1 //===-- Breakpoint.cpp ----------------------------------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 9 #include "llvm/Support/Casting.h" 10 11 #include "lldb/Breakpoint/Breakpoint.h" 12 #include "lldb/Breakpoint/BreakpointLocation.h" 13 #include "lldb/Breakpoint/BreakpointLocationCollection.h" 14 #include "lldb/Breakpoint/BreakpointPrecondition.h" 15 #include "lldb/Breakpoint/BreakpointResolver.h" 16 #include "lldb/Breakpoint/BreakpointResolverFileLine.h" 17 #include "lldb/Core/Address.h" 18 #include "lldb/Core/Module.h" 19 #include "lldb/Core/ModuleList.h" 20 #include "lldb/Core/SearchFilter.h" 21 #include "lldb/Core/Section.h" 22 #include "lldb/Target/SectionLoadList.h" 23 #include "lldb/Symbol/CompileUnit.h" 24 #include "lldb/Symbol/Function.h" 25 #include "lldb/Symbol/Symbol.h" 26 #include "lldb/Symbol/SymbolContext.h" 27 #include "lldb/Target/Target.h" 28 #include "lldb/Target/ThreadSpec.h" 29 #include "lldb/Utility/Log.h" 30 #include "lldb/Utility/Stream.h" 31 #include "lldb/Utility/StreamString.h" 32 33 #include <memory> 34 35 using namespace lldb; 36 using namespace lldb_private; 37 using namespace llvm; 38 39 ConstString Breakpoint::GetEventIdentifier() { 40 static ConstString g_identifier("event-identifier.breakpoint.changed"); 41 return g_identifier; 42 } 43 44 const char *Breakpoint::g_option_names[static_cast<uint32_t>( 45 Breakpoint::OptionNames::LastOptionName)]{"Names", "Hardware"}; 46 47 // Breakpoint constructor 48 Breakpoint::Breakpoint(Target &target, SearchFilterSP &filter_sp, 49 BreakpointResolverSP &resolver_sp, bool hardware, 50 bool resolve_indirect_symbols) 51 : m_being_created(true), m_hardware(hardware), m_target(target), 52 m_filter_sp(filter_sp), m_resolver_sp(resolver_sp), 53 m_options_up(new BreakpointOptions(true)), m_locations(*this), 54 m_resolve_indirect_symbols(resolve_indirect_symbols), m_hit_count(0) { 55 m_being_created = false; 56 } 57 58 Breakpoint::Breakpoint(Target &new_target, const Breakpoint &source_bp) 59 : m_being_created(true), m_hardware(source_bp.m_hardware), 60 m_target(new_target), m_name_list(source_bp.m_name_list), 61 m_options_up(new BreakpointOptions(*source_bp.m_options_up)), 62 m_locations(*this), 63 m_resolve_indirect_symbols(source_bp.m_resolve_indirect_symbols), 64 m_hit_count(0) {} 65 66 // Destructor 67 Breakpoint::~Breakpoint() = default; 68 69 BreakpointSP Breakpoint::CopyFromBreakpoint(Target& new_target, 70 const Breakpoint& bp_to_copy_from) { 71 BreakpointSP bp(new Breakpoint(new_target, bp_to_copy_from)); 72 // Now go through and copy the filter & resolver: 73 bp->m_resolver_sp = bp_to_copy_from.m_resolver_sp->CopyForBreakpoint(*bp); 74 bp->m_filter_sp = bp_to_copy_from.m_filter_sp->CopyForBreakpoint(*bp); 75 return bp; 76 } 77 78 // Serialization 79 StructuredData::ObjectSP Breakpoint::SerializeToStructuredData() { 80 // Serialize the resolver: 81 StructuredData::DictionarySP breakpoint_dict_sp( 82 new StructuredData::Dictionary()); 83 StructuredData::DictionarySP breakpoint_contents_sp( 84 new StructuredData::Dictionary()); 85 86 if (!m_name_list.empty()) { 87 StructuredData::ArraySP names_array_sp(new StructuredData::Array()); 88 for (auto name : m_name_list) { 89 names_array_sp->AddItem( 90 StructuredData::StringSP(new StructuredData::String(name))); 91 } 92 breakpoint_contents_sp->AddItem(Breakpoint::GetKey(OptionNames::Names), 93 names_array_sp); 94 } 95 96 breakpoint_contents_sp->AddBooleanItem( 97 Breakpoint::GetKey(OptionNames::Hardware), m_hardware); 98 99 StructuredData::ObjectSP resolver_dict_sp( 100 m_resolver_sp->SerializeToStructuredData()); 101 if (!resolver_dict_sp) 102 return StructuredData::ObjectSP(); 103 104 breakpoint_contents_sp->AddItem(BreakpointResolver::GetSerializationKey(), 105 resolver_dict_sp); 106 107 StructuredData::ObjectSP filter_dict_sp( 108 m_filter_sp->SerializeToStructuredData()); 109 if (!filter_dict_sp) 110 return StructuredData::ObjectSP(); 111 112 breakpoint_contents_sp->AddItem(SearchFilter::GetSerializationKey(), 113 filter_dict_sp); 114 115 StructuredData::ObjectSP options_dict_sp( 116 m_options_up->SerializeToStructuredData()); 117 if (!options_dict_sp) 118 return StructuredData::ObjectSP(); 119 120 breakpoint_contents_sp->AddItem(BreakpointOptions::GetSerializationKey(), 121 options_dict_sp); 122 123 breakpoint_dict_sp->AddItem(GetSerializationKey(), breakpoint_contents_sp); 124 return breakpoint_dict_sp; 125 } 126 127 lldb::BreakpointSP Breakpoint::CreateFromStructuredData( 128 Target &target, StructuredData::ObjectSP &object_data, Status &error) { 129 BreakpointSP result_sp; 130 131 StructuredData::Dictionary *breakpoint_dict = object_data->GetAsDictionary(); 132 133 if (!breakpoint_dict || !breakpoint_dict->IsValid()) { 134 error.SetErrorString("Can't deserialize from an invalid data object."); 135 return result_sp; 136 } 137 138 StructuredData::Dictionary *resolver_dict; 139 bool success = breakpoint_dict->GetValueForKeyAsDictionary( 140 BreakpointResolver::GetSerializationKey(), resolver_dict); 141 if (!success) { 142 error.SetErrorStringWithFormat( 143 "Breakpoint data missing toplevel resolver key"); 144 return result_sp; 145 } 146 147 Status create_error; 148 BreakpointResolverSP resolver_sp = 149 BreakpointResolver::CreateFromStructuredData(*resolver_dict, 150 create_error); 151 if (create_error.Fail()) { 152 error.SetErrorStringWithFormat( 153 "Error creating breakpoint resolver from data: %s.", 154 create_error.AsCString()); 155 return result_sp; 156 } 157 158 StructuredData::Dictionary *filter_dict; 159 success = breakpoint_dict->GetValueForKeyAsDictionary( 160 SearchFilter::GetSerializationKey(), filter_dict); 161 SearchFilterSP filter_sp; 162 if (!success) 163 filter_sp = std::make_shared<SearchFilterForUnconstrainedSearches>( 164 target.shared_from_this()); 165 else { 166 filter_sp = SearchFilter::CreateFromStructuredData(target, *filter_dict, 167 create_error); 168 if (create_error.Fail()) { 169 error.SetErrorStringWithFormat( 170 "Error creating breakpoint filter from data: %s.", 171 create_error.AsCString()); 172 return result_sp; 173 } 174 } 175 176 std::unique_ptr<BreakpointOptions> options_up; 177 StructuredData::Dictionary *options_dict; 178 success = breakpoint_dict->GetValueForKeyAsDictionary( 179 BreakpointOptions::GetSerializationKey(), options_dict); 180 if (success) { 181 options_up = BreakpointOptions::CreateFromStructuredData( 182 target, *options_dict, create_error); 183 if (create_error.Fail()) { 184 error.SetErrorStringWithFormat( 185 "Error creating breakpoint options from data: %s.", 186 create_error.AsCString()); 187 return result_sp; 188 } 189 } 190 191 bool hardware = false; 192 success = breakpoint_dict->GetValueForKeyAsBoolean( 193 Breakpoint::GetKey(OptionNames::Hardware), hardware); 194 195 result_sp = 196 target.CreateBreakpoint(filter_sp, resolver_sp, false, hardware, true); 197 198 if (result_sp && options_up) { 199 result_sp->m_options_up = std::move(options_up); 200 } 201 202 StructuredData::Array *names_array; 203 success = breakpoint_dict->GetValueForKeyAsArray( 204 Breakpoint::GetKey(OptionNames::Names), names_array); 205 if (success && names_array) { 206 size_t num_names = names_array->GetSize(); 207 for (size_t i = 0; i < num_names; i++) { 208 llvm::StringRef name; 209 Status error; 210 success = names_array->GetItemAtIndexAsString(i, name); 211 target.AddNameToBreakpoint(result_sp, name.str().c_str(), error); 212 } 213 } 214 215 return result_sp; 216 } 217 218 bool Breakpoint::SerializedBreakpointMatchesNames( 219 StructuredData::ObjectSP &bkpt_object_sp, std::vector<std::string> &names) { 220 if (!bkpt_object_sp) 221 return false; 222 223 StructuredData::Dictionary *bkpt_dict = bkpt_object_sp->GetAsDictionary(); 224 if (!bkpt_dict) 225 return false; 226 227 if (names.empty()) 228 return true; 229 230 StructuredData::Array *names_array; 231 232 bool success = 233 bkpt_dict->GetValueForKeyAsArray(GetKey(OptionNames::Names), names_array); 234 // If there are no names, it can't match these names; 235 if (!success) 236 return false; 237 238 size_t num_names = names_array->GetSize(); 239 std::vector<std::string>::iterator begin = names.begin(); 240 std::vector<std::string>::iterator end = names.end(); 241 242 for (size_t i = 0; i < num_names; i++) { 243 llvm::StringRef name; 244 if (names_array->GetItemAtIndexAsString(i, name)) { 245 if (std::find(begin, end, name) != end) { 246 return true; 247 } 248 } 249 } 250 return false; 251 } 252 253 const lldb::TargetSP Breakpoint::GetTargetSP() { 254 return m_target.shared_from_this(); 255 } 256 257 bool Breakpoint::IsInternal() const { return LLDB_BREAK_ID_IS_INTERNAL(m_bid); } 258 259 BreakpointLocationSP Breakpoint::AddLocation(const Address &addr, 260 bool *new_location) { 261 return m_locations.AddLocation(addr, m_resolve_indirect_symbols, 262 new_location); 263 } 264 265 BreakpointLocationSP Breakpoint::FindLocationByAddress(const Address &addr) { 266 return m_locations.FindByAddress(addr); 267 } 268 269 break_id_t Breakpoint::FindLocationIDByAddress(const Address &addr) { 270 return m_locations.FindIDByAddress(addr); 271 } 272 273 BreakpointLocationSP Breakpoint::FindLocationByID(break_id_t bp_loc_id) { 274 return m_locations.FindByID(bp_loc_id); 275 } 276 277 BreakpointLocationSP Breakpoint::GetLocationAtIndex(size_t index) { 278 return m_locations.GetByIndex(index); 279 } 280 281 void Breakpoint::RemoveInvalidLocations(const ArchSpec &arch) { 282 m_locations.RemoveInvalidLocations(arch); 283 } 284 285 // For each of the overall options we need to decide how they propagate to the 286 // location options. This will determine the precedence of options on the 287 // breakpoint vs. its locations. 288 289 // Disable at the breakpoint level should override the location settings. That 290 // way you can conveniently turn off a whole breakpoint without messing up the 291 // individual settings. 292 293 void Breakpoint::SetEnabled(bool enable) { 294 if (enable == m_options_up->IsEnabled()) 295 return; 296 297 m_options_up->SetEnabled(enable); 298 if (enable) 299 m_locations.ResolveAllBreakpointSites(); 300 else 301 m_locations.ClearAllBreakpointSites(); 302 303 SendBreakpointChangedEvent(enable ? eBreakpointEventTypeEnabled 304 : eBreakpointEventTypeDisabled); 305 } 306 307 bool Breakpoint::IsEnabled() { return m_options_up->IsEnabled(); } 308 309 void Breakpoint::SetIgnoreCount(uint32_t n) { 310 if (m_options_up->GetIgnoreCount() == n) 311 return; 312 313 m_options_up->SetIgnoreCount(n); 314 SendBreakpointChangedEvent(eBreakpointEventTypeIgnoreChanged); 315 } 316 317 void Breakpoint::DecrementIgnoreCount() { 318 uint32_t ignore = m_options_up->GetIgnoreCount(); 319 if (ignore != 0) 320 m_options_up->SetIgnoreCount(ignore - 1); 321 } 322 323 uint32_t Breakpoint::GetIgnoreCount() const { 324 return m_options_up->GetIgnoreCount(); 325 } 326 327 bool Breakpoint::IgnoreCountShouldStop() { 328 uint32_t ignore = GetIgnoreCount(); 329 if (ignore != 0) { 330 // When we get here we know the location that caused the stop doesn't have 331 // an ignore count, since by contract we call it first... So we don't have 332 // to find & decrement it, we only have to decrement our own ignore count. 333 DecrementIgnoreCount(); 334 return false; 335 } else 336 return true; 337 } 338 339 uint32_t Breakpoint::GetHitCount() const { return m_hit_count; } 340 341 bool Breakpoint::IsOneShot() const { return m_options_up->IsOneShot(); } 342 343 void Breakpoint::SetOneShot(bool one_shot) { 344 m_options_up->SetOneShot(one_shot); 345 } 346 347 bool Breakpoint::IsAutoContinue() const { 348 return m_options_up->IsAutoContinue(); 349 } 350 351 void Breakpoint::SetAutoContinue(bool auto_continue) { 352 m_options_up->SetAutoContinue(auto_continue); 353 } 354 355 void Breakpoint::SetThreadID(lldb::tid_t thread_id) { 356 if (m_options_up->GetThreadSpec()->GetTID() == thread_id) 357 return; 358 359 m_options_up->GetThreadSpec()->SetTID(thread_id); 360 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); 361 } 362 363 lldb::tid_t Breakpoint::GetThreadID() const { 364 if (m_options_up->GetThreadSpecNoCreate() == nullptr) 365 return LLDB_INVALID_THREAD_ID; 366 else 367 return m_options_up->GetThreadSpecNoCreate()->GetTID(); 368 } 369 370 void Breakpoint::SetThreadIndex(uint32_t index) { 371 if (m_options_up->GetThreadSpec()->GetIndex() == index) 372 return; 373 374 m_options_up->GetThreadSpec()->SetIndex(index); 375 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); 376 } 377 378 uint32_t Breakpoint::GetThreadIndex() const { 379 if (m_options_up->GetThreadSpecNoCreate() == nullptr) 380 return 0; 381 else 382 return m_options_up->GetThreadSpecNoCreate()->GetIndex(); 383 } 384 385 void Breakpoint::SetThreadName(const char *thread_name) { 386 if (m_options_up->GetThreadSpec()->GetName() != nullptr && 387 ::strcmp(m_options_up->GetThreadSpec()->GetName(), thread_name) == 0) 388 return; 389 390 m_options_up->GetThreadSpec()->SetName(thread_name); 391 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); 392 } 393 394 const char *Breakpoint::GetThreadName() const { 395 if (m_options_up->GetThreadSpecNoCreate() == nullptr) 396 return nullptr; 397 else 398 return m_options_up->GetThreadSpecNoCreate()->GetName(); 399 } 400 401 void Breakpoint::SetQueueName(const char *queue_name) { 402 if (m_options_up->GetThreadSpec()->GetQueueName() != nullptr && 403 ::strcmp(m_options_up->GetThreadSpec()->GetQueueName(), queue_name) == 0) 404 return; 405 406 m_options_up->GetThreadSpec()->SetQueueName(queue_name); 407 SendBreakpointChangedEvent(eBreakpointEventTypeThreadChanged); 408 } 409 410 const char *Breakpoint::GetQueueName() const { 411 if (m_options_up->GetThreadSpecNoCreate() == nullptr) 412 return nullptr; 413 else 414 return m_options_up->GetThreadSpecNoCreate()->GetQueueName(); 415 } 416 417 void Breakpoint::SetCondition(const char *condition) { 418 m_options_up->SetCondition(condition); 419 SendBreakpointChangedEvent(eBreakpointEventTypeConditionChanged); 420 } 421 422 const char *Breakpoint::GetConditionText() const { 423 return m_options_up->GetConditionText(); 424 } 425 426 // This function is used when "baton" doesn't need to be freed 427 void Breakpoint::SetCallback(BreakpointHitCallback callback, void *baton, 428 bool is_synchronous) { 429 // The default "Baton" class will keep a copy of "baton" and won't free or 430 // delete it when it goes goes out of scope. 431 m_options_up->SetCallback(callback, std::make_shared<UntypedBaton>(baton), 432 is_synchronous); 433 434 SendBreakpointChangedEvent(eBreakpointEventTypeCommandChanged); 435 } 436 437 // This function is used when a baton needs to be freed and therefore is 438 // contained in a "Baton" subclass. 439 void Breakpoint::SetCallback(BreakpointHitCallback callback, 440 const BatonSP &callback_baton_sp, 441 bool is_synchronous) { 442 m_options_up->SetCallback(callback, callback_baton_sp, is_synchronous); 443 } 444 445 void Breakpoint::ClearCallback() { m_options_up->ClearCallback(); } 446 447 bool Breakpoint::InvokeCallback(StoppointCallbackContext *context, 448 break_id_t bp_loc_id) { 449 return m_options_up->InvokeCallback(context, GetID(), bp_loc_id); 450 } 451 452 BreakpointOptions *Breakpoint::GetOptions() { return m_options_up.get(); } 453 454 const BreakpointOptions *Breakpoint::GetOptions() const { 455 return m_options_up.get(); 456 } 457 458 void Breakpoint::ResolveBreakpoint() { 459 if (m_resolver_sp) 460 m_resolver_sp->ResolveBreakpoint(*m_filter_sp); 461 } 462 463 void Breakpoint::ResolveBreakpointInModules( 464 ModuleList &module_list, BreakpointLocationCollection &new_locations) { 465 m_locations.StartRecordingNewLocations(new_locations); 466 467 m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list); 468 469 m_locations.StopRecordingNewLocations(); 470 } 471 472 void Breakpoint::ResolveBreakpointInModules(ModuleList &module_list, 473 bool send_event) { 474 if (m_resolver_sp) { 475 // If this is not an internal breakpoint, set up to record the new 476 // locations, then dispatch an event with the new locations. 477 if (!IsInternal() && send_event) { 478 BreakpointEventData *new_locations_event = new BreakpointEventData( 479 eBreakpointEventTypeLocationsAdded, shared_from_this()); 480 481 ResolveBreakpointInModules( 482 module_list, new_locations_event->GetBreakpointLocationCollection()); 483 484 if (new_locations_event->GetBreakpointLocationCollection().GetSize() != 485 0) { 486 SendBreakpointChangedEvent(new_locations_event); 487 } else 488 delete new_locations_event; 489 } else { 490 m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list); 491 } 492 } 493 } 494 495 void Breakpoint::ClearAllBreakpointSites() { 496 m_locations.ClearAllBreakpointSites(); 497 } 498 499 // ModulesChanged: Pass in a list of new modules, and 500 501 void Breakpoint::ModulesChanged(ModuleList &module_list, bool load, 502 bool delete_locations) { 503 Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS)); 504 LLDB_LOGF(log, 505 "Breakpoint::ModulesChanged: num_modules: %zu load: %i " 506 "delete_locations: %i\n", 507 module_list.GetSize(), load, delete_locations); 508 509 std::lock_guard<std::recursive_mutex> guard(module_list.GetMutex()); 510 if (load) { 511 // The logic for handling new modules is: 512 // 1) If the filter rejects this module, then skip it. 2) Run through the 513 // current location list and if there are any locations 514 // for that module, we mark the module as "seen" and we don't try to 515 // re-resolve 516 // breakpoint locations for that module. 517 // However, we do add breakpoint sites to these locations if needed. 518 // 3) If we don't see this module in our breakpoint location list, call 519 // ResolveInModules. 520 521 ModuleList new_modules; // We'll stuff the "unseen" modules in this list, 522 // and then resolve 523 // them after the locations pass. Have to do it this way because resolving 524 // breakpoints will add new locations potentially. 525 526 for (ModuleSP module_sp : module_list.ModulesNoLocking()) { 527 bool seen = false; 528 if (!m_filter_sp->ModulePasses(module_sp)) 529 continue; 530 531 BreakpointLocationCollection locations_with_no_section; 532 for (BreakpointLocationSP break_loc_sp : 533 m_locations.BreakpointLocations()) { 534 535 // If the section for this location was deleted, that means it's Module 536 // has gone away but somebody forgot to tell us. Let's clean it up 537 // here. 538 Address section_addr(break_loc_sp->GetAddress()); 539 if (section_addr.SectionWasDeleted()) { 540 locations_with_no_section.Add(break_loc_sp); 541 continue; 542 } 543 544 if (!break_loc_sp->IsEnabled()) 545 continue; 546 547 SectionSP section_sp(section_addr.GetSection()); 548 549 // If we don't have a Section, that means this location is a raw 550 // address that we haven't resolved to a section yet. So we'll have to 551 // look in all the new modules to resolve this location. Otherwise, if 552 // it was set in this module, re-resolve it here. 553 if (section_sp && section_sp->GetModule() == module_sp) { 554 if (!seen) 555 seen = true; 556 557 if (!break_loc_sp->ResolveBreakpointSite()) { 558 LLDB_LOGF(log, 559 "Warning: could not set breakpoint site for " 560 "breakpoint location %d of breakpoint %d.\n", 561 break_loc_sp->GetID(), GetID()); 562 } 563 } 564 } 565 566 size_t num_to_delete = locations_with_no_section.GetSize(); 567 568 for (size_t i = 0; i < num_to_delete; i++) 569 m_locations.RemoveLocation(locations_with_no_section.GetByIndex(i)); 570 571 if (!seen) 572 new_modules.AppendIfNeeded(module_sp); 573 } 574 575 if (new_modules.GetSize() > 0) { 576 ResolveBreakpointInModules(new_modules); 577 } 578 } else { 579 // Go through the currently set locations and if any have breakpoints in 580 // the module list, then remove their breakpoint sites, and their locations 581 // if asked to. 582 583 BreakpointEventData *removed_locations_event; 584 if (!IsInternal()) 585 removed_locations_event = new BreakpointEventData( 586 eBreakpointEventTypeLocationsRemoved, shared_from_this()); 587 else 588 removed_locations_event = nullptr; 589 590 size_t num_modules = module_list.GetSize(); 591 for (size_t i = 0; i < num_modules; i++) { 592 ModuleSP module_sp(module_list.GetModuleAtIndexUnlocked(i)); 593 if (m_filter_sp->ModulePasses(module_sp)) { 594 size_t loc_idx = 0; 595 size_t num_locations = m_locations.GetSize(); 596 BreakpointLocationCollection locations_to_remove; 597 for (loc_idx = 0; loc_idx < num_locations; loc_idx++) { 598 BreakpointLocationSP break_loc_sp(m_locations.GetByIndex(loc_idx)); 599 SectionSP section_sp(break_loc_sp->GetAddress().GetSection()); 600 if (section_sp && section_sp->GetModule() == module_sp) { 601 // Remove this breakpoint since the shared library is unloaded, but 602 // keep the breakpoint location around so we always get complete 603 // hit count and breakpoint lifetime info 604 break_loc_sp->ClearBreakpointSite(); 605 if (removed_locations_event) { 606 removed_locations_event->GetBreakpointLocationCollection().Add( 607 break_loc_sp); 608 } 609 if (delete_locations) 610 locations_to_remove.Add(break_loc_sp); 611 } 612 } 613 614 if (delete_locations) { 615 size_t num_locations_to_remove = locations_to_remove.GetSize(); 616 for (loc_idx = 0; loc_idx < num_locations_to_remove; loc_idx++) 617 m_locations.RemoveLocation(locations_to_remove.GetByIndex(loc_idx)); 618 } 619 } 620 } 621 SendBreakpointChangedEvent(removed_locations_event); 622 } 623 } 624 625 namespace { 626 static bool SymbolContextsMightBeEquivalent(SymbolContext &old_sc, 627 SymbolContext &new_sc) { 628 bool equivalent_scs = false; 629 630 if (old_sc.module_sp.get() == new_sc.module_sp.get()) { 631 // If these come from the same module, we can directly compare the 632 // pointers: 633 if (old_sc.comp_unit && new_sc.comp_unit && 634 (old_sc.comp_unit == new_sc.comp_unit)) { 635 if (old_sc.function && new_sc.function && 636 (old_sc.function == new_sc.function)) { 637 equivalent_scs = true; 638 } 639 } else if (old_sc.symbol && new_sc.symbol && 640 (old_sc.symbol == new_sc.symbol)) { 641 equivalent_scs = true; 642 } 643 } else { 644 // Otherwise we will compare by name... 645 if (old_sc.comp_unit && new_sc.comp_unit) { 646 if (old_sc.comp_unit->GetPrimaryFile() == 647 new_sc.comp_unit->GetPrimaryFile()) { 648 // Now check the functions: 649 if (old_sc.function && new_sc.function && 650 (old_sc.function->GetName() == new_sc.function->GetName())) { 651 equivalent_scs = true; 652 } 653 } 654 } else if (old_sc.symbol && new_sc.symbol) { 655 if (Mangled::Compare(old_sc.symbol->GetMangled(), 656 new_sc.symbol->GetMangled()) == 0) { 657 equivalent_scs = true; 658 } 659 } 660 } 661 return equivalent_scs; 662 } 663 } // anonymous namespace 664 665 void Breakpoint::ModuleReplaced(ModuleSP old_module_sp, 666 ModuleSP new_module_sp) { 667 Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_BREAKPOINTS)); 668 LLDB_LOGF(log, "Breakpoint::ModulesReplaced for %s\n", 669 old_module_sp->GetSpecificationDescription().c_str()); 670 // First find all the locations that are in the old module 671 672 BreakpointLocationCollection old_break_locs; 673 for (BreakpointLocationSP break_loc_sp : m_locations.BreakpointLocations()) { 674 SectionSP section_sp = break_loc_sp->GetAddress().GetSection(); 675 if (section_sp && section_sp->GetModule() == old_module_sp) { 676 old_break_locs.Add(break_loc_sp); 677 } 678 } 679 680 size_t num_old_locations = old_break_locs.GetSize(); 681 682 if (num_old_locations == 0) { 683 // There were no locations in the old module, so we just need to check if 684 // there were any in the new module. 685 ModuleList temp_list; 686 temp_list.Append(new_module_sp); 687 ResolveBreakpointInModules(temp_list); 688 } else { 689 // First search the new module for locations. Then compare this with the 690 // old list, copy over locations that "look the same" Then delete the old 691 // locations. Finally remember to post the creation event. 692 // 693 // Two locations are the same if they have the same comp unit & function 694 // (by name) and there are the same number of locations in the old function 695 // as in the new one. 696 697 ModuleList temp_list; 698 temp_list.Append(new_module_sp); 699 BreakpointLocationCollection new_break_locs; 700 ResolveBreakpointInModules(temp_list, new_break_locs); 701 BreakpointLocationCollection locations_to_remove; 702 BreakpointLocationCollection locations_to_announce; 703 704 size_t num_new_locations = new_break_locs.GetSize(); 705 706 if (num_new_locations > 0) { 707 // Break out the case of one location -> one location since that's the 708 // most common one, and there's no need to build up the structures needed 709 // for the merge in that case. 710 if (num_new_locations == 1 && num_old_locations == 1) { 711 bool equivalent_locations = false; 712 SymbolContext old_sc, new_sc; 713 // The only way the old and new location can be equivalent is if they 714 // have the same amount of information: 715 BreakpointLocationSP old_loc_sp = old_break_locs.GetByIndex(0); 716 BreakpointLocationSP new_loc_sp = new_break_locs.GetByIndex(0); 717 718 if (old_loc_sp->GetAddress().CalculateSymbolContext(&old_sc) == 719 new_loc_sp->GetAddress().CalculateSymbolContext(&new_sc)) { 720 equivalent_locations = 721 SymbolContextsMightBeEquivalent(old_sc, new_sc); 722 } 723 724 if (equivalent_locations) { 725 m_locations.SwapLocation(old_loc_sp, new_loc_sp); 726 } else { 727 locations_to_remove.Add(old_loc_sp); 728 locations_to_announce.Add(new_loc_sp); 729 } 730 } else { 731 // We don't want to have to keep computing the SymbolContexts for these 732 // addresses over and over, so lets get them up front: 733 734 typedef std::map<lldb::break_id_t, SymbolContext> IDToSCMap; 735 IDToSCMap old_sc_map; 736 for (size_t idx = 0; idx < num_old_locations; idx++) { 737 SymbolContext sc; 738 BreakpointLocationSP bp_loc_sp = old_break_locs.GetByIndex(idx); 739 lldb::break_id_t loc_id = bp_loc_sp->GetID(); 740 bp_loc_sp->GetAddress().CalculateSymbolContext(&old_sc_map[loc_id]); 741 } 742 743 std::map<lldb::break_id_t, SymbolContext> new_sc_map; 744 for (size_t idx = 0; idx < num_new_locations; idx++) { 745 SymbolContext sc; 746 BreakpointLocationSP bp_loc_sp = new_break_locs.GetByIndex(idx); 747 lldb::break_id_t loc_id = bp_loc_sp->GetID(); 748 bp_loc_sp->GetAddress().CalculateSymbolContext(&new_sc_map[loc_id]); 749 } 750 // Take an element from the old Symbol Contexts 751 while (old_sc_map.size() > 0) { 752 lldb::break_id_t old_id = old_sc_map.begin()->first; 753 SymbolContext &old_sc = old_sc_map.begin()->second; 754 755 // Count the number of entries equivalent to this SC for the old 756 // list: 757 std::vector<lldb::break_id_t> old_id_vec; 758 old_id_vec.push_back(old_id); 759 760 IDToSCMap::iterator tmp_iter; 761 for (tmp_iter = ++old_sc_map.begin(); tmp_iter != old_sc_map.end(); 762 tmp_iter++) { 763 if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second)) 764 old_id_vec.push_back(tmp_iter->first); 765 } 766 767 // Now find all the equivalent locations in the new list. 768 std::vector<lldb::break_id_t> new_id_vec; 769 for (tmp_iter = new_sc_map.begin(); tmp_iter != new_sc_map.end(); 770 tmp_iter++) { 771 if (SymbolContextsMightBeEquivalent(old_sc, tmp_iter->second)) 772 new_id_vec.push_back(tmp_iter->first); 773 } 774 775 // Alright, if we have the same number of potentially equivalent 776 // locations in the old and new modules, we'll just map them one to 777 // one in ascending ID order (assuming the resolver's order would 778 // match the equivalent ones. Otherwise, we'll dump all the old ones, 779 // and just take the new ones, erasing the elements from both maps as 780 // we go. 781 782 if (old_id_vec.size() == new_id_vec.size()) { 783 llvm::sort(old_id_vec); 784 llvm::sort(new_id_vec); 785 size_t num_elements = old_id_vec.size(); 786 for (size_t idx = 0; idx < num_elements; idx++) { 787 BreakpointLocationSP old_loc_sp = 788 old_break_locs.FindByIDPair(GetID(), old_id_vec[idx]); 789 BreakpointLocationSP new_loc_sp = 790 new_break_locs.FindByIDPair(GetID(), new_id_vec[idx]); 791 m_locations.SwapLocation(old_loc_sp, new_loc_sp); 792 old_sc_map.erase(old_id_vec[idx]); 793 new_sc_map.erase(new_id_vec[idx]); 794 } 795 } else { 796 for (lldb::break_id_t old_id : old_id_vec) { 797 locations_to_remove.Add( 798 old_break_locs.FindByIDPair(GetID(), old_id)); 799 old_sc_map.erase(old_id); 800 } 801 for (lldb::break_id_t new_id : new_id_vec) { 802 locations_to_announce.Add( 803 new_break_locs.FindByIDPair(GetID(), new_id)); 804 new_sc_map.erase(new_id); 805 } 806 } 807 } 808 } 809 } 810 811 // Now remove the remaining old locations, and cons up a removed locations 812 // event. Note, we don't put the new locations that were swapped with an 813 // old location on the locations_to_remove list, so we don't need to worry 814 // about telling the world about removing a location we didn't tell them 815 // about adding. 816 817 BreakpointEventData *locations_event; 818 if (!IsInternal()) 819 locations_event = new BreakpointEventData( 820 eBreakpointEventTypeLocationsRemoved, shared_from_this()); 821 else 822 locations_event = nullptr; 823 824 for (BreakpointLocationSP loc_sp : 825 locations_to_remove.BreakpointLocations()) { 826 m_locations.RemoveLocation(loc_sp); 827 if (locations_event) 828 locations_event->GetBreakpointLocationCollection().Add(loc_sp); 829 } 830 SendBreakpointChangedEvent(locations_event); 831 832 // And announce the new ones. 833 834 if (!IsInternal()) { 835 locations_event = new BreakpointEventData( 836 eBreakpointEventTypeLocationsAdded, shared_from_this()); 837 for (BreakpointLocationSP loc_sp : 838 locations_to_announce.BreakpointLocations()) 839 locations_event->GetBreakpointLocationCollection().Add(loc_sp); 840 841 SendBreakpointChangedEvent(locations_event); 842 } 843 m_locations.Compact(); 844 } 845 } 846 847 void Breakpoint::Dump(Stream *) {} 848 849 size_t Breakpoint::GetNumResolvedLocations() const { 850 // Return the number of breakpoints that are actually resolved and set down 851 // in the inferior process. 852 return m_locations.GetNumResolvedLocations(); 853 } 854 855 bool Breakpoint::HasResolvedLocations() const { 856 return GetNumResolvedLocations() > 0; 857 } 858 859 size_t Breakpoint::GetNumLocations() const { return m_locations.GetSize(); } 860 861 bool Breakpoint::AddName(llvm::StringRef new_name) { 862 m_name_list.insert(new_name.str().c_str()); 863 return true; 864 } 865 866 void Breakpoint::GetDescription(Stream *s, lldb::DescriptionLevel level, 867 bool show_locations) { 868 assert(s != nullptr); 869 870 if (!m_kind_description.empty()) { 871 if (level == eDescriptionLevelBrief) { 872 s->PutCString(GetBreakpointKind()); 873 return; 874 } else 875 s->Printf("Kind: %s\n", GetBreakpointKind()); 876 } 877 878 const size_t num_locations = GetNumLocations(); 879 const size_t num_resolved_locations = GetNumResolvedLocations(); 880 881 // They just made the breakpoint, they don't need to be told HOW they made 882 // it... Also, we'll print the breakpoint number differently depending on 883 // whether there is 1 or more locations. 884 if (level != eDescriptionLevelInitial) { 885 s->Printf("%i: ", GetID()); 886 GetResolverDescription(s); 887 GetFilterDescription(s); 888 } 889 890 switch (level) { 891 case lldb::eDescriptionLevelBrief: 892 case lldb::eDescriptionLevelFull: 893 if (num_locations > 0) { 894 s->Printf(", locations = %" PRIu64, (uint64_t)num_locations); 895 if (num_resolved_locations > 0) 896 s->Printf(", resolved = %" PRIu64 ", hit count = %d", 897 (uint64_t)num_resolved_locations, GetHitCount()); 898 } else { 899 // Don't print the pending notification for exception resolvers since we 900 // don't generally know how to set them until the target is run. 901 if (m_resolver_sp->getResolverID() != 902 BreakpointResolver::ExceptionResolver) 903 s->Printf(", locations = 0 (pending)"); 904 } 905 906 GetOptions()->GetDescription(s, level); 907 908 if (m_precondition_sp) 909 m_precondition_sp->GetDescription(*s, level); 910 911 if (level == lldb::eDescriptionLevelFull) { 912 if (!m_name_list.empty()) { 913 s->EOL(); 914 s->Indent(); 915 s->Printf("Names:"); 916 s->EOL(); 917 s->IndentMore(); 918 for (std::string name : m_name_list) { 919 s->Indent(); 920 s->Printf("%s\n", name.c_str()); 921 } 922 s->IndentLess(); 923 } 924 s->IndentLess(); 925 s->EOL(); 926 } 927 break; 928 929 case lldb::eDescriptionLevelInitial: 930 s->Printf("Breakpoint %i: ", GetID()); 931 if (num_locations == 0) { 932 s->Printf("no locations (pending)."); 933 } else if (num_locations == 1 && !show_locations) { 934 // There is only one location, so we'll just print that location 935 // information. 936 GetLocationAtIndex(0)->GetDescription(s, level); 937 } else { 938 s->Printf("%" PRIu64 " locations.", static_cast<uint64_t>(num_locations)); 939 } 940 s->EOL(); 941 break; 942 943 case lldb::eDescriptionLevelVerbose: 944 // Verbose mode does a debug dump of the breakpoint 945 Dump(s); 946 s->EOL(); 947 // s->Indent(); 948 GetOptions()->GetDescription(s, level); 949 break; 950 951 default: 952 break; 953 } 954 955 // The brief description is just the location name (1.2 or whatever). That's 956 // pointless to show in the breakpoint's description, so suppress it. 957 if (show_locations && level != lldb::eDescriptionLevelBrief) { 958 s->IndentMore(); 959 for (size_t i = 0; i < num_locations; ++i) { 960 BreakpointLocation *loc = GetLocationAtIndex(i).get(); 961 loc->GetDescription(s, level); 962 s->EOL(); 963 } 964 s->IndentLess(); 965 } 966 } 967 968 void Breakpoint::GetResolverDescription(Stream *s) { 969 if (m_resolver_sp) 970 m_resolver_sp->GetDescription(s); 971 } 972 973 bool Breakpoint::GetMatchingFileLine(ConstString filename, 974 uint32_t line_number, 975 BreakpointLocationCollection &loc_coll) { 976 // TODO: To be correct, this method needs to fill the breakpoint location 977 // collection 978 // with the location IDs which match the filename and line_number. 979 // 980 981 if (m_resolver_sp) { 982 BreakpointResolverFileLine *resolverFileLine = 983 dyn_cast<BreakpointResolverFileLine>(m_resolver_sp.get()); 984 if (resolverFileLine && 985 resolverFileLine->m_file_spec.GetFilename() == filename && 986 resolverFileLine->m_line_number == line_number) { 987 return true; 988 } 989 } 990 return false; 991 } 992 993 void Breakpoint::GetFilterDescription(Stream *s) { 994 m_filter_sp->GetDescription(s); 995 } 996 997 bool Breakpoint::EvaluatePrecondition(StoppointCallbackContext &context) { 998 if (!m_precondition_sp) 999 return true; 1000 1001 return m_precondition_sp->EvaluatePrecondition(context); 1002 } 1003 1004 void Breakpoint::SendBreakpointChangedEvent( 1005 lldb::BreakpointEventType eventKind) { 1006 if (!m_being_created && !IsInternal() && 1007 GetTarget().EventTypeHasListeners( 1008 Target::eBroadcastBitBreakpointChanged)) { 1009 BreakpointEventData *data = 1010 new Breakpoint::BreakpointEventData(eventKind, shared_from_this()); 1011 1012 GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data); 1013 } 1014 } 1015 1016 void Breakpoint::SendBreakpointChangedEvent(BreakpointEventData *data) { 1017 if (data == nullptr) 1018 return; 1019 1020 if (!m_being_created && !IsInternal() && 1021 GetTarget().EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged)) 1022 GetTarget().BroadcastEvent(Target::eBroadcastBitBreakpointChanged, data); 1023 else 1024 delete data; 1025 } 1026 1027 Breakpoint::BreakpointEventData::BreakpointEventData( 1028 BreakpointEventType sub_type, const BreakpointSP &new_breakpoint_sp) 1029 : EventData(), m_breakpoint_event(sub_type), 1030 m_new_breakpoint_sp(new_breakpoint_sp) {} 1031 1032 Breakpoint::BreakpointEventData::~BreakpointEventData() = default; 1033 1034 ConstString Breakpoint::BreakpointEventData::GetFlavorString() { 1035 static ConstString g_flavor("Breakpoint::BreakpointEventData"); 1036 return g_flavor; 1037 } 1038 1039 ConstString Breakpoint::BreakpointEventData::GetFlavor() const { 1040 return BreakpointEventData::GetFlavorString(); 1041 } 1042 1043 BreakpointSP &Breakpoint::BreakpointEventData::GetBreakpoint() { 1044 return m_new_breakpoint_sp; 1045 } 1046 1047 BreakpointEventType 1048 Breakpoint::BreakpointEventData::GetBreakpointEventType() const { 1049 return m_breakpoint_event; 1050 } 1051 1052 void Breakpoint::BreakpointEventData::Dump(Stream *s) const {} 1053 1054 const Breakpoint::BreakpointEventData * 1055 Breakpoint::BreakpointEventData::GetEventDataFromEvent(const Event *event) { 1056 if (event) { 1057 const EventData *event_data = event->GetData(); 1058 if (event_data && 1059 event_data->GetFlavor() == BreakpointEventData::GetFlavorString()) 1060 return static_cast<const BreakpointEventData *>(event->GetData()); 1061 } 1062 return nullptr; 1063 } 1064 1065 BreakpointEventType 1066 Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent( 1067 const EventSP &event_sp) { 1068 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); 1069 1070 if (data == nullptr) 1071 return eBreakpointEventTypeInvalidType; 1072 else 1073 return data->GetBreakpointEventType(); 1074 } 1075 1076 BreakpointSP Breakpoint::BreakpointEventData::GetBreakpointFromEvent( 1077 const EventSP &event_sp) { 1078 BreakpointSP bp_sp; 1079 1080 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); 1081 if (data) 1082 bp_sp = data->m_new_breakpoint_sp; 1083 1084 return bp_sp; 1085 } 1086 1087 size_t Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent( 1088 const EventSP &event_sp) { 1089 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); 1090 if (data) 1091 return data->m_locations.GetSize(); 1092 1093 return 0; 1094 } 1095 1096 lldb::BreakpointLocationSP 1097 Breakpoint::BreakpointEventData::GetBreakpointLocationAtIndexFromEvent( 1098 const lldb::EventSP &event_sp, uint32_t bp_loc_idx) { 1099 lldb::BreakpointLocationSP bp_loc_sp; 1100 1101 const BreakpointEventData *data = GetEventDataFromEvent(event_sp.get()); 1102 if (data) { 1103 bp_loc_sp = data->m_locations.GetByIndex(bp_loc_idx); 1104 } 1105 1106 return bp_loc_sp; 1107 } 1108