1 //===- FileSystemStatCache.cpp - Caching for 'stat' calls -----------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // This file defines the FileSystemStatCache interface. 11 // 12 //===----------------------------------------------------------------------===// 13 14 #include "clang/Basic/FileSystemStatCache.h" 15 #include "clang/Basic/VirtualFileSystem.h" 16 #include "llvm/Support/Chrono.h" 17 #include "llvm/Support/ErrorOr.h" 18 #include "llvm/Support/Path.h" 19 #include <utility> 20 21 using namespace clang; 22 23 void FileSystemStatCache::anchor() {} 24 25 static void copyStatusToFileData(const vfs::Status &Status, 26 FileData &Data) { 27 Data.Name = Status.getName(); 28 Data.Size = Status.getSize(); 29 Data.ModTime = llvm::sys::toTimeT(Status.getLastModificationTime()); 30 Data.UniqueID = Status.getUniqueID(); 31 Data.IsDirectory = Status.isDirectory(); 32 Data.IsNamedPipe = Status.getType() == llvm::sys::fs::file_type::fifo_file; 33 Data.InPCH = false; 34 Data.IsVFSMapped = Status.IsVFSMapped; 35 } 36 37 /// FileSystemStatCache::get - Get the 'stat' information for the specified 38 /// path, using the cache to accelerate it if possible. This returns true if 39 /// the path does not exist or false if it exists. 40 /// 41 /// If isFile is true, then this lookup should only return success for files 42 /// (not directories). If it is false this lookup should only return 43 /// success for directories (not files). On a successful file lookup, the 44 /// implementation can optionally fill in FileDescriptor with a valid 45 /// descriptor and the client guarantees that it will close it. 46 bool FileSystemStatCache::get(StringRef Path, FileData &Data, bool isFile, 47 std::unique_ptr<vfs::File> *F, 48 FileSystemStatCache *Cache, vfs::FileSystem &FS) { 49 LookupResult R; 50 bool isForDir = !isFile; 51 52 // If we have a cache, use it to resolve the stat query. 53 if (Cache) 54 R = Cache->getStat(Path, Data, isFile, F, FS); 55 else if (isForDir || !F) { 56 // If this is a directory or a file descriptor is not needed and we have 57 // no cache, just go to the file system. 58 llvm::ErrorOr<vfs::Status> Status = FS.status(Path); 59 if (!Status) { 60 R = CacheMissing; 61 } else { 62 R = CacheExists; 63 copyStatusToFileData(*Status, Data); 64 } 65 } else { 66 // Otherwise, we have to go to the filesystem. We can always just use 67 // 'stat' here, but (for files) the client is asking whether the file exists 68 // because it wants to turn around and *open* it. It is more efficient to 69 // do "open+fstat" on success than it is to do "stat+open". 70 // 71 // Because of this, check to see if the file exists with 'open'. If the 72 // open succeeds, use fstat to get the stat info. 73 auto OwnedFile = FS.openFileForRead(Path); 74 75 if (!OwnedFile) { 76 // If the open fails, our "stat" fails. 77 R = CacheMissing; 78 } else { 79 // Otherwise, the open succeeded. Do an fstat to get the information 80 // about the file. We'll end up returning the open file descriptor to the 81 // client to do what they please with it. 82 llvm::ErrorOr<vfs::Status> Status = (*OwnedFile)->status(); 83 if (Status) { 84 R = CacheExists; 85 copyStatusToFileData(*Status, Data); 86 *F = std::move(*OwnedFile); 87 } else { 88 // fstat rarely fails. If it does, claim the initial open didn't 89 // succeed. 90 R = CacheMissing; 91 *F = nullptr; 92 } 93 } 94 } 95 96 // If the path doesn't exist, return failure. 97 if (R == CacheMissing) return true; 98 99 // If the path exists, make sure that its "directoryness" matches the clients 100 // demands. 101 if (Data.IsDirectory != isForDir) { 102 // If not, close the file if opened. 103 if (F) 104 *F = nullptr; 105 106 return true; 107 } 108 109 return false; 110 } 111 112 MemorizeStatCalls::LookupResult 113 MemorizeStatCalls::getStat(StringRef Path, FileData &Data, bool isFile, 114 std::unique_ptr<vfs::File> *F, vfs::FileSystem &FS) { 115 LookupResult Result = statChained(Path, Data, isFile, F, FS); 116 117 // Do not cache failed stats, it is easy to construct common inconsistent 118 // situations if we do, and they are not important for PCH performance (which 119 // currently only needs the stats to construct the initial FileManager 120 // entries). 121 if (Result == CacheMissing) 122 return Result; 123 124 // Cache file 'stat' results and directories with absolutely paths. 125 if (!Data.IsDirectory || llvm::sys::path::is_absolute(Path)) 126 StatCalls[Path] = Data; 127 128 return Result; 129 } 130