1 //===--- FileManager.cpp - File System Probing and Caching ----------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file implements the FileManager interface.
11 //
12 //===----------------------------------------------------------------------===//
13 //
14 // TODO: This should index all interesting directories with dirent calls.
15 //  getdirentries ?
16 //  opendir/readdir_r/closedir ?
17 //
18 //===----------------------------------------------------------------------===//
19 
20 #include "clang/Basic/FileManager.h"
21 #include "clang/Basic/FileSystemStatCache.h"
22 #include "llvm/ADT/SmallString.h"
23 #include "llvm/ADT/StringExtras.h"
24 #include "llvm/Support/FileSystem.h"
25 #include "llvm/Support/MemoryBuffer.h"
26 #include "llvm/Support/raw_ostream.h"
27 #include "llvm/Support/Path.h"
28 #include "llvm/Support/system_error.h"
29 #include "llvm/Config/config.h"
30 #include <map>
31 #include <set>
32 #include <string>
33 
34 // FIXME: This is terrible, we need this for ::close.
35 #if !defined(_MSC_VER) && !defined(__MINGW32__)
36 #include <unistd.h>
37 #include <sys/uio.h>
38 #else
39 #include <io.h>
40 #endif
41 using namespace clang;
42 
43 // FIXME: Enhance libsystem to support inode and other fields.
44 #include <sys/stat.h>
45 
46 /// NON_EXISTENT_DIR - A special value distinct from null that is used to
47 /// represent a dir name that doesn't exist on the disk.
48 #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1)
49 
50 /// NON_EXISTENT_FILE - A special value distinct from null that is used to
51 /// represent a filename that doesn't exist on the disk.
52 #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1)
53 
54 
55 FileEntry::~FileEntry() {
56   // If this FileEntry owns an open file descriptor that never got used, close
57   // it.
58   if (FD != -1) ::close(FD);
59 }
60 
61 //===----------------------------------------------------------------------===//
62 // Windows.
63 //===----------------------------------------------------------------------===//
64 
65 #ifdef LLVM_ON_WIN32
66 
67 namespace {
68   static std::string GetFullPath(const char *relPath) {
69     char *absPathStrPtr = _fullpath(NULL, relPath, 0);
70     assert(absPathStrPtr && "_fullpath() returned NULL!");
71 
72     std::string absPath(absPathStrPtr);
73 
74     free(absPathStrPtr);
75     return absPath;
76   }
77 }
78 
79 class FileManager::UniqueDirContainer {
80   /// UniqueDirs - Cache from full path to existing directories/files.
81   ///
82   llvm::StringMap<DirectoryEntry> UniqueDirs;
83 
84 public:
85   /// getDirectory - Return an existing DirectoryEntry with the given
86   /// name if there is already one; otherwise create and return a
87   /// default-constructed DirectoryEntry.
88   DirectoryEntry &getDirectory(const char *Name,
89                                const struct stat & /*StatBuf*/) {
90     std::string FullPath(GetFullPath(Name));
91     return UniqueDirs.GetOrCreateValue(FullPath).getValue();
92   }
93 
94   size_t size() const { return UniqueDirs.size(); }
95 };
96 
97 class FileManager::UniqueFileContainer {
98   /// UniqueFiles - Cache from full path to existing directories/files.
99   ///
100   llvm::StringMap<FileEntry, llvm::BumpPtrAllocator> UniqueFiles;
101 
102 public:
103   /// getFile - Return an existing FileEntry with the given name if
104   /// there is already one; otherwise create and return a
105   /// default-constructed FileEntry.
106   FileEntry &getFile(const char *Name, const struct stat & /*StatBuf*/) {
107     std::string FullPath(GetFullPath(Name));
108 
109     // LowercaseString because Windows filesystem is case insensitive.
110     FullPath = llvm::LowercaseString(FullPath);
111     return UniqueFiles.GetOrCreateValue(FullPath).getValue();
112   }
113 
114   size_t size() const { return UniqueFiles.size(); }
115 };
116 
117 //===----------------------------------------------------------------------===//
118 // Unix-like Systems.
119 //===----------------------------------------------------------------------===//
120 
121 #else
122 
123 class FileManager::UniqueDirContainer {
124   /// UniqueDirs - Cache from ID's to existing directories/files.
125   std::map<std::pair<dev_t, ino_t>, DirectoryEntry> UniqueDirs;
126 
127 public:
128   /// getDirectory - Return an existing DirectoryEntry with the given
129   /// ID's if there is already one; otherwise create and return a
130   /// default-constructed DirectoryEntry.
131   DirectoryEntry &getDirectory(const char * /*Name*/,
132                                const struct stat &StatBuf) {
133     return UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)];
134   }
135 
136   size_t size() const { return UniqueDirs.size(); }
137 };
138 
139 class FileManager::UniqueFileContainer {
140   /// UniqueFiles - Cache from ID's to existing directories/files.
141   std::set<FileEntry> UniqueFiles;
142 
143 public:
144   /// getFile - Return an existing FileEntry with the given ID's if
145   /// there is already one; otherwise create and return a
146   /// default-constructed FileEntry.
147   FileEntry &getFile(const char * /*Name*/, const struct stat &StatBuf) {
148     return
149       const_cast<FileEntry&>(
150                     *UniqueFiles.insert(FileEntry(StatBuf.st_dev,
151                                                   StatBuf.st_ino,
152                                                   StatBuf.st_mode)).first);
153   }
154 
155   size_t size() const { return UniqueFiles.size(); }
156 };
157 
158 #endif
159 
160 //===----------------------------------------------------------------------===//
161 // Common logic.
162 //===----------------------------------------------------------------------===//
163 
164 FileManager::FileManager(const FileSystemOptions &FSO)
165   : FileSystemOpts(FSO),
166     UniqueRealDirs(*new UniqueDirContainer()),
167     UniqueRealFiles(*new UniqueFileContainer()),
168     SeenDirEntries(64), SeenFileEntries(64), NextFileUID(0) {
169   NumDirLookups = NumFileLookups = 0;
170   NumDirCacheMisses = NumFileCacheMisses = 0;
171 }
172 
173 FileManager::~FileManager() {
174   delete &UniqueRealDirs;
175   delete &UniqueRealFiles;
176   for (unsigned i = 0, e = VirtualFileEntries.size(); i != e; ++i)
177     delete VirtualFileEntries[i];
178   for (unsigned i = 0, e = VirtualDirectoryEntries.size(); i != e; ++i)
179     delete VirtualDirectoryEntries[i];
180 }
181 
182 void FileManager::addStatCache(FileSystemStatCache *statCache,
183                                bool AtBeginning) {
184   assert(statCache && "No stat cache provided?");
185   if (AtBeginning || StatCache.get() == 0) {
186     statCache->setNextStatCache(StatCache.take());
187     StatCache.reset(statCache);
188     return;
189   }
190 
191   FileSystemStatCache *LastCache = StatCache.get();
192   while (LastCache->getNextStatCache())
193     LastCache = LastCache->getNextStatCache();
194 
195   LastCache->setNextStatCache(statCache);
196 }
197 
198 void FileManager::removeStatCache(FileSystemStatCache *statCache) {
199   if (!statCache)
200     return;
201 
202   if (StatCache.get() == statCache) {
203     // This is the first stat cache.
204     StatCache.reset(StatCache->takeNextStatCache());
205     return;
206   }
207 
208   // Find the stat cache in the list.
209   FileSystemStatCache *PrevCache = StatCache.get();
210   while (PrevCache && PrevCache->getNextStatCache() != statCache)
211     PrevCache = PrevCache->getNextStatCache();
212 
213   assert(PrevCache && "Stat cache not found for removal");
214   PrevCache->setNextStatCache(statCache->getNextStatCache());
215 }
216 
217 /// \brief Retrieve the directory that the given file name resides in.
218 /// Filename can point to either a real file or a virtual file.
219 static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr,
220                                                   StringRef Filename) {
221   if (Filename.empty())
222     return NULL;
223 
224   if (llvm::sys::path::is_separator(Filename[Filename.size() - 1]))
225     return NULL;  // If Filename is a directory.
226 
227   StringRef DirName = llvm::sys::path::parent_path(Filename);
228   // Use the current directory if file has no path component.
229   if (DirName.empty())
230     DirName = ".";
231 
232   return FileMgr.getDirectory(DirName);
233 }
234 
235 /// Add all ancestors of the given path (pointing to either a file or
236 /// a directory) as virtual directories.
237 void FileManager::addAncestorsAsVirtualDirs(StringRef Path) {
238   StringRef DirName = llvm::sys::path::parent_path(Path);
239   if (DirName.empty())
240     return;
241 
242   llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
243     SeenDirEntries.GetOrCreateValue(DirName);
244 
245   // When caching a virtual directory, we always cache its ancestors
246   // at the same time.  Therefore, if DirName is already in the cache,
247   // we don't need to recurse as its ancestors must also already be in
248   // the cache.
249   if (NamedDirEnt.getValue())
250     return;
251 
252   // Add the virtual directory to the cache.
253   DirectoryEntry *UDE = new DirectoryEntry;
254   UDE->Name = NamedDirEnt.getKeyData();
255   NamedDirEnt.setValue(UDE);
256   VirtualDirectoryEntries.push_back(UDE);
257 
258   // Recursively add the other ancestors.
259   addAncestorsAsVirtualDirs(DirName);
260 }
261 
262 /// getDirectory - Lookup, cache, and verify the specified directory
263 /// (real or virtual).  This returns NULL if the directory doesn't
264 /// exist.
265 ///
266 const DirectoryEntry *FileManager::getDirectory(StringRef DirName) {
267   ++NumDirLookups;
268   llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
269     SeenDirEntries.GetOrCreateValue(DirName);
270 
271   // See if there was already an entry in the map.  Note that the map
272   // contains both virtual and real directories.
273   if (NamedDirEnt.getValue())
274     return NamedDirEnt.getValue() == NON_EXISTENT_DIR
275               ? 0 : NamedDirEnt.getValue();
276 
277   ++NumDirCacheMisses;
278 
279   // By default, initialize it to invalid.
280   NamedDirEnt.setValue(NON_EXISTENT_DIR);
281 
282   // Get the null-terminated directory name as stored as the key of the
283   // SeenDirEntries map.
284   const char *InterndDirName = NamedDirEnt.getKeyData();
285 
286   // Check to see if the directory exists.
287   struct stat StatBuf;
288   if (getStatValue(InterndDirName, StatBuf, 0/*directory lookup*/)) {
289     // There's no real directory at the given path.
290     return 0;
291   }
292 
293   // It exists.  See if we have already opened a directory with the
294   // same inode (this occurs on Unix-like systems when one dir is
295   // symlinked to another, for example) or the same path (on
296   // Windows).
297   DirectoryEntry &UDE = UniqueRealDirs.getDirectory(InterndDirName, StatBuf);
298 
299   NamedDirEnt.setValue(&UDE);
300   if (!UDE.getName()) {
301     // We don't have this directory yet, add it.  We use the string
302     // key from the SeenDirEntries map as the string.
303     UDE.Name  = InterndDirName;
304   }
305 
306   return &UDE;
307 }
308 
309 /// getFile - Lookup, cache, and verify the specified file (real or
310 /// virtual).  This returns NULL if the file doesn't exist.
311 ///
312 const FileEntry *FileManager::getFile(StringRef Filename, bool openFile) {
313   ++NumFileLookups;
314 
315   // See if there is already an entry in the map.
316   llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
317     SeenFileEntries.GetOrCreateValue(Filename);
318 
319   // See if there is already an entry in the map.
320   if (NamedFileEnt.getValue())
321     return NamedFileEnt.getValue() == NON_EXISTENT_FILE
322                  ? 0 : NamedFileEnt.getValue();
323 
324   ++NumFileCacheMisses;
325 
326   // By default, initialize it to invalid.
327   NamedFileEnt.setValue(NON_EXISTENT_FILE);
328 
329   // Get the null-terminated file name as stored as the key of the
330   // SeenFileEntries map.
331   const char *InterndFileName = NamedFileEnt.getKeyData();
332 
333   // Look up the directory for the file.  When looking up something like
334   // sys/foo.h we'll discover all of the search directories that have a 'sys'
335   // subdirectory.  This will let us avoid having to waste time on known-to-fail
336   // searches when we go to find sys/bar.h, because all the search directories
337   // without a 'sys' subdir will get a cached failure result.
338   const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename);
339   if (DirInfo == 0)  // Directory doesn't exist, file can't exist.
340     return 0;
341 
342   // FIXME: Use the directory info to prune this, before doing the stat syscall.
343   // FIXME: This will reduce the # syscalls.
344 
345   // Nope, there isn't.  Check to see if the file exists.
346   int FileDescriptor = -1;
347   struct stat StatBuf;
348   if (getStatValue(InterndFileName, StatBuf, &FileDescriptor)) {
349     // There's no real file at the given path.
350     return 0;
351   }
352 
353   if (FileDescriptor != -1 && !openFile) {
354     close(FileDescriptor);
355     FileDescriptor = -1;
356   }
357 
358   // It exists.  See if we have already opened a file with the same inode.
359   // This occurs when one dir is symlinked to another, for example.
360   FileEntry &UFE = UniqueRealFiles.getFile(InterndFileName, StatBuf);
361 
362   NamedFileEnt.setValue(&UFE);
363   if (UFE.getName()) { // Already have an entry with this inode, return it.
364     // If the stat process opened the file, close it to avoid a FD leak.
365     if (FileDescriptor != -1)
366       close(FileDescriptor);
367 
368     return &UFE;
369   }
370 
371   // Otherwise, we don't have this directory yet, add it.
372   // FIXME: Change the name to be a char* that points back to the
373   // 'SeenFileEntries' key.
374   UFE.Name    = InterndFileName;
375   UFE.Size    = StatBuf.st_size;
376   UFE.ModTime = StatBuf.st_mtime;
377   UFE.Dir     = DirInfo;
378   UFE.UID     = NextFileUID++;
379   UFE.FD      = FileDescriptor;
380   return &UFE;
381 }
382 
383 void FileManager::forgetFile(StringRef Filename) {
384   SeenFileEntries.erase(Filename);
385 }
386 
387 const FileEntry *
388 FileManager::getVirtualFile(StringRef Filename, off_t Size,
389                             time_t ModificationTime) {
390   ++NumFileLookups;
391 
392   // See if there is already an entry in the map.
393   llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
394     SeenFileEntries.GetOrCreateValue(Filename);
395 
396   // See if there is already an entry in the map.
397   if (NamedFileEnt.getValue() && NamedFileEnt.getValue() != NON_EXISTENT_FILE)
398     return NamedFileEnt.getValue();
399 
400   ++NumFileCacheMisses;
401 
402   // By default, initialize it to invalid.
403   NamedFileEnt.setValue(NON_EXISTENT_FILE);
404 
405   addAncestorsAsVirtualDirs(Filename);
406   FileEntry *UFE = 0;
407 
408   // Now that all ancestors of Filename are in the cache, the
409   // following call is guaranteed to find the DirectoryEntry from the
410   // cache.
411   const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename);
412   assert(DirInfo &&
413          "The directory of a virtual file should already be in the cache.");
414 
415   // Check to see if the file exists. If so, drop the virtual file
416   int FileDescriptor = -1;
417   struct stat StatBuf;
418   const char *InterndFileName = NamedFileEnt.getKeyData();
419   if (getStatValue(InterndFileName, StatBuf, &FileDescriptor) == 0) {
420     // If the stat process opened the file, close it to avoid a FD leak.
421     if (FileDescriptor != -1)
422       close(FileDescriptor);
423 
424     StatBuf.st_size = Size;
425     StatBuf.st_mtime = ModificationTime;
426     UFE = &UniqueRealFiles.getFile(InterndFileName, StatBuf);
427 
428     NamedFileEnt.setValue(UFE);
429 
430     // If we had already opened this file, close it now so we don't
431     // leak the descriptor. We're not going to use the file
432     // descriptor anyway, since this is a virtual file.
433     if (UFE->FD != -1) {
434       close(UFE->FD);
435       UFE->FD = -1;
436     }
437 
438     // If we already have an entry with this inode, return it.
439     if (UFE->getName())
440       return UFE;
441   }
442 
443   if (!UFE) {
444     UFE = new FileEntry();
445     VirtualFileEntries.push_back(UFE);
446     NamedFileEnt.setValue(UFE);
447   }
448 
449   UFE->Name    = InterndFileName;
450   UFE->Size    = Size;
451   UFE->ModTime = ModificationTime;
452   UFE->Dir     = DirInfo;
453   UFE->UID     = NextFileUID++;
454   UFE->FD      = -1;
455   return UFE;
456 }
457 
458 void FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const {
459   StringRef pathRef(path.data(), path.size());
460 
461   if (FileSystemOpts.WorkingDir.empty()
462       || llvm::sys::path::is_absolute(pathRef))
463     return;
464 
465   llvm::SmallString<128> NewPath(FileSystemOpts.WorkingDir);
466   llvm::sys::path::append(NewPath, pathRef);
467   path = NewPath;
468 }
469 
470 llvm::MemoryBuffer *FileManager::
471 getBufferForFile(const FileEntry *Entry, std::string *ErrorStr) {
472   llvm::OwningPtr<llvm::MemoryBuffer> Result;
473   llvm::error_code ec;
474 
475   const char *Filename = Entry->getName();
476   // If the file is already open, use the open file descriptor.
477   if (Entry->FD != -1) {
478     ec = llvm::MemoryBuffer::getOpenFile(Entry->FD, Filename, Result,
479                                          Entry->getSize());
480     if (ErrorStr)
481       *ErrorStr = ec.message();
482 
483     close(Entry->FD);
484     Entry->FD = -1;
485     return Result.take();
486   }
487 
488   // Otherwise, open the file.
489 
490   if (FileSystemOpts.WorkingDir.empty()) {
491     ec = llvm::MemoryBuffer::getFile(Filename, Result, Entry->getSize());
492     if (ec && ErrorStr)
493       *ErrorStr = ec.message();
494     return Result.take();
495   }
496 
497   llvm::SmallString<128> FilePath(Entry->getName());
498   FixupRelativePath(FilePath);
499   ec = llvm::MemoryBuffer::getFile(FilePath.str(), Result, Entry->getSize());
500   if (ec && ErrorStr)
501     *ErrorStr = ec.message();
502   return Result.take();
503 }
504 
505 llvm::MemoryBuffer *FileManager::
506 getBufferForFile(StringRef Filename, std::string *ErrorStr) {
507   llvm::OwningPtr<llvm::MemoryBuffer> Result;
508   llvm::error_code ec;
509   if (FileSystemOpts.WorkingDir.empty()) {
510     ec = llvm::MemoryBuffer::getFile(Filename, Result);
511     if (ec && ErrorStr)
512       *ErrorStr = ec.message();
513     return Result.take();
514   }
515 
516   llvm::SmallString<128> FilePath(Filename);
517   FixupRelativePath(FilePath);
518   ec = llvm::MemoryBuffer::getFile(FilePath.c_str(), Result);
519   if (ec && ErrorStr)
520     *ErrorStr = ec.message();
521   return Result.take();
522 }
523 
524 /// getStatValue - Get the 'stat' information for the specified path,
525 /// using the cache to accelerate it if possible.  This returns true
526 /// if the path points to a virtual file or does not exist, or returns
527 /// false if it's an existent real file.  If FileDescriptor is NULL,
528 /// do directory look-up instead of file look-up.
529 bool FileManager::getStatValue(const char *Path, struct stat &StatBuf,
530                                int *FileDescriptor) {
531   // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be
532   // absolute!
533   if (FileSystemOpts.WorkingDir.empty())
534     return FileSystemStatCache::get(Path, StatBuf, FileDescriptor,
535                                     StatCache.get());
536 
537   llvm::SmallString<128> FilePath(Path);
538   FixupRelativePath(FilePath);
539 
540   return FileSystemStatCache::get(FilePath.c_str(), StatBuf, FileDescriptor,
541                                   StatCache.get());
542 }
543 
544 bool FileManager::getNoncachedStatValue(StringRef Path,
545                                         struct stat &StatBuf) {
546   llvm::SmallString<128> FilePath(Path);
547   FixupRelativePath(FilePath);
548 
549   return ::stat(FilePath.c_str(), &StatBuf) != 0;
550 }
551 
552 void FileManager::GetUniqueIDMapping(
553                    SmallVectorImpl<const FileEntry *> &UIDToFiles) const {
554   UIDToFiles.clear();
555   UIDToFiles.resize(NextFileUID);
556 
557   // Map file entries
558   for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator
559          FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end();
560        FE != FEEnd; ++FE)
561     if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE)
562       UIDToFiles[FE->getValue()->getUID()] = FE->getValue();
563 
564   // Map virtual file entries
565   for (SmallVector<FileEntry*, 4>::const_iterator
566          VFE = VirtualFileEntries.begin(), VFEEnd = VirtualFileEntries.end();
567        VFE != VFEEnd; ++VFE)
568     if (*VFE && *VFE != NON_EXISTENT_FILE)
569       UIDToFiles[(*VFE)->getUID()] = *VFE;
570 }
571 
572 
573 void FileManager::PrintStats() const {
574   llvm::errs() << "\n*** File Manager Stats:\n";
575   llvm::errs() << UniqueRealFiles.size() << " real files found, "
576                << UniqueRealDirs.size() << " real dirs found.\n";
577   llvm::errs() << VirtualFileEntries.size() << " virtual files found, "
578                << VirtualDirectoryEntries.size() << " virtual dirs found.\n";
579   llvm::errs() << NumDirLookups << " dir lookups, "
580                << NumDirCacheMisses << " dir cache misses.\n";
581   llvm::errs() << NumFileLookups << " file lookups, "
582                << NumFileCacheMisses << " file cache misses.\n";
583 
584   //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups;
585 }
586