1 //=-- ExprEngineObjC.cpp - ExprEngine support for Objective-C ---*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file defines ExprEngine's support for Objective-C expressions.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "clang/AST/StmtObjC.h"
15 #include "clang/StaticAnalyzer/Core/CheckerManager.h"
16 #include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
17 #include "clang/StaticAnalyzer/Core/PathSensitive/ObjCMessage.h"
18 
19 using namespace clang;
20 using namespace ento;
21 
22 void ExprEngine::VisitLvalObjCIvarRefExpr(const ObjCIvarRefExpr *Ex,
23                                           ExplodedNode *Pred,
24                                           ExplodedNodeSet &Dst) {
25   ProgramStateRef state = Pred->getState();
26   const LocationContext *LCtx = Pred->getLocationContext();
27   SVal baseVal = state->getSVal(Ex->getBase(), LCtx);
28   SVal location = state->getLValue(Ex->getDecl(), baseVal);
29 
30   ExplodedNodeSet dstIvar;
31   StmtNodeBuilder Bldr(Pred, dstIvar, *currentBuilderContext);
32   Bldr.generateNode(Ex, Pred, state->BindExpr(Ex, LCtx, location));
33 
34   // Perform the post-condition check of the ObjCIvarRefExpr and store
35   // the created nodes in 'Dst'.
36   getCheckerManager().runCheckersForPostStmt(Dst, dstIvar, Ex, *this);
37 }
38 
39 void ExprEngine::VisitObjCAtSynchronizedStmt(const ObjCAtSynchronizedStmt *S,
40                                              ExplodedNode *Pred,
41                                              ExplodedNodeSet &Dst) {
42   getCheckerManager().runCheckersForPreStmt(Dst, Pred, S, *this);
43 }
44 
45 void ExprEngine::VisitObjCForCollectionStmt(const ObjCForCollectionStmt *S,
46                                             ExplodedNode *Pred,
47                                             ExplodedNodeSet &Dst) {
48 
49   // ObjCForCollectionStmts are processed in two places.  This method
50   // handles the case where an ObjCForCollectionStmt* occurs as one of the
51   // statements within a basic block.  This transfer function does two things:
52   //
53   //  (1) binds the next container value to 'element'.  This creates a new
54   //      node in the ExplodedGraph.
55   //
56   //  (2) binds the value 0/1 to the ObjCForCollectionStmt* itself, indicating
57   //      whether or not the container has any more elements.  This value
58   //      will be tested in ProcessBranch.  We need to explicitly bind
59   //      this value because a container can contain nil elements.
60   //
61   // FIXME: Eventually this logic should actually do dispatches to
62   //   'countByEnumeratingWithState:objects:count:' (NSFastEnumeration).
63   //   This will require simulating a temporary NSFastEnumerationState, either
64   //   through an SVal or through the use of MemRegions.  This value can
65   //   be affixed to the ObjCForCollectionStmt* instead of 0/1; when the loop
66   //   terminates we reclaim the temporary (it goes out of scope) and we
67   //   we can test if the SVal is 0 or if the MemRegion is null (depending
68   //   on what approach we take).
69   //
70   //  For now: simulate (1) by assigning either a symbol or nil if the
71   //    container is empty.  Thus this transfer function will by default
72   //    result in state splitting.
73 
74   const Stmt *elem = S->getElement();
75   ProgramStateRef state = Pred->getState();
76   SVal elementV;
77 
78   if (const DeclStmt *DS = dyn_cast<DeclStmt>(elem)) {
79     const VarDecl *elemD = cast<VarDecl>(DS->getSingleDecl());
80     assert(elemD->getInit() == 0);
81     elementV = state->getLValue(elemD, Pred->getLocationContext());
82   }
83   else {
84     elementV = state->getSVal(elem, Pred->getLocationContext());
85   }
86 
87   ExplodedNodeSet dstLocation;
88   evalLocation(dstLocation, S, elem, Pred, state, elementV, NULL, false);
89 
90   ExplodedNodeSet Tmp;
91   StmtNodeBuilder Bldr(Pred, Tmp, *currentBuilderContext);
92 
93   for (ExplodedNodeSet::iterator NI = dstLocation.begin(),
94        NE = dstLocation.end(); NI!=NE; ++NI) {
95     Pred = *NI;
96     ProgramStateRef state = Pred->getState();
97     const LocationContext *LCtx = Pred->getLocationContext();
98 
99     // Handle the case where the container still has elements.
100     SVal TrueV = svalBuilder.makeTruthVal(1);
101     ProgramStateRef hasElems = state->BindExpr(S, LCtx, TrueV);
102 
103     // Handle the case where the container has no elements.
104     SVal FalseV = svalBuilder.makeTruthVal(0);
105     ProgramStateRef noElems = state->BindExpr(S, LCtx, FalseV);
106 
107     if (loc::MemRegionVal *MV = dyn_cast<loc::MemRegionVal>(&elementV))
108       if (const TypedValueRegion *R =
109           dyn_cast<TypedValueRegion>(MV->getRegion())) {
110         // FIXME: The proper thing to do is to really iterate over the
111         //  container.  We will do this with dispatch logic to the store.
112         //  For now, just 'conjure' up a symbolic value.
113         QualType T = R->getValueType();
114         assert(Loc::isLocType(T));
115         unsigned Count = currentBuilderContext->getCurrentBlockCount();
116         SymbolRef Sym = SymMgr.getConjuredSymbol(elem, LCtx, T, Count);
117         SVal V = svalBuilder.makeLoc(Sym);
118         hasElems = hasElems->bindLoc(elementV, V);
119 
120         // Bind the location to 'nil' on the false branch.
121         SVal nilV = svalBuilder.makeIntVal(0, T);
122         noElems = noElems->bindLoc(elementV, nilV);
123       }
124 
125     // Create the new nodes.
126     Bldr.generateNode(S, Pred, hasElems);
127     Bldr.generateNode(S, Pred, noElems);
128   }
129 
130   // Finally, run any custom checkers.
131   // FIXME: Eventually all pre- and post-checks should live in VisitStmt.
132   getCheckerManager().runCheckersForPostStmt(Dst, Tmp, S, *this);
133 }
134 
135 static bool isSubclass(const ObjCInterfaceDecl *Class, IdentifierInfo *II) {
136   if (!Class)
137     return false;
138   if (Class->getIdentifier() == II)
139     return true;
140   return isSubclass(Class->getSuperClass(), II);
141 }
142 
143 void ExprEngine::VisitObjCMessage(const ObjCMessage &msg,
144                                   ExplodedNode *Pred,
145                                   ExplodedNodeSet &Dst) {
146 
147   // Handle the previsits checks.
148   ExplodedNodeSet dstPrevisit;
149   getCheckerManager().runCheckersForPreObjCMessage(dstPrevisit, Pred,
150                                                    msg, *this);
151 
152   // Proceed with evaluate the message expression.
153   ExplodedNodeSet dstEval;
154   StmtNodeBuilder Bldr(dstPrevisit, dstEval, *currentBuilderContext);
155 
156   for (ExplodedNodeSet::iterator DI = dstPrevisit.begin(),
157        DE = dstPrevisit.end(); DI != DE; ++DI) {
158 
159     ExplodedNode *Pred = *DI;
160     bool RaisesException = false;
161 
162     if (const Expr *Receiver = msg.getInstanceReceiver()) {
163       ProgramStateRef state = Pred->getState();
164       SVal recVal = state->getSVal(Receiver, Pred->getLocationContext());
165       if (!recVal.isUndef()) {
166         // Bifurcate the state into nil and non-nil ones.
167         DefinedOrUnknownSVal receiverVal = cast<DefinedOrUnknownSVal>(recVal);
168 
169         ProgramStateRef notNilState, nilState;
170         llvm::tie(notNilState, nilState) = state->assume(receiverVal);
171 
172         // There are three cases: can be nil or non-nil, must be nil, must be
173         // non-nil. We ignore must be nil, and merge the rest two into non-nil.
174         if (nilState && !notNilState) {
175           continue;
176         }
177 
178         // Check if the "raise" message was sent.
179         assert(notNilState);
180         if (msg.getSelector() == RaiseSel)
181           RaisesException = true;
182 
183         // If we raise an exception, for now treat it as a sink.
184         // Eventually we will want to handle exceptions properly.
185         // Dispatch to plug-in transfer function.
186         evalObjCMessage(Bldr, msg, Pred, notNilState, RaisesException);
187       }
188     } else if (const ObjCInterfaceDecl *Iface = msg.getReceiverInterface()) {
189       // Note that this branch also handles messages to super, not just
190       // class methods!
191 
192       // Check for special class methods.
193       if (!msg.isInstanceMessage()) {
194         if (!NSExceptionII) {
195           ASTContext &Ctx = getContext();
196           NSExceptionII = &Ctx.Idents.get("NSException");
197         }
198 
199         if (isSubclass(Iface, NSExceptionII)) {
200           enum { NUM_RAISE_SELECTORS = 2 };
201 
202           // Lazily create a cache of the selectors.
203           if (!NSExceptionInstanceRaiseSelectors) {
204             ASTContext &Ctx = getContext();
205             NSExceptionInstanceRaiseSelectors =
206               new Selector[NUM_RAISE_SELECTORS];
207             SmallVector<IdentifierInfo*, NUM_RAISE_SELECTORS> II;
208             unsigned idx = 0;
209 
210             // raise:format:
211             II.push_back(&Ctx.Idents.get("raise"));
212             II.push_back(&Ctx.Idents.get("format"));
213             NSExceptionInstanceRaiseSelectors[idx++] =
214               Ctx.Selectors.getSelector(II.size(), &II[0]);
215 
216             // raise:format:arguments:
217             II.push_back(&Ctx.Idents.get("arguments"));
218             NSExceptionInstanceRaiseSelectors[idx++] =
219               Ctx.Selectors.getSelector(II.size(), &II[0]);
220           }
221 
222           Selector S = msg.getSelector();
223           for (unsigned i = 0; i < NUM_RAISE_SELECTORS; ++i) {
224             if (S == NSExceptionInstanceRaiseSelectors[i]) {
225               RaisesException = true;
226               break;
227             }
228           }
229         }
230       }
231 
232       // If we raise an exception, for now treat it as a sink.
233       // Eventually we will want to handle exceptions properly.
234       // Dispatch to plug-in transfer function.
235       evalObjCMessage(Bldr, msg, Pred, Pred->getState(), RaisesException);
236     }
237   }
238 
239   // Finally, perform the post-condition check of the ObjCMessageExpr and store
240   // the created nodes in 'Dst'.
241   getCheckerManager().runCheckersForPostObjCMessage(Dst, dstEval, msg, *this);
242 }
243 
244 void ExprEngine::evalObjCMessage(StmtNodeBuilder &Bldr,
245                                  const ObjCMessage &msg,
246                                  ExplodedNode *Pred,
247                                  ProgramStateRef state,
248                                  bool GenSink) {
249   // First handle the return value.
250   SVal ReturnValue = UnknownVal();
251 
252   // Some method families have known return values.
253   switch (msg.getMethodFamily()) {
254   default:
255     break;
256   case OMF_autorelease:
257   case OMF_retain:
258   case OMF_self: {
259     // These methods return their receivers.
260     const Expr *ReceiverE = msg.getInstanceReceiver();
261     if (ReceiverE)
262       ReturnValue = state->getSVal(ReceiverE, Pred->getLocationContext());
263     break;
264   }
265   }
266 
267   // If we failed to figure out the return value, use a conjured value instead.
268   if (ReturnValue.isUnknown()) {
269     SValBuilder &SVB = getSValBuilder();
270     QualType ResultTy = msg.getResultType(getContext());
271     unsigned Count = currentBuilderContext->getCurrentBlockCount();
272     const Expr *CurrentE = cast<Expr>(currentStmt);
273     const LocationContext *LCtx = Pred->getLocationContext();
274     ReturnValue = SVB.getConjuredSymbolVal(NULL, CurrentE, LCtx, ResultTy, Count);
275   }
276 
277   // Bind the return value.
278   const LocationContext *LCtx = Pred->getLocationContext();
279   state = state->BindExpr(currentStmt, LCtx, ReturnValue);
280 
281   // Invalidate the arguments (and the receiver)
282   state = invalidateArguments(state, CallOrObjCMessage(msg, state, LCtx), LCtx);
283 
284   // And create the new node.
285   Bldr.generateNode(msg.getMessageExpr(), Pred, state, GenSink);
286   assert(Bldr.hasGeneratedNodes());
287 }
288 
289