1 //=-- ExprEngineObjC.cpp - ExprEngine support for Objective-C ---*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file defines ExprEngine's support for Objective-C expressions.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "clang/StaticAnalyzer/Core/CheckerManager.h"
15 #include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
16 #include "clang/StaticAnalyzer/Core/PathSensitive/ObjCMessage.h"
17 
18 using namespace clang;
19 using namespace ento;
20 
21 void ExprEngine::VisitLvalObjCIvarRefExpr(const ObjCIvarRefExpr *Ex,
22                                           ExplodedNode *Pred,
23                                           ExplodedNodeSet &Dst) {
24   const ProgramState *state = Pred->getState();
25   SVal baseVal = state->getSVal(Ex->getBase());
26   SVal location = state->getLValue(Ex->getDecl(), baseVal);
27 
28   ExplodedNodeSet dstIvar;
29   StmtNodeBuilder Bldr(Pred, dstIvar, *currentBuilderContext);
30   Bldr.generateNode(Ex, Pred, state->BindExpr(Ex, location));
31 
32   // Perform the post-condition check of the ObjCIvarRefExpr and store
33   // the created nodes in 'Dst'.
34   getCheckerManager().runCheckersForPostStmt(Dst, dstIvar, Ex, *this);
35 }
36 
37 void ExprEngine::VisitObjCAtSynchronizedStmt(const ObjCAtSynchronizedStmt *S,
38                                              ExplodedNode *Pred,
39                                              ExplodedNodeSet &Dst) {
40   getCheckerManager().runCheckersForPreStmt(Dst, Pred, S, *this);
41 }
42 
43 void ExprEngine::VisitObjCForCollectionStmt(const ObjCForCollectionStmt *S,
44                                             ExplodedNode *Pred,
45                                             ExplodedNodeSet &Dst) {
46 
47   // ObjCForCollectionStmts are processed in two places.  This method
48   // handles the case where an ObjCForCollectionStmt* occurs as one of the
49   // statements within a basic block.  This transfer function does two things:
50   //
51   //  (1) binds the next container value to 'element'.  This creates a new
52   //      node in the ExplodedGraph.
53   //
54   //  (2) binds the value 0/1 to the ObjCForCollectionStmt* itself, indicating
55   //      whether or not the container has any more elements.  This value
56   //      will be tested in ProcessBranch.  We need to explicitly bind
57   //      this value because a container can contain nil elements.
58   //
59   // FIXME: Eventually this logic should actually do dispatches to
60   //   'countByEnumeratingWithState:objects:count:' (NSFastEnumeration).
61   //   This will require simulating a temporary NSFastEnumerationState, either
62   //   through an SVal or through the use of MemRegions.  This value can
63   //   be affixed to the ObjCForCollectionStmt* instead of 0/1; when the loop
64   //   terminates we reclaim the temporary (it goes out of scope) and we
65   //   we can test if the SVal is 0 or if the MemRegion is null (depending
66   //   on what approach we take).
67   //
68   //  For now: simulate (1) by assigning either a symbol or nil if the
69   //    container is empty.  Thus this transfer function will by default
70   //    result in state splitting.
71 
72   const Stmt *elem = S->getElement();
73   const ProgramState *state = Pred->getState();
74   SVal elementV;
75   StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
76 
77   if (const DeclStmt *DS = dyn_cast<DeclStmt>(elem)) {
78     const VarDecl *elemD = cast<VarDecl>(DS->getSingleDecl());
79     assert(elemD->getInit() == 0);
80     elementV = state->getLValue(elemD, Pred->getLocationContext());
81   }
82   else {
83     elementV = state->getSVal(elem);
84   }
85 
86   ExplodedNodeSet dstLocation;
87   Bldr.takeNodes(Pred);
88   evalLocation(dstLocation, elem, Pred, state, elementV, NULL, false);
89   Bldr.addNodes(dstLocation);
90 
91   for (ExplodedNodeSet::iterator NI = dstLocation.begin(),
92        NE = dstLocation.end(); NI!=NE; ++NI) {
93     Pred = *NI;
94     const ProgramState *state = Pred->getState();
95 
96     // Handle the case where the container still has elements.
97     SVal TrueV = svalBuilder.makeTruthVal(1);
98     const ProgramState *hasElems = state->BindExpr(S, TrueV);
99 
100     // Handle the case where the container has no elements.
101     SVal FalseV = svalBuilder.makeTruthVal(0);
102     const ProgramState *noElems = state->BindExpr(S, FalseV);
103 
104     if (loc::MemRegionVal *MV = dyn_cast<loc::MemRegionVal>(&elementV))
105       if (const TypedValueRegion *R =
106           dyn_cast<TypedValueRegion>(MV->getRegion())) {
107         // FIXME: The proper thing to do is to really iterate over the
108         //  container.  We will do this with dispatch logic to the store.
109         //  For now, just 'conjure' up a symbolic value.
110         QualType T = R->getValueType();
111         assert(Loc::isLocType(T));
112         unsigned Count = currentBuilderContext->getCurrentBlockCount();
113         SymbolRef Sym = SymMgr.getConjuredSymbol(elem, T, Count);
114         SVal V = svalBuilder.makeLoc(Sym);
115         hasElems = hasElems->bindLoc(elementV, V);
116 
117         // Bind the location to 'nil' on the false branch.
118         SVal nilV = svalBuilder.makeIntVal(0, T);
119         noElems = noElems->bindLoc(elementV, nilV);
120       }
121 
122     // Create the new nodes.
123     Bldr.generateNode(S, Pred, hasElems);
124     Bldr.generateNode(S, Pred, noElems);
125   }
126 }
127 
128 void ExprEngine::VisitObjCMessage(const ObjCMessage &msg,
129                                   ExplodedNode *Pred,
130                                   ExplodedNodeSet &Dst) {
131 
132   // Handle the previsits checks.
133   ExplodedNodeSet dstPrevisit;
134   getCheckerManager().runCheckersForPreObjCMessage(dstPrevisit, Pred,
135                                                    msg, *this);
136 
137   // Proceed with evaluate the message expression.
138   ExplodedNodeSet dstEval;
139   StmtNodeBuilder Bldr(dstPrevisit, dstEval, *currentBuilderContext);
140 
141   for (ExplodedNodeSet::iterator DI = dstPrevisit.begin(),
142        DE = dstPrevisit.end(); DI != DE; ++DI) {
143 
144     ExplodedNode *Pred = *DI;
145     bool RaisesException = false;
146 
147     if (const Expr *Receiver = msg.getInstanceReceiver()) {
148       const ProgramState *state = Pred->getState();
149       SVal recVal = state->getSVal(Receiver);
150       if (!recVal.isUndef()) {
151         // Bifurcate the state into nil and non-nil ones.
152         DefinedOrUnknownSVal receiverVal = cast<DefinedOrUnknownSVal>(recVal);
153 
154         const ProgramState *notNilState, *nilState;
155         llvm::tie(notNilState, nilState) = state->assume(receiverVal);
156 
157         // There are three cases: can be nil or non-nil, must be nil, must be
158         // non-nil. We ignore must be nil, and merge the rest two into non-nil.
159         if (nilState && !notNilState) {
160           continue;
161         }
162 
163         // Check if the "raise" message was sent.
164         assert(notNilState);
165         if (msg.getSelector() == RaiseSel)
166           RaisesException = true;
167 
168         // If we raise an exception, for now treat it as a sink.
169         // Eventually we will want to handle exceptions properly.
170         // Dispatch to plug-in transfer function.
171         evalObjCMessage(Bldr, msg, Pred, notNilState, RaisesException);
172       }
173     }
174     else if (const ObjCInterfaceDecl *Iface = msg.getReceiverInterface()) {
175       IdentifierInfo* ClsName = Iface->getIdentifier();
176       Selector S = msg.getSelector();
177 
178       // Check for special instance methods.
179       if (!NSExceptionII) {
180         ASTContext &Ctx = getContext();
181         NSExceptionII = &Ctx.Idents.get("NSException");
182       }
183 
184       if (ClsName == NSExceptionII) {
185         enum { NUM_RAISE_SELECTORS = 2 };
186 
187         // Lazily create a cache of the selectors.
188         if (!NSExceptionInstanceRaiseSelectors) {
189           ASTContext &Ctx = getContext();
190           NSExceptionInstanceRaiseSelectors =
191           new Selector[NUM_RAISE_SELECTORS];
192           SmallVector<IdentifierInfo*, NUM_RAISE_SELECTORS> II;
193           unsigned idx = 0;
194 
195           // raise:format:
196           II.push_back(&Ctx.Idents.get("raise"));
197           II.push_back(&Ctx.Idents.get("format"));
198           NSExceptionInstanceRaiseSelectors[idx++] =
199           Ctx.Selectors.getSelector(II.size(), &II[0]);
200 
201           // raise:format::arguments:
202           II.push_back(&Ctx.Idents.get("arguments"));
203           NSExceptionInstanceRaiseSelectors[idx++] =
204           Ctx.Selectors.getSelector(II.size(), &II[0]);
205         }
206 
207         for (unsigned i = 0; i < NUM_RAISE_SELECTORS; ++i)
208           if (S == NSExceptionInstanceRaiseSelectors[i]) {
209             RaisesException = true;
210             break;
211           }
212       }
213 
214       // If we raise an exception, for now treat it as a sink.
215       // Eventually we will want to handle exceptions properly.
216       // Dispatch to plug-in transfer function.
217       evalObjCMessage(Bldr, msg, Pred, Pred->getState(), RaisesException);
218     }
219   }
220 
221   // Finally, perform the post-condition check of the ObjCMessageExpr and store
222   // the created nodes in 'Dst'.
223   getCheckerManager().runCheckersForPostObjCMessage(Dst, dstEval, msg, *this);
224 }
225 
226 void ExprEngine::evalObjCMessage(StmtNodeBuilder &Bldr,
227                                  const ObjCMessage &msg,
228                                  ExplodedNode *Pred,
229                                  const ProgramState *state,
230                                  bool GenSink) {
231   // First handle the return value.
232   SVal ReturnValue = UnknownVal();
233 
234   // Some method families have known return values.
235   switch (msg.getMethodFamily()) {
236   default:
237     break;
238   case OMF_autorelease:
239   case OMF_retain:
240   case OMF_self: {
241     // These methods return their receivers.
242     const Expr *ReceiverE = msg.getInstanceReceiver();
243     if (ReceiverE)
244       ReturnValue = state->getSVal(ReceiverE);
245     break;
246   }
247   }
248 
249   // If we failed to figure out the return value, use a conjured value instead.
250   if (ReturnValue.isUnknown()) {
251     SValBuilder &SVB = getSValBuilder();
252     QualType ResultTy = msg.getResultType(getContext());
253     unsigned Count = currentBuilderContext->getCurrentBlockCount();
254     const Expr *CurrentE = cast<Expr>(currentStmt);
255     ReturnValue = SVB.getConjuredSymbolVal(NULL, CurrentE, ResultTy, Count);
256   }
257 
258   // Bind the return value.
259   state = state->BindExpr(currentStmt, ReturnValue);
260 
261   // Invalidate the arguments (and the receiver)
262   const LocationContext *LC = Pred->getLocationContext();
263   state = invalidateArguments(state, CallOrObjCMessage(msg, state), LC);
264 
265   // And create the new node.
266   Bldr.generateNode(msg.getOriginExpr(), Pred, state, GenSink);
267   assert(Bldr.hasGeneratedNodes());
268 }
269 
270