1 //===--- FileManager.cpp - File System Probing and Caching ----------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This file implements the FileManager interface. 10 // 11 //===----------------------------------------------------------------------===// 12 // 13 // TODO: This should index all interesting directories with dirent calls. 14 // getdirentries ? 15 // opendir/readdir_r/closedir ? 16 // 17 //===----------------------------------------------------------------------===// 18 19 #include "clang/Basic/FileManager.h" 20 #include "clang/Basic/FileSystemStatCache.h" 21 #include "llvm/ADT/SmallString.h" 22 #include "llvm/Config/llvm-config.h" 23 #include "llvm/ADT/STLExtras.h" 24 #include "llvm/Support/FileSystem.h" 25 #include "llvm/Support/MemoryBuffer.h" 26 #include "llvm/Support/Path.h" 27 #include "llvm/Support/raw_ostream.h" 28 #include <algorithm> 29 #include <cassert> 30 #include <climits> 31 #include <cstdint> 32 #include <cstdlib> 33 #include <string> 34 #include <utility> 35 36 using namespace clang; 37 38 /// NON_EXISTENT_DIR - A special value distinct from null that is used to 39 /// represent a dir name that doesn't exist on the disk. 40 #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1) 41 42 /// NON_EXISTENT_FILE - A special value distinct from null that is used to 43 /// represent a filename that doesn't exist on the disk. 44 #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1) 45 46 //===----------------------------------------------------------------------===// 47 // Common logic. 48 //===----------------------------------------------------------------------===// 49 50 FileManager::FileManager(const FileSystemOptions &FSO, 51 IntrusiveRefCntPtr<llvm::vfs::FileSystem> FS) 52 : FS(std::move(FS)), FileSystemOpts(FSO), SeenDirEntries(64), 53 SeenFileEntries(64), NextFileUID(0) { 54 NumDirLookups = NumFileLookups = 0; 55 NumDirCacheMisses = NumFileCacheMisses = 0; 56 57 // If the caller doesn't provide a virtual file system, just grab the real 58 // file system. 59 if (!this->FS) 60 this->FS = llvm::vfs::getRealFileSystem(); 61 } 62 63 FileManager::~FileManager() = default; 64 65 void FileManager::setStatCache(std::unique_ptr<FileSystemStatCache> statCache) { 66 assert(statCache && "No stat cache provided?"); 67 StatCache = std::move(statCache); 68 } 69 70 void FileManager::clearStatCache() { StatCache.reset(); } 71 72 /// Retrieve the directory that the given file name resides in. 73 /// Filename can point to either a real file or a virtual file. 74 static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr, 75 StringRef Filename, 76 bool CacheFailure) { 77 if (Filename.empty()) 78 return nullptr; 79 80 if (llvm::sys::path::is_separator(Filename[Filename.size() - 1])) 81 return nullptr; // If Filename is a directory. 82 83 StringRef DirName = llvm::sys::path::parent_path(Filename); 84 // Use the current directory if file has no path component. 85 if (DirName.empty()) 86 DirName = "."; 87 88 return FileMgr.getDirectory(DirName, CacheFailure); 89 } 90 91 /// Add all ancestors of the given path (pointing to either a file or 92 /// a directory) as virtual directories. 93 void FileManager::addAncestorsAsVirtualDirs(StringRef Path) { 94 StringRef DirName = llvm::sys::path::parent_path(Path); 95 if (DirName.empty()) 96 DirName = "."; 97 98 auto &NamedDirEnt = 99 *SeenDirEntries.insert(std::make_pair(DirName, nullptr)).first; 100 101 // When caching a virtual directory, we always cache its ancestors 102 // at the same time. Therefore, if DirName is already in the cache, 103 // we don't need to recurse as its ancestors must also already be in 104 // the cache. 105 if (NamedDirEnt.second && NamedDirEnt.second != NON_EXISTENT_DIR) 106 return; 107 108 // Add the virtual directory to the cache. 109 auto UDE = llvm::make_unique<DirectoryEntry>(); 110 UDE->Name = NamedDirEnt.first(); 111 NamedDirEnt.second = UDE.get(); 112 VirtualDirectoryEntries.push_back(std::move(UDE)); 113 114 // Recursively add the other ancestors. 115 addAncestorsAsVirtualDirs(DirName); 116 } 117 118 const DirectoryEntry *FileManager::getDirectory(StringRef DirName, 119 bool CacheFailure) { 120 // stat doesn't like trailing separators except for root directory. 121 // At least, on Win32 MSVCRT, stat() cannot strip trailing '/'. 122 // (though it can strip '\\') 123 if (DirName.size() > 1 && 124 DirName != llvm::sys::path::root_path(DirName) && 125 llvm::sys::path::is_separator(DirName.back())) 126 DirName = DirName.substr(0, DirName.size()-1); 127 #ifdef _WIN32 128 // Fixing a problem with "clang C:test.c" on Windows. 129 // Stat("C:") does not recognize "C:" as a valid directory 130 std::string DirNameStr; 131 if (DirName.size() > 1 && DirName.back() == ':' && 132 DirName.equals_lower(llvm::sys::path::root_name(DirName))) { 133 DirNameStr = DirName.str() + '.'; 134 DirName = DirNameStr; 135 } 136 #endif 137 138 ++NumDirLookups; 139 auto &NamedDirEnt = 140 *SeenDirEntries.insert(std::make_pair(DirName, nullptr)).first; 141 142 // See if there was already an entry in the map. Note that the map 143 // contains both virtual and real directories. 144 if (NamedDirEnt.second) 145 return NamedDirEnt.second == NON_EXISTENT_DIR ? nullptr 146 : NamedDirEnt.second; 147 148 ++NumDirCacheMisses; 149 150 // By default, initialize it to invalid. 151 NamedDirEnt.second = NON_EXISTENT_DIR; 152 153 // Get the null-terminated directory name as stored as the key of the 154 // SeenDirEntries map. 155 StringRef InterndDirName = NamedDirEnt.first(); 156 157 // Check to see if the directory exists. 158 FileData Data; 159 if (getStatValue(InterndDirName, Data, false, nullptr /*directory lookup*/)) { 160 // There's no real directory at the given path. 161 if (!CacheFailure) 162 SeenDirEntries.erase(DirName); 163 return nullptr; 164 } 165 166 // It exists. See if we have already opened a directory with the 167 // same inode (this occurs on Unix-like systems when one dir is 168 // symlinked to another, for example) or the same path (on 169 // Windows). 170 DirectoryEntry &UDE = UniqueRealDirs[Data.UniqueID]; 171 172 NamedDirEnt.second = &UDE; 173 if (UDE.getName().empty()) { 174 // We don't have this directory yet, add it. We use the string 175 // key from the SeenDirEntries map as the string. 176 UDE.Name = InterndDirName; 177 } 178 179 return &UDE; 180 } 181 182 const FileEntry *FileManager::getFile(StringRef Filename, bool openFile, 183 bool CacheFailure) { 184 ++NumFileLookups; 185 186 // See if there is already an entry in the map. 187 auto &NamedFileEnt = 188 *SeenFileEntries.insert(std::make_pair(Filename, nullptr)).first; 189 190 // See if there is already an entry in the map. 191 if (NamedFileEnt.second) { 192 if (NamedFileEnt.second == NON_EXISTENT_FILE) 193 return nullptr; 194 // Entry exists: return it *unless* it wasn't opened and open is requested. 195 if (!(NamedFileEnt.second->DeferredOpen && openFile)) 196 return NamedFileEnt.second; 197 // We previously stat()ed the file, but didn't open it: do that below. 198 // FIXME: the below does other redundant work too (stats the dir and file). 199 } else { 200 // By default, initialize it to invalid. 201 NamedFileEnt.second = NON_EXISTENT_FILE; 202 } 203 204 ++NumFileCacheMisses; 205 206 // Get the null-terminated file name as stored as the key of the 207 // SeenFileEntries map. 208 StringRef InterndFileName = NamedFileEnt.first(); 209 210 // Look up the directory for the file. When looking up something like 211 // sys/foo.h we'll discover all of the search directories that have a 'sys' 212 // subdirectory. This will let us avoid having to waste time on known-to-fail 213 // searches when we go to find sys/bar.h, because all the search directories 214 // without a 'sys' subdir will get a cached failure result. 215 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename, 216 CacheFailure); 217 if (DirInfo == nullptr) { // Directory doesn't exist, file can't exist. 218 if (!CacheFailure) 219 SeenFileEntries.erase(Filename); 220 221 return nullptr; 222 } 223 224 // FIXME: Use the directory info to prune this, before doing the stat syscall. 225 // FIXME: This will reduce the # syscalls. 226 227 // Nope, there isn't. Check to see if the file exists. 228 std::unique_ptr<llvm::vfs::File> F; 229 FileData Data; 230 if (getStatValue(InterndFileName, Data, true, openFile ? &F : nullptr)) { 231 // There's no real file at the given path. 232 if (!CacheFailure) 233 SeenFileEntries.erase(Filename); 234 235 return nullptr; 236 } 237 238 assert((openFile || !F) && "undesired open file"); 239 240 // It exists. See if we have already opened a file with the same inode. 241 // This occurs when one dir is symlinked to another, for example. 242 FileEntry &UFE = UniqueRealFiles[Data.UniqueID]; 243 UFE.DeferredOpen = !openFile; 244 245 NamedFileEnt.second = &UFE; 246 247 // If the name returned by getStatValue is different than Filename, re-intern 248 // the name. 249 if (Data.Name != Filename) { 250 auto &NamedFileEnt = 251 *SeenFileEntries.insert(std::make_pair(Data.Name, nullptr)).first; 252 if (!NamedFileEnt.second) 253 NamedFileEnt.second = &UFE; 254 else 255 assert(NamedFileEnt.second == &UFE && 256 "filename from getStatValue() refers to wrong file"); 257 InterndFileName = NamedFileEnt.first().data(); 258 } 259 260 // If we opened the file for the first time, record the resulting info. 261 // Do this even if the cache entry was valid, maybe we didn't previously open. 262 if (F && !UFE.File) { 263 if (auto PathName = F->getName()) 264 fillRealPathName(&UFE, *PathName); 265 UFE.File = std::move(F); 266 assert(!UFE.DeferredOpen && "we just opened it!"); 267 } 268 269 if (UFE.isValid()) { // Already have an entry with this inode, return it. 270 271 // FIXME: this hack ensures that if we look up a file by a virtual path in 272 // the VFS that the getDir() will have the virtual path, even if we found 273 // the file by a 'real' path first. This is required in order to find a 274 // module's structure when its headers/module map are mapped in the VFS. 275 // We should remove this as soon as we can properly support a file having 276 // multiple names. 277 if (DirInfo != UFE.Dir && Data.IsVFSMapped) 278 UFE.Dir = DirInfo; 279 280 // Always update the name to use the last name by which a file was accessed. 281 // FIXME: Neither this nor always using the first name is correct; we want 282 // to switch towards a design where we return a FileName object that 283 // encapsulates both the name by which the file was accessed and the 284 // corresponding FileEntry. 285 UFE.Name = InterndFileName; 286 287 return &UFE; 288 } 289 290 // Otherwise, we don't have this file yet, add it. 291 UFE.Name = InterndFileName; 292 UFE.Size = Data.Size; 293 UFE.ModTime = Data.ModTime; 294 UFE.Dir = DirInfo; 295 UFE.UID = NextFileUID++; 296 UFE.UniqueID = Data.UniqueID; 297 UFE.IsNamedPipe = Data.IsNamedPipe; 298 UFE.InPCH = Data.InPCH; 299 UFE.IsValid = true; 300 // Note File and DeferredOpen were initialized above. 301 302 return &UFE; 303 } 304 305 const FileEntry * 306 FileManager::getVirtualFile(StringRef Filename, off_t Size, 307 time_t ModificationTime) { 308 ++NumFileLookups; 309 310 // See if there is already an entry in the map. 311 auto &NamedFileEnt = 312 *SeenFileEntries.insert(std::make_pair(Filename, nullptr)).first; 313 314 // See if there is already an entry in the map. 315 if (NamedFileEnt.second && NamedFileEnt.second != NON_EXISTENT_FILE) 316 return NamedFileEnt.second; 317 318 ++NumFileCacheMisses; 319 320 // By default, initialize it to invalid. 321 NamedFileEnt.second = NON_EXISTENT_FILE; 322 323 addAncestorsAsVirtualDirs(Filename); 324 FileEntry *UFE = nullptr; 325 326 // Now that all ancestors of Filename are in the cache, the 327 // following call is guaranteed to find the DirectoryEntry from the 328 // cache. 329 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename, 330 /*CacheFailure=*/true); 331 assert(DirInfo && 332 "The directory of a virtual file should already be in the cache."); 333 334 // Check to see if the file exists. If so, drop the virtual file 335 FileData Data; 336 const char *InterndFileName = NamedFileEnt.first().data(); 337 if (getStatValue(InterndFileName, Data, true, nullptr) == 0) { 338 Data.Size = Size; 339 Data.ModTime = ModificationTime; 340 UFE = &UniqueRealFiles[Data.UniqueID]; 341 342 NamedFileEnt.second = UFE; 343 344 // If we had already opened this file, close it now so we don't 345 // leak the descriptor. We're not going to use the file 346 // descriptor anyway, since this is a virtual file. 347 if (UFE->File) 348 UFE->closeFile(); 349 350 // If we already have an entry with this inode, return it. 351 if (UFE->isValid()) 352 return UFE; 353 354 UFE->UniqueID = Data.UniqueID; 355 UFE->IsNamedPipe = Data.IsNamedPipe; 356 UFE->InPCH = Data.InPCH; 357 fillRealPathName(UFE, Data.Name); 358 } 359 360 if (!UFE) { 361 VirtualFileEntries.push_back(llvm::make_unique<FileEntry>()); 362 UFE = VirtualFileEntries.back().get(); 363 NamedFileEnt.second = UFE; 364 } 365 366 UFE->Name = InterndFileName; 367 UFE->Size = Size; 368 UFE->ModTime = ModificationTime; 369 UFE->Dir = DirInfo; 370 UFE->UID = NextFileUID++; 371 UFE->IsValid = true; 372 UFE->File.reset(); 373 UFE->DeferredOpen = false; 374 return UFE; 375 } 376 377 bool FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const { 378 StringRef pathRef(path.data(), path.size()); 379 380 if (FileSystemOpts.WorkingDir.empty() 381 || llvm::sys::path::is_absolute(pathRef)) 382 return false; 383 384 SmallString<128> NewPath(FileSystemOpts.WorkingDir); 385 llvm::sys::path::append(NewPath, pathRef); 386 path = NewPath; 387 return true; 388 } 389 390 bool FileManager::makeAbsolutePath(SmallVectorImpl<char> &Path) const { 391 bool Changed = FixupRelativePath(Path); 392 393 if (!llvm::sys::path::is_absolute(StringRef(Path.data(), Path.size()))) { 394 FS->makeAbsolute(Path); 395 Changed = true; 396 } 397 398 return Changed; 399 } 400 401 void FileManager::fillRealPathName(FileEntry *UFE, llvm::StringRef FileName) { 402 llvm::SmallString<128> AbsPath(FileName); 403 // This is not the same as `VFS::getRealPath()`, which resolves symlinks 404 // but can be very expensive on real file systems. 405 // FIXME: the semantic of RealPathName is unclear, and the name might be 406 // misleading. We need to clean up the interface here. 407 makeAbsolutePath(AbsPath); 408 llvm::sys::path::remove_dots(AbsPath, /*remove_dot_dot=*/true); 409 UFE->RealPathName = AbsPath.str(); 410 } 411 412 llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>> 413 FileManager::getBufferForFile(const FileEntry *Entry, bool isVolatile, 414 bool ShouldCloseOpenFile) { 415 uint64_t FileSize = Entry->getSize(); 416 // If there's a high enough chance that the file have changed since we 417 // got its size, force a stat before opening it. 418 if (isVolatile) 419 FileSize = -1; 420 421 StringRef Filename = Entry->getName(); 422 // If the file is already open, use the open file descriptor. 423 if (Entry->File) { 424 auto Result = 425 Entry->File->getBuffer(Filename, FileSize, 426 /*RequiresNullTerminator=*/true, isVolatile); 427 // FIXME: we need a set of APIs that can make guarantees about whether a 428 // FileEntry is open or not. 429 if (ShouldCloseOpenFile) 430 Entry->closeFile(); 431 return Result; 432 } 433 434 // Otherwise, open the file. 435 436 if (FileSystemOpts.WorkingDir.empty()) 437 return FS->getBufferForFile(Filename, FileSize, 438 /*RequiresNullTerminator=*/true, isVolatile); 439 440 SmallString<128> FilePath(Entry->getName()); 441 FixupRelativePath(FilePath); 442 return FS->getBufferForFile(FilePath, FileSize, 443 /*RequiresNullTerminator=*/true, isVolatile); 444 } 445 446 llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>> 447 FileManager::getBufferForFile(StringRef Filename, bool isVolatile) { 448 if (FileSystemOpts.WorkingDir.empty()) 449 return FS->getBufferForFile(Filename, -1, true, isVolatile); 450 451 SmallString<128> FilePath(Filename); 452 FixupRelativePath(FilePath); 453 return FS->getBufferForFile(FilePath.c_str(), -1, true, isVolatile); 454 } 455 456 /// getStatValue - Get the 'stat' information for the specified path, 457 /// using the cache to accelerate it if possible. This returns true 458 /// if the path points to a virtual file or does not exist, or returns 459 /// false if it's an existent real file. If FileDescriptor is NULL, 460 /// do directory look-up instead of file look-up. 461 bool FileManager::getStatValue(StringRef Path, FileData &Data, bool isFile, 462 std::unique_ptr<llvm::vfs::File> *F) { 463 // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be 464 // absolute! 465 if (FileSystemOpts.WorkingDir.empty()) 466 return FileSystemStatCache::get(Path, Data, isFile, F,StatCache.get(), *FS); 467 468 SmallString<128> FilePath(Path); 469 FixupRelativePath(FilePath); 470 471 return FileSystemStatCache::get(FilePath.c_str(), Data, isFile, F, 472 StatCache.get(), *FS); 473 } 474 475 bool FileManager::getNoncachedStatValue(StringRef Path, 476 llvm::vfs::Status &Result) { 477 SmallString<128> FilePath(Path); 478 FixupRelativePath(FilePath); 479 480 llvm::ErrorOr<llvm::vfs::Status> S = FS->status(FilePath.c_str()); 481 if (!S) 482 return true; 483 Result = *S; 484 return false; 485 } 486 487 void FileManager::invalidateCache(const FileEntry *Entry) { 488 assert(Entry && "Cannot invalidate a NULL FileEntry"); 489 490 SeenFileEntries.erase(Entry->getName()); 491 492 // FileEntry invalidation should not block future optimizations in the file 493 // caches. Possible alternatives are cache truncation (invalidate last N) or 494 // invalidation of the whole cache. 495 UniqueRealFiles.erase(Entry->getUniqueID()); 496 } 497 498 void FileManager::GetUniqueIDMapping( 499 SmallVectorImpl<const FileEntry *> &UIDToFiles) const { 500 UIDToFiles.clear(); 501 UIDToFiles.resize(NextFileUID); 502 503 // Map file entries 504 for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator 505 FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end(); 506 FE != FEEnd; ++FE) 507 if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE) 508 UIDToFiles[FE->getValue()->getUID()] = FE->getValue(); 509 510 // Map virtual file entries 511 for (const auto &VFE : VirtualFileEntries) 512 if (VFE && VFE.get() != NON_EXISTENT_FILE) 513 UIDToFiles[VFE->getUID()] = VFE.get(); 514 } 515 516 void FileManager::modifyFileEntry(FileEntry *File, 517 off_t Size, time_t ModificationTime) { 518 File->Size = Size; 519 File->ModTime = ModificationTime; 520 } 521 522 StringRef FileManager::getCanonicalName(const DirectoryEntry *Dir) { 523 // FIXME: use llvm::sys::fs::canonical() when it gets implemented 524 llvm::DenseMap<const DirectoryEntry *, llvm::StringRef>::iterator Known 525 = CanonicalDirNames.find(Dir); 526 if (Known != CanonicalDirNames.end()) 527 return Known->second; 528 529 StringRef CanonicalName(Dir->getName()); 530 531 SmallString<4096> CanonicalNameBuf; 532 if (!FS->getRealPath(Dir->getName(), CanonicalNameBuf)) 533 CanonicalName = StringRef(CanonicalNameBuf).copy(CanonicalNameStorage); 534 535 CanonicalDirNames.insert(std::make_pair(Dir, CanonicalName)); 536 return CanonicalName; 537 } 538 539 void FileManager::PrintStats() const { 540 llvm::errs() << "\n*** File Manager Stats:\n"; 541 llvm::errs() << UniqueRealFiles.size() << " real files found, " 542 << UniqueRealDirs.size() << " real dirs found.\n"; 543 llvm::errs() << VirtualFileEntries.size() << " virtual files found, " 544 << VirtualDirectoryEntries.size() << " virtual dirs found.\n"; 545 llvm::errs() << NumDirLookups << " dir lookups, " 546 << NumDirCacheMisses << " dir cache misses.\n"; 547 llvm::errs() << NumFileLookups << " file lookups, " 548 << NumFileCacheMisses << " file cache misses.\n"; 549 550 //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups; 551 } 552