1 //===- SymbolTable.cpp ----------------------------------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // Symbol table is a bag of all known symbols. We put all symbols of 10 // all input files to the symbol table. The symbol table is basically 11 // a hash table with the logic to resolve symbol name conflicts using 12 // the symbol types. 13 // 14 //===----------------------------------------------------------------------===// 15 16 #include "SymbolTable.h" 17 #include "Config.h" 18 #include "LinkerScript.h" 19 #include "Symbols.h" 20 #include "SyntheticSections.h" 21 #include "lld/Common/ErrorHandler.h" 22 #include "lld/Common/Memory.h" 23 #include "lld/Common/Strings.h" 24 #include "llvm/ADT/STLExtras.h" 25 26 using namespace llvm; 27 using namespace llvm::object; 28 using namespace llvm::ELF; 29 using namespace lld; 30 using namespace lld::elf; 31 32 SymbolTable *elf::symtab; 33 34 void SymbolTable::wrap(Symbol *sym, Symbol *real, Symbol *wrap) { 35 // Swap symbols as instructed by -wrap. 36 int &idx1 = symMap[CachedHashStringRef(sym->getName())]; 37 int &idx2 = symMap[CachedHashStringRef(real->getName())]; 38 int &idx3 = symMap[CachedHashStringRef(wrap->getName())]; 39 40 idx2 = idx1; 41 idx1 = idx3; 42 43 // Now renaming is complete. No one refers Real symbol. We could leave 44 // Real as-is, but if Real is written to the symbol table, that may 45 // contain irrelevant values. So, we copy all values from Sym to Real. 46 StringRef s = real->getName(); 47 memcpy(real, sym, sizeof(SymbolUnion)); 48 real->setName(s); 49 } 50 51 // Find an existing symbol or create a new one. 52 Symbol *SymbolTable::insert(StringRef name) { 53 // <name>@@<version> means the symbol is the default version. In that 54 // case <name>@@<version> will be used to resolve references to <name>. 55 // 56 // Since this is a hot path, the following string search code is 57 // optimized for speed. StringRef::find(char) is much faster than 58 // StringRef::find(StringRef). 59 size_t pos = name.find('@'); 60 if (pos != StringRef::npos && pos + 1 < name.size() && name[pos + 1] == '@') 61 name = name.take_front(pos); 62 63 auto p = symMap.insert({CachedHashStringRef(name), (int)symVector.size()}); 64 int &symIndex = p.first->second; 65 bool isNew = p.second; 66 67 if (!isNew) 68 return symVector[symIndex]; 69 70 Symbol *sym = reinterpret_cast<Symbol *>(make<SymbolUnion>()); 71 symVector.push_back(sym); 72 73 // *sym was not initialized by a constructor. Fields that may get referenced 74 // when it is a placeholder must be initialized here. 75 sym->setName(name); 76 sym->symbolKind = Symbol::PlaceholderKind; 77 sym->versionId = VER_NDX_GLOBAL; 78 sym->visibility = STV_DEFAULT; 79 sym->isUsedInRegularObj = false; 80 sym->exportDynamic = false; 81 sym->inDynamicList = false; 82 sym->canInline = true; 83 sym->referenced = false; 84 sym->traced = false; 85 sym->scriptDefined = false; 86 sym->partition = 1; 87 return sym; 88 } 89 90 Symbol *SymbolTable::addSymbol(const Symbol &newSym) { 91 Symbol *sym = symtab->insert(newSym.getName()); 92 sym->resolve(newSym); 93 return sym; 94 } 95 96 Symbol *SymbolTable::find(StringRef name) { 97 auto it = symMap.find(CachedHashStringRef(name)); 98 if (it == symMap.end()) 99 return nullptr; 100 Symbol *sym = symVector[it->second]; 101 if (sym->isPlaceholder()) 102 return nullptr; 103 return sym; 104 } 105 106 // A version script/dynamic list is only meaningful for a Defined symbol. 107 // A CommonSymbol will be converted to a Defined in replaceCommonSymbols(). 108 // A lazy symbol may be made Defined if an LTO libcall fetches it. 109 static bool canBeVersioned(const Symbol &sym) { 110 return sym.isDefined() || sym.isCommon() || sym.isLazy(); 111 } 112 113 // Initialize demangledSyms with a map from demangled symbols to symbol 114 // objects. Used to handle "extern C++" directive in version scripts. 115 // 116 // The map will contain all demangled symbols. That can be very large, 117 // and in LLD we generally want to avoid do anything for each symbol. 118 // Then, why are we doing this? Here's why. 119 // 120 // Users can use "extern C++ {}" directive to match against demangled 121 // C++ symbols. For example, you can write a pattern such as 122 // "llvm::*::foo(int, ?)". Obviously, there's no way to handle this 123 // other than trying to match a pattern against all demangled symbols. 124 // So, if "extern C++" feature is used, we need to demangle all known 125 // symbols. 126 StringMap<std::vector<Symbol *>> &SymbolTable::getDemangledSyms() { 127 if (!demangledSyms) { 128 demangledSyms.emplace(); 129 for (Symbol *sym : symVector) 130 if (canBeVersioned(*sym)) 131 (*demangledSyms)[demangleItanium(sym->getName())].push_back(sym); 132 } 133 return *demangledSyms; 134 } 135 136 std::vector<Symbol *> SymbolTable::findByVersion(SymbolVersion ver) { 137 if (ver.isExternCpp) 138 return getDemangledSyms().lookup(ver.name); 139 if (Symbol *sym = find(ver.name)) 140 if (canBeVersioned(*sym)) 141 return {sym}; 142 return {}; 143 } 144 145 std::vector<Symbol *> SymbolTable::findAllByVersion(SymbolVersion ver) { 146 std::vector<Symbol *> res; 147 SingleStringMatcher m(ver.name); 148 149 if (ver.isExternCpp) { 150 for (auto &p : getDemangledSyms()) 151 if (m.match(p.first())) 152 res.insert(res.end(), p.second.begin(), p.second.end()); 153 return res; 154 } 155 156 for (Symbol *sym : symVector) 157 if (canBeVersioned(*sym) && m.match(sym->getName())) 158 res.push_back(sym); 159 return res; 160 } 161 162 // Handles -dynamic-list. 163 void SymbolTable::handleDynamicList() { 164 for (SymbolVersion &ver : config->dynamicList) { 165 std::vector<Symbol *> syms; 166 if (ver.hasWildcard) 167 syms = findAllByVersion(ver); 168 else 169 syms = findByVersion(ver); 170 171 for (Symbol *sym : syms) 172 sym->inDynamicList = true; 173 } 174 } 175 176 // Set symbol versions to symbols. This function handles patterns 177 // containing no wildcard characters. 178 void SymbolTable::assignExactVersion(SymbolVersion ver, uint16_t versionId, 179 StringRef versionName) { 180 if (ver.hasWildcard) 181 return; 182 183 // Get a list of symbols which we need to assign the version to. 184 std::vector<Symbol *> syms = findByVersion(ver); 185 if (syms.empty()) { 186 if (!config->undefinedVersion) 187 error("version script assignment of '" + versionName + "' to symbol '" + 188 ver.name + "' failed: symbol not defined"); 189 return; 190 } 191 192 auto getName = [](uint16_t ver) -> std::string { 193 if (ver == VER_NDX_LOCAL) 194 return "VER_NDX_LOCAL"; 195 if (ver == VER_NDX_GLOBAL) 196 return "VER_NDX_GLOBAL"; 197 return ("version '" + config->versionDefinitions[ver].name + "'").str(); 198 }; 199 200 // Assign the version. 201 for (Symbol *sym : syms) { 202 // Skip symbols containing version info because symbol versions 203 // specified by symbol names take precedence over version scripts. 204 // See parseSymbolVersion(). 205 if (sym->getName().contains('@')) 206 continue; 207 208 // If the version has not been assigned, verdefIndex is -1. Use an arbitrary 209 // number (0) to indicate the version has been assigned. 210 if (sym->verdefIndex == UINT32_C(-1)) { 211 sym->verdefIndex = 0; 212 sym->versionId = versionId; 213 } 214 if (sym->versionId == versionId) 215 continue; 216 217 warn("attempt to reassign symbol '" + ver.name + "' of " + 218 getName(sym->versionId) + " to " + getName(versionId)); 219 } 220 } 221 222 void SymbolTable::assignWildcardVersion(SymbolVersion ver, uint16_t versionId) { 223 // Exact matching takes precedence over fuzzy matching, 224 // so we set a version to a symbol only if no version has been assigned 225 // to the symbol. This behavior is compatible with GNU. 226 for (Symbol *sym : findAllByVersion(ver)) 227 if (sym->verdefIndex == UINT32_C(-1)) { 228 sym->verdefIndex = 0; 229 sym->versionId = versionId; 230 } 231 } 232 233 // This function processes version scripts by updating the versionId 234 // member of symbols. 235 // If there's only one anonymous version definition in a version 236 // script file, the script does not actually define any symbol version, 237 // but just specifies symbols visibilities. 238 void SymbolTable::scanVersionScript() { 239 // First, we assign versions to exact matching symbols, 240 // i.e. version definitions not containing any glob meta-characters. 241 for (VersionDefinition &v : config->versionDefinitions) 242 for (SymbolVersion &pat : v.patterns) 243 assignExactVersion(pat, v.id, v.name); 244 245 // Next, assign versions to wildcards that are not "*". Note that because the 246 // last match takes precedence over previous matches, we iterate over the 247 // definitions in the reverse order. 248 for (VersionDefinition &v : llvm::reverse(config->versionDefinitions)) 249 for (SymbolVersion &pat : v.patterns) 250 if (pat.hasWildcard && pat.name != "*") 251 assignWildcardVersion(pat, v.id); 252 253 // Then, assign versions to "*". In GNU linkers they have lower priority than 254 // other wildcards. 255 for (VersionDefinition &v : config->versionDefinitions) 256 for (SymbolVersion &pat : v.patterns) 257 if (pat.hasWildcard && pat.name == "*") 258 assignWildcardVersion(pat, v.id); 259 260 // Symbol themselves might know their versions because symbols 261 // can contain versions in the form of <name>@<version>. 262 // Let them parse and update their names to exclude version suffix. 263 for (Symbol *sym : symVector) 264 sym->parseSymbolVersion(); 265 266 // isPreemptible is false at this point. To correctly compute the binding of a 267 // Defined (which is used by includeInDynsym()), we need to know if it is 268 // VER_NDX_LOCAL or not. Compute symbol versions before handling 269 // --dynamic-list. 270 handleDynamicList(); 271 } 272