1 //===- RewriteRope.cpp - Rope specialized for rewriter --------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the RewriteRope class, which is a powerful string. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "clang/Rewrite/Core/RewriteRope.h" 15 #include "clang/Basic/LLVM.h" 16 #include "llvm/Support/Casting.h" 17 #include <algorithm> 18 #include <cassert> 19 #include <cstring> 20 21 using namespace clang; 22 23 /// RewriteRope is a "strong" string class, designed to make insertions and 24 /// deletions in the middle of the string nearly constant time (really, they are 25 /// O(log N), but with a very low constant factor). 26 /// 27 /// The implementation of this datastructure is a conceptual linear sequence of 28 /// RopePiece elements. Each RopePiece represents a view on a separately 29 /// allocated and reference counted string. This means that splitting a very 30 /// long string can be done in constant time by splitting a RopePiece that 31 /// references the whole string into two rope pieces that reference each half. 32 /// Once split, another string can be inserted in between the two halves by 33 /// inserting a RopePiece in between the two others. All of this is very 34 /// inexpensive: it takes time proportional to the number of RopePieces, not the 35 /// length of the strings they represent. 36 /// 37 /// While a linear sequences of RopePieces is the conceptual model, the actual 38 /// implementation captures them in an adapted B+ Tree. Using a B+ tree (which 39 /// is a tree that keeps the values in the leaves and has where each node 40 /// contains a reasonable number of pointers to children/values) allows us to 41 /// maintain efficient operation when the RewriteRope contains a *huge* number 42 /// of RopePieces. The basic idea of the B+ Tree is that it allows us to find 43 /// the RopePiece corresponding to some offset very efficiently, and it 44 /// automatically balances itself on insertions of RopePieces (which can happen 45 /// for both insertions and erases of string ranges). 46 /// 47 /// The one wrinkle on the theory is that we don't attempt to keep the tree 48 /// properly balanced when erases happen. Erases of string data can both insert 49 /// new RopePieces (e.g. when the middle of some other rope piece is deleted, 50 /// which results in two rope pieces, which is just like an insert) or it can 51 /// reduce the number of RopePieces maintained by the B+Tree. In the case when 52 /// the number of RopePieces is reduced, we don't attempt to maintain the 53 /// standard 'invariant' that each node in the tree contains at least 54 /// 'WidthFactor' children/values. For our use cases, this doesn't seem to 55 /// matter. 56 /// 57 /// The implementation below is primarily implemented in terms of three classes: 58 /// RopePieceBTreeNode - Common base class for: 59 /// 60 /// RopePieceBTreeLeaf - Directly manages up to '2*WidthFactor' RopePiece 61 /// nodes. This directly represents a chunk of the string with those 62 /// RopePieces contatenated. 63 /// RopePieceBTreeInterior - An interior node in the B+ Tree, which manages 64 /// up to '2*WidthFactor' other nodes in the tree. 65 66 namespace { 67 68 //===----------------------------------------------------------------------===// 69 // RopePieceBTreeNode Class 70 //===----------------------------------------------------------------------===// 71 72 /// RopePieceBTreeNode - Common base class of RopePieceBTreeLeaf and 73 /// RopePieceBTreeInterior. This provides some 'virtual' dispatching methods 74 /// and a flag that determines which subclass the instance is. Also 75 /// important, this node knows the full extend of the node, including any 76 /// children that it has. This allows efficient skipping over entire subtrees 77 /// when looking for an offset in the BTree. 78 class RopePieceBTreeNode { 79 protected: 80 /// WidthFactor - This controls the number of K/V slots held in the BTree: 81 /// how wide it is. Each level of the BTree is guaranteed to have at least 82 /// 'WidthFactor' elements in it (either ropepieces or children), (except 83 /// the root, which may have less) and may have at most 2*WidthFactor 84 /// elements. 85 enum { WidthFactor = 8 }; 86 87 /// Size - This is the number of bytes of file this node (including any 88 /// potential children) covers. 89 unsigned Size = 0; 90 91 /// IsLeaf - True if this is an instance of RopePieceBTreeLeaf, false if it 92 /// is an instance of RopePieceBTreeInterior. 93 bool IsLeaf; 94 95 RopePieceBTreeNode(bool isLeaf) : IsLeaf(isLeaf) {} 96 ~RopePieceBTreeNode() = default; 97 98 public: 99 bool isLeaf() const { return IsLeaf; } 100 unsigned size() const { return Size; } 101 102 void Destroy(); 103 104 /// split - Split the range containing the specified offset so that we are 105 /// guaranteed that there is a place to do an insertion at the specified 106 /// offset. The offset is relative, so "0" is the start of the node. 107 /// 108 /// If there is no space in this subtree for the extra piece, the extra tree 109 /// node is returned and must be inserted into a parent. 110 RopePieceBTreeNode *split(unsigned Offset); 111 112 /// insert - Insert the specified ropepiece into this tree node at the 113 /// specified offset. The offset is relative, so "0" is the start of the 114 /// node. 115 /// 116 /// If there is no space in this subtree for the extra piece, the extra tree 117 /// node is returned and must be inserted into a parent. 118 RopePieceBTreeNode *insert(unsigned Offset, const RopePiece &R); 119 120 /// erase - Remove NumBytes from this node at the specified offset. We are 121 /// guaranteed that there is a split at Offset. 122 void erase(unsigned Offset, unsigned NumBytes); 123 }; 124 125 //===----------------------------------------------------------------------===// 126 // RopePieceBTreeLeaf Class 127 //===----------------------------------------------------------------------===// 128 129 /// RopePieceBTreeLeaf - Directly manages up to '2*WidthFactor' RopePiece 130 /// nodes. This directly represents a chunk of the string with those 131 /// RopePieces contatenated. Since this is a B+Tree, all values (in this case 132 /// instances of RopePiece) are stored in leaves like this. To make iteration 133 /// over the leaves efficient, they maintain a singly linked list through the 134 /// NextLeaf field. This allows the B+Tree forward iterator to be constant 135 /// time for all increments. 136 class RopePieceBTreeLeaf : public RopePieceBTreeNode { 137 /// NumPieces - This holds the number of rope pieces currently active in the 138 /// Pieces array. 139 unsigned char NumPieces = 0; 140 141 /// Pieces - This tracks the file chunks currently in this leaf. 142 RopePiece Pieces[2*WidthFactor]; 143 144 /// NextLeaf - This is a pointer to the next leaf in the tree, allowing 145 /// efficient in-order forward iteration of the tree without traversal. 146 RopePieceBTreeLeaf **PrevLeaf = nullptr; 147 RopePieceBTreeLeaf *NextLeaf = nullptr; 148 149 public: 150 RopePieceBTreeLeaf() : RopePieceBTreeNode(true) {} 151 152 ~RopePieceBTreeLeaf() { 153 if (PrevLeaf || NextLeaf) 154 removeFromLeafInOrder(); 155 clear(); 156 } 157 158 bool isFull() const { return NumPieces == 2*WidthFactor; } 159 160 /// clear - Remove all rope pieces from this leaf. 161 void clear() { 162 while (NumPieces) 163 Pieces[--NumPieces] = RopePiece(); 164 Size = 0; 165 } 166 167 unsigned getNumPieces() const { return NumPieces; } 168 169 const RopePiece &getPiece(unsigned i) const { 170 assert(i < getNumPieces() && "Invalid piece ID"); 171 return Pieces[i]; 172 } 173 174 const RopePieceBTreeLeaf *getNextLeafInOrder() const { return NextLeaf; } 175 176 void insertAfterLeafInOrder(RopePieceBTreeLeaf *Node) { 177 assert(!PrevLeaf && !NextLeaf && "Already in ordering"); 178 179 NextLeaf = Node->NextLeaf; 180 if (NextLeaf) 181 NextLeaf->PrevLeaf = &NextLeaf; 182 PrevLeaf = &Node->NextLeaf; 183 Node->NextLeaf = this; 184 } 185 186 void removeFromLeafInOrder() { 187 if (PrevLeaf) { 188 *PrevLeaf = NextLeaf; 189 if (NextLeaf) 190 NextLeaf->PrevLeaf = PrevLeaf; 191 } else if (NextLeaf) { 192 NextLeaf->PrevLeaf = nullptr; 193 } 194 } 195 196 /// FullRecomputeSizeLocally - This method recomputes the 'Size' field by 197 /// summing the size of all RopePieces. 198 void FullRecomputeSizeLocally() { 199 Size = 0; 200 for (unsigned i = 0, e = getNumPieces(); i != e; ++i) 201 Size += getPiece(i).size(); 202 } 203 204 /// split - Split the range containing the specified offset so that we are 205 /// guaranteed that there is a place to do an insertion at the specified 206 /// offset. The offset is relative, so "0" is the start of the node. 207 /// 208 /// If there is no space in this subtree for the extra piece, the extra tree 209 /// node is returned and must be inserted into a parent. 210 RopePieceBTreeNode *split(unsigned Offset); 211 212 /// insert - Insert the specified ropepiece into this tree node at the 213 /// specified offset. The offset is relative, so "0" is the start of the 214 /// node. 215 /// 216 /// If there is no space in this subtree for the extra piece, the extra tree 217 /// node is returned and must be inserted into a parent. 218 RopePieceBTreeNode *insert(unsigned Offset, const RopePiece &R); 219 220 /// erase - Remove NumBytes from this node at the specified offset. We are 221 /// guaranteed that there is a split at Offset. 222 void erase(unsigned Offset, unsigned NumBytes); 223 224 static bool classof(const RopePieceBTreeNode *N) { 225 return N->isLeaf(); 226 } 227 }; 228 229 } // namespace 230 231 /// split - Split the range containing the specified offset so that we are 232 /// guaranteed that there is a place to do an insertion at the specified 233 /// offset. The offset is relative, so "0" is the start of the node. 234 /// 235 /// If there is no space in this subtree for the extra piece, the extra tree 236 /// node is returned and must be inserted into a parent. 237 RopePieceBTreeNode *RopePieceBTreeLeaf::split(unsigned Offset) { 238 // Find the insertion point. We are guaranteed that there is a split at the 239 // specified offset so find it. 240 if (Offset == 0 || Offset == size()) { 241 // Fastpath for a common case. There is already a splitpoint at the end. 242 return nullptr; 243 } 244 245 // Find the piece that this offset lands in. 246 unsigned PieceOffs = 0; 247 unsigned i = 0; 248 while (Offset >= PieceOffs+Pieces[i].size()) { 249 PieceOffs += Pieces[i].size(); 250 ++i; 251 } 252 253 // If there is already a split point at the specified offset, just return 254 // success. 255 if (PieceOffs == Offset) 256 return nullptr; 257 258 // Otherwise, we need to split piece 'i' at Offset-PieceOffs. Convert Offset 259 // to being Piece relative. 260 unsigned IntraPieceOffset = Offset-PieceOffs; 261 262 // We do this by shrinking the RopePiece and then doing an insert of the tail. 263 RopePiece Tail(Pieces[i].StrData, Pieces[i].StartOffs+IntraPieceOffset, 264 Pieces[i].EndOffs); 265 Size -= Pieces[i].size(); 266 Pieces[i].EndOffs = Pieces[i].StartOffs+IntraPieceOffset; 267 Size += Pieces[i].size(); 268 269 return insert(Offset, Tail); 270 } 271 272 /// insert - Insert the specified RopePiece into this tree node at the 273 /// specified offset. The offset is relative, so "0" is the start of the node. 274 /// 275 /// If there is no space in this subtree for the extra piece, the extra tree 276 /// node is returned and must be inserted into a parent. 277 RopePieceBTreeNode *RopePieceBTreeLeaf::insert(unsigned Offset, 278 const RopePiece &R) { 279 // If this node is not full, insert the piece. 280 if (!isFull()) { 281 // Find the insertion point. We are guaranteed that there is a split at the 282 // specified offset so find it. 283 unsigned i = 0, e = getNumPieces(); 284 if (Offset == size()) { 285 // Fastpath for a common case. 286 i = e; 287 } else { 288 unsigned SlotOffs = 0; 289 for (; Offset > SlotOffs; ++i) 290 SlotOffs += getPiece(i).size(); 291 assert(SlotOffs == Offset && "Split didn't occur before insertion!"); 292 } 293 294 // For an insertion into a non-full leaf node, just insert the value in 295 // its sorted position. This requires moving later values over. 296 for (; i != e; --e) 297 Pieces[e] = Pieces[e-1]; 298 Pieces[i] = R; 299 ++NumPieces; 300 Size += R.size(); 301 return nullptr; 302 } 303 304 // Otherwise, if this is leaf is full, split it in two halves. Since this 305 // node is full, it contains 2*WidthFactor values. We move the first 306 // 'WidthFactor' values to the LHS child (which we leave in this node) and 307 // move the last 'WidthFactor' values into the RHS child. 308 309 // Create the new node. 310 RopePieceBTreeLeaf *NewNode = new RopePieceBTreeLeaf(); 311 312 // Move over the last 'WidthFactor' values from here to NewNode. 313 std::copy(&Pieces[WidthFactor], &Pieces[2*WidthFactor], 314 &NewNode->Pieces[0]); 315 // Replace old pieces with null RopePieces to drop refcounts. 316 std::fill(&Pieces[WidthFactor], &Pieces[2*WidthFactor], RopePiece()); 317 318 // Decrease the number of values in the two nodes. 319 NewNode->NumPieces = NumPieces = WidthFactor; 320 321 // Recompute the two nodes' size. 322 NewNode->FullRecomputeSizeLocally(); 323 FullRecomputeSizeLocally(); 324 325 // Update the list of leaves. 326 NewNode->insertAfterLeafInOrder(this); 327 328 // These insertions can't fail. 329 if (this->size() >= Offset) 330 this->insert(Offset, R); 331 else 332 NewNode->insert(Offset - this->size(), R); 333 return NewNode; 334 } 335 336 /// erase - Remove NumBytes from this node at the specified offset. We are 337 /// guaranteed that there is a split at Offset. 338 void RopePieceBTreeLeaf::erase(unsigned Offset, unsigned NumBytes) { 339 // Since we are guaranteed that there is a split at Offset, we start by 340 // finding the Piece that starts there. 341 unsigned PieceOffs = 0; 342 unsigned i = 0; 343 for (; Offset > PieceOffs; ++i) 344 PieceOffs += getPiece(i).size(); 345 assert(PieceOffs == Offset && "Split didn't occur before erase!"); 346 347 unsigned StartPiece = i; 348 349 // Figure out how many pieces completely cover 'NumBytes'. We want to remove 350 // all of them. 351 for (; Offset+NumBytes > PieceOffs+getPiece(i).size(); ++i) 352 PieceOffs += getPiece(i).size(); 353 354 // If we exactly include the last one, include it in the region to delete. 355 if (Offset+NumBytes == PieceOffs+getPiece(i).size()) { 356 PieceOffs += getPiece(i).size(); 357 ++i; 358 } 359 360 // If we completely cover some RopePieces, erase them now. 361 if (i != StartPiece) { 362 unsigned NumDeleted = i-StartPiece; 363 for (; i != getNumPieces(); ++i) 364 Pieces[i-NumDeleted] = Pieces[i]; 365 366 // Drop references to dead rope pieces. 367 std::fill(&Pieces[getNumPieces()-NumDeleted], &Pieces[getNumPieces()], 368 RopePiece()); 369 NumPieces -= NumDeleted; 370 371 unsigned CoverBytes = PieceOffs-Offset; 372 NumBytes -= CoverBytes; 373 Size -= CoverBytes; 374 } 375 376 // If we completely removed some stuff, we could be done. 377 if (NumBytes == 0) return; 378 379 // Okay, now might be erasing part of some Piece. If this is the case, then 380 // move the start point of the piece. 381 assert(getPiece(StartPiece).size() > NumBytes); 382 Pieces[StartPiece].StartOffs += NumBytes; 383 384 // The size of this node just shrunk by NumBytes. 385 Size -= NumBytes; 386 } 387 388 //===----------------------------------------------------------------------===// 389 // RopePieceBTreeInterior Class 390 //===----------------------------------------------------------------------===// 391 392 namespace { 393 394 /// RopePieceBTreeInterior - This represents an interior node in the B+Tree, 395 /// which holds up to 2*WidthFactor pointers to child nodes. 396 class RopePieceBTreeInterior : public RopePieceBTreeNode { 397 /// NumChildren - This holds the number of children currently active in the 398 /// Children array. 399 unsigned char NumChildren = 0; 400 401 RopePieceBTreeNode *Children[2*WidthFactor]; 402 403 public: 404 RopePieceBTreeInterior() : RopePieceBTreeNode(false) {} 405 406 RopePieceBTreeInterior(RopePieceBTreeNode *LHS, RopePieceBTreeNode *RHS) 407 : RopePieceBTreeNode(false) { 408 Children[0] = LHS; 409 Children[1] = RHS; 410 NumChildren = 2; 411 Size = LHS->size() + RHS->size(); 412 } 413 414 ~RopePieceBTreeInterior() { 415 for (unsigned i = 0, e = getNumChildren(); i != e; ++i) 416 Children[i]->Destroy(); 417 } 418 419 bool isFull() const { return NumChildren == 2*WidthFactor; } 420 421 unsigned getNumChildren() const { return NumChildren; } 422 423 const RopePieceBTreeNode *getChild(unsigned i) const { 424 assert(i < NumChildren && "invalid child #"); 425 return Children[i]; 426 } 427 428 RopePieceBTreeNode *getChild(unsigned i) { 429 assert(i < NumChildren && "invalid child #"); 430 return Children[i]; 431 } 432 433 /// FullRecomputeSizeLocally - Recompute the Size field of this node by 434 /// summing up the sizes of the child nodes. 435 void FullRecomputeSizeLocally() { 436 Size = 0; 437 for (unsigned i = 0, e = getNumChildren(); i != e; ++i) 438 Size += getChild(i)->size(); 439 } 440 441 /// split - Split the range containing the specified offset so that we are 442 /// guaranteed that there is a place to do an insertion at the specified 443 /// offset. The offset is relative, so "0" is the start of the node. 444 /// 445 /// If there is no space in this subtree for the extra piece, the extra tree 446 /// node is returned and must be inserted into a parent. 447 RopePieceBTreeNode *split(unsigned Offset); 448 449 /// insert - Insert the specified ropepiece into this tree node at the 450 /// specified offset. The offset is relative, so "0" is the start of the 451 /// node. 452 /// 453 /// If there is no space in this subtree for the extra piece, the extra tree 454 /// node is returned and must be inserted into a parent. 455 RopePieceBTreeNode *insert(unsigned Offset, const RopePiece &R); 456 457 /// HandleChildPiece - A child propagated an insertion result up to us. 458 /// Insert the new child, and/or propagate the result further up the tree. 459 RopePieceBTreeNode *HandleChildPiece(unsigned i, RopePieceBTreeNode *RHS); 460 461 /// erase - Remove NumBytes from this node at the specified offset. We are 462 /// guaranteed that there is a split at Offset. 463 void erase(unsigned Offset, unsigned NumBytes); 464 465 static bool classof(const RopePieceBTreeNode *N) { 466 return !N->isLeaf(); 467 } 468 }; 469 470 } // namespace 471 472 /// split - Split the range containing the specified offset so that we are 473 /// guaranteed that there is a place to do an insertion at the specified 474 /// offset. The offset is relative, so "0" is the start of the node. 475 /// 476 /// If there is no space in this subtree for the extra piece, the extra tree 477 /// node is returned and must be inserted into a parent. 478 RopePieceBTreeNode *RopePieceBTreeInterior::split(unsigned Offset) { 479 // Figure out which child to split. 480 if (Offset == 0 || Offset == size()) 481 return nullptr; // If we have an exact offset, we're already split. 482 483 unsigned ChildOffset = 0; 484 unsigned i = 0; 485 for (; Offset >= ChildOffset+getChild(i)->size(); ++i) 486 ChildOffset += getChild(i)->size(); 487 488 // If already split there, we're done. 489 if (ChildOffset == Offset) 490 return nullptr; 491 492 // Otherwise, recursively split the child. 493 if (RopePieceBTreeNode *RHS = getChild(i)->split(Offset-ChildOffset)) 494 return HandleChildPiece(i, RHS); 495 return nullptr; // Done! 496 } 497 498 /// insert - Insert the specified ropepiece into this tree node at the 499 /// specified offset. The offset is relative, so "0" is the start of the 500 /// node. 501 /// 502 /// If there is no space in this subtree for the extra piece, the extra tree 503 /// node is returned and must be inserted into a parent. 504 RopePieceBTreeNode *RopePieceBTreeInterior::insert(unsigned Offset, 505 const RopePiece &R) { 506 // Find the insertion point. We are guaranteed that there is a split at the 507 // specified offset so find it. 508 unsigned i = 0, e = getNumChildren(); 509 510 unsigned ChildOffs = 0; 511 if (Offset == size()) { 512 // Fastpath for a common case. Insert at end of last child. 513 i = e-1; 514 ChildOffs = size()-getChild(i)->size(); 515 } else { 516 for (; Offset > ChildOffs+getChild(i)->size(); ++i) 517 ChildOffs += getChild(i)->size(); 518 } 519 520 Size += R.size(); 521 522 // Insert at the end of this child. 523 if (RopePieceBTreeNode *RHS = getChild(i)->insert(Offset-ChildOffs, R)) 524 return HandleChildPiece(i, RHS); 525 526 return nullptr; 527 } 528 529 /// HandleChildPiece - A child propagated an insertion result up to us. 530 /// Insert the new child, and/or propagate the result further up the tree. 531 RopePieceBTreeNode * 532 RopePieceBTreeInterior::HandleChildPiece(unsigned i, RopePieceBTreeNode *RHS) { 533 // Otherwise the child propagated a subtree up to us as a new child. See if 534 // we have space for it here. 535 if (!isFull()) { 536 // Insert RHS after child 'i'. 537 if (i + 1 != getNumChildren()) 538 memmove(&Children[i+2], &Children[i+1], 539 (getNumChildren()-i-1)*sizeof(Children[0])); 540 Children[i+1] = RHS; 541 ++NumChildren; 542 return nullptr; 543 } 544 545 // Okay, this node is full. Split it in half, moving WidthFactor children to 546 // a newly allocated interior node. 547 548 // Create the new node. 549 RopePieceBTreeInterior *NewNode = new RopePieceBTreeInterior(); 550 551 // Move over the last 'WidthFactor' values from here to NewNode. 552 memcpy(&NewNode->Children[0], &Children[WidthFactor], 553 WidthFactor*sizeof(Children[0])); 554 555 // Decrease the number of values in the two nodes. 556 NewNode->NumChildren = NumChildren = WidthFactor; 557 558 // Finally, insert the two new children in the side the can (now) hold them. 559 // These insertions can't fail. 560 if (i < WidthFactor) 561 this->HandleChildPiece(i, RHS); 562 else 563 NewNode->HandleChildPiece(i-WidthFactor, RHS); 564 565 // Recompute the two nodes' size. 566 NewNode->FullRecomputeSizeLocally(); 567 FullRecomputeSizeLocally(); 568 return NewNode; 569 } 570 571 /// erase - Remove NumBytes from this node at the specified offset. We are 572 /// guaranteed that there is a split at Offset. 573 void RopePieceBTreeInterior::erase(unsigned Offset, unsigned NumBytes) { 574 // This will shrink this node by NumBytes. 575 Size -= NumBytes; 576 577 // Find the first child that overlaps with Offset. 578 unsigned i = 0; 579 for (; Offset >= getChild(i)->size(); ++i) 580 Offset -= getChild(i)->size(); 581 582 // Propagate the delete request into overlapping children, or completely 583 // delete the children as appropriate. 584 while (NumBytes) { 585 RopePieceBTreeNode *CurChild = getChild(i); 586 587 // If we are deleting something contained entirely in the child, pass on the 588 // request. 589 if (Offset+NumBytes < CurChild->size()) { 590 CurChild->erase(Offset, NumBytes); 591 return; 592 } 593 594 // If this deletion request starts somewhere in the middle of the child, it 595 // must be deleting to the end of the child. 596 if (Offset) { 597 unsigned BytesFromChild = CurChild->size()-Offset; 598 CurChild->erase(Offset, BytesFromChild); 599 NumBytes -= BytesFromChild; 600 // Start at the beginning of the next child. 601 Offset = 0; 602 ++i; 603 continue; 604 } 605 606 // If the deletion request completely covers the child, delete it and move 607 // the rest down. 608 NumBytes -= CurChild->size(); 609 CurChild->Destroy(); 610 --NumChildren; 611 if (i != getNumChildren()) 612 memmove(&Children[i], &Children[i+1], 613 (getNumChildren()-i)*sizeof(Children[0])); 614 } 615 } 616 617 //===----------------------------------------------------------------------===// 618 // RopePieceBTreeNode Implementation 619 //===----------------------------------------------------------------------===// 620 621 void RopePieceBTreeNode::Destroy() { 622 if (auto *Leaf = dyn_cast<RopePieceBTreeLeaf>(this)) 623 delete Leaf; 624 else 625 delete cast<RopePieceBTreeInterior>(this); 626 } 627 628 /// split - Split the range containing the specified offset so that we are 629 /// guaranteed that there is a place to do an insertion at the specified 630 /// offset. The offset is relative, so "0" is the start of the node. 631 /// 632 /// If there is no space in this subtree for the extra piece, the extra tree 633 /// node is returned and must be inserted into a parent. 634 RopePieceBTreeNode *RopePieceBTreeNode::split(unsigned Offset) { 635 assert(Offset <= size() && "Invalid offset to split!"); 636 if (auto *Leaf = dyn_cast<RopePieceBTreeLeaf>(this)) 637 return Leaf->split(Offset); 638 return cast<RopePieceBTreeInterior>(this)->split(Offset); 639 } 640 641 /// insert - Insert the specified ropepiece into this tree node at the 642 /// specified offset. The offset is relative, so "0" is the start of the 643 /// node. 644 /// 645 /// If there is no space in this subtree for the extra piece, the extra tree 646 /// node is returned and must be inserted into a parent. 647 RopePieceBTreeNode *RopePieceBTreeNode::insert(unsigned Offset, 648 const RopePiece &R) { 649 assert(Offset <= size() && "Invalid offset to insert!"); 650 if (auto *Leaf = dyn_cast<RopePieceBTreeLeaf>(this)) 651 return Leaf->insert(Offset, R); 652 return cast<RopePieceBTreeInterior>(this)->insert(Offset, R); 653 } 654 655 /// erase - Remove NumBytes from this node at the specified offset. We are 656 /// guaranteed that there is a split at Offset. 657 void RopePieceBTreeNode::erase(unsigned Offset, unsigned NumBytes) { 658 assert(Offset+NumBytes <= size() && "Invalid offset to erase!"); 659 if (auto *Leaf = dyn_cast<RopePieceBTreeLeaf>(this)) 660 return Leaf->erase(Offset, NumBytes); 661 return cast<RopePieceBTreeInterior>(this)->erase(Offset, NumBytes); 662 } 663 664 //===----------------------------------------------------------------------===// 665 // RopePieceBTreeIterator Implementation 666 //===----------------------------------------------------------------------===// 667 668 static const RopePieceBTreeLeaf *getCN(const void *P) { 669 return static_cast<const RopePieceBTreeLeaf*>(P); 670 } 671 672 // begin iterator. 673 RopePieceBTreeIterator::RopePieceBTreeIterator(const void *n) { 674 const auto *N = static_cast<const RopePieceBTreeNode *>(n); 675 676 // Walk down the left side of the tree until we get to a leaf. 677 while (const auto *IN = dyn_cast<RopePieceBTreeInterior>(N)) 678 N = IN->getChild(0); 679 680 // We must have at least one leaf. 681 CurNode = cast<RopePieceBTreeLeaf>(N); 682 683 // If we found a leaf that happens to be empty, skip over it until we get 684 // to something full. 685 while (CurNode && getCN(CurNode)->getNumPieces() == 0) 686 CurNode = getCN(CurNode)->getNextLeafInOrder(); 687 688 if (CurNode) 689 CurPiece = &getCN(CurNode)->getPiece(0); 690 else // Empty tree, this is an end() iterator. 691 CurPiece = nullptr; 692 CurChar = 0; 693 } 694 695 void RopePieceBTreeIterator::MoveToNextPiece() { 696 if (CurPiece != &getCN(CurNode)->getPiece(getCN(CurNode)->getNumPieces()-1)) { 697 CurChar = 0; 698 ++CurPiece; 699 return; 700 } 701 702 // Find the next non-empty leaf node. 703 do 704 CurNode = getCN(CurNode)->getNextLeafInOrder(); 705 while (CurNode && getCN(CurNode)->getNumPieces() == 0); 706 707 if (CurNode) 708 CurPiece = &getCN(CurNode)->getPiece(0); 709 else // Hit end(). 710 CurPiece = nullptr; 711 CurChar = 0; 712 } 713 714 //===----------------------------------------------------------------------===// 715 // RopePieceBTree Implementation 716 //===----------------------------------------------------------------------===// 717 718 static RopePieceBTreeNode *getRoot(void *P) { 719 return static_cast<RopePieceBTreeNode*>(P); 720 } 721 722 RopePieceBTree::RopePieceBTree() { 723 Root = new RopePieceBTreeLeaf(); 724 } 725 726 RopePieceBTree::RopePieceBTree(const RopePieceBTree &RHS) { 727 assert(RHS.empty() && "Can't copy non-empty tree yet"); 728 Root = new RopePieceBTreeLeaf(); 729 } 730 731 RopePieceBTree::~RopePieceBTree() { 732 getRoot(Root)->Destroy(); 733 } 734 735 unsigned RopePieceBTree::size() const { 736 return getRoot(Root)->size(); 737 } 738 739 void RopePieceBTree::clear() { 740 if (auto *Leaf = dyn_cast<RopePieceBTreeLeaf>(getRoot(Root))) 741 Leaf->clear(); 742 else { 743 getRoot(Root)->Destroy(); 744 Root = new RopePieceBTreeLeaf(); 745 } 746 } 747 748 void RopePieceBTree::insert(unsigned Offset, const RopePiece &R) { 749 // #1. Split at Offset. 750 if (RopePieceBTreeNode *RHS = getRoot(Root)->split(Offset)) 751 Root = new RopePieceBTreeInterior(getRoot(Root), RHS); 752 753 // #2. Do the insertion. 754 if (RopePieceBTreeNode *RHS = getRoot(Root)->insert(Offset, R)) 755 Root = new RopePieceBTreeInterior(getRoot(Root), RHS); 756 } 757 758 void RopePieceBTree::erase(unsigned Offset, unsigned NumBytes) { 759 // #1. Split at Offset. 760 if (RopePieceBTreeNode *RHS = getRoot(Root)->split(Offset)) 761 Root = new RopePieceBTreeInterior(getRoot(Root), RHS); 762 763 // #2. Do the erasing. 764 getRoot(Root)->erase(Offset, NumBytes); 765 } 766 767 //===----------------------------------------------------------------------===// 768 // RewriteRope Implementation 769 //===----------------------------------------------------------------------===// 770 771 /// MakeRopeString - This copies the specified byte range into some instance of 772 /// RopeRefCountString, and return a RopePiece that represents it. This uses 773 /// the AllocBuffer object to aggregate requests for small strings into one 774 /// allocation instead of doing tons of tiny allocations. 775 RopePiece RewriteRope::MakeRopeString(const char *Start, const char *End) { 776 unsigned Len = End-Start; 777 assert(Len && "Zero length RopePiece is invalid!"); 778 779 // If we have space for this string in the current alloc buffer, use it. 780 if (AllocOffs+Len <= AllocChunkSize) { 781 memcpy(AllocBuffer->Data+AllocOffs, Start, Len); 782 AllocOffs += Len; 783 return RopePiece(AllocBuffer, AllocOffs-Len, AllocOffs); 784 } 785 786 // If we don't have enough room because this specific allocation is huge, 787 // just allocate a new rope piece for it alone. 788 if (Len > AllocChunkSize) { 789 unsigned Size = End-Start+sizeof(RopeRefCountString)-1; 790 auto *Res = reinterpret_cast<RopeRefCountString *>(new char[Size]); 791 Res->RefCount = 0; 792 memcpy(Res->Data, Start, End-Start); 793 return RopePiece(Res, 0, End-Start); 794 } 795 796 // Otherwise, this was a small request but we just don't have space for it 797 // Make a new chunk and share it with later allocations. 798 799 unsigned AllocSize = offsetof(RopeRefCountString, Data) + AllocChunkSize; 800 auto *Res = reinterpret_cast<RopeRefCountString *>(new char[AllocSize]); 801 Res->RefCount = 0; 802 memcpy(Res->Data, Start, Len); 803 AllocBuffer = Res; 804 AllocOffs = Len; 805 806 return RopePiece(AllocBuffer, 0, Len); 807 } 808