1<!--===- docs/C++style.md 2 3 Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 See https://llvm.org/LICENSE.txt for license information. 5 SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 7--> 8 9# Flang C++ Style Guide 10 11```eval_rst 12.. contents:: 13 :local: 14``` 15 16This document captures the style guide rules that are followed in the Flang codebase. 17 18## In brief: 19* Use *clang-format* 20from llvm 7 21on all C++ source and header files before 22every merge to main. All code layout should be determined 23by means of clang-format. 24* Where a clear precedent exists in the project, follow it. 25* Otherwise, where [LLVM's C++ style guide](https://llvm.org/docs/CodingStandards.html#style-issues) 26is clear on usage, follow it. 27* Otherwise, where a good public C++ style guide is relevant and clear, 28 follow it. [Google's](https://google.github.io/styleguide/cppguide.html) 29 is pretty good and comes with lots of justifications for its rules. 30* Reasonable exceptions to these guidelines can be made. 31* Be aware of some workarounds for known issues in older C++ compilers that should 32 still be able to compile f18. They are listed at the end of this document. 33 34## In particular: 35 36Use serial commas in comments, error messages, and documentation 37unless they introduce ambiguity. 38 39### Error messages 401. Messages should be a single sentence with few exceptions. 411. Fortran keywords should appear in upper case. 421. Names from the program appear in single quotes. 431. Messages should start with a capital letter. 441. Messages should not end with a period. 45 46### Files 471. File names should use dashes, not underscores. C++ sources have the 48extension ".cpp", not ".C" or ".cc" or ".cxx". Don't create needless 49source directory hierarchies. 501. Header files should be idempotent. Use the usual technique: 51``` 52#ifndef FORTRAN_header_H_ 53#define FORTRAN_header_H_ 54// code 55#endif // FORTRAN_header_H_ 56``` 571. `#include` every header defining an entity that your project header or source 58file actually uses directly. (Exception: when foo.cpp starts, as it should, 59with `#include "foo.h"`, and foo.h includes bar.h in order to define the 60interface to the module foo, you don't have to redundantly `#include "bar.h"` 61in foo.cpp.) 621. In the source file "foo.cpp", put its corresponding `#include "foo.h"` 63first in the sequence of inclusions. 64Then `#include` other project headers in alphabetic order; then C++ standard 65headers, also alphabetically; then C and system headers. 661. Don't use `#include <iostream>`. If you need it for temporary debugging, 67remove the inclusion before committing. 68 69### Naming 701. C++ names that correspond to well-known interfaces from the STL, LLVM, 71and Fortran standard 72can and should look like their models when the reader can safely assume that 73they mean the same thing -- e.g., `clear()` and `size()` member functions 74in a class that implements an STL-ish container. 75Fortran intrinsic function names are conventionally in ALL CAPS. 761. Non-public data members should be named with leading miniscule (lower-case) 77letters, internal camelCase capitalization, and a trailing underscore, 78e.g. `DoubleEntryBookkeepingSystem myLedger_;`. POD structures with 79only public data members shouldn't use trailing underscores, since they 80don't have class functions from which data members need to be distinguishable. 811. Accessor member functions are named with the non-public data member's name, 82less the trailing underscore. Mutator member functions are named `set_...` 83and should return `*this`. Don't define accessors or mutators needlessly. 841. Other class functions should be named with leading capital letters, 85CamelCase, and no underscores, and, like all functions, should be based 86on imperative verbs, e.g. `HaltAndCatchFire()`. 871. It is fine to use short names for local variables with limited scopes, 88especially when you can declare them directly in a `for()`/`while()`/`if()` 89condition. Otherwise, prefer complete English words to abbreviations 90when creating names. 91 92### Commentary 931. Use `//` for all comments except for short `/*notes*/` within expressions. 941. When `//` follows code on a line, precede it with two spaces. 951. Comments should matter. Assume that the reader knows current C++ at least as 96well as you do and avoid distracting her by calling out usage of new 97features in comments. 98 99### Layout 100Always run `clang-format` on your changes before committing code. LLVM 101has a `git-clang-format` script to facilitate running clang-format only 102on the lines that have changed. 103 104Here's what you can expect to see `clang-format` do: 1051. Indent with two spaces. 1061. Don't indent public:, protected:, and private: 107accessibility labels. 1081. Never use more than 80 characters per source line. 1091. Don't use tabs. 1101. Don't indent the bodies of namespaces, even when nested. 1111. Function result types go on the same line as the function and argument 112names. 113 114Don't try to make columns of variable names or comments 115align vertically -- they are maintenance problems. 116 117Always wrap the bodies of `if()`, `else`, `while()`, `for()`, `do`, &c. 118with braces, even when the body is a single statement or empty. Note that this 119diverges from the LLVM coding style. In parts of the codebase that make heavy 120use of LLVM or MLIR APIs (e.g. the Lower and Optimizer libraries), use the 121LLVM style instead. The 122opening `{` goes on 123the end of the line, not on the next line. Functions also put the opening 124`{` after the formal arguments or new-style result type, not on the next 125line. Use `{}` for empty inline constructors and destructors in classes. 126 127If any branch of an `if`/`else if`/`else` cascade ends with a return statement, 128they all should, with the understanding that the cases are all unexceptional. 129When testing for an error case that should cause an early return, do so with 130an `if` that doesn't have a following `else`. 131 132Don't waste space on the screen with needless blank lines or elaborate block 133commentary (lines of dashes, boxes of asterisks, &c.). Write code so as to be 134easily read and understood with a minimum of scrolling. 135 136Avoid using assignments in controlling expressions of `if()` &c., even with 137the idiom of wrapping them with extra parentheses. 138 139In multi-element initializer lists (especially `common::visitors{...}`), 140including a comma after the last element often causes `clang-format` to do 141a better jobs of formatting. 142 143### C++ language 144Use *C++17*, unless some compiler to which we must be portable lacks a feature 145you are considering. 146However: 1471. Never throw or catch exceptions. 1481. Never use run-time type information or `dynamic_cast<>`. 1491. Never declare static data that executes a constructor. 150 (This is why `#include <iostream>` is contraindicated.) 1511. Use `{braced initializers}` in all circumstances where they work, including 152default data member initialization. They inhibit implicit truncation. 153Don't use `= expr` initialization just to effect implicit truncation; 154prefer an explicit `static_cast<>`. 155With C++17, braced initializers work fine with `auto` too. 156Sometimes, however, there are better alternatives to empty braces; 157e.g., prefer `return std::nullopt;` to `return {};` to make it more clear 158that the function's result type is a `std::optional<>`. 1591. Avoid unsigned types apart from `size_t`, which must be used with care. 160When `int` just obviously works, just use `int`. When you need something 161bigger than `int`, use `std::int64_t` rather than `long` or `long long`. 1621. Use namespaces to avoid conflicts with client code. Use one top-level 163`Fortran` project namespace. Don't introduce needless nested namespaces within the 164project when names don't conflict or better solutions exist. Never use 165`using namespace ...;` outside test code; never use `using namespace std;` 166anywhere. Access STL entities with names like `std::unique_ptr<>`, 167without a leading `::`. 1681. Prefer `static` functions over functions in anonymous namespaces in source files. 1691. Use `auto` judiciously. When the type of a local variable is known, 170monomorphic, and easy to type, be explicit rather than using `auto`. 171Don't use `auto` functions unless the type of the result of an outlined member 172function definition can be more clear due to its use of types declared in the 173class. 1741. Use move semantics and smart pointers to make dynamic memory ownership 175clear. Consider reworking any code that uses `malloc()` or a (non-placement) 176`operator new`. 177See the section on Pointers below for some suggested options. 1781. When defining argument types, use values when object semantics are 179not required and the value is small and copyable without allocation 180(e.g., `int`); 181use `const` or rvalue references for larger values (e.g., `std::string`); 182use `const` references to rather than pointers to immutable objects; 183and use non-`const` references for mutable objects, including "output" arguments 184when they can't be function results. 185Put such output arguments last (_pace_ the standard C library conventions for `memcpy()` & al.). 1861. Prefer `typename` to `class` in template argument declarations. 1871. Prefer `enum class` to plain `enum` wherever `enum class` will work. 188We have an `ENUM_CLASS` macro that helps capture the names of constants. 1891. Use `constexpr` and `const` generously. 1901. When a `switch()` statement's labels do not cover all possible case values 191explicitly, it should contain either a `default:;` at its end or a 192`default:` label that obviously crashes; we have a `CRASH_NO_CASE` macro 193for such situations. 1941. On the other hand, when a `switch()` statement really does cover all of 195the values of an `enum class`, please insert a call to the `SWITCH_COVERS_ALL_CASES` 196macro at the top of the block. This macro does the right thing for G++ and 197clang to ensure that no warning is emitted when the cases are indeed all covered. 1981. When using `std::optional` values, avoid unprotected access to their content. 199This is usually by means of `x.has_value()` guarding execution of `*x`. 200This is implicit when they are function results assigned to local variables 201in `if`/`while` predicates. 202When no presence test is obviously protecting a `*x` reference to the 203contents, and it is assumed that the contents are present, validate that 204assumption by using `x.value()` instead. 2051. We use `c_str()` rather than `data()` when converting a `std::string` 206to a `const char *` when the result is expected to be NUL-terminated. 2071. Avoid explicit comparisions of pointers to `nullptr` and tests of 208presence of `optional<>` values with `.has_value()` in the predicate 209expressions of control flow statements, but prefer them to implicit 210conversions to `bool` when initializing `bool` variables and arguments, 211and to the use of the idiom `!!`. 212 213#### Classes 2141. Define POD structures with `struct`. 2151. Don't use `this->` in (non-static) member functions, unless forced to 216do so in a template member function. 2171. Define accessor and mutator member functions (implicitly) inline in the 218class, after constructors and assignments. Don't needlessly define 219(implicit) inline member functions in classes unless they really solve a 220performance problem. 2211. Try to make class definitions in headers concise specifications of 222interfaces, at least to the extent that C++ allows. 2231. When copy constructors and copy assignment are not necessary, 224and move constructors/assignment is present, don't declare them and they 225will be implicitly deleted. When neither copy nor move constructors 226or assignments should exist for a class, explicitly `=delete` all of them. 2271. Make single-argument constructors (other than copy and move constructors) 228'explicit' unless you really want to define an implicit conversion. 229 230#### Pointers 231There are many -- perhaps too many -- means of indirect addressing 232data in this project. 233Some of these are standard C++ language and library features, 234while others are local inventions in `lib/Common`: 235* Bare pointers (`Foo *p`): these are obviously nullable, non-owning, 236undefined when uninitialized, shallowly copyable, reassignable, and often 237not the right abstraction to use in this project. 238But they can be the right choice to represent an optional 239non-owning reference, as in a function result. 240Use the `DEREF()` macro to convert a pointer to a reference that isn't 241already protected by an explicit test for null. 242* References (`Foo &r`, `const Foo &r`): non-nullable, not owning, 243shallowly copyable, and not reassignable. 244References are great for invisible indirection to objects whose lifetimes are 245broader than that of the reference. 246Take care when initializing a reference with another reference to ensure 247that a copy is not made because only one of the references is `const`; 248this is a pernicious C++ language pitfall! 249* Rvalue references (`Foo &&r`): These are non-nullable references 250*with* ownership, and they are ubiquitously used for formal arguments 251wherever appropriate. 252* `std::reference_wrapper<>`: non-nullable, not owning, shallowly 253copyable, and (unlike bare references) reassignable, so suitable for 254use in STL containers and for data members in classes that need to be 255copyable or assignable. 256* `common::Reference<>`: like `std::reference_wrapper<>`, but also supports 257move semantics, member access, and comparison for equality; suitable for use in 258`std::variant<>`. 259* `std::unique_ptr<>`: A nullable pointer with ownership, null by default, 260not copyable, reassignable. 261F18 has a helpful `Deleter<>` class template that makes `unique_ptr<>` 262easier to use with forward-referenced data types. 263* `std::shared_ptr<>`: A nullable pointer with shared ownership via reference 264counting, null by default, shallowly copyable, reassignable, and slow. 265* `Indirection<>`: A non-nullable pointer with ownership and 266optional deep copy semantics; reassignable. 267Often better than a reference (due to ownership) or `std::unique_ptr<>` 268(due to non-nullability and copyability). 269Can be wrapped in `std::optional<>` when nullability is required. 270Usable with forward-referenced data types with some use of `extern template` 271in headers and explicit template instantiation in source files. 272* `CountedReference<>`: A nullable pointer with shared ownership via 273reference counting, null by default, shallowly copyable, reassignable. 274Safe to use *only* when the data are private to just one 275thread of execution. 276Used sparingly in place of `std::shared_ptr<>` only when the overhead 277of that standard feature is prohibitive. 278 279A feature matrix: 280 281| indirection | nullable | default null | owning | reassignable | copyable | undefined type ok? | 282| ----------- | -------- | ------------ | ------ | ------------ | -------- | ------------------ | 283| `*p` | yes | no | no | yes | shallowly | yes | 284| `&r` | no | n/a | no | no | shallowly | yes | 285| `&&r` | no | n/a | yes | no | shallowly | yes | 286| `reference_wrapper<>` | no | n/a | no | yes | shallowly | yes | 287| `Reference<>` | no | n/a | no | yes | shallowly | yes | 288| `unique_ptr<>` | yes | yes | yes | yes | no | yes, with work | 289| `shared_ptr<>` | yes | yes | yes | yes | shallowly | no | 290| `Indirection<>` | no | n/a | yes | yes | optionally deeply | yes, with work | 291| `CountedReference<>` | yes | yes | yes | yes | shallowly | no | 292 293### Overall design preferences 294Don't use dynamic solutions to solve problems that can be solved at 295build time; don't solve build time problems by writing programs that 296produce source code when macros and templates suffice; don't write macros 297when templates suffice. Templates are statically typed, checked by the 298compiler, and are (or should be) visible to debuggers. 299 300### Exceptions to these guidelines 301Reasonable exceptions will be allowed; these guidelines cannot anticipate 302all situations. 303For example, names that come from other sources might be more clear if 304their original spellings are preserved rather than mangled to conform 305needlessly to the conventions here, as Google's C++ style guide does 306in a way that leads to weirdly capitalized abbreviations in names 307like `Http`. 308Consistency is one of many aspects in the pursuit of clarity, 309but not an end in itself. 310 311## C++ compiler bug workarounds 312Below is a list of workarounds for C++ compiler bugs met with f18 that, even 313if the bugs are fixed in latest C++ compiler versions, need to be applied so 314that all desired tool-chains can compile f18. 315 316### Explicitly move noncopyable local variable into optional results 317 318The following code is legal C++ but fails to compile with the 319default Ubuntu 18.04 g++ compiler (7.4.0-1ubuntu1~18.0.4.1): 320 321``` 322class CantBeCopied { 323 public: 324 CantBeCopied(const CantBeCopied&) = delete; 325 CantBeCopied(CantBeCopied&&) = default; 326 CantBeCopied() {} 327}; 328std::optional<CantBeCopied> fooNOK() { 329 CantBeCopied result; 330 return result; // Legal C++, but does not compile with Ubuntu 18.04 default g++ 331} 332std::optional<CantBeCopied> fooOK() { 333 CantBeCopied result; 334 return {std::move(result)}; // Compiles OK everywhere 335} 336``` 337The underlying bug is actually not specific to `std::optional` but this is the most common 338case in f18 where the issue may occur. The actual bug can be reproduced with any class `B` 339that has a perfect forwarding constructor taking `CantBeCopied` as argument: 340`template<typename CantBeCopied> B(CantBeCopied&& x) x_{std::forward<CantBeCopied>(x)} {}`. 341In such scenarios, Ubuntu 18.04 g++ fails to instantiate the move constructor 342and to construct the returned value as it should, instead it complains about a 343missing copy constructor. 344 345Local result variables do not need to and should not be explicitly moved into optionals 346if they have a copy constructor. 347