1 //===- Filesystem.cpp -----------------------------------------------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This file contains a few utility functions to handle files. 10 // 11 //===----------------------------------------------------------------------===// 12 13 #include "lld/Common/Filesystem.h" 14 #include "llvm/Config/llvm-config.h" 15 #include "llvm/Support/FileOutputBuffer.h" 16 #include "llvm/Support/FileSystem.h" 17 #include "llvm/Support/Parallel.h" 18 #include "llvm/Support/Path.h" 19 #if LLVM_ON_UNIX 20 #include <unistd.h> 21 #endif 22 #include <thread> 23 24 using namespace llvm; 25 using namespace lld; 26 27 // Removes a given file asynchronously. This is a performance hack, 28 // so remove this when operating systems are improved. 29 // 30 // On Linux (and probably on other Unix-like systems), unlink(2) is a 31 // noticeably slow system call. As of 2016, unlink takes 250 32 // milliseconds to remove a 1 GB file on ext4 filesystem on my machine. 33 // 34 // To create a new result file, we first remove existing file. So, if 35 // you repeatedly link a 1 GB program in a regular compile-link-debug 36 // cycle, every cycle wastes 250 milliseconds only to remove a file. 37 // Since LLD can link a 1 GB binary in about 5 seconds, that waste 38 // actually counts. 39 // 40 // This function spawns a background thread to remove the file. 41 // The calling thread returns almost immediately. 42 void lld::unlinkAsync(StringRef path) { 43 // Removing a file is async on windows. 44 #if defined(_WIN32) 45 // On Windows co-operative programs can be expected to open LLD's 46 // output in FILE_SHARE_DELETE mode. This allows us to delete the 47 // file (by moving it to a temporary filename and then deleting 48 // it) so that we can link another output file that overwrites 49 // the existing file, even if the current file is in use. 50 // 51 // This is done on a best effort basis - we do not error if the 52 // operation fails. The consequence is merely that the user 53 // experiences an inconvenient work-flow. 54 // 55 // The code here allows LLD to work on all versions of Windows. 56 // However, at Windows 10 1903 it seems that the behavior of 57 // Windows has changed, so that we could simply delete the output 58 // file. This code should be simplified once support for older 59 // versions of Windows is dropped. 60 // 61 // Warning: It seems that the WINVER and _WIN32_WINNT preprocessor 62 // defines affect the behavior of the Windows versions of the calls 63 // we are using here. If this code stops working this is worth 64 // bearing in mind. 65 SmallString<128> tmpName; 66 if (!sys::fs::createUniqueFile(path + "%%%%%%%%.tmp", tmpName)) { 67 if (!sys::fs::rename(path, tmpName)) 68 path = tmpName; 69 else 70 sys::fs::remove(tmpName); 71 } 72 sys::fs::remove(path); 73 #else 74 if (parallel::strategy.ThreadsRequested == 1 || !sys::fs::exists(path) || 75 !sys::fs::is_regular_file(path)) 76 return; 77 78 // We cannot just remove path from a different thread because we are now going 79 // to create path as a new file. 80 // Instead we open the file and unlink it on this thread. The unlink is fast 81 // since the open fd guarantees that it is not removing the last reference. 82 int fd; 83 std::error_code ec = sys::fs::openFileForRead(path, fd); 84 sys::fs::remove(path); 85 86 if (ec) 87 return; 88 89 // close and therefore remove TempPath in background. 90 std::mutex m; 91 std::condition_variable cv; 92 bool started = false; 93 std::thread([&, fd] { 94 { 95 std::lock_guard<std::mutex> l(m); 96 started = true; 97 cv.notify_all(); 98 } 99 ::close(fd); 100 }).detach(); 101 102 // GLIBC 2.26 and earlier have race condition that crashes an entire process 103 // if the main thread calls exit(2) while other thread is starting up. 104 std::unique_lock<std::mutex> l(m); 105 cv.wait(l, [&] { return started; }); 106 #endif 107 } 108 109 // Simulate file creation to see if Path is writable. 110 // 111 // Determining whether a file is writable or not is amazingly hard, 112 // and after all the only reliable way of doing that is to actually 113 // create a file. But we don't want to do that in this function 114 // because LLD shouldn't update any file if it will end in a failure. 115 // We also don't want to reimplement heuristics to determine if a 116 // file is writable. So we'll let FileOutputBuffer do the work. 117 // 118 // FileOutputBuffer doesn't touch a destination file until commit() 119 // is called. We use that class without calling commit() to predict 120 // if the given file is writable. 121 std::error_code lld::tryCreateFile(StringRef path) { 122 if (path.empty()) 123 return std::error_code(); 124 if (path == "-") 125 return std::error_code(); 126 return errorToErrorCode(FileOutputBuffer::create(path, 1).takeError()); 127 } 128