1 //===-- scudo_allocator.cpp -------------------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 /// 10 /// Scudo Hardened Allocator implementation. 11 /// It uses the sanitizer_common allocator as a base and aims at mitigating 12 /// heap corruption vulnerabilities. It provides a checksum-guarded chunk 13 /// header, a delayed free list, and additional sanity checks. 14 /// 15 //===----------------------------------------------------------------------===// 16 17 #include "scudo_allocator.h" 18 #include "scudo_crc32.h" 19 #include "scudo_tls.h" 20 #include "scudo_utils.h" 21 22 #include "sanitizer_common/sanitizer_allocator_interface.h" 23 #include "sanitizer_common/sanitizer_quarantine.h" 24 25 #include <limits.h> 26 #include <pthread.h> 27 #include <string.h> 28 29 namespace __scudo { 30 31 // Global static cookie, initialized at start-up. 32 static uptr Cookie; 33 34 // We default to software CRC32 if the alternatives are not supported, either 35 // at compilation or at runtime. 36 static atomic_uint8_t HashAlgorithm = { CRC32Software }; 37 38 INLINE u32 computeCRC32(uptr Crc, uptr Value, uptr *Array, uptr ArraySize) { 39 // If the hardware CRC32 feature is defined here, it was enabled everywhere, 40 // as opposed to only for scudo_crc32.cpp. This means that other hardware 41 // specific instructions were likely emitted at other places, and as a 42 // result there is no reason to not use it here. 43 #if defined(__SSE4_2__) || defined(__ARM_FEATURE_CRC32) 44 Crc = CRC32_INTRINSIC(Crc, Value); 45 for (uptr i = 0; i < ArraySize; i++) 46 Crc = CRC32_INTRINSIC(Crc, Array[i]); 47 return Crc; 48 #else 49 if (atomic_load_relaxed(&HashAlgorithm) == CRC32Hardware) { 50 Crc = computeHardwareCRC32(Crc, Value); 51 for (uptr i = 0; i < ArraySize; i++) 52 Crc = computeHardwareCRC32(Crc, Array[i]); 53 return Crc; 54 } 55 Crc = computeSoftwareCRC32(Crc, Value); 56 for (uptr i = 0; i < ArraySize; i++) 57 Crc = computeSoftwareCRC32(Crc, Array[i]); 58 return Crc; 59 #endif // defined(__SSE4_2__) || defined(__ARM_FEATURE_CRC32) 60 } 61 62 static ScudoBackendAllocator &getBackendAllocator(); 63 64 struct ScudoChunk : UnpackedHeader { 65 // We can't use the offset member of the chunk itself, as we would double 66 // fetch it without any warranty that it wouldn't have been tampered. To 67 // prevent this, we work with a local copy of the header. 68 void *getAllocBeg(UnpackedHeader *Header) { 69 return reinterpret_cast<void *>( 70 reinterpret_cast<uptr>(this) - (Header->Offset << MinAlignmentLog)); 71 } 72 73 // Returns the usable size for a chunk, meaning the amount of bytes from the 74 // beginning of the user data to the end of the backend allocated chunk. 75 uptr getUsableSize(UnpackedHeader *Header) { 76 uptr Size = 77 getBackendAllocator().GetActuallyAllocatedSize(getAllocBeg(Header), 78 Header->FromPrimary); 79 if (Size == 0) 80 return 0; 81 return Size - AlignedChunkHeaderSize - (Header->Offset << MinAlignmentLog); 82 } 83 84 // Compute the checksum of the Chunk pointer and its ChunkHeader. 85 u16 computeChecksum(UnpackedHeader *Header) const { 86 UnpackedHeader ZeroChecksumHeader = *Header; 87 ZeroChecksumHeader.Checksum = 0; 88 uptr HeaderHolder[sizeof(UnpackedHeader) / sizeof(uptr)]; 89 memcpy(&HeaderHolder, &ZeroChecksumHeader, sizeof(HeaderHolder)); 90 u32 Crc = computeCRC32(Cookie, reinterpret_cast<uptr>(this), HeaderHolder, 91 ARRAY_SIZE(HeaderHolder)); 92 return static_cast<u16>(Crc); 93 } 94 95 // Checks the validity of a chunk by verifying its checksum. It doesn't 96 // incur termination in the event of an invalid chunk. 97 bool isValid() { 98 UnpackedHeader NewUnpackedHeader; 99 const AtomicPackedHeader *AtomicHeader = 100 reinterpret_cast<const AtomicPackedHeader *>(this); 101 PackedHeader NewPackedHeader = atomic_load_relaxed(AtomicHeader); 102 NewUnpackedHeader = bit_cast<UnpackedHeader>(NewPackedHeader); 103 return (NewUnpackedHeader.Checksum == computeChecksum(&NewUnpackedHeader)); 104 } 105 106 // Nulls out a chunk header. When returning the chunk to the backend, there 107 // is no need to store a valid ChunkAvailable header, as this would be 108 // computationally expensive. Zeroing out serves the same purpose by making 109 // the header invalid. In the extremely rare event where 0 would be a valid 110 // checksum for the chunk, the state of the chunk is ChunkAvailable anyway. 111 COMPILER_CHECK(ChunkAvailable == 0); 112 void eraseHeader() { 113 PackedHeader NullPackedHeader = 0; 114 AtomicPackedHeader *AtomicHeader = 115 reinterpret_cast<AtomicPackedHeader *>(this); 116 atomic_store_relaxed(AtomicHeader, NullPackedHeader); 117 } 118 119 // Loads and unpacks the header, verifying the checksum in the process. 120 void loadHeader(UnpackedHeader *NewUnpackedHeader) const { 121 const AtomicPackedHeader *AtomicHeader = 122 reinterpret_cast<const AtomicPackedHeader *>(this); 123 PackedHeader NewPackedHeader = atomic_load_relaxed(AtomicHeader); 124 *NewUnpackedHeader = bit_cast<UnpackedHeader>(NewPackedHeader); 125 if (UNLIKELY(NewUnpackedHeader->Checksum != 126 computeChecksum(NewUnpackedHeader))) { 127 dieWithMessage("ERROR: corrupted chunk header at address %p\n", this); 128 } 129 } 130 131 // Packs and stores the header, computing the checksum in the process. 132 void storeHeader(UnpackedHeader *NewUnpackedHeader) { 133 NewUnpackedHeader->Checksum = computeChecksum(NewUnpackedHeader); 134 PackedHeader NewPackedHeader = bit_cast<PackedHeader>(*NewUnpackedHeader); 135 AtomicPackedHeader *AtomicHeader = 136 reinterpret_cast<AtomicPackedHeader *>(this); 137 atomic_store_relaxed(AtomicHeader, NewPackedHeader); 138 } 139 140 // Packs and stores the header, computing the checksum in the process. We 141 // compare the current header with the expected provided one to ensure that 142 // we are not being raced by a corruption occurring in another thread. 143 void compareExchangeHeader(UnpackedHeader *NewUnpackedHeader, 144 UnpackedHeader *OldUnpackedHeader) { 145 NewUnpackedHeader->Checksum = computeChecksum(NewUnpackedHeader); 146 PackedHeader NewPackedHeader = bit_cast<PackedHeader>(*NewUnpackedHeader); 147 PackedHeader OldPackedHeader = bit_cast<PackedHeader>(*OldUnpackedHeader); 148 AtomicPackedHeader *AtomicHeader = 149 reinterpret_cast<AtomicPackedHeader *>(this); 150 if (UNLIKELY(!atomic_compare_exchange_strong(AtomicHeader, 151 &OldPackedHeader, 152 NewPackedHeader, 153 memory_order_relaxed))) { 154 dieWithMessage("ERROR: race on chunk header at address %p\n", this); 155 } 156 } 157 }; 158 159 ScudoChunk *getScudoChunk(uptr UserBeg) { 160 return reinterpret_cast<ScudoChunk *>(UserBeg - AlignedChunkHeaderSize); 161 } 162 163 struct AllocatorOptions { 164 u32 QuarantineSizeMb; 165 u32 ThreadLocalQuarantineSizeKb; 166 bool MayReturnNull; 167 s32 ReleaseToOSIntervalMs; 168 bool DeallocationTypeMismatch; 169 bool DeleteSizeMismatch; 170 bool ZeroContents; 171 172 void setFrom(const Flags *f, const CommonFlags *cf); 173 void copyTo(Flags *f, CommonFlags *cf) const; 174 }; 175 176 void AllocatorOptions::setFrom(const Flags *f, const CommonFlags *cf) { 177 MayReturnNull = cf->allocator_may_return_null; 178 ReleaseToOSIntervalMs = cf->allocator_release_to_os_interval_ms; 179 QuarantineSizeMb = f->QuarantineSizeMb; 180 ThreadLocalQuarantineSizeKb = f->ThreadLocalQuarantineSizeKb; 181 DeallocationTypeMismatch = f->DeallocationTypeMismatch; 182 DeleteSizeMismatch = f->DeleteSizeMismatch; 183 ZeroContents = f->ZeroContents; 184 } 185 186 void AllocatorOptions::copyTo(Flags *f, CommonFlags *cf) const { 187 cf->allocator_may_return_null = MayReturnNull; 188 cf->allocator_release_to_os_interval_ms = ReleaseToOSIntervalMs; 189 f->QuarantineSizeMb = QuarantineSizeMb; 190 f->ThreadLocalQuarantineSizeKb = ThreadLocalQuarantineSizeKb; 191 f->DeallocationTypeMismatch = DeallocationTypeMismatch; 192 f->DeleteSizeMismatch = DeleteSizeMismatch; 193 f->ZeroContents = ZeroContents; 194 } 195 196 static void initScudoInternal(const AllocatorOptions &Options); 197 198 static bool ScudoInitIsRunning = false; 199 200 void initScudo() { 201 SanitizerToolName = "Scudo"; 202 CHECK(!ScudoInitIsRunning && "Scudo init calls itself!"); 203 ScudoInitIsRunning = true; 204 205 // Check if hardware CRC32 is supported in the binary and by the platform, if 206 // so, opt for the CRC32 hardware version of the checksum. 207 if (computeHardwareCRC32 && testCPUFeature(CRC32CPUFeature)) 208 atomic_store_relaxed(&HashAlgorithm, CRC32Hardware); 209 210 initFlags(); 211 212 AllocatorOptions Options; 213 Options.setFrom(getFlags(), common_flags()); 214 initScudoInternal(Options); 215 216 // TODO(kostyak): determine if MaybeStartBackgroudThread could be of some use. 217 218 ScudoInitIsRunning = false; 219 } 220 221 struct QuarantineCallback { 222 explicit QuarantineCallback(AllocatorCache *Cache) 223 : Cache_(Cache) {} 224 225 // Chunk recycling function, returns a quarantined chunk to the backend, 226 // first making sure it hasn't been tampered with. 227 void Recycle(ScudoChunk *Chunk) { 228 UnpackedHeader Header; 229 Chunk->loadHeader(&Header); 230 if (UNLIKELY(Header.State != ChunkQuarantine)) { 231 dieWithMessage("ERROR: invalid chunk state when recycling address %p\n", 232 Chunk); 233 } 234 Chunk->eraseHeader(); 235 void *Ptr = Chunk->getAllocBeg(&Header); 236 getBackendAllocator().Deallocate(Cache_, Ptr, Header.FromPrimary); 237 } 238 239 // Internal quarantine allocation and deallocation functions. We first check 240 // that the batches are indeed serviced by the Primary. 241 // TODO(kostyak): figure out the best way to protect the batches. 242 COMPILER_CHECK(sizeof(QuarantineBatch) < SizeClassMap::kMaxSize); 243 void *Allocate(uptr Size) { 244 return getBackendAllocator().Allocate(Cache_, Size, MinAlignment, true); 245 } 246 247 void Deallocate(void *Ptr) { 248 getBackendAllocator().Deallocate(Cache_, Ptr, true); 249 } 250 251 AllocatorCache *Cache_; 252 }; 253 254 typedef Quarantine<QuarantineCallback, ScudoChunk> ScudoQuarantine; 255 typedef ScudoQuarantine::Cache ScudoQuarantineCache; 256 COMPILER_CHECK(sizeof(ScudoQuarantineCache) <= 257 sizeof(ScudoThreadContext::QuarantineCachePlaceHolder)); 258 259 AllocatorCache *getAllocatorCache(ScudoThreadContext *ThreadContext) { 260 return &ThreadContext->Cache; 261 } 262 263 ScudoQuarantineCache *getQuarantineCache(ScudoThreadContext *ThreadContext) { 264 return reinterpret_cast< 265 ScudoQuarantineCache *>(ThreadContext->QuarantineCachePlaceHolder); 266 } 267 268 Xorshift128Plus *getPrng(ScudoThreadContext *ThreadContext) { 269 return &ThreadContext->Prng; 270 } 271 272 struct ScudoAllocator { 273 static const uptr MaxAllowedMallocSize = 274 FIRST_32_SECOND_64(2UL << 30, 1ULL << 40); 275 276 typedef ReturnNullOrDieOnFailure FailureHandler; 277 278 ScudoBackendAllocator BackendAllocator; 279 ScudoQuarantine AllocatorQuarantine; 280 281 // The fallback caches are used when the thread local caches have been 282 // 'detroyed' on thread tear-down. They are protected by a Mutex as they can 283 // be accessed by different threads. 284 StaticSpinMutex FallbackMutex; 285 AllocatorCache FallbackAllocatorCache; 286 ScudoQuarantineCache FallbackQuarantineCache; 287 Xorshift128Plus FallbackPrng; 288 289 bool DeallocationTypeMismatch; 290 bool ZeroContents; 291 bool DeleteSizeMismatch; 292 293 explicit ScudoAllocator(LinkerInitialized) 294 : AllocatorQuarantine(LINKER_INITIALIZED), 295 FallbackQuarantineCache(LINKER_INITIALIZED) {} 296 297 void init(const AllocatorOptions &Options) { 298 // Verify that the header offset field can hold the maximum offset. In the 299 // case of the Secondary allocator, it takes care of alignment and the 300 // offset will always be 0. In the case of the Primary, the worst case 301 // scenario happens in the last size class, when the backend allocation 302 // would already be aligned on the requested alignment, which would happen 303 // to be the maximum alignment that would fit in that size class. As a 304 // result, the maximum offset will be at most the maximum alignment for the 305 // last size class minus the header size, in multiples of MinAlignment. 306 UnpackedHeader Header = {}; 307 uptr MaxPrimaryAlignment = 1 << MostSignificantSetBitIndex( 308 SizeClassMap::kMaxSize - MinAlignment); 309 uptr MaxOffset = (MaxPrimaryAlignment - AlignedChunkHeaderSize) >> 310 MinAlignmentLog; 311 Header.Offset = MaxOffset; 312 if (Header.Offset != MaxOffset) { 313 dieWithMessage("ERROR: the maximum possible offset doesn't fit in the " 314 "header\n"); 315 } 316 // Verify that we can fit the maximum size or amount of unused bytes in the 317 // header. Given that the Secondary fits the allocation to a page, the worst 318 // case scenario happens in the Primary. It will depend on the second to 319 // last and last class sizes, as well as the dynamic base for the Primary. 320 // The following is an over-approximation that works for our needs. 321 uptr MaxSizeOrUnusedBytes = SizeClassMap::kMaxSize - 1; 322 Header.SizeOrUnusedBytes = MaxSizeOrUnusedBytes; 323 if (Header.SizeOrUnusedBytes != MaxSizeOrUnusedBytes) { 324 dieWithMessage("ERROR: the maximum possible unused bytes doesn't fit in " 325 "the header\n"); 326 } 327 328 DeallocationTypeMismatch = Options.DeallocationTypeMismatch; 329 DeleteSizeMismatch = Options.DeleteSizeMismatch; 330 ZeroContents = Options.ZeroContents; 331 SetAllocatorMayReturnNull(Options.MayReturnNull); 332 BackendAllocator.Init(Options.ReleaseToOSIntervalMs); 333 AllocatorQuarantine.Init( 334 static_cast<uptr>(Options.QuarantineSizeMb) << 20, 335 static_cast<uptr>(Options.ThreadLocalQuarantineSizeKb) << 10); 336 BackendAllocator.InitCache(&FallbackAllocatorCache); 337 FallbackPrng.initFromURandom(); 338 Cookie = FallbackPrng.getNext(); 339 } 340 341 // Helper function that checks for a valid Scudo chunk. nullptr isn't. 342 bool isValidPointer(const void *UserPtr) { 343 initThreadMaybe(); 344 if (!UserPtr) 345 return false; 346 uptr UserBeg = reinterpret_cast<uptr>(UserPtr); 347 if (!IsAligned(UserBeg, MinAlignment)) 348 return false; 349 return getScudoChunk(UserBeg)->isValid(); 350 } 351 352 // Allocates a chunk. 353 void *allocate(uptr Size, uptr Alignment, AllocType Type, 354 bool ForceZeroContents = false) { 355 initThreadMaybe(); 356 if (UNLIKELY(!IsPowerOfTwo(Alignment))) { 357 dieWithMessage("ERROR: alignment is not a power of 2\n"); 358 } 359 if (Alignment > MaxAlignment) 360 return FailureHandler::OnBadRequest(); 361 if (Alignment < MinAlignment) 362 Alignment = MinAlignment; 363 if (Size >= MaxAllowedMallocSize) 364 return FailureHandler::OnBadRequest(); 365 if (Size == 0) 366 Size = 1; 367 368 uptr NeededSize = RoundUpTo(Size, MinAlignment) + AlignedChunkHeaderSize; 369 uptr AlignedSize = (Alignment > MinAlignment) ? 370 NeededSize + (Alignment - AlignedChunkHeaderSize) : NeededSize; 371 if (AlignedSize >= MaxAllowedMallocSize) 372 return FailureHandler::OnBadRequest(); 373 374 // Primary and Secondary backed allocations have a different treatment. We 375 // deal with alignment requirements of Primary serviced allocations here, 376 // but the Secondary will take care of its own alignment needs. 377 bool FromPrimary = PrimaryAllocator::CanAllocate(AlignedSize, MinAlignment); 378 379 void *Ptr; 380 uptr Salt; 381 uptr AllocationSize = FromPrimary ? AlignedSize : NeededSize; 382 uptr AllocationAlignment = FromPrimary ? MinAlignment : Alignment; 383 ScudoThreadContext *ThreadContext = getThreadContextAndLock(); 384 if (LIKELY(ThreadContext)) { 385 Salt = getPrng(ThreadContext)->getNext(); 386 Ptr = BackendAllocator.Allocate(getAllocatorCache(ThreadContext), 387 AllocationSize, AllocationAlignment, 388 FromPrimary); 389 ThreadContext->unlock(); 390 } else { 391 SpinMutexLock l(&FallbackMutex); 392 Salt = FallbackPrng.getNext(); 393 Ptr = BackendAllocator.Allocate(&FallbackAllocatorCache, AllocationSize, 394 AllocationAlignment, FromPrimary); 395 } 396 if (!Ptr) 397 return FailureHandler::OnOOM(); 398 399 // If requested, we will zero out the entire contents of the returned chunk. 400 if ((ForceZeroContents || ZeroContents) && FromPrimary) 401 memset(Ptr, 0, 402 BackendAllocator.GetActuallyAllocatedSize(Ptr, FromPrimary)); 403 404 UnpackedHeader Header = {}; 405 uptr AllocBeg = reinterpret_cast<uptr>(Ptr); 406 uptr UserBeg = AllocBeg + AlignedChunkHeaderSize; 407 if (!IsAligned(UserBeg, Alignment)) { 408 // Since the Secondary takes care of alignment, a non-aligned pointer 409 // means it is from the Primary. It is also the only case where the offset 410 // field of the header would be non-zero. 411 CHECK(FromPrimary); 412 UserBeg = RoundUpTo(UserBeg, Alignment); 413 uptr Offset = UserBeg - AlignedChunkHeaderSize - AllocBeg; 414 Header.Offset = Offset >> MinAlignmentLog; 415 } 416 CHECK_LE(UserBeg + Size, AllocBeg + AllocationSize); 417 Header.State = ChunkAllocated; 418 Header.AllocType = Type; 419 if (FromPrimary) { 420 Header.FromPrimary = FromPrimary; 421 Header.SizeOrUnusedBytes = Size; 422 } else { 423 // The secondary fits the allocations to a page, so the amount of unused 424 // bytes is the difference between the end of the user allocation and the 425 // next page boundary. 426 uptr PageSize = GetPageSizeCached(); 427 uptr TrailingBytes = (UserBeg + Size) & (PageSize - 1); 428 if (TrailingBytes) 429 Header.SizeOrUnusedBytes = PageSize - TrailingBytes; 430 } 431 Header.Salt = static_cast<u8>(Salt); 432 getScudoChunk(UserBeg)->storeHeader(&Header); 433 void *UserPtr = reinterpret_cast<void *>(UserBeg); 434 // if (&__sanitizer_malloc_hook) __sanitizer_malloc_hook(UserPtr, Size); 435 return UserPtr; 436 } 437 438 // Place a chunk in the quarantine. In the event of a zero-sized quarantine, 439 // we directly deallocate the chunk, otherwise the flow would lead to the 440 // chunk being loaded (and checked) twice, and stored (and checksummed) once, 441 // with no additional security value. 442 void quarantineOrDeallocateChunk(ScudoChunk *Chunk, UnpackedHeader *Header, 443 uptr Size) { 444 bool FromPrimary = Header->FromPrimary; 445 bool BypassQuarantine = (AllocatorQuarantine.GetCacheSize() == 0); 446 if (BypassQuarantine) { 447 Chunk->eraseHeader(); 448 void *Ptr = Chunk->getAllocBeg(Header); 449 ScudoThreadContext *ThreadContext = getThreadContextAndLock(); 450 if (LIKELY(ThreadContext)) { 451 getBackendAllocator().Deallocate(getAllocatorCache(ThreadContext), Ptr, 452 FromPrimary); 453 ThreadContext->unlock(); 454 } else { 455 SpinMutexLock Lock(&FallbackMutex); 456 getBackendAllocator().Deallocate(&FallbackAllocatorCache, Ptr, 457 FromPrimary); 458 } 459 } else { 460 UnpackedHeader NewHeader = *Header; 461 NewHeader.State = ChunkQuarantine; 462 Chunk->compareExchangeHeader(&NewHeader, Header); 463 ScudoThreadContext *ThreadContext = getThreadContextAndLock(); 464 if (LIKELY(ThreadContext)) { 465 AllocatorQuarantine.Put(getQuarantineCache(ThreadContext), 466 QuarantineCallback( 467 getAllocatorCache(ThreadContext)), 468 Chunk, Size); 469 ThreadContext->unlock(); 470 } else { 471 SpinMutexLock l(&FallbackMutex); 472 AllocatorQuarantine.Put(&FallbackQuarantineCache, 473 QuarantineCallback(&FallbackAllocatorCache), 474 Chunk, Size); 475 } 476 } 477 } 478 479 // Deallocates a Chunk, which means adding it to the delayed free list (or 480 // Quarantine). 481 void deallocate(void *UserPtr, uptr DeleteSize, AllocType Type) { 482 initThreadMaybe(); 483 // if (&__sanitizer_free_hook) __sanitizer_free_hook(UserPtr); 484 if (!UserPtr) 485 return; 486 uptr UserBeg = reinterpret_cast<uptr>(UserPtr); 487 if (UNLIKELY(!IsAligned(UserBeg, MinAlignment))) { 488 dieWithMessage("ERROR: attempted to deallocate a chunk not properly " 489 "aligned at address %p\n", UserPtr); 490 } 491 ScudoChunk *Chunk = getScudoChunk(UserBeg); 492 UnpackedHeader OldHeader; 493 Chunk->loadHeader(&OldHeader); 494 if (UNLIKELY(OldHeader.State != ChunkAllocated)) { 495 dieWithMessage("ERROR: invalid chunk state when deallocating address " 496 "%p\n", UserPtr); 497 } 498 if (DeallocationTypeMismatch) { 499 // The deallocation type has to match the allocation one. 500 if (OldHeader.AllocType != Type) { 501 // With the exception of memalign'd Chunks, that can be still be free'd. 502 if (OldHeader.AllocType != FromMemalign || Type != FromMalloc) { 503 dieWithMessage("ERROR: allocation type mismatch on address %p\n", 504 UserPtr); 505 } 506 } 507 } 508 uptr Size = OldHeader.FromPrimary ? OldHeader.SizeOrUnusedBytes : 509 Chunk->getUsableSize(&OldHeader) - OldHeader.SizeOrUnusedBytes; 510 if (DeleteSizeMismatch) { 511 if (DeleteSize && DeleteSize != Size) { 512 dieWithMessage("ERROR: invalid sized delete on chunk at address %p\n", 513 UserPtr); 514 } 515 } 516 517 // If a small memory amount was allocated with a larger alignment, we want 518 // to take that into account. Otherwise the Quarantine would be filled with 519 // tiny chunks, taking a lot of VA memory. This is an approximation of the 520 // usable size, that allows us to not call GetActuallyAllocatedSize. 521 uptr LiableSize = Size + (OldHeader.Offset << MinAlignment); 522 quarantineOrDeallocateChunk(Chunk, &OldHeader, LiableSize); 523 } 524 525 // Reallocates a chunk. We can save on a new allocation if the new requested 526 // size still fits in the chunk. 527 void *reallocate(void *OldPtr, uptr NewSize) { 528 initThreadMaybe(); 529 uptr UserBeg = reinterpret_cast<uptr>(OldPtr); 530 if (UNLIKELY(!IsAligned(UserBeg, MinAlignment))) { 531 dieWithMessage("ERROR: attempted to reallocate a chunk not properly " 532 "aligned at address %p\n", OldPtr); 533 } 534 ScudoChunk *Chunk = getScudoChunk(UserBeg); 535 UnpackedHeader OldHeader; 536 Chunk->loadHeader(&OldHeader); 537 if (UNLIKELY(OldHeader.State != ChunkAllocated)) { 538 dieWithMessage("ERROR: invalid chunk state when reallocating address " 539 "%p\n", OldPtr); 540 } 541 if (UNLIKELY(OldHeader.AllocType != FromMalloc)) { 542 dieWithMessage("ERROR: invalid chunk type when reallocating address %p\n", 543 OldPtr); 544 } 545 uptr UsableSize = Chunk->getUsableSize(&OldHeader); 546 // The new size still fits in the current chunk, and the size difference 547 // is reasonable. 548 if (NewSize <= UsableSize && 549 (UsableSize - NewSize) < (SizeClassMap::kMaxSize / 2)) { 550 UnpackedHeader NewHeader = OldHeader; 551 NewHeader.SizeOrUnusedBytes = 552 OldHeader.FromPrimary ? NewSize : UsableSize - NewSize; 553 Chunk->compareExchangeHeader(&NewHeader, &OldHeader); 554 return OldPtr; 555 } 556 // Otherwise, we have to allocate a new chunk and copy the contents of the 557 // old one. 558 void *NewPtr = allocate(NewSize, MinAlignment, FromMalloc); 559 if (NewPtr) { 560 uptr OldSize = OldHeader.FromPrimary ? OldHeader.SizeOrUnusedBytes : 561 UsableSize - OldHeader.SizeOrUnusedBytes; 562 memcpy(NewPtr, OldPtr, Min(NewSize, OldSize)); 563 quarantineOrDeallocateChunk(Chunk, &OldHeader, UsableSize); 564 } 565 return NewPtr; 566 } 567 568 // Helper function that returns the actual usable size of a chunk. 569 uptr getUsableSize(const void *Ptr) { 570 initThreadMaybe(); 571 if (!Ptr) 572 return 0; 573 uptr UserBeg = reinterpret_cast<uptr>(Ptr); 574 ScudoChunk *Chunk = getScudoChunk(UserBeg); 575 UnpackedHeader Header; 576 Chunk->loadHeader(&Header); 577 // Getting the usable size of a chunk only makes sense if it's allocated. 578 if (UNLIKELY(Header.State != ChunkAllocated)) { 579 dieWithMessage("ERROR: invalid chunk state when sizing address %p\n", 580 Ptr); 581 } 582 return Chunk->getUsableSize(&Header); 583 } 584 585 void *calloc(uptr NMemB, uptr Size) { 586 initThreadMaybe(); 587 uptr Total = NMemB * Size; 588 if (Size != 0 && Total / Size != NMemB) // Overflow check 589 return FailureHandler::OnBadRequest(); 590 return allocate(Total, MinAlignment, FromMalloc, true); 591 } 592 593 void commitBack(ScudoThreadContext *ThreadContext) { 594 AllocatorCache *Cache = getAllocatorCache(ThreadContext); 595 AllocatorQuarantine.Drain(getQuarantineCache(ThreadContext), 596 QuarantineCallback(Cache)); 597 BackendAllocator.DestroyCache(Cache); 598 } 599 600 uptr getStats(AllocatorStat StatType) { 601 initThreadMaybe(); 602 uptr stats[AllocatorStatCount]; 603 BackendAllocator.GetStats(stats); 604 return stats[StatType]; 605 } 606 }; 607 608 static ScudoAllocator Instance(LINKER_INITIALIZED); 609 610 static ScudoBackendAllocator &getBackendAllocator() { 611 return Instance.BackendAllocator; 612 } 613 614 static void initScudoInternal(const AllocatorOptions &Options) { 615 Instance.init(Options); 616 } 617 618 void ScudoThreadContext::init() { 619 getBackendAllocator().InitCache(&Cache); 620 Prng.initFromURandom(); 621 memset(QuarantineCachePlaceHolder, 0, sizeof(QuarantineCachePlaceHolder)); 622 } 623 624 void ScudoThreadContext::commitBack() { 625 Instance.commitBack(this); 626 } 627 628 void *scudoMalloc(uptr Size, AllocType Type) { 629 return Instance.allocate(Size, MinAlignment, Type); 630 } 631 632 void scudoFree(void *Ptr, AllocType Type) { 633 Instance.deallocate(Ptr, 0, Type); 634 } 635 636 void scudoSizedFree(void *Ptr, uptr Size, AllocType Type) { 637 Instance.deallocate(Ptr, Size, Type); 638 } 639 640 void *scudoRealloc(void *Ptr, uptr Size) { 641 if (!Ptr) 642 return Instance.allocate(Size, MinAlignment, FromMalloc); 643 if (Size == 0) { 644 Instance.deallocate(Ptr, 0, FromMalloc); 645 return nullptr; 646 } 647 return Instance.reallocate(Ptr, Size); 648 } 649 650 void *scudoCalloc(uptr NMemB, uptr Size) { 651 return Instance.calloc(NMemB, Size); 652 } 653 654 void *scudoValloc(uptr Size) { 655 return Instance.allocate(Size, GetPageSizeCached(), FromMemalign); 656 } 657 658 void *scudoMemalign(uptr Alignment, uptr Size) { 659 return Instance.allocate(Size, Alignment, FromMemalign); 660 } 661 662 void *scudoPvalloc(uptr Size) { 663 uptr PageSize = GetPageSizeCached(); 664 Size = RoundUpTo(Size, PageSize); 665 if (Size == 0) { 666 // pvalloc(0) should allocate one page. 667 Size = PageSize; 668 } 669 return Instance.allocate(Size, PageSize, FromMemalign); 670 } 671 672 int scudoPosixMemalign(void **MemPtr, uptr Alignment, uptr Size) { 673 *MemPtr = Instance.allocate(Size, Alignment, FromMemalign); 674 return 0; 675 } 676 677 void *scudoAlignedAlloc(uptr Alignment, uptr Size) { 678 // size must be a multiple of the alignment. To avoid a division, we first 679 // make sure that alignment is a power of 2. 680 CHECK(IsPowerOfTwo(Alignment)); 681 CHECK_EQ((Size & (Alignment - 1)), 0); 682 return Instance.allocate(Size, Alignment, FromMalloc); 683 } 684 685 uptr scudoMallocUsableSize(void *Ptr) { 686 return Instance.getUsableSize(Ptr); 687 } 688 689 } // namespace __scudo 690 691 using namespace __scudo; 692 693 // MallocExtension helper functions 694 695 uptr __sanitizer_get_current_allocated_bytes() { 696 return Instance.getStats(AllocatorStatAllocated); 697 } 698 699 uptr __sanitizer_get_heap_size() { 700 return Instance.getStats(AllocatorStatMapped); 701 } 702 703 uptr __sanitizer_get_free_bytes() { 704 return 1; 705 } 706 707 uptr __sanitizer_get_unmapped_bytes() { 708 return 1; 709 } 710 711 uptr __sanitizer_get_estimated_allocated_size(uptr size) { 712 return size; 713 } 714 715 int __sanitizer_get_ownership(const void *Ptr) { 716 return Instance.isValidPointer(Ptr); 717 } 718 719 uptr __sanitizer_get_allocated_size(const void *Ptr) { 720 return Instance.getUsableSize(Ptr); 721 } 722