1 //===--- HeaderSearch.cpp - Resolve Header File Locations ---===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file implements the DirectoryLookup and HeaderSearch interfaces.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #include "clang/Lex/HeaderSearch.h"
15 #include "clang/Lex/HeaderMap.h"
16 #include "clang/Basic/FileManager.h"
17 #include "clang/Basic/IdentifierTable.h"
18 #include "llvm/System/Path.h"
19 #include "llvm/ADT/SmallString.h"
20 #include <cstdio>
21 using namespace clang;
22 
23 const IdentifierInfo *
24 HeaderFileInfo::getControllingMacro(ExternalIdentifierLookup *External) {
25   if (ControllingMacro)
26     return ControllingMacro;
27 
28   if (!ControllingMacroID || !External)
29     return 0;
30 
31   ControllingMacro = External->GetIdentifier(ControllingMacroID);
32   return ControllingMacro;
33 }
34 
35 HeaderSearch::HeaderSearch(FileManager &FM) : FileMgr(FM), FrameworkMap(64) {
36   SystemDirIdx = 0;
37   NoCurDirSearch = false;
38 
39   ExternalLookup = 0;
40   NumIncluded = 0;
41   NumMultiIncludeFileOptzn = 0;
42   NumFrameworkLookups = NumSubFrameworkLookups = 0;
43 }
44 
45 HeaderSearch::~HeaderSearch() {
46   // Delete headermaps.
47   for (unsigned i = 0, e = HeaderMaps.size(); i != e; ++i)
48     delete HeaderMaps[i].second;
49 }
50 
51 void HeaderSearch::PrintStats() {
52   fprintf(stderr, "\n*** HeaderSearch Stats:\n");
53   fprintf(stderr, "%d files tracked.\n", (int)FileInfo.size());
54   unsigned NumOnceOnlyFiles = 0, MaxNumIncludes = 0, NumSingleIncludedFiles = 0;
55   for (unsigned i = 0, e = FileInfo.size(); i != e; ++i) {
56     NumOnceOnlyFiles += FileInfo[i].isImport;
57     if (MaxNumIncludes < FileInfo[i].NumIncludes)
58       MaxNumIncludes = FileInfo[i].NumIncludes;
59     NumSingleIncludedFiles += FileInfo[i].NumIncludes == 1;
60   }
61   fprintf(stderr, "  %d #import/#pragma once files.\n", NumOnceOnlyFiles);
62   fprintf(stderr, "  %d included exactly once.\n", NumSingleIncludedFiles);
63   fprintf(stderr, "  %d max times a file is included.\n", MaxNumIncludes);
64 
65   fprintf(stderr, "  %d #include/#include_next/#import.\n", NumIncluded);
66   fprintf(stderr, "    %d #includes skipped due to"
67           " the multi-include optimization.\n", NumMultiIncludeFileOptzn);
68 
69   fprintf(stderr, "%d framework lookups.\n", NumFrameworkLookups);
70   fprintf(stderr, "%d subframework lookups.\n", NumSubFrameworkLookups);
71 }
72 
73 /// CreateHeaderMap - This method returns a HeaderMap for the specified
74 /// FileEntry, uniquing them through the the 'HeaderMaps' datastructure.
75 const HeaderMap *HeaderSearch::CreateHeaderMap(const FileEntry *FE) {
76   // We expect the number of headermaps to be small, and almost always empty.
77   // If it ever grows, use of a linear search should be re-evaluated.
78   if (!HeaderMaps.empty()) {
79     for (unsigned i = 0, e = HeaderMaps.size(); i != e; ++i)
80       // Pointer equality comparison of FileEntries works because they are
81       // already uniqued by inode.
82       if (HeaderMaps[i].first == FE)
83         return HeaderMaps[i].second;
84   }
85 
86   if (const HeaderMap *HM = HeaderMap::Create(FE)) {
87     HeaderMaps.push_back(std::make_pair(FE, HM));
88     return HM;
89   }
90 
91   return 0;
92 }
93 
94 //===----------------------------------------------------------------------===//
95 // File lookup within a DirectoryLookup scope
96 //===----------------------------------------------------------------------===//
97 
98 /// getName - Return the directory or filename corresponding to this lookup
99 /// object.
100 const char *DirectoryLookup::getName() const {
101   if (isNormalDir())
102     return getDir()->getName();
103   if (isFramework())
104     return getFrameworkDir()->getName();
105   assert(isHeaderMap() && "Unknown DirectoryLookup");
106   return getHeaderMap()->getFileName();
107 }
108 
109 
110 /// LookupFile - Lookup the specified file in this search path, returning it
111 /// if it exists or returning null if not.
112 const FileEntry *DirectoryLookup::LookupFile(const char *FilenameStart,
113                                              const char *FilenameEnd,
114                                              HeaderSearch &HS) const {
115   llvm::SmallString<1024> TmpDir;
116   if (isNormalDir()) {
117     // Concatenate the requested file onto the directory.
118     // FIXME: Portability.  Filename concatenation should be in sys::Path.
119     TmpDir += getDir()->getName();
120     TmpDir.push_back('/');
121     TmpDir.append(FilenameStart, FilenameEnd);
122     return HS.getFileMgr().getFile(TmpDir.begin(), TmpDir.end());
123   }
124 
125   if (isFramework())
126     return DoFrameworkLookup(FilenameStart, FilenameEnd, HS);
127 
128   assert(isHeaderMap() && "Unknown directory lookup");
129   return getHeaderMap()->LookupFile(FilenameStart, FilenameEnd,HS.getFileMgr());
130 }
131 
132 
133 /// DoFrameworkLookup - Do a lookup of the specified file in the current
134 /// DirectoryLookup, which is a framework directory.
135 const FileEntry *DirectoryLookup::DoFrameworkLookup(const char *FilenameStart,
136                                                     const char *FilenameEnd,
137                                                     HeaderSearch &HS) const {
138   FileManager &FileMgr = HS.getFileMgr();
139 
140   // Framework names must have a '/' in the filename.
141   const char *SlashPos = std::find(FilenameStart, FilenameEnd, '/');
142   if (SlashPos == FilenameEnd) return 0;
143 
144   // Find out if this is the home for the specified framework, by checking
145   // HeaderSearch.  Possible answer are yes/no and unknown.
146   const DirectoryEntry *&FrameworkDirCache =
147     HS.LookupFrameworkCache(FilenameStart, SlashPos);
148 
149   // If it is known and in some other directory, fail.
150   if (FrameworkDirCache && FrameworkDirCache != getFrameworkDir())
151     return 0;
152 
153   // Otherwise, construct the path to this framework dir.
154 
155   // FrameworkName = "/System/Library/Frameworks/"
156   llvm::SmallString<1024> FrameworkName;
157   FrameworkName += getFrameworkDir()->getName();
158   if (FrameworkName.empty() || FrameworkName.back() != '/')
159     FrameworkName.push_back('/');
160 
161   // FrameworkName = "/System/Library/Frameworks/Cocoa"
162   FrameworkName.append(FilenameStart, SlashPos);
163 
164   // FrameworkName = "/System/Library/Frameworks/Cocoa.framework/"
165   FrameworkName += ".framework/";
166 
167   // If the cache entry is still unresolved, query to see if the cache entry is
168   // still unresolved.  If so, check its existence now.
169   if (FrameworkDirCache == 0) {
170     HS.IncrementFrameworkLookupCount();
171 
172     // If the framework dir doesn't exist, we fail.
173     // FIXME: It's probably more efficient to query this with FileMgr.getDir.
174     if (!llvm::sys::Path(std::string(FrameworkName.begin(),
175                                      FrameworkName.end())).exists())
176       return 0;
177 
178     // Otherwise, if it does, remember that this is the right direntry for this
179     // framework.
180     FrameworkDirCache = getFrameworkDir();
181   }
182 
183   // Check "/System/Library/Frameworks/Cocoa.framework/Headers/file.h"
184   unsigned OrigSize = FrameworkName.size();
185 
186   FrameworkName += "Headers/";
187   FrameworkName.append(SlashPos+1, FilenameEnd);
188   if (const FileEntry *FE = FileMgr.getFile(FrameworkName.begin(),
189                                             FrameworkName.end())) {
190     return FE;
191   }
192 
193   // Check "/System/Library/Frameworks/Cocoa.framework/PrivateHeaders/file.h"
194   const char *Private = "Private";
195   FrameworkName.insert(FrameworkName.begin()+OrigSize, Private,
196                        Private+strlen(Private));
197   return FileMgr.getFile(FrameworkName.begin(), FrameworkName.end());
198 }
199 
200 
201 //===----------------------------------------------------------------------===//
202 // Header File Location.
203 //===----------------------------------------------------------------------===//
204 
205 
206 /// LookupFile - Given a "foo" or <foo> reference, look up the indicated file,
207 /// return null on failure.  isAngled indicates whether the file reference is
208 /// for system #include's or not (i.e. using <> instead of "").  CurFileEnt, if
209 /// non-null, indicates where the #including file is, in case a relative search
210 /// is needed.
211 const FileEntry *HeaderSearch::LookupFile(const char *FilenameStart,
212                                           const char *FilenameEnd,
213                                           bool isAngled,
214                                           const DirectoryLookup *FromDir,
215                                           const DirectoryLookup *&CurDir,
216                                           const FileEntry *CurFileEnt) {
217   // If 'Filename' is absolute, check to see if it exists and no searching.
218   // FIXME: Portability.  This should be a sys::Path interface, this doesn't
219   // handle things like C:\foo.txt right, nor win32 \\network\device\blah.
220   if (FilenameStart[0] == '/') {
221     CurDir = 0;
222 
223     // If this was an #include_next "/absolute/file", fail.
224     if (FromDir) return 0;
225 
226     // Otherwise, just return the file.
227     return FileMgr.getFile(FilenameStart, FilenameEnd);
228   }
229 
230   // Step #0, unless disabled, check to see if the file is in the #includer's
231   // directory.  This has to be based on CurFileEnt, not CurDir, because
232   // CurFileEnt could be a #include of a subdirectory (#include "foo/bar.h") and
233   // a subsequent include of "baz.h" should resolve to "whatever/foo/baz.h".
234   // This search is not done for <> headers.
235   if (CurFileEnt && !isAngled && !NoCurDirSearch) {
236     llvm::SmallString<1024> TmpDir;
237     // Concatenate the requested file onto the directory.
238     // FIXME: Portability.  Filename concatenation should be in sys::Path.
239     TmpDir += CurFileEnt->getDir()->getName();
240     TmpDir.push_back('/');
241     TmpDir.append(FilenameStart, FilenameEnd);
242     if (const FileEntry *FE = FileMgr.getFile(TmpDir.begin(), TmpDir.end())) {
243       // Leave CurDir unset.
244       // This file is a system header or C++ unfriendly if the old file is.
245       //
246       // Note that the temporary 'DirInfo' is required here, as either call to
247       // getFileInfo could resize the vector and we don't want to rely on order
248       // of evaluation.
249       unsigned DirInfo = getFileInfo(CurFileEnt).DirInfo;
250       getFileInfo(FE).DirInfo = DirInfo;
251       return FE;
252     }
253   }
254 
255   CurDir = 0;
256 
257   // If this is a system #include, ignore the user #include locs.
258   unsigned i = isAngled ? SystemDirIdx : 0;
259 
260   // If this is a #include_next request, start searching after the directory the
261   // file was found in.
262   if (FromDir)
263     i = FromDir-&SearchDirs[0];
264 
265   // Cache all of the lookups performed by this method.  Many headers are
266   // multiply included, and the "pragma once" optimization prevents them from
267   // being relex/pp'd, but they would still have to search through a
268   // (potentially huge) series of SearchDirs to find it.
269   std::pair<unsigned, unsigned> &CacheLookup =
270     LookupFileCache.GetOrCreateValue(FilenameStart, FilenameEnd).getValue();
271 
272   // If the entry has been previously looked up, the first value will be
273   // non-zero.  If the value is equal to i (the start point of our search), then
274   // this is a matching hit.
275   if (CacheLookup.first == i+1) {
276     // Skip querying potentially lots of directories for this lookup.
277     i = CacheLookup.second;
278   } else {
279     // Otherwise, this is the first query, or the previous query didn't match
280     // our search start.  We will fill in our found location below, so prime the
281     // start point value.
282     CacheLookup.first = i+1;
283   }
284 
285   // Check each directory in sequence to see if it contains this file.
286   for (; i != SearchDirs.size(); ++i) {
287     const FileEntry *FE =
288       SearchDirs[i].LookupFile(FilenameStart, FilenameEnd, *this);
289     if (!FE) continue;
290 
291     CurDir = &SearchDirs[i];
292 
293     // This file is a system header or C++ unfriendly if the dir is.
294     getFileInfo(FE).DirInfo = CurDir->getDirCharacteristic();
295 
296     // Remember this location for the next lookup we do.
297     CacheLookup.second = i;
298     return FE;
299   }
300 
301   // Otherwise, didn't find it. Remember we didn't find this.
302   CacheLookup.second = SearchDirs.size();
303   return 0;
304 }
305 
306 /// LookupSubframeworkHeader - Look up a subframework for the specified
307 /// #include file.  For example, if #include'ing <HIToolbox/HIToolbox.h> from
308 /// within ".../Carbon.framework/Headers/Carbon.h", check to see if HIToolbox
309 /// is a subframework within Carbon.framework.  If so, return the FileEntry
310 /// for the designated file, otherwise return null.
311 const FileEntry *HeaderSearch::
312 LookupSubframeworkHeader(const char *FilenameStart,
313                          const char *FilenameEnd,
314                          const FileEntry *ContextFileEnt) {
315   assert(ContextFileEnt && "No context file?");
316 
317   // Framework names must have a '/' in the filename.  Find it.
318   const char *SlashPos = std::find(FilenameStart, FilenameEnd, '/');
319   if (SlashPos == FilenameEnd) return 0;
320 
321   // Look up the base framework name of the ContextFileEnt.
322   const char *ContextName = ContextFileEnt->getName();
323 
324   // If the context info wasn't a framework, couldn't be a subframework.
325   const char *FrameworkPos = strstr(ContextName, ".framework/");
326   if (FrameworkPos == 0)
327     return 0;
328 
329   llvm::SmallString<1024> FrameworkName(ContextName,
330                                         FrameworkPos+strlen(".framework/"));
331 
332   // Append Frameworks/HIToolbox.framework/
333   FrameworkName += "Frameworks/";
334   FrameworkName.append(FilenameStart, SlashPos);
335   FrameworkName += ".framework/";
336 
337   llvm::StringMapEntry<const DirectoryEntry *> &CacheLookup =
338     FrameworkMap.GetOrCreateValue(FilenameStart, SlashPos);
339 
340   // Some other location?
341   if (CacheLookup.getValue() &&
342       CacheLookup.getKeyLength() == FrameworkName.size() &&
343       memcmp(CacheLookup.getKeyData(), &FrameworkName[0],
344              CacheLookup.getKeyLength()) != 0)
345     return 0;
346 
347   // Cache subframework.
348   if (CacheLookup.getValue() == 0) {
349     ++NumSubFrameworkLookups;
350 
351     // If the framework dir doesn't exist, we fail.
352     const DirectoryEntry *Dir = FileMgr.getDirectory(FrameworkName.begin(),
353                                                      FrameworkName.end());
354     if (Dir == 0) return 0;
355 
356     // Otherwise, if it does, remember that this is the right direntry for this
357     // framework.
358     CacheLookup.setValue(Dir);
359   }
360 
361   const FileEntry *FE = 0;
362 
363   // Check ".../Frameworks/HIToolbox.framework/Headers/HIToolbox.h"
364   llvm::SmallString<1024> HeadersFilename(FrameworkName);
365   HeadersFilename += "Headers/";
366   HeadersFilename.append(SlashPos+1, FilenameEnd);
367   if (!(FE = FileMgr.getFile(HeadersFilename.begin(),
368                              HeadersFilename.end()))) {
369 
370     // Check ".../Frameworks/HIToolbox.framework/PrivateHeaders/HIToolbox.h"
371     HeadersFilename = FrameworkName;
372     HeadersFilename += "PrivateHeaders/";
373     HeadersFilename.append(SlashPos+1, FilenameEnd);
374     if (!(FE = FileMgr.getFile(HeadersFilename.begin(), HeadersFilename.end())))
375       return 0;
376   }
377 
378   // This file is a system header or C++ unfriendly if the old file is.
379   //
380   // Note that the temporary 'DirInfo' is required here, as either call to
381   // getFileInfo could resize the vector and we don't want to rely on order
382   // of evaluation.
383   unsigned DirInfo = getFileInfo(ContextFileEnt).DirInfo;
384   getFileInfo(FE).DirInfo = DirInfo;
385   return FE;
386 }
387 
388 //===----------------------------------------------------------------------===//
389 // File Info Management.
390 //===----------------------------------------------------------------------===//
391 
392 
393 /// getFileInfo - Return the HeaderFileInfo structure for the specified
394 /// FileEntry.
395 HeaderFileInfo &HeaderSearch::getFileInfo(const FileEntry *FE) {
396   if (FE->getUID() >= FileInfo.size())
397     FileInfo.resize(FE->getUID()+1);
398   return FileInfo[FE->getUID()];
399 }
400 
401 void HeaderSearch::setHeaderFileInfoForUID(HeaderFileInfo HFI, unsigned UID) {
402   if (UID >= FileInfo.size())
403     FileInfo.resize(UID+1);
404   FileInfo[UID] = HFI;
405 }
406 
407 /// ShouldEnterIncludeFile - Mark the specified file as a target of of a
408 /// #include, #include_next, or #import directive.  Return false if #including
409 /// the file will have no effect or true if we should include it.
410 bool HeaderSearch::ShouldEnterIncludeFile(const FileEntry *File, bool isImport){
411   ++NumIncluded; // Count # of attempted #includes.
412 
413   // Get information about this file.
414   HeaderFileInfo &FileInfo = getFileInfo(File);
415 
416   // If this is a #import directive, check that we have not already imported
417   // this header.
418   if (isImport) {
419     // If this has already been imported, don't import it again.
420     FileInfo.isImport = true;
421 
422     // Has this already been #import'ed or #include'd?
423     if (FileInfo.NumIncludes) return false;
424   } else {
425     // Otherwise, if this is a #include of a file that was previously #import'd
426     // or if this is the second #include of a #pragma once file, ignore it.
427     if (FileInfo.isImport)
428       return false;
429   }
430 
431   // Next, check to see if the file is wrapped with #ifndef guards.  If so, and
432   // if the macro that guards it is defined, we know the #include has no effect.
433   if (const IdentifierInfo *ControllingMacro
434       = FileInfo.getControllingMacro(ExternalLookup))
435     if (ControllingMacro->hasMacroDefinition()) {
436       ++NumMultiIncludeFileOptzn;
437       return false;
438     }
439 
440   // Increment the number of times this file has been included.
441   ++FileInfo.NumIncludes;
442 
443   return true;
444 }
445 
446 
447