1 //===--- CodeGenTypes.cpp - TBAA information for LLVM CodeGen -------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This is the code that manages TBAA information and defines the TBAA policy
11 // for the optimizer to use. Relevant standards text includes:
12 //
13 //   C99 6.5p7
14 //   C++ [basic.lval] (p10 in n3126, p15 in some earlier versions)
15 //
16 //===----------------------------------------------------------------------===//
17 
18 #include "CodeGenTBAA.h"
19 #include "clang/AST/ASTContext.h"
20 #include "clang/AST/Attr.h"
21 #include "clang/AST/Mangle.h"
22 #include "clang/AST/RecordLayout.h"
23 #include "clang/Frontend/CodeGenOptions.h"
24 #include "llvm/ADT/SmallSet.h"
25 #include "llvm/IR/Constants.h"
26 #include "llvm/IR/LLVMContext.h"
27 #include "llvm/IR/Metadata.h"
28 #include "llvm/IR/Type.h"
29 using namespace clang;
30 using namespace CodeGen;
31 
32 CodeGenTBAA::CodeGenTBAA(ASTContext &Ctx, llvm::LLVMContext& VMContext,
33                          const CodeGenOptions &CGO,
34                          const LangOptions &Features, MangleContext &MContext)
35   : Context(Ctx), CodeGenOpts(CGO), Features(Features), MContext(MContext),
36     MDHelper(VMContext), Root(0), Char(0) {
37 }
38 
39 CodeGenTBAA::~CodeGenTBAA() {
40 }
41 
42 llvm::MDNode *CodeGenTBAA::getRoot() {
43   // Define the root of the tree. This identifies the tree, so that
44   // if our LLVM IR is linked with LLVM IR from a different front-end
45   // (or a different version of this front-end), their TBAA trees will
46   // remain distinct, and the optimizer will treat them conservatively.
47   if (!Root)
48     Root = MDHelper.createTBAARoot("Simple C/C++ TBAA");
49 
50   return Root;
51 }
52 
53 // For both scalar TBAA and struct-path aware TBAA, the scalar type has the
54 // same format: name, parent node, and offset.
55 llvm::MDNode *CodeGenTBAA::createTBAAScalarType(StringRef Name,
56                                                 llvm::MDNode *Parent) {
57   return MDHelper.createTBAAScalarTypeNode(Name, Parent);
58 }
59 
60 llvm::MDNode *CodeGenTBAA::getChar() {
61   // Define the root of the tree for user-accessible memory. C and C++
62   // give special powers to char and certain similar types. However,
63   // these special powers only cover user-accessible memory, and doesn't
64   // include things like vtables.
65   if (!Char)
66     Char = createTBAAScalarType("omnipotent char", getRoot());
67 
68   return Char;
69 }
70 
71 static bool TypeHasMayAlias(QualType QTy) {
72   // Tagged types have declarations, and therefore may have attributes.
73   if (const TagType *TTy = dyn_cast<TagType>(QTy))
74     return TTy->getDecl()->hasAttr<MayAliasAttr>();
75 
76   // Typedef types have declarations, and therefore may have attributes.
77   if (const TypedefType *TTy = dyn_cast<TypedefType>(QTy)) {
78     if (TTy->getDecl()->hasAttr<MayAliasAttr>())
79       return true;
80     // Also, their underlying types may have relevant attributes.
81     return TypeHasMayAlias(TTy->desugar());
82   }
83 
84   return false;
85 }
86 
87 llvm::MDNode *
88 CodeGenTBAA::getTBAAInfo(QualType QTy) {
89   // At -O0 or relaxed aliasing, TBAA is not emitted for regular types.
90   if (CodeGenOpts.OptimizationLevel == 0 || CodeGenOpts.RelaxedAliasing)
91     return NULL;
92 
93   // If the type has the may_alias attribute (even on a typedef), it is
94   // effectively in the general char alias class.
95   if (TypeHasMayAlias(QTy))
96     return getChar();
97 
98   const Type *Ty = Context.getCanonicalType(QTy).getTypePtr();
99 
100   if (llvm::MDNode *N = MetadataCache[Ty])
101     return N;
102 
103   // Handle builtin types.
104   if (const BuiltinType *BTy = dyn_cast<BuiltinType>(Ty)) {
105     switch (BTy->getKind()) {
106     // Character types are special and can alias anything.
107     // In C++, this technically only includes "char" and "unsigned char",
108     // and not "signed char". In C, it includes all three. For now,
109     // the risk of exploiting this detail in C++ seems likely to outweigh
110     // the benefit.
111     case BuiltinType::Char_U:
112     case BuiltinType::Char_S:
113     case BuiltinType::UChar:
114     case BuiltinType::SChar:
115       return getChar();
116 
117     // Unsigned types can alias their corresponding signed types.
118     case BuiltinType::UShort:
119       return getTBAAInfo(Context.ShortTy);
120     case BuiltinType::UInt:
121       return getTBAAInfo(Context.IntTy);
122     case BuiltinType::ULong:
123       return getTBAAInfo(Context.LongTy);
124     case BuiltinType::ULongLong:
125       return getTBAAInfo(Context.LongLongTy);
126     case BuiltinType::UInt128:
127       return getTBAAInfo(Context.Int128Ty);
128 
129     // Treat all other builtin types as distinct types. This includes
130     // treating wchar_t, char16_t, and char32_t as distinct from their
131     // "underlying types".
132     default:
133       return MetadataCache[Ty] =
134         createTBAAScalarType(BTy->getName(Features), getChar());
135     }
136   }
137 
138   // Handle pointers.
139   // TODO: Implement C++'s type "similarity" and consider dis-"similar"
140   // pointers distinct.
141   if (Ty->isPointerType())
142     return MetadataCache[Ty] = createTBAAScalarType("any pointer",
143                                                     getChar());
144 
145   // Enum types are distinct types. In C++ they have "underlying types",
146   // however they aren't related for TBAA.
147   if (const EnumType *ETy = dyn_cast<EnumType>(Ty)) {
148     // In C++ mode, types have linkage, so we can rely on the ODR and
149     // on their mangled names, if they're external.
150     // TODO: Is there a way to get a program-wide unique name for a
151     // decl with local linkage or no linkage?
152     if (!Features.CPlusPlus || !ETy->getDecl()->isExternallyVisible())
153       return MetadataCache[Ty] = getChar();
154 
155     // TODO: This is using the RTTI name. Is there a better way to get
156     // a unique string for a type?
157     SmallString<256> OutName;
158     llvm::raw_svector_ostream Out(OutName);
159     MContext.mangleCXXRTTIName(QualType(ETy, 0), Out);
160     Out.flush();
161     return MetadataCache[Ty] = createTBAAScalarType(OutName, getChar());
162   }
163 
164   // For now, handle any other kind of type conservatively.
165   return MetadataCache[Ty] = getChar();
166 }
167 
168 llvm::MDNode *CodeGenTBAA::getTBAAInfoForVTablePtr() {
169   return createTBAAScalarType("vtable pointer", getRoot());
170 }
171 
172 bool
173 CodeGenTBAA::CollectFields(uint64_t BaseOffset,
174                            QualType QTy,
175                            SmallVectorImpl<llvm::MDBuilder::TBAAStructField> &
176                              Fields,
177                            bool MayAlias) {
178   /* Things not handled yet include: C++ base classes, bitfields, */
179 
180   if (const RecordType *TTy = QTy->getAs<RecordType>()) {
181     const RecordDecl *RD = TTy->getDecl()->getDefinition();
182     if (RD->hasFlexibleArrayMember())
183       return false;
184 
185     // TODO: Handle C++ base classes.
186     if (const CXXRecordDecl *Decl = dyn_cast<CXXRecordDecl>(RD))
187       if (Decl->bases_begin() != Decl->bases_end())
188         return false;
189 
190     const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
191 
192     unsigned idx = 0;
193     for (RecordDecl::field_iterator i = RD->field_begin(),
194          e = RD->field_end(); i != e; ++i, ++idx) {
195       uint64_t Offset = BaseOffset +
196                         Layout.getFieldOffset(idx) / Context.getCharWidth();
197       QualType FieldQTy = i->getType();
198       if (!CollectFields(Offset, FieldQTy, Fields,
199                          MayAlias || TypeHasMayAlias(FieldQTy)))
200         return false;
201     }
202     return true;
203   }
204 
205   /* Otherwise, treat whatever it is as a field. */
206   uint64_t Offset = BaseOffset;
207   uint64_t Size = Context.getTypeSizeInChars(QTy).getQuantity();
208   llvm::MDNode *TBAAInfo = MayAlias ? getChar() : getTBAAInfo(QTy);
209   llvm::MDNode *TBAATag = getTBAAScalarTagInfo(TBAAInfo);
210   Fields.push_back(llvm::MDBuilder::TBAAStructField(Offset, Size, TBAATag));
211   return true;
212 }
213 
214 llvm::MDNode *
215 CodeGenTBAA::getTBAAStructInfo(QualType QTy) {
216   const Type *Ty = Context.getCanonicalType(QTy).getTypePtr();
217 
218   if (llvm::MDNode *N = StructMetadataCache[Ty])
219     return N;
220 
221   SmallVector<llvm::MDBuilder::TBAAStructField, 4> Fields;
222   if (CollectFields(0, QTy, Fields, TypeHasMayAlias(QTy)))
223     return MDHelper.createTBAAStructNode(Fields);
224 
225   // For now, handle any other kind of type conservatively.
226   return StructMetadataCache[Ty] = NULL;
227 }
228 
229 /// Check if the given type can be handled by path-aware TBAA.
230 static bool isTBAAPathStruct(QualType QTy) {
231   if (const RecordType *TTy = QTy->getAs<RecordType>()) {
232     const RecordDecl *RD = TTy->getDecl()->getDefinition();
233     if (RD->hasFlexibleArrayMember())
234       return false;
235     // RD can be struct, union, class, interface or enum.
236     // For now, we only handle struct and class.
237     if (RD->isStruct() || RD->isClass())
238       return true;
239   }
240   return false;
241 }
242 
243 llvm::MDNode *
244 CodeGenTBAA::getTBAAStructTypeInfo(QualType QTy) {
245   const Type *Ty = Context.getCanonicalType(QTy).getTypePtr();
246   assert(isTBAAPathStruct(QTy));
247 
248   if (llvm::MDNode *N = StructTypeMetadataCache[Ty])
249     return N;
250 
251   if (const RecordType *TTy = QTy->getAs<RecordType>()) {
252     const RecordDecl *RD = TTy->getDecl()->getDefinition();
253 
254     const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD);
255     SmallVector <std::pair<llvm::MDNode*, uint64_t>, 4> Fields;
256     unsigned idx = 0;
257     for (RecordDecl::field_iterator i = RD->field_begin(),
258          e = RD->field_end(); i != e; ++i, ++idx) {
259       QualType FieldQTy = i->getType();
260       llvm::MDNode *FieldNode;
261       if (isTBAAPathStruct(FieldQTy))
262         FieldNode = getTBAAStructTypeInfo(FieldQTy);
263       else
264         FieldNode = getTBAAInfo(FieldQTy);
265       if (!FieldNode)
266         return StructTypeMetadataCache[Ty] = NULL;
267       Fields.push_back(std::make_pair(
268           FieldNode, Layout.getFieldOffset(idx) / Context.getCharWidth()));
269     }
270 
271     // TODO: This is using the RTTI name. Is there a better way to get
272     // a unique string for a type?
273     SmallString<256> OutName;
274     if (Features.CPlusPlus) {
275       // Don't use mangleCXXRTTIName for C code.
276       llvm::raw_svector_ostream Out(OutName);
277       MContext.mangleCXXRTTIName(QualType(Ty, 0), Out);
278       Out.flush();
279     } else {
280       OutName = RD->getName();
281     }
282     // Create the struct type node with a vector of pairs (offset, type).
283     return StructTypeMetadataCache[Ty] =
284       MDHelper.createTBAAStructTypeNode(OutName, Fields);
285   }
286 
287   return StructMetadataCache[Ty] = NULL;
288 }
289 
290 /// Return a TBAA tag node for both scalar TBAA and struct-path aware TBAA.
291 llvm::MDNode *
292 CodeGenTBAA::getTBAAStructTagInfo(QualType BaseQTy, llvm::MDNode *AccessNode,
293                                   uint64_t Offset) {
294   if (!AccessNode)
295     return NULL;
296 
297   if (!CodeGenOpts.StructPathTBAA)
298     return getTBAAScalarTagInfo(AccessNode);
299 
300   const Type *BTy = Context.getCanonicalType(BaseQTy).getTypePtr();
301   TBAAPathTag PathTag = TBAAPathTag(BTy, AccessNode, Offset);
302   if (llvm::MDNode *N = StructTagMetadataCache[PathTag])
303     return N;
304 
305   llvm::MDNode *BNode = 0;
306   if (isTBAAPathStruct(BaseQTy))
307     BNode  = getTBAAStructTypeInfo(BaseQTy);
308   if (!BNode)
309     return StructTagMetadataCache[PathTag] =
310        MDHelper.createTBAAStructTagNode(AccessNode, AccessNode, 0);
311 
312   return StructTagMetadataCache[PathTag] =
313     MDHelper.createTBAAStructTagNode(BNode, AccessNode, Offset);
314 }
315 
316 llvm::MDNode *
317 CodeGenTBAA::getTBAAScalarTagInfo(llvm::MDNode *AccessNode) {
318   if (!AccessNode)
319     return NULL;
320   if (llvm::MDNode *N = ScalarTagMetadataCache[AccessNode])
321     return N;
322 
323   return ScalarTagMetadataCache[AccessNode] =
324     MDHelper.createTBAAStructTagNode(AccessNode, AccessNode, 0);
325 }
326