1 //===-- Breakpoint.cpp ------------------------------------------*- C++ -*-===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 9 #include "llvm/Support/Casting.h" 10 11 #include "lldb/Breakpoint/Breakpoint.h" 12 #include "lldb/Breakpoint/BreakpointLocation.h" 13 #include "lldb/Breakpoint/BreakpointLocationCollection.h" 14 #include "lldb/Breakpoint/BreakpointResolver.h" 15 #include "lldb/Breakpoint/BreakpointResolverFileLine.h" 16 #include "lldb/Core/Address.h" 17 #include "lldb/Core/Module.h" 18 #include "lldb/Core/ModuleList.h" 19 #include "lldb/Core/SearchFilter.h" 20 #include "lldb/Core/Section.h" 21 #include "lldb/Target/SectionLoadList.h" 22 #include "lldb/Symbol/CompileUnit.h" 23 #include "lldb/Symbol/Function.h" 24 #include "lldb/Symbol/Symbol.h" 25 #include "lldb/Symbol/SymbolContext.h" 26 #include "lldb/Target/Target.h" 27 #include "lldb/Target/ThreadSpec.h" 28 #include "lldb/Utility/Log.h" 29 #include "lldb/Utility/Stream.h" 30 #include "lldb/Utility/StreamString.h" 31 32 #include <memory> 33 34 using namespace lldb; 35 using namespace lldb_private; 36 using namespace llvm; 37 38 ConstString Breakpoint::GetEventIdentifier() { 39 static ConstString g_identifier("event-identifier.breakpoint.changed"); 40 return g_identifier; 41 } 42 43 const char *Breakpoint::g_option_names[static_cast<uint32_t>( 44 Breakpoint::OptionNames::LastOptionName)]{"Names", "Hardware"}; 45 46 // Breakpoint constructor 47 Breakpoint::Breakpoint(Target &target, SearchFilterSP &filter_sp, 48 BreakpointResolverSP &resolver_sp, bool hardware, 49 bool resolve_indirect_symbols) 50 : m_being_created(true), m_hardware(hardware), m_target(target), 51 m_filter_sp(filter_sp), m_resolver_sp(resolver_sp), 52 m_options_up(new BreakpointOptions(true)), m_locations(*this), 53 m_resolve_indirect_symbols(resolve_indirect_symbols), m_hit_count(0) { 54 m_being_created = false; 55 } 56 57 Breakpoint::Breakpoint(Target &new_target, Breakpoint &source_bp) 58 : m_being_created(true), m_hardware(source_bp.m_hardware), 59 m_target(new_target), m_name_list(source_bp.m_name_list), 60 m_options_up(new BreakpointOptions(*source_bp.m_options_up)), 61 m_locations(*this), 62 m_resolve_indirect_symbols(source_bp.m_resolve_indirect_symbols), 63 m_hit_count(0) { 64 // Now go through and copy the filter & resolver: 65 m_resolver_sp = source_bp.m_resolver_sp->CopyForBreakpoint(*this); 66 m_filter_sp = source_bp.m_filter_sp->CopyForBreakpoint(*this); 67 } 68 69 // Destructor 70 Breakpoint::~Breakpoint() = default; 71 72 // Serialization 73 StructuredData::ObjectSP Breakpoint::SerializeToStructuredData() { 74 // Serialize the resolver: 75 StructuredData::DictionarySP breakpoint_dict_sp( 76 new StructuredData::Dictionary()); 77 StructuredData::DictionarySP breakpoint_contents_sp( 78 new StructuredData::Dictionary()); 79 80 if (!m_name_list.empty()) { 81 StructuredData::ArraySP names_array_sp(new StructuredData::Array()); 82 for (auto name : m_name_list) { 83 names_array_sp->AddItem( 84 StructuredData::StringSP(new StructuredData::String(name))); 85 } 86 breakpoint_contents_sp->AddItem(Breakpoint::GetKey(OptionNames::Names), 87 names_array_sp); 88 } 89 90 breakpoint_contents_sp->AddBooleanItem( 91 Breakpoint::GetKey(OptionNames::Hardware), m_hardware); 92 93 StructuredData::ObjectSP resolver_dict_sp( 94 m_resolver_sp->SerializeToStructuredData()); 95 if (!resolver_dict_sp) 96 return StructuredData::ObjectSP(); 97 98 breakpoint_contents_sp->AddItem(BreakpointResolver::GetSerializationKey(), 99 resolver_dict_sp); 100 101 StructuredData::ObjectSP filter_dict_sp( 102 m_filter_sp->SerializeToStructuredData()); 103 if (!filter_dict_sp) 104 return StructuredData::ObjectSP(); 105 106 breakpoint_contents_sp->AddItem(SearchFilter::GetSerializationKey(), 107 filter_dict_sp); 108 109 StructuredData::ObjectSP options_dict_sp( 110 m_options_up->SerializeToStructuredData()); 111 if (!options_dict_sp) 112 return StructuredData::ObjectSP(); 113 114 breakpoint_contents_sp->AddItem(BreakpointOptions::GetSerializationKey(), 115 options_dict_sp); 116 117 breakpoint_dict_sp->AddItem(GetSerializationKey(), breakpoint_contents_sp); 118 return breakpoint_dict_sp; 119 } 120 121 lldb::BreakpointSP Breakpoint::CreateFromStructuredData( 122 Target &target, StructuredData::ObjectSP &object_data, Status &error) { 123 BreakpointSP result_sp; 124 125 StructuredData::Dictionary *breakpoint_dict = object_data->GetAsDictionary(); 126 127 if (!breakpoint_dict || !breakpoint_dict->IsValid()) { 128 error.SetErrorString("Can't deserialize from an invalid data object."); 129 return result_sp; 130 } 131 132 StructuredData::Dictionary *resolver_dict; 133 bool success = breakpoint_dict->GetValueForKeyAsDictionary( 134 BreakpointResolver::GetSerializationKey(), resolver_dict); 135 if (!success) { 136 error.SetErrorStringWithFormat( 137 "Breakpoint data missing toplevel resolver key"); 138 return result_sp; 139 } 140 141 Status create_error; 142 BreakpointResolverSP resolver_sp = 143 BreakpointResolver::CreateFromStructuredData(*resolver_dict, 144 create_error); 145 if (create_error.Fail()) { 146 error.SetErrorStringWithFormat( 147 "Error creating breakpoint resolver from data: %s.", 148 create_error.AsCString()); 149 return result_sp; 150 } 151 152 StructuredData::Dictionary *filter_dict; 153 success = breakpoint_dict->GetValueForKeyAsDictionary( 154 SearchFilter::GetSerializationKey(), filter_dict); 155 SearchFilterSP filter_sp; 156 if (!success) 157 filter_sp = std::make_shared<SearchFilterForUnconstrainedSearches>( 158 target.shared_from_this()); 159 else { 160 filter_sp = SearchFilter::CreateFromStructuredData(target, *filter_dict, 161 create_error); 162 if (create_error.Fail()) { 163 error.SetErrorStringWithFormat( 164 "Error creating breakpoint filter from data: %s.", 165 create_error.AsCString()); 166 return result_sp; 167 } 168 } 169 170 std::unique_ptr<BreakpointOptions> options_up; 171 StructuredData::Dictionary *options_dict; 172 success = breakpoint_dict->GetValueForKeyAsDictionary( 173 BreakpointOptions::GetSerializationKey(), options_dict); 174 if (success) { 175 options_up = BreakpointOptions::CreateFromStructuredData( 176 target, *options_dict, create_error); 177 if (create_error.Fail()) { 178 error.SetErrorStringWithFormat( 179 "Error creating breakpoint options from data: %s.", 180 create_error.AsCString()); 181 return result_sp; 182 } 183 } 184 185 bool hardware = false; 186 success = breakpoint_dict->GetValueForKeyAsBoolean( 187 Breakpoint::GetKey(OptionNames::Hardware), hardware); 188 189 result_sp = 190 target.CreateBreakpoint(filter_sp, resolver_sp, false, hardware, true); 191 192 if (result_sp && options_up) { 193 result_sp->m_options_up = std::move(options_up); 194 } 195 196 StructuredData::Array *names_array; 197 success = breakpoint_dict->GetValueForKeyAsArray( 198 Breakpoint::GetKey(OptionNames::Names), names_array); 199 if (success && names_array) { 200 size_t num_names = names_array->GetSize(); 201 for (size_t i = 0; i < num_names; i++) { 202 llvm::StringRef name; 203 Status error; 204 success = names_array->GetItemAtIndexAsString(i, name); 205 target.AddNameToBreakpoint(result_sp, name.str().c_str(), error); 206 } 207 } 208 209 return result_sp; 210 } 211 212 bool Breakpoint::SerializedBreakpointMatchesNames( 213 StructuredData::ObjectSP &bkpt_object_sp, std::vector<std::string> &names) { 214 if (!bkpt_object_sp) 215 return false; 216 217 StructuredData::Dictionary *bkpt_dict = bkpt_object_sp->GetAsDictionary(); 218 if (!bkpt_dict) 219 return false; 220 221 if (names.empty()) 222 return true; 223 224 StructuredData::Array *names_array; 225 226 bool success = 227 bkpt_dict->GetValueForKeyAsArray(GetKey(OptionNames::Names), names_array); 228 // If there are no names, it can't match these names; 229 if (!success) 230 return false; 231 232 size_t num_names = names_array->GetSize(); 233 std::vector<std::string>::iterator begin = names.begin(); 234 std::vector<std::string>::iterator end = names.end(); 235 236 for (size_t i = 0; i < num_names; i++) { 237 llvm::StringRef name; 238 if (names_array->GetItemAtIndexAsString(i, name)) { 239 if (std::find(begin, end, name) != end) { 240 return true; 241 } 242 } 243 } 244 return false; 245 } 246 247 const lldb::TargetSP Breakpoint::GetTargetSP() { 248 return m_target.shared_from_this(); 249 } 250 251 bool Breakpoint::IsInternal() const { return LLDB_BREAK_ID_IS_INTERNAL(m_bid); } 252 253 BreakpointLocationSP Breakpoint::AddLocation(const Address &addr, 254 bool *new_location) { 255 return m_locations.AddLocation(addr, m_resolve_indirect_symbols, 256 new_location); 257 } 258 259 BreakpointLocationSP Breakpoint::FindLocationByAddress(const Address &addr) { 260 return m_locations.FindByAddress(addr); 261 } 262 263 break_id_t Breakpoint::FindLocationIDByAddress(const Address &addr) { 264 return m_locations.FindIDByAddress(addr); 265 } 266 267 BreakpointLocationSP Breakpoint::FindLocationByID(break_id_t bp_loc_id) { 268 return m_locations.FindByID(bp_loc_id); 269 } 270 271 BreakpointLocationSP Breakpoint::GetLocationAtIndex(size_t index) { 272 return m_locations.GetByIndex(index); 273 } 274 275 void Breakpoint::RemoveInvalidLocations(const ArchSpec &arch) { 276 m_locations.RemoveInvalidLocations(arch); 277 } 278 279 // For each of the overall options we need to decide how they propagate to the 280 // location options. This will determine the precedence of options on the 281 // breakpoint vs. its locations. 282 283 // Disable at the breakpoint level should override the location settings. That 284 // way you can conveniently turn off a whole breakpoint without messing up the 285 // individual settings. 286 287 void Breakpoint::SetEnabled(bool enable) { 288 if (enable == m_options_up->IsEnabled()) 289 return; 290 291 m_options_up->SetEnabled(enable); 292 if (enable) 293 m_locations.ResolveAllBreakpointSites(); 294 else 295 m_locations.ClearAllBreakpointSites(); 296 297 SendBreakpointChangedEvent(enable ? eBreakpointEventTypeEnabled 298 : eBreakpointEventTypeDisabled); 299 } 300 301 bool Breakpoint::IsEnabled() { return m_options_up->IsEnabled(); } 302 303 void Breakpoint::SetIgnoreCount(uint32_t n) { 304 if (m_options_up->GetIgnoreCount() == n) 305 return; 306 307 m_options_up->SetIgnoreCount(n); 308 SendBreakpointChangedEvent(eBreakpointEventTypeIgnoreChanged); 309 } 310 311 void Breakpoint::DecrementIgnoreCount() { 312 uint32_t ignore = m_options_up->GetIgnoreCount(); 313 if (ignore != 0) 314 m_options_up->SetIgnoreCount(ignore - 1); 315 } 316 317 uint32_t Breakpoint::GetIgnoreCount() const { 318 return m_options_up->GetIgnoreCount(); 319 } 320 321 bool Breakpoint::IgnoreCountShouldStop() { 322 uint32_t ignore = GetIgnoreCount(); 323 if (ignore != 0) { 324 // When we get here we know the location that caused the stop doesn't have 325 // an ignore count, since by contract we call it first... So we don't have 326 // to find & decrement it, we only have to decrement our own ignore count. 327 DecrementIgnoreCount(); 328 return false; 329 } else 330 return true; 331 } 332 333 uint32_t Breakpoint::GetHitCount() const { return m_hit_count; } 334 335 bool Breakpoint::IsOneShot() const { return m_options_up->IsOneShot(); } 336 337 void Breakpoint::SetOneShot(bool one_shot) { 338 m_options_up->SetOneShot(one_shot); 339 } 340 341 bool Breakpoint::IsAutoContinue() const { 342 return m_options_up->IsAutoContinue(); 343 } 344 345 void Breakpoint::SetAutoContinue(bool auto_continue) { 346 m_options_up->SetAutoContinue(auto_continue); 347 } 348 349 void Breakpoint::SetThreadID(lldb::tid_t thread_id) { 350 if (m_options_up->GetThreadSpec()->GetTID() == thread_id) 351 return; 352 353 m_options_up->GetThreadSpec()->SetTID(thread_id); 354 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); 355 } 356 357 lldb::tid_t Breakpoint::GetThreadID() const { 358 if (m_options_up->GetThreadSpecNoCreate() == nullptr) 359 return LLDB_INVALID_THREAD_ID; 360 else 361 return m_options_up->GetThreadSpecNoCreate()->GetTID(); 362 } 363 364 void Breakpoint::SetThreadIndex(uint32_t index) { 365 if (m_options_up->GetThreadSpec()->GetIndex() == index) 366 return; 367 368 m_options_up->GetThreadSpec()->SetIndex(index); 369 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); 370 } 371 372 uint32_t Breakpoint::GetThreadIndex() const { 373 if (m_options_up->GetThreadSpecNoCreate() == nullptr) 374 return 0; 375 else 376 return m_options_up->GetThreadSpecNoCreate()->GetIndex(); 377 } 378 379 void Breakpoint::SetThreadName(const char *thread_name) { 380 if (m_options_up->GetThreadSpec()->GetName() != nullptr && 381 ::strcmp(m_options_up->GetThreadSpec()->GetName(), thread_name) == 0) 382 return; 383 384 m_options_up->GetThreadSpec()->SetName(thread_name); 385 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); 386 } 387 388 const char *Breakpoint::GetThreadName() const { 389 if (m_options_up->GetThreadSpecNoCreate() == nullptr) 390 return nullptr; 391 else 392 return m_options_up->GetThreadSpecNoCreate()->GetName(); 393 } 394 395 void Breakpoint::SetQueueName(const char *queue_name) { 396 if (m_options_up->GetThreadSpec()->GetQueueName() != nullptr && 397 ::strcmp(m_options_up->GetThreadSpec()->GetQueueName(), queue_name) == 0) 398 return; 399 400 m_options_up->GetThreadSpec()->SetQueueName(queue_name); 401 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); 402 } 403 404 const char *Breakpoint::GetQueueName() const { 405 if (m_options_up->GetThreadSpecNoCreate() == nullptr) 406 return nullptr; 407 else 408 return m_options_up->GetThreadSpecNoCreate()->GetQueueName(); 409 } 410 411 void Breakpoint::SetCondition(const char *condition) { 412 m_options_up->SetCondition(condition); 413 SendBreakpointChangedEvent(eBreakpointEventTypeConditionChanged); 414 } 415 416 const char *Breakpoint::GetConditionText() const { 417 return m_options_up->GetConditionText(); 418 } 419 420 // This function is used when "baton" doesn't need to be freed 421 void Breakpoint::SetCallback(BreakpointHitCallback callback, void *baton, 422 bool is_synchronous) { 423 // The default "Baton" class will keep a copy of "baton" and won't free or 424 // delete it when it goes goes out of scope. 425 m_options_up->SetCallback(callback, std::make_shared<UntypedBaton>(baton), 426 is_synchronous); 427 428 SendBreakpointChangedEvent(eBreakpointEventTypeCommandChanged); 429 } 430 431 // This function is used when a baton needs to be freed and therefore is 432 // contained in a "Baton" subclass. 433 void Breakpoint::SetCallback(BreakpointHitCallback callback, 434 const BatonSP &callback_baton_sp, 435 bool is_synchronous) { 436 m_options_up->SetCallback(callback, callback_baton_sp, is_synchronous); 437 } 438 439 void Breakpoint::ClearCallback() { m_options_up->ClearCallback(); } 440 441 bool Breakpoint::InvokeCallback(StoppointCallbackContext *context, 442 break_id_t bp_loc_id) { 443 return m_options_up->InvokeCallback(context, GetID(), bp_loc_id); 444 } 445 446 BreakpointOptions *Breakpoint::GetOptions() { return m_options_up.get(); } 447 448 const BreakpointOptions *Breakpoint::GetOptions() const { 449 return m_options_up.get(); 450 } 451 452 void Breakpoint::ResolveBreakpoint() { 453 if (m_resolver_sp) 454 m_resolver_sp->ResolveBreakpoint(*m_filter_sp); 455 } 456 457 void Breakpoint::ResolveBreakpointInModules( 458 ModuleList &module_list, BreakpointLocationCollection &new_locations) { 459 m_locations.StartRecordingNewLocations(new_locations); 460 461 m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list); 462 463 m_locations.StopRecordingNewLocations(); 464 } 465 466 void Breakpoint::ResolveBreakpointInModules(ModuleList &module_list, 467 bool send_event) { 468 if (m_resolver_sp) { 469 // If this is not an internal breakpoint, set up to record the new 470 // locations, then dispatch an event with the new locations. 471 if (!IsInternal() && send_event) { 472 BreakpointEventData *new_locations_event = new BreakpointEventData( 473 eBreakpointEventTypeLocationsAdded, shared_from_this()); 474 475 ResolveBreakpointInModules( 476 module_list, new_locations_event->GetBreakpointLocationCollection()); 477 478 if (new_locations_event->GetBreakpointLocationCollection().GetSize() != 479 0) { 480 SendBreakpointChangedEvent(new_locations_event); 481 } else 482 delete new_locations_event; 483 } else { 484 m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list); 485 } 486 } 487 } 488 489 void Breakpoint::ClearAllBreakpointSites() { 490 m_locations.ClearAllBreakpointSites(); 491 } 492 493 // ModulesChanged: Pass in a list of new modules, and 494 495 void Breakpoint::ModulesChanged(ModuleList &module_list, bool load, 496 bool delete_locations) { 497 Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS)); 498 if (log) 499 log->Printf("Breakpoint::ModulesChanged: num_modules: %zu load: %i " 500 "delete_locations: %i\n", 501 module_list.GetSize(), load, delete_locations); 502 503 std::lock_guard<std::recursive_mutex> guard(module_list.GetMutex()); 504 if (load) { 505 // The logic for handling new modules is: 506 // 1) If the filter rejects this module, then skip it. 2) Run through the 507 // current location list and if there are any locations 508 // for that module, we mark the module as "seen" and we don't try to 509 // re-resolve 510 // breakpoint locations for that module. 511 // However, we do add breakpoint sites to these locations if needed. 512 // 3) If we don't see this module in our breakpoint location list, call 513 // ResolveInModules. 514 515 ModuleList new_modules; // We'll stuff the "unseen" modules in this list, 516 // and then resolve 517 // them after the locations pass. Have to do it this way because resolving 518 // breakpoints will add new locations potentially. 519 520 for (ModuleSP module_sp : module_list.ModulesNoLocking()) { 521 bool seen = false; 522 if (!m_filter_sp->ModulePasses(module_sp)) 523 continue; 524 525 BreakpointLocationCollection locations_with_no_section; 526 for (BreakpointLocationSP break_loc_sp : 527 m_locations.BreakpointLocations()) { 528 529 // If the section for this location was deleted, that means it's Module 530 // has gone away but somebody forgot to tell us. Let's clean it up 531 // here. 532 Address section_addr(break_loc_sp->GetAddress()); 533 if (section_addr.SectionWasDeleted()) { 534 locations_with_no_section.Add(break_loc_sp); 535 continue; 536 } 537 538 if (!break_loc_sp->IsEnabled()) 539 continue; 540 541 SectionSP section_sp(section_addr.GetSection()); 542 543 // If we don't have a Section, that means this location is a raw 544 // address that we haven't resolved to a section yet. So we'll have to 545 // look in all the new modules to resolve this location. Otherwise, if 546 // it was set in this module, re-resolve it here. 547 if (section_sp && section_sp->GetModule() == module_sp) { 548 if (!seen) 549 seen = true; 550 551 if (!break_loc_sp->ResolveBreakpointSite()) { 552 if (log) 553 log->Printf("Warning: could not set breakpoint site for " 554 "breakpoint location %d of breakpoint %d.\n", 555 break_loc_sp->GetID(), GetID()); 556 } 557 } 558 } 559 560 size_t num_to_delete = locations_with_no_section.GetSize(); 561 562 for (size_t i = 0; i < num_to_delete; i++) 563 m_locations.RemoveLocation(locations_with_no_section.GetByIndex(i)); 564 565 if (!seen) 566 new_modules.AppendIfNeeded(module_sp); 567 } 568 569 if (new_modules.GetSize() > 0) { 570 ResolveBreakpointInModules(new_modules); 571 } 572 } else { 573 // Go through the currently set locations and if any have breakpoints in 574 // the module list, then remove their breakpoint sites, and their locations 575 // if asked to. 576 577 BreakpointEventData *removed_locations_event; 578 if (!IsInternal()) 579 removed_locations_event = new BreakpointEventData( 580 eBreakpointEventTypeLocationsRemoved, shared_from_this()); 581 else 582 removed_locations_event = nullptr; 583 584 size_t num_modules = module_list.GetSize(); 585 for (size_t i = 0; i < num_modules; i++) { 586 ModuleSP module_sp(module_list.GetModuleAtIndexUnlocked(i)); 587 if (m_filter_sp->ModulePasses(module_sp)) { 588 size_t loc_idx = 0; 589 size_t num_locations = m_locations.GetSize(); 590 BreakpointLocationCollection locations_to_remove; 591 for (loc_idx = 0; loc_idx < num_locations; loc_idx++) { 592 BreakpointLocationSP break_loc_sp(m_locations.GetByIndex(loc_idx)); 593 SectionSP section_sp(break_loc_sp->GetAddress().GetSection()); 594 if (section_sp && section_sp->GetModule() == module_sp) { 595 // Remove this breakpoint since the shared library is unloaded, but 596 // keep the breakpoint location around so we always get complete 597 // hit count and breakpoint lifetime info 598 break_loc_sp->ClearBreakpointSite(); 599 if (removed_locations_event) { 600 removed_locations_event->GetBreakpointLocationCollection().Add( 601 break_loc_sp); 602 } 603 if (delete_locations) 604 locations_to_remove.Add(break_loc_sp); 605 } 606 } 607 608 if (delete_locations) { 609 size_t num_locations_to_remove = locations_to_remove.GetSize(); 610 for (loc_idx = 0; loc_idx < num_locations_to_remove; loc_idx++) 611 m_locations.RemoveLocation(locations_to_remove.GetByIndex(loc_idx)); 612 } 613 } 614 } 615 SendBreakpointChangedEvent(removed_locations_event); 616 } 617 } 618 619 namespace { 620 static bool SymbolContextsMightBeEquivalent(SymbolContext &old_sc, 621 SymbolContext &new_sc) { 622 bool equivalent_scs = false; 623 624 if (old_sc.module_sp.get() == new_sc.module_sp.get()) { 625 // If these come from the same module, we can directly compare the 626 // pointers: 627 if (old_sc.comp_unit && new_sc.comp_unit && 628 (old_sc.comp_unit == new_sc.comp_unit)) { 629 if (old_sc.function && new_sc.function && 630 (old_sc.function == new_sc.function)) { 631 equivalent_scs = true; 632 } 633 } else if (old_sc.symbol && new_sc.symbol && 634 (old_sc.symbol == new_sc.symbol)) { 635 equivalent_scs = true; 636 } 637 } else { 638 // Otherwise we will compare by name... 639 if (old_sc.comp_unit && new_sc.comp_unit) { 640 if (FileSpec::Equal(*old_sc.comp_unit, *new_sc.comp_unit, true)) { 641 // Now check the functions: 642 if (old_sc.function && new_sc.function && 643 (old_sc.function->GetName() == new_sc.function->GetName())) { 644 equivalent_scs = true; 645 } 646 } 647 } else if (old_sc.symbol && new_sc.symbol) { 648 if (Mangled::Compare(old_sc.symbol->GetMangled(), 649 new_sc.symbol->GetMangled()) == 0) { 650 equivalent_scs = true; 651 } 652 } 653 } 654 return equivalent_scs; 655 } 656 } // anonymous namespace 657 658 void Breakpoint::ModuleReplaced(ModuleSP old_module_sp, 659 ModuleSP new_module_sp) { 660 Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS)); 661 if (log) 662 log->Printf("Breakpoint::ModulesReplaced for %s\n", 663 old_module_sp->GetSpecificationDescription().c_str()); 664 // First find all the locations that are in the old module 665 666 BreakpointLocationCollection old_break_locs; 667 for (BreakpointLocationSP break_loc_sp : m_locations.BreakpointLocations()) { 668 SectionSP section_sp = break_loc_sp->GetAddress().GetSection(); 669 if (section_sp && section_sp->GetModule() == old_module_sp) { 670 old_break_locs.Add(break_loc_sp); 671 } 672 } 673 674 size_t num_old_locations = old_break_locs.GetSize(); 675 676 if (num_old_locations == 0) { 677 // There were no locations in the old module, so we just need to check if 678 // there were any in the new module. 679 ModuleList temp_list; 680 temp_list.Append(new_module_sp); 681 ResolveBreakpointInModules(temp_list); 682 } else { 683 // First search the new module for locations. Then compare this with the 684 // old list, copy over locations that "look the same" Then delete the old 685 // locations. Finally remember to post the creation event. 686 // 687 // Two locations are the same if they have the same comp unit & function 688 // (by name) and there are the same number of locations in the old function 689 // as in the new one. 690 691 ModuleList temp_list; 692 temp_list.Append(new_module_sp); 693 BreakpointLocationCollection new_break_locs; 694 ResolveBreakpointInModules(temp_list, new_break_locs); 695 BreakpointLocationCollection locations_to_remove; 696 BreakpointLocationCollection locations_to_announce; 697 698 size_t num_new_locations = new_break_locs.GetSize(); 699 700 if (num_new_locations > 0) { 701 // Break out the case of one location -> one location since that's the 702 // most common one, and there's no need to build up the structures needed 703 // for the merge in that case. 704 if (num_new_locations == 1 && num_old_locations == 1) { 705 bool equivalent_locations = false; 706 SymbolContext old_sc, new_sc; 707 // The only way the old and new location can be equivalent is if they 708 // have the same amount of information: 709 BreakpointLocationSP old_loc_sp = old_break_locs.GetByIndex(0); 710 BreakpointLocationSP new_loc_sp = new_break_locs.GetByIndex(0); 711 712 if (old_loc_sp->GetAddress().CalculateSymbolContext(&old_sc) == 713 new_loc_sp->GetAddress().CalculateSymbolContext(&new_sc)) { 714 equivalent_locations = 715 SymbolContextsMightBeEquivalent(old_sc, new_sc); 716 } 717 718 if (equivalent_locations) { 719 m_locations.SwapLocation(old_loc_sp, new_loc_sp); 720 } else { 721 locations_to_remove.Add(old_loc_sp); 722 locations_to_announce.Add(new_loc_sp); 723 } 724 } else { 725 // We don't want to have to keep computing the SymbolContexts for these 726 // addresses over and over, so lets get them up front: 727 728 typedef std::map<lldb::break_id_t, SymbolContext> IDToSCMap; 729 IDToSCMap old_sc_map; 730 for (size_t idx = 0; idx < num_old_locations; idx++) { 731 SymbolContext sc; 732 BreakpointLocationSP bp_loc_sp = old_break_locs.GetByIndex(idx); 733 lldb::break_id_t loc_id = bp_loc_sp->GetID(); 734 bp_loc_sp->GetAddress().CalculateSymbolContext(&old_sc_map[loc_id]); 735 } 736 737 std::map<lldb::break_id_t, SymbolContext> new_sc_map; 738 for (size_t idx = 0; idx < num_new_locations; idx++) { 739 SymbolContext sc; 740 BreakpointLocationSP bp_loc_sp = new_break_locs.GetByIndex(idx); 741 lldb::break_id_t loc_id = bp_loc_sp->GetID(); 742 bp_loc_sp->GetAddress().CalculateSymbolContext(&new_sc_map[loc_id]); 743 } 744 // Take an element from the old Symbol Contexts 745 while (old_sc_map.size() > 0) { 746 lldb::break_id_t old_id = old_sc_map.begin()->first; 747 SymbolContext &old_sc = old_sc_map.begin()->second; 748 749 // Count the number of entries equivalent to this SC for the old 750 // list: 751 std::vector<lldb::break_id_t> old_id_vec; 752 old_id_vec.push_back(old_id); 753 754 IDToSCMap::iterator tmp_iter; 755 for (tmp_iter = ++old_sc_map.begin(); tmp_iter != old_sc_map.end(); 756 tmp_iter++) { 757 if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second)) 758 old_id_vec.push_back(tmp_iter->first); 759 } 760 761 // Now find all the equivalent locations in the new list. 762 std::vector<lldb::break_id_t> new_id_vec; 763 for (tmp_iter = new_sc_map.begin(); tmp_iter != new_sc_map.end(); 764 tmp_iter++) { 765 if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second)) 766 new_id_vec.push_back(tmp_iter->first); 767 } 768 769 // Alright, if we have the same number of potentially equivalent 770 // locations in the old and new modules, we'll just map them one to 771 // one in ascending ID order (assuming the resolver's order would 772 // match the equivalent ones. Otherwise, we'll dump all the old ones, 773 // and just take the new ones, erasing the elements from both maps as 774 // we go. 775 776 if (old_id_vec.size() == new_id_vec.size()) { 777 llvm::sort(old_id_vec); 778 llvm::sort(new_id_vec); 779 size_t num_elements = old_id_vec.size(); 780 for (size_t idx = 0; idx < num_elements; idx++) { 781 BreakpointLocationSP old_loc_sp = 782 old_break_locs.FindByIDPair(GetID(), old_id_vec[idx]); 783 BreakpointLocationSP new_loc_sp = 784 new_break_locs.FindByIDPair(GetID(), new_id_vec[idx]); 785 m_locations.SwapLocation(old_loc_sp, new_loc_sp); 786 old_sc_map.erase(old_id_vec[idx]); 787 new_sc_map.erase(new_id_vec[idx]); 788 } 789 } else { 790 for (lldb::break_id_t old_id : old_id_vec) { 791 locations_to_remove.Add( 792 old_break_locs.FindByIDPair(GetID(), old_id)); 793 old_sc_map.erase(old_id); 794 } 795 for (lldb::break_id_t new_id : new_id_vec) { 796 locations_to_announce.Add( 797 new_break_locs.FindByIDPair(GetID(), new_id)); 798 new_sc_map.erase(new_id); 799 } 800 } 801 } 802 } 803 } 804 805 // Now remove the remaining old locations, and cons up a removed locations 806 // event. Note, we don't put the new locations that were swapped with an 807 // old location on the locations_to_remove list, so we don't need to worry 808 // about telling the world about removing a location we didn't tell them 809 // about adding. 810 811 BreakpointEventData *locations_event; 812 if (!IsInternal()) 813 locations_event = new BreakpointEventData( 814 eBreakpointEventTypeLocationsRemoved, shared_from_this()); 815 else 816 locations_event = nullptr; 817 818 for (BreakpointLocationSP loc_sp : 819 locations_to_remove.BreakpointLocations()) { 820 m_locations.RemoveLocation(loc_sp); 821 if (locations_event) 822 locations_event->GetBreakpointLocationCollection().Add(loc_sp); 823 } 824 SendBreakpointChangedEvent(locations_event); 825 826 // And announce the new ones. 827 828 if (!IsInternal()) { 829 locations_event = new BreakpointEventData( 830 eBreakpointEventTypeLocationsAdded, shared_from_this()); 831 for (BreakpointLocationSP loc_sp : 832 locations_to_announce.BreakpointLocations()) 833 locations_event->GetBreakpointLocationCollection().Add(loc_sp); 834 835 SendBreakpointChangedEvent(locations_event); 836 } 837 m_locations.Compact(); 838 } 839 } 840 841 void Breakpoint::Dump(Stream *) {} 842 843 size_t Breakpoint::GetNumResolvedLocations() const { 844 // Return the number of breakpoints that are actually resolved and set down 845 // in the inferior process. 846 return m_locations.GetNumResolvedLocations(); 847 } 848 849 bool Breakpoint::HasResolvedLocations() const { 850 return GetNumResolvedLocations() > 0; 851 } 852 853 size_t Breakpoint::GetNumLocations() const { return m_locations.GetSize(); } 854 855 bool Breakpoint::AddName(llvm::StringRef new_name) { 856 m_name_list.insert(new_name.str().c_str()); 857 return true; 858 } 859 860 void Breakpoint::GetDescription(Stream *s, lldb::DescriptionLevel level, 861 bool show_locations) { 862 assert(s != nullptr); 863 864 if (!m_kind_description.empty()) { 865 if (level == eDescriptionLevelBrief) { 866 s->PutCString(GetBreakpointKind()); 867 return; 868 } else 869 s->Printf("Kind: %s\n", GetBreakpointKind()); 870 } 871 872 const size_t num_locations = GetNumLocations(); 873 const size_t num_resolved_locations = GetNumResolvedLocations(); 874 875 // They just made the breakpoint, they don't need to be told HOW they made 876 // it... Also, we'll print the breakpoint number differently depending on 877 // whether there is 1 or more locations. 878 if (level != eDescriptionLevelInitial) { 879 s->Printf("%i: ", GetID()); 880 GetResolverDescription(s); 881 GetFilterDescription(s); 882 } 883 884 switch (level) { 885 case lldb::eDescriptionLevelBrief: 886 case lldb::eDescriptionLevelFull: 887 if (num_locations > 0) { 888 s->Printf(", locations = %" PRIu64, (uint64_t)num_locations); 889 if (num_resolved_locations > 0) 890 s->Printf(", resolved = %" PRIu64 ", hit count = %d", 891 (uint64_t)num_resolved_locations, GetHitCount()); 892 } else { 893 // Don't print the pending notification for exception resolvers since we 894 // don't generally know how to set them until the target is run. 895 if (m_resolver_sp->getResolverID() != 896 BreakpointResolver::ExceptionResolver) 897 s->Printf(", locations = 0 (pending)"); 898 } 899 900 GetOptions()->GetDescription(s, level); 901 902 if (m_precondition_sp) 903 m_precondition_sp->GetDescription(*s, level); 904 905 if (level == lldb::eDescriptionLevelFull) { 906 if (!m_name_list.empty()) { 907 s->EOL(); 908 s->Indent(); 909 s->Printf("Names:"); 910 s->EOL(); 911 s->IndentMore(); 912 for (std::string name : m_name_list) { 913 s->Indent(); 914 s->Printf("%s\n", name.c_str()); 915 } 916 s->IndentLess(); 917 } 918 s->IndentLess(); 919 s->EOL(); 920 } 921 break; 922 923 case lldb::eDescriptionLevelInitial: 924 s->Printf("Breakpoint %i: ", GetID()); 925 if (num_locations == 0) { 926 s->Printf("no locations (pending)."); 927 } else if (num_locations == 1 && !show_locations) { 928 // There is only one location, so we'll just print that location 929 // information. 930 GetLocationAtIndex(0)->GetDescription(s, level); 931 } else { 932 s->Printf("%" PRIu64 " locations.", static_cast<uint64_t>(num_locations)); 933 } 934 s->EOL(); 935 break; 936 937 case lldb::eDescriptionLevelVerbose: 938 // Verbose mode does a debug dump of the breakpoint 939 Dump(s); 940 s->EOL(); 941 // s->Indent(); 942 GetOptions()->GetDescription(s, level); 943 break; 944 945 default: 946 break; 947 } 948 949 // The brief description is just the location name (1.2 or whatever). That's 950 // pointless to show in the breakpoint's description, so suppress it. 951 if (show_locations && level != lldb::eDescriptionLevelBrief) { 952 s->IndentMore(); 953 for (size_t i = 0; i < num_locations; ++i) { 954 BreakpointLocation *loc = GetLocationAtIndex(i).get(); 955 loc->GetDescription(s, level); 956 s->EOL(); 957 } 958 s->IndentLess(); 959 } 960 } 961 962 void Breakpoint::GetResolverDescription(Stream *s) { 963 if (m_resolver_sp) 964 m_resolver_sp->GetDescription(s); 965 } 966 967 bool Breakpoint::GetMatchingFileLine(ConstString filename, 968 uint32_t line_number, 969 BreakpointLocationCollection &loc_coll) { 970 // TODO: To be correct, this method needs to fill the breakpoint location 971 // collection 972 // with the location IDs which match the filename and line_number. 973 // 974 975 if (m_resolver_sp) { 976 BreakpointResolverFileLine *resolverFileLine = 977 dyn_cast<BreakpointResolverFileLine>(m_resolver_sp.get()); 978 if (resolverFileLine && 979 resolverFileLine->m_file_spec.GetFilename() == filename && 980 resolverFileLine->m_line_number == line_number) { 981 return true; 982 } 983 } 984 return false; 985 } 986 987 void Breakpoint::GetFilterDescription(Stream *s) { 988 m_filter_sp->GetDescription(s); 989 } 990 991 bool Breakpoint::EvaluatePrecondition(StoppointCallbackContext &context) { 992 if (!m_precondition_sp) 993 return true; 994 995 return m_precondition_sp->EvaluatePrecondition(context); 996 } 997 998 bool Breakpoint::BreakpointPrecondition::EvaluatePrecondition( 999 StoppointCallbackContext &context) { 1000 return true; 1001 } 1002 1003 void Breakpoint::BreakpointPrecondition::GetDescription( 1004 Stream &stream, lldb::DescriptionLevel level) {} 1005 1006 Status 1007 Breakpoint::BreakpointPrecondition::ConfigurePrecondition(Args &options) { 1008 Status error; 1009 error.SetErrorString("Base breakpoint precondition has no options."); 1010 return error; 1011 } 1012 1013 void Breakpoint::SendBreakpointChangedEvent( 1014 lldb::BreakpointEventType eventKind) { 1015 if (!m_being_created && !IsInternal() && 1016 GetTarget().EventTypeHasListeners( 1017 Target::eBroadcastBitBreakpointChanged)) { 1018 BreakpointEventData *data = 1019 new Breakpoint::BreakpointEventData(eventKind, shared_from_this()); 1020 1021 GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data); 1022 } 1023 } 1024 1025 void Breakpoint::SendBreakpointChangedEvent(BreakpointEventData *data) { 1026 if (data == nullptr) 1027 return; 1028 1029 if (!m_being_created && !IsInternal() && 1030 GetTarget().EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged)) 1031 GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data); 1032 else 1033 delete data; 1034 } 1035 1036 Breakpoint::BreakpointEventData::BreakpointEventData( 1037 BreakpointEventType sub_type, const BreakpointSP &new_breakpoint_sp) 1038 : EventData(), m_breakpoint_event(sub_type), 1039 m_new_breakpoint_sp(new_breakpoint_sp) {} 1040 1041 Breakpoint::BreakpointEventData::~BreakpointEventData() = default; 1042 1043 ConstString Breakpoint::BreakpointEventData::GetFlavorString() { 1044 static ConstString g_flavor("Breakpoint::BreakpointEventData"); 1045 return g_flavor; 1046 } 1047 1048 ConstString Breakpoint::BreakpointEventData::GetFlavor() const { 1049 return BreakpointEventData::GetFlavorString(); 1050 } 1051 1052 BreakpointSP &Breakpoint::BreakpointEventData::GetBreakpoint() { 1053 return m_new_breakpoint_sp; 1054 } 1055 1056 BreakpointEventType 1057 Breakpoint::BreakpointEventData::GetBreakpointEventType() const { 1058 return m_breakpoint_event; 1059 } 1060 1061 void Breakpoint::BreakpointEventData::Dump(Stream *s) const {} 1062 1063 const Breakpoint::BreakpointEventData * 1064 Breakpoint::BreakpointEventData::GetEventDataFromEvent(const Event *event) { 1065 if (event) { 1066 const EventData *event_data = event->GetData(); 1067 if (event_data && 1068 event_data->GetFlavor() == BreakpointEventData::GetFlavorString()) 1069 return static_cast<const BreakpointEventData *>(event->GetData()); 1070 } 1071 return nullptr; 1072 } 1073 1074 BreakpointEventType 1075 Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent( 1076 const EventSP &event_sp) { 1077 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); 1078 1079 if (data == nullptr) 1080 return eBreakpointEventTypeInvalidType; 1081 else 1082 return data->GetBreakpointEventType(); 1083 } 1084 1085 BreakpointSP Breakpoint::BreakpointEventData::GetBreakpointFromEvent( 1086 const EventSP &event_sp) { 1087 BreakpointSP bp_sp; 1088 1089 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); 1090 if (data) 1091 bp_sp = data->m_new_breakpoint_sp; 1092 1093 return bp_sp; 1094 } 1095 1096 size_t Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent( 1097 const EventSP &event_sp) { 1098 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); 1099 if (data) 1100 return data->m_locations.GetSize(); 1101 1102 return 0; 1103 } 1104 1105 lldb::BreakpointLocationSP 1106 Breakpoint::BreakpointEventData::GetBreakpointLocationAtIndexFromEvent( 1107 const lldb::EventSP &event_sp, uint32_t bp_loc_idx) { 1108 lldb::BreakpointLocationSP bp_loc_sp; 1109 1110 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); 1111 if (data) { 1112 bp_loc_sp = data->m_locations.GetByIndex(bp_loc_idx); 1113 } 1114 1115 return bp_loc_sp; 1116 } 1117