1 //===- CallGraphSort.cpp --------------------------------------------------===// 2 // 3 // The LLVM Linker 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 /// 10 /// Implementation of Call-Chain Clustering from: Optimizing Function Placement 11 /// for Large-Scale Data-Center Applications 12 /// https://research.fb.com/wp-content/uploads/2017/01/cgo2017-hfsort-final1.pdf 13 /// 14 /// The goal of this algorithm is to improve runtime performance of the final 15 /// executable by arranging code sections such that page table and i-cache 16 /// misses are minimized. 17 /// 18 /// Definitions: 19 /// * Cluster 20 /// * An ordered list of input sections which are layed out as a unit. At the 21 /// beginning of the algorithm each input section has its own cluster and 22 /// the weight of the cluster is the sum of the weight of all incomming 23 /// edges. 24 /// * Call-Chain Clustering (C³) Heuristic 25 /// * Defines when and how clusters are combined. Pick the highest weighted 26 /// input section then add it to its most likely predecessor if it wouldn't 27 /// penalize it too much. 28 /// * Density 29 /// * The weight of the cluster divided by the size of the cluster. This is a 30 /// proxy for the ammount of execution time spent per byte of the cluster. 31 /// 32 /// It does so given a call graph profile by the following: 33 /// * Build a weighted call graph from the call graph profile 34 /// * Sort input sections by weight 35 /// * For each input section starting with the highest weight 36 /// * Find its most likely predecessor cluster 37 /// * Check if the combined cluster would be too large, or would have too low 38 /// a density. 39 /// * If not, then combine the clusters. 40 /// * Sort non-empty clusters by density 41 /// 42 //===----------------------------------------------------------------------===// 43 44 #include "CallGraphSort.h" 45 #include "OutputSections.h" 46 #include "SymbolTable.h" 47 #include "Symbols.h" 48 49 using namespace llvm; 50 using namespace lld; 51 using namespace lld::elf; 52 53 namespace { 54 struct Edge { 55 int From; 56 uint64_t Weight; 57 }; 58 59 struct Cluster { 60 Cluster(int Sec, size_t S) { 61 Sections.push_back(Sec); 62 Size = S; 63 } 64 65 double getDensity() const { 66 if (Size == 0) 67 return 0; 68 return double(Weight) / double(Size); 69 } 70 71 std::vector<int> Sections; 72 size_t Size = 0; 73 uint64_t Weight = 0; 74 uint64_t InitialWeight = 0; 75 Edge BestPred = {-1, 0}; 76 }; 77 78 class CallGraphSort { 79 public: 80 CallGraphSort(); 81 82 DenseMap<const InputSectionBase *, int> run(); 83 84 private: 85 std::vector<Cluster> Clusters; 86 std::vector<const InputSectionBase *> Sections; 87 88 void groupClusters(); 89 }; 90 91 // Maximum ammount the combined cluster density can be worse than the original 92 // cluster to consider merging. 93 constexpr int MAX_DENSITY_DEGRADATION = 8; 94 95 // Maximum cluster size in bytes. 96 constexpr uint64_t MAX_CLUSTER_SIZE = 1024 * 1024; 97 } // end anonymous namespace 98 99 // Take the edge list in Config->CallGraphProfile, resolve symbol names to 100 // Symbols, and generate a graph between InputSections with the provided 101 // weights. 102 CallGraphSort::CallGraphSort() { 103 llvm::MapVector<std::pair<const InputSectionBase *, const InputSectionBase *>, 104 uint64_t> &Profile = Config->CallGraphProfile; 105 DenseMap<const InputSectionBase *, int> SecToCluster; 106 107 auto GetOrCreateNode = [&](const InputSectionBase *IS) -> int { 108 auto Res = SecToCluster.insert(std::make_pair(IS, Clusters.size())); 109 if (Res.second) { 110 Sections.push_back(IS); 111 Clusters.emplace_back(Clusters.size(), IS->getSize()); 112 } 113 return Res.first->second; 114 }; 115 116 // Create the graph. 117 for (const auto &C : Profile) { 118 const auto *FromSB = cast<InputSectionBase>(C.first.first->Repl); 119 const auto *ToSB = cast<InputSectionBase>(C.first.second->Repl); 120 uint64_t Weight = C.second; 121 122 // Ignore edges between input sections belonging to different output 123 // sections. This is done because otherwise we would end up with clusters 124 // containing input sections that can't actually be placed adjacently in the 125 // output. This messes with the cluster size and density calculations. We 126 // would also end up moving input sections in other output sections without 127 // moving them closer to what calls them. 128 if (FromSB->getOutputSection() != ToSB->getOutputSection()) 129 continue; 130 131 int From = GetOrCreateNode(FromSB); 132 int To = GetOrCreateNode(ToSB); 133 134 Clusters[To].Weight += Weight; 135 136 if (From == To) 137 continue; 138 139 // Remember the best edge. 140 Cluster &ToC = Clusters[To]; 141 if (ToC.BestPred.From == -1 || ToC.BestPred.Weight < Weight) { 142 ToC.BestPred.From = From; 143 ToC.BestPred.Weight = Weight; 144 } 145 } 146 for (Cluster &C : Clusters) 147 C.InitialWeight = C.Weight; 148 } 149 150 // It's bad to merge clusters which would degrade the density too much. 151 static bool isNewDensityBad(Cluster &A, Cluster &B) { 152 double NewDensity = double(A.Weight + B.Weight) / double(A.Size + B.Size); 153 if (NewDensity < A.getDensity() / MAX_DENSITY_DEGRADATION) 154 return true; 155 return false; 156 } 157 158 static void mergeClusters(Cluster &Into, Cluster &From) { 159 Into.Sections.insert(Into.Sections.end(), From.Sections.begin(), 160 From.Sections.end()); 161 Into.Size += From.Size; 162 Into.Weight += From.Weight; 163 From.Sections.clear(); 164 From.Size = 0; 165 From.Weight = 0; 166 } 167 168 // Group InputSections into clusters using the Call-Chain Clustering heuristic 169 // then sort the clusters by density. 170 void CallGraphSort::groupClusters() { 171 std::vector<int> SortedSecs(Clusters.size()); 172 std::vector<Cluster *> SecToCluster(Clusters.size()); 173 174 for (size_t I = 0; I < Clusters.size(); ++I) { 175 SortedSecs[I] = I; 176 SecToCluster[I] = &Clusters[I]; 177 } 178 179 std::stable_sort(SortedSecs.begin(), SortedSecs.end(), [&](int A, int B) { 180 return Clusters[B].getDensity() < Clusters[A].getDensity(); 181 }); 182 183 for (int SI : SortedSecs) { 184 // Clusters[SI] is the same as SecToClusters[SI] here because it has not 185 // been merged into another cluster yet. 186 Cluster &C = Clusters[SI]; 187 188 // Don't consider merging if the edge is unlikely. 189 if (C.BestPred.From == -1 || C.BestPred.Weight * 10 <= C.InitialWeight) 190 continue; 191 192 Cluster *PredC = SecToCluster[C.BestPred.From]; 193 if (PredC == &C) 194 continue; 195 196 if (C.Size + PredC->Size > MAX_CLUSTER_SIZE) 197 continue; 198 199 if (isNewDensityBad(*PredC, C)) 200 continue; 201 202 // NOTE: Consider using a disjoint-set to track section -> cluster mapping 203 // if this is ever slow. 204 for (int SI : C.Sections) 205 SecToCluster[SI] = PredC; 206 207 mergeClusters(*PredC, C); 208 } 209 210 // Remove empty or dead nodes. Invalidates all cluster indices. 211 llvm::erase_if(Clusters, [](const Cluster &C) { 212 return C.Size == 0 || C.Sections.empty(); 213 }); 214 215 // Sort by density. 216 std::stable_sort(Clusters.begin(), Clusters.end(), 217 [](const Cluster &A, const Cluster &B) { 218 return A.getDensity() > B.getDensity(); 219 }); 220 } 221 222 DenseMap<const InputSectionBase *, int> CallGraphSort::run() { 223 groupClusters(); 224 225 // Generate order. 226 llvm::DenseMap<const InputSectionBase *, int> OrderMap; 227 ssize_t CurOrder = 1; 228 229 for (const Cluster &C : Clusters) 230 for (int SecIndex : C.Sections) 231 OrderMap[Sections[SecIndex]] = CurOrder++; 232 233 return OrderMap; 234 } 235 236 // Sort sections by the profile data provided by -callgraph-profile-file 237 // 238 // This first builds a call graph based on the profile data then merges sections 239 // according to the C³ huristic. All clusters are then sorted by a density 240 // metric to further improve locality. 241 DenseMap<const InputSectionBase *, int> elf::computeCallGraphProfileOrder() { 242 return CallGraphSort().run(); 243 } 244