1 //=-- ExplodedGraph.cpp - Local, Path-Sens. "Exploded Graph" -*- C++ -*------=//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file defines the template classes ExplodedNode and ExplodedGraph,
11 //  which represent a path-sensitive, intra-procedural "exploded graph."
12 //
13 //===----------------------------------------------------------------------===//
14 
15 #include "clang/StaticAnalyzer/Core/PathSensitive/ExplodedGraph.h"
16 #include "clang/StaticAnalyzer/Core/PathSensitive/ObjCMessage.h"
17 #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h"
18 #include "clang/AST/Stmt.h"
19 #include "clang/AST/ParentMap.h"
20 #include "llvm/ADT/DenseSet.h"
21 #include "llvm/ADT/DenseMap.h"
22 #include "llvm/ADT/SmallVector.h"
23 #include "llvm/ADT/Statistic.h"
24 #include <vector>
25 
26 using namespace clang;
27 using namespace ento;
28 
29 //===----------------------------------------------------------------------===//
30 // Node auditing.
31 //===----------------------------------------------------------------------===//
32 
33 // An out of line virtual method to provide a home for the class vtable.
34 ExplodedNode::Auditor::~Auditor() {}
35 
36 #ifndef NDEBUG
37 static ExplodedNode::Auditor* NodeAuditor = 0;
38 #endif
39 
40 void ExplodedNode::SetAuditor(ExplodedNode::Auditor* A) {
41 #ifndef NDEBUG
42   NodeAuditor = A;
43 #endif
44 }
45 
46 //===----------------------------------------------------------------------===//
47 // Cleanup.
48 //===----------------------------------------------------------------------===//
49 
50 static const unsigned CounterTop = 1000;
51 
52 ExplodedGraph::ExplodedGraph()
53   : NumNodes(0), reclaimNodes(false), reclaimCounter(CounterTop) {}
54 
55 ExplodedGraph::~ExplodedGraph() {}
56 
57 //===----------------------------------------------------------------------===//
58 // Node reclamation.
59 //===----------------------------------------------------------------------===//
60 
61 bool ExplodedGraph::shouldCollect(const ExplodedNode *node) {
62   // Reclaim all nodes that match *all* the following criteria:
63   //
64   // (1) 1 predecessor (that has one successor)
65   // (2) 1 successor (that has one predecessor)
66   // (3) The ProgramPoint is for a PostStmt.
67   // (4) There is no 'tag' for the ProgramPoint.
68   // (5) The 'store' is the same as the predecessor.
69   // (6) The 'GDM' is the same as the predecessor.
70   // (7) The LocationContext is the same as the predecessor.
71   // (8) The PostStmt is for a non-consumed Stmt or Expr.
72   // (9) The successor is a CallExpr StmtPoint (so that we would be able to
73   //     find it when retrying a call with no inlining).
74 
75   // Conditions 1 and 2.
76   if (node->pred_size() != 1 || node->succ_size() != 1)
77     return false;
78 
79   const ExplodedNode *pred = *(node->pred_begin());
80   if (pred->succ_size() != 1)
81     return false;
82 
83   const ExplodedNode *succ = *(node->succ_begin());
84   if (succ->pred_size() != 1)
85     return false;
86 
87   // Condition 3.
88   ProgramPoint progPoint = node->getLocation();
89   if (!isa<PostStmt>(progPoint) ||
90       (isa<CallEnter>(progPoint) ||
91        isa<CallExitBegin>(progPoint) || isa<CallExitEnd>(progPoint)))
92     return false;
93 
94   // Condition 4.
95   PostStmt ps = cast<PostStmt>(progPoint);
96   if (ps.getTag())
97     return false;
98 
99   if (isa<BinaryOperator>(ps.getStmt()))
100     return false;
101 
102   // Conditions 5, 6, and 7.
103   ProgramStateRef state = node->getState();
104   ProgramStateRef pred_state = pred->getState();
105   if (state->store != pred_state->store || state->GDM != pred_state->GDM ||
106       progPoint.getLocationContext() != pred->getLocationContext())
107     return false;
108 
109   // Condition 8.
110   if (const Expr *Ex = dyn_cast<Expr>(ps.getStmt())) {
111     ParentMap &PM = progPoint.getLocationContext()->getParentMap();
112     if (!PM.isConsumedExpr(Ex))
113       return false;
114   }
115 
116   // Condition 9.
117   const ProgramPoint SuccLoc = succ->getLocation();
118   if (const StmtPoint *SP = dyn_cast<StmtPoint>(&SuccLoc))
119     if (CallOrObjCMessage::canBeInlined(SP->getStmt()))
120       return false;
121 
122   return true;
123 }
124 
125 void ExplodedGraph::collectNode(ExplodedNode *node) {
126   // Removing a node means:
127   // (a) changing the predecessors successor to the successor of this node
128   // (b) changing the successors predecessor to the predecessor of this node
129   // (c) Putting 'node' onto freeNodes.
130   assert(node->pred_size() == 1 || node->succ_size() == 1);
131   ExplodedNode *pred = *(node->pred_begin());
132   ExplodedNode *succ = *(node->succ_begin());
133   pred->replaceSuccessor(succ);
134   succ->replacePredecessor(pred);
135   FreeNodes.push_back(node);
136   Nodes.RemoveNode(node);
137   --NumNodes;
138   node->~ExplodedNode();
139 }
140 
141 void ExplodedGraph::reclaimRecentlyAllocatedNodes() {
142   if (ChangedNodes.empty())
143     return;
144 
145   // Only periodically relcaim nodes so that we can build up a set of
146   // nodes that meet the reclamation criteria.  Freshly created nodes
147   // by definition have no successor, and thus cannot be reclaimed (see below).
148   assert(reclaimCounter > 0);
149   if (--reclaimCounter != 0)
150     return;
151   reclaimCounter = CounterTop;
152 
153   for (NodeVector::iterator it = ChangedNodes.begin(), et = ChangedNodes.end();
154        it != et; ++it) {
155     ExplodedNode *node = *it;
156     if (shouldCollect(node))
157       collectNode(node);
158   }
159   ChangedNodes.clear();
160 }
161 
162 //===----------------------------------------------------------------------===//
163 // ExplodedNode.
164 //===----------------------------------------------------------------------===//
165 
166 static inline BumpVector<ExplodedNode*>& getVector(void *P) {
167   return *reinterpret_cast<BumpVector<ExplodedNode*>*>(P);
168 }
169 
170 void ExplodedNode::addPredecessor(ExplodedNode *V, ExplodedGraph &G) {
171   assert (!V->isSink());
172   Preds.addNode(V, G);
173   V->Succs.addNode(this, G);
174 #ifndef NDEBUG
175   if (NodeAuditor) NodeAuditor->AddEdge(V, this);
176 #endif
177 }
178 
179 void ExplodedNode::NodeGroup::replaceNode(ExplodedNode *node) {
180   assert(getKind() == Size1);
181   P = reinterpret_cast<uintptr_t>(node);
182   assert(getKind() == Size1);
183 }
184 
185 void ExplodedNode::NodeGroup::addNode(ExplodedNode *N, ExplodedGraph &G) {
186   assert((reinterpret_cast<uintptr_t>(N) & Mask) == 0x0);
187   assert(!getFlag());
188 
189   if (getKind() == Size1) {
190     if (ExplodedNode *NOld = getNode()) {
191       BumpVectorContext &Ctx = G.getNodeAllocator();
192       BumpVector<ExplodedNode*> *V =
193         G.getAllocator().Allocate<BumpVector<ExplodedNode*> >();
194       new (V) BumpVector<ExplodedNode*>(Ctx, 4);
195 
196       assert((reinterpret_cast<uintptr_t>(V) & Mask) == 0x0);
197       V->push_back(NOld, Ctx);
198       V->push_back(N, Ctx);
199       P = reinterpret_cast<uintptr_t>(V) | SizeOther;
200       assert(getPtr() == (void*) V);
201       assert(getKind() == SizeOther);
202     }
203     else {
204       P = reinterpret_cast<uintptr_t>(N);
205       assert(getKind() == Size1);
206     }
207   }
208   else {
209     assert(getKind() == SizeOther);
210     getVector(getPtr()).push_back(N, G.getNodeAllocator());
211   }
212 }
213 
214 unsigned ExplodedNode::NodeGroup::size() const {
215   if (getFlag())
216     return 0;
217 
218   if (getKind() == Size1)
219     return getNode() ? 1 : 0;
220   else
221     return getVector(getPtr()).size();
222 }
223 
224 ExplodedNode **ExplodedNode::NodeGroup::begin() const {
225   if (getFlag())
226     return NULL;
227 
228   if (getKind() == Size1)
229     return (ExplodedNode**) (getPtr() ? &P : NULL);
230   else
231     return const_cast<ExplodedNode**>(&*(getVector(getPtr()).begin()));
232 }
233 
234 ExplodedNode** ExplodedNode::NodeGroup::end() const {
235   if (getFlag())
236     return NULL;
237 
238   if (getKind() == Size1)
239     return (ExplodedNode**) (getPtr() ? &P+1 : NULL);
240   else {
241     // Dereferencing end() is undefined behaviour. The vector is not empty, so
242     // we can dereference the last elem and then add 1 to the result.
243     return const_cast<ExplodedNode**>(getVector(getPtr()).end());
244   }
245 }
246 
247 ExplodedNode *ExplodedGraph::getNode(const ProgramPoint &L,
248                                      ProgramStateRef State,
249                                      bool IsSink,
250                                      bool* IsNew) {
251   // Profile 'State' to determine if we already have an existing node.
252   llvm::FoldingSetNodeID profile;
253   void *InsertPos = 0;
254 
255   NodeTy::Profile(profile, L, State, IsSink);
256   NodeTy* V = Nodes.FindNodeOrInsertPos(profile, InsertPos);
257 
258   if (!V) {
259     if (!FreeNodes.empty()) {
260       V = FreeNodes.back();
261       FreeNodes.pop_back();
262     }
263     else {
264       // Allocate a new node.
265       V = (NodeTy*) getAllocator().Allocate<NodeTy>();
266     }
267 
268     new (V) NodeTy(L, State, IsSink);
269 
270     if (reclaimNodes)
271       ChangedNodes.push_back(V);
272 
273     // Insert the node into the node set and return it.
274     Nodes.InsertNode(V, InsertPos);
275     ++NumNodes;
276 
277     if (IsNew) *IsNew = true;
278   }
279   else
280     if (IsNew) *IsNew = false;
281 
282   return V;
283 }
284 
285 std::pair<ExplodedGraph*, InterExplodedGraphMap*>
286 ExplodedGraph::Trim(const NodeTy* const* NBeg, const NodeTy* const* NEnd,
287                llvm::DenseMap<const void*, const void*> *InverseMap) const {
288 
289   if (NBeg == NEnd)
290     return std::make_pair((ExplodedGraph*) 0,
291                           (InterExplodedGraphMap*) 0);
292 
293   assert (NBeg < NEnd);
294 
295   OwningPtr<InterExplodedGraphMap> M(new InterExplodedGraphMap());
296 
297   ExplodedGraph* G = TrimInternal(NBeg, NEnd, M.get(), InverseMap);
298 
299   return std::make_pair(static_cast<ExplodedGraph*>(G), M.take());
300 }
301 
302 ExplodedGraph*
303 ExplodedGraph::TrimInternal(const ExplodedNode* const* BeginSources,
304                             const ExplodedNode* const* EndSources,
305                             InterExplodedGraphMap* M,
306                    llvm::DenseMap<const void*, const void*> *InverseMap) const {
307 
308   typedef llvm::DenseSet<const ExplodedNode*> Pass1Ty;
309   Pass1Ty Pass1;
310 
311   typedef llvm::DenseMap<const ExplodedNode*, ExplodedNode*> Pass2Ty;
312   Pass2Ty& Pass2 = M->M;
313 
314   SmallVector<const ExplodedNode*, 10> WL1, WL2;
315 
316   // ===- Pass 1 (reverse DFS) -===
317   for (const ExplodedNode* const* I = BeginSources; I != EndSources; ++I) {
318     assert(*I);
319     WL1.push_back(*I);
320   }
321 
322   // Process the first worklist until it is empty.  Because it is a std::list
323   // it acts like a FIFO queue.
324   while (!WL1.empty()) {
325     const ExplodedNode *N = WL1.back();
326     WL1.pop_back();
327 
328     // Have we already visited this node?  If so, continue to the next one.
329     if (Pass1.count(N))
330       continue;
331 
332     // Otherwise, mark this node as visited.
333     Pass1.insert(N);
334 
335     // If this is a root enqueue it to the second worklist.
336     if (N->Preds.empty()) {
337       WL2.push_back(N);
338       continue;
339     }
340 
341     // Visit our predecessors and enqueue them.
342     for (ExplodedNode** I=N->Preds.begin(), **E=N->Preds.end(); I!=E; ++I)
343       WL1.push_back(*I);
344   }
345 
346   // We didn't hit a root? Return with a null pointer for the new graph.
347   if (WL2.empty())
348     return 0;
349 
350   // Create an empty graph.
351   ExplodedGraph* G = MakeEmptyGraph();
352 
353   // ===- Pass 2 (forward DFS to construct the new graph) -===
354   while (!WL2.empty()) {
355     const ExplodedNode *N = WL2.back();
356     WL2.pop_back();
357 
358     // Skip this node if we have already processed it.
359     if (Pass2.find(N) != Pass2.end())
360       continue;
361 
362     // Create the corresponding node in the new graph and record the mapping
363     // from the old node to the new node.
364     ExplodedNode *NewN = G->getNode(N->getLocation(), N->State, N->isSink(), 0);
365     Pass2[N] = NewN;
366 
367     // Also record the reverse mapping from the new node to the old node.
368     if (InverseMap) (*InverseMap)[NewN] = N;
369 
370     // If this node is a root, designate it as such in the graph.
371     if (N->Preds.empty())
372       G->addRoot(NewN);
373 
374     // In the case that some of the intended predecessors of NewN have already
375     // been created, we should hook them up as predecessors.
376 
377     // Walk through the predecessors of 'N' and hook up their corresponding
378     // nodes in the new graph (if any) to the freshly created node.
379     for (ExplodedNode **I=N->Preds.begin(), **E=N->Preds.end(); I!=E; ++I) {
380       Pass2Ty::iterator PI = Pass2.find(*I);
381       if (PI == Pass2.end())
382         continue;
383 
384       NewN->addPredecessor(PI->second, *G);
385     }
386 
387     // In the case that some of the intended successors of NewN have already
388     // been created, we should hook them up as successors.  Otherwise, enqueue
389     // the new nodes from the original graph that should have nodes created
390     // in the new graph.
391     for (ExplodedNode **I=N->Succs.begin(), **E=N->Succs.end(); I!=E; ++I) {
392       Pass2Ty::iterator PI = Pass2.find(*I);
393       if (PI != Pass2.end()) {
394         PI->second->addPredecessor(NewN, *G);
395         continue;
396       }
397 
398       // Enqueue nodes to the worklist that were marked during pass 1.
399       if (Pass1.count(*I))
400         WL2.push_back(*I);
401     }
402   }
403 
404   return G;
405 }
406 
407 void InterExplodedGraphMap::anchor() { }
408 
409 ExplodedNode*
410 InterExplodedGraphMap::getMappedNode(const ExplodedNode *N) const {
411   llvm::DenseMap<const ExplodedNode*, ExplodedNode*>::const_iterator I =
412     M.find(N);
413 
414   return I == M.end() ? 0 : I->second;
415 }
416 
417