1 // RUN: %clang_cc1 -std=c++11 -triple i686-windows         -fdeclspec -emit-llvm %s -o - | FileCheck %s -check-prefix CHECK-MS
2 // RUN: %clang_cc1 -std=c++11 -triple i686-windows-itanium -fdeclspec -emit-llvm %s -o - | FileCheck %s -check-prefix CHECK-IA
3 // RUN: %clang_cc1 -std=c++11 -triple x86_64-scei-ps4      -fdeclspec -emit-llvm %s -o - | FileCheck %s -check-prefix CHECK-PS4
4 
5 template <typename>
6 struct s {};
7 
8 template <typename T_>
9 class t : s<T_> {};
10 
11 extern template class t<char>;
12 template class __declspec(dllexport) t<char>;
13 
14 // CHECK-MS: dllexport {{.*}} @"??4?$t@D@@QAEAAV0@ABV0@@Z"
15 // CHECK-MS: dllexport {{.*}} @"??4?$s@D@@QAEAAU0@ABU0@@Z"
16 
17 // CHECK-IA: dllexport {{.*}} @_ZN1tIcEaSERKS0_
18 // CHECK-IA: dllexport {{.*}} @_ZN1sIcEaSERKS0_
19 
20 // CHECK-PS4-NOT: @_ZN1tIcEaSERKS0_
21 // CHECK-PS4-NOT: @_ZN1sIcEaSERKS0_
22