1 // RUN: %clang_cc1 -std=c++11 -triple i686-windows -fdeclspec -emit-llvm %s -o - | FileCheck %s -check-prefix CHECK-MS 2 // RUN: %clang_cc1 -std=c++11 -triple i686-windows-itanium -fdeclspec -emit-llvm %s -o - | FileCheck %s -check-prefix CHECK-IA 3 // RUN: %clang_cc1 -std=c++11 -triple x86_64-scei-ps4 -fdeclspec -emit-llvm %s -o - | FileCheck %s -check-prefix CHECK-PS4 4 5 template <typename> 6 struct s {}; 7 8 template <typename T_> 9 class t : s<T_> {}; 10 11 extern template class t<char>; 12 template class __declspec(dllexport) t<char>; 13 14 // CHECK-MS: dllexport {{.*}} @"??4?$t@D@@QAEAAV0@ABV0@@Z" 15 // CHECK-MS: dllexport {{.*}} @"??4?$s@D@@QAEAAU0@ABU0@@Z" 16 17 // CHECK-IA: dllexport {{.*}} @_ZN1tIcEaSERKS0_ 18 // CHECK-IA: dllexport {{.*}} @_ZN1sIcEaSERKS0_ 19 20 // CHECK-PS4-NOT: @_ZN1tIcEaSERKS0_ 21 // CHECK-PS4-NOT: @_ZN1sIcEaSERKS0_ 22