1 //=== MallocChecker.cpp - A malloc/free checker -------------------*- C++ -*--//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file defines malloc/free checker, which checks for potential memory
11 // leaks, double free, and use-after-free problems.
12 //
13 //===----------------------------------------------------------------------===//
14 
15 #include "ClangSACheckers.h"
16 #include "InterCheckerAPI.h"
17 #include "clang/StaticAnalyzer/Core/Checker.h"
18 #include "clang/StaticAnalyzer/Core/CheckerManager.h"
19 #include "clang/StaticAnalyzer/Core/PathSensitive/CheckerContext.h"
20 #include "clang/StaticAnalyzer/Core/BugReporter/BugType.h"
21 #include "clang/StaticAnalyzer/Core/PathSensitive/CallEvent.h"
22 #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h"
23 #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramStateTrait.h"
24 #include "clang/StaticAnalyzer/Core/PathSensitive/SymbolManager.h"
25 #include "clang/Basic/SourceManager.h"
26 #include "llvm/ADT/ImmutableMap.h"
27 #include "llvm/ADT/SmallString.h"
28 #include "llvm/ADT/STLExtras.h"
29 #include "llvm/ADT/StringExtras.h"
30 #include <climits>
31 
32 using namespace clang;
33 using namespace ento;
34 
35 namespace {
36 
37 class RefState {
38   enum Kind { // Reference to allocated memory.
39               Allocated,
40               // Reference to released/freed memory.
41               Released,
42               // The responsibility for freeing resources has transfered from
43               // this reference. A relinquished symbol should not be freed.
44               Relinquished } K;
45   const Stmt *S;
46 
47 public:
48   RefState(Kind k, const Stmt *s) : K(k), S(s) {}
49 
50   bool isAllocated() const { return K == Allocated; }
51   bool isReleased() const { return K == Released; }
52   bool isRelinquished() const { return K == Relinquished; }
53 
54   const Stmt *getStmt() const { return S; }
55 
56   bool operator==(const RefState &X) const {
57     return K == X.K && S == X.S;
58   }
59 
60   static RefState getAllocated(const Stmt *s) {
61     return RefState(Allocated, s);
62   }
63   static RefState getReleased(const Stmt *s) { return RefState(Released, s); }
64   static RefState getRelinquished(const Stmt *s) {
65     return RefState(Relinquished, s);
66   }
67 
68   void Profile(llvm::FoldingSetNodeID &ID) const {
69     ID.AddInteger(K);
70     ID.AddPointer(S);
71   }
72 };
73 
74 enum ReallocPairKind {
75   RPToBeFreedAfterFailure,
76   // The symbol has been freed when reallocation failed.
77   RPIsFreeOnFailure,
78   // The symbol does not need to be freed after reallocation fails.
79   RPDoNotTrackAfterFailure
80 };
81 
82 /// \class ReallocPair
83 /// \brief Stores information about the symbol being reallocated by a call to
84 /// 'realloc' to allow modeling failed reallocation later in the path.
85 struct ReallocPair {
86   // \brief The symbol which realloc reallocated.
87   SymbolRef ReallocatedSym;
88   ReallocPairKind Kind;
89 
90   ReallocPair(SymbolRef S, ReallocPairKind K) :
91     ReallocatedSym(S), Kind(K) {}
92   void Profile(llvm::FoldingSetNodeID &ID) const {
93     ID.AddInteger(Kind);
94     ID.AddPointer(ReallocatedSym);
95   }
96   bool operator==(const ReallocPair &X) const {
97     return ReallocatedSym == X.ReallocatedSym &&
98            Kind == X.Kind;
99   }
100 };
101 
102 typedef std::pair<const Stmt*, const MemRegion*> LeakInfo;
103 
104 class MallocChecker : public Checker<check::DeadSymbols,
105                                      check::EndPath,
106                                      check::PreStmt<ReturnStmt>,
107                                      check::PreStmt<CallExpr>,
108                                      check::PostStmt<CallExpr>,
109                                      check::PostStmt<BlockExpr>,
110                                      check::PreObjCMessage,
111                                      check::Location,
112                                      check::Bind,
113                                      eval::Assume,
114                                      check::RegionChanges>
115 {
116   mutable OwningPtr<BugType> BT_DoubleFree;
117   mutable OwningPtr<BugType> BT_Leak;
118   mutable OwningPtr<BugType> BT_UseFree;
119   mutable OwningPtr<BugType> BT_BadFree;
120   mutable IdentifierInfo *II_malloc, *II_free, *II_realloc, *II_calloc,
121                          *II_valloc, *II_reallocf, *II_strndup, *II_strdup;
122 
123 public:
124   MallocChecker() : II_malloc(0), II_free(0), II_realloc(0), II_calloc(0),
125                     II_valloc(0), II_reallocf(0), II_strndup(0), II_strdup(0) {}
126 
127   /// In pessimistic mode, the checker assumes that it does not know which
128   /// functions might free the memory.
129   struct ChecksFilter {
130     DefaultBool CMallocPessimistic;
131     DefaultBool CMallocOptimistic;
132   };
133 
134   ChecksFilter Filter;
135 
136   void checkPreStmt(const CallExpr *S, CheckerContext &C) const;
137   void checkPostStmt(const CallExpr *CE, CheckerContext &C) const;
138   void checkPreObjCMessage(const ObjCMethodCall &Call, CheckerContext &C) const;
139   void checkPostStmt(const BlockExpr *BE, CheckerContext &C) const;
140   void checkDeadSymbols(SymbolReaper &SymReaper, CheckerContext &C) const;
141   void checkEndPath(CheckerContext &C) const;
142   void checkPreStmt(const ReturnStmt *S, CheckerContext &C) const;
143   ProgramStateRef evalAssume(ProgramStateRef state, SVal Cond,
144                             bool Assumption) const;
145   void checkLocation(SVal l, bool isLoad, const Stmt *S,
146                      CheckerContext &C) const;
147   void checkBind(SVal location, SVal val, const Stmt*S,
148                  CheckerContext &C) const;
149   ProgramStateRef
150   checkRegionChanges(ProgramStateRef state,
151                      const StoreManager::InvalidatedSymbols *invalidated,
152                      ArrayRef<const MemRegion *> ExplicitRegions,
153                      ArrayRef<const MemRegion *> Regions,
154                      const CallEvent *Call) const;
155   bool wantsRegionChangeUpdate(ProgramStateRef state) const {
156     return true;
157   }
158 
159   void printState(raw_ostream &Out, ProgramStateRef State,
160                   const char *NL, const char *Sep) const;
161 
162 private:
163   void initIdentifierInfo(ASTContext &C) const;
164 
165   /// Check if this is one of the functions which can allocate/reallocate memory
166   /// pointed to by one of its arguments.
167   bool isMemFunction(const FunctionDecl *FD, ASTContext &C) const;
168   bool isFreeFunction(const FunctionDecl *FD, ASTContext &C) const;
169   bool isAllocationFunction(const FunctionDecl *FD, ASTContext &C) const;
170 
171   static ProgramStateRef MallocMemReturnsAttr(CheckerContext &C,
172                                               const CallExpr *CE,
173                                               const OwnershipAttr* Att);
174   static ProgramStateRef MallocMemAux(CheckerContext &C, const CallExpr *CE,
175                                      const Expr *SizeEx, SVal Init,
176                                      ProgramStateRef state) {
177     return MallocMemAux(C, CE,
178                         state->getSVal(SizeEx, C.getLocationContext()),
179                         Init, state);
180   }
181 
182   static ProgramStateRef MallocMemAux(CheckerContext &C, const CallExpr *CE,
183                                      SVal SizeEx, SVal Init,
184                                      ProgramStateRef state);
185 
186   /// Update the RefState to reflect the new memory allocation.
187   static ProgramStateRef MallocUpdateRefState(CheckerContext &C,
188                                               const CallExpr *CE,
189                                               ProgramStateRef state);
190 
191   ProgramStateRef FreeMemAttr(CheckerContext &C, const CallExpr *CE,
192                               const OwnershipAttr* Att) const;
193   ProgramStateRef FreeMemAux(CheckerContext &C, const CallExpr *CE,
194                              ProgramStateRef state, unsigned Num,
195                              bool Hold,
196                              bool &ReleasedAllocated) const;
197   ProgramStateRef FreeMemAux(CheckerContext &C, const Expr *Arg,
198                              const Expr *ParentExpr,
199                              ProgramStateRef state,
200                              bool Hold,
201                              bool &ReleasedAllocated) const;
202 
203   ProgramStateRef ReallocMem(CheckerContext &C, const CallExpr *CE,
204                              bool FreesMemOnFailure) const;
205   static ProgramStateRef CallocMem(CheckerContext &C, const CallExpr *CE);
206 
207   ///\brief Check if the memory associated with this symbol was released.
208   bool isReleased(SymbolRef Sym, CheckerContext &C) const;
209 
210   bool checkUseAfterFree(SymbolRef Sym, CheckerContext &C,
211                          const Stmt *S = 0) const;
212 
213   /// Check if the function is not known to us. So, for example, we could
214   /// conservatively assume it can free/reallocate it's pointer arguments.
215   bool doesNotFreeMemory(const CallEvent *Call,
216                          ProgramStateRef State) const;
217 
218   static bool SummarizeValue(raw_ostream &os, SVal V);
219   static bool SummarizeRegion(raw_ostream &os, const MemRegion *MR);
220   void ReportBadFree(CheckerContext &C, SVal ArgVal, SourceRange range) const;
221 
222   /// Find the location of the allocation for Sym on the path leading to the
223   /// exploded node N.
224   LeakInfo getAllocationSite(const ExplodedNode *N, SymbolRef Sym,
225                              CheckerContext &C) const;
226 
227   void reportLeak(SymbolRef Sym, ExplodedNode *N, CheckerContext &C) const;
228 
229   /// The bug visitor which allows us to print extra diagnostics along the
230   /// BugReport path. For example, showing the allocation site of the leaked
231   /// region.
232   class MallocBugVisitor : public BugReporterVisitorImpl<MallocBugVisitor> {
233   protected:
234     enum NotificationMode {
235       Normal,
236       ReallocationFailed
237     };
238 
239     // The allocated region symbol tracked by the main analysis.
240     SymbolRef Sym;
241 
242     // The mode we are in, i.e. what kind of diagnostics will be emitted.
243     NotificationMode Mode;
244 
245     // A symbol from when the primary region should have been reallocated.
246     SymbolRef FailedReallocSymbol;
247 
248     bool IsLeak;
249 
250   public:
251     MallocBugVisitor(SymbolRef S, bool isLeak = false)
252        : Sym(S), Mode(Normal), FailedReallocSymbol(0), IsLeak(isLeak) {}
253 
254     virtual ~MallocBugVisitor() {}
255 
256     void Profile(llvm::FoldingSetNodeID &ID) const {
257       static int X = 0;
258       ID.AddPointer(&X);
259       ID.AddPointer(Sym);
260     }
261 
262     inline bool isAllocated(const RefState *S, const RefState *SPrev,
263                             const Stmt *Stmt) {
264       // Did not track -> allocated. Other state (released) -> allocated.
265       return (Stmt && isa<CallExpr>(Stmt) &&
266               (S && S->isAllocated()) && (!SPrev || !SPrev->isAllocated()));
267     }
268 
269     inline bool isReleased(const RefState *S, const RefState *SPrev,
270                            const Stmt *Stmt) {
271       // Did not track -> released. Other state (allocated) -> released.
272       return (Stmt && isa<CallExpr>(Stmt) &&
273               (S && S->isReleased()) && (!SPrev || !SPrev->isReleased()));
274     }
275 
276     inline bool isRelinquished(const RefState *S, const RefState *SPrev,
277                                const Stmt *Stmt) {
278       // Did not track -> relinquished. Other state (allocated) -> relinquished.
279       return (Stmt && (isa<CallExpr>(Stmt) || isa<ObjCMessageExpr>(Stmt) ||
280                                               isa<ObjCPropertyRefExpr>(Stmt)) &&
281               (S && S->isRelinquished()) &&
282               (!SPrev || !SPrev->isRelinquished()));
283     }
284 
285     inline bool isReallocFailedCheck(const RefState *S, const RefState *SPrev,
286                                      const Stmt *Stmt) {
287       // If the expression is not a call, and the state change is
288       // released -> allocated, it must be the realloc return value
289       // check. If we have to handle more cases here, it might be cleaner just
290       // to track this extra bit in the state itself.
291       return ((!Stmt || !isa<CallExpr>(Stmt)) &&
292               (S && S->isAllocated()) && (SPrev && !SPrev->isAllocated()));
293     }
294 
295     PathDiagnosticPiece *VisitNode(const ExplodedNode *N,
296                                    const ExplodedNode *PrevN,
297                                    BugReporterContext &BRC,
298                                    BugReport &BR);
299 
300     PathDiagnosticPiece* getEndPath(BugReporterContext &BRC,
301                                     const ExplodedNode *EndPathNode,
302                                     BugReport &BR) {
303       if (!IsLeak)
304         return 0;
305 
306       PathDiagnosticLocation L =
307         PathDiagnosticLocation::createEndOfPath(EndPathNode,
308                                                 BRC.getSourceManager());
309       // Do not add the statement itself as a range in case of leak.
310       return new PathDiagnosticEventPiece(L, BR.getDescription(), false);
311     }
312 
313   private:
314     class StackHintGeneratorForReallocationFailed
315         : public StackHintGeneratorForSymbol {
316     public:
317       StackHintGeneratorForReallocationFailed(SymbolRef S, StringRef M)
318         : StackHintGeneratorForSymbol(S, M) {}
319 
320       virtual std::string getMessageForArg(const Expr *ArgE, unsigned ArgIndex) {
321         // Printed parameters start at 1, not 0.
322         ++ArgIndex;
323 
324         SmallString<200> buf;
325         llvm::raw_svector_ostream os(buf);
326 
327         os << "Reallocation of " << ArgIndex << llvm::getOrdinalSuffix(ArgIndex)
328            << " parameter failed";
329 
330         return os.str();
331       }
332 
333       virtual std::string getMessageForReturn(const CallExpr *CallExpr) {
334         return "Reallocation of returned value failed";
335       }
336     };
337   };
338 };
339 } // end anonymous namespace
340 
341 REGISTER_MAP_WITH_PROGRAMSTATE(RegionState, SymbolRef, RefState)
342 REGISTER_MAP_WITH_PROGRAMSTATE(ReallocPairs, SymbolRef, ReallocPair)
343 
344 namespace {
345 class StopTrackingCallback : public SymbolVisitor {
346   ProgramStateRef state;
347 public:
348   StopTrackingCallback(ProgramStateRef st) : state(st) {}
349   ProgramStateRef getState() const { return state; }
350 
351   bool VisitSymbol(SymbolRef sym) {
352     state = state->remove<RegionState>(sym);
353     return true;
354   }
355 };
356 } // end anonymous namespace
357 
358 void MallocChecker::initIdentifierInfo(ASTContext &Ctx) const {
359   if (II_malloc)
360     return;
361   II_malloc = &Ctx.Idents.get("malloc");
362   II_free = &Ctx.Idents.get("free");
363   II_realloc = &Ctx.Idents.get("realloc");
364   II_reallocf = &Ctx.Idents.get("reallocf");
365   II_calloc = &Ctx.Idents.get("calloc");
366   II_valloc = &Ctx.Idents.get("valloc");
367   II_strdup = &Ctx.Idents.get("strdup");
368   II_strndup = &Ctx.Idents.get("strndup");
369 }
370 
371 bool MallocChecker::isMemFunction(const FunctionDecl *FD, ASTContext &C) const {
372   if (isFreeFunction(FD, C))
373     return true;
374 
375   if (isAllocationFunction(FD, C))
376     return true;
377 
378   return false;
379 }
380 
381 bool MallocChecker::isAllocationFunction(const FunctionDecl *FD,
382                                          ASTContext &C) const {
383   if (!FD)
384     return false;
385 
386   if (FD->getKind() == Decl::Function) {
387     IdentifierInfo *FunI = FD->getIdentifier();
388     initIdentifierInfo(C);
389 
390     if (FunI == II_malloc || FunI == II_realloc ||
391         FunI == II_reallocf || FunI == II_calloc || FunI == II_valloc ||
392         FunI == II_strdup || FunI == II_strndup)
393       return true;
394   }
395 
396   if (Filter.CMallocOptimistic && FD->hasAttrs())
397     for (specific_attr_iterator<OwnershipAttr>
398            i = FD->specific_attr_begin<OwnershipAttr>(),
399            e = FD->specific_attr_end<OwnershipAttr>();
400            i != e; ++i)
401       if ((*i)->getOwnKind() == OwnershipAttr::Returns)
402         return true;
403   return false;
404 }
405 
406 bool MallocChecker::isFreeFunction(const FunctionDecl *FD, ASTContext &C) const {
407   if (!FD)
408     return false;
409 
410   if (FD->getKind() == Decl::Function) {
411     IdentifierInfo *FunI = FD->getIdentifier();
412     initIdentifierInfo(C);
413 
414     if (FunI == II_free || FunI == II_realloc || FunI == II_reallocf)
415       return true;
416   }
417 
418   if (Filter.CMallocOptimistic && FD->hasAttrs())
419     for (specific_attr_iterator<OwnershipAttr>
420            i = FD->specific_attr_begin<OwnershipAttr>(),
421            e = FD->specific_attr_end<OwnershipAttr>();
422            i != e; ++i)
423       if ((*i)->getOwnKind() == OwnershipAttr::Takes ||
424           (*i)->getOwnKind() == OwnershipAttr::Holds)
425         return true;
426   return false;
427 }
428 
429 void MallocChecker::checkPostStmt(const CallExpr *CE, CheckerContext &C) const {
430   if (C.wasInlined)
431     return;
432 
433   const FunctionDecl *FD = C.getCalleeDecl(CE);
434   if (!FD)
435     return;
436 
437   ProgramStateRef State = C.getState();
438   bool ReleasedAllocatedMemory = false;
439 
440   if (FD->getKind() == Decl::Function) {
441     initIdentifierInfo(C.getASTContext());
442     IdentifierInfo *FunI = FD->getIdentifier();
443 
444     if (FunI == II_malloc || FunI == II_valloc) {
445       if (CE->getNumArgs() < 1)
446         return;
447       State = MallocMemAux(C, CE, CE->getArg(0), UndefinedVal(), State);
448     } else if (FunI == II_realloc) {
449       State = ReallocMem(C, CE, false);
450     } else if (FunI == II_reallocf) {
451       State = ReallocMem(C, CE, true);
452     } else if (FunI == II_calloc) {
453       State = CallocMem(C, CE);
454     } else if (FunI == II_free) {
455       State = FreeMemAux(C, CE, State, 0, false, ReleasedAllocatedMemory);
456     } else if (FunI == II_strdup) {
457       State = MallocUpdateRefState(C, CE, State);
458     } else if (FunI == II_strndup) {
459       State = MallocUpdateRefState(C, CE, State);
460     }
461   }
462 
463   if (Filter.CMallocOptimistic) {
464     // Check all the attributes, if there are any.
465     // There can be multiple of these attributes.
466     if (FD->hasAttrs())
467       for (specific_attr_iterator<OwnershipAttr>
468           i = FD->specific_attr_begin<OwnershipAttr>(),
469           e = FD->specific_attr_end<OwnershipAttr>();
470           i != e; ++i) {
471         switch ((*i)->getOwnKind()) {
472         case OwnershipAttr::Returns:
473           State = MallocMemReturnsAttr(C, CE, *i);
474           break;
475         case OwnershipAttr::Takes:
476         case OwnershipAttr::Holds:
477           State = FreeMemAttr(C, CE, *i);
478           break;
479         }
480       }
481   }
482   C.addTransition(State);
483 }
484 
485 static bool isFreeWhenDoneSetToZero(const ObjCMethodCall &Call) {
486   Selector S = Call.getSelector();
487   for (unsigned i = 1; i < S.getNumArgs(); ++i)
488     if (S.getNameForSlot(i).equals("freeWhenDone"))
489       if (Call.getArgSVal(i).isConstant(0))
490         return true;
491 
492   return false;
493 }
494 
495 void MallocChecker::checkPreObjCMessage(const ObjCMethodCall &Call,
496                                         CheckerContext &C) const {
497   // If the first selector is dataWithBytesNoCopy, assume that the memory will
498   // be released with 'free' by the new object.
499   // Ex:  [NSData dataWithBytesNoCopy:bytes length:10];
500   // Unless 'freeWhenDone' param set to 0.
501   // TODO: Check that the memory was allocated with malloc.
502   bool ReleasedAllocatedMemory = false;
503   Selector S = Call.getSelector();
504   if ((S.getNameForSlot(0) == "dataWithBytesNoCopy" ||
505        S.getNameForSlot(0) == "initWithBytesNoCopy" ||
506        S.getNameForSlot(0) == "initWithCharactersNoCopy") &&
507       !isFreeWhenDoneSetToZero(Call)){
508     unsigned int argIdx  = 0;
509     C.addTransition(FreeMemAux(C, Call.getArgExpr(argIdx),
510                     Call.getOriginExpr(), C.getState(), true,
511                     ReleasedAllocatedMemory));
512   }
513 }
514 
515 ProgramStateRef MallocChecker::MallocMemReturnsAttr(CheckerContext &C,
516                                                     const CallExpr *CE,
517                                                     const OwnershipAttr* Att) {
518   if (Att->getModule() != "malloc")
519     return 0;
520 
521   OwnershipAttr::args_iterator I = Att->args_begin(), E = Att->args_end();
522   if (I != E) {
523     return MallocMemAux(C, CE, CE->getArg(*I), UndefinedVal(), C.getState());
524   }
525   return MallocMemAux(C, CE, UnknownVal(), UndefinedVal(), C.getState());
526 }
527 
528 ProgramStateRef MallocChecker::MallocMemAux(CheckerContext &C,
529                                            const CallExpr *CE,
530                                            SVal Size, SVal Init,
531                                            ProgramStateRef state) {
532 
533   // Bind the return value to the symbolic value from the heap region.
534   // TODO: We could rewrite post visit to eval call; 'malloc' does not have
535   // side effects other than what we model here.
536   unsigned Count = C.blockCount();
537   SValBuilder &svalBuilder = C.getSValBuilder();
538   const LocationContext *LCtx = C.getPredecessor()->getLocationContext();
539   DefinedSVal RetVal =
540     cast<DefinedSVal>(svalBuilder.getConjuredHeapSymbolVal(CE, LCtx, Count));
541   state = state->BindExpr(CE, C.getLocationContext(), RetVal);
542 
543   // We expect the malloc functions to return a pointer.
544   if (!isa<Loc>(RetVal))
545     return 0;
546 
547   // Fill the region with the initialization value.
548   state = state->bindDefault(RetVal, Init);
549 
550   // Set the region's extent equal to the Size parameter.
551   const SymbolicRegion *R =
552       dyn_cast_or_null<SymbolicRegion>(RetVal.getAsRegion());
553   if (!R)
554     return 0;
555   if (isa<DefinedOrUnknownSVal>(Size)) {
556     SValBuilder &svalBuilder = C.getSValBuilder();
557     DefinedOrUnknownSVal Extent = R->getExtent(svalBuilder);
558     DefinedOrUnknownSVal DefinedSize = cast<DefinedOrUnknownSVal>(Size);
559     DefinedOrUnknownSVal extentMatchesSize =
560         svalBuilder.evalEQ(state, Extent, DefinedSize);
561 
562     state = state->assume(extentMatchesSize, true);
563     assert(state);
564   }
565 
566   return MallocUpdateRefState(C, CE, state);
567 }
568 
569 ProgramStateRef MallocChecker::MallocUpdateRefState(CheckerContext &C,
570                                                     const CallExpr *CE,
571                                                     ProgramStateRef state) {
572   // Get the return value.
573   SVal retVal = state->getSVal(CE, C.getLocationContext());
574 
575   // We expect the malloc functions to return a pointer.
576   if (!isa<Loc>(retVal))
577     return 0;
578 
579   SymbolRef Sym = retVal.getAsLocSymbol();
580   assert(Sym);
581 
582   // Set the symbol's state to Allocated.
583   return state->set<RegionState>(Sym, RefState::getAllocated(CE));
584 
585 }
586 
587 ProgramStateRef MallocChecker::FreeMemAttr(CheckerContext &C,
588                                            const CallExpr *CE,
589                                            const OwnershipAttr* Att) const {
590   if (Att->getModule() != "malloc")
591     return 0;
592 
593   ProgramStateRef State = C.getState();
594   bool ReleasedAllocated = false;
595 
596   for (OwnershipAttr::args_iterator I = Att->args_begin(), E = Att->args_end();
597        I != E; ++I) {
598     ProgramStateRef StateI = FreeMemAux(C, CE, State, *I,
599                                Att->getOwnKind() == OwnershipAttr::Holds,
600                                ReleasedAllocated);
601     if (StateI)
602       State = StateI;
603   }
604   return State;
605 }
606 
607 ProgramStateRef MallocChecker::FreeMemAux(CheckerContext &C,
608                                           const CallExpr *CE,
609                                           ProgramStateRef state,
610                                           unsigned Num,
611                                           bool Hold,
612                                           bool &ReleasedAllocated) const {
613   if (CE->getNumArgs() < (Num + 1))
614     return 0;
615 
616   return FreeMemAux(C, CE->getArg(Num), CE, state, Hold, ReleasedAllocated);
617 }
618 
619 ProgramStateRef MallocChecker::FreeMemAux(CheckerContext &C,
620                                           const Expr *ArgExpr,
621                                           const Expr *ParentExpr,
622                                           ProgramStateRef state,
623                                           bool Hold,
624                                           bool &ReleasedAllocated) const {
625 
626   SVal ArgVal = state->getSVal(ArgExpr, C.getLocationContext());
627   if (!isa<DefinedOrUnknownSVal>(ArgVal))
628     return 0;
629   DefinedOrUnknownSVal location = cast<DefinedOrUnknownSVal>(ArgVal);
630 
631   // Check for null dereferences.
632   if (!isa<Loc>(location))
633     return 0;
634 
635   // The explicit NULL case, no operation is performed.
636   ProgramStateRef notNullState, nullState;
637   llvm::tie(notNullState, nullState) = state->assume(location);
638   if (nullState && !notNullState)
639     return 0;
640 
641   // Unknown values could easily be okay
642   // Undefined values are handled elsewhere
643   if (ArgVal.isUnknownOrUndef())
644     return 0;
645 
646   const MemRegion *R = ArgVal.getAsRegion();
647 
648   // Nonlocs can't be freed, of course.
649   // Non-region locations (labels and fixed addresses) also shouldn't be freed.
650   if (!R) {
651     ReportBadFree(C, ArgVal, ArgExpr->getSourceRange());
652     return 0;
653   }
654 
655   R = R->StripCasts();
656 
657   // Blocks might show up as heap data, but should not be free()d
658   if (isa<BlockDataRegion>(R)) {
659     ReportBadFree(C, ArgVal, ArgExpr->getSourceRange());
660     return 0;
661   }
662 
663   const MemSpaceRegion *MS = R->getMemorySpace();
664 
665   // Parameters, locals, statics, and globals shouldn't be freed.
666   if (!(isa<UnknownSpaceRegion>(MS) || isa<HeapSpaceRegion>(MS))) {
667     // FIXME: at the time this code was written, malloc() regions were
668     // represented by conjured symbols, which are all in UnknownSpaceRegion.
669     // This means that there isn't actually anything from HeapSpaceRegion
670     // that should be freed, even though we allow it here.
671     // Of course, free() can work on memory allocated outside the current
672     // function, so UnknownSpaceRegion is always a possibility.
673     // False negatives are better than false positives.
674 
675     ReportBadFree(C, ArgVal, ArgExpr->getSourceRange());
676     return 0;
677   }
678 
679   const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R);
680   // Various cases could lead to non-symbol values here.
681   // For now, ignore them.
682   if (!SR)
683     return 0;
684 
685   SymbolRef Sym = SR->getSymbol();
686   const RefState *RS = state->get<RegionState>(Sym);
687 
688   // Check double free.
689   if (RS && (RS->isReleased() || RS->isRelinquished())) {
690     if (ExplodedNode *N = C.generateSink()) {
691       if (!BT_DoubleFree)
692         BT_DoubleFree.reset(
693           new BugType("Double free", "Memory Error"));
694       BugReport *R = new BugReport(*BT_DoubleFree,
695         (RS->isReleased() ? "Attempt to free released memory" :
696                             "Attempt to free non-owned memory"), N);
697       R->addRange(ArgExpr->getSourceRange());
698       R->markInteresting(Sym);
699       R->addVisitor(new MallocBugVisitor(Sym));
700       C.emitReport(R);
701     }
702     return 0;
703   }
704 
705   ReleasedAllocated = (RS != 0);
706 
707   // Normal free.
708   if (Hold)
709     return state->set<RegionState>(Sym, RefState::getRelinquished(ParentExpr));
710   return state->set<RegionState>(Sym, RefState::getReleased(ParentExpr));
711 }
712 
713 bool MallocChecker::SummarizeValue(raw_ostream &os, SVal V) {
714   if (nonloc::ConcreteInt *IntVal = dyn_cast<nonloc::ConcreteInt>(&V))
715     os << "an integer (" << IntVal->getValue() << ")";
716   else if (loc::ConcreteInt *ConstAddr = dyn_cast<loc::ConcreteInt>(&V))
717     os << "a constant address (" << ConstAddr->getValue() << ")";
718   else if (loc::GotoLabel *Label = dyn_cast<loc::GotoLabel>(&V))
719     os << "the address of the label '" << Label->getLabel()->getName() << "'";
720   else
721     return false;
722 
723   return true;
724 }
725 
726 bool MallocChecker::SummarizeRegion(raw_ostream &os,
727                                     const MemRegion *MR) {
728   switch (MR->getKind()) {
729   case MemRegion::FunctionTextRegionKind: {
730     const NamedDecl *FD = cast<FunctionTextRegion>(MR)->getDecl();
731     if (FD)
732       os << "the address of the function '" << *FD << '\'';
733     else
734       os << "the address of a function";
735     return true;
736   }
737   case MemRegion::BlockTextRegionKind:
738     os << "block text";
739     return true;
740   case MemRegion::BlockDataRegionKind:
741     // FIXME: where the block came from?
742     os << "a block";
743     return true;
744   default: {
745     const MemSpaceRegion *MS = MR->getMemorySpace();
746 
747     if (isa<StackLocalsSpaceRegion>(MS)) {
748       const VarRegion *VR = dyn_cast<VarRegion>(MR);
749       const VarDecl *VD;
750       if (VR)
751         VD = VR->getDecl();
752       else
753         VD = NULL;
754 
755       if (VD)
756         os << "the address of the local variable '" << VD->getName() << "'";
757       else
758         os << "the address of a local stack variable";
759       return true;
760     }
761 
762     if (isa<StackArgumentsSpaceRegion>(MS)) {
763       const VarRegion *VR = dyn_cast<VarRegion>(MR);
764       const VarDecl *VD;
765       if (VR)
766         VD = VR->getDecl();
767       else
768         VD = NULL;
769 
770       if (VD)
771         os << "the address of the parameter '" << VD->getName() << "'";
772       else
773         os << "the address of a parameter";
774       return true;
775     }
776 
777     if (isa<GlobalsSpaceRegion>(MS)) {
778       const VarRegion *VR = dyn_cast<VarRegion>(MR);
779       const VarDecl *VD;
780       if (VR)
781         VD = VR->getDecl();
782       else
783         VD = NULL;
784 
785       if (VD) {
786         if (VD->isStaticLocal())
787           os << "the address of the static variable '" << VD->getName() << "'";
788         else
789           os << "the address of the global variable '" << VD->getName() << "'";
790       } else
791         os << "the address of a global variable";
792       return true;
793     }
794 
795     return false;
796   }
797   }
798 }
799 
800 void MallocChecker::ReportBadFree(CheckerContext &C, SVal ArgVal,
801                                   SourceRange range) const {
802   if (ExplodedNode *N = C.generateSink()) {
803     if (!BT_BadFree)
804       BT_BadFree.reset(new BugType("Bad free", "Memory Error"));
805 
806     SmallString<100> buf;
807     llvm::raw_svector_ostream os(buf);
808 
809     const MemRegion *MR = ArgVal.getAsRegion();
810     if (MR) {
811       while (const ElementRegion *ER = dyn_cast<ElementRegion>(MR))
812         MR = ER->getSuperRegion();
813 
814       // Special case for alloca()
815       if (isa<AllocaRegion>(MR))
816         os << "Argument to free() was allocated by alloca(), not malloc()";
817       else {
818         os << "Argument to free() is ";
819         if (SummarizeRegion(os, MR))
820           os << ", which is not memory allocated by malloc()";
821         else
822           os << "not memory allocated by malloc()";
823       }
824     } else {
825       os << "Argument to free() is ";
826       if (SummarizeValue(os, ArgVal))
827         os << ", which is not memory allocated by malloc()";
828       else
829         os << "not memory allocated by malloc()";
830     }
831 
832     BugReport *R = new BugReport(*BT_BadFree, os.str(), N);
833     R->markInteresting(MR);
834     R->addRange(range);
835     C.emitReport(R);
836   }
837 }
838 
839 ProgramStateRef MallocChecker::ReallocMem(CheckerContext &C,
840                                           const CallExpr *CE,
841                                           bool FreesOnFail) const {
842   if (CE->getNumArgs() < 2)
843     return 0;
844 
845   ProgramStateRef state = C.getState();
846   const Expr *arg0Expr = CE->getArg(0);
847   const LocationContext *LCtx = C.getLocationContext();
848   SVal Arg0Val = state->getSVal(arg0Expr, LCtx);
849   if (!isa<DefinedOrUnknownSVal>(Arg0Val))
850     return 0;
851   DefinedOrUnknownSVal arg0Val = cast<DefinedOrUnknownSVal>(Arg0Val);
852 
853   SValBuilder &svalBuilder = C.getSValBuilder();
854 
855   DefinedOrUnknownSVal PtrEQ =
856     svalBuilder.evalEQ(state, arg0Val, svalBuilder.makeNull());
857 
858   // Get the size argument. If there is no size arg then give up.
859   const Expr *Arg1 = CE->getArg(1);
860   if (!Arg1)
861     return 0;
862 
863   // Get the value of the size argument.
864   SVal Arg1ValG = state->getSVal(Arg1, LCtx);
865   if (!isa<DefinedOrUnknownSVal>(Arg1ValG))
866     return 0;
867   DefinedOrUnknownSVal Arg1Val = cast<DefinedOrUnknownSVal>(Arg1ValG);
868 
869   // Compare the size argument to 0.
870   DefinedOrUnknownSVal SizeZero =
871     svalBuilder.evalEQ(state, Arg1Val,
872                        svalBuilder.makeIntValWithPtrWidth(0, false));
873 
874   ProgramStateRef StatePtrIsNull, StatePtrNotNull;
875   llvm::tie(StatePtrIsNull, StatePtrNotNull) = state->assume(PtrEQ);
876   ProgramStateRef StateSizeIsZero, StateSizeNotZero;
877   llvm::tie(StateSizeIsZero, StateSizeNotZero) = state->assume(SizeZero);
878   // We only assume exceptional states if they are definitely true; if the
879   // state is under-constrained, assume regular realloc behavior.
880   bool PrtIsNull = StatePtrIsNull && !StatePtrNotNull;
881   bool SizeIsZero = StateSizeIsZero && !StateSizeNotZero;
882 
883   // If the ptr is NULL and the size is not 0, the call is equivalent to
884   // malloc(size).
885   if ( PrtIsNull && !SizeIsZero) {
886     ProgramStateRef stateMalloc = MallocMemAux(C, CE, CE->getArg(1),
887                                                UndefinedVal(), StatePtrIsNull);
888     return stateMalloc;
889   }
890 
891   if (PrtIsNull && SizeIsZero)
892     return 0;
893 
894   // Get the from and to pointer symbols as in toPtr = realloc(fromPtr, size).
895   assert(!PrtIsNull);
896   SymbolRef FromPtr = arg0Val.getAsSymbol();
897   SVal RetVal = state->getSVal(CE, LCtx);
898   SymbolRef ToPtr = RetVal.getAsSymbol();
899   if (!FromPtr || !ToPtr)
900     return 0;
901 
902   bool ReleasedAllocated = false;
903 
904   // If the size is 0, free the memory.
905   if (SizeIsZero)
906     if (ProgramStateRef stateFree = FreeMemAux(C, CE, StateSizeIsZero, 0,
907                                                false, ReleasedAllocated)){
908       // The semantics of the return value are:
909       // If size was equal to 0, either NULL or a pointer suitable to be passed
910       // to free() is returned. We just free the input pointer and do not add
911       // any constrains on the output pointer.
912       return stateFree;
913     }
914 
915   // Default behavior.
916   if (ProgramStateRef stateFree =
917         FreeMemAux(C, CE, state, 0, false, ReleasedAllocated)) {
918 
919     ProgramStateRef stateRealloc = MallocMemAux(C, CE, CE->getArg(1),
920                                                 UnknownVal(), stateFree);
921     if (!stateRealloc)
922       return 0;
923 
924     ReallocPairKind Kind = RPToBeFreedAfterFailure;
925     if (FreesOnFail)
926       Kind = RPIsFreeOnFailure;
927     else if (!ReleasedAllocated)
928       Kind = RPDoNotTrackAfterFailure;
929 
930     // Record the info about the reallocated symbol so that we could properly
931     // process failed reallocation.
932     stateRealloc = stateRealloc->set<ReallocPairs>(ToPtr,
933                                                    ReallocPair(FromPtr, Kind));
934     // The reallocated symbol should stay alive for as long as the new symbol.
935     C.getSymbolManager().addSymbolDependency(ToPtr, FromPtr);
936     return stateRealloc;
937   }
938   return 0;
939 }
940 
941 ProgramStateRef MallocChecker::CallocMem(CheckerContext &C, const CallExpr *CE){
942   if (CE->getNumArgs() < 2)
943     return 0;
944 
945   ProgramStateRef state = C.getState();
946   SValBuilder &svalBuilder = C.getSValBuilder();
947   const LocationContext *LCtx = C.getLocationContext();
948   SVal count = state->getSVal(CE->getArg(0), LCtx);
949   SVal elementSize = state->getSVal(CE->getArg(1), LCtx);
950   SVal TotalSize = svalBuilder.evalBinOp(state, BO_Mul, count, elementSize,
951                                         svalBuilder.getContext().getSizeType());
952   SVal zeroVal = svalBuilder.makeZeroVal(svalBuilder.getContext().CharTy);
953 
954   return MallocMemAux(C, CE, TotalSize, zeroVal, state);
955 }
956 
957 LeakInfo
958 MallocChecker::getAllocationSite(const ExplodedNode *N, SymbolRef Sym,
959                                  CheckerContext &C) const {
960   const LocationContext *LeakContext = N->getLocationContext();
961   // Walk the ExplodedGraph backwards and find the first node that referred to
962   // the tracked symbol.
963   const ExplodedNode *AllocNode = N;
964   const MemRegion *ReferenceRegion = 0;
965 
966   while (N) {
967     ProgramStateRef State = N->getState();
968     if (!State->get<RegionState>(Sym))
969       break;
970 
971     // Find the most recent expression bound to the symbol in the current
972     // context.
973     if (!ReferenceRegion) {
974       if (const MemRegion *MR = C.getLocationRegionIfPostStore(N)) {
975         SVal Val = State->getSVal(MR);
976         if (Val.getAsLocSymbol() == Sym)
977           ReferenceRegion = MR;
978       }
979     }
980 
981     // Allocation node, is the last node in the current context in which the
982     // symbol was tracked.
983     if (N->getLocationContext() == LeakContext)
984       AllocNode = N;
985     N = N->pred_empty() ? NULL : *(N->pred_begin());
986   }
987 
988   ProgramPoint P = AllocNode->getLocation();
989   const Stmt *AllocationStmt = 0;
990   if (CallExitEnd *Exit = dyn_cast<CallExitEnd>(&P))
991     AllocationStmt = Exit->getCalleeContext()->getCallSite();
992   else if (StmtPoint *SP = dyn_cast<StmtPoint>(&P))
993     AllocationStmt = SP->getStmt();
994 
995   return LeakInfo(AllocationStmt, ReferenceRegion);
996 }
997 
998 void MallocChecker::reportLeak(SymbolRef Sym, ExplodedNode *N,
999                                CheckerContext &C) const {
1000   assert(N);
1001   if (!BT_Leak) {
1002     BT_Leak.reset(new BugType("Memory leak", "Memory Error"));
1003     // Leaks should not be reported if they are post-dominated by a sink:
1004     // (1) Sinks are higher importance bugs.
1005     // (2) NoReturnFunctionChecker uses sink nodes to represent paths ending
1006     //     with __noreturn functions such as assert() or exit(). We choose not
1007     //     to report leaks on such paths.
1008     BT_Leak->setSuppressOnSink(true);
1009   }
1010 
1011   // Most bug reports are cached at the location where they occurred.
1012   // With leaks, we want to unique them by the location where they were
1013   // allocated, and only report a single path.
1014   PathDiagnosticLocation LocUsedForUniqueing;
1015   const Stmt *AllocStmt = 0;
1016   const MemRegion *Region = 0;
1017   llvm::tie(AllocStmt, Region) = getAllocationSite(N, Sym, C);
1018   if (AllocStmt)
1019     LocUsedForUniqueing = PathDiagnosticLocation::createBegin(AllocStmt,
1020                             C.getSourceManager(), N->getLocationContext());
1021 
1022   SmallString<200> buf;
1023   llvm::raw_svector_ostream os(buf);
1024   os << "Memory is never released; potential leak";
1025   if (Region && Region->canPrintPretty()) {
1026     os << " of memory pointed to by '";
1027     Region->printPretty(os);
1028     os << '\'';
1029   }
1030 
1031   BugReport *R = new BugReport(*BT_Leak, os.str(), N, LocUsedForUniqueing);
1032   R->markInteresting(Sym);
1033   R->addVisitor(new MallocBugVisitor(Sym, true));
1034   C.emitReport(R);
1035 }
1036 
1037 void MallocChecker::checkDeadSymbols(SymbolReaper &SymReaper,
1038                                      CheckerContext &C) const
1039 {
1040   if (!SymReaper.hasDeadSymbols())
1041     return;
1042 
1043   ProgramStateRef state = C.getState();
1044   RegionStateTy RS = state->get<RegionState>();
1045   RegionStateTy::Factory &F = state->get_context<RegionState>();
1046 
1047   llvm::SmallVector<SymbolRef, 2> Errors;
1048   for (RegionStateTy::iterator I = RS.begin(), E = RS.end(); I != E; ++I) {
1049     if (SymReaper.isDead(I->first)) {
1050       if (I->second.isAllocated())
1051         Errors.push_back(I->first);
1052       // Remove the dead symbol from the map.
1053       RS = F.remove(RS, I->first);
1054 
1055     }
1056   }
1057 
1058   // Cleanup the Realloc Pairs Map.
1059   ReallocPairsTy RP = state->get<ReallocPairs>();
1060   for (ReallocPairsTy::iterator I = RP.begin(), E = RP.end(); I != E; ++I) {
1061     if (SymReaper.isDead(I->first) ||
1062         SymReaper.isDead(I->second.ReallocatedSym)) {
1063       state = state->remove<ReallocPairs>(I->first);
1064     }
1065   }
1066 
1067   // Generate leak node.
1068   ExplodedNode *N = C.getPredecessor();
1069   if (!Errors.empty()) {
1070     static SimpleProgramPointTag Tag("MallocChecker : DeadSymbolsLeak");
1071     N = C.addTransition(C.getState(), C.getPredecessor(), &Tag);
1072     for (llvm::SmallVector<SymbolRef, 2>::iterator
1073         I = Errors.begin(), E = Errors.end(); I != E; ++I) {
1074       reportLeak(*I, N, C);
1075     }
1076   }
1077 
1078   C.addTransition(state->set<RegionState>(RS), N);
1079 }
1080 
1081 void MallocChecker::checkEndPath(CheckerContext &C) const {
1082   ProgramStateRef state = C.getState();
1083   RegionStateTy M = state->get<RegionState>();
1084 
1085   // If inside inlined call, skip it.
1086   if (C.getLocationContext()->getParent() != 0)
1087     return;
1088 
1089   for (RegionStateTy::iterator I = M.begin(), E = M.end(); I != E; ++I) {
1090     RefState RS = I->second;
1091     if (RS.isAllocated()) {
1092       ExplodedNode *N = C.addTransition(state);
1093       if (N)
1094         reportLeak(I->first, N, C);
1095     }
1096   }
1097 }
1098 
1099 void MallocChecker::checkPreStmt(const CallExpr *CE, CheckerContext &C) const {
1100   // We will check for double free in the post visit.
1101   if (isFreeFunction(C.getCalleeDecl(CE), C.getASTContext()))
1102     return;
1103 
1104   // Check use after free, when a freed pointer is passed to a call.
1105   ProgramStateRef State = C.getState();
1106   for (CallExpr::const_arg_iterator I = CE->arg_begin(),
1107                                     E = CE->arg_end(); I != E; ++I) {
1108     const Expr *A = *I;
1109     if (A->getType().getTypePtr()->isAnyPointerType()) {
1110       SymbolRef Sym = State->getSVal(A, C.getLocationContext()).getAsSymbol();
1111       if (!Sym)
1112         continue;
1113       if (checkUseAfterFree(Sym, C, A))
1114         return;
1115     }
1116   }
1117 }
1118 
1119 void MallocChecker::checkPreStmt(const ReturnStmt *S, CheckerContext &C) const {
1120   const Expr *E = S->getRetValue();
1121   if (!E)
1122     return;
1123 
1124   // Check if we are returning a symbol.
1125   ProgramStateRef State = C.getState();
1126   SVal RetVal = State->getSVal(E, C.getLocationContext());
1127   SymbolRef Sym = RetVal.getAsSymbol();
1128   if (!Sym)
1129     // If we are returning a field of the allocated struct or an array element,
1130     // the callee could still free the memory.
1131     // TODO: This logic should be a part of generic symbol escape callback.
1132     if (const MemRegion *MR = RetVal.getAsRegion())
1133       if (isa<FieldRegion>(MR) || isa<ElementRegion>(MR))
1134         if (const SymbolicRegion *BMR =
1135               dyn_cast<SymbolicRegion>(MR->getBaseRegion()))
1136           Sym = BMR->getSymbol();
1137 
1138   // Check if we are returning freed memory.
1139   if (Sym)
1140     if (checkUseAfterFree(Sym, C, E))
1141       return;
1142 
1143   // If this function body is not inlined, stop tracking any returned symbols.
1144   if (C.getLocationContext()->getParent() == 0) {
1145     State =
1146       State->scanReachableSymbols<StopTrackingCallback>(RetVal).getState();
1147     C.addTransition(State);
1148   }
1149 }
1150 
1151 // TODO: Blocks should be either inlined or should call invalidate regions
1152 // upon invocation. After that's in place, special casing here will not be
1153 // needed.
1154 void MallocChecker::checkPostStmt(const BlockExpr *BE,
1155                                   CheckerContext &C) const {
1156 
1157   // Scan the BlockDecRefExprs for any object the retain count checker
1158   // may be tracking.
1159   if (!BE->getBlockDecl()->hasCaptures())
1160     return;
1161 
1162   ProgramStateRef state = C.getState();
1163   const BlockDataRegion *R =
1164     cast<BlockDataRegion>(state->getSVal(BE,
1165                                          C.getLocationContext()).getAsRegion());
1166 
1167   BlockDataRegion::referenced_vars_iterator I = R->referenced_vars_begin(),
1168                                             E = R->referenced_vars_end();
1169 
1170   if (I == E)
1171     return;
1172 
1173   SmallVector<const MemRegion*, 10> Regions;
1174   const LocationContext *LC = C.getLocationContext();
1175   MemRegionManager &MemMgr = C.getSValBuilder().getRegionManager();
1176 
1177   for ( ; I != E; ++I) {
1178     const VarRegion *VR = *I;
1179     if (VR->getSuperRegion() == R) {
1180       VR = MemMgr.getVarRegion(VR->getDecl(), LC);
1181     }
1182     Regions.push_back(VR);
1183   }
1184 
1185   state =
1186     state->scanReachableSymbols<StopTrackingCallback>(Regions.data(),
1187                                     Regions.data() + Regions.size()).getState();
1188   C.addTransition(state);
1189 }
1190 
1191 bool MallocChecker::isReleased(SymbolRef Sym, CheckerContext &C) const {
1192   assert(Sym);
1193   const RefState *RS = C.getState()->get<RegionState>(Sym);
1194   return (RS && RS->isReleased());
1195 }
1196 
1197 bool MallocChecker::checkUseAfterFree(SymbolRef Sym, CheckerContext &C,
1198                                       const Stmt *S) const {
1199   if (isReleased(Sym, C)) {
1200     if (ExplodedNode *N = C.generateSink()) {
1201       if (!BT_UseFree)
1202         BT_UseFree.reset(new BugType("Use-after-free", "Memory Error"));
1203 
1204       BugReport *R = new BugReport(*BT_UseFree,
1205                                    "Use of memory after it is freed",N);
1206       if (S)
1207         R->addRange(S->getSourceRange());
1208       R->markInteresting(Sym);
1209       R->addVisitor(new MallocBugVisitor(Sym));
1210       C.emitReport(R);
1211       return true;
1212     }
1213   }
1214   return false;
1215 }
1216 
1217 // Check if the location is a freed symbolic region.
1218 void MallocChecker::checkLocation(SVal l, bool isLoad, const Stmt *S,
1219                                   CheckerContext &C) const {
1220   SymbolRef Sym = l.getLocSymbolInBase();
1221   if (Sym)
1222     checkUseAfterFree(Sym, C, S);
1223 }
1224 
1225 //===----------------------------------------------------------------------===//
1226 // Check various ways a symbol can be invalidated.
1227 // TODO: This logic (the next 3 functions) is copied/similar to the
1228 // RetainRelease checker. We might want to factor this out.
1229 //===----------------------------------------------------------------------===//
1230 
1231 // Stop tracking symbols when a value escapes as a result of checkBind.
1232 // A value escapes in three possible cases:
1233 // (1) we are binding to something that is not a memory region.
1234 // (2) we are binding to a memregion that does not have stack storage
1235 // (3) we are binding to a memregion with stack storage that the store
1236 //     does not understand.
1237 void MallocChecker::checkBind(SVal loc, SVal val, const Stmt *S,
1238                               CheckerContext &C) const {
1239   // Are we storing to something that causes the value to "escape"?
1240   bool escapes = true;
1241   ProgramStateRef state = C.getState();
1242 
1243   if (loc::MemRegionVal *regionLoc = dyn_cast<loc::MemRegionVal>(&loc)) {
1244     escapes = !regionLoc->getRegion()->hasStackStorage();
1245 
1246     if (!escapes) {
1247       // To test (3), generate a new state with the binding added.  If it is
1248       // the same state, then it escapes (since the store cannot represent
1249       // the binding).
1250       // Do this only if we know that the store is not supposed to generate the
1251       // same state.
1252       SVal StoredVal = state->getSVal(regionLoc->getRegion());
1253       if (StoredVal != val)
1254         escapes = (state == (state->bindLoc(*regionLoc, val)));
1255     }
1256   }
1257 
1258   // If our store can represent the binding and we aren't storing to something
1259   // that doesn't have local storage then just return and have the simulation
1260   // state continue as is.
1261   if (!escapes)
1262       return;
1263 
1264   // Otherwise, find all symbols referenced by 'val' that we are tracking
1265   // and stop tracking them.
1266   state = state->scanReachableSymbols<StopTrackingCallback>(val).getState();
1267   C.addTransition(state);
1268 }
1269 
1270 // If a symbolic region is assumed to NULL (or another constant), stop tracking
1271 // it - assuming that allocation failed on this path.
1272 ProgramStateRef MallocChecker::evalAssume(ProgramStateRef state,
1273                                               SVal Cond,
1274                                               bool Assumption) const {
1275   RegionStateTy RS = state->get<RegionState>();
1276   for (RegionStateTy::iterator I = RS.begin(), E = RS.end(); I != E; ++I) {
1277     // If the symbol is assumed to be NULL, remove it from consideration.
1278     ConstraintManager &CMgr = state->getConstraintManager();
1279     ConditionTruthVal AllocFailed = CMgr.isNull(state, I.getKey());
1280     if (AllocFailed.isConstrainedTrue())
1281       state = state->remove<RegionState>(I.getKey());
1282   }
1283 
1284   // Realloc returns 0 when reallocation fails, which means that we should
1285   // restore the state of the pointer being reallocated.
1286   ReallocPairsTy RP = state->get<ReallocPairs>();
1287   for (ReallocPairsTy::iterator I = RP.begin(), E = RP.end(); I != E; ++I) {
1288     // If the symbol is assumed to be NULL, remove it from consideration.
1289     ConstraintManager &CMgr = state->getConstraintManager();
1290     ConditionTruthVal AllocFailed = CMgr.isNull(state, I.getKey());
1291     if (!AllocFailed.isConstrainedTrue())
1292       continue;
1293 
1294     SymbolRef ReallocSym = I.getData().ReallocatedSym;
1295     if (const RefState *RS = state->get<RegionState>(ReallocSym)) {
1296       if (RS->isReleased()) {
1297         if (I.getData().Kind == RPToBeFreedAfterFailure)
1298           state = state->set<RegionState>(ReallocSym,
1299               RefState::getAllocated(RS->getStmt()));
1300         else if (I.getData().Kind == RPDoNotTrackAfterFailure)
1301           state = state->remove<RegionState>(ReallocSym);
1302         else
1303           assert(I.getData().Kind == RPIsFreeOnFailure);
1304       }
1305     }
1306     state = state->remove<ReallocPairs>(I.getKey());
1307   }
1308 
1309   return state;
1310 }
1311 
1312 // Check if the function is known to us. So, for example, we could
1313 // conservatively assume it can free/reallocate its pointer arguments.
1314 // (We assume that the pointers cannot escape through calls to system
1315 // functions not handled by this checker.)
1316 bool MallocChecker::doesNotFreeMemory(const CallEvent *Call,
1317                                       ProgramStateRef State) const {
1318   assert(Call);
1319 
1320   // For now, assume that any C++ call can free memory.
1321   // TODO: If we want to be more optimistic here, we'll need to make sure that
1322   // regions escape to C++ containers. They seem to do that even now, but for
1323   // mysterious reasons.
1324   if (!(isa<FunctionCall>(Call) || isa<ObjCMethodCall>(Call)))
1325     return false;
1326 
1327   // Check Objective-C messages by selector name.
1328   if (const ObjCMethodCall *Msg = dyn_cast<ObjCMethodCall>(Call)) {
1329     // If it's not a framework call, or if it takes a callback, assume it
1330     // can free memory.
1331     if (!Call->isInSystemHeader() || Call->hasNonZeroCallbackArg())
1332       return false;
1333 
1334     Selector S = Msg->getSelector();
1335 
1336     // Whitelist the ObjC methods which do free memory.
1337     // - Anything containing 'freeWhenDone' param set to 1.
1338     //   Ex: dataWithBytesNoCopy:length:freeWhenDone.
1339     for (unsigned i = 1; i < S.getNumArgs(); ++i) {
1340       if (S.getNameForSlot(i).equals("freeWhenDone")) {
1341         if (Call->getArgSVal(i).isConstant(1))
1342           return false;
1343         else
1344           return true;
1345       }
1346     }
1347 
1348     // If the first selector ends with NoCopy, assume that the ownership is
1349     // transferred as well.
1350     // Ex:  [NSData dataWithBytesNoCopy:bytes length:10];
1351     StringRef FirstSlot = S.getNameForSlot(0);
1352     if (FirstSlot.endswith("NoCopy"))
1353       return false;
1354 
1355     // If the first selector starts with addPointer, insertPointer,
1356     // or replacePointer, assume we are dealing with NSPointerArray or similar.
1357     // This is similar to C++ containers (vector); we still might want to check
1358     // that the pointers get freed by following the container itself.
1359     if (FirstSlot.startswith("addPointer") ||
1360         FirstSlot.startswith("insertPointer") ||
1361         FirstSlot.startswith("replacePointer")) {
1362       return false;
1363     }
1364 
1365     // Otherwise, assume that the method does not free memory.
1366     // Most framework methods do not free memory.
1367     return true;
1368   }
1369 
1370   // At this point the only thing left to handle is straight function calls.
1371   const FunctionDecl *FD = cast<FunctionCall>(Call)->getDecl();
1372   if (!FD)
1373     return false;
1374 
1375   ASTContext &ASTC = State->getStateManager().getContext();
1376 
1377   // If it's one of the allocation functions we can reason about, we model
1378   // its behavior explicitly.
1379   if (isMemFunction(FD, ASTC))
1380     return true;
1381 
1382   // If it's not a system call, assume it frees memory.
1383   if (!Call->isInSystemHeader())
1384     return false;
1385 
1386   // White list the system functions whose arguments escape.
1387   const IdentifierInfo *II = FD->getIdentifier();
1388   if (!II)
1389     return false;
1390   StringRef FName = II->getName();
1391 
1392   // White list the 'XXXNoCopy' CoreFoundation functions.
1393   // We specifically check these before
1394   if (FName.endswith("NoCopy")) {
1395     // Look for the deallocator argument. We know that the memory ownership
1396     // is not transferred only if the deallocator argument is
1397     // 'kCFAllocatorNull'.
1398     for (unsigned i = 1; i < Call->getNumArgs(); ++i) {
1399       const Expr *ArgE = Call->getArgExpr(i)->IgnoreParenCasts();
1400       if (const DeclRefExpr *DE = dyn_cast<DeclRefExpr>(ArgE)) {
1401         StringRef DeallocatorName = DE->getFoundDecl()->getName();
1402         if (DeallocatorName == "kCFAllocatorNull")
1403           return true;
1404       }
1405     }
1406     return false;
1407   }
1408 
1409   // Associating streams with malloced buffers. The pointer can escape if
1410   // 'closefn' is specified (and if that function does free memory),
1411   // but it will not if closefn is not specified.
1412   // Currently, we do not inspect the 'closefn' function (PR12101).
1413   if (FName == "funopen")
1414     if (Call->getNumArgs() >= 4 && Call->getArgSVal(4).isConstant(0))
1415       return true;
1416 
1417   // Do not warn on pointers passed to 'setbuf' when used with std streams,
1418   // these leaks might be intentional when setting the buffer for stdio.
1419   // http://stackoverflow.com/questions/2671151/who-frees-setvbuf-buffer
1420   if (FName == "setbuf" || FName =="setbuffer" ||
1421       FName == "setlinebuf" || FName == "setvbuf") {
1422     if (Call->getNumArgs() >= 1) {
1423       const Expr *ArgE = Call->getArgExpr(0)->IgnoreParenCasts();
1424       if (const DeclRefExpr *ArgDRE = dyn_cast<DeclRefExpr>(ArgE))
1425         if (const VarDecl *D = dyn_cast<VarDecl>(ArgDRE->getDecl()))
1426           if (D->getCanonicalDecl()->getName().find("std") != StringRef::npos)
1427             return false;
1428     }
1429   }
1430 
1431   // A bunch of other functions which either take ownership of a pointer or
1432   // wrap the result up in a struct or object, meaning it can be freed later.
1433   // (See RetainCountChecker.) Not all the parameters here are invalidated,
1434   // but the Malloc checker cannot differentiate between them. The right way
1435   // of doing this would be to implement a pointer escapes callback.
1436   if (FName == "CGBitmapContextCreate" ||
1437       FName == "CGBitmapContextCreateWithData" ||
1438       FName == "CVPixelBufferCreateWithBytes" ||
1439       FName == "CVPixelBufferCreateWithPlanarBytes" ||
1440       FName == "OSAtomicEnqueue") {
1441     return false;
1442   }
1443 
1444   // Handle cases where we know a buffer's /address/ can escape.
1445   // Note that the above checks handle some special cases where we know that
1446   // even though the address escapes, it's still our responsibility to free the
1447   // buffer.
1448   if (Call->argumentsMayEscape())
1449     return false;
1450 
1451   // Otherwise, assume that the function does not free memory.
1452   // Most system calls do not free the memory.
1453   return true;
1454 }
1455 
1456 // If the symbol we are tracking is invalidated, but not explicitly (ex: the &p
1457 // escapes, when we are tracking p), do not track the symbol as we cannot reason
1458 // about it anymore.
1459 ProgramStateRef
1460 MallocChecker::checkRegionChanges(ProgramStateRef State,
1461                             const StoreManager::InvalidatedSymbols *invalidated,
1462                                     ArrayRef<const MemRegion *> ExplicitRegions,
1463                                     ArrayRef<const MemRegion *> Regions,
1464                                     const CallEvent *Call) const {
1465   if (!invalidated || invalidated->empty())
1466     return State;
1467   llvm::SmallPtrSet<SymbolRef, 8> WhitelistedSymbols;
1468 
1469   // If it's a call which might free or reallocate memory, we assume that all
1470   // regions (explicit and implicit) escaped.
1471 
1472   // Otherwise, whitelist explicit pointers; we still can track them.
1473   if (!Call || doesNotFreeMemory(Call, State)) {
1474     for (ArrayRef<const MemRegion *>::iterator I = ExplicitRegions.begin(),
1475         E = ExplicitRegions.end(); I != E; ++I) {
1476       if (const SymbolicRegion *R = (*I)->StripCasts()->getAs<SymbolicRegion>())
1477         WhitelistedSymbols.insert(R->getSymbol());
1478     }
1479   }
1480 
1481   for (StoreManager::InvalidatedSymbols::const_iterator I=invalidated->begin(),
1482        E = invalidated->end(); I!=E; ++I) {
1483     SymbolRef sym = *I;
1484     if (WhitelistedSymbols.count(sym))
1485       continue;
1486     // The symbol escaped. Note, we assume that if the symbol is released,
1487     // passing it out will result in a use after free. We also keep tracking
1488     // relinquished symbols.
1489     if (const RefState *RS = State->get<RegionState>(sym)) {
1490       if (RS->isAllocated())
1491         State = State->remove<RegionState>(sym);
1492     }
1493   }
1494   return State;
1495 }
1496 
1497 static SymbolRef findFailedReallocSymbol(ProgramStateRef currState,
1498                                          ProgramStateRef prevState) {
1499   ReallocPairsTy currMap = currState->get<ReallocPairs>();
1500   ReallocPairsTy prevMap = prevState->get<ReallocPairs>();
1501 
1502   for (ReallocPairsTy::iterator I = prevMap.begin(), E = prevMap.end();
1503        I != E; ++I) {
1504     SymbolRef sym = I.getKey();
1505     if (!currMap.lookup(sym))
1506       return sym;
1507   }
1508 
1509   return NULL;
1510 }
1511 
1512 PathDiagnosticPiece *
1513 MallocChecker::MallocBugVisitor::VisitNode(const ExplodedNode *N,
1514                                            const ExplodedNode *PrevN,
1515                                            BugReporterContext &BRC,
1516                                            BugReport &BR) {
1517   ProgramStateRef state = N->getState();
1518   ProgramStateRef statePrev = PrevN->getState();
1519 
1520   const RefState *RS = state->get<RegionState>(Sym);
1521   const RefState *RSPrev = statePrev->get<RegionState>(Sym);
1522   if (!RS)
1523     return 0;
1524 
1525   const Stmt *S = 0;
1526   const char *Msg = 0;
1527   StackHintGeneratorForSymbol *StackHint = 0;
1528 
1529   // Retrieve the associated statement.
1530   ProgramPoint ProgLoc = N->getLocation();
1531   if (StmtPoint *SP = dyn_cast<StmtPoint>(&ProgLoc))
1532     S = SP->getStmt();
1533   else if (CallExitEnd *Exit = dyn_cast<CallExitEnd>(&ProgLoc))
1534     S = Exit->getCalleeContext()->getCallSite();
1535   // If an assumption was made on a branch, it should be caught
1536   // here by looking at the state transition.
1537   else if (BlockEdge *Edge = dyn_cast<BlockEdge>(&ProgLoc)) {
1538     const CFGBlock *srcBlk = Edge->getSrc();
1539     S = srcBlk->getTerminator();
1540   }
1541   if (!S)
1542     return 0;
1543 
1544   // FIXME: We will eventually need to handle non-statement-based events
1545   // (__attribute__((cleanup))).
1546 
1547   // Find out if this is an interesting point and what is the kind.
1548   if (Mode == Normal) {
1549     if (isAllocated(RS, RSPrev, S)) {
1550       Msg = "Memory is allocated";
1551       StackHint = new StackHintGeneratorForSymbol(Sym,
1552                                                   "Returned allocated memory");
1553     } else if (isReleased(RS, RSPrev, S)) {
1554       Msg = "Memory is released";
1555       StackHint = new StackHintGeneratorForSymbol(Sym,
1556                                                   "Returned released memory");
1557     } else if (isRelinquished(RS, RSPrev, S)) {
1558       Msg = "Memory ownership is transfered";
1559       StackHint = new StackHintGeneratorForSymbol(Sym, "");
1560     } else if (isReallocFailedCheck(RS, RSPrev, S)) {
1561       Mode = ReallocationFailed;
1562       Msg = "Reallocation failed";
1563       StackHint = new StackHintGeneratorForReallocationFailed(Sym,
1564                                                        "Reallocation failed");
1565 
1566       if (SymbolRef sym = findFailedReallocSymbol(state, statePrev)) {
1567         // Is it possible to fail two reallocs WITHOUT testing in between?
1568         assert((!FailedReallocSymbol || FailedReallocSymbol == sym) &&
1569           "We only support one failed realloc at a time.");
1570         BR.markInteresting(sym);
1571         FailedReallocSymbol = sym;
1572       }
1573     }
1574 
1575   // We are in a special mode if a reallocation failed later in the path.
1576   } else if (Mode == ReallocationFailed) {
1577     assert(FailedReallocSymbol && "No symbol to look for.");
1578 
1579     // Is this is the first appearance of the reallocated symbol?
1580     if (!statePrev->get<RegionState>(FailedReallocSymbol)) {
1581       // We're at the reallocation point.
1582       Msg = "Attempt to reallocate memory";
1583       StackHint = new StackHintGeneratorForSymbol(Sym,
1584                                                  "Returned reallocated memory");
1585       FailedReallocSymbol = NULL;
1586       Mode = Normal;
1587     }
1588   }
1589 
1590   if (!Msg)
1591     return 0;
1592   assert(StackHint);
1593 
1594   // Generate the extra diagnostic.
1595   PathDiagnosticLocation Pos(S, BRC.getSourceManager(),
1596                              N->getLocationContext());
1597   return new PathDiagnosticEventPiece(Pos, Msg, true, StackHint);
1598 }
1599 
1600 void MallocChecker::printState(raw_ostream &Out, ProgramStateRef State,
1601                                const char *NL, const char *Sep) const {
1602 
1603   RegionStateTy RS = State->get<RegionState>();
1604 
1605   if (!RS.isEmpty())
1606     Out << "Has Malloc data" << NL;
1607 }
1608 
1609 #define REGISTER_CHECKER(name) \
1610 void ento::register##name(CheckerManager &mgr) {\
1611   registerCStringCheckerBasic(mgr); \
1612   mgr.registerChecker<MallocChecker>()->Filter.C##name = true;\
1613 }
1614 
1615 REGISTER_CHECKER(MallocPessimistic)
1616 REGISTER_CHECKER(MallocOptimistic)
1617