1 //===- SymbolTable.cpp ----------------------------------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // Symbol table is a bag of all known symbols. We put all symbols of 10 // all input files to the symbol table. The symbol table is basically 11 // a hash table with the logic to resolve symbol name conflicts using 12 // the symbol types. 13 // 14 //===----------------------------------------------------------------------===// 15 16 #include "SymbolTable.h" 17 #include "Config.h" 18 #include "LinkerScript.h" 19 #include "Symbols.h" 20 #include "SyntheticSections.h" 21 #include "lld/Common/ErrorHandler.h" 22 #include "lld/Common/Memory.h" 23 #include "lld/Common/Strings.h" 24 #include "llvm/ADT/STLExtras.h" 25 26 using namespace llvm; 27 using namespace llvm::object; 28 using namespace llvm::ELF; 29 using namespace lld; 30 using namespace lld::elf; 31 32 SymbolTable *elf::symtab; 33 34 void SymbolTable::wrap(Symbol *sym, Symbol *real, Symbol *wrap) { 35 // Swap symbols as instructed by -wrap. 36 int &idx1 = symMap[CachedHashStringRef(sym->getName())]; 37 int &idx2 = symMap[CachedHashStringRef(real->getName())]; 38 int &idx3 = symMap[CachedHashStringRef(wrap->getName())]; 39 40 idx2 = idx1; 41 idx1 = idx3; 42 43 // Now renaming is complete, and no one refers to real. We drop real from 44 // .symtab and .dynsym. If real is undefined, it is important that we don't 45 // leave it in .dynsym, because otherwise it might lead to an undefined symbol 46 // error in a subsequent link. If real is defined, we could emit real as an 47 // alias for sym, but that could degrade the user experience of some tools 48 // that can print out only one symbol for each location: sym is a preferred 49 // name than real, but they might print out real instead. 50 real->isUsedInRegularObj = false; 51 } 52 53 // Find an existing symbol or create a new one. 54 Symbol *SymbolTable::insert(StringRef name) { 55 // <name>@@<version> means the symbol is the default version. In that 56 // case <name>@@<version> will be used to resolve references to <name>. 57 // 58 // Since this is a hot path, the following string search code is 59 // optimized for speed. StringRef::find(char) is much faster than 60 // StringRef::find(StringRef). 61 size_t pos = name.find('@'); 62 if (pos != StringRef::npos && pos + 1 < name.size() && name[pos + 1] == '@') 63 name = name.take_front(pos); 64 65 auto p = symMap.insert({CachedHashStringRef(name), (int)symVector.size()}); 66 int &symIndex = p.first->second; 67 bool isNew = p.second; 68 69 if (!isNew) 70 return symVector[symIndex]; 71 72 Symbol *sym = reinterpret_cast<Symbol *>(make<SymbolUnion>()); 73 symVector.push_back(sym); 74 75 // *sym was not initialized by a constructor. Fields that may get referenced 76 // when it is a placeholder must be initialized here. 77 sym->setName(name); 78 sym->symbolKind = Symbol::PlaceholderKind; 79 sym->versionId = VER_NDX_GLOBAL; 80 sym->visibility = STV_DEFAULT; 81 sym->isUsedInRegularObj = false; 82 sym->exportDynamic = false; 83 sym->inDynamicList = false; 84 sym->canInline = true; 85 sym->referenced = false; 86 sym->traced = false; 87 sym->scriptDefined = false; 88 sym->partition = 1; 89 return sym; 90 } 91 92 Symbol *SymbolTable::addSymbol(const Symbol &newSym) { 93 Symbol *sym = symtab->insert(newSym.getName()); 94 sym->resolve(newSym); 95 return sym; 96 } 97 98 Symbol *SymbolTable::find(StringRef name) { 99 auto it = symMap.find(CachedHashStringRef(name)); 100 if (it == symMap.end()) 101 return nullptr; 102 Symbol *sym = symVector[it->second]; 103 if (sym->isPlaceholder()) 104 return nullptr; 105 return sym; 106 } 107 108 // A version script/dynamic list is only meaningful for a Defined symbol. 109 // A CommonSymbol will be converted to a Defined in replaceCommonSymbols(). 110 // A lazy symbol may be made Defined if an LTO libcall fetches it. 111 static bool canBeVersioned(const Symbol &sym) { 112 return sym.isDefined() || sym.isCommon() || sym.isLazy(); 113 } 114 115 // Initialize demangledSyms with a map from demangled symbols to symbol 116 // objects. Used to handle "extern C++" directive in version scripts. 117 // 118 // The map will contain all demangled symbols. That can be very large, 119 // and in LLD we generally want to avoid do anything for each symbol. 120 // Then, why are we doing this? Here's why. 121 // 122 // Users can use "extern C++ {}" directive to match against demangled 123 // C++ symbols. For example, you can write a pattern such as 124 // "llvm::*::foo(int, ?)". Obviously, there's no way to handle this 125 // other than trying to match a pattern against all demangled symbols. 126 // So, if "extern C++" feature is used, we need to demangle all known 127 // symbols. 128 StringMap<std::vector<Symbol *>> &SymbolTable::getDemangledSyms() { 129 if (!demangledSyms) { 130 demangledSyms.emplace(); 131 for (Symbol *sym : symVector) 132 if (canBeVersioned(*sym)) 133 (*demangledSyms)[demangleItanium(sym->getName())].push_back(sym); 134 } 135 return *demangledSyms; 136 } 137 138 std::vector<Symbol *> SymbolTable::findByVersion(SymbolVersion ver) { 139 if (ver.isExternCpp) 140 return getDemangledSyms().lookup(ver.name); 141 if (Symbol *sym = find(ver.name)) 142 if (canBeVersioned(*sym)) 143 return {sym}; 144 return {}; 145 } 146 147 std::vector<Symbol *> SymbolTable::findAllByVersion(SymbolVersion ver) { 148 std::vector<Symbol *> res; 149 SingleStringMatcher m(ver.name); 150 151 if (ver.isExternCpp) { 152 for (auto &p : getDemangledSyms()) 153 if (m.match(p.first())) 154 res.insert(res.end(), p.second.begin(), p.second.end()); 155 return res; 156 } 157 158 for (Symbol *sym : symVector) 159 if (canBeVersioned(*sym) && m.match(sym->getName())) 160 res.push_back(sym); 161 return res; 162 } 163 164 // Handles -dynamic-list. 165 void SymbolTable::handleDynamicList() { 166 for (SymbolVersion &ver : config->dynamicList) { 167 std::vector<Symbol *> syms; 168 if (ver.hasWildcard) 169 syms = findAllByVersion(ver); 170 else 171 syms = findByVersion(ver); 172 173 for (Symbol *sym : syms) 174 sym->inDynamicList = true; 175 } 176 } 177 178 // Set symbol versions to symbols. This function handles patterns 179 // containing no wildcard characters. 180 void SymbolTable::assignExactVersion(SymbolVersion ver, uint16_t versionId, 181 StringRef versionName) { 182 if (ver.hasWildcard) 183 return; 184 185 // Get a list of symbols which we need to assign the version to. 186 std::vector<Symbol *> syms = findByVersion(ver); 187 if (syms.empty()) { 188 if (!config->undefinedVersion) 189 error("version script assignment of '" + versionName + "' to symbol '" + 190 ver.name + "' failed: symbol not defined"); 191 return; 192 } 193 194 auto getName = [](uint16_t ver) -> std::string { 195 if (ver == VER_NDX_LOCAL) 196 return "VER_NDX_LOCAL"; 197 if (ver == VER_NDX_GLOBAL) 198 return "VER_NDX_GLOBAL"; 199 return ("version '" + config->versionDefinitions[ver].name + "'").str(); 200 }; 201 202 // Assign the version. 203 for (Symbol *sym : syms) { 204 // Skip symbols containing version info because symbol versions 205 // specified by symbol names take precedence over version scripts. 206 // See parseSymbolVersion(). 207 if (sym->getName().contains('@')) 208 continue; 209 210 // If the version has not been assigned, verdefIndex is -1. Use an arbitrary 211 // number (0) to indicate the version has been assigned. 212 if (sym->verdefIndex == UINT32_C(-1)) { 213 sym->verdefIndex = 0; 214 sym->versionId = versionId; 215 } 216 if (sym->versionId == versionId) 217 continue; 218 219 warn("attempt to reassign symbol '" + ver.name + "' of " + 220 getName(sym->versionId) + " to " + getName(versionId)); 221 } 222 } 223 224 void SymbolTable::assignWildcardVersion(SymbolVersion ver, uint16_t versionId) { 225 // Exact matching takes precedence over fuzzy matching, 226 // so we set a version to a symbol only if no version has been assigned 227 // to the symbol. This behavior is compatible with GNU. 228 for (Symbol *sym : findAllByVersion(ver)) 229 if (sym->verdefIndex == UINT32_C(-1)) { 230 sym->verdefIndex = 0; 231 sym->versionId = versionId; 232 } 233 } 234 235 // This function processes version scripts by updating the versionId 236 // member of symbols. 237 // If there's only one anonymous version definition in a version 238 // script file, the script does not actually define any symbol version, 239 // but just specifies symbols visibilities. 240 void SymbolTable::scanVersionScript() { 241 // First, we assign versions to exact matching symbols, 242 // i.e. version definitions not containing any glob meta-characters. 243 for (VersionDefinition &v : config->versionDefinitions) 244 for (SymbolVersion &pat : v.patterns) 245 assignExactVersion(pat, v.id, v.name); 246 247 // Next, assign versions to wildcards that are not "*". Note that because the 248 // last match takes precedence over previous matches, we iterate over the 249 // definitions in the reverse order. 250 for (VersionDefinition &v : llvm::reverse(config->versionDefinitions)) 251 for (SymbolVersion &pat : v.patterns) 252 if (pat.hasWildcard && pat.name != "*") 253 assignWildcardVersion(pat, v.id); 254 255 // Then, assign versions to "*". In GNU linkers they have lower priority than 256 // other wildcards. 257 for (VersionDefinition &v : config->versionDefinitions) 258 for (SymbolVersion &pat : v.patterns) 259 if (pat.hasWildcard && pat.name == "*") 260 assignWildcardVersion(pat, v.id); 261 262 // Symbol themselves might know their versions because symbols 263 // can contain versions in the form of <name>@<version>. 264 // Let them parse and update their names to exclude version suffix. 265 for (Symbol *sym : symVector) 266 sym->parseSymbolVersion(); 267 268 // isPreemptible is false at this point. To correctly compute the binding of a 269 // Defined (which is used by includeInDynsym()), we need to know if it is 270 // VER_NDX_LOCAL or not. Compute symbol versions before handling 271 // --dynamic-list. 272 handleDynamicList(); 273 } 274