1 //===- ExprEngineCXX.cpp - ExprEngine support for C++ -----------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file defines the C++ expression evaluation engine.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "clang/StaticAnalyzer/Core/CheckerManager.h"
15 #include "clang/StaticAnalyzer/Core/PathSensitive/AnalysisManager.h"
16 #include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
17 #include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
18 #include "clang/AST/DeclCXX.h"
19 #include "clang/AST/StmtCXX.h"
20 #include "clang/Basic/PrettyStackTrace.h"
21 
22 using namespace clang;
23 using namespace ento;
24 
25 void ExprEngine::CreateCXXTemporaryObject(const MaterializeTemporaryExpr *ME,
26                                           ExplodedNode *Pred,
27                                           ExplodedNodeSet &Dst) {
28   StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
29   const Expr *tempExpr = ME->GetTemporaryExpr()->IgnoreParens();
30   ProgramStateRef state = Pred->getState();
31   const LocationContext *LCtx = Pred->getLocationContext();
32 
33   // Bind the temporary object to the value of the expression. Then bind
34   // the expression to the location of the object.
35   SVal V = state->getSVal(tempExpr, Pred->getLocationContext());
36 
37   const MemRegion *R =
38     svalBuilder.getRegionManager().getCXXTempObjectRegion(ME, LCtx);
39 
40   state = state->bindLoc(loc::MemRegionVal(R), V);
41   Bldr.generateNode(ME, Pred, state->BindExpr(ME, LCtx, loc::MemRegionVal(R)));
42 }
43 
44 void ExprEngine::VisitCXXConstructExpr(const CXXConstructExpr *CE,
45                                        ExplodedNode *Pred,
46                                        ExplodedNodeSet &destNodes) {
47   const LocationContext *LCtx = Pred->getLocationContext();
48   ProgramStateRef State = Pred->getState();
49 
50   const MemRegion *Target = 0;
51 
52   switch (CE->getConstructionKind()) {
53   case CXXConstructExpr::CK_Complete: {
54     // See if we're constructing an existing region by looking at the next
55     // element in the CFG.
56     const CFGBlock *B = currentBuilderContext->getBlock();
57     if (currentStmtIdx + 1 < B->size()) {
58       CFGElement Next = (*B)[currentStmtIdx+1];
59 
60       // Is this a constructor for a local variable?
61       if (const CFGStmt *StmtElem = dyn_cast<CFGStmt>(&Next)) {
62         if (const DeclStmt *DS = dyn_cast<DeclStmt>(StmtElem->getStmt())) {
63           if (const VarDecl *Var = dyn_cast<VarDecl>(DS->getSingleDecl())) {
64             if (Var->getInit()->IgnoreImplicit() == CE) {
65               QualType Ty = Var->getType();
66               if (const ArrayType *AT = getContext().getAsArrayType(Ty)) {
67                 // FIXME: Handle arrays, which run the same constructor for
68                 // every element. This workaround will just run the first
69                 // constructor (which should still invalidate the entire array).
70                 SVal Base = State->getLValue(Var, LCtx);
71                 Target = State->getLValue(AT->getElementType(),
72                                           getSValBuilder().makeZeroArrayIndex(),
73                                           Base).getAsRegion();
74               } else {
75                 Target = State->getLValue(Var, LCtx).getAsRegion();
76               }
77             }
78           }
79         }
80       }
81 
82       // Is this a constructor for a member?
83       if (const CFGInitializer *InitElem = dyn_cast<CFGInitializer>(&Next)) {
84         const CXXCtorInitializer *Init = InitElem->getInitializer();
85         assert(Init->isAnyMemberInitializer());
86 
87         const CXXMethodDecl *CurCtor = cast<CXXMethodDecl>(LCtx->getDecl());
88         Loc ThisPtr = getSValBuilder().getCXXThis(CurCtor,
89                                                   LCtx->getCurrentStackFrame());
90         SVal ThisVal = State->getSVal(ThisPtr);
91 
92         if (Init->isIndirectMemberInitializer()) {
93           SVal Field = State->getLValue(Init->getIndirectMember(), ThisVal);
94           Target = Field.getAsRegion();
95         } else {
96           SVal Field = State->getLValue(Init->getMember(), ThisVal);
97           Target = Field.getAsRegion();
98         }
99       }
100 
101       // FIXME: This will eventually need to handle new-expressions as well.
102     }
103 
104     // If we couldn't find an existing region to construct into, we'll just
105     // generate a symbolic region, which is fine.
106 
107     break;
108   }
109   case CXXConstructExpr::CK_NonVirtualBase:
110   case CXXConstructExpr::CK_VirtualBase:
111   case CXXConstructExpr::CK_Delegating: {
112     const CXXMethodDecl *CurCtor = cast<CXXMethodDecl>(LCtx->getDecl());
113     Loc ThisPtr = getSValBuilder().getCXXThis(CurCtor,
114                                               LCtx->getCurrentStackFrame());
115     SVal ThisVal = State->getSVal(ThisPtr);
116 
117     if (CE->getConstructionKind() == CXXConstructExpr::CK_Delegating) {
118       Target = ThisVal.getAsRegion();
119     } else {
120       // Cast to the base type.
121       QualType BaseTy = CE->getType();
122       SVal BaseVal = getStoreManager().evalDerivedToBase(ThisVal, BaseTy);
123       Target = BaseVal.getAsRegion();
124     }
125     break;
126   }
127   }
128 
129   CallEventManager &CEMgr = getStateManager().getCallEventManager();
130   CallEventRef<CXXConstructorCall> Call =
131     CEMgr.getCXXConstructorCall(CE, Target, State, LCtx);
132 
133   ExplodedNodeSet DstPreVisit;
134   getCheckerManager().runCheckersForPreStmt(DstPreVisit, Pred, CE, *this);
135   ExplodedNodeSet DstPreCall;
136   getCheckerManager().runCheckersForPreCall(DstPreCall, DstPreVisit,
137                                             *Call, *this);
138 
139   ExplodedNodeSet DstInvalidated;
140   StmtNodeBuilder Bldr(DstPreCall, DstInvalidated, *currentBuilderContext);
141   for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
142        I != E; ++I)
143     defaultEvalCall(Bldr, *I, *Call);
144 
145   ExplodedNodeSet DstPostCall;
146   getCheckerManager().runCheckersForPostCall(DstPostCall, DstInvalidated,
147                                              *Call, *this);
148   getCheckerManager().runCheckersForPostStmt(destNodes, DstPostCall, CE, *this);
149 }
150 
151 void ExprEngine::VisitCXXDestructor(QualType ObjectType,
152                                     const MemRegion *Dest,
153                                     const Stmt *S,
154                                     ExplodedNode *Pred,
155                                     ExplodedNodeSet &Dst) {
156   const LocationContext *LCtx = Pred->getLocationContext();
157   ProgramStateRef State = Pred->getState();
158 
159   // FIXME: We need to run the same destructor on every element of the array.
160   // This workaround will just run the first destructor (which will still
161   // invalidate the entire array).
162   if (const ArrayType *AT = getContext().getAsArrayType(ObjectType)) {
163     ObjectType = AT->getElementType();
164     Dest = State->getLValue(ObjectType, getSValBuilder().makeZeroArrayIndex(),
165                             loc::MemRegionVal(Dest)).getAsRegion();
166   }
167 
168   const CXXRecordDecl *RecordDecl = ObjectType->getAsCXXRecordDecl();
169   assert(RecordDecl && "Only CXXRecordDecls should have destructors");
170   const CXXDestructorDecl *DtorDecl = RecordDecl->getDestructor();
171 
172   CallEventManager &CEMgr = getStateManager().getCallEventManager();
173   CallEventRef<CXXDestructorCall> Call =
174     CEMgr.getCXXDestructorCall(DtorDecl, S, Dest, State, LCtx);
175 
176   PrettyStackTraceLoc CrashInfo(getContext().getSourceManager(),
177                                 Call->getSourceRange().getBegin(),
178                                 "Error evaluating destructor");
179 
180   ExplodedNodeSet DstPreCall;
181   getCheckerManager().runCheckersForPreCall(DstPreCall, Pred,
182                                             *Call, *this);
183 
184   ExplodedNodeSet DstInvalidated;
185   StmtNodeBuilder Bldr(DstPreCall, DstInvalidated, *currentBuilderContext);
186   for (ExplodedNodeSet::iterator I = DstPreCall.begin(), E = DstPreCall.end();
187        I != E; ++I)
188     defaultEvalCall(Bldr, *I, *Call);
189 
190   ExplodedNodeSet DstPostCall;
191   getCheckerManager().runCheckersForPostCall(Dst, DstInvalidated,
192                                              *Call, *this);
193 }
194 
195 void ExprEngine::VisitCXXNewExpr(const CXXNewExpr *CNE, ExplodedNode *Pred,
196                                    ExplodedNodeSet &Dst) {
197   // FIXME: Much of this should eventually migrate to CXXAllocatorCall.
198   // Also, we need to decide how allocators actually work -- they're not
199   // really part of the CXXNewExpr because they happen BEFORE the
200   // CXXConstructExpr subexpression. See PR12014 for some discussion.
201   StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
202 
203   unsigned blockCount = currentBuilderContext->getCurrentBlockCount();
204   const LocationContext *LCtx = Pred->getLocationContext();
205   DefinedOrUnknownSVal symVal =
206     svalBuilder.getConjuredSymbolVal(0, CNE, LCtx, CNE->getType(), blockCount);
207   ProgramStateRef State = Pred->getState();
208 
209   CallEventManager &CEMgr = getStateManager().getCallEventManager();
210   CallEventRef<CXXAllocatorCall> Call =
211     CEMgr.getCXXAllocatorCall(CNE, State, LCtx);
212 
213   // Invalidate placement args.
214   // FIXME: Once we figure out how we want allocators to work,
215   // we should be using the usual pre-/(default-)eval-/post-call checks here.
216   State = Call->invalidateRegions(blockCount);
217 
218   if (CNE->isArray()) {
219     // FIXME: allocating an array requires simulating the constructors.
220     // For now, just return a symbolicated region.
221     const MemRegion *NewReg = cast<loc::MemRegionVal>(symVal).getRegion();
222     QualType ObjTy = CNE->getType()->getAs<PointerType>()->getPointeeType();
223     const ElementRegion *EleReg =
224       getStoreManager().GetElementZeroRegion(NewReg, ObjTy);
225     State = State->BindExpr(CNE, Pred->getLocationContext(),
226                             loc::MemRegionVal(EleReg));
227     Bldr.generateNode(CNE, Pred, State);
228     return;
229   }
230 
231   // FIXME: Once we have proper support for CXXConstructExprs inside
232   // CXXNewExpr, we need to make sure that the constructed object is not
233   // immediately invalidated here. (The placement call should happen before
234   // the constructor call anyway.)
235   FunctionDecl *FD = CNE->getOperatorNew();
236   if (FD && FD->isReservedGlobalPlacementOperator()) {
237     // Non-array placement new should always return the placement location.
238     SVal PlacementLoc = State->getSVal(CNE->getPlacementArg(0), LCtx);
239     State = State->BindExpr(CNE, LCtx, PlacementLoc);
240   } else {
241     State = State->BindExpr(CNE, LCtx, symVal);
242   }
243 
244   // If the type is not a record, we won't have a CXXConstructExpr as an
245   // initializer. Copy the value over.
246   if (const Expr *Init = CNE->getInitializer()) {
247     if (!isa<CXXConstructExpr>(Init)) {
248       QualType ObjTy = CNE->getType()->getAs<PointerType>()->getPointeeType();
249       (void)ObjTy;
250       assert(!ObjTy->isRecordType());
251       SVal Location = State->getSVal(CNE, LCtx);
252       if (isa<Loc>(Location))
253         State = State->bindLoc(cast<Loc>(Location), State->getSVal(Init, LCtx));
254     }
255   }
256 
257   Bldr.generateNode(CNE, Pred, State);
258 }
259 
260 void ExprEngine::VisitCXXDeleteExpr(const CXXDeleteExpr *CDE,
261                                     ExplodedNode *Pred, ExplodedNodeSet &Dst) {
262   StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
263   ProgramStateRef state = Pred->getState();
264   Bldr.generateNode(CDE, Pred, state);
265 }
266 
267 void ExprEngine::VisitCXXCatchStmt(const CXXCatchStmt *CS,
268                                    ExplodedNode *Pred,
269                                    ExplodedNodeSet &Dst) {
270   const VarDecl *VD = CS->getExceptionDecl();
271   if (!VD) {
272     Dst.Add(Pred);
273     return;
274   }
275 
276   const LocationContext *LCtx = Pred->getLocationContext();
277   SVal V = svalBuilder.getConjuredSymbolVal(CS, LCtx, VD->getType(),
278                                  currentBuilderContext->getCurrentBlockCount());
279   ProgramStateRef state = Pred->getState();
280   state = state->bindLoc(state->getLValue(VD, LCtx), V);
281 
282   StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
283   Bldr.generateNode(CS, Pred, state);
284 }
285 
286 void ExprEngine::VisitCXXThisExpr(const CXXThisExpr *TE, ExplodedNode *Pred,
287                                     ExplodedNodeSet &Dst) {
288   StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
289 
290   // Get the this object region from StoreManager.
291   const LocationContext *LCtx = Pred->getLocationContext();
292   const MemRegion *R =
293     svalBuilder.getRegionManager().getCXXThisRegion(
294                                   getContext().getCanonicalType(TE->getType()),
295                                                     LCtx);
296 
297   ProgramStateRef state = Pred->getState();
298   SVal V = state->getSVal(loc::MemRegionVal(R));
299   Bldr.generateNode(TE, Pred, state->BindExpr(TE, LCtx, V));
300 }
301