1 //===--- Action.cpp - Abstract compilation steps --------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "clang/Driver/Action.h" 11 #include "llvm/Support/ErrorHandling.h" 12 #include "llvm/Support/Regex.h" 13 #include <cassert> 14 using namespace clang::driver; 15 using namespace llvm::opt; 16 17 Action::~Action() {} 18 19 const char *Action::getClassName(ActionClass AC) { 20 switch (AC) { 21 case InputClass: return "input"; 22 case BindArchClass: return "bind-arch"; 23 case CudaDeviceClass: return "cuda-device"; 24 case CudaHostClass: return "cuda-host"; 25 case PreprocessJobClass: return "preprocessor"; 26 case PrecompileJobClass: return "precompiler"; 27 case AnalyzeJobClass: return "analyzer"; 28 case MigrateJobClass: return "migrator"; 29 case CompileJobClass: return "compiler"; 30 case BackendJobClass: return "backend"; 31 case AssembleJobClass: return "assembler"; 32 case LinkJobClass: return "linker"; 33 case LipoJobClass: return "lipo"; 34 case DsymutilJobClass: return "dsymutil"; 35 case VerifyDebugInfoJobClass: return "verify-debug-info"; 36 case VerifyPCHJobClass: return "verify-pch"; 37 } 38 39 llvm_unreachable("invalid class"); 40 } 41 42 void InputAction::anchor() {} 43 44 InputAction::InputAction(const Arg &_Input, types::ID _Type) 45 : Action(InputClass, _Type), Input(_Input) { 46 } 47 48 void BindArchAction::anchor() {} 49 50 BindArchAction::BindArchAction(Action *Input, const char *_ArchName) 51 : Action(BindArchClass, Input), ArchName(_ArchName) {} 52 53 void CudaDeviceAction::anchor() {} 54 55 CudaDeviceAction::CudaDeviceAction(Action *Input, const char *ArchName, 56 bool AtTopLevel) 57 : Action(CudaDeviceClass, Input), GpuArchName(ArchName), 58 AtTopLevel(AtTopLevel) { 59 assert(IsValidGpuArchName(GpuArchName)); 60 } 61 62 bool CudaDeviceAction::IsValidGpuArchName(llvm::StringRef ArchName) { 63 static llvm::Regex RE("^sm_[0-9]+$"); 64 return RE.match(ArchName); 65 } 66 67 void CudaHostAction::anchor() {} 68 69 CudaHostAction::CudaHostAction(Action *Input, const ActionList &DeviceActions) 70 : Action(CudaHostClass, Input), DeviceActions(DeviceActions) {} 71 72 void JobAction::anchor() {} 73 74 JobAction::JobAction(ActionClass Kind, Action *Input, types::ID Type) 75 : Action(Kind, Input, Type) {} 76 77 JobAction::JobAction(ActionClass Kind, const ActionList &Inputs, types::ID Type) 78 : Action(Kind, Inputs, Type) { 79 } 80 81 void PreprocessJobAction::anchor() {} 82 83 PreprocessJobAction::PreprocessJobAction(Action *Input, types::ID OutputType) 84 : JobAction(PreprocessJobClass, Input, OutputType) {} 85 86 void PrecompileJobAction::anchor() {} 87 88 PrecompileJobAction::PrecompileJobAction(Action *Input, types::ID OutputType) 89 : JobAction(PrecompileJobClass, Input, OutputType) {} 90 91 void AnalyzeJobAction::anchor() {} 92 93 AnalyzeJobAction::AnalyzeJobAction(Action *Input, types::ID OutputType) 94 : JobAction(AnalyzeJobClass, Input, OutputType) {} 95 96 void MigrateJobAction::anchor() {} 97 98 MigrateJobAction::MigrateJobAction(Action *Input, types::ID OutputType) 99 : JobAction(MigrateJobClass, Input, OutputType) {} 100 101 void CompileJobAction::anchor() {} 102 103 CompileJobAction::CompileJobAction(Action *Input, types::ID OutputType) 104 : JobAction(CompileJobClass, Input, OutputType) {} 105 106 void BackendJobAction::anchor() {} 107 108 BackendJobAction::BackendJobAction(Action *Input, types::ID OutputType) 109 : JobAction(BackendJobClass, Input, OutputType) {} 110 111 void AssembleJobAction::anchor() {} 112 113 AssembleJobAction::AssembleJobAction(Action *Input, types::ID OutputType) 114 : JobAction(AssembleJobClass, Input, OutputType) {} 115 116 void LinkJobAction::anchor() {} 117 118 LinkJobAction::LinkJobAction(ActionList &Inputs, types::ID Type) 119 : JobAction(LinkJobClass, Inputs, Type) { 120 } 121 122 void LipoJobAction::anchor() {} 123 124 LipoJobAction::LipoJobAction(ActionList &Inputs, types::ID Type) 125 : JobAction(LipoJobClass, Inputs, Type) { 126 } 127 128 void DsymutilJobAction::anchor() {} 129 130 DsymutilJobAction::DsymutilJobAction(ActionList &Inputs, types::ID Type) 131 : JobAction(DsymutilJobClass, Inputs, Type) { 132 } 133 134 void VerifyJobAction::anchor() {} 135 136 VerifyJobAction::VerifyJobAction(ActionClass Kind, Action *Input, 137 types::ID Type) 138 : JobAction(Kind, Input, Type) { 139 assert((Kind == VerifyDebugInfoJobClass || Kind == VerifyPCHJobClass) && 140 "ActionClass is not a valid VerifyJobAction"); 141 } 142 143 void VerifyDebugInfoJobAction::anchor() {} 144 145 VerifyDebugInfoJobAction::VerifyDebugInfoJobAction(Action *Input, 146 types::ID Type) 147 : VerifyJobAction(VerifyDebugInfoJobClass, Input, Type) {} 148 149 void VerifyPCHJobAction::anchor() {} 150 151 VerifyPCHJobAction::VerifyPCHJobAction(Action *Input, types::ID Type) 152 : VerifyJobAction(VerifyPCHJobClass, Input, Type) {} 153