1 //=-- ExprEngineObjC.cpp - ExprEngine support for Objective-C ---*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file defines ExprEngine's support for Objective-C expressions.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "clang/AST/StmtObjC.h"
15 #include "clang/StaticAnalyzer/Core/CheckerManager.h"
16 #include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
17 #include "clang/StaticAnalyzer/Core/PathSensitive/ObjCMessage.h"
18 
19 using namespace clang;
20 using namespace ento;
21 
22 void ExprEngine::VisitLvalObjCIvarRefExpr(const ObjCIvarRefExpr *Ex,
23                                           ExplodedNode *Pred,
24                                           ExplodedNodeSet &Dst) {
25   ProgramStateRef state = Pred->getState();
26   const LocationContext *LCtx = Pred->getLocationContext();
27   SVal baseVal = state->getSVal(Ex->getBase(), LCtx);
28   SVal location = state->getLValue(Ex->getDecl(), baseVal);
29 
30   ExplodedNodeSet dstIvar;
31   StmtNodeBuilder Bldr(Pred, dstIvar, *currentBuilderContext);
32   Bldr.generateNode(Ex, Pred, state->BindExpr(Ex, LCtx, location));
33 
34   // Perform the post-condition check of the ObjCIvarRefExpr and store
35   // the created nodes in 'Dst'.
36   getCheckerManager().runCheckersForPostStmt(Dst, dstIvar, Ex, *this);
37 }
38 
39 void ExprEngine::VisitObjCAtSynchronizedStmt(const ObjCAtSynchronizedStmt *S,
40                                              ExplodedNode *Pred,
41                                              ExplodedNodeSet &Dst) {
42   getCheckerManager().runCheckersForPreStmt(Dst, Pred, S, *this);
43 }
44 
45 void ExprEngine::VisitObjCForCollectionStmt(const ObjCForCollectionStmt *S,
46                                             ExplodedNode *Pred,
47                                             ExplodedNodeSet &Dst) {
48 
49   // ObjCForCollectionStmts are processed in two places.  This method
50   // handles the case where an ObjCForCollectionStmt* occurs as one of the
51   // statements within a basic block.  This transfer function does two things:
52   //
53   //  (1) binds the next container value to 'element'.  This creates a new
54   //      node in the ExplodedGraph.
55   //
56   //  (2) binds the value 0/1 to the ObjCForCollectionStmt* itself, indicating
57   //      whether or not the container has any more elements.  This value
58   //      will be tested in ProcessBranch.  We need to explicitly bind
59   //      this value because a container can contain nil elements.
60   //
61   // FIXME: Eventually this logic should actually do dispatches to
62   //   'countByEnumeratingWithState:objects:count:' (NSFastEnumeration).
63   //   This will require simulating a temporary NSFastEnumerationState, either
64   //   through an SVal or through the use of MemRegions.  This value can
65   //   be affixed to the ObjCForCollectionStmt* instead of 0/1; when the loop
66   //   terminates we reclaim the temporary (it goes out of scope) and we
67   //   we can test if the SVal is 0 or if the MemRegion is null (depending
68   //   on what approach we take).
69   //
70   //  For now: simulate (1) by assigning either a symbol or nil if the
71   //    container is empty.  Thus this transfer function will by default
72   //    result in state splitting.
73 
74   const Stmt *elem = S->getElement();
75   ProgramStateRef state = Pred->getState();
76   SVal elementV;
77 
78   if (const DeclStmt *DS = dyn_cast<DeclStmt>(elem)) {
79     const VarDecl *elemD = cast<VarDecl>(DS->getSingleDecl());
80     assert(elemD->getInit() == 0);
81     elementV = state->getLValue(elemD, Pred->getLocationContext());
82   }
83   else {
84     elementV = state->getSVal(elem, Pred->getLocationContext());
85   }
86 
87   ExplodedNodeSet dstLocation;
88   evalLocation(dstLocation, S, elem, Pred, state, elementV, NULL, false);
89 
90   ExplodedNodeSet Tmp;
91   StmtNodeBuilder Bldr(Pred, Tmp, *currentBuilderContext);
92 
93   for (ExplodedNodeSet::iterator NI = dstLocation.begin(),
94        NE = dstLocation.end(); NI!=NE; ++NI) {
95     Pred = *NI;
96     ProgramStateRef state = Pred->getState();
97     const LocationContext *LCtx = Pred->getLocationContext();
98 
99     // Handle the case where the container still has elements.
100     SVal TrueV = svalBuilder.makeTruthVal(1);
101     ProgramStateRef hasElems = state->BindExpr(S, LCtx, TrueV);
102 
103     // Handle the case where the container has no elements.
104     SVal FalseV = svalBuilder.makeTruthVal(0);
105     ProgramStateRef noElems = state->BindExpr(S, LCtx, FalseV);
106 
107     if (loc::MemRegionVal *MV = dyn_cast<loc::MemRegionVal>(&elementV))
108       if (const TypedValueRegion *R =
109           dyn_cast<TypedValueRegion>(MV->getRegion())) {
110         // FIXME: The proper thing to do is to really iterate over the
111         //  container.  We will do this with dispatch logic to the store.
112         //  For now, just 'conjure' up a symbolic value.
113         QualType T = R->getValueType();
114         assert(Loc::isLocType(T));
115         unsigned Count = currentBuilderContext->getCurrentBlockCount();
116         SymbolRef Sym = SymMgr.getConjuredSymbol(elem, LCtx, T, Count);
117         SVal V = svalBuilder.makeLoc(Sym);
118         hasElems = hasElems->bindLoc(elementV, V);
119 
120         // Bind the location to 'nil' on the false branch.
121         SVal nilV = svalBuilder.makeIntVal(0, T);
122         noElems = noElems->bindLoc(elementV, nilV);
123       }
124 
125     // Create the new nodes.
126     Bldr.generateNode(S, Pred, hasElems);
127     Bldr.generateNode(S, Pred, noElems);
128   }
129 
130   // Finally, run any custom checkers.
131   // FIXME: Eventually all pre- and post-checks should live in VisitStmt.
132   getCheckerManager().runCheckersForPostStmt(Dst, Tmp, S, *this);
133 }
134 
135 void ExprEngine::VisitObjCMessage(const ObjCMessage &msg,
136                                   ExplodedNode *Pred,
137                                   ExplodedNodeSet &Dst) {
138 
139   // Handle the previsits checks.
140   ExplodedNodeSet dstPrevisit;
141   getCheckerManager().runCheckersForPreObjCMessage(dstPrevisit, Pred,
142                                                    msg, *this);
143 
144   // Proceed with evaluate the message expression.
145   ExplodedNodeSet dstEval;
146   StmtNodeBuilder Bldr(dstPrevisit, dstEval, *currentBuilderContext);
147 
148   for (ExplodedNodeSet::iterator DI = dstPrevisit.begin(),
149        DE = dstPrevisit.end(); DI != DE; ++DI) {
150 
151     ExplodedNode *Pred = *DI;
152     bool RaisesException = false;
153 
154     if (const Expr *Receiver = msg.getInstanceReceiver()) {
155       ProgramStateRef state = Pred->getState();
156       SVal recVal = state->getSVal(Receiver, Pred->getLocationContext());
157       if (!recVal.isUndef()) {
158         // Bifurcate the state into nil and non-nil ones.
159         DefinedOrUnknownSVal receiverVal = cast<DefinedOrUnknownSVal>(recVal);
160 
161         ProgramStateRef notNilState, nilState;
162         llvm::tie(notNilState, nilState) = state->assume(receiverVal);
163 
164         // There are three cases: can be nil or non-nil, must be nil, must be
165         // non-nil. We ignore must be nil, and merge the rest two into non-nil.
166         if (nilState && !notNilState) {
167           continue;
168         }
169 
170         // Check if the "raise" message was sent.
171         assert(notNilState);
172         if (msg.getSelector() == RaiseSel)
173           RaisesException = true;
174 
175         // If we raise an exception, for now treat it as a sink.
176         // Eventually we will want to handle exceptions properly.
177         // Dispatch to plug-in transfer function.
178         evalObjCMessage(Bldr, msg, Pred, notNilState, RaisesException);
179       }
180     }
181     else if (const ObjCInterfaceDecl *Iface = msg.getReceiverInterface()) {
182       IdentifierInfo* ClsName = Iface->getIdentifier();
183       Selector S = msg.getSelector();
184 
185       // Check for special instance methods.
186       if (!NSExceptionII) {
187         ASTContext &Ctx = getContext();
188         NSExceptionII = &Ctx.Idents.get("NSException");
189       }
190 
191       if (ClsName == NSExceptionII) {
192         enum { NUM_RAISE_SELECTORS = 2 };
193 
194         // Lazily create a cache of the selectors.
195         if (!NSExceptionInstanceRaiseSelectors) {
196           ASTContext &Ctx = getContext();
197           NSExceptionInstanceRaiseSelectors =
198           new Selector[NUM_RAISE_SELECTORS];
199           SmallVector<IdentifierInfo*, NUM_RAISE_SELECTORS> II;
200           unsigned idx = 0;
201 
202           // raise:format:
203           II.push_back(&Ctx.Idents.get("raise"));
204           II.push_back(&Ctx.Idents.get("format"));
205           NSExceptionInstanceRaiseSelectors[idx++] =
206           Ctx.Selectors.getSelector(II.size(), &II[0]);
207 
208           // raise:format::arguments:
209           II.push_back(&Ctx.Idents.get("arguments"));
210           NSExceptionInstanceRaiseSelectors[idx++] =
211           Ctx.Selectors.getSelector(II.size(), &II[0]);
212         }
213 
214         for (unsigned i = 0; i < NUM_RAISE_SELECTORS; ++i)
215           if (S == NSExceptionInstanceRaiseSelectors[i]) {
216             RaisesException = true;
217             break;
218           }
219       }
220 
221       // If we raise an exception, for now treat it as a sink.
222       // Eventually we will want to handle exceptions properly.
223       // Dispatch to plug-in transfer function.
224       evalObjCMessage(Bldr, msg, Pred, Pred->getState(), RaisesException);
225     }
226   }
227 
228   // Finally, perform the post-condition check of the ObjCMessageExpr and store
229   // the created nodes in 'Dst'.
230   getCheckerManager().runCheckersForPostObjCMessage(Dst, dstEval, msg, *this);
231 }
232 
233 void ExprEngine::evalObjCMessage(StmtNodeBuilder &Bldr,
234                                  const ObjCMessage &msg,
235                                  ExplodedNode *Pred,
236                                  ProgramStateRef state,
237                                  bool GenSink) {
238   // First handle the return value.
239   SVal ReturnValue = UnknownVal();
240 
241   // Some method families have known return values.
242   switch (msg.getMethodFamily()) {
243   default:
244     break;
245   case OMF_autorelease:
246   case OMF_retain:
247   case OMF_self: {
248     // These methods return their receivers.
249     const Expr *ReceiverE = msg.getInstanceReceiver();
250     if (ReceiverE)
251       ReturnValue = state->getSVal(ReceiverE, Pred->getLocationContext());
252     break;
253   }
254   }
255 
256   // If we failed to figure out the return value, use a conjured value instead.
257   if (ReturnValue.isUnknown()) {
258     SValBuilder &SVB = getSValBuilder();
259     QualType ResultTy = msg.getResultType(getContext());
260     unsigned Count = currentBuilderContext->getCurrentBlockCount();
261     const Expr *CurrentE = cast<Expr>(currentStmt);
262     const LocationContext *LCtx = Pred->getLocationContext();
263     ReturnValue = SVB.getConjuredSymbolVal(NULL, CurrentE, LCtx, ResultTy, Count);
264   }
265 
266   // Bind the return value.
267   const LocationContext *LCtx = Pred->getLocationContext();
268   state = state->BindExpr(currentStmt, LCtx, ReturnValue);
269 
270   // Invalidate the arguments (and the receiver)
271   state = invalidateArguments(state, CallOrObjCMessage(msg, state, LCtx), LCtx);
272 
273   // And create the new node.
274   Bldr.generateNode(msg.getMessageExpr(), Pred, state, GenSink);
275   assert(Bldr.hasGeneratedNodes());
276 }
277 
278