1 //===--- FileSystemStatCache.cpp - Caching for 'stat' calls ---------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file defines the FileSystemStatCache interface. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "clang/Basic/FileSystemStatCache.h" 15 #include "clang/Basic/VirtualFileSystem.h" 16 #include "llvm/Support/Path.h" 17 18 // FIXME: This is terrible, we need this for ::close. 19 #if !defined(_MSC_VER) && !defined(__MINGW32__) 20 #include <unistd.h> 21 #include <sys/uio.h> 22 #else 23 #include <io.h> 24 #endif 25 using namespace clang; 26 27 #if defined(_MSC_VER) 28 #define S_ISDIR(s) ((_S_IFDIR & s) !=0) 29 #endif 30 31 void FileSystemStatCache::anchor() { } 32 33 static void copyStatusToFileData(const vfs::Status &Status, 34 FileData &Data) { 35 Data.Name = Status.getName(); 36 Data.Size = Status.getSize(); 37 Data.ModTime = Status.getLastModificationTime().toEpochTime(); 38 Data.UniqueID = Status.getUniqueID(); 39 Data.IsDirectory = Status.isDirectory(); 40 Data.IsNamedPipe = Status.getType() == llvm::sys::fs::file_type::fifo_file; 41 Data.InPCH = false; 42 } 43 44 /// FileSystemStatCache::get - Get the 'stat' information for the specified 45 /// path, using the cache to accelerate it if possible. This returns true if 46 /// the path does not exist or false if it exists. 47 /// 48 /// If isFile is true, then this lookup should only return success for files 49 /// (not directories). If it is false this lookup should only return 50 /// success for directories (not files). On a successful file lookup, the 51 /// implementation can optionally fill in FileDescriptor with a valid 52 /// descriptor and the client guarantees that it will close it. 53 bool FileSystemStatCache::get(const char *Path, FileData &Data, bool isFile, 54 vfs::File **F, FileSystemStatCache *Cache, 55 vfs::FileSystem &FS) { 56 LookupResult R; 57 bool isForDir = !isFile; 58 59 // If we have a cache, use it to resolve the stat query. 60 if (Cache) 61 R = Cache->getStat(Path, Data, isFile, F, FS); 62 else if (isForDir || !F) { 63 // If this is a directory or a file descriptor is not needed and we have 64 // no cache, just go to the file system. 65 llvm::ErrorOr<vfs::Status> Status = FS.status(Path); 66 if (!Status) { 67 R = CacheMissing; 68 } else { 69 R = CacheExists; 70 copyStatusToFileData(*Status, Data); 71 } 72 } else { 73 // Otherwise, we have to go to the filesystem. We can always just use 74 // 'stat' here, but (for files) the client is asking whether the file exists 75 // because it wants to turn around and *open* it. It is more efficient to 76 // do "open+fstat" on success than it is to do "stat+open". 77 // 78 // Because of this, check to see if the file exists with 'open'. If the 79 // open succeeds, use fstat to get the stat info. 80 llvm::OwningPtr<vfs::File> OwnedFile; 81 llvm::error_code EC = FS.openFileForRead(Path, OwnedFile); 82 83 if (EC) { 84 // If the open fails, our "stat" fails. 85 R = CacheMissing; 86 } else { 87 // Otherwise, the open succeeded. Do an fstat to get the information 88 // about the file. We'll end up returning the open file descriptor to the 89 // client to do what they please with it. 90 llvm::ErrorOr<vfs::Status> Status = OwnedFile->status(); 91 if (Status) { 92 R = CacheExists; 93 copyStatusToFileData(*Status, Data); 94 *F = OwnedFile.take(); 95 } else { 96 // fstat rarely fails. If it does, claim the initial open didn't 97 // succeed. 98 R = CacheMissing; 99 *F = 0; 100 } 101 } 102 } 103 104 // If the path doesn't exist, return failure. 105 if (R == CacheMissing) return true; 106 107 // If the path exists, make sure that its "directoryness" matches the clients 108 // demands. 109 if (Data.IsDirectory != isForDir) { 110 // If not, close the file if opened. 111 if (F && *F) { 112 (*F)->close(); 113 *F = 0; 114 } 115 116 return true; 117 } 118 119 return false; 120 } 121 122 MemorizeStatCalls::LookupResult 123 MemorizeStatCalls::getStat(const char *Path, FileData &Data, bool isFile, 124 vfs::File **F, vfs::FileSystem &FS) { 125 LookupResult Result = statChained(Path, Data, isFile, F, FS); 126 127 // Do not cache failed stats, it is easy to construct common inconsistent 128 // situations if we do, and they are not important for PCH performance (which 129 // currently only needs the stats to construct the initial FileManager 130 // entries). 131 if (Result == CacheMissing) 132 return Result; 133 134 // Cache file 'stat' results and directories with absolutely paths. 135 if (!Data.IsDirectory || llvm::sys::path::is_absolute(Path)) 136 StatCalls[Path] = Data; 137 138 return Result; 139 } 140