1 //===-- interception.h ------------------------------------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file is a part of AddressSanitizer, an address sanity checker.
11 //
12 // Machinery for providing replacements/wrappers for system functions.
13 //===----------------------------------------------------------------------===//
14 
15 #ifndef INTERCEPTION_H
16 #define INTERCEPTION_H
17 
18 #if !defined(__linux__) && !defined(__APPLE__) && !defined(_WIN32)
19 # error "Interception doesn't work on this operating system."
20 #endif
21 
22 // How to use this library:
23 //      1) Include this header to define your own interceptors
24 //         (see details below).
25 //      2) Build all *.cc files and link against them.
26 // On Mac you will also need to:
27 //      3) Provide your own implementation for the following functions:
28 //           mach_error_t __interception::allocate_island(void **ptr,
29 //                                                      size_t size,
30 //                                                      void *hint);
31 //           mach_error_t __interception::deallocate_island(void *ptr);
32 //         See "interception_mac.h" for more details.
33 
34 // How to add an interceptor:
35 // Suppose you need to wrap/replace system function (generally, from libc):
36 //      int foo(const char *bar, double baz);
37 // You'll need to:
38 //      1) define INTERCEPTOR(int, foo, const char *bar, double baz) { ... } in
39 //         your source file.
40 //      2) Call "INTERCEPT_FUNCTION(foo)" prior to the first call of "foo".
41 //         INTERCEPT_FUNCTION(foo) evaluates to "true" iff the function was
42 //         intercepted successfully.
43 // You can access original function by calling REAL(foo)(bar, baz).
44 // By default, REAL(foo) will be visible only inside your interceptor, and if
45 // you want to use it in other parts of RTL, you'll need to:
46 //      3a) add DECLARE_REAL(int, foo, const char*, double) to a
47 //          header file.
48 // However, if the call "INTERCEPT_FUNCTION(foo)" and definition for
49 // INTERCEPTOR(..., foo, ...) are in different files, you'll instead need to:
50 //      3b) add DECLARE_REAL_AND_INTERCEPTOR(int, foo, const char*, double)
51 //          to a header file.
52 
53 // Notes: 1. Things may not work properly if macro INTERCEPT(...) {...} or
54 //           DECLARE_REAL(...) are located inside namespaces.
55 //        2. On Mac you can also use: "OVERRIDE_FUNCTION(foo, zoo);" to
56 //           effectively redirect calls from "foo" to "zoo". In this case
57 //           you aren't required to implement
58 //           INTERCEPTOR(int, foo, const char *bar, double baz) {...}
59 //           but instead you'll have to add
60 //           DEFINE_REAL(int, foo, const char *bar, double baz) in your
61 //           source file (to define a pointer to overriden function).
62 
63 // How it works:
64 // To replace system functions on Linux we just need to declare functions
65 // with same names in our library and then obtain the real function pointers
66 // using dlsym().
67 // There is one complication. A user may also intercept some of the functions
68 // we intercept. To resolve this we declare our interceptors with __interceptor_
69 // prefix, and then make actual interceptors weak aliases to __interceptor_
70 // functions.
71 // This is not so on Mac OS, where the two-level namespace makes
72 // our replacement functions invisible to other libraries. This may be overcomed
73 // using the DYLD_FORCE_FLAT_NAMESPACE, but some errors loading the shared
74 // libraries in Chromium were noticed when doing so. Instead we use
75 // mach_override, a handy framework for patching functions at runtime.
76 // To avoid possible name clashes, our replacement functions have
77 // the "wrap_" prefix on Mac.
78 
79 #if defined(__APPLE__)
80 # define WRAP(x) wrap_##x
81 # define WRAPPER_NAME(x) "wrap_"#x
82 # define INTERCEPTOR_ATTRIBUTE
83 # define DECLARE_WRAPPER(ret_type, convention, func, ...)
84 #elif defined(_WIN32)
85 # if defined(_DLL)  // DLL CRT
86 #  define WRAP(x) x
87 #  define WRAPPER_NAME(x) #x
88 #  define INTERCEPTOR_ATTRIBUTE
89 # else  // Static CRT
90 #  define WRAP(x) wrap_##x
91 #  define WRAPPER_NAME(x) "wrap_"#x
92 #  define INTERCEPTOR_ATTRIBUTE
93 # endif
94 # define DECLARE_WRAPPER(ret_type, convention, func, ...)
95 #else
96 # define WRAP(x) __interceptor_ ## x
97 # define WRAPPER_NAME(x) "__interceptor_" #x
98 # define INTERCEPTOR_ATTRIBUTE __attribute__((visibility("default")))
99 # define DECLARE_WRAPPER(ret_type, convention, func, ...) \
100     extern "C" ret_type convention func(__VA_ARGS__) \
101     __attribute__((weak, alias("__interceptor_" #func), visibility("default")));
102 #endif
103 
104 #define PTR_TO_REAL(x) real_##x
105 #define REAL(x) __interception::PTR_TO_REAL(x)
106 #define FUNC_TYPE(x) x##_f
107 
108 #define DECLARE_REAL(ret_type, func, ...) \
109   typedef ret_type (*FUNC_TYPE(func))(__VA_ARGS__); \
110   namespace __interception { \
111     extern FUNC_TYPE(func) PTR_TO_REAL(func); \
112   }
113 
114 #define DECLARE_REAL_AND_INTERCEPTOR(ret_type, func, ...) \
115   DECLARE_REAL(ret_type, func, ##__VA_ARGS__) \
116   extern "C" ret_type WRAP(func)(__VA_ARGS__);
117 
118 // FIXME(timurrrr): We might need to add DECLARE_REAL_EX etc to support
119 // different calling conventions later.
120 
121 #define DEFINE_REAL_EX(ret_type, convention, func, ...) \
122   typedef ret_type (convention *FUNC_TYPE(func))(__VA_ARGS__); \
123   namespace __interception { \
124     FUNC_TYPE(func) PTR_TO_REAL(func); \
125   }
126 
127 // Generally, you don't need to use DEFINE_REAL by itself, as INTERCEPTOR
128 // macros does its job. In exceptional cases you may need to call REAL(foo)
129 // without defining INTERCEPTOR(..., foo, ...). For example, if you override
130 // foo with an interceptor for other function.
131 #define DEFAULT_CONVENTION
132 
133 #define DEFINE_REAL(ret_type, func, ...) \
134   DEFINE_REAL_EX(ret_type, DEFAULT_CONVENTION, func, __VA_ARGS__)
135 
136 #define INTERCEPTOR_EX(ret_type, convention, func, ...) \
137   DEFINE_REAL_EX(ret_type, convention, func, __VA_ARGS__) \
138   DECLARE_WRAPPER(ret_type, convention, func, __VA_ARGS__) \
139   extern "C" \
140   INTERCEPTOR_ATTRIBUTE \
141   ret_type convention WRAP(func)(__VA_ARGS__)
142 
143 #define INTERCEPTOR(ret_type, func, ...) \
144   INTERCEPTOR_EX(ret_type, DEFAULT_CONVENTION, func, __VA_ARGS__)
145 
146 #if defined(_WIN32)
147 # define INTERCEPTOR_WINAPI(ret_type, func, ...) \
148   INTERCEPTOR_EX(ret_type, __stdcall, func, __VA_ARGS__)
149 #endif
150 
151 // ISO C++ forbids casting between pointer-to-function and pointer-to-object,
152 // so we use casting via an integral type __interception::uptr,
153 // assuming that system is POSIX-compliant. Using other hacks seem
154 // challenging, as we don't even pass function type to
155 // INTERCEPT_FUNCTION macro, only its name.
156 namespace __interception {
157 typedef unsigned long uptr;  // NOLINT
158 }  // namespace __interception
159 
160 #define INCLUDED_FROM_INTERCEPTION_LIB
161 
162 #if defined(__linux__)
163 # include "interception_linux.h"
164 # define INTERCEPT_FUNCTION(func) INTERCEPT_FUNCTION_LINUX(func)
165 #elif defined(__APPLE__)
166 # include "interception_mac.h"
167 # define OVERRIDE_FUNCTION(old_func, new_func) \
168     OVERRIDE_FUNCTION_MAC(old_func, new_func)
169 # define INTERCEPT_FUNCTION(func) INTERCEPT_FUNCTION_MAC(func)
170 #else  // defined(_WIN32)
171 # include "interception_win.h"
172 # define INTERCEPT_FUNCTION(func) INTERCEPT_FUNCTION_WIN(func)
173 #endif
174 
175 #undef INCLUDED_FROM_INTERCEPTION_LIB
176 
177 #endif  // INTERCEPTION_H
178