1 // RUN: %clang_cc1 -no-opaque-pointers -triple x86_64-apple-darwin %s -emit-llvm -disable-llvm-passes -o - | FileCheck %s
2 
3 typedef float float4 __attribute__((ext_vector_type(4)));
4 typedef short int si8 __attribute__((ext_vector_type(8)));
5 typedef unsigned int u4 __attribute__((ext_vector_type(4)));
6 
7 __attribute__((address_space(1))) float4 vf1_as_one;
8 
9 void test_builtin_reduce_max(float4 vf1, si8 vi1, u4 vu1) {
10   // CHECK-LABEL: define void @test_builtin_reduce_max(
11   // CHECK:      [[VF1:%.+]] = load <4 x float>, <4 x float>* %vf1.addr, align 16
12   // CHECK-NEXT: call float @llvm.vector.reduce.fmax.v4f32(<4 x float> [[VF1]])
13   float r1 = __builtin_reduce_max(vf1);
14 
15   // CHECK:      [[VI1:%.+]] = load <8 x i16>, <8 x i16>* %vi1.addr, align 16
16   // CHECK-NEXT: call i16 @llvm.vector.reduce.smax.v8i16(<8 x i16> [[VI1]])
17   short r2 = __builtin_reduce_max(vi1);
18 
19   // CHECK:      [[VU1:%.+]] = load <4 x i32>, <4 x i32>* %vu1.addr, align 16
20   // CHECK-NEXT: call i32 @llvm.vector.reduce.umax.v4i32(<4 x i32> [[VU1]])
21   unsigned r3 = __builtin_reduce_max(vu1);
22 
23   // CHECK:      [[VF1_AS1:%.+]] = load <4 x float>, <4 x float> addrspace(1)* @vf1_as_one, align 16
24   // CHECK-NEXT: [[RDX1:%.+]] = call float @llvm.vector.reduce.fmax.v4f32(<4 x float> [[VF1_AS1]])
25   // CHECK-NEXT: fpext float [[RDX1]] to double
26   const double r4 = __builtin_reduce_max(vf1_as_one);
27 
28   // CHECK:      [[CVI1:%.+]] = load <8 x i16>, <8 x i16>* %cvi1, align 16
29   // CHECK-NEXT: [[RDX2:%.+]] = call i16 @llvm.vector.reduce.smax.v8i16(<8 x i16> [[CVI1]])
30   // CHECK-NEXT: sext i16 [[RDX2]] to i64
31   const si8 cvi1 = vi1;
32   unsigned long long r5 = __builtin_reduce_max(cvi1);
33 }
34 
35 void test_builtin_reduce_min(float4 vf1, si8 vi1, u4 vu1) {
36   // CHECK-LABEL: define void @test_builtin_reduce_min(
37   // CHECK:      [[VF1:%.+]] = load <4 x float>, <4 x float>* %vf1.addr, align 16
38   // CHECK-NEXT: call float @llvm.vector.reduce.fmin.v4f32(<4 x float> [[VF1]])
39   float r1 = __builtin_reduce_min(vf1);
40 
41   // CHECK:      [[VI1:%.+]] = load <8 x i16>, <8 x i16>* %vi1.addr, align 16
42   // CHECK-NEXT: call i16 @llvm.vector.reduce.smin.v8i16(<8 x i16> [[VI1]])
43   short r2 = __builtin_reduce_min(vi1);
44 
45   // CHECK:      [[VU1:%.+]] = load <4 x i32>, <4 x i32>* %vu1.addr, align 16
46   // CHECK-NEXT: call i32 @llvm.vector.reduce.umin.v4i32(<4 x i32> [[VU1]])
47   unsigned r3 = __builtin_reduce_min(vu1);
48 
49   // CHECK:      [[VF1_AS1:%.+]] = load <4 x float>, <4 x float> addrspace(1)* @vf1_as_one, align 16
50   // CHECK-NEXT: [[RDX1:%.+]] = call float @llvm.vector.reduce.fmin.v4f32(<4 x float> [[VF1_AS1]])
51   // CHECK-NEXT: fpext float [[RDX1]] to double
52   const double r4 = __builtin_reduce_min(vf1_as_one);
53 
54   // CHECK:      [[CVI1:%.+]] = load <8 x i16>, <8 x i16>* %cvi1, align 16
55   // CHECK-NEXT: [[RDX2:%.+]] = call i16 @llvm.vector.reduce.smin.v8i16(<8 x i16> [[CVI1]])
56   // CHECK-NEXT: sext i16 [[RDX2]] to i64
57   const si8 cvi1 = vi1;
58   unsigned long long r5 = __builtin_reduce_min(cvi1);
59 }
60 
61 void test_builtin_reduce_xor(si8 vi1, u4 vu1) {
62 
63   // CHECK:      [[VI1:%.+]] = load <8 x i16>, <8 x i16>* %vi1.addr, align 16
64   // CHECK-NEXT: call i16 @llvm.vector.reduce.xor.v8i16(<8 x i16> [[VI1]])
65   short r2 = __builtin_reduce_xor(vi1);
66 
67   // CHECK:      [[VU1:%.+]] = load <4 x i32>, <4 x i32>* %vu1.addr, align 16
68   // CHECK-NEXT: call i32 @llvm.vector.reduce.xor.v4i32(<4 x i32> [[VU1]])
69   unsigned r3 = __builtin_reduce_xor(vu1);
70 }
71 
72 void test_builtin_reduce_or(si8 vi1, u4 vu1) {
73 
74   // CHECK:      [[VI1:%.+]] = load <8 x i16>, <8 x i16>* %vi1.addr, align 16
75   // CHECK-NEXT: call i16 @llvm.vector.reduce.or.v8i16(<8 x i16> [[VI1]])
76   short r2 = __builtin_reduce_or(vi1);
77 
78   // CHECK:      [[VU1:%.+]] = load <4 x i32>, <4 x i32>* %vu1.addr, align 16
79   // CHECK-NEXT: call i32 @llvm.vector.reduce.or.v4i32(<4 x i32> [[VU1]])
80   unsigned r3 = __builtin_reduce_or(vu1);
81 }
82 
83 void test_builtin_reduce_and(si8 vi1, u4 vu1) {
84 
85   // CHECK:      [[VI1:%.+]] = load <8 x i16>, <8 x i16>* %vi1.addr, align 16
86   // CHECK-NEXT: call i16 @llvm.vector.reduce.and.v8i16(<8 x i16> [[VI1]])
87   short r2 = __builtin_reduce_and(vi1);
88 
89   // CHECK:      [[VU1:%.+]] = load <4 x i32>, <4 x i32>* %vu1.addr, align 16
90   // CHECK-NEXT: call i32 @llvm.vector.reduce.and.v4i32(<4 x i32> [[VU1]])
91   unsigned r3 = __builtin_reduce_and(vu1);
92 }
93