1 //===- SymbolTable.cpp ----------------------------------------------------===//
2 //
3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4 // See https://llvm.org/LICENSE.txt for license information.
5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6 //
7 //===----------------------------------------------------------------------===//
8 //
9 // Symbol table is a bag of all known symbols. We put all symbols of
10 // all input files to the symbol table. The symbol table is basically
11 // a hash table with the logic to resolve symbol name conflicts using
12 // the symbol types.
13 //
14 //===----------------------------------------------------------------------===//
15 
16 #include "SymbolTable.h"
17 #include "Config.h"
18 #include "LinkerScript.h"
19 #include "Symbols.h"
20 #include "SyntheticSections.h"
21 #include "lld/Common/ErrorHandler.h"
22 #include "lld/Common/Memory.h"
23 #include "lld/Common/Strings.h"
24 #include "llvm/ADT/STLExtras.h"
25 
26 using namespace llvm;
27 using namespace llvm::object;
28 using namespace llvm::ELF;
29 
30 using namespace lld;
31 using namespace lld::elf;
32 
33 SymbolTable *elf::symtab;
34 
35 void SymbolTable::wrap(Symbol *sym, Symbol *real, Symbol *wrap) {
36   // Swap symbols as instructed by -wrap.
37   int &idx1 = symMap[CachedHashStringRef(sym->getName())];
38   int &idx2 = symMap[CachedHashStringRef(real->getName())];
39   int &idx3 = symMap[CachedHashStringRef(wrap->getName())];
40 
41   idx2 = idx1;
42   idx1 = idx3;
43 
44   // Now renaming is complete. No one refers Real symbol. We could leave
45   // Real as-is, but if Real is written to the symbol table, that may
46   // contain irrelevant values. So, we copy all values from Sym to Real.
47   StringRef s = real->getName();
48   memcpy(real, sym, sizeof(SymbolUnion));
49   real->setName(s);
50 }
51 
52 // Find an existing symbol or create a new one.
53 Symbol *SymbolTable::insert(StringRef name) {
54   // <name>@@<version> means the symbol is the default version. In that
55   // case <name>@@<version> will be used to resolve references to <name>.
56   //
57   // Since this is a hot path, the following string search code is
58   // optimized for speed. StringRef::find(char) is much faster than
59   // StringRef::find(StringRef).
60   size_t pos = name.find('@');
61   if (pos != StringRef::npos && pos + 1 < name.size() && name[pos + 1] == '@')
62     name = name.take_front(pos);
63 
64   auto p = symMap.insert({CachedHashStringRef(name), (int)symVector.size()});
65   int &symIndex = p.first->second;
66   bool isNew = p.second;
67 
68   if (!isNew)
69     return symVector[symIndex];
70 
71   Symbol *sym = reinterpret_cast<Symbol *>(make<SymbolUnion>());
72   symVector.push_back(sym);
73 
74   // *sym was not initialized by a constructor. Fields that may get referenced
75   // when it is a placeholder must be initialized here.
76   sym->setName(name);
77   sym->symbolKind = Symbol::PlaceholderKind;
78   sym->versionId = VER_NDX_GLOBAL;
79   sym->visibility = STV_DEFAULT;
80   sym->isUsedInRegularObj = false;
81   sym->exportDynamic = false;
82   sym->inDynamicList = false;
83   sym->canInline = true;
84   sym->referenced = false;
85   sym->traced = false;
86   sym->scriptDefined = false;
87   sym->partition = 1;
88   return sym;
89 }
90 
91 Symbol *SymbolTable::addSymbol(const Symbol &newSym) {
92   Symbol *sym = symtab->insert(newSym.getName());
93   sym->resolve(newSym);
94   return sym;
95 }
96 
97 Symbol *SymbolTable::find(StringRef name) {
98   auto it = symMap.find(CachedHashStringRef(name));
99   if (it == symMap.end())
100     return nullptr;
101   Symbol *sym = symVector[it->second];
102   if (sym->isPlaceholder())
103     return nullptr;
104   return sym;
105 }
106 
107 // Initialize demangledSyms with a map from demangled symbols to symbol
108 // objects. Used to handle "extern C++" directive in version scripts.
109 //
110 // The map will contain all demangled symbols. That can be very large,
111 // and in LLD we generally want to avoid do anything for each symbol.
112 // Then, why are we doing this? Here's why.
113 //
114 // Users can use "extern C++ {}" directive to match against demangled
115 // C++ symbols. For example, you can write a pattern such as
116 // "llvm::*::foo(int, ?)". Obviously, there's no way to handle this
117 // other than trying to match a pattern against all demangled symbols.
118 // So, if "extern C++" feature is used, we need to demangle all known
119 // symbols.
120 StringMap<std::vector<Symbol *>> &SymbolTable::getDemangledSyms() {
121   if (!demangledSyms) {
122     demangledSyms.emplace();
123     for (Symbol *sym : symVector) {
124       if (!sym->isDefined() && !sym->isCommon())
125         continue;
126       (*demangledSyms)[demangleItanium(sym->getName())].push_back(sym);
127     }
128   }
129   return *demangledSyms;
130 }
131 
132 std::vector<Symbol *> SymbolTable::findByVersion(SymbolVersion ver) {
133   if (ver.isExternCpp)
134     return getDemangledSyms().lookup(ver.name);
135   if (Symbol *b = find(ver.name))
136     if (b->isDefined() || b->isCommon())
137       return {b};
138   return {};
139 }
140 
141 std::vector<Symbol *> SymbolTable::findAllByVersion(SymbolVersion ver) {
142   std::vector<Symbol *> res;
143   StringMatcher m(ver.name);
144 
145   if (ver.isExternCpp) {
146     for (auto &p : getDemangledSyms())
147       if (m.match(p.first()))
148         res.insert(res.end(), p.second.begin(), p.second.end());
149     return res;
150   }
151 
152   for (Symbol *sym : symVector)
153     if ((sym->isDefined() || sym->isCommon()) && m.match(sym->getName()))
154       res.push_back(sym);
155   return res;
156 }
157 
158 // Handles -dynamic-list.
159 void SymbolTable::handleDynamicList() {
160   for (SymbolVersion &ver : config->dynamicList) {
161     std::vector<Symbol *> syms;
162     if (ver.hasWildcard)
163       syms = findAllByVersion(ver);
164     else
165       syms = findByVersion(ver);
166 
167     for (Symbol *sym : syms)
168       sym->inDynamicList = true;
169   }
170 }
171 
172 // Set symbol versions to symbols. This function handles patterns
173 // containing no wildcard characters.
174 void SymbolTable::assignExactVersion(SymbolVersion ver, uint16_t versionId,
175                                      StringRef versionName) {
176   if (ver.hasWildcard)
177     return;
178 
179   // Get a list of symbols which we need to assign the version to.
180   std::vector<Symbol *> syms = findByVersion(ver);
181   if (syms.empty()) {
182     if (!config->undefinedVersion)
183       error("version script assignment of '" + versionName + "' to symbol '" +
184             ver.name + "' failed: symbol not defined");
185     return;
186   }
187 
188   auto getName = [](uint16_t ver) -> std::string {
189     if (ver == VER_NDX_LOCAL)
190       return "VER_NDX_LOCAL";
191     if (ver == VER_NDX_GLOBAL)
192       return "VER_NDX_GLOBAL";
193     return ("version '" + config->versionDefinitions[ver].name + "'").str();
194   };
195 
196   // Assign the version.
197   for (Symbol *sym : syms) {
198     // Skip symbols containing version info because symbol versions
199     // specified by symbol names take precedence over version scripts.
200     // See parseSymbolVersion().
201     if (sym->getName().contains('@'))
202       continue;
203 
204     // If the version has not been assigned, verdefIndex is -1. Use an arbitrary
205     // number (0) to indicate the version has been assigned.
206     if (sym->verdefIndex == UINT32_C(-1)) {
207       sym->verdefIndex = 0;
208       sym->versionId = versionId;
209     }
210     if (sym->versionId == versionId)
211       continue;
212 
213     warn("attempt to reassign symbol '" + ver.name + "' of " +
214          getName(sym->versionId) + " to " + getName(versionId));
215   }
216 }
217 
218 void SymbolTable::assignWildcardVersion(SymbolVersion ver, uint16_t versionId) {
219   // Exact matching takes precendence over fuzzy matching,
220   // so we set a version to a symbol only if no version has been assigned
221   // to the symbol. This behavior is compatible with GNU.
222   for (Symbol *sym : findAllByVersion(ver))
223     if (sym->verdefIndex == UINT32_C(-1)) {
224       sym->verdefIndex = 0;
225       sym->versionId = versionId;
226     }
227 }
228 
229 // This function processes version scripts by updating the versionId
230 // member of symbols.
231 // If there's only one anonymous version definition in a version
232 // script file, the script does not actually define any symbol version,
233 // but just specifies symbols visibilities.
234 void SymbolTable::scanVersionScript() {
235   // First, we assign versions to exact matching symbols,
236   // i.e. version definitions not containing any glob meta-characters.
237   for (VersionDefinition &v : config->versionDefinitions)
238     for (SymbolVersion &pat : v.patterns)
239       assignExactVersion(pat, v.id, v.name);
240 
241   // Next, assign versions to wildcards that are not "*". Note that because the
242   // last match takes precedence over previous matches, we iterate over the
243   // definitions in the reverse order.
244   for (VersionDefinition &v : llvm::reverse(config->versionDefinitions))
245     for (SymbolVersion &pat : v.patterns)
246       if (pat.hasWildcard && pat.name != "*")
247         assignWildcardVersion(pat, v.id);
248 
249   // Then, assign versions to "*". In GNU linkers they have lower priority than
250   // other wildcards.
251   for (VersionDefinition &v : config->versionDefinitions)
252     for (SymbolVersion &pat : v.patterns)
253       if (pat.hasWildcard && pat.name == "*")
254         assignWildcardVersion(pat, v.id);
255 
256   // Symbol themselves might know their versions because symbols
257   // can contain versions in the form of <name>@<version>.
258   // Let them parse and update their names to exclude version suffix.
259   for (Symbol *sym : symVector)
260     sym->parseSymbolVersion();
261 
262   // isPreemptible is false at this point. To correctly compute the binding of a
263   // Defined (which is used by includeInDynsym()), we need to know if it is
264   // VER_NDX_LOCAL or not. Compute symbol versions before handling
265   // --dynamic-list.
266   handleDynamicList();
267 }
268