1 //===--- FileManager.cpp - File System Probing and Caching ----------------===// 2 // 3 // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 4 // See https://llvm.org/LICENSE.txt for license information. 5 // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 6 // 7 //===----------------------------------------------------------------------===// 8 // 9 // This file implements the FileManager interface. 10 // 11 //===----------------------------------------------------------------------===// 12 // 13 // TODO: This should index all interesting directories with dirent calls. 14 // getdirentries ? 15 // opendir/readdir_r/closedir ? 16 // 17 //===----------------------------------------------------------------------===// 18 19 #include "clang/Basic/FileManager.h" 20 #include "clang/Basic/FileSystemStatCache.h" 21 #include "llvm/ADT/SmallString.h" 22 #include "llvm/Config/llvm-config.h" 23 #include "llvm/ADT/STLExtras.h" 24 #include "llvm/Support/FileSystem.h" 25 #include "llvm/Support/MemoryBuffer.h" 26 #include "llvm/Support/Path.h" 27 #include "llvm/Support/raw_ostream.h" 28 #include <algorithm> 29 #include <cassert> 30 #include <climits> 31 #include <cstdint> 32 #include <cstdlib> 33 #include <string> 34 #include <utility> 35 36 using namespace clang; 37 38 //===----------------------------------------------------------------------===// 39 // Common logic. 40 //===----------------------------------------------------------------------===// 41 42 FileManager::FileManager(const FileSystemOptions &FSO, 43 IntrusiveRefCntPtr<llvm::vfs::FileSystem> FS) 44 : FS(std::move(FS)), FileSystemOpts(FSO), SeenDirEntries(64), 45 SeenFileEntries(64), NextFileUID(0) { 46 NumDirLookups = NumFileLookups = 0; 47 NumDirCacheMisses = NumFileCacheMisses = 0; 48 49 // If the caller doesn't provide a virtual file system, just grab the real 50 // file system. 51 if (!this->FS) 52 this->FS = llvm::vfs::getRealFileSystem(); 53 } 54 55 FileManager::~FileManager() = default; 56 57 void FileManager::setStatCache(std::unique_ptr<FileSystemStatCache> statCache) { 58 assert(statCache && "No stat cache provided?"); 59 StatCache = std::move(statCache); 60 } 61 62 void FileManager::clearStatCache() { StatCache.reset(); } 63 64 /// Retrieve the directory that the given file name resides in. 65 /// Filename can point to either a real file or a virtual file. 66 static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr, 67 StringRef Filename, 68 bool CacheFailure) { 69 if (Filename.empty()) 70 return nullptr; 71 72 if (llvm::sys::path::is_separator(Filename[Filename.size() - 1])) 73 return nullptr; // If Filename is a directory. 74 75 StringRef DirName = llvm::sys::path::parent_path(Filename); 76 // Use the current directory if file has no path component. 77 if (DirName.empty()) 78 DirName = "."; 79 80 return FileMgr.getDirectory(DirName, CacheFailure); 81 } 82 83 /// Add all ancestors of the given path (pointing to either a file or 84 /// a directory) as virtual directories. 85 void FileManager::addAncestorsAsVirtualDirs(StringRef Path) { 86 StringRef DirName = llvm::sys::path::parent_path(Path); 87 if (DirName.empty()) 88 DirName = "."; 89 90 auto &NamedDirEnt = *SeenDirEntries.insert({DirName, nullptr}).first; 91 92 // When caching a virtual directory, we always cache its ancestors 93 // at the same time. Therefore, if DirName is already in the cache, 94 // we don't need to recurse as its ancestors must also already be in 95 // the cache (or it's a known non-virtual directory). 96 if (NamedDirEnt.second) 97 return; 98 99 // Add the virtual directory to the cache. 100 auto UDE = llvm::make_unique<DirectoryEntry>(); 101 UDE->Name = NamedDirEnt.first(); 102 NamedDirEnt.second = UDE.get(); 103 VirtualDirectoryEntries.push_back(std::move(UDE)); 104 105 // Recursively add the other ancestors. 106 addAncestorsAsVirtualDirs(DirName); 107 } 108 109 const DirectoryEntry *FileManager::getDirectory(StringRef DirName, 110 bool CacheFailure) { 111 // stat doesn't like trailing separators except for root directory. 112 // At least, on Win32 MSVCRT, stat() cannot strip trailing '/'. 113 // (though it can strip '\\') 114 if (DirName.size() > 1 && 115 DirName != llvm::sys::path::root_path(DirName) && 116 llvm::sys::path::is_separator(DirName.back())) 117 DirName = DirName.substr(0, DirName.size()-1); 118 #ifdef _WIN32 119 // Fixing a problem with "clang C:test.c" on Windows. 120 // Stat("C:") does not recognize "C:" as a valid directory 121 std::string DirNameStr; 122 if (DirName.size() > 1 && DirName.back() == ':' && 123 DirName.equals_lower(llvm::sys::path::root_name(DirName))) { 124 DirNameStr = DirName.str() + '.'; 125 DirName = DirNameStr; 126 } 127 #endif 128 129 ++NumDirLookups; 130 131 // See if there was already an entry in the map. Note that the map 132 // contains both virtual and real directories. 133 auto SeenDirInsertResult = SeenDirEntries.insert({DirName, nullptr}); 134 if (!SeenDirInsertResult.second) 135 return SeenDirInsertResult.first->second; 136 137 // We've not seen this before. Fill it in. 138 ++NumDirCacheMisses; 139 auto &NamedDirEnt = *SeenDirInsertResult.first; 140 assert(!NamedDirEnt.second && "should be newly-created"); 141 142 // Get the null-terminated directory name as stored as the key of the 143 // SeenDirEntries map. 144 StringRef InterndDirName = NamedDirEnt.first(); 145 146 // Check to see if the directory exists. 147 FileData Data; 148 if (getStatValue(InterndDirName, Data, false, nullptr /*directory lookup*/)) { 149 // There's no real directory at the given path. 150 if (!CacheFailure) 151 SeenDirEntries.erase(DirName); 152 return nullptr; 153 } 154 155 // It exists. See if we have already opened a directory with the 156 // same inode (this occurs on Unix-like systems when one dir is 157 // symlinked to another, for example) or the same path (on 158 // Windows). 159 DirectoryEntry &UDE = UniqueRealDirs[Data.UniqueID]; 160 161 NamedDirEnt.second = &UDE; 162 if (UDE.getName().empty()) { 163 // We don't have this directory yet, add it. We use the string 164 // key from the SeenDirEntries map as the string. 165 UDE.Name = InterndDirName; 166 } 167 168 return &UDE; 169 } 170 171 const FileEntry *FileManager::getFile(StringRef Filename, bool openFile, 172 bool CacheFailure) { 173 ++NumFileLookups; 174 175 // See if there is already an entry in the map. 176 auto SeenFileInsertResult = SeenFileEntries.insert({Filename, nullptr}); 177 if (!SeenFileInsertResult.second) 178 return SeenFileInsertResult.first->second; 179 180 // We've not seen this before. Fill it in. 181 ++NumFileCacheMisses; 182 auto &NamedFileEnt = *SeenFileInsertResult.first; 183 assert(!NamedFileEnt.second && "should be newly-created"); 184 185 // Get the null-terminated file name as stored as the key of the 186 // SeenFileEntries map. 187 StringRef InterndFileName = NamedFileEnt.first(); 188 189 // Look up the directory for the file. When looking up something like 190 // sys/foo.h we'll discover all of the search directories that have a 'sys' 191 // subdirectory. This will let us avoid having to waste time on known-to-fail 192 // searches when we go to find sys/bar.h, because all the search directories 193 // without a 'sys' subdir will get a cached failure result. 194 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename, 195 CacheFailure); 196 if (DirInfo == nullptr) { // Directory doesn't exist, file can't exist. 197 if (!CacheFailure) 198 SeenFileEntries.erase(Filename); 199 200 return nullptr; 201 } 202 203 // FIXME: Use the directory info to prune this, before doing the stat syscall. 204 // FIXME: This will reduce the # syscalls. 205 206 // Check to see if the file exists. 207 std::unique_ptr<llvm::vfs::File> F; 208 FileData Data; 209 if (getStatValue(InterndFileName, Data, true, openFile ? &F : nullptr)) { 210 // There's no real file at the given path. 211 if (!CacheFailure) 212 SeenFileEntries.erase(Filename); 213 214 return nullptr; 215 } 216 217 assert((openFile || !F) && "undesired open file"); 218 219 // It exists. See if we have already opened a file with the same inode. 220 // This occurs when one dir is symlinked to another, for example. 221 FileEntry &UFE = UniqueRealFiles[Data.UniqueID]; 222 223 NamedFileEnt.second = &UFE; 224 225 // If the name returned by getStatValue is different than Filename, re-intern 226 // the name. 227 if (Data.Name != Filename) { 228 auto &NamedFileEnt = *SeenFileEntries.insert({Data.Name, &UFE}).first; 229 assert(NamedFileEnt.second == &UFE && 230 "filename from getStatValue() refers to wrong file"); 231 InterndFileName = NamedFileEnt.first().data(); 232 } 233 234 if (UFE.isValid()) { // Already have an entry with this inode, return it. 235 236 // FIXME: this hack ensures that if we look up a file by a virtual path in 237 // the VFS that the getDir() will have the virtual path, even if we found 238 // the file by a 'real' path first. This is required in order to find a 239 // module's structure when its headers/module map are mapped in the VFS. 240 // We should remove this as soon as we can properly support a file having 241 // multiple names. 242 if (DirInfo != UFE.Dir && Data.IsVFSMapped) 243 UFE.Dir = DirInfo; 244 245 // Always update the name to use the last name by which a file was accessed. 246 // FIXME: Neither this nor always using the first name is correct; we want 247 // to switch towards a design where we return a FileName object that 248 // encapsulates both the name by which the file was accessed and the 249 // corresponding FileEntry. 250 UFE.Name = InterndFileName; 251 252 return &UFE; 253 } 254 255 // Otherwise, we don't have this file yet, add it. 256 UFE.Name = InterndFileName; 257 UFE.Size = Data.Size; 258 UFE.ModTime = Data.ModTime; 259 UFE.Dir = DirInfo; 260 UFE.UID = NextFileUID++; 261 UFE.UniqueID = Data.UniqueID; 262 UFE.IsNamedPipe = Data.IsNamedPipe; 263 UFE.InPCH = Data.InPCH; 264 UFE.File = std::move(F); 265 UFE.IsValid = true; 266 267 if (UFE.File) { 268 if (auto PathName = UFE.File->getName()) 269 fillRealPathName(&UFE, *PathName); 270 } else if (!openFile) { 271 // We should still fill the path even if we aren't opening the file. 272 fillRealPathName(&UFE, InterndFileName); 273 } 274 return &UFE; 275 } 276 277 const FileEntry * 278 FileManager::getVirtualFile(StringRef Filename, off_t Size, 279 time_t ModificationTime) { 280 ++NumFileLookups; 281 282 // See if there is already an entry in the map for an existing file. 283 auto &NamedFileEnt = *SeenFileEntries.insert({Filename, nullptr}).first; 284 if (NamedFileEnt.second) 285 return NamedFileEnt.second; 286 287 // We've not seen this before, or the file is cached as non-existent. 288 ++NumFileCacheMisses; 289 addAncestorsAsVirtualDirs(Filename); 290 FileEntry *UFE = nullptr; 291 292 // Now that all ancestors of Filename are in the cache, the 293 // following call is guaranteed to find the DirectoryEntry from the 294 // cache. 295 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename, 296 /*CacheFailure=*/true); 297 assert(DirInfo && 298 "The directory of a virtual file should already be in the cache."); 299 300 // Check to see if the file exists. If so, drop the virtual file 301 FileData Data; 302 const char *InterndFileName = NamedFileEnt.first().data(); 303 if (getStatValue(InterndFileName, Data, true, nullptr) == 0) { 304 Data.Size = Size; 305 Data.ModTime = ModificationTime; 306 UFE = &UniqueRealFiles[Data.UniqueID]; 307 308 NamedFileEnt.second = UFE; 309 310 // If we had already opened this file, close it now so we don't 311 // leak the descriptor. We're not going to use the file 312 // descriptor anyway, since this is a virtual file. 313 if (UFE->File) 314 UFE->closeFile(); 315 316 // If we already have an entry with this inode, return it. 317 if (UFE->isValid()) 318 return UFE; 319 320 UFE->UniqueID = Data.UniqueID; 321 UFE->IsNamedPipe = Data.IsNamedPipe; 322 UFE->InPCH = Data.InPCH; 323 fillRealPathName(UFE, Data.Name); 324 } else { 325 VirtualFileEntries.push_back(llvm::make_unique<FileEntry>()); 326 UFE = VirtualFileEntries.back().get(); 327 NamedFileEnt.second = UFE; 328 } 329 330 UFE->Name = InterndFileName; 331 UFE->Size = Size; 332 UFE->ModTime = ModificationTime; 333 UFE->Dir = DirInfo; 334 UFE->UID = NextFileUID++; 335 UFE->IsValid = true; 336 UFE->File.reset(); 337 return UFE; 338 } 339 340 bool FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const { 341 StringRef pathRef(path.data(), path.size()); 342 343 if (FileSystemOpts.WorkingDir.empty() 344 || llvm::sys::path::is_absolute(pathRef)) 345 return false; 346 347 SmallString<128> NewPath(FileSystemOpts.WorkingDir); 348 llvm::sys::path::append(NewPath, pathRef); 349 path = NewPath; 350 return true; 351 } 352 353 bool FileManager::makeAbsolutePath(SmallVectorImpl<char> &Path) const { 354 bool Changed = FixupRelativePath(Path); 355 356 if (!llvm::sys::path::is_absolute(StringRef(Path.data(), Path.size()))) { 357 FS->makeAbsolute(Path); 358 Changed = true; 359 } 360 361 return Changed; 362 } 363 364 void FileManager::fillRealPathName(FileEntry *UFE, llvm::StringRef FileName) { 365 llvm::SmallString<128> AbsPath(FileName); 366 // This is not the same as `VFS::getRealPath()`, which resolves symlinks 367 // but can be very expensive on real file systems. 368 // FIXME: the semantic of RealPathName is unclear, and the name might be 369 // misleading. We need to clean up the interface here. 370 makeAbsolutePath(AbsPath); 371 llvm::sys::path::remove_dots(AbsPath, /*remove_dot_dot=*/true); 372 UFE->RealPathName = AbsPath.str(); 373 } 374 375 llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>> 376 FileManager::getBufferForFile(const FileEntry *Entry, bool isVolatile, 377 bool ShouldCloseOpenFile) { 378 uint64_t FileSize = Entry->getSize(); 379 // If there's a high enough chance that the file have changed since we 380 // got its size, force a stat before opening it. 381 if (isVolatile) 382 FileSize = -1; 383 384 StringRef Filename = Entry->getName(); 385 // If the file is already open, use the open file descriptor. 386 if (Entry->File) { 387 auto Result = 388 Entry->File->getBuffer(Filename, FileSize, 389 /*RequiresNullTerminator=*/true, isVolatile); 390 // FIXME: we need a set of APIs that can make guarantees about whether a 391 // FileEntry is open or not. 392 if (ShouldCloseOpenFile) 393 Entry->closeFile(); 394 return Result; 395 } 396 397 // Otherwise, open the file. 398 399 if (FileSystemOpts.WorkingDir.empty()) 400 return FS->getBufferForFile(Filename, FileSize, 401 /*RequiresNullTerminator=*/true, isVolatile); 402 403 SmallString<128> FilePath(Entry->getName()); 404 FixupRelativePath(FilePath); 405 return FS->getBufferForFile(FilePath, FileSize, 406 /*RequiresNullTerminator=*/true, isVolatile); 407 } 408 409 llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>> 410 FileManager::getBufferForFile(StringRef Filename, bool isVolatile) { 411 if (FileSystemOpts.WorkingDir.empty()) 412 return FS->getBufferForFile(Filename, -1, true, isVolatile); 413 414 SmallString<128> FilePath(Filename); 415 FixupRelativePath(FilePath); 416 return FS->getBufferForFile(FilePath.c_str(), -1, true, isVolatile); 417 } 418 419 /// getStatValue - Get the 'stat' information for the specified path, 420 /// using the cache to accelerate it if possible. This returns true 421 /// if the path points to a virtual file or does not exist, or returns 422 /// false if it's an existent real file. If FileDescriptor is NULL, 423 /// do directory look-up instead of file look-up. 424 bool FileManager::getStatValue(StringRef Path, FileData &Data, bool isFile, 425 std::unique_ptr<llvm::vfs::File> *F) { 426 // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be 427 // absolute! 428 if (FileSystemOpts.WorkingDir.empty()) 429 return FileSystemStatCache::get(Path, Data, isFile, F,StatCache.get(), *FS); 430 431 SmallString<128> FilePath(Path); 432 FixupRelativePath(FilePath); 433 434 return FileSystemStatCache::get(FilePath.c_str(), Data, isFile, F, 435 StatCache.get(), *FS); 436 } 437 438 bool FileManager::getNoncachedStatValue(StringRef Path, 439 llvm::vfs::Status &Result) { 440 SmallString<128> FilePath(Path); 441 FixupRelativePath(FilePath); 442 443 llvm::ErrorOr<llvm::vfs::Status> S = FS->status(FilePath.c_str()); 444 if (!S) 445 return true; 446 Result = *S; 447 return false; 448 } 449 450 void FileManager::invalidateCache(const FileEntry *Entry) { 451 assert(Entry && "Cannot invalidate a NULL FileEntry"); 452 453 SeenFileEntries.erase(Entry->getName()); 454 455 // FileEntry invalidation should not block future optimizations in the file 456 // caches. Possible alternatives are cache truncation (invalidate last N) or 457 // invalidation of the whole cache. 458 // 459 // FIXME: This is broken. We sometimes have the same FileEntry* shared 460 // betweeen multiple SeenFileEntries, so this can leave dangling pointers. 461 UniqueRealFiles.erase(Entry->getUniqueID()); 462 } 463 464 void FileManager::GetUniqueIDMapping( 465 SmallVectorImpl<const FileEntry *> &UIDToFiles) const { 466 UIDToFiles.clear(); 467 UIDToFiles.resize(NextFileUID); 468 469 // Map file entries 470 for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator 471 FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end(); 472 FE != FEEnd; ++FE) 473 if (FE->getValue()) 474 UIDToFiles[FE->getValue()->getUID()] = FE->getValue(); 475 476 // Map virtual file entries 477 for (const auto &VFE : VirtualFileEntries) 478 UIDToFiles[VFE->getUID()] = VFE.get(); 479 } 480 481 void FileManager::modifyFileEntry(FileEntry *File, 482 off_t Size, time_t ModificationTime) { 483 File->Size = Size; 484 File->ModTime = ModificationTime; 485 } 486 487 StringRef FileManager::getCanonicalName(const DirectoryEntry *Dir) { 488 // FIXME: use llvm::sys::fs::canonical() when it gets implemented 489 llvm::DenseMap<const DirectoryEntry *, llvm::StringRef>::iterator Known 490 = CanonicalDirNames.find(Dir); 491 if (Known != CanonicalDirNames.end()) 492 return Known->second; 493 494 StringRef CanonicalName(Dir->getName()); 495 496 SmallString<4096> CanonicalNameBuf; 497 if (!FS->getRealPath(Dir->getName(), CanonicalNameBuf)) 498 CanonicalName = StringRef(CanonicalNameBuf).copy(CanonicalNameStorage); 499 500 CanonicalDirNames.insert({Dir, CanonicalName}); 501 return CanonicalName; 502 } 503 504 void FileManager::PrintStats() const { 505 llvm::errs() << "\n*** File Manager Stats:\n"; 506 llvm::errs() << UniqueRealFiles.size() << " real files found, " 507 << UniqueRealDirs.size() << " real dirs found.\n"; 508 llvm::errs() << VirtualFileEntries.size() << " virtual files found, " 509 << VirtualDirectoryEntries.size() << " virtual dirs found.\n"; 510 llvm::errs() << NumDirLookups << " dir lookups, " 511 << NumDirCacheMisses << " dir cache misses.\n"; 512 llvm::errs() << NumFileLookups << " file lookups, " 513 << NumFileCacheMisses << " file cache misses.\n"; 514 515 //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups; 516 } 517