1 //===-- Breakpoint.cpp ------------------------------------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 
10 
11 // C Includes
12 // C++ Includes
13 // Other libraries and framework includes
14 // Project includes
15 
16 #include "lldb/Core/Address.h"
17 #include "lldb/Breakpoint/Breakpoint.h"
18 #include "lldb/Breakpoint/BreakpointLocation.h"
19 #include "lldb/Breakpoint/BreakpointLocationCollection.h"
20 #include "lldb/Breakpoint/BreakpointResolver.h"
21 #include "lldb/Breakpoint/BreakpointResolverFileLine.h"
22 #include "lldb/Core/Log.h"
23 #include "lldb/Core/ModuleList.h"
24 #include "lldb/Core/SearchFilter.h"
25 #include "lldb/Core/Stream.h"
26 #include "lldb/Core/StreamString.h"
27 #include "lldb/Symbol/SymbolContext.h"
28 #include "lldb/Target/Target.h"
29 #include "lldb/Target/ThreadSpec.h"
30 #include "lldb/lldb-private-log.h"
31 #include "llvm/Support/Casting.h"
32 
33 using namespace lldb;
34 using namespace lldb_private;
35 using namespace llvm;
36 
37 const ConstString &
38 Breakpoint::GetEventIdentifier ()
39 {
40     static ConstString g_identifier("event-identifier.breakpoint.changed");
41     return g_identifier;
42 }
43 
44 //----------------------------------------------------------------------
45 // Breakpoint constructor
46 //----------------------------------------------------------------------
47 Breakpoint::Breakpoint(Target &target, SearchFilterSP &filter_sp, BreakpointResolverSP &resolver_sp) :
48     m_target (target),
49     m_filter_sp (filter_sp),
50     m_resolver_sp (resolver_sp),
51     m_options (),
52     m_locations ()
53 {
54 }
55 
56 //----------------------------------------------------------------------
57 // Destructor
58 //----------------------------------------------------------------------
59 Breakpoint::~Breakpoint()
60 {
61 }
62 
63 bool
64 Breakpoint::IsInternal () const
65 {
66     return LLDB_BREAK_ID_IS_INTERNAL(m_bid);
67 }
68 
69 
70 
71 Target&
72 Breakpoint::GetTarget ()
73 {
74     return m_target;
75 }
76 
77 const Target&
78 Breakpoint::GetTarget () const
79 {
80     return m_target;
81 }
82 
83 BreakpointLocationSP
84 Breakpoint::AddLocation (const Address &addr, bool *new_location)
85 {
86     if (new_location)
87         *new_location = false;
88     BreakpointLocationSP bp_loc_sp (m_locations.FindByAddress(addr));
89     if (!bp_loc_sp)
90 	{
91 		bp_loc_sp = m_locations.Create (*this, addr);
92 		if (bp_loc_sp)
93 		{
94 	    	bp_loc_sp->ResolveBreakpointSite();
95 
96 		    if (new_location)
97 	    	    *new_location = true;
98 		}
99 	}
100     return bp_loc_sp;
101 }
102 
103 BreakpointLocationSP
104 Breakpoint::FindLocationByAddress (const Address &addr)
105 {
106     return m_locations.FindByAddress(addr);
107 }
108 
109 break_id_t
110 Breakpoint::FindLocationIDByAddress (const Address &addr)
111 {
112     return m_locations.FindIDByAddress(addr);
113 }
114 
115 BreakpointLocationSP
116 Breakpoint::FindLocationByID (break_id_t bp_loc_id)
117 {
118     return m_locations.FindByID(bp_loc_id);
119 }
120 
121 BreakpointLocationSP
122 Breakpoint::GetLocationAtIndex (uint32_t index)
123 {
124     return m_locations.GetByIndex(index);
125 }
126 
127 // For each of the overall options we need to decide how they propagate to
128 // the location options.  This will determine the precedence of options on
129 // the breakpoint vrs. its locations.
130 
131 // Disable at the breakpoint level should override the location settings.
132 // That way you can conveniently turn off a whole breakpoint without messing
133 // up the individual settings.
134 
135 void
136 Breakpoint::SetEnabled (bool enable)
137 {
138     m_options.SetEnabled(enable);
139     if (enable)
140         m_locations.ResolveAllBreakpointSites();
141     else
142         m_locations.ClearAllBreakpointSites();
143 }
144 
145 bool
146 Breakpoint::IsEnabled ()
147 {
148     return m_options.IsEnabled();
149 }
150 
151 void
152 Breakpoint::SetIgnoreCount (uint32_t n)
153 {
154     m_options.SetIgnoreCount(n);
155 }
156 
157 uint32_t
158 Breakpoint::GetIgnoreCount () const
159 {
160     return m_options.GetIgnoreCount();
161 }
162 
163 uint32_t
164 Breakpoint::GetHitCount () const
165 {
166     return m_locations.GetHitCount();
167 }
168 
169 void
170 Breakpoint::SetThreadID (lldb::tid_t thread_id)
171 {
172     m_options.GetThreadSpec()->SetTID(thread_id);
173 }
174 
175 lldb::tid_t
176 Breakpoint::GetThreadID ()
177 {
178     if (m_options.GetThreadSpec() == NULL)
179         return LLDB_INVALID_THREAD_ID;
180     else
181         return m_options.GetThreadSpec()->GetTID();
182 }
183 
184 void
185 Breakpoint::SetCondition (const char *condition)
186 {
187     m_options.SetCondition (condition);
188 }
189 
190 ThreadPlan *
191 Breakpoint::GetThreadPlanToTestCondition (ExecutionContext &exe_ctx, lldb::BreakpointLocationSP loc_sp, Stream &error)
192 {
193     return m_options.GetThreadPlanToTestCondition (exe_ctx, loc_sp, error);
194 }
195 
196 const char *
197 Breakpoint::GetConditionText () const
198 {
199     return m_options.GetConditionText();
200 }
201 
202 // This function is used when "baton" doesn't need to be freed
203 void
204 Breakpoint::SetCallback (BreakpointHitCallback callback, void *baton, bool is_synchronous)
205 {
206     // The default "Baton" class will keep a copy of "baton" and won't free
207     // or delete it when it goes goes out of scope.
208     m_options.SetCallback(callback, BatonSP (new Baton(baton)), is_synchronous);
209 }
210 
211 // This function is used when a baton needs to be freed and therefore is
212 // contained in a "Baton" subclass.
213 void
214 Breakpoint::SetCallback (BreakpointHitCallback callback, const BatonSP &callback_baton_sp, bool is_synchronous)
215 {
216     m_options.SetCallback(callback, callback_baton_sp, is_synchronous);
217 }
218 
219 void
220 Breakpoint::ClearCallback ()
221 {
222     m_options.ClearCallback ();
223 }
224 
225 bool
226 Breakpoint::InvokeCallback (StoppointCallbackContext *context, break_id_t bp_loc_id)
227 {
228     return m_options.InvokeCallback (context, GetID(), bp_loc_id);
229 }
230 
231 BreakpointOptions *
232 Breakpoint::GetOptions ()
233 {
234     return &m_options;
235 }
236 
237 void
238 Breakpoint::ResolveBreakpoint ()
239 {
240     if (m_resolver_sp)
241         m_resolver_sp->ResolveBreakpoint(*m_filter_sp);
242 }
243 
244 void
245 Breakpoint::ResolveBreakpointInModules (ModuleList &module_list)
246 {
247     if (m_resolver_sp)
248         m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list);
249 }
250 
251 void
252 Breakpoint::ClearAllBreakpointSites ()
253 {
254     m_locations.ClearAllBreakpointSites();
255 }
256 
257 //----------------------------------------------------------------------
258 // ModulesChanged: Pass in a list of new modules, and
259 //----------------------------------------------------------------------
260 
261 void
262 Breakpoint::ModulesChanged (ModuleList &module_list, bool load)
263 {
264     if (load)
265     {
266         // The logic for handling new modules is:
267         // 1) If the filter rejects this module, then skip it.
268         // 2) Run through the current location list and if there are any locations
269         //    for that module, we mark the module as "seen" and we don't try to re-resolve
270         //    breakpoint locations for that module.
271         //    However, we do add breakpoint sites to these locations if needed.
272         // 3) If we don't see this module in our breakpoint location list, call ResolveInModules.
273 
274         ModuleList new_modules;  // We'll stuff the "unseen" modules in this list, and then resolve
275                                  // them after the locations pass.  Have to do it this way because
276                                  // resolving breakpoints will add new locations potentially.
277 
278         const size_t num_locs = m_locations.GetSize();
279 
280         for (size_t i = 0; i < module_list.GetSize(); i++)
281         {
282             bool seen = false;
283             ModuleSP module_sp (module_list.GetModuleAtIndex (i));
284             if (!m_filter_sp->ModulePasses (module_sp))
285                 continue;
286 
287             for (size_t loc_idx = 0; loc_idx < num_locs; loc_idx++)
288             {
289                 BreakpointLocationSP break_loc = m_locations.GetByIndex(loc_idx);
290                 if (!break_loc->IsEnabled())
291                     continue;
292                 const Section *section = break_loc->GetAddress().GetSection();
293                 if (section == NULL || section->GetModule() == module_sp.get())
294                 {
295                     if (!seen)
296                         seen = true;
297 
298                     if (!break_loc->ResolveBreakpointSite())
299                     {
300                         LogSP log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_BREAKPOINTS));
301                         if (log)
302                             log->Printf ("Warning: could not set breakpoint site for breakpoint location %d of breakpoint %d.\n",
303                                          break_loc->GetID(), GetID());
304                     }
305                 }
306             }
307 
308             if (!seen)
309                 new_modules.AppendIfNeeded (module_sp);
310 
311         }
312         if (new_modules.GetSize() > 0)
313         {
314             ResolveBreakpointInModules(new_modules);
315         }
316     }
317     else
318     {
319         // Go through the currently set locations and if any have breakpoints in
320         // the module list, then remove their breakpoint sites.
321         // FIXME: Think about this...  Maybe it's better to delete the locations?
322         // Are we sure that on load-unload-reload the module pointer will remain
323         // the same?  Or do we need to do an equality on modules that is an
324         // "equivalence"???
325 
326         for (size_t i = 0; i < module_list.GetSize(); i++)
327         {
328             ModuleSP module_sp (module_list.GetModuleAtIndex (i));
329             if (m_filter_sp->ModulePasses (module_sp))
330             {
331                 const size_t num_locs = m_locations.GetSize();
332                 for (size_t loc_idx = 0; loc_idx < num_locs; ++loc_idx)
333                 {
334                     BreakpointLocationSP break_loc = m_locations.GetByIndex(loc_idx);
335                     const Section *section = break_loc->GetAddress().GetSection();
336                     if (section && section->GetModule() == module_sp.get())
337                     {
338                         // Remove this breakpoint since the shared library is
339                         // unloaded, but keep the breakpoint location around
340                         // so we always get complete hit count and breakpoint
341                         // lifetime info
342                         break_loc->ClearBreakpointSite();
343                     }
344                 }
345             }
346         }
347     }
348 }
349 
350 void
351 Breakpoint::Dump (Stream *)
352 {
353 }
354 
355 size_t
356 Breakpoint::GetNumResolvedLocations() const
357 {
358     // Return the number of breakpoints that are actually resolved and set
359     // down in the inferior process.
360     return m_locations.GetNumResolvedLocations();
361 }
362 
363 size_t
364 Breakpoint::GetNumLocations() const
365 {
366     return m_locations.GetSize();
367 }
368 
369 void
370 Breakpoint::GetDescription (Stream *s, lldb::DescriptionLevel level, bool show_locations)
371 {
372     assert (s != NULL);
373     s->Printf("%i: ", GetID());
374     GetResolverDescription (s);
375     GetFilterDescription (s);
376 
377     const size_t num_locations = GetNumLocations ();
378     const size_t num_resolved_locations = GetNumResolvedLocations ();
379 
380     switch (level)
381     {
382     case lldb::eDescriptionLevelBrief:
383     case lldb::eDescriptionLevelFull:
384         if (num_locations > 0)
385         {
386             s->Printf(", locations = %zu", num_locations);
387             if (num_resolved_locations > 0)
388                 s->Printf(", resolved = %zu", num_resolved_locations);
389         }
390         else
391         {
392             s->Printf(", locations = 0 (pending)");
393         }
394 
395         GetOptions()->GetDescription(s, level);
396 
397         if (level == lldb::eDescriptionLevelFull)
398         {
399             s->IndentLess();
400             s->EOL();
401         }
402         break;
403 
404     case lldb::eDescriptionLevelVerbose:
405         // Verbose mode does a debug dump of the breakpoint
406         Dump (s);
407         s->EOL ();
408             //s->Indent();
409         GetOptions()->GetDescription(s, level);
410         break;
411 
412     default:
413         break;
414     }
415 
416     // The brief description is just the location name (1.2 or whatever).  That's pointless to
417     // show in the breakpoint's description, so suppress it.
418     if (show_locations && level != lldb::eDescriptionLevelBrief)
419     {
420         s->IndentMore();
421         for (size_t i = 0; i < num_locations; ++i)
422         {
423             BreakpointLocation *loc = GetLocationAtIndex(i).get();
424             loc->GetDescription(s, level);
425             s->EOL();
426         }
427         s->IndentLess();
428     }
429 }
430 
431 Breakpoint::BreakpointEventData::BreakpointEventData (BreakpointEventType sub_type,
432                                                       BreakpointSP &new_breakpoint_sp) :
433     EventData (),
434     m_breakpoint_event (sub_type),
435     m_new_breakpoint_sp (new_breakpoint_sp)
436 {
437 }
438 
439 Breakpoint::BreakpointEventData::~BreakpointEventData ()
440 {
441 }
442 
443 const ConstString &
444 Breakpoint::BreakpointEventData::GetFlavorString ()
445 {
446     static ConstString g_flavor ("Breakpoint::BreakpointEventData");
447     return g_flavor;
448 }
449 
450 const ConstString &
451 Breakpoint::BreakpointEventData::GetFlavor () const
452 {
453     return BreakpointEventData::GetFlavorString ();
454 }
455 
456 
457 BreakpointSP &
458 Breakpoint::BreakpointEventData::GetBreakpoint ()
459 {
460     return m_new_breakpoint_sp;
461 }
462 
463 BreakpointEventType
464 Breakpoint::BreakpointEventData::GetBreakpointEventType () const
465 {
466     return m_breakpoint_event;
467 }
468 
469 void
470 Breakpoint::BreakpointEventData::Dump (Stream *s) const
471 {
472 }
473 
474 Breakpoint::BreakpointEventData *
475 Breakpoint::BreakpointEventData::GetEventDataFromEvent (const EventSP &event_sp)
476 {
477     if (event_sp)
478     {
479         EventData *event_data = event_sp->GetData();
480         if (event_data && event_data->GetFlavor() == BreakpointEventData::GetFlavorString())
481             return static_cast <BreakpointEventData *> (event_sp->GetData());
482     }
483     return NULL;
484 }
485 
486 BreakpointEventType
487 Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent (const EventSP &event_sp)
488 {
489     BreakpointEventData *data = GetEventDataFromEvent (event_sp);
490 
491     if (data == NULL)
492         return eBreakpointEventTypeInvalidType;
493     else
494         return data->GetBreakpointEventType();
495 }
496 
497 BreakpointSP
498 Breakpoint::BreakpointEventData::GetBreakpointFromEvent (const EventSP &event_sp)
499 {
500     BreakpointSP bp_sp;
501 
502     BreakpointEventData *data = GetEventDataFromEvent (event_sp);
503     if (data)
504         bp_sp = data->GetBreakpoint();
505 
506     return bp_sp;
507 }
508 
509 lldb::BreakpointLocationSP
510 Breakpoint::BreakpointEventData::GetBreakpointLocationAtIndexFromEvent (const lldb::EventSP &event_sp, uint32_t bp_loc_idx)
511 {
512     lldb::BreakpointLocationSP bp_loc_sp;
513 
514     BreakpointEventData *data = GetEventDataFromEvent (event_sp);
515     if (data)
516     {
517         Breakpoint *bp = data->GetBreakpoint().get();
518         if (bp)
519             bp_loc_sp = bp->GetLocationAtIndex(bp_loc_idx);
520     }
521 
522     return bp_loc_sp;
523 }
524 
525 
526 void
527 Breakpoint::GetResolverDescription (Stream *s)
528 {
529     if (m_resolver_sp)
530         m_resolver_sp->GetDescription (s);
531 }
532 
533 
534 bool
535 Breakpoint::GetMatchingFileLine (const ConstString &filename, uint32_t line_number, BreakpointLocationCollection &loc_coll)
536 {
537     // TODO: To be correct, this method needs to fill the breakpoint location collection
538     //       with the location IDs which match the filename and line_number.
539     //
540 
541     if (m_resolver_sp)
542     {
543         BreakpointResolverFileLine *resolverFileLine = dyn_cast<BreakpointResolverFileLine>(m_resolver_sp.get());
544         if (resolverFileLine &&
545             resolverFileLine->m_file_spec.GetFilename() == filename &&
546             resolverFileLine->m_line_number == line_number)
547         {
548             return true;
549         }
550     }
551     return false;
552 }
553 
554 void
555 Breakpoint::GetFilterDescription (Stream *s)
556 {
557     m_filter_sp->GetDescription (s);
558 }
559 
560 const BreakpointSP
561 Breakpoint::GetSP ()
562 {
563     // This object contains an instrusive ref count base class so we can
564     // easily make a shared pointer to this object
565     return BreakpointSP (this);
566 }
567