1 //===--- RewriteRope.cpp - Rope specialized for rewriter --------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file implements the RewriteRope class, which is a powerful string. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "clang/Rewrite/RewriteRope.h" 15 #include "llvm/Support/Casting.h" 16 #include <algorithm> 17 using namespace clang; 18 using llvm::dyn_cast; 19 using llvm::cast; 20 21 /// RewriteRope is a "strong" string class, designed to make insertions and 22 /// deletions in the middle of the string nearly constant time (really, they are 23 /// O(log N), but with a very low constant factor). 24 /// 25 /// The implementation of this datastructure is a conceptual linear sequence of 26 /// RopePiece elements. Each RopePiece represents a view on a separately 27 /// allocated and reference counted string. This means that splitting a very 28 /// long string can be done in constant time by splitting a RopePiece that 29 /// references the whole string into two rope pieces that reference each half. 30 /// Once split, another string can be inserted in between the two halves by 31 /// inserting a RopePiece in between the two others. All of this is very 32 /// inexpensive: it takes time proportional to the number of RopePieces, not the 33 /// length of the strings they represent. 34 /// 35 /// While a linear sequences of RopePieces is the conceptual model, the actual 36 /// implementation captures them in an adapted B+ Tree. Using a B+ tree (which 37 /// is a tree that keeps the values in the leaves and has where each node 38 /// contains a reasonable number of pointers to children/values) allows us to 39 /// maintain efficient operation when the RewriteRope contains a *huge* number 40 /// of RopePieces. The basic idea of the B+ Tree is that it allows us to find 41 /// the RopePiece corresponding to some offset very efficiently, and it 42 /// automatically balances itself on insertions of RopePieces (which can happen 43 /// for both insertions and erases of string ranges). 44 /// 45 /// The one wrinkle on the theory is that we don't attempt to keep the tree 46 /// properly balanced when erases happen. Erases of string data can both insert 47 /// new RopePieces (e.g. when the middle of some other rope piece is deleted, 48 /// which results in two rope pieces, which is just like an insert) or it can 49 /// reduce the number of RopePieces maintained by the B+Tree. In the case when 50 /// the number of RopePieces is reduced, we don't attempt to maintain the 51 /// standard 'invariant' that each node in the tree contains at least 52 /// 'WidthFactor' children/values. For our use cases, this doesn't seem to 53 /// matter. 54 /// 55 /// The implementation below is primarily implemented in terms of three classes: 56 /// RopePieceBTreeNode - Common base class for: 57 /// 58 /// RopePieceBTreeLeaf - Directly manages up to '2*WidthFactor' RopePiece 59 /// nodes. This directly represents a chunk of the string with those 60 /// RopePieces contatenated. 61 /// RopePieceBTreeInterior - An interior node in the B+ Tree, which manages 62 /// up to '2*WidthFactor' other nodes in the tree. 63 64 65 //===----------------------------------------------------------------------===// 66 // RopePieceBTreeNode Class 67 //===----------------------------------------------------------------------===// 68 69 namespace { 70 /// RopePieceBTreeNode - Common base class of RopePieceBTreeLeaf and 71 /// RopePieceBTreeInterior. This provides some 'virtual' dispatching methods 72 /// and a flag that determines which subclass the instance is. Also 73 /// important, this node knows the full extend of the node, including any 74 /// children that it has. This allows efficient skipping over entire subtrees 75 /// when looking for an offset in the BTree. 76 class RopePieceBTreeNode { 77 protected: 78 /// WidthFactor - This controls the number of K/V slots held in the BTree: 79 /// how wide it is. Each level of the BTree is guaranteed to have at least 80 /// 'WidthFactor' elements in it (either ropepieces or children), (except 81 /// the root, which may have less) and may have at most 2*WidthFactor 82 /// elements. 83 enum { WidthFactor = 8 }; 84 85 /// Size - This is the number of bytes of file this node (including any 86 /// potential children) covers. 87 unsigned Size; 88 89 /// IsLeaf - True if this is an instance of RopePieceBTreeLeaf, false if it 90 /// is an instance of RopePieceBTreeInterior. 91 bool IsLeaf; 92 93 RopePieceBTreeNode(bool isLeaf) : Size(0), IsLeaf(isLeaf) {} 94 ~RopePieceBTreeNode() {} 95 public: 96 97 bool isLeaf() const { return IsLeaf; } 98 unsigned size() const { return Size; } 99 100 void Destroy(); 101 102 /// split - Split the range containing the specified offset so that we are 103 /// guaranteed that there is a place to do an insertion at the specified 104 /// offset. The offset is relative, so "0" is the start of the node. 105 /// 106 /// If there is no space in this subtree for the extra piece, the extra tree 107 /// node is returned and must be inserted into a parent. 108 RopePieceBTreeNode *split(unsigned Offset); 109 110 /// insert - Insert the specified ropepiece into this tree node at the 111 /// specified offset. The offset is relative, so "0" is the start of the 112 /// node. 113 /// 114 /// If there is no space in this subtree for the extra piece, the extra tree 115 /// node is returned and must be inserted into a parent. 116 RopePieceBTreeNode *insert(unsigned Offset, const RopePiece &R); 117 118 /// erase - Remove NumBytes from this node at the specified offset. We are 119 /// guaranteed that there is a split at Offset. 120 void erase(unsigned Offset, unsigned NumBytes); 121 122 //static inline bool classof(const RopePieceBTreeNode *) { return true; } 123 124 }; 125 } // end anonymous namespace 126 127 //===----------------------------------------------------------------------===// 128 // RopePieceBTreeLeaf Class 129 //===----------------------------------------------------------------------===// 130 131 namespace { 132 /// RopePieceBTreeLeaf - Directly manages up to '2*WidthFactor' RopePiece 133 /// nodes. This directly represents a chunk of the string with those 134 /// RopePieces contatenated. Since this is a B+Tree, all values (in this case 135 /// instances of RopePiece) are stored in leaves like this. To make iteration 136 /// over the leaves efficient, they maintain a singly linked list through the 137 /// NextLeaf field. This allows the B+Tree forward iterator to be constant 138 /// time for all increments. 139 class RopePieceBTreeLeaf : public RopePieceBTreeNode { 140 /// NumPieces - This holds the number of rope pieces currently active in the 141 /// Pieces array. 142 unsigned char NumPieces; 143 144 /// Pieces - This tracks the file chunks currently in this leaf. 145 /// 146 RopePiece Pieces[2*WidthFactor]; 147 148 /// NextLeaf - This is a pointer to the next leaf in the tree, allowing 149 /// efficient in-order forward iteration of the tree without traversal. 150 RopePieceBTreeLeaf **PrevLeaf, *NextLeaf; 151 public: 152 RopePieceBTreeLeaf() : RopePieceBTreeNode(true), NumPieces(0), 153 PrevLeaf(0), NextLeaf(0) {} 154 ~RopePieceBTreeLeaf() { 155 if (PrevLeaf || NextLeaf) 156 removeFromLeafInOrder(); 157 clear(); 158 } 159 160 bool isFull() const { return NumPieces == 2*WidthFactor; } 161 162 /// clear - Remove all rope pieces from this leaf. 163 void clear() { 164 while (NumPieces) 165 Pieces[--NumPieces] = RopePiece(); 166 Size = 0; 167 } 168 169 unsigned getNumPieces() const { return NumPieces; } 170 171 const RopePiece &getPiece(unsigned i) const { 172 assert(i < getNumPieces() && "Invalid piece ID"); 173 return Pieces[i]; 174 } 175 176 const RopePieceBTreeLeaf *getNextLeafInOrder() const { return NextLeaf; } 177 void insertAfterLeafInOrder(RopePieceBTreeLeaf *Node) { 178 assert(PrevLeaf == 0 && NextLeaf == 0 && "Already in ordering"); 179 180 NextLeaf = Node->NextLeaf; 181 if (NextLeaf) 182 NextLeaf->PrevLeaf = &NextLeaf; 183 PrevLeaf = &Node->NextLeaf; 184 Node->NextLeaf = this; 185 } 186 187 void removeFromLeafInOrder() { 188 if (PrevLeaf) { 189 *PrevLeaf = NextLeaf; 190 if (NextLeaf) 191 NextLeaf->PrevLeaf = PrevLeaf; 192 } else if (NextLeaf) { 193 NextLeaf->PrevLeaf = 0; 194 } 195 } 196 197 /// FullRecomputeSizeLocally - This method recomputes the 'Size' field by 198 /// summing the size of all RopePieces. 199 void FullRecomputeSizeLocally() { 200 Size = 0; 201 for (unsigned i = 0, e = getNumPieces(); i != e; ++i) 202 Size += getPiece(i).size(); 203 } 204 205 /// split - Split the range containing the specified offset so that we are 206 /// guaranteed that there is a place to do an insertion at the specified 207 /// offset. The offset is relative, so "0" is the start of the node. 208 /// 209 /// If there is no space in this subtree for the extra piece, the extra tree 210 /// node is returned and must be inserted into a parent. 211 RopePieceBTreeNode *split(unsigned Offset); 212 213 /// insert - Insert the specified ropepiece into this tree node at the 214 /// specified offset. The offset is relative, so "0" is the start of the 215 /// node. 216 /// 217 /// If there is no space in this subtree for the extra piece, the extra tree 218 /// node is returned and must be inserted into a parent. 219 RopePieceBTreeNode *insert(unsigned Offset, const RopePiece &R); 220 221 222 /// erase - Remove NumBytes from this node at the specified offset. We are 223 /// guaranteed that there is a split at Offset. 224 void erase(unsigned Offset, unsigned NumBytes); 225 226 //static inline bool classof(const RopePieceBTreeLeaf *) { return true; } 227 static inline bool classof(const RopePieceBTreeNode *N) { 228 return N->isLeaf(); 229 } 230 }; 231 } // end anonymous namespace 232 233 /// split - Split the range containing the specified offset so that we are 234 /// guaranteed that there is a place to do an insertion at the specified 235 /// offset. The offset is relative, so "0" is the start of the node. 236 /// 237 /// If there is no space in this subtree for the extra piece, the extra tree 238 /// node is returned and must be inserted into a parent. 239 RopePieceBTreeNode *RopePieceBTreeLeaf::split(unsigned Offset) { 240 // Find the insertion point. We are guaranteed that there is a split at the 241 // specified offset so find it. 242 if (Offset == 0 || Offset == size()) { 243 // Fastpath for a common case. There is already a splitpoint at the end. 244 return 0; 245 } 246 247 // Find the piece that this offset lands in. 248 unsigned PieceOffs = 0; 249 unsigned i = 0; 250 while (Offset >= PieceOffs+Pieces[i].size()) { 251 PieceOffs += Pieces[i].size(); 252 ++i; 253 } 254 255 // If there is already a split point at the specified offset, just return 256 // success. 257 if (PieceOffs == Offset) 258 return 0; 259 260 // Otherwise, we need to split piece 'i' at Offset-PieceOffs. Convert Offset 261 // to being Piece relative. 262 unsigned IntraPieceOffset = Offset-PieceOffs; 263 264 // We do this by shrinking the RopePiece and then doing an insert of the tail. 265 RopePiece Tail(Pieces[i].StrData, Pieces[i].StartOffs+IntraPieceOffset, 266 Pieces[i].EndOffs); 267 Size -= Pieces[i].size(); 268 Pieces[i].EndOffs = Pieces[i].StartOffs+IntraPieceOffset; 269 Size += Pieces[i].size(); 270 271 return insert(Offset, Tail); 272 } 273 274 275 /// insert - Insert the specified RopePiece into this tree node at the 276 /// specified offset. The offset is relative, so "0" is the start of the node. 277 /// 278 /// If there is no space in this subtree for the extra piece, the extra tree 279 /// node is returned and must be inserted into a parent. 280 RopePieceBTreeNode *RopePieceBTreeLeaf::insert(unsigned Offset, 281 const RopePiece &R) { 282 // If this node is not full, insert the piece. 283 if (!isFull()) { 284 // Find the insertion point. We are guaranteed that there is a split at the 285 // specified offset so find it. 286 unsigned i = 0, e = getNumPieces(); 287 if (Offset == size()) { 288 // Fastpath for a common case. 289 i = e; 290 } else { 291 unsigned SlotOffs = 0; 292 for (; Offset > SlotOffs; ++i) 293 SlotOffs += getPiece(i).size(); 294 assert(SlotOffs == Offset && "Split didn't occur before insertion!"); 295 } 296 297 // For an insertion into a non-full leaf node, just insert the value in 298 // its sorted position. This requires moving later values over. 299 for (; i != e; --e) 300 Pieces[e] = Pieces[e-1]; 301 Pieces[i] = R; 302 ++NumPieces; 303 Size += R.size(); 304 return 0; 305 } 306 307 // Otherwise, if this is leaf is full, split it in two halves. Since this 308 // node is full, it contains 2*WidthFactor values. We move the first 309 // 'WidthFactor' values to the LHS child (which we leave in this node) and 310 // move the last 'WidthFactor' values into the RHS child. 311 312 // Create the new node. 313 RopePieceBTreeLeaf *NewNode = new RopePieceBTreeLeaf(); 314 315 // Move over the last 'WidthFactor' values from here to NewNode. 316 std::copy(&Pieces[WidthFactor], &Pieces[2*WidthFactor], 317 &NewNode->Pieces[0]); 318 // Replace old pieces with null RopePieces to drop refcounts. 319 std::fill(&Pieces[WidthFactor], &Pieces[2*WidthFactor], RopePiece()); 320 321 // Decrease the number of values in the two nodes. 322 NewNode->NumPieces = NumPieces = WidthFactor; 323 324 // Recompute the two nodes' size. 325 NewNode->FullRecomputeSizeLocally(); 326 FullRecomputeSizeLocally(); 327 328 // Update the list of leaves. 329 NewNode->insertAfterLeafInOrder(this); 330 331 // These insertions can't fail. 332 if (this->size() >= Offset) 333 this->insert(Offset, R); 334 else 335 NewNode->insert(Offset - this->size(), R); 336 return NewNode; 337 } 338 339 /// erase - Remove NumBytes from this node at the specified offset. We are 340 /// guaranteed that there is a split at Offset. 341 void RopePieceBTreeLeaf::erase(unsigned Offset, unsigned NumBytes) { 342 // Since we are guaranteed that there is a split at Offset, we start by 343 // finding the Piece that starts there. 344 unsigned PieceOffs = 0; 345 unsigned i = 0; 346 for (; Offset > PieceOffs; ++i) 347 PieceOffs += getPiece(i).size(); 348 assert(PieceOffs == Offset && "Split didn't occur before erase!"); 349 350 unsigned StartPiece = i; 351 352 // Figure out how many pieces completely cover 'NumBytes'. We want to remove 353 // all of them. 354 for (; Offset+NumBytes > PieceOffs+getPiece(i).size(); ++i) 355 PieceOffs += getPiece(i).size(); 356 357 // If we exactly include the last one, include it in the region to delete. 358 if (Offset+NumBytes == PieceOffs+getPiece(i).size()) 359 PieceOffs += getPiece(i).size(), ++i; 360 361 // If we completely cover some RopePieces, erase them now. 362 if (i != StartPiece) { 363 unsigned NumDeleted = i-StartPiece; 364 for (; i != getNumPieces(); ++i) 365 Pieces[i-NumDeleted] = Pieces[i]; 366 367 // Drop references to dead rope pieces. 368 std::fill(&Pieces[getNumPieces()-NumDeleted], &Pieces[getNumPieces()], 369 RopePiece()); 370 NumPieces -= NumDeleted; 371 372 unsigned CoverBytes = PieceOffs-Offset; 373 NumBytes -= CoverBytes; 374 Size -= CoverBytes; 375 } 376 377 // If we completely removed some stuff, we could be done. 378 if (NumBytes == 0) return; 379 380 // Okay, now might be erasing part of some Piece. If this is the case, then 381 // move the start point of the piece. 382 assert(getPiece(StartPiece).size() > NumBytes); 383 Pieces[StartPiece].StartOffs += NumBytes; 384 385 // The size of this node just shrunk by NumBytes. 386 Size -= NumBytes; 387 } 388 389 //===----------------------------------------------------------------------===// 390 // RopePieceBTreeInterior Class 391 //===----------------------------------------------------------------------===// 392 393 namespace { 394 /// RopePieceBTreeInterior - This represents an interior node in the B+Tree, 395 /// which holds up to 2*WidthFactor pointers to child nodes. 396 class RopePieceBTreeInterior : public RopePieceBTreeNode { 397 /// NumChildren - This holds the number of children currently active in the 398 /// Children array. 399 unsigned char NumChildren; 400 RopePieceBTreeNode *Children[2*WidthFactor]; 401 public: 402 RopePieceBTreeInterior() : RopePieceBTreeNode(false), NumChildren(0) {} 403 404 RopePieceBTreeInterior(RopePieceBTreeNode *LHS, RopePieceBTreeNode *RHS) 405 : RopePieceBTreeNode(false) { 406 Children[0] = LHS; 407 Children[1] = RHS; 408 NumChildren = 2; 409 Size = LHS->size() + RHS->size(); 410 } 411 412 bool isFull() const { return NumChildren == 2*WidthFactor; } 413 414 unsigned getNumChildren() const { return NumChildren; } 415 const RopePieceBTreeNode *getChild(unsigned i) const { 416 assert(i < NumChildren && "invalid child #"); 417 return Children[i]; 418 } 419 RopePieceBTreeNode *getChild(unsigned i) { 420 assert(i < NumChildren && "invalid child #"); 421 return Children[i]; 422 } 423 424 /// FullRecomputeSizeLocally - Recompute the Size field of this node by 425 /// summing up the sizes of the child nodes. 426 void FullRecomputeSizeLocally() { 427 Size = 0; 428 for (unsigned i = 0, e = getNumChildren(); i != e; ++i) 429 Size += getChild(i)->size(); 430 } 431 432 433 /// split - Split the range containing the specified offset so that we are 434 /// guaranteed that there is a place to do an insertion at the specified 435 /// offset. The offset is relative, so "0" is the start of the node. 436 /// 437 /// If there is no space in this subtree for the extra piece, the extra tree 438 /// node is returned and must be inserted into a parent. 439 RopePieceBTreeNode *split(unsigned Offset); 440 441 442 /// insert - Insert the specified ropepiece into this tree node at the 443 /// specified offset. The offset is relative, so "0" is the start of the 444 /// node. 445 /// 446 /// If there is no space in this subtree for the extra piece, the extra tree 447 /// node is returned and must be inserted into a parent. 448 RopePieceBTreeNode *insert(unsigned Offset, const RopePiece &R); 449 450 /// HandleChildPiece - A child propagated an insertion result up to us. 451 /// Insert the new child, and/or propagate the result further up the tree. 452 RopePieceBTreeNode *HandleChildPiece(unsigned i, RopePieceBTreeNode *RHS); 453 454 /// erase - Remove NumBytes from this node at the specified offset. We are 455 /// guaranteed that there is a split at Offset. 456 void erase(unsigned Offset, unsigned NumBytes); 457 458 //static inline bool classof(const RopePieceBTreeInterior *) { return true; } 459 static inline bool classof(const RopePieceBTreeNode *N) { 460 return !N->isLeaf(); 461 } 462 }; 463 } // end anonymous namespace 464 465 /// split - Split the range containing the specified offset so that we are 466 /// guaranteed that there is a place to do an insertion at the specified 467 /// offset. The offset is relative, so "0" is the start of the node. 468 /// 469 /// If there is no space in this subtree for the extra piece, the extra tree 470 /// node is returned and must be inserted into a parent. 471 RopePieceBTreeNode *RopePieceBTreeInterior::split(unsigned Offset) { 472 // Figure out which child to split. 473 if (Offset == 0 || Offset == size()) 474 return 0; // If we have an exact offset, we're already split. 475 476 unsigned ChildOffset = 0; 477 unsigned i = 0; 478 for (; Offset >= ChildOffset+getChild(i)->size(); ++i) 479 ChildOffset += getChild(i)->size(); 480 481 // If already split there, we're done. 482 if (ChildOffset == Offset) 483 return 0; 484 485 // Otherwise, recursively split the child. 486 if (RopePieceBTreeNode *RHS = getChild(i)->split(Offset-ChildOffset)) 487 return HandleChildPiece(i, RHS); 488 return 0; // Done! 489 } 490 491 /// insert - Insert the specified ropepiece into this tree node at the 492 /// specified offset. The offset is relative, so "0" is the start of the 493 /// node. 494 /// 495 /// If there is no space in this subtree for the extra piece, the extra tree 496 /// node is returned and must be inserted into a parent. 497 RopePieceBTreeNode *RopePieceBTreeInterior::insert(unsigned Offset, 498 const RopePiece &R) { 499 // Find the insertion point. We are guaranteed that there is a split at the 500 // specified offset so find it. 501 unsigned i = 0, e = getNumChildren(); 502 503 unsigned ChildOffs = 0; 504 if (Offset == size()) { 505 // Fastpath for a common case. Insert at end of last child. 506 i = e-1; 507 ChildOffs = size()-getChild(i)->size(); 508 } else { 509 for (; Offset > ChildOffs+getChild(i)->size(); ++i) 510 ChildOffs += getChild(i)->size(); 511 } 512 513 Size += R.size(); 514 515 // Insert at the end of this child. 516 if (RopePieceBTreeNode *RHS = getChild(i)->insert(Offset-ChildOffs, R)) 517 return HandleChildPiece(i, RHS); 518 519 return 0; 520 } 521 522 /// HandleChildPiece - A child propagated an insertion result up to us. 523 /// Insert the new child, and/or propagate the result further up the tree. 524 RopePieceBTreeNode * 525 RopePieceBTreeInterior::HandleChildPiece(unsigned i, RopePieceBTreeNode *RHS) { 526 // Otherwise the child propagated a subtree up to us as a new child. See if 527 // we have space for it here. 528 if (!isFull()) { 529 // Insert RHS after child 'i'. 530 if (i + 1 != getNumChildren()) 531 memmove(&Children[i+2], &Children[i+1], 532 (getNumChildren()-i-1)*sizeof(Children[0])); 533 Children[i+1] = RHS; 534 ++NumChildren; 535 return 0; 536 } 537 538 // Okay, this node is full. Split it in half, moving WidthFactor children to 539 // a newly allocated interior node. 540 541 // Create the new node. 542 RopePieceBTreeInterior *NewNode = new RopePieceBTreeInterior(); 543 544 // Move over the last 'WidthFactor' values from here to NewNode. 545 memcpy(&NewNode->Children[0], &Children[WidthFactor], 546 WidthFactor*sizeof(Children[0])); 547 548 // Decrease the number of values in the two nodes. 549 NewNode->NumChildren = NumChildren = WidthFactor; 550 551 // Finally, insert the two new children in the side the can (now) hold them. 552 // These insertions can't fail. 553 if (i < WidthFactor) 554 this->HandleChildPiece(i, RHS); 555 else 556 NewNode->HandleChildPiece(i-WidthFactor, RHS); 557 558 // Recompute the two nodes' size. 559 NewNode->FullRecomputeSizeLocally(); 560 FullRecomputeSizeLocally(); 561 return NewNode; 562 } 563 564 /// erase - Remove NumBytes from this node at the specified offset. We are 565 /// guaranteed that there is a split at Offset. 566 void RopePieceBTreeInterior::erase(unsigned Offset, unsigned NumBytes) { 567 // This will shrink this node by NumBytes. 568 Size -= NumBytes; 569 570 // Find the first child that overlaps with Offset. 571 unsigned i = 0; 572 for (; Offset >= getChild(i)->size(); ++i) 573 Offset -= getChild(i)->size(); 574 575 // Propagate the delete request into overlapping children, or completely 576 // delete the children as appropriate. 577 while (NumBytes) { 578 RopePieceBTreeNode *CurChild = getChild(i); 579 580 // If we are deleting something contained entirely in the child, pass on the 581 // request. 582 if (Offset+NumBytes < CurChild->size()) { 583 CurChild->erase(Offset, NumBytes); 584 return; 585 } 586 587 // If this deletion request starts somewhere in the middle of the child, it 588 // must be deleting to the end of the child. 589 if (Offset) { 590 unsigned BytesFromChild = CurChild->size()-Offset; 591 CurChild->erase(Offset, BytesFromChild); 592 NumBytes -= BytesFromChild; 593 // Start at the beginning of the next child. 594 Offset = 0; 595 ++i; 596 continue; 597 } 598 599 // If the deletion request completely covers the child, delete it and move 600 // the rest down. 601 NumBytes -= CurChild->size(); 602 CurChild->Destroy(); 603 --NumChildren; 604 if (i != getNumChildren()) 605 memmove(&Children[i], &Children[i+1], 606 (getNumChildren()-i)*sizeof(Children[0])); 607 } 608 } 609 610 //===----------------------------------------------------------------------===// 611 // RopePieceBTreeNode Implementation 612 //===----------------------------------------------------------------------===// 613 614 void RopePieceBTreeNode::Destroy() { 615 if (RopePieceBTreeLeaf *Leaf = dyn_cast<RopePieceBTreeLeaf>(this)) 616 delete Leaf; 617 else 618 delete cast<RopePieceBTreeInterior>(this); 619 } 620 621 /// split - Split the range containing the specified offset so that we are 622 /// guaranteed that there is a place to do an insertion at the specified 623 /// offset. The offset is relative, so "0" is the start of the node. 624 /// 625 /// If there is no space in this subtree for the extra piece, the extra tree 626 /// node is returned and must be inserted into a parent. 627 RopePieceBTreeNode *RopePieceBTreeNode::split(unsigned Offset) { 628 assert(Offset <= size() && "Invalid offset to split!"); 629 if (RopePieceBTreeLeaf *Leaf = dyn_cast<RopePieceBTreeLeaf>(this)) 630 return Leaf->split(Offset); 631 return cast<RopePieceBTreeInterior>(this)->split(Offset); 632 } 633 634 /// insert - Insert the specified ropepiece into this tree node at the 635 /// specified offset. The offset is relative, so "0" is the start of the 636 /// node. 637 /// 638 /// If there is no space in this subtree for the extra piece, the extra tree 639 /// node is returned and must be inserted into a parent. 640 RopePieceBTreeNode *RopePieceBTreeNode::insert(unsigned Offset, 641 const RopePiece &R) { 642 assert(Offset <= size() && "Invalid offset to insert!"); 643 if (RopePieceBTreeLeaf *Leaf = dyn_cast<RopePieceBTreeLeaf>(this)) 644 return Leaf->insert(Offset, R); 645 return cast<RopePieceBTreeInterior>(this)->insert(Offset, R); 646 } 647 648 /// erase - Remove NumBytes from this node at the specified offset. We are 649 /// guaranteed that there is a split at Offset. 650 void RopePieceBTreeNode::erase(unsigned Offset, unsigned NumBytes) { 651 assert(Offset+NumBytes <= size() && "Invalid offset to erase!"); 652 if (RopePieceBTreeLeaf *Leaf = dyn_cast<RopePieceBTreeLeaf>(this)) 653 return Leaf->erase(Offset, NumBytes); 654 return cast<RopePieceBTreeInterior>(this)->erase(Offset, NumBytes); 655 } 656 657 658 //===----------------------------------------------------------------------===// 659 // RopePieceBTreeIterator Implementation 660 //===----------------------------------------------------------------------===// 661 662 static const RopePieceBTreeLeaf *getCN(const void *P) { 663 return static_cast<const RopePieceBTreeLeaf*>(P); 664 } 665 666 // begin iterator. 667 RopePieceBTreeIterator::RopePieceBTreeIterator(const void *n) { 668 const RopePieceBTreeNode *N = static_cast<const RopePieceBTreeNode*>(n); 669 670 // Walk down the left side of the tree until we get to a leaf. 671 while (const RopePieceBTreeInterior *IN = dyn_cast<RopePieceBTreeInterior>(N)) 672 N = IN->getChild(0); 673 674 // We must have at least one leaf. 675 CurNode = cast<RopePieceBTreeLeaf>(N); 676 677 // If we found a leaf that happens to be empty, skip over it until we get 678 // to something full. 679 while (CurNode && getCN(CurNode)->getNumPieces() == 0) 680 CurNode = getCN(CurNode)->getNextLeafInOrder(); 681 682 if (CurNode != 0) 683 CurPiece = &getCN(CurNode)->getPiece(0); 684 else // Empty tree, this is an end() iterator. 685 CurPiece = 0; 686 CurChar = 0; 687 } 688 689 void RopePieceBTreeIterator::MoveToNextPiece() { 690 if (CurPiece != &getCN(CurNode)->getPiece(getCN(CurNode)->getNumPieces()-1)) { 691 CurChar = 0; 692 ++CurPiece; 693 return; 694 } 695 696 // Find the next non-empty leaf node. 697 do 698 CurNode = getCN(CurNode)->getNextLeafInOrder(); 699 while (CurNode && getCN(CurNode)->getNumPieces() == 0); 700 701 if (CurNode != 0) 702 CurPiece = &getCN(CurNode)->getPiece(0); 703 else // Hit end(). 704 CurPiece = 0; 705 CurChar = 0; 706 } 707 708 //===----------------------------------------------------------------------===// 709 // RopePieceBTree Implementation 710 //===----------------------------------------------------------------------===// 711 712 static RopePieceBTreeNode *getRoot(void *P) { 713 return static_cast<RopePieceBTreeNode*>(P); 714 } 715 716 RopePieceBTree::RopePieceBTree() { 717 Root = new RopePieceBTreeLeaf(); 718 } 719 RopePieceBTree::RopePieceBTree(const RopePieceBTree &RHS) { 720 assert(RHS.empty() && "Can't copy non-empty tree yet"); 721 Root = new RopePieceBTreeLeaf(); 722 } 723 RopePieceBTree::~RopePieceBTree() { 724 getRoot(Root)->Destroy(); 725 } 726 727 unsigned RopePieceBTree::size() const { 728 return getRoot(Root)->size(); 729 } 730 731 void RopePieceBTree::clear() { 732 if (RopePieceBTreeLeaf *Leaf = dyn_cast<RopePieceBTreeLeaf>(getRoot(Root))) 733 Leaf->clear(); 734 else { 735 getRoot(Root)->Destroy(); 736 Root = new RopePieceBTreeLeaf(); 737 } 738 } 739 740 void RopePieceBTree::insert(unsigned Offset, const RopePiece &R) { 741 // #1. Split at Offset. 742 if (RopePieceBTreeNode *RHS = getRoot(Root)->split(Offset)) 743 Root = new RopePieceBTreeInterior(getRoot(Root), RHS); 744 745 // #2. Do the insertion. 746 if (RopePieceBTreeNode *RHS = getRoot(Root)->insert(Offset, R)) 747 Root = new RopePieceBTreeInterior(getRoot(Root), RHS); 748 } 749 750 void RopePieceBTree::erase(unsigned Offset, unsigned NumBytes) { 751 // #1. Split at Offset. 752 if (RopePieceBTreeNode *RHS = getRoot(Root)->split(Offset)) 753 Root = new RopePieceBTreeInterior(getRoot(Root), RHS); 754 755 // #2. Do the erasing. 756 getRoot(Root)->erase(Offset, NumBytes); 757 } 758 759 //===----------------------------------------------------------------------===// 760 // RewriteRope Implementation 761 //===----------------------------------------------------------------------===// 762 763 /// MakeRopeString - This copies the specified byte range into some instance of 764 /// RopeRefCountString, and return a RopePiece that represents it. This uses 765 /// the AllocBuffer object to aggregate requests for small strings into one 766 /// allocation instead of doing tons of tiny allocations. 767 RopePiece RewriteRope::MakeRopeString(const char *Start, const char *End) { 768 unsigned Len = End-Start; 769 assert(Len && "Zero length RopePiece is invalid!"); 770 771 // If we have space for this string in the current alloc buffer, use it. 772 if (AllocOffs+Len <= AllocChunkSize) { 773 memcpy(AllocBuffer->Data+AllocOffs, Start, Len); 774 AllocOffs += Len; 775 return RopePiece(AllocBuffer, AllocOffs-Len, AllocOffs); 776 } 777 778 // If we don't have enough room because this specific allocation is huge, 779 // just allocate a new rope piece for it alone. 780 if (Len > AllocChunkSize) { 781 unsigned Size = End-Start+sizeof(RopeRefCountString)-1; 782 RopeRefCountString *Res = 783 reinterpret_cast<RopeRefCountString *>(new char[Size]); 784 Res->RefCount = 0; 785 memcpy(Res->Data, Start, End-Start); 786 return RopePiece(Res, 0, End-Start); 787 } 788 789 // Otherwise, this was a small request but we just don't have space for it 790 // Make a new chunk and share it with later allocations. 791 792 // If we had an old allocation, drop our reference to it. 793 if (AllocBuffer && --AllocBuffer->RefCount == 0) 794 delete [] (char*)AllocBuffer; 795 796 unsigned AllocSize = offsetof(RopeRefCountString, Data) + AllocChunkSize; 797 AllocBuffer = reinterpret_cast<RopeRefCountString *>(new char[AllocSize]); 798 AllocBuffer->RefCount = 0; 799 memcpy(AllocBuffer->Data, Start, Len); 800 AllocOffs = Len; 801 802 // Start out the new allocation with a refcount of 1, since we have an 803 // internal reference to it. 804 AllocBuffer->addRef(); 805 return RopePiece(AllocBuffer, 0, Len); 806 } 807 808 809