1 //===-- Breakpoint.cpp ------------------------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 // C Includes 11 // C++ Includes 12 // Other libraries and framework includes 13 #include "llvm/Support/Casting.h" 14 15 // Project includes 16 #include "lldb/Breakpoint/Breakpoint.h" 17 #include "lldb/Breakpoint/BreakpointLocation.h" 18 #include "lldb/Breakpoint/BreakpointLocationCollection.h" 19 #include "lldb/Breakpoint/BreakpointResolver.h" 20 #include "lldb/Breakpoint/BreakpointResolverFileLine.h" 21 #include "lldb/Core/Address.h" 22 #include "lldb/Core/Module.h" 23 #include "lldb/Core/ModuleList.h" 24 #include "lldb/Core/SearchFilter.h" 25 #include "lldb/Core/Section.h" 26 #include "lldb/Target/SectionLoadList.h" 27 #include "lldb/Symbol/CompileUnit.h" 28 #include "lldb/Symbol/Function.h" 29 #include "lldb/Symbol/Symbol.h" 30 #include "lldb/Symbol/SymbolContext.h" 31 #include "lldb/Target/Target.h" 32 #include "lldb/Target/ThreadSpec.h" 33 #include "lldb/Utility/Log.h" 34 #include "lldb/Utility/Stream.h" 35 #include "lldb/Utility/StreamString.h" 36 37 using namespace lldb; 38 using namespace lldb_private; 39 using namespace llvm; 40 41 const ConstString &Breakpoint::GetEventIdentifier() { 42 static ConstString g_identifier("event-identifier.breakpoint.changed"); 43 return g_identifier; 44 } 45 46 const char *Breakpoint::g_option_names[static_cast<uint32_t>( 47 Breakpoint::OptionNames::LastOptionName)]{"Names", "Hardware"}; 48 49 //---------------------------------------------------------------------- 50 // Breakpoint constructor 51 //---------------------------------------------------------------------- 52 Breakpoint::Breakpoint(Target &target, SearchFilterSP &filter_sp, 53 BreakpointResolverSP &resolver_sp, bool hardware, 54 bool resolve_indirect_symbols) 55 : m_being_created(true), m_hardware(hardware), m_target(target), 56 m_filter_sp(filter_sp), m_resolver_sp(resolver_sp), 57 m_options_up(new BreakpointOptions(true)), m_locations(*this), 58 m_resolve_indirect_symbols(resolve_indirect_symbols), m_hit_count(0) { 59 m_being_created = false; 60 } 61 62 Breakpoint::Breakpoint(Target &new_target, Breakpoint &source_bp) 63 : m_being_created(true), m_hardware(source_bp.m_hardware), 64 m_target(new_target), m_name_list(source_bp.m_name_list), 65 m_options_up(new BreakpointOptions(*source_bp.m_options_up.get())), 66 m_locations(*this), 67 m_resolve_indirect_symbols(source_bp.m_resolve_indirect_symbols), 68 m_hit_count(0) { 69 // Now go through and copy the filter & resolver: 70 m_resolver_sp = source_bp.m_resolver_sp->CopyForBreakpoint(*this); 71 m_filter_sp = source_bp.m_filter_sp->CopyForBreakpoint(*this); 72 } 73 74 //---------------------------------------------------------------------- 75 // Destructor 76 //---------------------------------------------------------------------- 77 Breakpoint::~Breakpoint() = default; 78 79 //---------------------------------------------------------------------- 80 // Serialization 81 //---------------------------------------------------------------------- 82 StructuredData::ObjectSP Breakpoint::SerializeToStructuredData() { 83 // Serialize the resolver: 84 StructuredData::DictionarySP breakpoint_dict_sp( 85 new StructuredData::Dictionary()); 86 StructuredData::DictionarySP breakpoint_contents_sp( 87 new StructuredData::Dictionary()); 88 89 if (!m_name_list.empty()) { 90 StructuredData::ArraySP names_array_sp(new StructuredData::Array()); 91 for (auto name : m_name_list) { 92 names_array_sp->AddItem( 93 StructuredData::StringSP(new StructuredData::String(name))); 94 } 95 breakpoint_contents_sp->AddItem(Breakpoint::GetKey(OptionNames::Names), 96 names_array_sp); 97 } 98 99 breakpoint_contents_sp->AddBooleanItem( 100 Breakpoint::GetKey(OptionNames::Hardware), m_hardware); 101 102 StructuredData::ObjectSP resolver_dict_sp( 103 m_resolver_sp->SerializeToStructuredData()); 104 if (!resolver_dict_sp) 105 return StructuredData::ObjectSP(); 106 107 breakpoint_contents_sp->AddItem(BreakpointResolver::GetSerializationKey(), 108 resolver_dict_sp); 109 110 StructuredData::ObjectSP filter_dict_sp( 111 m_filter_sp->SerializeToStructuredData()); 112 if (!filter_dict_sp) 113 return StructuredData::ObjectSP(); 114 115 breakpoint_contents_sp->AddItem(SearchFilter::GetSerializationKey(), 116 filter_dict_sp); 117 118 StructuredData::ObjectSP options_dict_sp( 119 m_options_up->SerializeToStructuredData()); 120 if (!options_dict_sp) 121 return StructuredData::ObjectSP(); 122 123 breakpoint_contents_sp->AddItem(BreakpointOptions::GetSerializationKey(), 124 options_dict_sp); 125 126 breakpoint_dict_sp->AddItem(GetSerializationKey(), breakpoint_contents_sp); 127 return breakpoint_dict_sp; 128 } 129 130 lldb::BreakpointSP Breakpoint::CreateFromStructuredData( 131 Target &target, StructuredData::ObjectSP &object_data, Status &error) { 132 BreakpointSP result_sp; 133 134 StructuredData::Dictionary *breakpoint_dict = object_data->GetAsDictionary(); 135 136 if (!breakpoint_dict || !breakpoint_dict->IsValid()) { 137 error.SetErrorString("Can't deserialize from an invalid data object."); 138 return result_sp; 139 } 140 141 StructuredData::Dictionary *resolver_dict; 142 bool success = breakpoint_dict->GetValueForKeyAsDictionary( 143 BreakpointResolver::GetSerializationKey(), resolver_dict); 144 if (!success) { 145 error.SetErrorStringWithFormat( 146 "Breakpoint data missing toplevel resolver key"); 147 return result_sp; 148 } 149 150 Status create_error; 151 BreakpointResolverSP resolver_sp = 152 BreakpointResolver::CreateFromStructuredData(*resolver_dict, 153 create_error); 154 if (create_error.Fail()) { 155 error.SetErrorStringWithFormat( 156 "Error creating breakpoint resolver from data: %s.", 157 create_error.AsCString()); 158 return result_sp; 159 } 160 161 StructuredData::Dictionary *filter_dict; 162 success = breakpoint_dict->GetValueForKeyAsDictionary( 163 SearchFilter::GetSerializationKey(), filter_dict); 164 SearchFilterSP filter_sp; 165 if (!success) 166 filter_sp.reset( 167 new SearchFilterForUnconstrainedSearches(target.shared_from_this())); 168 else { 169 filter_sp = SearchFilter::CreateFromStructuredData(target, *filter_dict, 170 create_error); 171 if (create_error.Fail()) { 172 error.SetErrorStringWithFormat( 173 "Error creating breakpoint filter from data: %s.", 174 create_error.AsCString()); 175 return result_sp; 176 } 177 } 178 179 std::unique_ptr<BreakpointOptions> options_up; 180 StructuredData::Dictionary *options_dict; 181 success = breakpoint_dict->GetValueForKeyAsDictionary( 182 BreakpointOptions::GetSerializationKey(), options_dict); 183 if (success) { 184 options_up = BreakpointOptions::CreateFromStructuredData( 185 target, *options_dict, create_error); 186 if (create_error.Fail()) { 187 error.SetErrorStringWithFormat( 188 "Error creating breakpoint options from data: %s.", 189 create_error.AsCString()); 190 return result_sp; 191 } 192 } 193 194 bool hardware = false; 195 success = breakpoint_dict->GetValueForKeyAsBoolean( 196 Breakpoint::GetKey(OptionNames::Hardware), hardware); 197 198 result_sp = 199 target.CreateBreakpoint(filter_sp, resolver_sp, false, hardware, true); 200 201 if (result_sp && options_up) { 202 result_sp->m_options_up = std::move(options_up); 203 } 204 205 StructuredData::Array *names_array; 206 success = breakpoint_dict->GetValueForKeyAsArray( 207 Breakpoint::GetKey(OptionNames::Names), names_array); 208 if (success && names_array) { 209 size_t num_names = names_array->GetSize(); 210 for (size_t i = 0; i < num_names; i++) { 211 llvm::StringRef name; 212 Status error; 213 success = names_array->GetItemAtIndexAsString(i, name); 214 target.AddNameToBreakpoint(result_sp, name.str().c_str(), error); 215 } 216 } 217 218 return result_sp; 219 } 220 221 bool Breakpoint::SerializedBreakpointMatchesNames( 222 StructuredData::ObjectSP &bkpt_object_sp, std::vector<std::string> &names) { 223 if (!bkpt_object_sp) 224 return false; 225 226 StructuredData::Dictionary *bkpt_dict = bkpt_object_sp->GetAsDictionary(); 227 if (!bkpt_dict) 228 return false; 229 230 if (names.empty()) 231 return true; 232 233 StructuredData::Array *names_array; 234 235 bool success = 236 bkpt_dict->GetValueForKeyAsArray(GetKey(OptionNames::Names), names_array); 237 // If there are no names, it can't match these names; 238 if (!success) 239 return false; 240 241 size_t num_names = names_array->GetSize(); 242 std::vector<std::string>::iterator begin = names.begin(); 243 std::vector<std::string>::iterator end = names.end(); 244 245 for (size_t i = 0; i < num_names; i++) { 246 llvm::StringRef name; 247 if (names_array->GetItemAtIndexAsString(i, name)) { 248 if (std::find(begin, end, name) != end) { 249 return true; 250 } 251 } 252 } 253 return false; 254 } 255 256 const lldb::TargetSP Breakpoint::GetTargetSP() { 257 return m_target.shared_from_this(); 258 } 259 260 bool Breakpoint::IsInternal() const { return LLDB_BREAK_ID_IS_INTERNAL(m_bid); } 261 262 BreakpointLocationSP Breakpoint::AddLocation(const Address &addr, 263 bool *new_location) { 264 return m_locations.AddLocation(addr, m_resolve_indirect_symbols, 265 new_location); 266 } 267 268 BreakpointLocationSP Breakpoint::FindLocationByAddress(const Address &addr) { 269 return m_locations.FindByAddress(addr); 270 } 271 272 break_id_t Breakpoint::FindLocationIDByAddress(const Address &addr) { 273 return m_locations.FindIDByAddress(addr); 274 } 275 276 BreakpointLocationSP Breakpoint::FindLocationByID(break_id_t bp_loc_id) { 277 return m_locations.FindByID(bp_loc_id); 278 } 279 280 BreakpointLocationSP Breakpoint::GetLocationAtIndex(size_t index) { 281 return m_locations.GetByIndex(index); 282 } 283 284 void Breakpoint::RemoveInvalidLocations(const ArchSpec &arch) { 285 m_locations.RemoveInvalidLocations(arch); 286 } 287 288 // For each of the overall options we need to decide how they propagate to the 289 // location options. This will determine the precedence of options on the 290 // breakpoint vs. its locations. 291 292 // Disable at the breakpoint level should override the location settings. That 293 // way you can conveniently turn off a whole breakpoint without messing up the 294 // individual settings. 295 296 void Breakpoint::SetEnabled(bool enable) { 297 if (enable == m_options_up->IsEnabled()) 298 return; 299 300 m_options_up->SetEnabled(enable); 301 if (enable) 302 m_locations.ResolveAllBreakpointSites(); 303 else 304 m_locations.ClearAllBreakpointSites(); 305 306 SendBreakpointChangedEvent(enable ? eBreakpointEventTypeEnabled 307 : eBreakpointEventTypeDisabled); 308 } 309 310 bool Breakpoint::IsEnabled() { return m_options_up->IsEnabled(); } 311 312 void Breakpoint::SetIgnoreCount(uint32_t n) { 313 if (m_options_up->GetIgnoreCount() == n) 314 return; 315 316 m_options_up->SetIgnoreCount(n); 317 SendBreakpointChangedEvent(eBreakpointEventTypeIgnoreChanged); 318 } 319 320 void Breakpoint::DecrementIgnoreCount() { 321 uint32_t ignore = m_options_up->GetIgnoreCount(); 322 if (ignore != 0) 323 m_options_up->SetIgnoreCount(ignore - 1); 324 } 325 326 uint32_t Breakpoint::GetIgnoreCount() const { 327 return m_options_up->GetIgnoreCount(); 328 } 329 330 bool Breakpoint::IgnoreCountShouldStop() { 331 uint32_t ignore = GetIgnoreCount(); 332 if (ignore != 0) { 333 // When we get here we know the location that caused the stop doesn't have 334 // an ignore count, since by contract we call it first... So we don't have 335 // to find & decrement it, we only have to decrement our own ignore count. 336 DecrementIgnoreCount(); 337 return false; 338 } else 339 return true; 340 } 341 342 uint32_t Breakpoint::GetHitCount() const { return m_hit_count; } 343 344 bool Breakpoint::IsOneShot() const { return m_options_up->IsOneShot(); } 345 346 void Breakpoint::SetOneShot(bool one_shot) { 347 m_options_up->SetOneShot(one_shot); 348 } 349 350 bool Breakpoint::IsAutoContinue() const { 351 return m_options_up->IsAutoContinue(); 352 } 353 354 void Breakpoint::SetAutoContinue(bool auto_continue) { 355 m_options_up->SetAutoContinue(auto_continue); 356 } 357 358 void Breakpoint::SetThreadID(lldb::tid_t thread_id) { 359 if (m_options_up->GetThreadSpec()->GetTID() == thread_id) 360 return; 361 362 m_options_up->GetThreadSpec()->SetTID(thread_id); 363 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); 364 } 365 366 lldb::tid_t Breakpoint::GetThreadID() const { 367 if (m_options_up->GetThreadSpecNoCreate() == nullptr) 368 return LLDB_INVALID_THREAD_ID; 369 else 370 return m_options_up->GetThreadSpecNoCreate()->GetTID(); 371 } 372 373 void Breakpoint::SetThreadIndex(uint32_t index) { 374 if (m_options_up->GetThreadSpec()->GetIndex() == index) 375 return; 376 377 m_options_up->GetThreadSpec()->SetIndex(index); 378 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); 379 } 380 381 uint32_t Breakpoint::GetThreadIndex() const { 382 if (m_options_up->GetThreadSpecNoCreate() == nullptr) 383 return 0; 384 else 385 return m_options_up->GetThreadSpecNoCreate()->GetIndex(); 386 } 387 388 void Breakpoint::SetThreadName(const char *thread_name) { 389 if (m_options_up->GetThreadSpec()->GetName() != nullptr && 390 ::strcmp(m_options_up->GetThreadSpec()->GetName(), thread_name) == 0) 391 return; 392 393 m_options_up->GetThreadSpec()->SetName(thread_name); 394 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); 395 } 396 397 const char *Breakpoint::GetThreadName() const { 398 if (m_options_up->GetThreadSpecNoCreate() == nullptr) 399 return nullptr; 400 else 401 return m_options_up->GetThreadSpecNoCreate()->GetName(); 402 } 403 404 void Breakpoint::SetQueueName(const char *queue_name) { 405 if (m_options_up->GetThreadSpec()->GetQueueName() != nullptr && 406 ::strcmp(m_options_up->GetThreadSpec()->GetQueueName(), queue_name) == 0) 407 return; 408 409 m_options_up->GetThreadSpec()->SetQueueName(queue_name); 410 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); 411 } 412 413 const char *Breakpoint::GetQueueName() const { 414 if (m_options_up->GetThreadSpecNoCreate() == nullptr) 415 return nullptr; 416 else 417 return m_options_up->GetThreadSpecNoCreate()->GetQueueName(); 418 } 419 420 void Breakpoint::SetCondition(const char *condition) { 421 m_options_up->SetCondition(condition); 422 SendBreakpointChangedEvent(eBreakpointEventTypeConditionChanged); 423 } 424 425 const char *Breakpoint::GetConditionText() const { 426 return m_options_up->GetConditionText(); 427 } 428 429 // This function is used when "baton" doesn't need to be freed 430 void Breakpoint::SetCallback(BreakpointHitCallback callback, void *baton, 431 bool is_synchronous) { 432 // The default "Baton" class will keep a copy of "baton" and won't free or 433 // delete it when it goes goes out of scope. 434 m_options_up->SetCallback(callback, std::make_shared<UntypedBaton>(baton), 435 is_synchronous); 436 437 SendBreakpointChangedEvent(eBreakpointEventTypeCommandChanged); 438 } 439 440 // This function is used when a baton needs to be freed and therefore is 441 // contained in a "Baton" subclass. 442 void Breakpoint::SetCallback(BreakpointHitCallback callback, 443 const BatonSP &callback_baton_sp, 444 bool is_synchronous) { 445 m_options_up->SetCallback(callback, callback_baton_sp, is_synchronous); 446 } 447 448 void Breakpoint::ClearCallback() { m_options_up->ClearCallback(); } 449 450 bool Breakpoint::InvokeCallback(StoppointCallbackContext *context, 451 break_id_t bp_loc_id) { 452 return m_options_up->InvokeCallback(context, GetID(), bp_loc_id); 453 } 454 455 BreakpointOptions *Breakpoint::GetOptions() { return m_options_up.get(); } 456 457 const BreakpointOptions *Breakpoint::GetOptions() const { 458 return m_options_up.get(); 459 } 460 461 void Breakpoint::ResolveBreakpoint() { 462 if (m_resolver_sp) 463 m_resolver_sp->ResolveBreakpoint(*m_filter_sp); 464 } 465 466 void Breakpoint::ResolveBreakpointInModules( 467 ModuleList &module_list, BreakpointLocationCollection &new_locations) { 468 m_locations.StartRecordingNewLocations(new_locations); 469 470 m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list); 471 472 m_locations.StopRecordingNewLocations(); 473 } 474 475 void Breakpoint::ResolveBreakpointInModules(ModuleList &module_list, 476 bool send_event) { 477 if (m_resolver_sp) { 478 // If this is not an internal breakpoint, set up to record the new 479 // locations, then dispatch an event with the new locations. 480 if (!IsInternal() && send_event) { 481 BreakpointEventData *new_locations_event = new BreakpointEventData( 482 eBreakpointEventTypeLocationsAdded, shared_from_this()); 483 484 ResolveBreakpointInModules( 485 module_list, new_locations_event->GetBreakpointLocationCollection()); 486 487 if (new_locations_event->GetBreakpointLocationCollection().GetSize() != 488 0) { 489 SendBreakpointChangedEvent(new_locations_event); 490 } else 491 delete new_locations_event; 492 } else { 493 m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list); 494 } 495 } 496 } 497 498 void Breakpoint::ClearAllBreakpointSites() { 499 m_locations.ClearAllBreakpointSites(); 500 } 501 502 //---------------------------------------------------------------------- 503 // ModulesChanged: Pass in a list of new modules, and 504 //---------------------------------------------------------------------- 505 506 void Breakpoint::ModulesChanged(ModuleList &module_list, bool load, 507 bool delete_locations) { 508 Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS)); 509 if (log) 510 log->Printf("Breakpoint::ModulesChanged: num_modules: %zu load: %i " 511 "delete_locations: %i\n", 512 module_list.GetSize(), load, delete_locations); 513 514 std::lock_guard<std::recursive_mutex> guard(module_list.GetMutex()); 515 if (load) { 516 // The logic for handling new modules is: 517 // 1) If the filter rejects this module, then skip it. 2) Run through the 518 // current location list and if there are any locations 519 // for that module, we mark the module as "seen" and we don't try to 520 // re-resolve 521 // breakpoint locations for that module. 522 // However, we do add breakpoint sites to these locations if needed. 523 // 3) If we don't see this module in our breakpoint location list, call 524 // ResolveInModules. 525 526 ModuleList new_modules; // We'll stuff the "unseen" modules in this list, 527 // and then resolve 528 // them after the locations pass. Have to do it this way because resolving 529 // breakpoints will add new locations potentially. 530 531 for (ModuleSP module_sp : module_list.ModulesNoLocking()) { 532 bool seen = false; 533 if (!m_filter_sp->ModulePasses(module_sp)) 534 continue; 535 536 BreakpointLocationCollection locations_with_no_section; 537 for (BreakpointLocationSP break_loc_sp : 538 m_locations.BreakpointLocations()) { 539 540 // If the section for this location was deleted, that means it's Module 541 // has gone away but somebody forgot to tell us. Let's clean it up 542 // here. 543 Address section_addr(break_loc_sp->GetAddress()); 544 if (section_addr.SectionWasDeleted()) { 545 locations_with_no_section.Add(break_loc_sp); 546 continue; 547 } 548 549 if (!break_loc_sp->IsEnabled()) 550 continue; 551 552 SectionSP section_sp(section_addr.GetSection()); 553 554 // If we don't have a Section, that means this location is a raw 555 // address that we haven't resolved to a section yet. So we'll have to 556 // look in all the new modules to resolve this location. Otherwise, if 557 // it was set in this module, re-resolve it here. 558 if (section_sp && section_sp->GetModule() == module_sp) { 559 if (!seen) 560 seen = true; 561 562 if (!break_loc_sp->ResolveBreakpointSite()) { 563 if (log) 564 log->Printf("Warning: could not set breakpoint site for " 565 "breakpoint location %d of breakpoint %d.\n", 566 break_loc_sp->GetID(), GetID()); 567 } 568 } 569 } 570 571 size_t num_to_delete = locations_with_no_section.GetSize(); 572 573 for (size_t i = 0; i < num_to_delete; i++) 574 m_locations.RemoveLocation(locations_with_no_section.GetByIndex(i)); 575 576 if (!seen) 577 new_modules.AppendIfNeeded(module_sp); 578 } 579 580 if (new_modules.GetSize() > 0) { 581 ResolveBreakpointInModules(new_modules); 582 } 583 } else { 584 // Go through the currently set locations and if any have breakpoints in 585 // the module list, then remove their breakpoint sites, and their locations 586 // if asked to. 587 588 BreakpointEventData *removed_locations_event; 589 if (!IsInternal()) 590 removed_locations_event = new BreakpointEventData( 591 eBreakpointEventTypeLocationsRemoved, shared_from_this()); 592 else 593 removed_locations_event = nullptr; 594 595 size_t num_modules = module_list.GetSize(); 596 for (size_t i = 0; i < num_modules; i++) { 597 ModuleSP module_sp(module_list.GetModuleAtIndexUnlocked(i)); 598 if (m_filter_sp->ModulePasses(module_sp)) { 599 size_t loc_idx = 0; 600 size_t num_locations = m_locations.GetSize(); 601 BreakpointLocationCollection locations_to_remove; 602 for (loc_idx = 0; loc_idx < num_locations; loc_idx++) { 603 BreakpointLocationSP break_loc_sp(m_locations.GetByIndex(loc_idx)); 604 SectionSP section_sp(break_loc_sp->GetAddress().GetSection()); 605 if (section_sp && section_sp->GetModule() == module_sp) { 606 // Remove this breakpoint since the shared library is unloaded, but 607 // keep the breakpoint location around so we always get complete 608 // hit count and breakpoint lifetime info 609 break_loc_sp->ClearBreakpointSite(); 610 if (removed_locations_event) { 611 removed_locations_event->GetBreakpointLocationCollection().Add( 612 break_loc_sp); 613 } 614 if (delete_locations) 615 locations_to_remove.Add(break_loc_sp); 616 } 617 } 618 619 if (delete_locations) { 620 size_t num_locations_to_remove = locations_to_remove.GetSize(); 621 for (loc_idx = 0; loc_idx < num_locations_to_remove; loc_idx++) 622 m_locations.RemoveLocation(locations_to_remove.GetByIndex(loc_idx)); 623 } 624 } 625 } 626 SendBreakpointChangedEvent(removed_locations_event); 627 } 628 } 629 630 namespace { 631 static bool SymbolContextsMightBeEquivalent(SymbolContext &old_sc, 632 SymbolContext &new_sc) { 633 bool equivalent_scs = false; 634 635 if (old_sc.module_sp.get() == new_sc.module_sp.get()) { 636 // If these come from the same module, we can directly compare the 637 // pointers: 638 if (old_sc.comp_unit && new_sc.comp_unit && 639 (old_sc.comp_unit == new_sc.comp_unit)) { 640 if (old_sc.function && new_sc.function && 641 (old_sc.function == new_sc.function)) { 642 equivalent_scs = true; 643 } 644 } else if (old_sc.symbol && new_sc.symbol && 645 (old_sc.symbol == new_sc.symbol)) { 646 equivalent_scs = true; 647 } 648 } else { 649 // Otherwise we will compare by name... 650 if (old_sc.comp_unit && new_sc.comp_unit) { 651 if (FileSpec::Equal(*old_sc.comp_unit, *new_sc.comp_unit, true)) { 652 // Now check the functions: 653 if (old_sc.function && new_sc.function && 654 (old_sc.function->GetName() == new_sc.function->GetName())) { 655 equivalent_scs = true; 656 } 657 } 658 } else if (old_sc.symbol && new_sc.symbol) { 659 if (Mangled::Compare(old_sc.symbol->GetMangled(), 660 new_sc.symbol->GetMangled()) == 0) { 661 equivalent_scs = true; 662 } 663 } 664 } 665 return equivalent_scs; 666 } 667 } // anonymous namespace 668 669 void Breakpoint::ModuleReplaced(ModuleSP old_module_sp, 670 ModuleSP new_module_sp) { 671 Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS)); 672 if (log) 673 log->Printf("Breakpoint::ModulesReplaced for %s\n", 674 old_module_sp->GetSpecificationDescription().c_str()); 675 // First find all the locations that are in the old module 676 677 BreakpointLocationCollection old_break_locs; 678 for (BreakpointLocationSP break_loc_sp : m_locations.BreakpointLocations()) { 679 SectionSP section_sp = break_loc_sp->GetAddress().GetSection(); 680 if (section_sp && section_sp->GetModule() == old_module_sp) { 681 old_break_locs.Add(break_loc_sp); 682 } 683 } 684 685 size_t num_old_locations = old_break_locs.GetSize(); 686 687 if (num_old_locations == 0) { 688 // There were no locations in the old module, so we just need to check if 689 // there were any in the new module. 690 ModuleList temp_list; 691 temp_list.Append(new_module_sp); 692 ResolveBreakpointInModules(temp_list); 693 } else { 694 // First search the new module for locations. Then compare this with the 695 // old list, copy over locations that "look the same" Then delete the old 696 // locations. Finally remember to post the creation event. 697 // 698 // Two locations are the same if they have the same comp unit & function 699 // (by name) and there are the same number of locations in the old function 700 // as in the new one. 701 702 ModuleList temp_list; 703 temp_list.Append(new_module_sp); 704 BreakpointLocationCollection new_break_locs; 705 ResolveBreakpointInModules(temp_list, new_break_locs); 706 BreakpointLocationCollection locations_to_remove; 707 BreakpointLocationCollection locations_to_announce; 708 709 size_t num_new_locations = new_break_locs.GetSize(); 710 711 if (num_new_locations > 0) { 712 // Break out the case of one location -> one location since that's the 713 // most common one, and there's no need to build up the structures needed 714 // for the merge in that case. 715 if (num_new_locations == 1 && num_old_locations == 1) { 716 bool equivalent_locations = false; 717 SymbolContext old_sc, new_sc; 718 // The only way the old and new location can be equivalent is if they 719 // have the same amount of information: 720 BreakpointLocationSP old_loc_sp = old_break_locs.GetByIndex(0); 721 BreakpointLocationSP new_loc_sp = new_break_locs.GetByIndex(0); 722 723 if (old_loc_sp->GetAddress().CalculateSymbolContext(&old_sc) == 724 new_loc_sp->GetAddress().CalculateSymbolContext(&new_sc)) { 725 equivalent_locations = 726 SymbolContextsMightBeEquivalent(old_sc, new_sc); 727 } 728 729 if (equivalent_locations) { 730 m_locations.SwapLocation(old_loc_sp, new_loc_sp); 731 } else { 732 locations_to_remove.Add(old_loc_sp); 733 locations_to_announce.Add(new_loc_sp); 734 } 735 } else { 736 // We don't want to have to keep computing the SymbolContexts for these 737 // addresses over and over, so lets get them up front: 738 739 typedef std::map<lldb::break_id_t, SymbolContext> IDToSCMap; 740 IDToSCMap old_sc_map; 741 for (size_t idx = 0; idx < num_old_locations; idx++) { 742 SymbolContext sc; 743 BreakpointLocationSP bp_loc_sp = old_break_locs.GetByIndex(idx); 744 lldb::break_id_t loc_id = bp_loc_sp->GetID(); 745 bp_loc_sp->GetAddress().CalculateSymbolContext(&old_sc_map[loc_id]); 746 } 747 748 std::map<lldb::break_id_t, SymbolContext> new_sc_map; 749 for (size_t idx = 0; idx < num_new_locations; idx++) { 750 SymbolContext sc; 751 BreakpointLocationSP bp_loc_sp = new_break_locs.GetByIndex(idx); 752 lldb::break_id_t loc_id = bp_loc_sp->GetID(); 753 bp_loc_sp->GetAddress().CalculateSymbolContext(&new_sc_map[loc_id]); 754 } 755 // Take an element from the old Symbol Contexts 756 while (old_sc_map.size() > 0) { 757 lldb::break_id_t old_id = old_sc_map.begin()->first; 758 SymbolContext &old_sc = old_sc_map.begin()->second; 759 760 // Count the number of entries equivalent to this SC for the old 761 // list: 762 std::vector<lldb::break_id_t> old_id_vec; 763 old_id_vec.push_back(old_id); 764 765 IDToSCMap::iterator tmp_iter; 766 for (tmp_iter = ++old_sc_map.begin(); tmp_iter != old_sc_map.end(); 767 tmp_iter++) { 768 if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second)) 769 old_id_vec.push_back(tmp_iter->first); 770 } 771 772 // Now find all the equivalent locations in the new list. 773 std::vector<lldb::break_id_t> new_id_vec; 774 for (tmp_iter = new_sc_map.begin(); tmp_iter != new_sc_map.end(); 775 tmp_iter++) { 776 if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second)) 777 new_id_vec.push_back(tmp_iter->first); 778 } 779 780 // Alright, if we have the same number of potentially equivalent 781 // locations in the old and new modules, we'll just map them one to 782 // one in ascending ID order (assuming the resolver's order would 783 // match the equivalent ones. Otherwise, we'll dump all the old ones, 784 // and just take the new ones, erasing the elements from both maps as 785 // we go. 786 787 if (old_id_vec.size() == new_id_vec.size()) { 788 llvm::sort(old_id_vec.begin(), old_id_vec.end()); 789 llvm::sort(new_id_vec.begin(), new_id_vec.end()); 790 size_t num_elements = old_id_vec.size(); 791 for (size_t idx = 0; idx < num_elements; idx++) { 792 BreakpointLocationSP old_loc_sp = 793 old_break_locs.FindByIDPair(GetID(), old_id_vec[idx]); 794 BreakpointLocationSP new_loc_sp = 795 new_break_locs.FindByIDPair(GetID(), new_id_vec[idx]); 796 m_locations.SwapLocation(old_loc_sp, new_loc_sp); 797 old_sc_map.erase(old_id_vec[idx]); 798 new_sc_map.erase(new_id_vec[idx]); 799 } 800 } else { 801 for (lldb::break_id_t old_id : old_id_vec) { 802 locations_to_remove.Add( 803 old_break_locs.FindByIDPair(GetID(), old_id)); 804 old_sc_map.erase(old_id); 805 } 806 for (lldb::break_id_t new_id : new_id_vec) { 807 locations_to_announce.Add( 808 new_break_locs.FindByIDPair(GetID(), new_id)); 809 new_sc_map.erase(new_id); 810 } 811 } 812 } 813 } 814 } 815 816 // Now remove the remaining old locations, and cons up a removed locations 817 // event. Note, we don't put the new locations that were swapped with an 818 // old location on the locations_to_remove list, so we don't need to worry 819 // about telling the world about removing a location we didn't tell them 820 // about adding. 821 822 BreakpointEventData *locations_event; 823 if (!IsInternal()) 824 locations_event = new BreakpointEventData( 825 eBreakpointEventTypeLocationsRemoved, shared_from_this()); 826 else 827 locations_event = nullptr; 828 829 for (BreakpointLocationSP loc_sp : 830 locations_to_remove.BreakpointLocations()) { 831 m_locations.RemoveLocation(loc_sp); 832 if (locations_event) 833 locations_event->GetBreakpointLocationCollection().Add(loc_sp); 834 } 835 SendBreakpointChangedEvent(locations_event); 836 837 // And announce the new ones. 838 839 if (!IsInternal()) { 840 locations_event = new BreakpointEventData( 841 eBreakpointEventTypeLocationsAdded, shared_from_this()); 842 for (BreakpointLocationSP loc_sp : 843 locations_to_announce.BreakpointLocations()) 844 locations_event->GetBreakpointLocationCollection().Add(loc_sp); 845 846 SendBreakpointChangedEvent(locations_event); 847 } 848 m_locations.Compact(); 849 } 850 } 851 852 void Breakpoint::Dump(Stream *) {} 853 854 size_t Breakpoint::GetNumResolvedLocations() const { 855 // Return the number of breakpoints that are actually resolved and set down 856 // in the inferior process. 857 return m_locations.GetNumResolvedLocations(); 858 } 859 860 size_t Breakpoint::GetNumLocations() const { return m_locations.GetSize(); } 861 862 bool Breakpoint::AddName(llvm::StringRef new_name) { 863 m_name_list.insert(new_name.str().c_str()); 864 return true; 865 } 866 867 void Breakpoint::GetDescription(Stream *s, lldb::DescriptionLevel level, 868 bool show_locations) { 869 assert(s != nullptr); 870 871 if (!m_kind_description.empty()) { 872 if (level == eDescriptionLevelBrief) { 873 s->PutCString(GetBreakpointKind()); 874 return; 875 } else 876 s->Printf("Kind: %s\n", GetBreakpointKind()); 877 } 878 879 const size_t num_locations = GetNumLocations(); 880 const size_t num_resolved_locations = GetNumResolvedLocations(); 881 882 // They just made the breakpoint, they don't need to be told HOW they made 883 // it... Also, we'll print the breakpoint number differently depending on 884 // whether there is 1 or more locations. 885 if (level != eDescriptionLevelInitial) { 886 s->Printf("%i: ", GetID()); 887 GetResolverDescription(s); 888 GetFilterDescription(s); 889 } 890 891 switch (level) { 892 case lldb::eDescriptionLevelBrief: 893 case lldb::eDescriptionLevelFull: 894 if (num_locations > 0) { 895 s->Printf(", locations = %" PRIu64, (uint64_t)num_locations); 896 if (num_resolved_locations > 0) 897 s->Printf(", resolved = %" PRIu64 ", hit count = %d", 898 (uint64_t)num_resolved_locations, GetHitCount()); 899 } else { 900 // Don't print the pending notification for exception resolvers since we 901 // don't generally know how to set them until the target is run. 902 if (m_resolver_sp->getResolverID() != 903 BreakpointResolver::ExceptionResolver) 904 s->Printf(", locations = 0 (pending)"); 905 } 906 907 GetOptions()->GetDescription(s, level); 908 909 if (m_precondition_sp) 910 m_precondition_sp->GetDescription(*s, level); 911 912 if (level == lldb::eDescriptionLevelFull) { 913 if (!m_name_list.empty()) { 914 s->EOL(); 915 s->Indent(); 916 s->Printf("Names:"); 917 s->EOL(); 918 s->IndentMore(); 919 for (std::string name : m_name_list) { 920 s->Indent(); 921 s->Printf("%s\n", name.c_str()); 922 } 923 s->IndentLess(); 924 } 925 s->IndentLess(); 926 s->EOL(); 927 } 928 break; 929 930 case lldb::eDescriptionLevelInitial: 931 s->Printf("Breakpoint %i: ", GetID()); 932 if (num_locations == 0) { 933 s->Printf("no locations (pending)."); 934 } else if (num_locations == 1 && !show_locations) { 935 // There is only one location, so we'll just print that location 936 // information. 937 GetLocationAtIndex(0)->GetDescription(s, level); 938 } else { 939 s->Printf("%" PRIu64 " locations.", static_cast<uint64_t>(num_locations)); 940 } 941 s->EOL(); 942 break; 943 944 case lldb::eDescriptionLevelVerbose: 945 // Verbose mode does a debug dump of the breakpoint 946 Dump(s); 947 s->EOL(); 948 // s->Indent(); 949 GetOptions()->GetDescription(s, level); 950 break; 951 952 default: 953 break; 954 } 955 956 // The brief description is just the location name (1.2 or whatever). That's 957 // pointless to show in the breakpoint's description, so suppress it. 958 if (show_locations && level != lldb::eDescriptionLevelBrief) { 959 s->IndentMore(); 960 for (size_t i = 0; i < num_locations; ++i) { 961 BreakpointLocation *loc = GetLocationAtIndex(i).get(); 962 loc->GetDescription(s, level); 963 s->EOL(); 964 } 965 s->IndentLess(); 966 } 967 } 968 969 void Breakpoint::GetResolverDescription(Stream *s) { 970 if (m_resolver_sp) 971 m_resolver_sp->GetDescription(s); 972 } 973 974 bool Breakpoint::GetMatchingFileLine(const ConstString &filename, 975 uint32_t line_number, 976 BreakpointLocationCollection &loc_coll) { 977 // TODO: To be correct, this method needs to fill the breakpoint location 978 // collection 979 // with the location IDs which match the filename and line_number. 980 // 981 982 if (m_resolver_sp) { 983 BreakpointResolverFileLine *resolverFileLine = 984 dyn_cast<BreakpointResolverFileLine>(m_resolver_sp.get()); 985 if (resolverFileLine && 986 resolverFileLine->m_file_spec.GetFilename() == filename && 987 resolverFileLine->m_line_number == line_number) { 988 return true; 989 } 990 } 991 return false; 992 } 993 994 void Breakpoint::GetFilterDescription(Stream *s) { 995 m_filter_sp->GetDescription(s); 996 } 997 998 bool Breakpoint::EvaluatePrecondition(StoppointCallbackContext &context) { 999 if (!m_precondition_sp) 1000 return true; 1001 1002 return m_precondition_sp->EvaluatePrecondition(context); 1003 } 1004 1005 bool Breakpoint::BreakpointPrecondition::EvaluatePrecondition( 1006 StoppointCallbackContext &context) { 1007 return true; 1008 } 1009 1010 void Breakpoint::BreakpointPrecondition::GetDescription( 1011 Stream &stream, lldb::DescriptionLevel level) {} 1012 1013 Status 1014 Breakpoint::BreakpointPrecondition::ConfigurePrecondition(Args &options) { 1015 Status error; 1016 error.SetErrorString("Base breakpoint precondition has no options."); 1017 return error; 1018 } 1019 1020 void Breakpoint::SendBreakpointChangedEvent( 1021 lldb::BreakpointEventType eventKind) { 1022 if (!m_being_created && !IsInternal() && 1023 GetTarget().EventTypeHasListeners( 1024 Target::eBroadcastBitBreakpointChanged)) { 1025 BreakpointEventData *data = 1026 new Breakpoint::BreakpointEventData(eventKind, shared_from_this()); 1027 1028 GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data); 1029 } 1030 } 1031 1032 void Breakpoint::SendBreakpointChangedEvent(BreakpointEventData *data) { 1033 if (data == nullptr) 1034 return; 1035 1036 if (!m_being_created && !IsInternal() && 1037 GetTarget().EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged)) 1038 GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data); 1039 else 1040 delete data; 1041 } 1042 1043 Breakpoint::BreakpointEventData::BreakpointEventData( 1044 BreakpointEventType sub_type, const BreakpointSP &new_breakpoint_sp) 1045 : EventData(), m_breakpoint_event(sub_type), 1046 m_new_breakpoint_sp(new_breakpoint_sp) {} 1047 1048 Breakpoint::BreakpointEventData::~BreakpointEventData() = default; 1049 1050 const ConstString &Breakpoint::BreakpointEventData::GetFlavorString() { 1051 static ConstString g_flavor("Breakpoint::BreakpointEventData"); 1052 return g_flavor; 1053 } 1054 1055 const ConstString &Breakpoint::BreakpointEventData::GetFlavor() const { 1056 return BreakpointEventData::GetFlavorString(); 1057 } 1058 1059 BreakpointSP &Breakpoint::BreakpointEventData::GetBreakpoint() { 1060 return m_new_breakpoint_sp; 1061 } 1062 1063 BreakpointEventType 1064 Breakpoint::BreakpointEventData::GetBreakpointEventType() const { 1065 return m_breakpoint_event; 1066 } 1067 1068 void Breakpoint::BreakpointEventData::Dump(Stream *s) const {} 1069 1070 const Breakpoint::BreakpointEventData * 1071 Breakpoint::BreakpointEventData::GetEventDataFromEvent(const Event *event) { 1072 if (event) { 1073 const EventData *event_data = event->GetData(); 1074 if (event_data && 1075 event_data->GetFlavor() == BreakpointEventData::GetFlavorString()) 1076 return static_cast<const BreakpointEventData *>(event->GetData()); 1077 } 1078 return nullptr; 1079 } 1080 1081 BreakpointEventType 1082 Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent( 1083 const EventSP &event_sp) { 1084 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); 1085 1086 if (data == nullptr) 1087 return eBreakpointEventTypeInvalidType; 1088 else 1089 return data->GetBreakpointEventType(); 1090 } 1091 1092 BreakpointSP Breakpoint::BreakpointEventData::GetBreakpointFromEvent( 1093 const EventSP &event_sp) { 1094 BreakpointSP bp_sp; 1095 1096 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); 1097 if (data) 1098 bp_sp = data->m_new_breakpoint_sp; 1099 1100 return bp_sp; 1101 } 1102 1103 size_t Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent( 1104 const EventSP &event_sp) { 1105 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); 1106 if (data) 1107 return data->m_locations.GetSize(); 1108 1109 return 0; 1110 } 1111 1112 lldb::BreakpointLocationSP 1113 Breakpoint::BreakpointEventData::GetBreakpointLocationAtIndexFromEvent( 1114 const lldb::EventSP &event_sp, uint32_t bp_loc_idx) { 1115 lldb::BreakpointLocationSP bp_loc_sp; 1116 1117 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); 1118 if (data) { 1119 bp_loc_sp = data->m_locations.GetByIndex(bp_loc_idx); 1120 } 1121 1122 return bp_loc_sp; 1123 } 1124