1 //===--- RewriteRope.cpp - Rope specialized for rewriter --------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file implements the RewriteRope class, which is a powerful string.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "clang/Rewrite/RewriteRope.h"
15 #include "llvm/Support/Casting.h"
16 #include <algorithm>
17 using namespace clang;
18 using llvm::dyn_cast;
19 using llvm::cast;
20 
21 /// RewriteRope is a "strong" string class, designed to make insertions and
22 /// deletions in the middle of the string nearly constant time (really, they are
23 /// O(log N), but with a very low constant factor).
24 ///
25 /// The implementation of this datastructure is a conceptual linear sequence of
26 /// RopePiece elements.  Each RopePiece represents a view on a separately
27 /// allocated and reference counted string.  This means that splitting a very
28 /// long string can be done in constant time by splitting a RopePiece that
29 /// references the whole string into two rope pieces that reference each half.
30 /// Once split, another string can be inserted in between the two halves by
31 /// inserting a RopePiece in between the two others.  All of this is very
32 /// inexpensive: it takes time proportional to the number of RopePieces, not the
33 /// length of the strings they represent.
34 ///
35 /// While a linear sequences of RopePieces is the conceptual model, the actual
36 /// implementation captures them in an adapted B+ Tree.  Using a B+ tree (which
37 /// is a tree that keeps the values in the leaves and has where each node
38 /// contains a reasonable number of pointers to children/values) allows us to
39 /// maintain efficient operation when the RewriteRope contains a *huge* number
40 /// of RopePieces.  The basic idea of the B+ Tree is that it allows us to find
41 /// the RopePiece corresponding to some offset very efficiently, and it
42 /// automatically balances itself on insertions of RopePieces (which can happen
43 /// for both insertions and erases of string ranges).
44 ///
45 /// The one wrinkle on the theory is that we don't attempt to keep the tree
46 /// properly balanced when erases happen.  Erases of string data can both insert
47 /// new RopePieces (e.g. when the middle of some other rope piece is deleted,
48 /// which results in two rope pieces, which is just like an insert) or it can
49 /// reduce the number of RopePieces maintained by the B+Tree.  In the case when
50 /// the number of RopePieces is reduced, we don't attempt to maintain the
51 /// standard 'invariant' that each node in the tree contains at least
52 /// 'WidthFactor' children/values.  For our use cases, this doesn't seem to
53 /// matter.
54 ///
55 /// The implementation below is primarily implemented in terms of three classes:
56 ///   RopePieceBTreeNode - Common base class for:
57 ///
58 ///     RopePieceBTreeLeaf - Directly manages up to '2*WidthFactor' RopePiece
59 ///          nodes.  This directly represents a chunk of the string with those
60 ///          RopePieces contatenated.
61 ///     RopePieceBTreeInterior - An interior node in the B+ Tree, which manages
62 ///          up to '2*WidthFactor' other nodes in the tree.
63 
64 
65 //===----------------------------------------------------------------------===//
66 // RopePieceBTreeNode Class
67 //===----------------------------------------------------------------------===//
68 
69 namespace {
70   /// RopePieceBTreeNode - Common base class of RopePieceBTreeLeaf and
71   /// RopePieceBTreeInterior.  This provides some 'virtual' dispatching methods
72   /// and a flag that determines which subclass the instance is.  Also
73   /// important, this node knows the full extend of the node, including any
74   /// children that it has.  This allows efficient skipping over entire subtrees
75   /// when looking for an offset in the BTree.
76   class RopePieceBTreeNode {
77   protected:
78     /// WidthFactor - This controls the number of K/V slots held in the BTree:
79     /// how wide it is.  Each level of the BTree is guaranteed to have at least
80     /// 'WidthFactor' elements in it (either ropepieces or children), (except
81     /// the root, which may have less) and may have at most 2*WidthFactor
82     /// elements.
83     enum { WidthFactor = 8 };
84 
85     /// Size - This is the number of bytes of file this node (including any
86     /// potential children) covers.
87     unsigned Size;
88 
89     /// IsLeaf - True if this is an instance of RopePieceBTreeLeaf, false if it
90     /// is an instance of RopePieceBTreeInterior.
91     bool IsLeaf;
92 
93     RopePieceBTreeNode(bool isLeaf) : Size(0), IsLeaf(isLeaf) {}
94     ~RopePieceBTreeNode() {}
95   public:
96 
97     bool isLeaf() const { return IsLeaf; }
98     unsigned size() const { return Size; }
99 
100     void Destroy();
101 
102     /// split - Split the range containing the specified offset so that we are
103     /// guaranteed that there is a place to do an insertion at the specified
104     /// offset.  The offset is relative, so "0" is the start of the node.
105     ///
106     /// If there is no space in this subtree for the extra piece, the extra tree
107     /// node is returned and must be inserted into a parent.
108     RopePieceBTreeNode *split(unsigned Offset);
109 
110     /// insert - Insert the specified ropepiece into this tree node at the
111     /// specified offset.  The offset is relative, so "0" is the start of the
112     /// node.
113     ///
114     /// If there is no space in this subtree for the extra piece, the extra tree
115     /// node is returned and must be inserted into a parent.
116     RopePieceBTreeNode *insert(unsigned Offset, const RopePiece &R);
117 
118     /// erase - Remove NumBytes from this node at the specified offset.  We are
119     /// guaranteed that there is a split at Offset.
120     void erase(unsigned Offset, unsigned NumBytes);
121 
122     static inline bool classof(const RopePieceBTreeNode *) { return true; }
123 
124   };
125 } // end anonymous namespace
126 
127 //===----------------------------------------------------------------------===//
128 // RopePieceBTreeLeaf Class
129 //===----------------------------------------------------------------------===//
130 
131 namespace {
132   /// RopePieceBTreeLeaf - Directly manages up to '2*WidthFactor' RopePiece
133   /// nodes.  This directly represents a chunk of the string with those
134   /// RopePieces contatenated.  Since this is a B+Tree, all values (in this case
135   /// instances of RopePiece) are stored in leaves like this.  To make iteration
136   /// over the leaves efficient, they maintain a singly linked list through the
137   /// NextLeaf field.  This allows the B+Tree forward iterator to be constant
138   /// time for all increments.
139   class RopePieceBTreeLeaf : public RopePieceBTreeNode {
140     /// NumPieces - This holds the number of rope pieces currently active in the
141     /// Pieces array.
142     unsigned char NumPieces;
143 
144     /// Pieces - This tracks the file chunks currently in this leaf.
145     ///
146     RopePiece Pieces[2*WidthFactor];
147 
148     /// NextLeaf - This is a pointer to the next leaf in the tree, allowing
149     /// efficient in-order forward iteration of the tree without traversal.
150     const RopePieceBTreeLeaf *NextLeaf;
151   public:
152     RopePieceBTreeLeaf() : RopePieceBTreeNode(true), NumPieces(0), NextLeaf(0){}
153 
154     bool isFull() const { return NumPieces == 2*WidthFactor; }
155 
156     /// clear - Remove all rope pieces from this leaf.
157     void clear() {
158       while (NumPieces)
159         Pieces[--NumPieces] = RopePiece();
160       Size = 0;
161     }
162 
163     unsigned getNumPieces() const { return NumPieces; }
164 
165     const RopePiece &getPiece(unsigned i) const {
166       assert(i < getNumPieces() && "Invalid piece ID");
167       return Pieces[i];
168     }
169 
170     const RopePieceBTreeLeaf *getNextLeafInOrder() const { return NextLeaf; }
171     void setNextLeafInOrder(const RopePieceBTreeLeaf *NL) { NextLeaf = NL; }
172 
173     /// FullRecomputeSizeLocally - This method recomputes the 'Size' field by
174     /// summing the size of all RopePieces.
175     void FullRecomputeSizeLocally() {
176       Size = 0;
177       for (unsigned i = 0, e = getNumPieces(); i != e; ++i)
178         Size += getPiece(i).size();
179     }
180 
181     /// split - Split the range containing the specified offset so that we are
182     /// guaranteed that there is a place to do an insertion at the specified
183     /// offset.  The offset is relative, so "0" is the start of the node.
184     ///
185     /// If there is no space in this subtree for the extra piece, the extra tree
186     /// node is returned and must be inserted into a parent.
187     RopePieceBTreeNode *split(unsigned Offset);
188 
189     /// insert - Insert the specified ropepiece into this tree node at the
190     /// specified offset.  The offset is relative, so "0" is the start of the
191     /// node.
192     ///
193     /// If there is no space in this subtree for the extra piece, the extra tree
194     /// node is returned and must be inserted into a parent.
195     RopePieceBTreeNode *insert(unsigned Offset, const RopePiece &R);
196 
197 
198     /// erase - Remove NumBytes from this node at the specified offset.  We are
199     /// guaranteed that there is a split at Offset.
200     void erase(unsigned Offset, unsigned NumBytes);
201 
202     static inline bool classof(const RopePieceBTreeLeaf *) { return true; }
203     static inline bool classof(const RopePieceBTreeNode *N) {
204       return N->isLeaf();
205     }
206   };
207 } // end anonymous namespace
208 
209 /// split - Split the range containing the specified offset so that we are
210 /// guaranteed that there is a place to do an insertion at the specified
211 /// offset.  The offset is relative, so "0" is the start of the node.
212 ///
213 /// If there is no space in this subtree for the extra piece, the extra tree
214 /// node is returned and must be inserted into a parent.
215 RopePieceBTreeNode *RopePieceBTreeLeaf::split(unsigned Offset) {
216   // Find the insertion point.  We are guaranteed that there is a split at the
217   // specified offset so find it.
218   if (Offset == 0 || Offset == size()) {
219     // Fastpath for a common case.  There is already a splitpoint at the end.
220     return 0;
221   }
222 
223   // Find the piece that this offset lands in.
224   unsigned PieceOffs = 0;
225   unsigned i = 0;
226   while (Offset >= PieceOffs+Pieces[i].size()) {
227     PieceOffs += Pieces[i].size();
228     ++i;
229   }
230 
231   // If there is already a split point at the specified offset, just return
232   // success.
233   if (PieceOffs == Offset)
234     return 0;
235 
236   // Otherwise, we need to split piece 'i' at Offset-PieceOffs.  Convert Offset
237   // to being Piece relative.
238   unsigned IntraPieceOffset = Offset-PieceOffs;
239 
240   // We do this by shrinking the RopePiece and then doing an insert of the tail.
241   RopePiece Tail(Pieces[i].StrData, Pieces[i].StartOffs+IntraPieceOffset,
242                  Pieces[i].EndOffs);
243   Size -= Pieces[i].size();
244   Pieces[i].EndOffs = Pieces[i].StartOffs+IntraPieceOffset;
245   Size += Pieces[i].size();
246 
247   return insert(Offset, Tail);
248 }
249 
250 
251 /// insert - Insert the specified RopePiece into this tree node at the
252 /// specified offset.  The offset is relative, so "0" is the start of the node.
253 ///
254 /// If there is no space in this subtree for the extra piece, the extra tree
255 /// node is returned and must be inserted into a parent.
256 RopePieceBTreeNode *RopePieceBTreeLeaf::insert(unsigned Offset,
257                                                const RopePiece &R) {
258   // If this node is not full, insert the piece.
259   if (!isFull()) {
260     // Find the insertion point.  We are guaranteed that there is a split at the
261     // specified offset so find it.
262     unsigned i = 0, e = getNumPieces();
263     if (Offset == size()) {
264       // Fastpath for a common case.
265       i = e;
266     } else {
267       unsigned SlotOffs = 0;
268       for (; Offset > SlotOffs; ++i)
269         SlotOffs += getPiece(i).size();
270       assert(SlotOffs == Offset && "Split didn't occur before insertion!");
271     }
272 
273     // For an insertion into a non-full leaf node, just insert the value in
274     // its sorted position.  This requires moving later values over.
275     for (; i != e; --e)
276       Pieces[e] = Pieces[e-1];
277     Pieces[i] = R;
278     ++NumPieces;
279     Size += R.size();
280     return 0;
281   }
282 
283   // Otherwise, if this is leaf is full, split it in two halves.  Since this
284   // node is full, it contains 2*WidthFactor values.  We move the first
285   // 'WidthFactor' values to the LHS child (which we leave in this node) and
286   // move the last 'WidthFactor' values into the RHS child.
287 
288   // Create the new node.
289   RopePieceBTreeLeaf *NewNode = new RopePieceBTreeLeaf();
290 
291   // Move over the last 'WidthFactor' values from here to NewNode.
292   std::copy(&Pieces[WidthFactor], &Pieces[2*WidthFactor],
293             &NewNode->Pieces[0]);
294   // Replace old pieces with null RopePieces to drop refcounts.
295   std::fill(&Pieces[WidthFactor], &Pieces[2*WidthFactor], RopePiece());
296 
297   // Decrease the number of values in the two nodes.
298   NewNode->NumPieces = NumPieces = WidthFactor;
299 
300   // Recompute the two nodes' size.
301   NewNode->FullRecomputeSizeLocally();
302   FullRecomputeSizeLocally();
303 
304   // Update the list of leaves.
305   NewNode->setNextLeafInOrder(this->getNextLeafInOrder());
306   this->setNextLeafInOrder(NewNode);
307 
308   // These insertions can't fail.
309   if (this->size() >= Offset)
310     this->insert(Offset, R);
311   else
312     NewNode->insert(Offset - this->size(), R);
313   return NewNode;
314 }
315 
316 /// erase - Remove NumBytes from this node at the specified offset.  We are
317 /// guaranteed that there is a split at Offset.
318 void RopePieceBTreeLeaf::erase(unsigned Offset, unsigned NumBytes) {
319   // Since we are guaranteed that there is a split at Offset, we start by
320   // finding the Piece that starts there.
321   unsigned PieceOffs = 0;
322   unsigned i = 0;
323   for (; Offset > PieceOffs; ++i)
324     PieceOffs += getPiece(i).size();
325   assert(PieceOffs == Offset && "Split didn't occur before erase!");
326 
327   unsigned StartPiece = i;
328 
329   // Figure out how many pieces completely cover 'NumBytes'.  We want to remove
330   // all of them.
331   for (; Offset+NumBytes > PieceOffs+getPiece(i).size(); ++i)
332     PieceOffs += getPiece(i).size();
333 
334   // If we exactly include the last one, include it in the region to delete.
335   if (Offset+NumBytes == PieceOffs+getPiece(i).size())
336     PieceOffs += getPiece(i).size(), ++i;
337 
338   // If we completely cover some RopePieces, erase them now.
339   if (i != StartPiece) {
340     unsigned NumDeleted = i-StartPiece;
341     for (; i != getNumPieces(); ++i)
342       Pieces[i-NumDeleted] = Pieces[i];
343 
344     // Drop references to dead rope pieces.
345     std::fill(&Pieces[getNumPieces()-NumDeleted], &Pieces[getNumPieces()],
346               RopePiece());
347     NumPieces -= NumDeleted;
348 
349     unsigned CoverBytes = PieceOffs-Offset;
350     NumBytes -= CoverBytes;
351     Size -= CoverBytes;
352   }
353 
354   // If we completely removed some stuff, we could be done.
355   if (NumBytes == 0) return;
356 
357   // Okay, now might be erasing part of some Piece.  If this is the case, then
358   // move the start point of the piece.
359   assert(getPiece(StartPiece).size() > NumBytes);
360   Pieces[StartPiece].StartOffs += NumBytes;
361 
362   // The size of this node just shrunk by NumBytes.
363   Size -= NumBytes;
364 }
365 
366 //===----------------------------------------------------------------------===//
367 // RopePieceBTreeInterior Class
368 //===----------------------------------------------------------------------===//
369 
370 namespace {
371   /// RopePieceBTreeInterior - This represents an interior node in the B+Tree,
372   /// which holds up to 2*WidthFactor pointers to child nodes.
373   class RopePieceBTreeInterior : public RopePieceBTreeNode {
374     /// NumChildren - This holds the number of children currently active in the
375     /// Children array.
376     unsigned char NumChildren;
377     RopePieceBTreeNode *Children[2*WidthFactor];
378   public:
379     RopePieceBTreeInterior() : RopePieceBTreeNode(false), NumChildren(0) {}
380 
381     RopePieceBTreeInterior(RopePieceBTreeNode *LHS, RopePieceBTreeNode *RHS)
382     : RopePieceBTreeNode(false) {
383       Children[0] = LHS;
384       Children[1] = RHS;
385       NumChildren = 2;
386       Size = LHS->size() + RHS->size();
387     }
388 
389     bool isFull() const { return NumChildren == 2*WidthFactor; }
390 
391     unsigned getNumChildren() const { return NumChildren; }
392     const RopePieceBTreeNode *getChild(unsigned i) const {
393       assert(i < NumChildren && "invalid child #");
394       return Children[i];
395     }
396     RopePieceBTreeNode *getChild(unsigned i) {
397       assert(i < NumChildren && "invalid child #");
398       return Children[i];
399     }
400 
401     /// FullRecomputeSizeLocally - Recompute the Size field of this node by
402     /// summing up the sizes of the child nodes.
403     void FullRecomputeSizeLocally() {
404       Size = 0;
405       for (unsigned i = 0, e = getNumChildren(); i != e; ++i)
406         Size += getChild(i)->size();
407     }
408 
409 
410     /// split - Split the range containing the specified offset so that we are
411     /// guaranteed that there is a place to do an insertion at the specified
412     /// offset.  The offset is relative, so "0" is the start of the node.
413     ///
414     /// If there is no space in this subtree for the extra piece, the extra tree
415     /// node is returned and must be inserted into a parent.
416     RopePieceBTreeNode *split(unsigned Offset);
417 
418 
419     /// insert - Insert the specified ropepiece into this tree node at the
420     /// specified offset.  The offset is relative, so "0" is the start of the
421     /// node.
422     ///
423     /// If there is no space in this subtree for the extra piece, the extra tree
424     /// node is returned and must be inserted into a parent.
425     RopePieceBTreeNode *insert(unsigned Offset, const RopePiece &R);
426 
427     /// HandleChildPiece - A child propagated an insertion result up to us.
428     /// Insert the new child, and/or propagate the result further up the tree.
429     RopePieceBTreeNode *HandleChildPiece(unsigned i, RopePieceBTreeNode *RHS);
430 
431     /// erase - Remove NumBytes from this node at the specified offset.  We are
432     /// guaranteed that there is a split at Offset.
433     void erase(unsigned Offset, unsigned NumBytes);
434 
435     static inline bool classof(const RopePieceBTreeInterior *) { return true; }
436     static inline bool classof(const RopePieceBTreeNode *N) {
437       return !N->isLeaf();
438     }
439   };
440 } // end anonymous namespace
441 
442 /// split - Split the range containing the specified offset so that we are
443 /// guaranteed that there is a place to do an insertion at the specified
444 /// offset.  The offset is relative, so "0" is the start of the node.
445 ///
446 /// If there is no space in this subtree for the extra piece, the extra tree
447 /// node is returned and must be inserted into a parent.
448 RopePieceBTreeNode *RopePieceBTreeInterior::split(unsigned Offset) {
449   // Figure out which child to split.
450   if (Offset == 0 || Offset == size())
451     return 0;  // If we have an exact offset, we're already split.
452 
453   unsigned ChildOffset = 0;
454   unsigned i = 0;
455   for (; Offset >= ChildOffset+getChild(i)->size(); ++i)
456     ChildOffset += getChild(i)->size();
457 
458   // If already split there, we're done.
459   if (ChildOffset == Offset)
460     return 0;
461 
462   // Otherwise, recursively split the child.
463   if (RopePieceBTreeNode *RHS = getChild(i)->split(Offset-ChildOffset))
464     return HandleChildPiece(i, RHS);
465   return 0;  // Done!
466 }
467 
468 /// insert - Insert the specified ropepiece into this tree node at the
469 /// specified offset.  The offset is relative, so "0" is the start of the
470 /// node.
471 ///
472 /// If there is no space in this subtree for the extra piece, the extra tree
473 /// node is returned and must be inserted into a parent.
474 RopePieceBTreeNode *RopePieceBTreeInterior::insert(unsigned Offset,
475                                                    const RopePiece &R) {
476   // Find the insertion point.  We are guaranteed that there is a split at the
477   // specified offset so find it.
478   unsigned i = 0, e = getNumChildren();
479 
480   unsigned ChildOffs = 0;
481   if (Offset == size()) {
482     // Fastpath for a common case.  Insert at end of last child.
483     i = e-1;
484     ChildOffs = size()-getChild(i)->size();
485   } else {
486     for (; Offset > ChildOffs+getChild(i)->size(); ++i)
487       ChildOffs += getChild(i)->size();
488   }
489 
490   Size += R.size();
491 
492   // Insert at the end of this child.
493   if (RopePieceBTreeNode *RHS = getChild(i)->insert(Offset-ChildOffs, R))
494     return HandleChildPiece(i, RHS);
495 
496   return 0;
497 }
498 
499 /// HandleChildPiece - A child propagated an insertion result up to us.
500 /// Insert the new child, and/or propagate the result further up the tree.
501 RopePieceBTreeNode *
502 RopePieceBTreeInterior::HandleChildPiece(unsigned i, RopePieceBTreeNode *RHS) {
503   // Otherwise the child propagated a subtree up to us as a new child.  See if
504   // we have space for it here.
505   if (!isFull()) {
506     // Insert RHS after child 'i'.
507     if (i + 1 != getNumChildren())
508       memmove(&Children[i+2], &Children[i+1],
509               (getNumChildren()-i-1)*sizeof(Children[0]));
510     Children[i+1] = RHS;
511     ++NumChildren;
512     return false;
513   }
514 
515   // Okay, this node is full.  Split it in half, moving WidthFactor children to
516   // a newly allocated interior node.
517 
518   // Create the new node.
519   RopePieceBTreeInterior *NewNode = new RopePieceBTreeInterior();
520 
521   // Move over the last 'WidthFactor' values from here to NewNode.
522   memcpy(&NewNode->Children[0], &Children[WidthFactor],
523          WidthFactor*sizeof(Children[0]));
524 
525   // Decrease the number of values in the two nodes.
526   NewNode->NumChildren = NumChildren = WidthFactor;
527 
528   // Finally, insert the two new children in the side the can (now) hold them.
529   // These insertions can't fail.
530   if (i < WidthFactor)
531     this->HandleChildPiece(i, RHS);
532   else
533     NewNode->HandleChildPiece(i-WidthFactor, RHS);
534 
535   // Recompute the two nodes' size.
536   NewNode->FullRecomputeSizeLocally();
537   FullRecomputeSizeLocally();
538   return NewNode;
539 }
540 
541 /// erase - Remove NumBytes from this node at the specified offset.  We are
542 /// guaranteed that there is a split at Offset.
543 void RopePieceBTreeInterior::erase(unsigned Offset, unsigned NumBytes) {
544   // This will shrink this node by NumBytes.
545   Size -= NumBytes;
546 
547   // Find the first child that overlaps with Offset.
548   unsigned i = 0;
549   for (; Offset >= getChild(i)->size(); ++i)
550     Offset -= getChild(i)->size();
551 
552   // Propagate the delete request into overlapping children, or completely
553   // delete the children as appropriate.
554   while (NumBytes) {
555     RopePieceBTreeNode *CurChild = getChild(i);
556 
557     // If we are deleting something contained entirely in the child, pass on the
558     // request.
559     if (Offset+NumBytes < CurChild->size()) {
560       CurChild->erase(Offset, NumBytes);
561       return;
562     }
563 
564     // If this deletion request starts somewhere in the middle of the child, it
565     // must be deleting to the end of the child.
566     if (Offset) {
567       unsigned BytesFromChild = CurChild->size()-Offset;
568       CurChild->erase(Offset, BytesFromChild);
569       NumBytes -= BytesFromChild;
570       ++i;
571       continue;
572     }
573 
574     // If the deletion request completely covers the child, delete it and move
575     // the rest down.
576     NumBytes -= CurChild->size();
577     CurChild->Destroy();
578     --NumChildren;
579     if (i+1 != getNumChildren())
580       memmove(&Children[i], &Children[i+1],
581               (getNumChildren()-i)*sizeof(Children[0]));
582   }
583 }
584 
585 //===----------------------------------------------------------------------===//
586 // RopePieceBTreeNode Implementation
587 //===----------------------------------------------------------------------===//
588 
589 void RopePieceBTreeNode::Destroy() {
590   if (RopePieceBTreeLeaf *Leaf = dyn_cast<RopePieceBTreeLeaf>(this))
591     delete Leaf;
592   else
593     delete cast<RopePieceBTreeInterior>(this);
594 }
595 
596 /// split - Split the range containing the specified offset so that we are
597 /// guaranteed that there is a place to do an insertion at the specified
598 /// offset.  The offset is relative, so "0" is the start of the node.
599 ///
600 /// If there is no space in this subtree for the extra piece, the extra tree
601 /// node is returned and must be inserted into a parent.
602 RopePieceBTreeNode *RopePieceBTreeNode::split(unsigned Offset) {
603   assert(Offset <= size() && "Invalid offset to split!");
604   if (RopePieceBTreeLeaf *Leaf = dyn_cast<RopePieceBTreeLeaf>(this))
605     return Leaf->split(Offset);
606   return cast<RopePieceBTreeInterior>(this)->split(Offset);
607 }
608 
609 /// insert - Insert the specified ropepiece into this tree node at the
610 /// specified offset.  The offset is relative, so "0" is the start of the
611 /// node.
612 ///
613 /// If there is no space in this subtree for the extra piece, the extra tree
614 /// node is returned and must be inserted into a parent.
615 RopePieceBTreeNode *RopePieceBTreeNode::insert(unsigned Offset,
616                                                const RopePiece &R) {
617   assert(Offset <= size() && "Invalid offset to insert!");
618   if (RopePieceBTreeLeaf *Leaf = dyn_cast<RopePieceBTreeLeaf>(this))
619     return Leaf->insert(Offset, R);
620   return cast<RopePieceBTreeInterior>(this)->insert(Offset, R);
621 }
622 
623 /// erase - Remove NumBytes from this node at the specified offset.  We are
624 /// guaranteed that there is a split at Offset.
625 void RopePieceBTreeNode::erase(unsigned Offset, unsigned NumBytes) {
626   assert(Offset+NumBytes <= size() && "Invalid offset to erase!");
627   if (RopePieceBTreeLeaf *Leaf = dyn_cast<RopePieceBTreeLeaf>(this))
628     return Leaf->erase(Offset, NumBytes);
629   return cast<RopePieceBTreeInterior>(this)->erase(Offset, NumBytes);
630 }
631 
632 
633 //===----------------------------------------------------------------------===//
634 // RopePieceBTreeIterator Implementation
635 //===----------------------------------------------------------------------===//
636 
637 static const RopePieceBTreeLeaf *getCN(const void *P) {
638   return static_cast<const RopePieceBTreeLeaf*>(P);
639 }
640 
641 // begin iterator.
642 RopePieceBTreeIterator::RopePieceBTreeIterator(const void *n) {
643   const RopePieceBTreeNode *N = static_cast<const RopePieceBTreeNode*>(n);
644 
645   // Walk down the left side of the tree until we get to a leaf.
646   while (const RopePieceBTreeInterior *IN = dyn_cast<RopePieceBTreeInterior>(N))
647     N = IN->getChild(0);
648 
649   // We must have at least one leaf.
650   CurNode = cast<RopePieceBTreeLeaf>(N);
651 
652   // If we found a leaf that happens to be empty, skip over it until we get
653   // to something full.
654   while (CurNode && getCN(CurNode)->getNumPieces() == 0)
655     CurNode = getCN(CurNode)->getNextLeafInOrder();
656 
657   if (CurNode != 0)
658     CurPiece = &getCN(CurNode)->getPiece(0);
659   else  // Empty tree, this is an end() iterator.
660     CurPiece = 0;
661   CurChar = 0;
662 }
663 
664 void RopePieceBTreeIterator::MoveToNextPiece() {
665   if (CurPiece != &getCN(CurNode)->getPiece(getCN(CurNode)->getNumPieces()-1)) {
666     CurChar = 0;
667     ++CurPiece;
668     return;
669   }
670 
671   // Find the next non-empty leaf node.
672   do
673     CurNode = getCN(CurNode)->getNextLeafInOrder();
674   while (CurNode && getCN(CurNode)->getNumPieces() == 0);
675 
676   if (CurNode != 0)
677     CurPiece = &getCN(CurNode)->getPiece(0);
678   else // Hit end().
679     CurPiece = 0;
680   CurChar = 0;
681 }
682 
683 //===----------------------------------------------------------------------===//
684 // RopePieceBTree Implementation
685 //===----------------------------------------------------------------------===//
686 
687 static RopePieceBTreeNode *getRoot(void *P) {
688   return static_cast<RopePieceBTreeNode*>(P);
689 }
690 
691 RopePieceBTree::RopePieceBTree() {
692   Root = new RopePieceBTreeLeaf();
693 }
694 RopePieceBTree::RopePieceBTree(const RopePieceBTree &RHS) {
695   assert(RHS.empty() && "Can't copy non-empty tree yet");
696   Root = new RopePieceBTreeLeaf();
697 }
698 RopePieceBTree::~RopePieceBTree() {
699   getRoot(Root)->Destroy();
700 }
701 
702 unsigned RopePieceBTree::size() const {
703   return getRoot(Root)->size();
704 }
705 
706 void RopePieceBTree::clear() {
707   if (RopePieceBTreeLeaf *Leaf = dyn_cast<RopePieceBTreeLeaf>(getRoot(Root)))
708     Leaf->clear();
709   else {
710     getRoot(Root)->Destroy();
711     Root = new RopePieceBTreeLeaf();
712   }
713 }
714 
715 void RopePieceBTree::insert(unsigned Offset, const RopePiece &R) {
716   // #1. Split at Offset.
717   if (RopePieceBTreeNode *RHS = getRoot(Root)->split(Offset))
718     Root = new RopePieceBTreeInterior(getRoot(Root), RHS);
719 
720   // #2. Do the insertion.
721   if (RopePieceBTreeNode *RHS = getRoot(Root)->insert(Offset, R))
722     Root = new RopePieceBTreeInterior(getRoot(Root), RHS);
723 }
724 
725 void RopePieceBTree::erase(unsigned Offset, unsigned NumBytes) {
726   // #1. Split at Offset.
727   if (RopePieceBTreeNode *RHS = getRoot(Root)->split(Offset))
728     Root = new RopePieceBTreeInterior(getRoot(Root), RHS);
729 
730   // #2. Do the erasing.
731   getRoot(Root)->erase(Offset, NumBytes);
732 }
733 
734 //===----------------------------------------------------------------------===//
735 // RewriteRope Implementation
736 //===----------------------------------------------------------------------===//
737 
738 /// MakeRopeString - This copies the specified byte range into some instance of
739 /// RopeRefCountString, and return a RopePiece that represents it.  This uses
740 /// the AllocBuffer object to aggregate requests for small strings into one
741 /// allocation instead of doing tons of tiny allocations.
742 RopePiece RewriteRope::MakeRopeString(const char *Start, const char *End) {
743   unsigned Len = End-Start;
744   assert(Len && "Zero length RopePiece is invalid!");
745 
746   // If we have space for this string in the current alloc buffer, use it.
747   if (AllocOffs+Len <= AllocChunkSize) {
748     memcpy(AllocBuffer->Data+AllocOffs, Start, Len);
749     AllocOffs += Len;
750     return RopePiece(AllocBuffer, AllocOffs-Len, AllocOffs);
751   }
752 
753   // If we don't have enough room because this specific allocation is huge,
754   // just allocate a new rope piece for it alone.
755   if (Len > AllocChunkSize) {
756     unsigned Size = End-Start+sizeof(RopeRefCountString)-1;
757     RopeRefCountString *Res =
758       reinterpret_cast<RopeRefCountString *>(new char[Size]);
759     Res->RefCount = 0;
760     memcpy(Res->Data, Start, End-Start);
761     return RopePiece(Res, 0, End-Start);
762   }
763 
764   // Otherwise, this was a small request but we just don't have space for it
765   // Make a new chunk and share it with later allocations.
766 
767   // If we had an old allocation, drop our reference to it.
768   if (AllocBuffer && --AllocBuffer->RefCount == 0)
769     delete [] (char*)AllocBuffer;
770 
771   unsigned AllocSize = sizeof(RopeRefCountString)-1+AllocChunkSize;
772   AllocBuffer = reinterpret_cast<RopeRefCountString *>(new char[AllocSize]);
773   AllocBuffer->RefCount = 0;
774   memcpy(AllocBuffer->Data, Start, Len);
775   AllocOffs = Len;
776 
777   // Start out the new allocation with a refcount of 1, since we have an
778   // internal reference to it.
779   AllocBuffer->addRef();
780   return RopePiece(AllocBuffer, 0, Len);
781 }
782 
783 
784