1 //===-- Breakpoint.cpp ------------------------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 11 // C Includes 12 // C++ Includes 13 // Other libraries and framework includes 14 // Project includes 15 16 #include "lldb/Core/Address.h" 17 #include "lldb/Breakpoint/Breakpoint.h" 18 #include "lldb/Breakpoint/BreakpointLocation.h" 19 #include "lldb/Breakpoint/BreakpointLocationCollection.h" 20 #include "lldb/Breakpoint/BreakpointResolver.h" 21 #include "lldb/Breakpoint/BreakpointResolverFileLine.h" 22 #include "lldb/Core/Log.h" 23 #include "lldb/Core/Module.h" 24 #include "lldb/Core/ModuleList.h" 25 #include "lldb/Core/SearchFilter.h" 26 #include "lldb/Core/Section.h" 27 #include "lldb/Core/Stream.h" 28 #include "lldb/Core/StreamString.h" 29 #include "lldb/Symbol/CompileUnit.h" 30 #include "lldb/Symbol/Function.h" 31 #include "lldb/Symbol/SymbolContext.h" 32 #include "lldb/Target/Target.h" 33 #include "lldb/Target/ThreadSpec.h" 34 #include "lldb/lldb-private-log.h" 35 #include "llvm/Support/Casting.h" 36 37 using namespace lldb; 38 using namespace lldb_private; 39 using namespace llvm; 40 41 const ConstString & 42 Breakpoint::GetEventIdentifier () 43 { 44 static ConstString g_identifier("event-identifier.breakpoint.changed"); 45 return g_identifier; 46 } 47 48 //---------------------------------------------------------------------- 49 // Breakpoint constructor 50 //---------------------------------------------------------------------- 51 Breakpoint::Breakpoint(Target &target, 52 SearchFilterSP &filter_sp, 53 BreakpointResolverSP &resolver_sp, 54 bool hardware, 55 bool resolve_indirect_symbols) : 56 m_being_created(true), 57 m_hardware(hardware), 58 m_target (target), 59 m_filter_sp (filter_sp), 60 m_resolver_sp (resolver_sp), 61 m_options (), 62 m_locations (*this), 63 m_resolve_indirect_symbols(resolve_indirect_symbols) 64 { 65 m_being_created = false; 66 } 67 68 //---------------------------------------------------------------------- 69 // Destructor 70 //---------------------------------------------------------------------- 71 Breakpoint::~Breakpoint() 72 { 73 } 74 75 bool 76 Breakpoint::IsInternal () const 77 { 78 return LLDB_BREAK_ID_IS_INTERNAL(m_bid); 79 } 80 81 82 83 Target& 84 Breakpoint::GetTarget () 85 { 86 return m_target; 87 } 88 89 const Target& 90 Breakpoint::GetTarget () const 91 { 92 return m_target; 93 } 94 95 BreakpointLocationSP 96 Breakpoint::AddLocation (const Address &addr, bool *new_location) 97 { 98 return m_locations.AddLocation (addr, m_resolve_indirect_symbols, new_location); 99 } 100 101 BreakpointLocationSP 102 Breakpoint::FindLocationByAddress (const Address &addr) 103 { 104 return m_locations.FindByAddress(addr); 105 } 106 107 break_id_t 108 Breakpoint::FindLocationIDByAddress (const Address &addr) 109 { 110 return m_locations.FindIDByAddress(addr); 111 } 112 113 BreakpointLocationSP 114 Breakpoint::FindLocationByID (break_id_t bp_loc_id) 115 { 116 return m_locations.FindByID(bp_loc_id); 117 } 118 119 BreakpointLocationSP 120 Breakpoint::GetLocationAtIndex (size_t index) 121 { 122 return m_locations.GetByIndex(index); 123 } 124 125 void 126 Breakpoint::RemoveInvalidLocations (const ArchSpec &arch) 127 { 128 m_locations.RemoveInvalidLocations(arch); 129 } 130 131 // For each of the overall options we need to decide how they propagate to 132 // the location options. This will determine the precedence of options on 133 // the breakpoint vs. its locations. 134 135 // Disable at the breakpoint level should override the location settings. 136 // That way you can conveniently turn off a whole breakpoint without messing 137 // up the individual settings. 138 139 void 140 Breakpoint::SetEnabled (bool enable) 141 { 142 if (enable == m_options.IsEnabled()) 143 return; 144 145 m_options.SetEnabled(enable); 146 if (enable) 147 m_locations.ResolveAllBreakpointSites(); 148 else 149 m_locations.ClearAllBreakpointSites(); 150 151 SendBreakpointChangedEvent (enable ? eBreakpointEventTypeEnabled : eBreakpointEventTypeDisabled); 152 153 } 154 155 bool 156 Breakpoint::IsEnabled () 157 { 158 return m_options.IsEnabled(); 159 } 160 161 void 162 Breakpoint::SetIgnoreCount (uint32_t n) 163 { 164 if (m_options.GetIgnoreCount() == n) 165 return; 166 167 m_options.SetIgnoreCount(n); 168 SendBreakpointChangedEvent (eBreakpointEventTypeIgnoreChanged); 169 } 170 171 void 172 Breakpoint::DecrementIgnoreCount () 173 { 174 uint32_t ignore = m_options.GetIgnoreCount(); 175 if (ignore != 0) 176 m_options.SetIgnoreCount(ignore - 1); 177 } 178 179 uint32_t 180 Breakpoint::GetIgnoreCount () const 181 { 182 return m_options.GetIgnoreCount(); 183 } 184 185 bool 186 Breakpoint::IgnoreCountShouldStop () 187 { 188 uint32_t ignore = GetIgnoreCount(); 189 if (ignore != 0) 190 { 191 // When we get here we know the location that caused the stop doesn't have an ignore count, 192 // since by contract we call it first... So we don't have to find & decrement it, we only have 193 // to decrement our own ignore count. 194 DecrementIgnoreCount(); 195 return false; 196 } 197 else 198 return true; 199 } 200 201 uint32_t 202 Breakpoint::GetHitCount () const 203 { 204 return m_locations.GetHitCount(); 205 } 206 207 bool 208 Breakpoint::IsOneShot () const 209 { 210 return m_options.IsOneShot(); 211 } 212 213 void 214 Breakpoint::SetOneShot (bool one_shot) 215 { 216 m_options.SetOneShot (one_shot); 217 } 218 219 void 220 Breakpoint::SetThreadID (lldb::tid_t thread_id) 221 { 222 if (m_options.GetThreadSpec()->GetTID() == thread_id) 223 return; 224 225 m_options.GetThreadSpec()->SetTID(thread_id); 226 SendBreakpointChangedEvent (eBreakpointEventTypeThreadChanged); 227 } 228 229 lldb::tid_t 230 Breakpoint::GetThreadID () const 231 { 232 if (m_options.GetThreadSpecNoCreate() == NULL) 233 return LLDB_INVALID_THREAD_ID; 234 else 235 return m_options.GetThreadSpecNoCreate()->GetTID(); 236 } 237 238 void 239 Breakpoint::SetThreadIndex (uint32_t index) 240 { 241 if (m_options.GetThreadSpec()->GetIndex() == index) 242 return; 243 244 m_options.GetThreadSpec()->SetIndex(index); 245 SendBreakpointChangedEvent (eBreakpointEventTypeThreadChanged); 246 } 247 248 uint32_t 249 Breakpoint::GetThreadIndex() const 250 { 251 if (m_options.GetThreadSpecNoCreate() == NULL) 252 return 0; 253 else 254 return m_options.GetThreadSpecNoCreate()->GetIndex(); 255 } 256 257 void 258 Breakpoint::SetThreadName (const char *thread_name) 259 { 260 if (m_options.GetThreadSpec()->GetName() != NULL 261 && ::strcmp (m_options.GetThreadSpec()->GetName(), thread_name) == 0) 262 return; 263 264 m_options.GetThreadSpec()->SetName (thread_name); 265 SendBreakpointChangedEvent (eBreakpointEventTypeThreadChanged); 266 } 267 268 const char * 269 Breakpoint::GetThreadName () const 270 { 271 if (m_options.GetThreadSpecNoCreate() == NULL) 272 return NULL; 273 else 274 return m_options.GetThreadSpecNoCreate()->GetName(); 275 } 276 277 void 278 Breakpoint::SetQueueName (const char *queue_name) 279 { 280 if (m_options.GetThreadSpec()->GetQueueName() != NULL 281 && ::strcmp (m_options.GetThreadSpec()->GetQueueName(), queue_name) == 0) 282 return; 283 284 m_options.GetThreadSpec()->SetQueueName (queue_name); 285 SendBreakpointChangedEvent (eBreakpointEventTypeThreadChanged); 286 } 287 288 const char * 289 Breakpoint::GetQueueName () const 290 { 291 if (m_options.GetThreadSpecNoCreate() == NULL) 292 return NULL; 293 else 294 return m_options.GetThreadSpecNoCreate()->GetQueueName(); 295 } 296 297 void 298 Breakpoint::SetCondition (const char *condition) 299 { 300 m_options.SetCondition (condition); 301 SendBreakpointChangedEvent (eBreakpointEventTypeConditionChanged); 302 } 303 304 const char * 305 Breakpoint::GetConditionText () const 306 { 307 return m_options.GetConditionText(); 308 } 309 310 // This function is used when "baton" doesn't need to be freed 311 void 312 Breakpoint::SetCallback (BreakpointHitCallback callback, void *baton, bool is_synchronous) 313 { 314 // The default "Baton" class will keep a copy of "baton" and won't free 315 // or delete it when it goes goes out of scope. 316 m_options.SetCallback(callback, BatonSP (new Baton(baton)), is_synchronous); 317 318 SendBreakpointChangedEvent (eBreakpointEventTypeCommandChanged); 319 } 320 321 // This function is used when a baton needs to be freed and therefore is 322 // contained in a "Baton" subclass. 323 void 324 Breakpoint::SetCallback (BreakpointHitCallback callback, const BatonSP &callback_baton_sp, bool is_synchronous) 325 { 326 m_options.SetCallback(callback, callback_baton_sp, is_synchronous); 327 } 328 329 void 330 Breakpoint::ClearCallback () 331 { 332 m_options.ClearCallback (); 333 } 334 335 bool 336 Breakpoint::InvokeCallback (StoppointCallbackContext *context, break_id_t bp_loc_id) 337 { 338 return m_options.InvokeCallback (context, GetID(), bp_loc_id); 339 } 340 341 BreakpointOptions * 342 Breakpoint::GetOptions () 343 { 344 return &m_options; 345 } 346 347 void 348 Breakpoint::ResolveBreakpoint () 349 { 350 if (m_resolver_sp) 351 m_resolver_sp->ResolveBreakpoint(*m_filter_sp); 352 } 353 354 void 355 Breakpoint::ResolveBreakpointInModules (ModuleList &module_list, BreakpointLocationCollection &new_locations) 356 { 357 m_locations.StartRecordingNewLocations(new_locations); 358 359 m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list); 360 361 m_locations.StopRecordingNewLocations(); 362 } 363 364 void 365 Breakpoint::ResolveBreakpointInModules (ModuleList &module_list, bool send_event) 366 { 367 if (m_resolver_sp) 368 { 369 // If this is not an internal breakpoint, set up to record the new locations, then dispatch 370 // an event with the new locations. 371 if (!IsInternal() && send_event) 372 { 373 BreakpointEventData *new_locations_event = new BreakpointEventData (eBreakpointEventTypeLocationsAdded, 374 shared_from_this()); 375 376 ResolveBreakpointInModules (module_list, new_locations_event->GetBreakpointLocationCollection()); 377 378 if (new_locations_event->GetBreakpointLocationCollection().GetSize() != 0) 379 { 380 SendBreakpointChangedEvent (new_locations_event); 381 } 382 else 383 delete new_locations_event; 384 } 385 else 386 { 387 m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list); 388 } 389 } 390 } 391 392 void 393 Breakpoint::ClearAllBreakpointSites () 394 { 395 m_locations.ClearAllBreakpointSites(); 396 } 397 398 //---------------------------------------------------------------------- 399 // ModulesChanged: Pass in a list of new modules, and 400 //---------------------------------------------------------------------- 401 402 void 403 Breakpoint::ModulesChanged (ModuleList &module_list, bool load, bool delete_locations) 404 { 405 Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_BREAKPOINTS)); 406 if (log) 407 log->Printf ("Breakpoint::ModulesChanged: num_modules: %zu load: %i delete_locations: %i\n", 408 module_list.GetSize(), load, delete_locations); 409 410 Mutex::Locker modules_mutex(module_list.GetMutex()); 411 if (load) 412 { 413 // The logic for handling new modules is: 414 // 1) If the filter rejects this module, then skip it. 415 // 2) Run through the current location list and if there are any locations 416 // for that module, we mark the module as "seen" and we don't try to re-resolve 417 // breakpoint locations for that module. 418 // However, we do add breakpoint sites to these locations if needed. 419 // 3) If we don't see this module in our breakpoint location list, call ResolveInModules. 420 421 ModuleList new_modules; // We'll stuff the "unseen" modules in this list, and then resolve 422 // them after the locations pass. Have to do it this way because 423 // resolving breakpoints will add new locations potentially. 424 425 for (ModuleSP module_sp : module_list.ModulesNoLocking()) 426 { 427 bool seen = false; 428 if (!m_filter_sp->ModulePasses (module_sp)) 429 continue; 430 431 for (BreakpointLocationSP break_loc_sp : m_locations.BreakpointLocations()) 432 { 433 if (!break_loc_sp->IsEnabled()) 434 continue; 435 SectionSP section_sp (break_loc_sp->GetAddress().GetSection()); 436 if (!section_sp || section_sp->GetModule() == module_sp) 437 { 438 if (!seen) 439 seen = true; 440 441 if (!break_loc_sp->ResolveBreakpointSite()) 442 { 443 if (log) 444 log->Printf ("Warning: could not set breakpoint site for breakpoint location %d of breakpoint %d.\n", 445 break_loc_sp->GetID(), GetID()); 446 } 447 } 448 } 449 450 if (!seen) 451 new_modules.AppendIfNeeded (module_sp); 452 453 } 454 455 if (new_modules.GetSize() > 0) 456 { 457 ResolveBreakpointInModules(new_modules); 458 } 459 } 460 else 461 { 462 // Go through the currently set locations and if any have breakpoints in 463 // the module list, then remove their breakpoint sites, and their locations if asked to. 464 465 BreakpointEventData *removed_locations_event; 466 if (!IsInternal()) 467 removed_locations_event = new BreakpointEventData (eBreakpointEventTypeLocationsRemoved, 468 shared_from_this()); 469 else 470 removed_locations_event = NULL; 471 472 size_t num_modules = module_list.GetSize(); 473 for (size_t i = 0; i < num_modules; i++) 474 { 475 ModuleSP module_sp (module_list.GetModuleAtIndexUnlocked (i)); 476 if (m_filter_sp->ModulePasses (module_sp)) 477 { 478 size_t loc_idx = 0; 479 size_t num_locations = m_locations.GetSize(); 480 BreakpointLocationCollection locations_to_remove; 481 for (loc_idx = 0; loc_idx < num_locations; loc_idx++) 482 { 483 BreakpointLocationSP break_loc_sp (m_locations.GetByIndex(loc_idx)); 484 SectionSP section_sp (break_loc_sp->GetAddress().GetSection()); 485 if (section_sp && section_sp->GetModule() == module_sp) 486 { 487 // Remove this breakpoint since the shared library is 488 // unloaded, but keep the breakpoint location around 489 // so we always get complete hit count and breakpoint 490 // lifetime info 491 break_loc_sp->ClearBreakpointSite(); 492 if (removed_locations_event) 493 { 494 removed_locations_event->GetBreakpointLocationCollection().Add(break_loc_sp); 495 } 496 if (delete_locations) 497 locations_to_remove.Add (break_loc_sp); 498 499 } 500 } 501 502 if (delete_locations) 503 { 504 size_t num_locations_to_remove = locations_to_remove.GetSize(); 505 for (loc_idx = 0; loc_idx < num_locations_to_remove; loc_idx++) 506 m_locations.RemoveLocation (locations_to_remove.GetByIndex(loc_idx)); 507 } 508 } 509 } 510 SendBreakpointChangedEvent (removed_locations_event); 511 } 512 } 513 514 namespace 515 { 516 static bool 517 SymbolContextsMightBeEquivalent(SymbolContext &old_sc, SymbolContext &new_sc) 518 { 519 bool equivalent_scs = false; 520 521 if (old_sc.module_sp.get() == new_sc.module_sp.get()) 522 { 523 // If these come from the same module, we can directly compare the pointers: 524 if (old_sc.comp_unit && new_sc.comp_unit 525 && (old_sc.comp_unit == new_sc.comp_unit)) 526 { 527 if (old_sc.function && new_sc.function 528 && (old_sc.function == new_sc.function)) 529 { 530 equivalent_scs = true; 531 } 532 } 533 else if (old_sc.symbol && new_sc.symbol 534 && (old_sc.symbol == new_sc.symbol)) 535 { 536 equivalent_scs = true; 537 } 538 } 539 else 540 { 541 // Otherwise we will compare by name... 542 if (old_sc.comp_unit && new_sc.comp_unit) 543 { 544 if (FileSpec::Equal(*old_sc.comp_unit, *new_sc.comp_unit, true)) 545 { 546 // Now check the functions: 547 if (old_sc.function && new_sc.function 548 && (old_sc.function->GetName() == new_sc.function->GetName())) 549 { 550 equivalent_scs = true; 551 } 552 } 553 } 554 else if (old_sc.symbol && new_sc.symbol) 555 { 556 if (Mangled::Compare(old_sc.symbol->GetMangled(), new_sc.symbol->GetMangled()) == 0) 557 { 558 equivalent_scs = true; 559 } 560 } 561 } 562 return equivalent_scs; 563 } 564 } 565 566 void 567 Breakpoint::ModuleReplaced (ModuleSP old_module_sp, ModuleSP new_module_sp) 568 { 569 Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_BREAKPOINTS)); 570 if (log) 571 log->Printf ("Breakpoint::ModulesReplaced for %s\n", 572 old_module_sp->GetSpecificationDescription().c_str()); 573 // First find all the locations that are in the old module 574 575 BreakpointLocationCollection old_break_locs; 576 for (BreakpointLocationSP break_loc_sp : m_locations.BreakpointLocations()) 577 { 578 SectionSP section_sp = break_loc_sp->GetAddress().GetSection(); 579 if (section_sp && section_sp->GetModule() == old_module_sp) 580 { 581 old_break_locs.Add(break_loc_sp); 582 } 583 } 584 585 size_t num_old_locations = old_break_locs.GetSize(); 586 587 if (num_old_locations == 0) 588 { 589 // There were no locations in the old module, so we just need to check if there were any in the new module. 590 ModuleList temp_list; 591 temp_list.Append (new_module_sp); 592 ResolveBreakpointInModules(temp_list); 593 } 594 else 595 { 596 // First search the new module for locations. 597 // Then compare this with the old list, copy over locations that "look the same" 598 // Then delete the old locations. 599 // Finally remember to post the creation event. 600 // 601 // Two locations are the same if they have the same comp unit & function (by name) and there are the same number 602 // of locations in the old function as in the new one. 603 604 ModuleList temp_list; 605 temp_list.Append (new_module_sp); 606 BreakpointLocationCollection new_break_locs; 607 ResolveBreakpointInModules(temp_list, new_break_locs); 608 BreakpointLocationCollection locations_to_remove; 609 BreakpointLocationCollection locations_to_announce; 610 611 size_t num_new_locations = new_break_locs.GetSize(); 612 613 if (num_new_locations > 0) 614 { 615 // Break out the case of one location -> one location since that's the most common one, and there's no need 616 // to build up the structures needed for the merge in that case. 617 if (num_new_locations == 1 && num_old_locations == 1) 618 { 619 bool equivalent_locations = false; 620 SymbolContext old_sc, new_sc; 621 // The only way the old and new location can be equivalent is if they have the same amount of information: 622 BreakpointLocationSP old_loc_sp = old_break_locs.GetByIndex(0); 623 BreakpointLocationSP new_loc_sp = new_break_locs.GetByIndex(0); 624 625 if (old_loc_sp->GetAddress().CalculateSymbolContext(&old_sc) 626 == new_loc_sp->GetAddress().CalculateSymbolContext(&new_sc)) 627 { 628 equivalent_locations = SymbolContextsMightBeEquivalent(old_sc, new_sc); 629 } 630 631 if (equivalent_locations) 632 { 633 m_locations.SwapLocation (old_loc_sp, new_loc_sp); 634 } 635 else 636 { 637 locations_to_remove.Add(old_loc_sp); 638 locations_to_announce.Add(new_loc_sp); 639 } 640 } 641 else 642 { 643 //We don't want to have to keep computing the SymbolContexts for these addresses over and over, 644 // so lets get them up front: 645 646 typedef std::map<lldb::break_id_t, SymbolContext> IDToSCMap; 647 IDToSCMap old_sc_map; 648 for (size_t idx = 0; idx < num_old_locations; idx++) 649 { 650 SymbolContext sc; 651 BreakpointLocationSP bp_loc_sp = old_break_locs.GetByIndex(idx); 652 lldb::break_id_t loc_id = bp_loc_sp->GetID(); 653 bp_loc_sp->GetAddress().CalculateSymbolContext(&old_sc_map[loc_id]); 654 } 655 656 std::map<lldb::break_id_t, SymbolContext> new_sc_map; 657 for (size_t idx = 0; idx < num_new_locations; idx++) 658 { 659 SymbolContext sc; 660 BreakpointLocationSP bp_loc_sp = new_break_locs.GetByIndex(idx); 661 lldb::break_id_t loc_id = bp_loc_sp->GetID(); 662 bp_loc_sp->GetAddress().CalculateSymbolContext(&new_sc_map[loc_id]); 663 } 664 // Take an element from the old Symbol Contexts 665 while (old_sc_map.size() > 0) 666 { 667 lldb::break_id_t old_id = old_sc_map.begin()->first; 668 SymbolContext &old_sc = old_sc_map.begin()->second; 669 670 // Count the number of entries equivalent to this SC for the old list: 671 std::vector<lldb::break_id_t> old_id_vec; 672 old_id_vec.push_back(old_id); 673 674 IDToSCMap::iterator tmp_iter; 675 for (tmp_iter = ++old_sc_map.begin(); tmp_iter != old_sc_map.end(); tmp_iter++) 676 { 677 if (SymbolContextsMightBeEquivalent (old_sc, tmp_iter->second)) 678 old_id_vec.push_back (tmp_iter->first); 679 } 680 681 // Now find all the equivalent locations in the new list. 682 std::vector<lldb::break_id_t> new_id_vec; 683 for (tmp_iter = new_sc_map.begin(); tmp_iter != new_sc_map.end(); tmp_iter++) 684 { 685 if (SymbolContextsMightBeEquivalent (old_sc, tmp_iter->second)) 686 new_id_vec.push_back(tmp_iter->first); 687 } 688 689 // Alright, if we have the same number of potentially equivalent locations in the old 690 // and new modules, we'll just map them one to one in ascending ID order (assuming the 691 // resolver's order would match the equivalent ones. 692 // Otherwise, we'll dump all the old ones, and just take the new ones, erasing the elements 693 // from both maps as we go. 694 695 if (old_id_vec.size() == new_id_vec.size()) 696 { 697 sort(old_id_vec.begin(), old_id_vec.end()); 698 sort(new_id_vec.begin(), new_id_vec.end()); 699 size_t num_elements = old_id_vec.size(); 700 for (size_t idx = 0; idx < num_elements; idx++) 701 { 702 BreakpointLocationSP old_loc_sp = old_break_locs.FindByIDPair(GetID(), old_id_vec[idx]); 703 BreakpointLocationSP new_loc_sp = new_break_locs.FindByIDPair(GetID(), new_id_vec[idx]); 704 m_locations.SwapLocation(old_loc_sp, new_loc_sp); 705 old_sc_map.erase(old_id_vec[idx]); 706 new_sc_map.erase(new_id_vec[idx]); 707 } 708 } 709 else 710 { 711 for (lldb::break_id_t old_id : old_id_vec) 712 { 713 locations_to_remove.Add(old_break_locs.FindByIDPair(GetID(), old_id)); 714 old_sc_map.erase(old_id); 715 } 716 for (lldb::break_id_t new_id : new_id_vec) 717 { 718 locations_to_announce.Add(new_break_locs.FindByIDPair(GetID(), new_id)); 719 new_sc_map.erase(new_id); 720 } 721 } 722 } 723 } 724 } 725 726 // Now remove the remaining old locations, and cons up a removed locations event. 727 // Note, we don't put the new locations that were swapped with an old location on the locations_to_remove 728 // list, so we don't need to worry about telling the world about removing a location we didn't tell them 729 // about adding. 730 731 BreakpointEventData *locations_event; 732 if (!IsInternal()) 733 locations_event = new BreakpointEventData (eBreakpointEventTypeLocationsRemoved, 734 shared_from_this()); 735 else 736 locations_event = NULL; 737 738 for (BreakpointLocationSP loc_sp : locations_to_remove.BreakpointLocations()) 739 { 740 m_locations.RemoveLocation(loc_sp); 741 if (locations_event) 742 locations_event->GetBreakpointLocationCollection().Add(loc_sp); 743 } 744 SendBreakpointChangedEvent (locations_event); 745 746 // And announce the new ones. 747 748 if (!IsInternal()) 749 { 750 locations_event = new BreakpointEventData (eBreakpointEventTypeLocationsAdded, 751 shared_from_this()); 752 for (BreakpointLocationSP loc_sp : locations_to_announce.BreakpointLocations()) 753 locations_event->GetBreakpointLocationCollection().Add(loc_sp); 754 755 SendBreakpointChangedEvent (locations_event); 756 } 757 m_locations.Compact(); 758 } 759 } 760 761 void 762 Breakpoint::Dump (Stream *) 763 { 764 } 765 766 size_t 767 Breakpoint::GetNumResolvedLocations() const 768 { 769 // Return the number of breakpoints that are actually resolved and set 770 // down in the inferior process. 771 return m_locations.GetNumResolvedLocations(); 772 } 773 774 size_t 775 Breakpoint::GetNumLocations() const 776 { 777 return m_locations.GetSize(); 778 } 779 780 void 781 Breakpoint::GetDescription (Stream *s, lldb::DescriptionLevel level, bool show_locations) 782 { 783 assert (s != NULL); 784 785 if (!m_kind_description.empty()) 786 { 787 if (level == eDescriptionLevelBrief) 788 { 789 s->PutCString (GetBreakpointKind()); 790 return; 791 } 792 else 793 s->Printf("Kind: %s\n", GetBreakpointKind ()); 794 } 795 796 const size_t num_locations = GetNumLocations (); 797 const size_t num_resolved_locations = GetNumResolvedLocations (); 798 799 // They just made the breakpoint, they don't need to be told HOW they made it... 800 // Also, we'll print the breakpoint number differently depending on whether there is 1 or more locations. 801 if (level != eDescriptionLevelInitial) 802 { 803 s->Printf("%i: ", GetID()); 804 GetResolverDescription (s); 805 GetFilterDescription (s); 806 } 807 808 switch (level) 809 { 810 case lldb::eDescriptionLevelBrief: 811 case lldb::eDescriptionLevelFull: 812 if (num_locations > 0) 813 { 814 s->Printf(", locations = %" PRIu64, (uint64_t)num_locations); 815 if (num_resolved_locations > 0) 816 s->Printf(", resolved = %" PRIu64 ", hit count = %d", (uint64_t)num_resolved_locations, GetHitCount()); 817 } 818 else 819 { 820 // Don't print the pending notification for exception resolvers since we don't generally 821 // know how to set them until the target is run. 822 if (m_resolver_sp->getResolverID() != BreakpointResolver::ExceptionResolver) 823 s->Printf(", locations = 0 (pending)"); 824 } 825 826 GetOptions()->GetDescription(s, level); 827 828 if (level == lldb::eDescriptionLevelFull) 829 { 830 s->IndentLess(); 831 s->EOL(); 832 } 833 break; 834 835 case lldb::eDescriptionLevelInitial: 836 s->Printf ("Breakpoint %i: ", GetID()); 837 if (num_locations == 0) 838 { 839 s->Printf ("no locations (pending)."); 840 } 841 else if (num_locations == 1) 842 { 843 // If there is one location only, we'll just print that location information. But don't do this if 844 // show locations is true, then that will be handled below. 845 if (show_locations == false) 846 { 847 GetLocationAtIndex(0)->GetDescription(s, level); 848 } 849 else 850 { 851 s->Printf ("%zd locations.", num_locations); 852 } 853 } 854 else 855 { 856 s->Printf ("%zd locations.", num_locations); 857 } 858 s->EOL(); 859 break; 860 case lldb::eDescriptionLevelVerbose: 861 // Verbose mode does a debug dump of the breakpoint 862 Dump (s); 863 s->EOL (); 864 //s->Indent(); 865 GetOptions()->GetDescription(s, level); 866 break; 867 868 default: 869 break; 870 } 871 872 // The brief description is just the location name (1.2 or whatever). That's pointless to 873 // show in the breakpoint's description, so suppress it. 874 if (show_locations && level != lldb::eDescriptionLevelBrief) 875 { 876 s->IndentMore(); 877 for (size_t i = 0; i < num_locations; ++i) 878 { 879 BreakpointLocation *loc = GetLocationAtIndex(i).get(); 880 loc->GetDescription(s, level); 881 s->EOL(); 882 } 883 s->IndentLess(); 884 } 885 } 886 887 void 888 Breakpoint::GetResolverDescription (Stream *s) 889 { 890 if (m_resolver_sp) 891 m_resolver_sp->GetDescription (s); 892 } 893 894 895 bool 896 Breakpoint::GetMatchingFileLine (const ConstString &filename, uint32_t line_number, BreakpointLocationCollection &loc_coll) 897 { 898 // TODO: To be correct, this method needs to fill the breakpoint location collection 899 // with the location IDs which match the filename and line_number. 900 // 901 902 if (m_resolver_sp) 903 { 904 BreakpointResolverFileLine *resolverFileLine = dyn_cast<BreakpointResolverFileLine>(m_resolver_sp.get()); 905 if (resolverFileLine && 906 resolverFileLine->m_file_spec.GetFilename() == filename && 907 resolverFileLine->m_line_number == line_number) 908 { 909 return true; 910 } 911 } 912 return false; 913 } 914 915 void 916 Breakpoint::GetFilterDescription (Stream *s) 917 { 918 m_filter_sp->GetDescription (s); 919 } 920 921 void 922 Breakpoint::SendBreakpointChangedEvent (lldb::BreakpointEventType eventKind) 923 { 924 if (!m_being_created 925 && !IsInternal() 926 && GetTarget().EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged)) 927 { 928 BreakpointEventData *data = new Breakpoint::BreakpointEventData (eventKind, shared_from_this()); 929 930 GetTarget().BroadcastEvent (Target::eBroadcastBitBreakpointChanged, data); 931 } 932 } 933 934 void 935 Breakpoint::SendBreakpointChangedEvent (BreakpointEventData *data) 936 { 937 938 if (data == NULL) 939 return; 940 941 if (!m_being_created 942 && !IsInternal() 943 && GetTarget().EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged)) 944 GetTarget().BroadcastEvent (Target::eBroadcastBitBreakpointChanged, data); 945 else 946 delete data; 947 } 948 949 Breakpoint::BreakpointEventData::BreakpointEventData (BreakpointEventType sub_type, 950 const BreakpointSP &new_breakpoint_sp) : 951 EventData (), 952 m_breakpoint_event (sub_type), 953 m_new_breakpoint_sp (new_breakpoint_sp) 954 { 955 } 956 957 Breakpoint::BreakpointEventData::~BreakpointEventData () 958 { 959 } 960 961 const ConstString & 962 Breakpoint::BreakpointEventData::GetFlavorString () 963 { 964 static ConstString g_flavor ("Breakpoint::BreakpointEventData"); 965 return g_flavor; 966 } 967 968 const ConstString & 969 Breakpoint::BreakpointEventData::GetFlavor () const 970 { 971 return BreakpointEventData::GetFlavorString (); 972 } 973 974 975 BreakpointSP & 976 Breakpoint::BreakpointEventData::GetBreakpoint () 977 { 978 return m_new_breakpoint_sp; 979 } 980 981 BreakpointEventType 982 Breakpoint::BreakpointEventData::GetBreakpointEventType () const 983 { 984 return m_breakpoint_event; 985 } 986 987 void 988 Breakpoint::BreakpointEventData::Dump (Stream *s) const 989 { 990 } 991 992 const Breakpoint::BreakpointEventData * 993 Breakpoint::BreakpointEventData::GetEventDataFromEvent (const Event *event) 994 { 995 if (event) 996 { 997 const EventData *event_data = event->GetData(); 998 if (event_data && event_data->GetFlavor() == BreakpointEventData::GetFlavorString()) 999 return static_cast <const BreakpointEventData *> (event->GetData()); 1000 } 1001 return NULL; 1002 } 1003 1004 BreakpointEventType 1005 Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent (const EventSP &event_sp) 1006 { 1007 const BreakpointEventData *data = GetEventDataFromEvent (event_sp.get()); 1008 1009 if (data == NULL) 1010 return eBreakpointEventTypeInvalidType; 1011 else 1012 return data->GetBreakpointEventType(); 1013 } 1014 1015 BreakpointSP 1016 Breakpoint::BreakpointEventData::GetBreakpointFromEvent (const EventSP &event_sp) 1017 { 1018 BreakpointSP bp_sp; 1019 1020 const BreakpointEventData *data = GetEventDataFromEvent (event_sp.get()); 1021 if (data) 1022 bp_sp = data->m_new_breakpoint_sp; 1023 1024 return bp_sp; 1025 } 1026 1027 size_t 1028 Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent (const EventSP &event_sp) 1029 { 1030 const BreakpointEventData *data = GetEventDataFromEvent (event_sp.get()); 1031 if (data) 1032 return data->m_locations.GetSize(); 1033 1034 return 0; 1035 } 1036 1037 lldb::BreakpointLocationSP 1038 Breakpoint::BreakpointEventData::GetBreakpointLocationAtIndexFromEvent (const lldb::EventSP &event_sp, uint32_t bp_loc_idx) 1039 { 1040 lldb::BreakpointLocationSP bp_loc_sp; 1041 1042 const BreakpointEventData *data = GetEventDataFromEvent (event_sp.get()); 1043 if (data) 1044 { 1045 bp_loc_sp = data->m_locations.GetByIndex(bp_loc_idx); 1046 } 1047 1048 return bp_loc_sp; 1049 } 1050