1 //===-- Breakpoint.cpp ----------------------------------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 9 #include "llvm/Support/Casting.h" 10 11 #include "lldb/Breakpoint/Breakpoint.h" 12 #include "lldb/Breakpoint/BreakpointLocation.h" 13 #include "lldb/Breakpoint/BreakpointLocationCollection.h" 14 #include "lldb/Breakpoint/BreakpointPrecondition.h" 15 #include "lldb/Breakpoint/BreakpointResolver.h" 16 #include "lldb/Breakpoint/BreakpointResolverFileLine.h" 17 #include "lldb/Core/Address.h" 18 #include "lldb/Core/Module.h" 19 #include "lldb/Core/ModuleList.h" 20 #include "lldb/Core/SearchFilter.h" 21 #include "lldb/Core/Section.h" 22 #include "lldb/Target/SectionLoadList.h" 23 #include "lldb/Symbol/CompileUnit.h" 24 #include "lldb/Symbol/Function.h" 25 #include "lldb/Symbol/Symbol.h" 26 #include "lldb/Symbol/SymbolContext.h" 27 #include "lldb/Target/Target.h" 28 #include "lldb/Target/ThreadSpec.h" 29 #include "lldb/Utility/Log.h" 30 #include "lldb/Utility/Stream.h" 31 #include "lldb/Utility/StreamString.h" 32 33 #include <memory> 34 35 using namespace lldb; 36 using namespace lldb_private; 37 using namespace llvm; 38 39 ConstString Breakpoint::GetEventIdentifier() { 40 static ConstString g_identifier("event-identifier.breakpoint.changed"); 41 return g_identifier; 42 } 43 44 const char *Breakpoint::g_option_names[static_cast<uint32_t>( 45 Breakpoint::OptionNames::LastOptionName)]{"Names", "Hardware"}; 46 47 // Breakpoint constructor 48 Breakpoint::Breakpoint(Target &target, SearchFilterSP &filter_sp, 49 BreakpointResolverSP &resolver_sp, bool hardware, 50 bool resolve_indirect_symbols) 51 : m_being_created(true), m_hardware(hardware), m_target(target), 52 m_filter_sp(filter_sp), m_resolver_sp(resolver_sp), 53 m_options_up(new BreakpointOptions(true)), m_locations(*this), 54 m_resolve_indirect_symbols(resolve_indirect_symbols), m_hit_counter() { 55 m_being_created = false; 56 } 57 58 Breakpoint::Breakpoint(Target &new_target, const Breakpoint &source_bp) 59 : m_being_created(true), m_hardware(source_bp.m_hardware), 60 m_target(new_target), m_name_list(source_bp.m_name_list), 61 m_options_up(new BreakpointOptions(*source_bp.m_options_up)), 62 m_locations(*this), 63 m_resolve_indirect_symbols(source_bp.m_resolve_indirect_symbols), 64 m_hit_counter() {} 65 66 // Destructor 67 Breakpoint::~Breakpoint() = default; 68 69 BreakpointSP Breakpoint::CopyFromBreakpoint(TargetSP new_target, 70 const Breakpoint& bp_to_copy_from) { 71 if (!new_target) 72 return BreakpointSP(); 73 74 BreakpointSP bp(new Breakpoint(*new_target, bp_to_copy_from)); 75 // Now go through and copy the filter & resolver: 76 bp->m_resolver_sp = bp_to_copy_from.m_resolver_sp->CopyForBreakpoint(bp); 77 bp->m_filter_sp = bp_to_copy_from.m_filter_sp->CreateCopy(new_target); 78 return bp; 79 } 80 81 // Serialization 82 StructuredData::ObjectSP Breakpoint::SerializeToStructuredData() { 83 // Serialize the resolver: 84 StructuredData::DictionarySP breakpoint_dict_sp( 85 new StructuredData::Dictionary()); 86 StructuredData::DictionarySP breakpoint_contents_sp( 87 new StructuredData::Dictionary()); 88 89 if (!m_name_list.empty()) { 90 StructuredData::ArraySP names_array_sp(new StructuredData::Array()); 91 for (auto name : m_name_list) { 92 names_array_sp->AddItem( 93 StructuredData::StringSP(new StructuredData::String(name))); 94 } 95 breakpoint_contents_sp->AddItem(Breakpoint::GetKey(OptionNames::Names), 96 names_array_sp); 97 } 98 99 breakpoint_contents_sp->AddBooleanItem( 100 Breakpoint::GetKey(OptionNames::Hardware), m_hardware); 101 102 StructuredData::ObjectSP resolver_dict_sp( 103 m_resolver_sp->SerializeToStructuredData()); 104 if (!resolver_dict_sp) 105 return StructuredData::ObjectSP(); 106 107 breakpoint_contents_sp->AddItem(BreakpointResolver::GetSerializationKey(), 108 resolver_dict_sp); 109 110 StructuredData::ObjectSP filter_dict_sp( 111 m_filter_sp->SerializeToStructuredData()); 112 if (!filter_dict_sp) 113 return StructuredData::ObjectSP(); 114 115 breakpoint_contents_sp->AddItem(SearchFilter::GetSerializationKey(), 116 filter_dict_sp); 117 118 StructuredData::ObjectSP options_dict_sp( 119 m_options_up->SerializeToStructuredData()); 120 if (!options_dict_sp) 121 return StructuredData::ObjectSP(); 122 123 breakpoint_contents_sp->AddItem(BreakpointOptions::GetSerializationKey(), 124 options_dict_sp); 125 126 breakpoint_dict_sp->AddItem(GetSerializationKey(), breakpoint_contents_sp); 127 return breakpoint_dict_sp; 128 } 129 130 lldb::BreakpointSP Breakpoint::CreateFromStructuredData( 131 TargetSP target_sp, StructuredData::ObjectSP &object_data, Status &error) { 132 BreakpointSP result_sp; 133 if (!target_sp) 134 return result_sp; 135 136 StructuredData::Dictionary *breakpoint_dict = object_data->GetAsDictionary(); 137 138 if (!breakpoint_dict || !breakpoint_dict->IsValid()) { 139 error.SetErrorString("Can't deserialize from an invalid data object."); 140 return result_sp; 141 } 142 143 StructuredData::Dictionary *resolver_dict; 144 bool success = breakpoint_dict->GetValueForKeyAsDictionary( 145 BreakpointResolver::GetSerializationKey(), resolver_dict); 146 if (!success) { 147 error.SetErrorString("Breakpoint data missing toplevel resolver key"); 148 return result_sp; 149 } 150 151 Status create_error; 152 BreakpointResolverSP resolver_sp = 153 BreakpointResolver::CreateFromStructuredData(*resolver_dict, 154 create_error); 155 if (create_error.Fail()) { 156 error.SetErrorStringWithFormat( 157 "Error creating breakpoint resolver from data: %s.", 158 create_error.AsCString()); 159 return result_sp; 160 } 161 162 StructuredData::Dictionary *filter_dict; 163 success = breakpoint_dict->GetValueForKeyAsDictionary( 164 SearchFilter::GetSerializationKey(), filter_dict); 165 SearchFilterSP filter_sp; 166 if (!success) 167 filter_sp = 168 std::make_shared<SearchFilterForUnconstrainedSearches>(target_sp); 169 else { 170 filter_sp = SearchFilter::CreateFromStructuredData(target_sp, *filter_dict, 171 create_error); 172 if (create_error.Fail()) { 173 error.SetErrorStringWithFormat( 174 "Error creating breakpoint filter from data: %s.", 175 create_error.AsCString()); 176 return result_sp; 177 } 178 } 179 180 std::unique_ptr<BreakpointOptions> options_up; 181 StructuredData::Dictionary *options_dict; 182 Target& target = *target_sp; 183 success = breakpoint_dict->GetValueForKeyAsDictionary( 184 BreakpointOptions::GetSerializationKey(), options_dict); 185 if (success) { 186 options_up = BreakpointOptions::CreateFromStructuredData( 187 target, *options_dict, create_error); 188 if (create_error.Fail()) { 189 error.SetErrorStringWithFormat( 190 "Error creating breakpoint options from data: %s.", 191 create_error.AsCString()); 192 return result_sp; 193 } 194 } 195 196 bool hardware = false; 197 success = breakpoint_dict->GetValueForKeyAsBoolean( 198 Breakpoint::GetKey(OptionNames::Hardware), hardware); 199 200 result_sp = target.CreateBreakpoint(filter_sp, resolver_sp, false, 201 hardware, true); 202 203 if (result_sp && options_up) { 204 result_sp->m_options_up = std::move(options_up); 205 } 206 207 StructuredData::Array *names_array; 208 success = breakpoint_dict->GetValueForKeyAsArray( 209 Breakpoint::GetKey(OptionNames::Names), names_array); 210 if (success && names_array) { 211 size_t num_names = names_array->GetSize(); 212 for (size_t i = 0; i < num_names; i++) { 213 llvm::StringRef name; 214 Status error; 215 success = names_array->GetItemAtIndexAsString(i, name); 216 target.AddNameToBreakpoint(result_sp, name.str().c_str(), error); 217 } 218 } 219 220 return result_sp; 221 } 222 223 bool Breakpoint::SerializedBreakpointMatchesNames( 224 StructuredData::ObjectSP &bkpt_object_sp, std::vector<std::string> &names) { 225 if (!bkpt_object_sp) 226 return false; 227 228 StructuredData::Dictionary *bkpt_dict = bkpt_object_sp->GetAsDictionary(); 229 if (!bkpt_dict) 230 return false; 231 232 if (names.empty()) 233 return true; 234 235 StructuredData::Array *names_array; 236 237 bool success = 238 bkpt_dict->GetValueForKeyAsArray(GetKey(OptionNames::Names), names_array); 239 // If there are no names, it can't match these names; 240 if (!success) 241 return false; 242 243 size_t num_names = names_array->GetSize(); 244 245 for (size_t i = 0; i < num_names; i++) { 246 llvm::StringRef name; 247 if (names_array->GetItemAtIndexAsString(i, name)) { 248 if (llvm::is_contained(names, name)) 249 return true; 250 } 251 } 252 return false; 253 } 254 255 const lldb::TargetSP Breakpoint::GetTargetSP() { 256 return m_target.shared_from_this(); 257 } 258 259 bool Breakpoint::IsInternal() const { return LLDB_BREAK_ID_IS_INTERNAL(m_bid); } 260 261 BreakpointLocationSP Breakpoint::AddLocation(const Address &addr, 262 bool *new_location) { 263 return m_locations.AddLocation(addr, m_resolve_indirect_symbols, 264 new_location); 265 } 266 267 BreakpointLocationSP Breakpoint::FindLocationByAddress(const Address &addr) { 268 return m_locations.FindByAddress(addr); 269 } 270 271 break_id_t Breakpoint::FindLocationIDByAddress(const Address &addr) { 272 return m_locations.FindIDByAddress(addr); 273 } 274 275 BreakpointLocationSP Breakpoint::FindLocationByID(break_id_t bp_loc_id) { 276 return m_locations.FindByID(bp_loc_id); 277 } 278 279 BreakpointLocationSP Breakpoint::GetLocationAtIndex(size_t index) { 280 return m_locations.GetByIndex(index); 281 } 282 283 void Breakpoint::RemoveInvalidLocations(const ArchSpec &arch) { 284 m_locations.RemoveInvalidLocations(arch); 285 } 286 287 // For each of the overall options we need to decide how they propagate to the 288 // location options. This will determine the precedence of options on the 289 // breakpoint vs. its locations. 290 291 // Disable at the breakpoint level should override the location settings. That 292 // way you can conveniently turn off a whole breakpoint without messing up the 293 // individual settings. 294 295 void Breakpoint::SetEnabled(bool enable) { 296 if (enable == m_options_up->IsEnabled()) 297 return; 298 299 m_options_up->SetEnabled(enable); 300 if (enable) 301 m_locations.ResolveAllBreakpointSites(); 302 else 303 m_locations.ClearAllBreakpointSites(); 304 305 SendBreakpointChangedEvent(enable ? eBreakpointEventTypeEnabled 306 : eBreakpointEventTypeDisabled); 307 } 308 309 bool Breakpoint::IsEnabled() { return m_options_up->IsEnabled(); } 310 311 void Breakpoint::SetIgnoreCount(uint32_t n) { 312 if (m_options_up->GetIgnoreCount() == n) 313 return; 314 315 m_options_up->SetIgnoreCount(n); 316 SendBreakpointChangedEvent(eBreakpointEventTypeIgnoreChanged); 317 } 318 319 void Breakpoint::DecrementIgnoreCount() { 320 uint32_t ignore = m_options_up->GetIgnoreCount(); 321 if (ignore != 0) 322 m_options_up->SetIgnoreCount(ignore - 1); 323 } 324 325 uint32_t Breakpoint::GetIgnoreCount() const { 326 return m_options_up->GetIgnoreCount(); 327 } 328 329 bool Breakpoint::IgnoreCountShouldStop() { 330 uint32_t ignore = GetIgnoreCount(); 331 if (ignore != 0) { 332 // When we get here we know the location that caused the stop doesn't have 333 // an ignore count, since by contract we call it first... So we don't have 334 // to find & decrement it, we only have to decrement our own ignore count. 335 DecrementIgnoreCount(); 336 return false; 337 } else 338 return true; 339 } 340 341 uint32_t Breakpoint::GetHitCount() const { return m_hit_counter.GetValue(); } 342 343 bool Breakpoint::IsOneShot() const { return m_options_up->IsOneShot(); } 344 345 void Breakpoint::SetOneShot(bool one_shot) { 346 m_options_up->SetOneShot(one_shot); 347 } 348 349 bool Breakpoint::IsAutoContinue() const { 350 return m_options_up->IsAutoContinue(); 351 } 352 353 void Breakpoint::SetAutoContinue(bool auto_continue) { 354 m_options_up->SetAutoContinue(auto_continue); 355 } 356 357 void Breakpoint::SetThreadID(lldb::tid_t thread_id) { 358 if (m_options_up->GetThreadSpec()->GetTID() == thread_id) 359 return; 360 361 m_options_up->GetThreadSpec()->SetTID(thread_id); 362 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); 363 } 364 365 lldb::tid_t Breakpoint::GetThreadID() const { 366 if (m_options_up->GetThreadSpecNoCreate() == nullptr) 367 return LLDB_INVALID_THREAD_ID; 368 else 369 return m_options_up->GetThreadSpecNoCreate()->GetTID(); 370 } 371 372 void Breakpoint::SetThreadIndex(uint32_t index) { 373 if (m_options_up->GetThreadSpec()->GetIndex() == index) 374 return; 375 376 m_options_up->GetThreadSpec()->SetIndex(index); 377 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); 378 } 379 380 uint32_t Breakpoint::GetThreadIndex() const { 381 if (m_options_up->GetThreadSpecNoCreate() == nullptr) 382 return 0; 383 else 384 return m_options_up->GetThreadSpecNoCreate()->GetIndex(); 385 } 386 387 void Breakpoint::SetThreadName(const char *thread_name) { 388 if (m_options_up->GetThreadSpec()->GetName() != nullptr && 389 ::strcmp(m_options_up->GetThreadSpec()->GetName(), thread_name) == 0) 390 return; 391 392 m_options_up->GetThreadSpec()->SetName(thread_name); 393 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); 394 } 395 396 const char *Breakpoint::GetThreadName() const { 397 if (m_options_up->GetThreadSpecNoCreate() == nullptr) 398 return nullptr; 399 else 400 return m_options_up->GetThreadSpecNoCreate()->GetName(); 401 } 402 403 void Breakpoint::SetQueueName(const char *queue_name) { 404 if (m_options_up->GetThreadSpec()->GetQueueName() != nullptr && 405 ::strcmp(m_options_up->GetThreadSpec()->GetQueueName(), queue_name) == 0) 406 return; 407 408 m_options_up->GetThreadSpec()->SetQueueName(queue_name); 409 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); 410 } 411 412 const char *Breakpoint::GetQueueName() const { 413 if (m_options_up->GetThreadSpecNoCreate() == nullptr) 414 return nullptr; 415 else 416 return m_options_up->GetThreadSpecNoCreate()->GetQueueName(); 417 } 418 419 void Breakpoint::SetCondition(const char *condition) { 420 m_options_up->SetCondition(condition); 421 SendBreakpointChangedEvent(eBreakpointEventTypeConditionChanged); 422 } 423 424 const char *Breakpoint::GetConditionText() const { 425 return m_options_up->GetConditionText(); 426 } 427 428 // This function is used when "baton" doesn't need to be freed 429 void Breakpoint::SetCallback(BreakpointHitCallback callback, void *baton, 430 bool is_synchronous) { 431 // The default "Baton" class will keep a copy of "baton" and won't free or 432 // delete it when it goes goes out of scope. 433 m_options_up->SetCallback(callback, std::make_shared<UntypedBaton>(baton), 434 is_synchronous); 435 436 SendBreakpointChangedEvent(eBreakpointEventTypeCommandChanged); 437 } 438 439 // This function is used when a baton needs to be freed and therefore is 440 // contained in a "Baton" subclass. 441 void Breakpoint::SetCallback(BreakpointHitCallback callback, 442 const BatonSP &callback_baton_sp, 443 bool is_synchronous) { 444 m_options_up->SetCallback(callback, callback_baton_sp, is_synchronous); 445 } 446 447 void Breakpoint::ClearCallback() { m_options_up->ClearCallback(); } 448 449 bool Breakpoint::InvokeCallback(StoppointCallbackContext *context, 450 break_id_t bp_loc_id) { 451 return m_options_up->InvokeCallback(context, GetID(), bp_loc_id); 452 } 453 454 BreakpointOptions *Breakpoint::GetOptions() { return m_options_up.get(); } 455 456 const BreakpointOptions *Breakpoint::GetOptions() const { 457 return m_options_up.get(); 458 } 459 460 void Breakpoint::ResolveBreakpoint() { 461 if (m_resolver_sp) 462 m_resolver_sp->ResolveBreakpoint(*m_filter_sp); 463 } 464 465 void Breakpoint::ResolveBreakpointInModules( 466 ModuleList &module_list, BreakpointLocationCollection &new_locations) { 467 m_locations.StartRecordingNewLocations(new_locations); 468 469 m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list); 470 471 m_locations.StopRecordingNewLocations(); 472 } 473 474 void Breakpoint::ResolveBreakpointInModules(ModuleList &module_list, 475 bool send_event) { 476 if (m_resolver_sp) { 477 // If this is not an internal breakpoint, set up to record the new 478 // locations, then dispatch an event with the new locations. 479 if (!IsInternal() && send_event) { 480 BreakpointEventData *new_locations_event = new BreakpointEventData( 481 eBreakpointEventTypeLocationsAdded, shared_from_this()); 482 483 ResolveBreakpointInModules( 484 module_list, new_locations_event->GetBreakpointLocationCollection()); 485 486 if (new_locations_event->GetBreakpointLocationCollection().GetSize() != 487 0) { 488 SendBreakpointChangedEvent(new_locations_event); 489 } else 490 delete new_locations_event; 491 } else { 492 m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list); 493 } 494 } 495 } 496 497 void Breakpoint::ClearAllBreakpointSites() { 498 m_locations.ClearAllBreakpointSites(); 499 } 500 501 // ModulesChanged: Pass in a list of new modules, and 502 503 void Breakpoint::ModulesChanged(ModuleList &module_list, bool load, 504 bool delete_locations) { 505 Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS)); 506 LLDB_LOGF(log, 507 "Breakpoint::ModulesChanged: num_modules: %zu load: %i " 508 "delete_locations: %i\n", 509 module_list.GetSize(), load, delete_locations); 510 511 std::lock_guard<std::recursive_mutex> guard(module_list.GetMutex()); 512 if (load) { 513 // The logic for handling new modules is: 514 // 1) If the filter rejects this module, then skip it. 2) Run through the 515 // current location list and if there are any locations 516 // for that module, we mark the module as "seen" and we don't try to 517 // re-resolve 518 // breakpoint locations for that module. 519 // However, we do add breakpoint sites to these locations if needed. 520 // 3) If we don't see this module in our breakpoint location list, call 521 // ResolveInModules. 522 523 ModuleList new_modules; // We'll stuff the "unseen" modules in this list, 524 // and then resolve 525 // them after the locations pass. Have to do it this way because resolving 526 // breakpoints will add new locations potentially. 527 528 for (ModuleSP module_sp : module_list.ModulesNoLocking()) { 529 bool seen = false; 530 if (!m_filter_sp->ModulePasses(module_sp)) 531 continue; 532 533 BreakpointLocationCollection locations_with_no_section; 534 for (BreakpointLocationSP break_loc_sp : 535 m_locations.BreakpointLocations()) { 536 537 // If the section for this location was deleted, that means it's Module 538 // has gone away but somebody forgot to tell us. Let's clean it up 539 // here. 540 Address section_addr(break_loc_sp->GetAddress()); 541 if (section_addr.SectionWasDeleted()) { 542 locations_with_no_section.Add(break_loc_sp); 543 continue; 544 } 545 546 if (!break_loc_sp->IsEnabled()) 547 continue; 548 549 SectionSP section_sp(section_addr.GetSection()); 550 551 // If we don't have a Section, that means this location is a raw 552 // address that we haven't resolved to a section yet. So we'll have to 553 // look in all the new modules to resolve this location. Otherwise, if 554 // it was set in this module, re-resolve it here. 555 if (section_sp && section_sp->GetModule() == module_sp) { 556 if (!seen) 557 seen = true; 558 559 if (!break_loc_sp->ResolveBreakpointSite()) { 560 LLDB_LOGF(log, 561 "Warning: could not set breakpoint site for " 562 "breakpoint location %d of breakpoint %d.\n", 563 break_loc_sp->GetID(), GetID()); 564 } 565 } 566 } 567 568 size_t num_to_delete = locations_with_no_section.GetSize(); 569 570 for (size_t i = 0; i < num_to_delete; i++) 571 m_locations.RemoveLocation(locations_with_no_section.GetByIndex(i)); 572 573 if (!seen) 574 new_modules.AppendIfNeeded(module_sp); 575 } 576 577 if (new_modules.GetSize() > 0) { 578 ResolveBreakpointInModules(new_modules); 579 } 580 } else { 581 // Go through the currently set locations and if any have breakpoints in 582 // the module list, then remove their breakpoint sites, and their locations 583 // if asked to. 584 585 BreakpointEventData *removed_locations_event; 586 if (!IsInternal()) 587 removed_locations_event = new BreakpointEventData( 588 eBreakpointEventTypeLocationsRemoved, shared_from_this()); 589 else 590 removed_locations_event = nullptr; 591 592 size_t num_modules = module_list.GetSize(); 593 for (size_t i = 0; i < num_modules; i++) { 594 ModuleSP module_sp(module_list.GetModuleAtIndexUnlocked(i)); 595 if (m_filter_sp->ModulePasses(module_sp)) { 596 size_t loc_idx = 0; 597 size_t num_locations = m_locations.GetSize(); 598 BreakpointLocationCollection locations_to_remove; 599 for (loc_idx = 0; loc_idx < num_locations; loc_idx++) { 600 BreakpointLocationSP break_loc_sp(m_locations.GetByIndex(loc_idx)); 601 SectionSP section_sp(break_loc_sp->GetAddress().GetSection()); 602 if (section_sp && section_sp->GetModule() == module_sp) { 603 // Remove this breakpoint since the shared library is unloaded, but 604 // keep the breakpoint location around so we always get complete 605 // hit count and breakpoint lifetime info 606 break_loc_sp->ClearBreakpointSite(); 607 if (removed_locations_event) { 608 removed_locations_event->GetBreakpointLocationCollection().Add( 609 break_loc_sp); 610 } 611 if (delete_locations) 612 locations_to_remove.Add(break_loc_sp); 613 } 614 } 615 616 if (delete_locations) { 617 size_t num_locations_to_remove = locations_to_remove.GetSize(); 618 for (loc_idx = 0; loc_idx < num_locations_to_remove; loc_idx++) 619 m_locations.RemoveLocation(locations_to_remove.GetByIndex(loc_idx)); 620 } 621 } 622 } 623 SendBreakpointChangedEvent(removed_locations_event); 624 } 625 } 626 627 namespace { 628 static bool SymbolContextsMightBeEquivalent(SymbolContext &old_sc, 629 SymbolContext &new_sc) { 630 bool equivalent_scs = false; 631 632 if (old_sc.module_sp.get() == new_sc.module_sp.get()) { 633 // If these come from the same module, we can directly compare the 634 // pointers: 635 if (old_sc.comp_unit && new_sc.comp_unit && 636 (old_sc.comp_unit == new_sc.comp_unit)) { 637 if (old_sc.function && new_sc.function && 638 (old_sc.function == new_sc.function)) { 639 equivalent_scs = true; 640 } 641 } else if (old_sc.symbol && new_sc.symbol && 642 (old_sc.symbol == new_sc.symbol)) { 643 equivalent_scs = true; 644 } 645 } else { 646 // Otherwise we will compare by name... 647 if (old_sc.comp_unit && new_sc.comp_unit) { 648 if (old_sc.comp_unit->GetPrimaryFile() == 649 new_sc.comp_unit->GetPrimaryFile()) { 650 // Now check the functions: 651 if (old_sc.function && new_sc.function && 652 (old_sc.function->GetName() == new_sc.function->GetName())) { 653 equivalent_scs = true; 654 } 655 } 656 } else if (old_sc.symbol && new_sc.symbol) { 657 if (Mangled::Compare(old_sc.symbol->GetMangled(), 658 new_sc.symbol->GetMangled()) == 0) { 659 equivalent_scs = true; 660 } 661 } 662 } 663 return equivalent_scs; 664 } 665 } // anonymous namespace 666 667 void Breakpoint::ModuleReplaced(ModuleSP old_module_sp, 668 ModuleSP new_module_sp) { 669 Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS)); 670 LLDB_LOGF(log, "Breakpoint::ModulesReplaced for %s\n", 671 old_module_sp->GetSpecificationDescription().c_str()); 672 // First find all the locations that are in the old module 673 674 BreakpointLocationCollection old_break_locs; 675 for (BreakpointLocationSP break_loc_sp : m_locations.BreakpointLocations()) { 676 SectionSP section_sp = break_loc_sp->GetAddress().GetSection(); 677 if (section_sp && section_sp->GetModule() == old_module_sp) { 678 old_break_locs.Add(break_loc_sp); 679 } 680 } 681 682 size_t num_old_locations = old_break_locs.GetSize(); 683 684 if (num_old_locations == 0) { 685 // There were no locations in the old module, so we just need to check if 686 // there were any in the new module. 687 ModuleList temp_list; 688 temp_list.Append(new_module_sp); 689 ResolveBreakpointInModules(temp_list); 690 } else { 691 // First search the new module for locations. Then compare this with the 692 // old list, copy over locations that "look the same" Then delete the old 693 // locations. Finally remember to post the creation event. 694 // 695 // Two locations are the same if they have the same comp unit & function 696 // (by name) and there are the same number of locations in the old function 697 // as in the new one. 698 699 ModuleList temp_list; 700 temp_list.Append(new_module_sp); 701 BreakpointLocationCollection new_break_locs; 702 ResolveBreakpointInModules(temp_list, new_break_locs); 703 BreakpointLocationCollection locations_to_remove; 704 BreakpointLocationCollection locations_to_announce; 705 706 size_t num_new_locations = new_break_locs.GetSize(); 707 708 if (num_new_locations > 0) { 709 // Break out the case of one location -> one location since that's the 710 // most common one, and there's no need to build up the structures needed 711 // for the merge in that case. 712 if (num_new_locations == 1 && num_old_locations == 1) { 713 bool equivalent_locations = false; 714 SymbolContext old_sc, new_sc; 715 // The only way the old and new location can be equivalent is if they 716 // have the same amount of information: 717 BreakpointLocationSP old_loc_sp = old_break_locs.GetByIndex(0); 718 BreakpointLocationSP new_loc_sp = new_break_locs.GetByIndex(0); 719 720 if (old_loc_sp->GetAddress().CalculateSymbolContext(&old_sc) == 721 new_loc_sp->GetAddress().CalculateSymbolContext(&new_sc)) { 722 equivalent_locations = 723 SymbolContextsMightBeEquivalent(old_sc, new_sc); 724 } 725 726 if (equivalent_locations) { 727 m_locations.SwapLocation(old_loc_sp, new_loc_sp); 728 } else { 729 locations_to_remove.Add(old_loc_sp); 730 locations_to_announce.Add(new_loc_sp); 731 } 732 } else { 733 // We don't want to have to keep computing the SymbolContexts for these 734 // addresses over and over, so lets get them up front: 735 736 typedef std::map<lldb::break_id_t, SymbolContext> IDToSCMap; 737 IDToSCMap old_sc_map; 738 for (size_t idx = 0; idx < num_old_locations; idx++) { 739 SymbolContext sc; 740 BreakpointLocationSP bp_loc_sp = old_break_locs.GetByIndex(idx); 741 lldb::break_id_t loc_id = bp_loc_sp->GetID(); 742 bp_loc_sp->GetAddress().CalculateSymbolContext(&old_sc_map[loc_id]); 743 } 744 745 std::map<lldb::break_id_t, SymbolContext> new_sc_map; 746 for (size_t idx = 0; idx < num_new_locations; idx++) { 747 SymbolContext sc; 748 BreakpointLocationSP bp_loc_sp = new_break_locs.GetByIndex(idx); 749 lldb::break_id_t loc_id = bp_loc_sp->GetID(); 750 bp_loc_sp->GetAddress().CalculateSymbolContext(&new_sc_map[loc_id]); 751 } 752 // Take an element from the old Symbol Contexts 753 while (old_sc_map.size() > 0) { 754 lldb::break_id_t old_id = old_sc_map.begin()->first; 755 SymbolContext &old_sc = old_sc_map.begin()->second; 756 757 // Count the number of entries equivalent to this SC for the old 758 // list: 759 std::vector<lldb::break_id_t> old_id_vec; 760 old_id_vec.push_back(old_id); 761 762 IDToSCMap::iterator tmp_iter; 763 for (tmp_iter = ++old_sc_map.begin(); tmp_iter != old_sc_map.end(); 764 tmp_iter++) { 765 if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second)) 766 old_id_vec.push_back(tmp_iter->first); 767 } 768 769 // Now find all the equivalent locations in the new list. 770 std::vector<lldb::break_id_t> new_id_vec; 771 for (tmp_iter = new_sc_map.begin(); tmp_iter != new_sc_map.end(); 772 tmp_iter++) { 773 if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second)) 774 new_id_vec.push_back(tmp_iter->first); 775 } 776 777 // Alright, if we have the same number of potentially equivalent 778 // locations in the old and new modules, we'll just map them one to 779 // one in ascending ID order (assuming the resolver's order would 780 // match the equivalent ones. Otherwise, we'll dump all the old ones, 781 // and just take the new ones, erasing the elements from both maps as 782 // we go. 783 784 if (old_id_vec.size() == new_id_vec.size()) { 785 llvm::sort(old_id_vec); 786 llvm::sort(new_id_vec); 787 size_t num_elements = old_id_vec.size(); 788 for (size_t idx = 0; idx < num_elements; idx++) { 789 BreakpointLocationSP old_loc_sp = 790 old_break_locs.FindByIDPair(GetID(), old_id_vec[idx]); 791 BreakpointLocationSP new_loc_sp = 792 new_break_locs.FindByIDPair(GetID(), new_id_vec[idx]); 793 m_locations.SwapLocation(old_loc_sp, new_loc_sp); 794 old_sc_map.erase(old_id_vec[idx]); 795 new_sc_map.erase(new_id_vec[idx]); 796 } 797 } else { 798 for (lldb::break_id_t old_id : old_id_vec) { 799 locations_to_remove.Add( 800 old_break_locs.FindByIDPair(GetID(), old_id)); 801 old_sc_map.erase(old_id); 802 } 803 for (lldb::break_id_t new_id : new_id_vec) { 804 locations_to_announce.Add( 805 new_break_locs.FindByIDPair(GetID(), new_id)); 806 new_sc_map.erase(new_id); 807 } 808 } 809 } 810 } 811 } 812 813 // Now remove the remaining old locations, and cons up a removed locations 814 // event. Note, we don't put the new locations that were swapped with an 815 // old location on the locations_to_remove list, so we don't need to worry 816 // about telling the world about removing a location we didn't tell them 817 // about adding. 818 819 BreakpointEventData *locations_event; 820 if (!IsInternal()) 821 locations_event = new BreakpointEventData( 822 eBreakpointEventTypeLocationsRemoved, shared_from_this()); 823 else 824 locations_event = nullptr; 825 826 for (BreakpointLocationSP loc_sp : 827 locations_to_remove.BreakpointLocations()) { 828 m_locations.RemoveLocation(loc_sp); 829 if (locations_event) 830 locations_event->GetBreakpointLocationCollection().Add(loc_sp); 831 } 832 SendBreakpointChangedEvent(locations_event); 833 834 // And announce the new ones. 835 836 if (!IsInternal()) { 837 locations_event = new BreakpointEventData( 838 eBreakpointEventTypeLocationsAdded, shared_from_this()); 839 for (BreakpointLocationSP loc_sp : 840 locations_to_announce.BreakpointLocations()) 841 locations_event->GetBreakpointLocationCollection().Add(loc_sp); 842 843 SendBreakpointChangedEvent(locations_event); 844 } 845 m_locations.Compact(); 846 } 847 } 848 849 void Breakpoint::Dump(Stream *) {} 850 851 size_t Breakpoint::GetNumResolvedLocations() const { 852 // Return the number of breakpoints that are actually resolved and set down 853 // in the inferior process. 854 return m_locations.GetNumResolvedLocations(); 855 } 856 857 bool Breakpoint::HasResolvedLocations() const { 858 return GetNumResolvedLocations() > 0; 859 } 860 861 size_t Breakpoint::GetNumLocations() const { return m_locations.GetSize(); } 862 863 bool Breakpoint::AddName(llvm::StringRef new_name) { 864 m_name_list.insert(new_name.str().c_str()); 865 return true; 866 } 867 868 void Breakpoint::GetDescription(Stream *s, lldb::DescriptionLevel level, 869 bool show_locations) { 870 assert(s != nullptr); 871 872 if (!m_kind_description.empty()) { 873 if (level == eDescriptionLevelBrief) { 874 s->PutCString(GetBreakpointKind()); 875 return; 876 } else 877 s->Printf("Kind: %s\n", GetBreakpointKind()); 878 } 879 880 const size_t num_locations = GetNumLocations(); 881 const size_t num_resolved_locations = GetNumResolvedLocations(); 882 883 // They just made the breakpoint, they don't need to be told HOW they made 884 // it... Also, we'll print the breakpoint number differently depending on 885 // whether there is 1 or more locations. 886 if (level != eDescriptionLevelInitial) { 887 s->Printf("%i: ", GetID()); 888 GetResolverDescription(s); 889 GetFilterDescription(s); 890 } 891 892 switch (level) { 893 case lldb::eDescriptionLevelBrief: 894 case lldb::eDescriptionLevelFull: 895 if (num_locations > 0) { 896 s->Printf(", locations = %" PRIu64, (uint64_t)num_locations); 897 if (num_resolved_locations > 0) 898 s->Printf(", resolved = %" PRIu64 ", hit count = %d", 899 (uint64_t)num_resolved_locations, GetHitCount()); 900 } else { 901 // Don't print the pending notification for exception resolvers since we 902 // don't generally know how to set them until the target is run. 903 if (m_resolver_sp->getResolverID() != 904 BreakpointResolver::ExceptionResolver) 905 s->Printf(", locations = 0 (pending)"); 906 } 907 908 GetOptions()->GetDescription(s, level); 909 910 if (m_precondition_sp) 911 m_precondition_sp->GetDescription(*s, level); 912 913 if (level == lldb::eDescriptionLevelFull) { 914 if (!m_name_list.empty()) { 915 s->EOL(); 916 s->Indent(); 917 s->Printf("Names:"); 918 s->EOL(); 919 s->IndentMore(); 920 for (std::string name : m_name_list) { 921 s->Indent(); 922 s->Printf("%s\n", name.c_str()); 923 } 924 s->IndentLess(); 925 } 926 s->IndentLess(); 927 s->EOL(); 928 } 929 break; 930 931 case lldb::eDescriptionLevelInitial: 932 s->Printf("Breakpoint %i: ", GetID()); 933 if (num_locations == 0) { 934 s->Printf("no locations (pending)."); 935 } else if (num_locations == 1 && !show_locations) { 936 // There is only one location, so we'll just print that location 937 // information. 938 GetLocationAtIndex(0)->GetDescription(s, level); 939 } else { 940 s->Printf("%" PRIu64 " locations.", static_cast<uint64_t>(num_locations)); 941 } 942 s->EOL(); 943 break; 944 945 case lldb::eDescriptionLevelVerbose: 946 // Verbose mode does a debug dump of the breakpoint 947 Dump(s); 948 s->EOL(); 949 // s->Indent(); 950 GetOptions()->GetDescription(s, level); 951 break; 952 953 default: 954 break; 955 } 956 957 // The brief description is just the location name (1.2 or whatever). That's 958 // pointless to show in the breakpoint's description, so suppress it. 959 if (show_locations && level != lldb::eDescriptionLevelBrief) { 960 s->IndentMore(); 961 for (size_t i = 0; i < num_locations; ++i) { 962 BreakpointLocation *loc = GetLocationAtIndex(i).get(); 963 loc->GetDescription(s, level); 964 s->EOL(); 965 } 966 s->IndentLess(); 967 } 968 } 969 970 void Breakpoint::GetResolverDescription(Stream *s) { 971 if (m_resolver_sp) 972 m_resolver_sp->GetDescription(s); 973 } 974 975 bool Breakpoint::GetMatchingFileLine(ConstString filename, 976 uint32_t line_number, 977 BreakpointLocationCollection &loc_coll) { 978 // TODO: To be correct, this method needs to fill the breakpoint location 979 // collection 980 // with the location IDs which match the filename and line_number. 981 // 982 983 if (m_resolver_sp) { 984 BreakpointResolverFileLine *resolverFileLine = 985 dyn_cast<BreakpointResolverFileLine>(m_resolver_sp.get()); 986 if (resolverFileLine && 987 resolverFileLine->m_file_spec.GetFilename() == filename && 988 resolverFileLine->m_line_number == line_number) { 989 return true; 990 } 991 } 992 return false; 993 } 994 995 void Breakpoint::GetFilterDescription(Stream *s) { 996 m_filter_sp->GetDescription(s); 997 } 998 999 bool Breakpoint::EvaluatePrecondition(StoppointCallbackContext &context) { 1000 if (!m_precondition_sp) 1001 return true; 1002 1003 return m_precondition_sp->EvaluatePrecondition(context); 1004 } 1005 1006 void Breakpoint::SendBreakpointChangedEvent( 1007 lldb::BreakpointEventType eventKind) { 1008 if (!m_being_created && !IsInternal() && 1009 GetTarget().EventTypeHasListeners( 1010 Target::eBroadcastBitBreakpointChanged)) { 1011 BreakpointEventData *data = 1012 new Breakpoint::BreakpointEventData(eventKind, shared_from_this()); 1013 1014 GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data); 1015 } 1016 } 1017 1018 void Breakpoint::SendBreakpointChangedEvent(BreakpointEventData *data) { 1019 if (data == nullptr) 1020 return; 1021 1022 if (!m_being_created && !IsInternal() && 1023 GetTarget().EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged)) 1024 GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data); 1025 else 1026 delete data; 1027 } 1028 1029 Breakpoint::BreakpointEventData::BreakpointEventData( 1030 BreakpointEventType sub_type, const BreakpointSP &new_breakpoint_sp) 1031 : EventData(), m_breakpoint_event(sub_type), 1032 m_new_breakpoint_sp(new_breakpoint_sp) {} 1033 1034 Breakpoint::BreakpointEventData::~BreakpointEventData() = default; 1035 1036 ConstString Breakpoint::BreakpointEventData::GetFlavorString() { 1037 static ConstString g_flavor("Breakpoint::BreakpointEventData"); 1038 return g_flavor; 1039 } 1040 1041 ConstString Breakpoint::BreakpointEventData::GetFlavor() const { 1042 return BreakpointEventData::GetFlavorString(); 1043 } 1044 1045 BreakpointSP &Breakpoint::BreakpointEventData::GetBreakpoint() { 1046 return m_new_breakpoint_sp; 1047 } 1048 1049 BreakpointEventType 1050 Breakpoint::BreakpointEventData::GetBreakpointEventType() const { 1051 return m_breakpoint_event; 1052 } 1053 1054 void Breakpoint::BreakpointEventData::Dump(Stream *s) const {} 1055 1056 const Breakpoint::BreakpointEventData * 1057 Breakpoint::BreakpointEventData::GetEventDataFromEvent(const Event *event) { 1058 if (event) { 1059 const EventData *event_data = event->GetData(); 1060 if (event_data && 1061 event_data->GetFlavor() == BreakpointEventData::GetFlavorString()) 1062 return static_cast<const BreakpointEventData *>(event->GetData()); 1063 } 1064 return nullptr; 1065 } 1066 1067 BreakpointEventType 1068 Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent( 1069 const EventSP &event_sp) { 1070 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); 1071 1072 if (data == nullptr) 1073 return eBreakpointEventTypeInvalidType; 1074 else 1075 return data->GetBreakpointEventType(); 1076 } 1077 1078 BreakpointSP Breakpoint::BreakpointEventData::GetBreakpointFromEvent( 1079 const EventSP &event_sp) { 1080 BreakpointSP bp_sp; 1081 1082 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); 1083 if (data) 1084 bp_sp = data->m_new_breakpoint_sp; 1085 1086 return bp_sp; 1087 } 1088 1089 size_t Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent( 1090 const EventSP &event_sp) { 1091 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); 1092 if (data) 1093 return data->m_locations.GetSize(); 1094 1095 return 0; 1096 } 1097 1098 lldb::BreakpointLocationSP 1099 Breakpoint::BreakpointEventData::GetBreakpointLocationAtIndexFromEvent( 1100 const lldb::EventSP &event_sp, uint32_t bp_loc_idx) { 1101 lldb::BreakpointLocationSP bp_loc_sp; 1102 1103 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); 1104 if (data) { 1105 bp_loc_sp = data->m_locations.GetByIndex(bp_loc_idx); 1106 } 1107 1108 return bp_loc_sp; 1109 } 1110