1 //= ProgramState.cpp - Path-Sensitive "State" for tracking values --*- C++ -*--=
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file implements ProgramState and ProgramStateManager.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "clang/Analysis/CFG.h"
15 #include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
16 #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h"
17 #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h"
18 #include "clang/StaticAnalyzer/Core/PathSensitive/SubEngine.h"
19 #include "clang/StaticAnalyzer/Core/PathSensitive/TaintManager.h"
20 #include "llvm/Support/raw_ostream.h"
21 
22 using namespace clang;
23 using namespace ento;
24 
25 // Give the vtable for ConstraintManager somewhere to live.
26 // FIXME: Move this elsewhere.
27 ConstraintManager::~ConstraintManager() {}
28 
29 namespace clang { namespace  ento {
30 /// Increments the number of times this state is referenced.
31 
32 void ProgramStateRetain(const ProgramState *state) {
33   ++const_cast<ProgramState*>(state)->refCount;
34 }
35 
36 /// Decrement the number of times this state is referenced.
37 void ProgramStateRelease(const ProgramState *state) {
38   assert(state->refCount > 0);
39   ProgramState *s = const_cast<ProgramState*>(state);
40   if (--s->refCount == 0) {
41     ProgramStateManager &Mgr = s->getStateManager();
42     Mgr.StateSet.RemoveNode(s);
43     s->~ProgramState();
44     Mgr.freeStates.push_back(s);
45   }
46 }
47 }}
48 
49 ProgramState::ProgramState(ProgramStateManager *mgr, const Environment& env,
50                  StoreRef st, GenericDataMap gdm)
51   : stateMgr(mgr),
52     Env(env),
53     store(st.getStore()),
54     GDM(gdm),
55     refCount(0) {
56   stateMgr->getStoreManager().incrementReferenceCount(store);
57 }
58 
59 ProgramState::ProgramState(const ProgramState &RHS)
60     : llvm::FoldingSetNode(),
61       stateMgr(RHS.stateMgr),
62       Env(RHS.Env),
63       store(RHS.store),
64       GDM(RHS.GDM),
65       refCount(0) {
66   stateMgr->getStoreManager().incrementReferenceCount(store);
67 }
68 
69 ProgramState::~ProgramState() {
70   if (store)
71     stateMgr->getStoreManager().decrementReferenceCount(store);
72 }
73 
74 ProgramStateManager::ProgramStateManager(ASTContext &Ctx,
75                                          StoreManagerCreator CreateSMgr,
76                                          ConstraintManagerCreator CreateCMgr,
77                                          llvm::BumpPtrAllocator &alloc,
78                                          SubEngine &SubEng)
79   : Eng(&SubEng), EnvMgr(alloc), GDMFactory(alloc),
80     svalBuilder(createSimpleSValBuilder(alloc, Ctx, *this)),
81     CallEventMgr(new CallEventManager(alloc)), Alloc(alloc) {
82   StoreMgr.reset((*CreateSMgr)(*this));
83   ConstraintMgr.reset((*CreateCMgr)(*this, SubEng));
84 }
85 
86 
87 ProgramStateManager::~ProgramStateManager() {
88   for (GDMContextsTy::iterator I=GDMContexts.begin(), E=GDMContexts.end();
89        I!=E; ++I)
90     I->second.second(I->second.first);
91 }
92 
93 ProgramStateRef
94 ProgramStateManager::removeDeadBindings(ProgramStateRef state,
95                                    const StackFrameContext *LCtx,
96                                    SymbolReaper& SymReaper) {
97 
98   // This code essentially performs a "mark-and-sweep" of the VariableBindings.
99   // The roots are any Block-level exprs and Decls that our liveness algorithm
100   // tells us are live.  We then see what Decls they may reference, and keep
101   // those around.  This code more than likely can be made faster, and the
102   // frequency of which this method is called should be experimented with
103   // for optimum performance.
104   ProgramState NewState = *state;
105 
106   NewState.Env = EnvMgr.removeDeadBindings(NewState.Env, SymReaper, state);
107 
108   // Clean up the store.
109   StoreRef newStore = StoreMgr->removeDeadBindings(NewState.getStore(), LCtx,
110                                                    SymReaper);
111   NewState.setStore(newStore);
112   SymReaper.setReapedStore(newStore);
113 
114   return getPersistentState(NewState);
115 }
116 
117 ProgramStateRef ProgramStateManager::MarshalState(ProgramStateRef state,
118                                             const StackFrameContext *InitLoc) {
119   // make up an empty state for now.
120   ProgramState State(this,
121                 EnvMgr.getInitialEnvironment(),
122                 StoreMgr->getInitialStore(InitLoc),
123                 GDMFactory.getEmptyMap());
124 
125   return getPersistentState(State);
126 }
127 
128 ProgramStateRef ProgramState::bindCompoundLiteral(const CompoundLiteralExpr *CL,
129                                             const LocationContext *LC,
130                                             SVal V) const {
131   const StoreRef &newStore =
132     getStateManager().StoreMgr->bindCompoundLiteral(getStore(), CL, LC, V);
133   return makeWithStore(newStore);
134 }
135 
136 ProgramStateRef ProgramState::bindLoc(Loc LV, SVal V, bool notifyChanges) const {
137   ProgramStateManager &Mgr = getStateManager();
138   ProgramStateRef newState = makeWithStore(Mgr.StoreMgr->Bind(getStore(),
139                                                              LV, V));
140   const MemRegion *MR = LV.getAsRegion();
141   if (MR && Mgr.getOwningEngine() && notifyChanges)
142     return Mgr.getOwningEngine()->processRegionChange(newState, MR);
143 
144   return newState;
145 }
146 
147 ProgramStateRef ProgramState::bindDefault(SVal loc, SVal V) const {
148   ProgramStateManager &Mgr = getStateManager();
149   const MemRegion *R = cast<loc::MemRegionVal>(loc).getRegion();
150   const StoreRef &newStore = Mgr.StoreMgr->BindDefault(getStore(), R, V);
151   ProgramStateRef new_state = makeWithStore(newStore);
152   return Mgr.getOwningEngine() ?
153            Mgr.getOwningEngine()->processRegionChange(new_state, R) :
154            new_state;
155 }
156 
157 ProgramStateRef
158 ProgramState::invalidateRegions(ArrayRef<const MemRegion *> Regions,
159                                 const Expr *E, unsigned Count,
160                                 const LocationContext *LCtx,
161                                 StoreManager::InvalidatedSymbols *IS,
162                                 const CallEvent *Call) const {
163   if (!IS) {
164     StoreManager::InvalidatedSymbols invalidated;
165     return invalidateRegionsImpl(Regions, E, Count, LCtx,
166                                  invalidated, Call);
167   }
168   return invalidateRegionsImpl(Regions, E, Count, LCtx, *IS, Call);
169 }
170 
171 ProgramStateRef
172 ProgramState::invalidateRegionsImpl(ArrayRef<const MemRegion *> Regions,
173                                     const Expr *E, unsigned Count,
174                                     const LocationContext *LCtx,
175                                     StoreManager::InvalidatedSymbols &IS,
176                                     const CallEvent *Call) const {
177   ProgramStateManager &Mgr = getStateManager();
178   SubEngine* Eng = Mgr.getOwningEngine();
179 
180   if (Eng && Eng->wantsRegionChangeUpdate(this)) {
181     StoreManager::InvalidatedRegions Invalidated;
182     const StoreRef &newStore
183       = Mgr.StoreMgr->invalidateRegions(getStore(), Regions, E, Count, LCtx, IS,
184                                         Call, &Invalidated);
185     ProgramStateRef newState = makeWithStore(newStore);
186     return Eng->processRegionChanges(newState, &IS, Regions, Invalidated, Call);
187   }
188 
189   const StoreRef &newStore =
190     Mgr.StoreMgr->invalidateRegions(getStore(), Regions, E, Count, LCtx, IS,
191                                     Call, NULL);
192   return makeWithStore(newStore);
193 }
194 
195 ProgramStateRef ProgramState::killBinding(Loc LV) const {
196   assert(!isa<loc::MemRegionVal>(LV) && "Use invalidateRegion instead.");
197 
198   Store OldStore = getStore();
199   const StoreRef &newStore =
200     getStateManager().StoreMgr->killBinding(OldStore, LV);
201 
202   if (newStore.getStore() == OldStore)
203     return this;
204 
205   return makeWithStore(newStore);
206 }
207 
208 ProgramStateRef
209 ProgramState::enterStackFrame(const CallEvent &Call,
210                               const StackFrameContext *CalleeCtx) const {
211   const StoreRef &NewStore =
212     getStateManager().StoreMgr->enterStackFrame(getStore(), Call, CalleeCtx);
213   return makeWithStore(NewStore);
214 }
215 
216 SVal ProgramState::getSValAsScalarOrLoc(const MemRegion *R) const {
217   // We only want to do fetches from regions that we can actually bind
218   // values.  For example, SymbolicRegions of type 'id<...>' cannot
219   // have direct bindings (but their can be bindings on their subregions).
220   if (!R->isBoundable())
221     return UnknownVal();
222 
223   if (const TypedValueRegion *TR = dyn_cast<TypedValueRegion>(R)) {
224     QualType T = TR->getValueType();
225     if (Loc::isLocType(T) || T->isIntegerType())
226       return getSVal(R);
227   }
228 
229   return UnknownVal();
230 }
231 
232 SVal ProgramState::getSVal(Loc location, QualType T) const {
233   SVal V = getRawSVal(cast<Loc>(location), T);
234 
235   // If 'V' is a symbolic value that is *perfectly* constrained to
236   // be a constant value, use that value instead to lessen the burden
237   // on later analysis stages (so we have less symbolic values to reason
238   // about).
239   if (!T.isNull()) {
240     if (SymbolRef sym = V.getAsSymbol()) {
241       if (const llvm::APSInt *Int = getSymVal(sym)) {
242         // FIXME: Because we don't correctly model (yet) sign-extension
243         // and truncation of symbolic values, we need to convert
244         // the integer value to the correct signedness and bitwidth.
245         //
246         // This shows up in the following:
247         //
248         //   char foo();
249         //   unsigned x = foo();
250         //   if (x == 54)
251         //     ...
252         //
253         //  The symbolic value stored to 'x' is actually the conjured
254         //  symbol for the call to foo(); the type of that symbol is 'char',
255         //  not unsigned.
256         const llvm::APSInt &NewV = getBasicVals().Convert(T, *Int);
257 
258         if (isa<Loc>(V))
259           return loc::ConcreteInt(NewV);
260         else
261           return nonloc::ConcreteInt(NewV);
262       }
263     }
264   }
265 
266   return V;
267 }
268 
269 ProgramStateRef ProgramState::BindExpr(const Stmt *S,
270                                            const LocationContext *LCtx,
271                                            SVal V, bool Invalidate) const{
272   Environment NewEnv =
273     getStateManager().EnvMgr.bindExpr(Env, EnvironmentEntry(S, LCtx), V,
274                                       Invalidate);
275   if (NewEnv == Env)
276     return this;
277 
278   ProgramState NewSt = *this;
279   NewSt.Env = NewEnv;
280   return getStateManager().getPersistentState(NewSt);
281 }
282 
283 ProgramStateRef
284 ProgramState::bindExprAndLocation(const Stmt *S, const LocationContext *LCtx,
285                                   SVal location,
286                                   SVal V) const {
287   Environment NewEnv =
288     getStateManager().EnvMgr.bindExprAndLocation(Env,
289                                                  EnvironmentEntry(S, LCtx),
290                                                  location, V);
291 
292   if (NewEnv == Env)
293     return this;
294 
295   ProgramState NewSt = *this;
296   NewSt.Env = NewEnv;
297   return getStateManager().getPersistentState(NewSt);
298 }
299 
300 ProgramStateRef ProgramState::assumeInBound(DefinedOrUnknownSVal Idx,
301                                       DefinedOrUnknownSVal UpperBound,
302                                       bool Assumption,
303                                       QualType indexTy) const {
304   if (Idx.isUnknown() || UpperBound.isUnknown())
305     return this;
306 
307   // Build an expression for 0 <= Idx < UpperBound.
308   // This is the same as Idx + MIN < UpperBound + MIN, if overflow is allowed.
309   // FIXME: This should probably be part of SValBuilder.
310   ProgramStateManager &SM = getStateManager();
311   SValBuilder &svalBuilder = SM.getSValBuilder();
312   ASTContext &Ctx = svalBuilder.getContext();
313 
314   // Get the offset: the minimum value of the array index type.
315   BasicValueFactory &BVF = svalBuilder.getBasicValueFactory();
316   // FIXME: This should be using ValueManager::ArrayindexTy...somehow.
317   if (indexTy.isNull())
318     indexTy = Ctx.IntTy;
319   nonloc::ConcreteInt Min(BVF.getMinValue(indexTy));
320 
321   // Adjust the index.
322   SVal newIdx = svalBuilder.evalBinOpNN(this, BO_Add,
323                                         cast<NonLoc>(Idx), Min, indexTy);
324   if (newIdx.isUnknownOrUndef())
325     return this;
326 
327   // Adjust the upper bound.
328   SVal newBound =
329     svalBuilder.evalBinOpNN(this, BO_Add, cast<NonLoc>(UpperBound),
330                             Min, indexTy);
331 
332   if (newBound.isUnknownOrUndef())
333     return this;
334 
335   // Build the actual comparison.
336   SVal inBound = svalBuilder.evalBinOpNN(this, BO_LT,
337                                 cast<NonLoc>(newIdx), cast<NonLoc>(newBound),
338                                 Ctx.IntTy);
339   if (inBound.isUnknownOrUndef())
340     return this;
341 
342   // Finally, let the constraint manager take care of it.
343   ConstraintManager &CM = SM.getConstraintManager();
344   return CM.assume(this, cast<DefinedSVal>(inBound), Assumption);
345 }
346 
347 ProgramStateRef ProgramStateManager::getInitialState(const LocationContext *InitLoc) {
348   ProgramState State(this,
349                 EnvMgr.getInitialEnvironment(),
350                 StoreMgr->getInitialStore(InitLoc),
351                 GDMFactory.getEmptyMap());
352 
353   return getPersistentState(State);
354 }
355 
356 ProgramStateRef ProgramStateManager::getPersistentStateWithGDM(
357                                                      ProgramStateRef FromState,
358                                                      ProgramStateRef GDMState) {
359   ProgramState NewState(*FromState);
360   NewState.GDM = GDMState->GDM;
361   return getPersistentState(NewState);
362 }
363 
364 ProgramStateRef ProgramStateManager::getPersistentState(ProgramState &State) {
365 
366   llvm::FoldingSetNodeID ID;
367   State.Profile(ID);
368   void *InsertPos;
369 
370   if (ProgramState *I = StateSet.FindNodeOrInsertPos(ID, InsertPos))
371     return I;
372 
373   ProgramState *newState = 0;
374   if (!freeStates.empty()) {
375     newState = freeStates.back();
376     freeStates.pop_back();
377   }
378   else {
379     newState = (ProgramState*) Alloc.Allocate<ProgramState>();
380   }
381   new (newState) ProgramState(State);
382   StateSet.InsertNode(newState, InsertPos);
383   return newState;
384 }
385 
386 ProgramStateRef ProgramState::makeWithStore(const StoreRef &store) const {
387   ProgramState NewSt(*this);
388   NewSt.setStore(store);
389   return getStateManager().getPersistentState(NewSt);
390 }
391 
392 void ProgramState::setStore(const StoreRef &newStore) {
393   Store newStoreStore = newStore.getStore();
394   if (newStoreStore)
395     stateMgr->getStoreManager().incrementReferenceCount(newStoreStore);
396   if (store)
397     stateMgr->getStoreManager().decrementReferenceCount(store);
398   store = newStoreStore;
399 }
400 
401 //===----------------------------------------------------------------------===//
402 //  State pretty-printing.
403 //===----------------------------------------------------------------------===//
404 
405 void ProgramState::print(raw_ostream &Out,
406                          const char *NL, const char *Sep) const {
407   // Print the store.
408   ProgramStateManager &Mgr = getStateManager();
409   Mgr.getStoreManager().print(getStore(), Out, NL, Sep);
410 
411   // Print out the environment.
412   Env.print(Out, NL, Sep);
413 
414   // Print out the constraints.
415   Mgr.getConstraintManager().print(this, Out, NL, Sep);
416 
417   // Print checker-specific data.
418   Mgr.getOwningEngine()->printState(Out, this, NL, Sep);
419 }
420 
421 void ProgramState::printDOT(raw_ostream &Out) const {
422   print(Out, "\\l", "\\|");
423 }
424 
425 void ProgramState::dump() const {
426   print(llvm::errs());
427 }
428 
429 void ProgramState::printTaint(raw_ostream &Out,
430                               const char *NL, const char *Sep) const {
431   TaintMapImpl TM = get<TaintMap>();
432 
433   if (!TM.isEmpty())
434     Out <<"Tainted Symbols:" << NL;
435 
436   for (TaintMapImpl::iterator I = TM.begin(), E = TM.end(); I != E; ++I) {
437     Out << I->first << " : " << I->second << NL;
438   }
439 }
440 
441 void ProgramState::dumpTaint() const {
442   printTaint(llvm::errs());
443 }
444 
445 //===----------------------------------------------------------------------===//
446 // Generic Data Map.
447 //===----------------------------------------------------------------------===//
448 
449 void *const* ProgramState::FindGDM(void *K) const {
450   return GDM.lookup(K);
451 }
452 
453 void*
454 ProgramStateManager::FindGDMContext(void *K,
455                                void *(*CreateContext)(llvm::BumpPtrAllocator&),
456                                void (*DeleteContext)(void*)) {
457 
458   std::pair<void*, void (*)(void*)>& p = GDMContexts[K];
459   if (!p.first) {
460     p.first = CreateContext(Alloc);
461     p.second = DeleteContext;
462   }
463 
464   return p.first;
465 }
466 
467 ProgramStateRef ProgramStateManager::addGDM(ProgramStateRef St, void *Key, void *Data){
468   ProgramState::GenericDataMap M1 = St->getGDM();
469   ProgramState::GenericDataMap M2 = GDMFactory.add(M1, Key, Data);
470 
471   if (M1 == M2)
472     return St;
473 
474   ProgramState NewSt = *St;
475   NewSt.GDM = M2;
476   return getPersistentState(NewSt);
477 }
478 
479 ProgramStateRef ProgramStateManager::removeGDM(ProgramStateRef state, void *Key) {
480   ProgramState::GenericDataMap OldM = state->getGDM();
481   ProgramState::GenericDataMap NewM = GDMFactory.remove(OldM, Key);
482 
483   if (NewM == OldM)
484     return state;
485 
486   ProgramState NewState = *state;
487   NewState.GDM = NewM;
488   return getPersistentState(NewState);
489 }
490 
491 bool ScanReachableSymbols::scan(nonloc::CompoundVal val) {
492   for (nonloc::CompoundVal::iterator I=val.begin(), E=val.end(); I!=E; ++I)
493     if (!scan(*I))
494       return false;
495 
496   return true;
497 }
498 
499 bool ScanReachableSymbols::scan(const SymExpr *sym) {
500   unsigned &isVisited = visited[sym];
501   if (isVisited)
502     return true;
503   isVisited = 1;
504 
505   if (!visitor.VisitSymbol(sym))
506     return false;
507 
508   // TODO: should be rewritten using SymExpr::symbol_iterator.
509   switch (sym->getKind()) {
510     case SymExpr::RegionValueKind:
511     case SymExpr::ConjuredKind:
512     case SymExpr::DerivedKind:
513     case SymExpr::ExtentKind:
514     case SymExpr::MetadataKind:
515       break;
516     case SymExpr::CastSymbolKind:
517       return scan(cast<SymbolCast>(sym)->getOperand());
518     case SymExpr::SymIntKind:
519       return scan(cast<SymIntExpr>(sym)->getLHS());
520     case SymExpr::IntSymKind:
521       return scan(cast<IntSymExpr>(sym)->getRHS());
522     case SymExpr::SymSymKind: {
523       const SymSymExpr *x = cast<SymSymExpr>(sym);
524       return scan(x->getLHS()) && scan(x->getRHS());
525     }
526   }
527   return true;
528 }
529 
530 bool ScanReachableSymbols::scan(SVal val) {
531   if (loc::MemRegionVal *X = dyn_cast<loc::MemRegionVal>(&val))
532     return scan(X->getRegion());
533 
534   if (nonloc::LazyCompoundVal *X = dyn_cast<nonloc::LazyCompoundVal>(&val))
535     return scan(X->getRegion());
536 
537   if (nonloc::LocAsInteger *X = dyn_cast<nonloc::LocAsInteger>(&val))
538     return scan(X->getLoc());
539 
540   if (SymbolRef Sym = val.getAsSymbol())
541     return scan(Sym);
542 
543   if (const SymExpr *Sym = val.getAsSymbolicExpression())
544     return scan(Sym);
545 
546   if (nonloc::CompoundVal *X = dyn_cast<nonloc::CompoundVal>(&val))
547     return scan(*X);
548 
549   return true;
550 }
551 
552 bool ScanReachableSymbols::scan(const MemRegion *R) {
553   if (isa<MemSpaceRegion>(R))
554     return true;
555 
556   unsigned &isVisited = visited[R];
557   if (isVisited)
558     return true;
559   isVisited = 1;
560 
561 
562   if (!visitor.VisitMemRegion(R))
563     return false;
564 
565   // If this is a symbolic region, visit the symbol for the region.
566   if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R))
567     if (!visitor.VisitSymbol(SR->getSymbol()))
568       return false;
569 
570   // If this is a subregion, also visit the parent regions.
571   if (const SubRegion *SR = dyn_cast<SubRegion>(R)) {
572     const MemRegion *Super = SR->getSuperRegion();
573     if (!scan(Super))
574       return false;
575 
576     // When we reach the topmost region, scan all symbols in it.
577     if (isa<MemSpaceRegion>(Super)) {
578       StoreManager &StoreMgr = state->getStateManager().getStoreManager();
579       if (!StoreMgr.scanReachableSymbols(state->getStore(), SR, *this))
580         return false;
581     }
582   }
583 
584   // Regions captured by a block are also implicitly reachable.
585   if (const BlockDataRegion *BDR = dyn_cast<BlockDataRegion>(R)) {
586     BlockDataRegion::referenced_vars_iterator I = BDR->referenced_vars_begin(),
587                                               E = BDR->referenced_vars_end();
588     for ( ; I != E; ++I) {
589       if (!scan(I.getCapturedRegion()))
590         return false;
591     }
592   }
593 
594   return true;
595 }
596 
597 bool ProgramState::scanReachableSymbols(SVal val, SymbolVisitor& visitor) const {
598   ScanReachableSymbols S(this, visitor);
599   return S.scan(val);
600 }
601 
602 bool ProgramState::scanReachableSymbols(const SVal *I, const SVal *E,
603                                    SymbolVisitor &visitor) const {
604   ScanReachableSymbols S(this, visitor);
605   for ( ; I != E; ++I) {
606     if (!S.scan(*I))
607       return false;
608   }
609   return true;
610 }
611 
612 bool ProgramState::scanReachableSymbols(const MemRegion * const *I,
613                                    const MemRegion * const *E,
614                                    SymbolVisitor &visitor) const {
615   ScanReachableSymbols S(this, visitor);
616   for ( ; I != E; ++I) {
617     if (!S.scan(*I))
618       return false;
619   }
620   return true;
621 }
622 
623 ProgramStateRef ProgramState::addTaint(const Stmt *S,
624                                            const LocationContext *LCtx,
625                                            TaintTagType Kind) const {
626   if (const Expr *E = dyn_cast_or_null<Expr>(S))
627     S = E->IgnoreParens();
628 
629   SymbolRef Sym = getSVal(S, LCtx).getAsSymbol();
630   if (Sym)
631     return addTaint(Sym, Kind);
632 
633   const MemRegion *R = getSVal(S, LCtx).getAsRegion();
634   addTaint(R, Kind);
635 
636   // Cannot add taint, so just return the state.
637   return this;
638 }
639 
640 ProgramStateRef ProgramState::addTaint(const MemRegion *R,
641                                            TaintTagType Kind) const {
642   if (const SymbolicRegion *SR = dyn_cast_or_null<SymbolicRegion>(R))
643     return addTaint(SR->getSymbol(), Kind);
644   return this;
645 }
646 
647 ProgramStateRef ProgramState::addTaint(SymbolRef Sym,
648                                            TaintTagType Kind) const {
649   // If this is a symbol cast, remove the cast before adding the taint. Taint
650   // is cast agnostic.
651   while (const SymbolCast *SC = dyn_cast<SymbolCast>(Sym))
652     Sym = SC->getOperand();
653 
654   ProgramStateRef NewState = set<TaintMap>(Sym, Kind);
655   assert(NewState);
656   return NewState;
657 }
658 
659 bool ProgramState::isTainted(const Stmt *S, const LocationContext *LCtx,
660                              TaintTagType Kind) const {
661   if (const Expr *E = dyn_cast_or_null<Expr>(S))
662     S = E->IgnoreParens();
663 
664   SVal val = getSVal(S, LCtx);
665   return isTainted(val, Kind);
666 }
667 
668 bool ProgramState::isTainted(SVal V, TaintTagType Kind) const {
669   if (const SymExpr *Sym = V.getAsSymExpr())
670     return isTainted(Sym, Kind);
671   if (const MemRegion *Reg = V.getAsRegion())
672     return isTainted(Reg, Kind);
673   return false;
674 }
675 
676 bool ProgramState::isTainted(const MemRegion *Reg, TaintTagType K) const {
677   if (!Reg)
678     return false;
679 
680   // Element region (array element) is tainted if either the base or the offset
681   // are tainted.
682   if (const ElementRegion *ER = dyn_cast<ElementRegion>(Reg))
683     return isTainted(ER->getSuperRegion(), K) || isTainted(ER->getIndex(), K);
684 
685   if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(Reg))
686     return isTainted(SR->getSymbol(), K);
687 
688   if (const SubRegion *ER = dyn_cast<SubRegion>(Reg))
689     return isTainted(ER->getSuperRegion(), K);
690 
691   return false;
692 }
693 
694 bool ProgramState::isTainted(SymbolRef Sym, TaintTagType Kind) const {
695   if (!Sym)
696     return false;
697 
698   // Traverse all the symbols this symbol depends on to see if any are tainted.
699   bool Tainted = false;
700   for (SymExpr::symbol_iterator SI = Sym->symbol_begin(), SE =Sym->symbol_end();
701        SI != SE; ++SI) {
702     assert(isa<SymbolData>(*SI));
703     const TaintTagType *Tag = get<TaintMap>(*SI);
704     Tainted = (Tag && *Tag == Kind);
705 
706     // If this is a SymbolDerived with a tainted parent, it's also tainted.
707     if (const SymbolDerived *SD = dyn_cast<SymbolDerived>(*SI))
708       Tainted = Tainted || isTainted(SD->getParentSymbol(), Kind);
709 
710     // If memory region is tainted, data is also tainted.
711     if (const SymbolRegionValue *SRV = dyn_cast<SymbolRegionValue>(*SI))
712       Tainted = Tainted || isTainted(SRV->getRegion(), Kind);
713 
714     // If If this is a SymbolCast from a tainted value, it's also tainted.
715     if (const SymbolCast *SC = dyn_cast<SymbolCast>(*SI))
716       Tainted = Tainted || isTainted(SC->getOperand(), Kind);
717 
718     if (Tainted)
719       return true;
720   }
721 
722   return Tainted;
723 }
724 
725 /// The GDM component containing the dynamic type info. This is a map from a
726 /// symbol to it's most likely type.
727 namespace clang {
728 namespace ento {
729 typedef llvm::ImmutableMap<const MemRegion *, DynamicTypeInfo> DynamicTypeMap;
730 template<> struct ProgramStateTrait<DynamicTypeMap>
731     : public ProgramStatePartialTrait<DynamicTypeMap> {
732   static void *GDMIndex() { static int index; return &index; }
733 };
734 }}
735 
736 DynamicTypeInfo ProgramState::getDynamicTypeInfo(const MemRegion *Reg) const {
737   Reg = Reg->StripCasts();
738 
739   // Look up the dynamic type in the GDM.
740   const DynamicTypeInfo *GDMType = get<DynamicTypeMap>(Reg);
741   if (GDMType)
742     return *GDMType;
743 
744   // Otherwise, fall back to what we know about the region.
745   if (const TypedRegion *TR = dyn_cast<TypedRegion>(Reg))
746     return DynamicTypeInfo(TR->getLocationType(), /*CanBeSubclass=*/false);
747 
748   if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(Reg)) {
749     SymbolRef Sym = SR->getSymbol();
750     return DynamicTypeInfo(Sym->getType(getStateManager().getContext()));
751   }
752 
753   return DynamicTypeInfo();
754 }
755 
756 ProgramStateRef ProgramState::setDynamicTypeInfo(const MemRegion *Reg,
757                                                  DynamicTypeInfo NewTy) const {
758   Reg = Reg->StripCasts();
759   ProgramStateRef NewState = set<DynamicTypeMap>(Reg, NewTy);
760   assert(NewState);
761   return NewState;
762 }
763