1 //= ProgramState.cpp - Path-Sensitive "State" for tracking values --*- C++ -*--=
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file implements ProgramState and ProgramStateManager.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "clang/Analysis/CFG.h"
15 #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h"
16 #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h"
17 #include "clang/StaticAnalyzer/Core/PathSensitive/SubEngine.h"
18 #include "clang/StaticAnalyzer/Core/PathSensitive/TaintManager.h"
19 #include "llvm/Support/raw_ostream.h"
20 
21 using namespace clang;
22 using namespace ento;
23 
24 // Give the vtable for ConstraintManager somewhere to live.
25 // FIXME: Move this elsewhere.
26 ConstraintManager::~ConstraintManager() {}
27 
28 ProgramState::ProgramState(ProgramStateManager *mgr, const Environment& env,
29                  StoreRef st, GenericDataMap gdm)
30   : stateMgr(mgr),
31     Env(env),
32     store(st.getStore()),
33     GDM(gdm),
34     refCount(0) {
35   stateMgr->getStoreManager().incrementReferenceCount(store);
36 }
37 
38 ProgramState::ProgramState(const ProgramState &RHS)
39     : llvm::FoldingSetNode(),
40       stateMgr(RHS.stateMgr),
41       Env(RHS.Env),
42       store(RHS.store),
43       GDM(RHS.GDM),
44       refCount(0) {
45   stateMgr->getStoreManager().incrementReferenceCount(store);
46 }
47 
48 ProgramState::~ProgramState() {
49   if (store)
50     stateMgr->getStoreManager().decrementReferenceCount(store);
51 }
52 
53 ProgramStateManager::~ProgramStateManager() {
54   for (GDMContextsTy::iterator I=GDMContexts.begin(), E=GDMContexts.end();
55        I!=E; ++I)
56     I->second.second(I->second.first);
57 }
58 
59 const ProgramState*
60 ProgramStateManager::removeDeadBindings(const ProgramState *state,
61                                    const StackFrameContext *LCtx,
62                                    SymbolReaper& SymReaper) {
63 
64   // This code essentially performs a "mark-and-sweep" of the VariableBindings.
65   // The roots are any Block-level exprs and Decls that our liveness algorithm
66   // tells us are live.  We then see what Decls they may reference, and keep
67   // those around.  This code more than likely can be made faster, and the
68   // frequency of which this method is called should be experimented with
69   // for optimum performance.
70   ProgramState NewState = *state;
71 
72   NewState.Env = EnvMgr.removeDeadBindings(NewState.Env, SymReaper, state);
73 
74   // Clean up the store.
75   StoreRef newStore = StoreMgr->removeDeadBindings(NewState.getStore(), LCtx,
76                                                    SymReaper);
77   NewState.setStore(newStore);
78   SymReaper.setReapedStore(newStore);
79 
80   return getPersistentState(NewState);
81 }
82 
83 const ProgramState *ProgramStateManager::MarshalState(const ProgramState *state,
84                                             const StackFrameContext *InitLoc) {
85   // make up an empty state for now.
86   ProgramState State(this,
87                 EnvMgr.getInitialEnvironment(),
88                 StoreMgr->getInitialStore(InitLoc),
89                 GDMFactory.getEmptyMap());
90 
91   return getPersistentState(State);
92 }
93 
94 const ProgramState *ProgramState::bindCompoundLiteral(const CompoundLiteralExpr *CL,
95                                             const LocationContext *LC,
96                                             SVal V) const {
97   const StoreRef &newStore =
98     getStateManager().StoreMgr->BindCompoundLiteral(getStore(), CL, LC, V);
99   return makeWithStore(newStore);
100 }
101 
102 const ProgramState *ProgramState::bindDecl(const VarRegion* VR, SVal IVal) const {
103   const StoreRef &newStore =
104     getStateManager().StoreMgr->BindDecl(getStore(), VR, IVal);
105   return makeWithStore(newStore);
106 }
107 
108 const ProgramState *ProgramState::bindDeclWithNoInit(const VarRegion* VR) const {
109   const StoreRef &newStore =
110     getStateManager().StoreMgr->BindDeclWithNoInit(getStore(), VR);
111   return makeWithStore(newStore);
112 }
113 
114 const ProgramState *ProgramState::bindLoc(Loc LV, SVal V) const {
115   ProgramStateManager &Mgr = getStateManager();
116   const ProgramState *newState = makeWithStore(Mgr.StoreMgr->Bind(getStore(),
117                                                              LV, V));
118   const MemRegion *MR = LV.getAsRegion();
119   if (MR && Mgr.getOwningEngine())
120     return Mgr.getOwningEngine()->processRegionChange(newState, MR);
121 
122   return newState;
123 }
124 
125 const ProgramState *ProgramState::bindDefault(SVal loc, SVal V) const {
126   ProgramStateManager &Mgr = getStateManager();
127   const MemRegion *R = cast<loc::MemRegionVal>(loc).getRegion();
128   const StoreRef &newStore = Mgr.StoreMgr->BindDefault(getStore(), R, V);
129   const ProgramState *new_state = makeWithStore(newStore);
130   return Mgr.getOwningEngine() ?
131            Mgr.getOwningEngine()->processRegionChange(new_state, R) :
132            new_state;
133 }
134 
135 const ProgramState *
136 ProgramState::invalidateRegions(ArrayRef<const MemRegion *> Regions,
137                                 const Expr *E, unsigned Count,
138                                 StoreManager::InvalidatedSymbols *IS,
139                                 const CallOrObjCMessage *Call) const {
140   if (!IS) {
141     StoreManager::InvalidatedSymbols invalidated;
142     return invalidateRegionsImpl(Regions, E, Count,
143                                  invalidated, Call);
144   }
145   return invalidateRegionsImpl(Regions, E, Count, *IS, Call);
146 }
147 
148 const ProgramState *
149 ProgramState::invalidateRegionsImpl(ArrayRef<const MemRegion *> Regions,
150                                     const Expr *E, unsigned Count,
151                                     StoreManager::InvalidatedSymbols &IS,
152                                     const CallOrObjCMessage *Call) const {
153   ProgramStateManager &Mgr = getStateManager();
154   SubEngine* Eng = Mgr.getOwningEngine();
155 
156   if (Eng && Eng->wantsRegionChangeUpdate(this)) {
157     StoreManager::InvalidatedRegions Invalidated;
158     const StoreRef &newStore
159       = Mgr.StoreMgr->invalidateRegions(getStore(), Regions, E, Count, IS,
160                                         Call, &Invalidated);
161     const ProgramState *newState = makeWithStore(newStore);
162     return Eng->processRegionChanges(newState, &IS, Regions, Invalidated);
163   }
164 
165   const StoreRef &newStore =
166     Mgr.StoreMgr->invalidateRegions(getStore(), Regions, E, Count, IS,
167                                     Call, NULL);
168   return makeWithStore(newStore);
169 }
170 
171 const ProgramState *ProgramState::unbindLoc(Loc LV) const {
172   assert(!isa<loc::MemRegionVal>(LV) && "Use invalidateRegion instead.");
173 
174   Store OldStore = getStore();
175   const StoreRef &newStore = getStateManager().StoreMgr->Remove(OldStore, LV);
176 
177   if (newStore.getStore() == OldStore)
178     return this;
179 
180   return makeWithStore(newStore);
181 }
182 
183 const ProgramState *
184 ProgramState::enterStackFrame(const LocationContext *callerCtx,
185                               const StackFrameContext *calleeCtx) const {
186   const StoreRef &new_store =
187     getStateManager().StoreMgr->enterStackFrame(this, callerCtx, calleeCtx);
188   return makeWithStore(new_store);
189 }
190 
191 SVal ProgramState::getSValAsScalarOrLoc(const MemRegion *R) const {
192   // We only want to do fetches from regions that we can actually bind
193   // values.  For example, SymbolicRegions of type 'id<...>' cannot
194   // have direct bindings (but their can be bindings on their subregions).
195   if (!R->isBoundable())
196     return UnknownVal();
197 
198   if (const TypedValueRegion *TR = dyn_cast<TypedValueRegion>(R)) {
199     QualType T = TR->getValueType();
200     if (Loc::isLocType(T) || T->isIntegerType())
201       return getSVal(R);
202   }
203 
204   return UnknownVal();
205 }
206 
207 SVal ProgramState::getSVal(Loc location, QualType T) const {
208   SVal V = getRawSVal(cast<Loc>(location), T);
209 
210   // If 'V' is a symbolic value that is *perfectly* constrained to
211   // be a constant value, use that value instead to lessen the burden
212   // on later analysis stages (so we have less symbolic values to reason
213   // about).
214   if (!T.isNull()) {
215     if (SymbolRef sym = V.getAsSymbol()) {
216       if (const llvm::APSInt *Int = getSymVal(sym)) {
217         // FIXME: Because we don't correctly model (yet) sign-extension
218         // and truncation of symbolic values, we need to convert
219         // the integer value to the correct signedness and bitwidth.
220         //
221         // This shows up in the following:
222         //
223         //   char foo();
224         //   unsigned x = foo();
225         //   if (x == 54)
226         //     ...
227         //
228         //  The symbolic value stored to 'x' is actually the conjured
229         //  symbol for the call to foo(); the type of that symbol is 'char',
230         //  not unsigned.
231         const llvm::APSInt &NewV = getBasicVals().Convert(T, *Int);
232 
233         if (isa<Loc>(V))
234           return loc::ConcreteInt(NewV);
235         else
236           return nonloc::ConcreteInt(NewV);
237       }
238     }
239   }
240 
241   return V;
242 }
243 
244 const ProgramState *ProgramState::BindExpr(const Stmt *S,
245                                            const LocationContext *LCtx,
246                                            SVal V, bool Invalidate) const{
247   Environment NewEnv =
248     getStateManager().EnvMgr.bindExpr(Env, EnvironmentEntry(S, LCtx), V,
249                                       Invalidate);
250   if (NewEnv == Env)
251     return this;
252 
253   ProgramState NewSt = *this;
254   NewSt.Env = NewEnv;
255   return getStateManager().getPersistentState(NewSt);
256 }
257 
258 const ProgramState *
259 ProgramState::bindExprAndLocation(const Stmt *S, const LocationContext *LCtx,
260                                   SVal location,
261                                   SVal V) const {
262   Environment NewEnv =
263     getStateManager().EnvMgr.bindExprAndLocation(Env,
264                                                  EnvironmentEntry(S, LCtx),
265                                                  location, V);
266 
267   if (NewEnv == Env)
268     return this;
269 
270   ProgramState NewSt = *this;
271   NewSt.Env = NewEnv;
272   return getStateManager().getPersistentState(NewSt);
273 }
274 
275 const ProgramState *ProgramState::assumeInBound(DefinedOrUnknownSVal Idx,
276                                       DefinedOrUnknownSVal UpperBound,
277                                       bool Assumption) const {
278   if (Idx.isUnknown() || UpperBound.isUnknown())
279     return this;
280 
281   // Build an expression for 0 <= Idx < UpperBound.
282   // This is the same as Idx + MIN < UpperBound + MIN, if overflow is allowed.
283   // FIXME: This should probably be part of SValBuilder.
284   ProgramStateManager &SM = getStateManager();
285   SValBuilder &svalBuilder = SM.getSValBuilder();
286   ASTContext &Ctx = svalBuilder.getContext();
287 
288   // Get the offset: the minimum value of the array index type.
289   BasicValueFactory &BVF = svalBuilder.getBasicValueFactory();
290   // FIXME: This should be using ValueManager::ArrayindexTy...somehow.
291   QualType indexTy = Ctx.IntTy;
292   nonloc::ConcreteInt Min(BVF.getMinValue(indexTy));
293 
294   // Adjust the index.
295   SVal newIdx = svalBuilder.evalBinOpNN(this, BO_Add,
296                                         cast<NonLoc>(Idx), Min, indexTy);
297   if (newIdx.isUnknownOrUndef())
298     return this;
299 
300   // Adjust the upper bound.
301   SVal newBound =
302     svalBuilder.evalBinOpNN(this, BO_Add, cast<NonLoc>(UpperBound),
303                             Min, indexTy);
304 
305   if (newBound.isUnknownOrUndef())
306     return this;
307 
308   // Build the actual comparison.
309   SVal inBound = svalBuilder.evalBinOpNN(this, BO_LT,
310                                 cast<NonLoc>(newIdx), cast<NonLoc>(newBound),
311                                 Ctx.IntTy);
312   if (inBound.isUnknownOrUndef())
313     return this;
314 
315   // Finally, let the constraint manager take care of it.
316   ConstraintManager &CM = SM.getConstraintManager();
317   return CM.assume(this, cast<DefinedSVal>(inBound), Assumption);
318 }
319 
320 const ProgramState *ProgramStateManager::getInitialState(const LocationContext *InitLoc) {
321   ProgramState State(this,
322                 EnvMgr.getInitialEnvironment(),
323                 StoreMgr->getInitialStore(InitLoc),
324                 GDMFactory.getEmptyMap());
325 
326   return getPersistentState(State);
327 }
328 
329 void ProgramStateManager::recycleUnusedStates() {
330   for (std::vector<ProgramState*>::iterator i = recentlyAllocatedStates.begin(),
331        e = recentlyAllocatedStates.end(); i != e; ++i) {
332     ProgramState *state = *i;
333     if (state->referencedByExplodedNode())
334       continue;
335     StateSet.RemoveNode(state);
336     freeStates.push_back(state);
337     state->~ProgramState();
338   }
339   recentlyAllocatedStates.clear();
340 }
341 
342 const ProgramState *ProgramStateManager::getPersistentStateWithGDM(
343                                                      const ProgramState *FromState,
344                                                      const ProgramState *GDMState) {
345   ProgramState NewState = *FromState;
346   NewState.GDM = GDMState->GDM;
347   return getPersistentState(NewState);
348 }
349 
350 const ProgramState *ProgramStateManager::getPersistentState(ProgramState &State) {
351 
352   llvm::FoldingSetNodeID ID;
353   State.Profile(ID);
354   void *InsertPos;
355 
356   if (ProgramState *I = StateSet.FindNodeOrInsertPos(ID, InsertPos))
357     return I;
358 
359   ProgramState *newState = 0;
360   if (!freeStates.empty()) {
361     newState = freeStates.back();
362     freeStates.pop_back();
363   }
364   else {
365     newState = (ProgramState*) Alloc.Allocate<ProgramState>();
366   }
367   new (newState) ProgramState(State);
368   StateSet.InsertNode(newState, InsertPos);
369   recentlyAllocatedStates.push_back(newState);
370   return newState;
371 }
372 
373 const ProgramState *ProgramState::makeWithStore(const StoreRef &store) const {
374   ProgramState NewSt = *this;
375   NewSt.setStore(store);
376   return getStateManager().getPersistentState(NewSt);
377 }
378 
379 void ProgramState::setStore(const StoreRef &newStore) {
380   Store newStoreStore = newStore.getStore();
381   if (newStoreStore)
382     stateMgr->getStoreManager().incrementReferenceCount(newStoreStore);
383   if (store)
384     stateMgr->getStoreManager().decrementReferenceCount(store);
385   store = newStoreStore;
386 }
387 
388 //===----------------------------------------------------------------------===//
389 //  State pretty-printing.
390 //===----------------------------------------------------------------------===//
391 
392 void ProgramState::print(raw_ostream &Out,
393                          const char *NL, const char *Sep) const {
394   // Print the store.
395   ProgramStateManager &Mgr = getStateManager();
396   Mgr.getStoreManager().print(getStore(), Out, NL, Sep);
397 
398   // Print out the environment.
399   Env.print(Out, NL, Sep);
400 
401   // Print out the constraints.
402   Mgr.getConstraintManager().print(this, Out, NL, Sep);
403 
404   // Print checker-specific data.
405   Mgr.getOwningEngine()->printState(Out, this, NL, Sep);
406 }
407 
408 void ProgramState::printDOT(raw_ostream &Out) const {
409   print(Out, "\\l", "\\|");
410 }
411 
412 void ProgramState::dump() const {
413   print(llvm::errs());
414 }
415 
416 void ProgramState::printTaint(raw_ostream &Out,
417                               const char *NL, const char *Sep) const {
418   TaintMapImpl TM = get<TaintMap>();
419 
420   if (!TM.isEmpty())
421     Out <<"Tainted Symbols:" << NL;
422 
423   for (TaintMapImpl::iterator I = TM.begin(), E = TM.end(); I != E; ++I) {
424     Out << I->first << " : " << I->second << NL;
425   }
426 }
427 
428 void ProgramState::dumpTaint() const {
429   printTaint(llvm::errs());
430 }
431 
432 //===----------------------------------------------------------------------===//
433 // Generic Data Map.
434 //===----------------------------------------------------------------------===//
435 
436 void *const* ProgramState::FindGDM(void *K) const {
437   return GDM.lookup(K);
438 }
439 
440 void*
441 ProgramStateManager::FindGDMContext(void *K,
442                                void *(*CreateContext)(llvm::BumpPtrAllocator&),
443                                void (*DeleteContext)(void*)) {
444 
445   std::pair<void*, void (*)(void*)>& p = GDMContexts[K];
446   if (!p.first) {
447     p.first = CreateContext(Alloc);
448     p.second = DeleteContext;
449   }
450 
451   return p.first;
452 }
453 
454 const ProgramState *ProgramStateManager::addGDM(const ProgramState *St, void *Key, void *Data){
455   ProgramState::GenericDataMap M1 = St->getGDM();
456   ProgramState::GenericDataMap M2 = GDMFactory.add(M1, Key, Data);
457 
458   if (M1 == M2)
459     return St;
460 
461   ProgramState NewSt = *St;
462   NewSt.GDM = M2;
463   return getPersistentState(NewSt);
464 }
465 
466 const ProgramState *ProgramStateManager::removeGDM(const ProgramState *state, void *Key) {
467   ProgramState::GenericDataMap OldM = state->getGDM();
468   ProgramState::GenericDataMap NewM = GDMFactory.remove(OldM, Key);
469 
470   if (NewM == OldM)
471     return state;
472 
473   ProgramState NewState = *state;
474   NewState.GDM = NewM;
475   return getPersistentState(NewState);
476 }
477 
478 void ScanReachableSymbols::anchor() { }
479 
480 bool ScanReachableSymbols::scan(nonloc::CompoundVal val) {
481   for (nonloc::CompoundVal::iterator I=val.begin(), E=val.end(); I!=E; ++I)
482     if (!scan(*I))
483       return false;
484 
485   return true;
486 }
487 
488 bool ScanReachableSymbols::scan(const SymExpr *sym) {
489   unsigned &isVisited = visited[sym];
490   if (isVisited)
491     return true;
492   isVisited = 1;
493 
494   if (!visitor.VisitSymbol(sym))
495     return false;
496 
497   // TODO: should be rewritten using SymExpr::symbol_iterator.
498   switch (sym->getKind()) {
499     case SymExpr::RegionValueKind:
500     case SymExpr::ConjuredKind:
501     case SymExpr::DerivedKind:
502     case SymExpr::ExtentKind:
503     case SymExpr::MetadataKind:
504       break;
505     case SymExpr::CastSymbolKind:
506       return scan(cast<SymbolCast>(sym)->getOperand());
507     case SymExpr::SymIntKind:
508       return scan(cast<SymIntExpr>(sym)->getLHS());
509     case SymExpr::IntSymKind:
510       return scan(cast<IntSymExpr>(sym)->getRHS());
511     case SymExpr::SymSymKind: {
512       const SymSymExpr *x = cast<SymSymExpr>(sym);
513       return scan(x->getLHS()) && scan(x->getRHS());
514     }
515   }
516   return true;
517 }
518 
519 bool ScanReachableSymbols::scan(SVal val) {
520   if (loc::MemRegionVal *X = dyn_cast<loc::MemRegionVal>(&val))
521     return scan(X->getRegion());
522 
523   if (nonloc::LocAsInteger *X = dyn_cast<nonloc::LocAsInteger>(&val))
524     return scan(X->getLoc());
525 
526   if (SymbolRef Sym = val.getAsSymbol())
527     return scan(Sym);
528 
529   if (const SymExpr *Sym = val.getAsSymbolicExpression())
530     return scan(Sym);
531 
532   if (nonloc::CompoundVal *X = dyn_cast<nonloc::CompoundVal>(&val))
533     return scan(*X);
534 
535   return true;
536 }
537 
538 bool ScanReachableSymbols::scan(const MemRegion *R) {
539   if (isa<MemSpaceRegion>(R))
540     return true;
541 
542   unsigned &isVisited = visited[R];
543   if (isVisited)
544     return true;
545   isVisited = 1;
546 
547   // If this is a symbolic region, visit the symbol for the region.
548   if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R))
549     if (!visitor.VisitSymbol(SR->getSymbol()))
550       return false;
551 
552   // If this is a subregion, also visit the parent regions.
553   if (const SubRegion *SR = dyn_cast<SubRegion>(R))
554     if (!scan(SR->getSuperRegion()))
555       return false;
556 
557   // Now look at the binding to this region (if any).
558   if (!scan(state->getSValAsScalarOrLoc(R)))
559     return false;
560 
561   // Now look at the subregions.
562   if (!SRM.get())
563     SRM.reset(state->getStateManager().getStoreManager().
564                                            getSubRegionMap(state->getStore()));
565 
566   return SRM->iterSubRegions(R, *this);
567 }
568 
569 bool ProgramState::scanReachableSymbols(SVal val, SymbolVisitor& visitor) const {
570   ScanReachableSymbols S(this, visitor);
571   return S.scan(val);
572 }
573 
574 bool ProgramState::scanReachableSymbols(const SVal *I, const SVal *E,
575                                    SymbolVisitor &visitor) const {
576   ScanReachableSymbols S(this, visitor);
577   for ( ; I != E; ++I) {
578     if (!S.scan(*I))
579       return false;
580   }
581   return true;
582 }
583 
584 bool ProgramState::scanReachableSymbols(const MemRegion * const *I,
585                                    const MemRegion * const *E,
586                                    SymbolVisitor &visitor) const {
587   ScanReachableSymbols S(this, visitor);
588   for ( ; I != E; ++I) {
589     if (!S.scan(*I))
590       return false;
591   }
592   return true;
593 }
594 
595 const ProgramState* ProgramState::addTaint(const Stmt *S,
596                                            const LocationContext *LCtx,
597                                            TaintTagType Kind) const {
598   if (const Expr *E = dyn_cast_or_null<Expr>(S))
599     S = E->IgnoreParens();
600 
601   SymbolRef Sym = getSVal(S, LCtx).getAsSymbol();
602   if (Sym)
603     return addTaint(Sym, Kind);
604 
605   const MemRegion *R = getSVal(S, LCtx).getAsRegion();
606   addTaint(R, Kind);
607 
608   // Cannot add taint, so just return the state.
609   return this;
610 }
611 
612 const ProgramState* ProgramState::addTaint(const MemRegion *R,
613                                            TaintTagType Kind) const {
614   if (const SymbolicRegion *SR = dyn_cast_or_null<SymbolicRegion>(R))
615     return addTaint(SR->getSymbol(), Kind);
616   return this;
617 }
618 
619 const ProgramState* ProgramState::addTaint(SymbolRef Sym,
620                                            TaintTagType Kind) const {
621   // If this is a symbol cast, remove the cast before adding the taint. Taint
622   // is cast agnostic.
623   while (const SymbolCast *SC = dyn_cast<SymbolCast>(Sym))
624     Sym = SC->getOperand();
625 
626   const ProgramState *NewState = set<TaintMap>(Sym, Kind);
627   assert(NewState);
628   return NewState;
629 }
630 
631 bool ProgramState::isTainted(const Stmt *S, const LocationContext *LCtx,
632                              TaintTagType Kind) const {
633   if (const Expr *E = dyn_cast_or_null<Expr>(S))
634     S = E->IgnoreParens();
635 
636   SVal val = getSVal(S, LCtx);
637   return isTainted(val, Kind);
638 }
639 
640 bool ProgramState::isTainted(SVal V, TaintTagType Kind) const {
641   if (const SymExpr *Sym = V.getAsSymExpr())
642     return isTainted(Sym, Kind);
643   if (const MemRegion *Reg = V.getAsRegion())
644     return isTainted(Reg, Kind);
645   return false;
646 }
647 
648 bool ProgramState::isTainted(const MemRegion *Reg, TaintTagType K) const {
649   if (!Reg)
650     return false;
651 
652   // Element region (array element) is tainted if either the base or the offset
653   // are tainted.
654   if (const ElementRegion *ER = dyn_cast<ElementRegion>(Reg))
655     return isTainted(ER->getSuperRegion(), K) || isTainted(ER->getIndex(), K);
656 
657   if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(Reg))
658     return isTainted(SR->getSymbol(), K);
659 
660   if (const SubRegion *ER = dyn_cast<SubRegion>(Reg))
661     return isTainted(ER->getSuperRegion(), K);
662 
663   return false;
664 }
665 
666 bool ProgramState::isTainted(SymbolRef Sym, TaintTagType Kind) const {
667   if (!Sym)
668     return false;
669 
670   // Traverse all the symbols this symbol depends on to see if any are tainted.
671   bool Tainted = false;
672   for (SymExpr::symbol_iterator SI = Sym->symbol_begin(), SE =Sym->symbol_end();
673        SI != SE; ++SI) {
674     assert(isa<SymbolData>(*SI));
675     const TaintTagType *Tag = get<TaintMap>(*SI);
676     Tainted = (Tag && *Tag == Kind);
677 
678     // If this is a SymbolDerived with a tainted parent, it's also tainted.
679     if (const SymbolDerived *SD = dyn_cast<SymbolDerived>(*SI))
680       Tainted = Tainted || isTainted(SD->getParentSymbol(), Kind);
681 
682     // If memory region is tainted, data is also tainted.
683     if (const SymbolRegionValue *SRV = dyn_cast<SymbolRegionValue>(*SI))
684       Tainted = Tainted || isTainted(SRV->getRegion(), Kind);
685 
686     // If If this is a SymbolCast from a tainted value, it's also tainted.
687     if (const SymbolCast *SC = dyn_cast<SymbolCast>(*SI))
688       Tainted = Tainted || isTainted(SC->getOperand(), Kind);
689 
690     if (Tainted)
691       return true;
692   }
693 
694   return Tainted;
695 }
696