1 //=-- ExplodedGraph.h - Local, Path-Sens. "Exploded Graph" -*- C++ -*-------==//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 //  This file defines the template classes ExplodedNode and ExplodedGraph,
11 //  which represent a path-sensitive, intra-procedural "exploded graph."
12 //  See "Precise interprocedural dataflow analysis via graph reachability"
13 //  by Reps, Horwitz, and Sagiv
14 //  (http://portal.acm.org/citation.cfm?id=199462) for the definition of an
15 //  exploded graph.
16 //
17 //===----------------------------------------------------------------------===//
18 
19 #ifndef LLVM_CLANG_GR_EXPLODEDGRAPH
20 #define LLVM_CLANG_GR_EXPLODEDGRAPH
21 
22 #include "clang/Analysis/ProgramPoint.h"
23 #include "clang/Analysis/AnalysisContext.h"
24 #include "clang/AST/Decl.h"
25 #include "llvm/ADT/SmallVector.h"
26 #include "llvm/ADT/FoldingSet.h"
27 #include "llvm/ADT/SmallPtrSet.h"
28 #include "llvm/Support/Allocator.h"
29 #include "llvm/ADT/OwningPtr.h"
30 #include "llvm/ADT/GraphTraits.h"
31 #include "llvm/ADT/DepthFirstIterator.h"
32 #include "llvm/Support/Casting.h"
33 #include "clang/Analysis/Support/BumpVector.h"
34 #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h"
35 #include <vector>
36 
37 namespace clang {
38 
39 class CFG;
40 
41 namespace ento {
42 
43 class ExplodedGraph;
44 
45 //===----------------------------------------------------------------------===//
46 // ExplodedGraph "implementation" classes.  These classes are not typed to
47 // contain a specific kind of state.  Typed-specialized versions are defined
48 // on top of these classes.
49 //===----------------------------------------------------------------------===//
50 
51 // ExplodedNode is not constified all over the engine because we need to add
52 // successors to it at any time after creating it.
53 
54 class ExplodedNode : public llvm::FoldingSetNode {
55   friend class ExplodedGraph;
56   friend class CoreEngine;
57   friend class NodeBuilder;
58   friend class BranchNodeBuilder;
59   friend class IndirectGotoNodeBuilder;
60   friend class SwitchNodeBuilder;
61   friend class EndOfFunctionNodeBuilder;
62 
63   /// Efficiently stores a list of ExplodedNodes, or an optional flag.
64   ///
65   /// NodeGroup provides opaque storage for a list of ExplodedNodes, optimizing
66   /// for the case when there is only one node in the group. This is a fairly
67   /// common case in an ExplodedGraph, where most nodes have only one
68   /// predecessor and many have only one successor. It can also be used to
69   /// store a flag rather than a node list, which ExplodedNode uses to mark
70   /// whether a node is a sink. If the flag is set, the group is implicitly
71   /// empty and no nodes may be added.
72   class NodeGroup {
73     // Conceptually a discriminated union. If the low bit is set, the node is
74     // a sink. If the low bit is not set, the pointer refers to the storage
75     // for the nodes in the group.
76     // This is not a PointerIntPair in order to keep the storage type opaque.
77     uintptr_t P;
78 
79   public:
80     NodeGroup(bool Flag = false) : P(Flag) {
81       assert(getFlag() == Flag);
82     }
83 
84     ExplodedNode * const *begin() const;
85 
86     ExplodedNode * const *end() const;
87 
88     unsigned size() const;
89 
90     bool empty() const { return P == 0 || getFlag() != 0; }
91 
92     /// Adds a node to the list.
93     ///
94     /// The group must not have been created with its flag set.
95     void addNode(ExplodedNode *N, ExplodedGraph &G);
96 
97     /// Replaces the single node in this group with a new node.
98     ///
99     /// Note that this should only be used when you know the group was not
100     /// created with its flag set, and that the group is empty or contains
101     /// only a single node.
102     void replaceNode(ExplodedNode *node);
103 
104     /// Returns whether this group was created with its flag set.
105     bool getFlag() const {
106       return (P & 1);
107     }
108   };
109 
110   /// Location - The program location (within a function body) associated
111   ///  with this node.
112   const ProgramPoint Location;
113 
114   /// State - The state associated with this node.
115   ProgramStateRef State;
116 
117   /// Preds - The predecessors of this node.
118   NodeGroup Preds;
119 
120   /// Succs - The successors of this node.
121   NodeGroup Succs;
122 
123 public:
124 
125   explicit ExplodedNode(const ProgramPoint &loc, ProgramStateRef state,
126                         bool IsSink)
127     : Location(loc), State(state), Succs(IsSink) {
128     assert(isSink() == IsSink);
129   }
130 
131   ~ExplodedNode() {}
132 
133   /// getLocation - Returns the edge associated with the given node.
134   ProgramPoint getLocation() const { return Location; }
135 
136   const LocationContext *getLocationContext() const {
137     return getLocation().getLocationContext();
138   }
139 
140   const StackFrameContext *getStackFrame() const {
141     return getLocationContext()->getCurrentStackFrame();
142   }
143 
144   const Decl &getCodeDecl() const { return *getLocationContext()->getDecl(); }
145 
146   CFG &getCFG() const { return *getLocationContext()->getCFG(); }
147 
148   ParentMap &getParentMap() const {return getLocationContext()->getParentMap();}
149 
150   template <typename T>
151   T &getAnalysis() const {
152     return *getLocationContext()->getAnalysis<T>();
153   }
154 
155   ProgramStateRef getState() const { return State; }
156 
157   template <typename T>
158   const T* getLocationAs() const { return llvm::dyn_cast<T>(&Location); }
159 
160   static void Profile(llvm::FoldingSetNodeID &ID,
161                       const ProgramPoint &Loc,
162                       const ProgramStateRef &state,
163                       bool IsSink) {
164     ID.Add(Loc);
165     ID.AddPointer(state.getPtr());
166     ID.AddBoolean(IsSink);
167   }
168 
169   void Profile(llvm::FoldingSetNodeID& ID) const {
170     Profile(ID, getLocation(), getState(), isSink());
171   }
172 
173   /// addPredeccessor - Adds a predecessor to the current node, and
174   ///  in tandem add this node as a successor of the other node.
175   void addPredecessor(ExplodedNode *V, ExplodedGraph &G);
176 
177   unsigned succ_size() const { return Succs.size(); }
178   unsigned pred_size() const { return Preds.size(); }
179   bool succ_empty() const { return Succs.empty(); }
180   bool pred_empty() const { return Preds.empty(); }
181 
182   bool isSink() const { return Succs.getFlag(); }
183 
184    bool hasSinglePred() const {
185     return (pred_size() == 1);
186   }
187 
188   ExplodedNode *getFirstPred() {
189     return pred_empty() ? NULL : *(pred_begin());
190   }
191 
192   const ExplodedNode *getFirstPred() const {
193     return const_cast<ExplodedNode*>(this)->getFirstPred();
194   }
195 
196   // Iterators over successor and predecessor vertices.
197   typedef ExplodedNode*       const *       succ_iterator;
198   typedef const ExplodedNode* const * const_succ_iterator;
199   typedef ExplodedNode*       const *       pred_iterator;
200   typedef const ExplodedNode* const * const_pred_iterator;
201 
202   pred_iterator pred_begin() { return Preds.begin(); }
203   pred_iterator pred_end() { return Preds.end(); }
204 
205   const_pred_iterator pred_begin() const {
206     return const_cast<ExplodedNode*>(this)->pred_begin();
207   }
208   const_pred_iterator pred_end() const {
209     return const_cast<ExplodedNode*>(this)->pred_end();
210   }
211 
212   succ_iterator succ_begin() { return Succs.begin(); }
213   succ_iterator succ_end() { return Succs.end(); }
214 
215   const_succ_iterator succ_begin() const {
216     return const_cast<ExplodedNode*>(this)->succ_begin();
217   }
218   const_succ_iterator succ_end() const {
219     return const_cast<ExplodedNode*>(this)->succ_end();
220   }
221 
222   // For debugging.
223 
224 public:
225 
226   class Auditor {
227   public:
228     virtual ~Auditor();
229     virtual void AddEdge(ExplodedNode *Src, ExplodedNode *Dst) = 0;
230   };
231 
232   static void SetAuditor(Auditor* A);
233 
234 private:
235   void replaceSuccessor(ExplodedNode *node) { Succs.replaceNode(node); }
236   void replacePredecessor(ExplodedNode *node) { Preds.replaceNode(node); }
237 };
238 
239 // FIXME: Is this class necessary?
240 class InterExplodedGraphMap {
241   virtual void anchor();
242   llvm::DenseMap<const ExplodedNode*, ExplodedNode*> M;
243   friend class ExplodedGraph;
244 
245 public:
246   ExplodedNode *getMappedNode(const ExplodedNode *N) const;
247 
248   InterExplodedGraphMap() {}
249   virtual ~InterExplodedGraphMap() {}
250 };
251 
252 class ExplodedGraph {
253 protected:
254   friend class CoreEngine;
255 
256   // Type definitions.
257   typedef std::vector<ExplodedNode *> NodeVector;
258 
259   /// The roots of the simulation graph. Usually there will be only
260   /// one, but clients are free to establish multiple subgraphs within a single
261   /// SimulGraph. Moreover, these subgraphs can often merge when paths from
262   /// different roots reach the same state at the same program location.
263   NodeVector Roots;
264 
265   /// The nodes in the simulation graph which have been
266   /// specially marked as the endpoint of an abstract simulation path.
267   NodeVector EndNodes;
268 
269   /// Nodes - The nodes in the graph.
270   llvm::FoldingSet<ExplodedNode> Nodes;
271 
272   /// BVC - Allocator and context for allocating nodes and their predecessor
273   /// and successor groups.
274   BumpVectorContext BVC;
275 
276   /// NumNodes - The number of nodes in the graph.
277   unsigned NumNodes;
278 
279   /// A list of recently allocated nodes that can potentially be recycled.
280   NodeVector ChangedNodes;
281 
282   /// A list of nodes that can be reused.
283   NodeVector FreeNodes;
284 
285   /// Determines how often nodes are reclaimed.
286   ///
287   /// If this is 0, nodes will never be reclaimed.
288   unsigned ReclaimNodeInterval;
289 
290   /// Counter to determine when to reclaim nodes.
291   unsigned ReclaimCounter;
292 
293 public:
294 
295   /// \brief Retrieve the node associated with a (Location,State) pair,
296   ///  where the 'Location' is a ProgramPoint in the CFG.  If no node for
297   ///  this pair exists, it is created. IsNew is set to true if
298   ///  the node was freshly created.
299   ExplodedNode *getNode(const ProgramPoint &L, ProgramStateRef State,
300                         bool IsSink = false,
301                         bool* IsNew = 0);
302 
303   ExplodedGraph* MakeEmptyGraph() const {
304     return new ExplodedGraph();
305   }
306 
307   /// addRoot - Add an untyped node to the set of roots.
308   ExplodedNode *addRoot(ExplodedNode *V) {
309     Roots.push_back(V);
310     return V;
311   }
312 
313   /// addEndOfPath - Add an untyped node to the set of EOP nodes.
314   ExplodedNode *addEndOfPath(ExplodedNode *V) {
315     EndNodes.push_back(V);
316     return V;
317   }
318 
319   ExplodedGraph();
320 
321   ~ExplodedGraph();
322 
323   unsigned num_roots() const { return Roots.size(); }
324   unsigned num_eops() const { return EndNodes.size(); }
325 
326   bool empty() const { return NumNodes == 0; }
327   unsigned size() const { return NumNodes; }
328 
329   // Iterators.
330   typedef ExplodedNode                        NodeTy;
331   typedef llvm::FoldingSet<ExplodedNode>      AllNodesTy;
332   typedef NodeVector::iterator                roots_iterator;
333   typedef NodeVector::const_iterator          const_roots_iterator;
334   typedef NodeVector::iterator                eop_iterator;
335   typedef NodeVector::const_iterator          const_eop_iterator;
336   typedef AllNodesTy::iterator                node_iterator;
337   typedef AllNodesTy::const_iterator          const_node_iterator;
338 
339   node_iterator nodes_begin() { return Nodes.begin(); }
340 
341   node_iterator nodes_end() { return Nodes.end(); }
342 
343   const_node_iterator nodes_begin() const { return Nodes.begin(); }
344 
345   const_node_iterator nodes_end() const { return Nodes.end(); }
346 
347   roots_iterator roots_begin() { return Roots.begin(); }
348 
349   roots_iterator roots_end() { return Roots.end(); }
350 
351   const_roots_iterator roots_begin() const { return Roots.begin(); }
352 
353   const_roots_iterator roots_end() const { return Roots.end(); }
354 
355   eop_iterator eop_begin() { return EndNodes.begin(); }
356 
357   eop_iterator eop_end() { return EndNodes.end(); }
358 
359   const_eop_iterator eop_begin() const { return EndNodes.begin(); }
360 
361   const_eop_iterator eop_end() const { return EndNodes.end(); }
362 
363   llvm::BumpPtrAllocator & getAllocator() { return BVC.getAllocator(); }
364   BumpVectorContext &getNodeAllocator() { return BVC; }
365 
366   typedef llvm::DenseMap<const ExplodedNode*, ExplodedNode*> NodeMap;
367 
368   std::pair<ExplodedGraph*, InterExplodedGraphMap*>
369   Trim(const NodeTy* const* NBeg, const NodeTy* const* NEnd,
370        llvm::DenseMap<const void*, const void*> *InverseMap = 0) const;
371 
372   ExplodedGraph* TrimInternal(const ExplodedNode* const * NBeg,
373                               const ExplodedNode* const * NEnd,
374                               InterExplodedGraphMap *M,
375                     llvm::DenseMap<const void*, const void*> *InverseMap) const;
376 
377   /// Enable tracking of recently allocated nodes for potential reclamation
378   /// when calling reclaimRecentlyAllocatedNodes().
379   void enableNodeReclamation(unsigned Interval) {
380     ReclaimCounter = ReclaimNodeInterval = Interval;
381   }
382 
383   /// Reclaim "uninteresting" nodes created since the last time this method
384   /// was called.
385   void reclaimRecentlyAllocatedNodes();
386 
387 private:
388   bool shouldCollect(const ExplodedNode *node);
389   void collectNode(ExplodedNode *node);
390 };
391 
392 class ExplodedNodeSet {
393   typedef llvm::SmallPtrSet<ExplodedNode*,5> ImplTy;
394   ImplTy Impl;
395 
396 public:
397   ExplodedNodeSet(ExplodedNode *N) {
398     assert (N && !static_cast<ExplodedNode*>(N)->isSink());
399     Impl.insert(N);
400   }
401 
402   ExplodedNodeSet() {}
403 
404   inline void Add(ExplodedNode *N) {
405     if (N && !static_cast<ExplodedNode*>(N)->isSink()) Impl.insert(N);
406   }
407 
408   typedef ImplTy::iterator       iterator;
409   typedef ImplTy::const_iterator const_iterator;
410 
411   unsigned size() const { return Impl.size();  }
412   bool empty()    const { return Impl.empty(); }
413   bool erase(ExplodedNode *N) { return Impl.erase(N); }
414 
415   void clear() { Impl.clear(); }
416   void insert(const ExplodedNodeSet &S) {
417     assert(&S != this);
418     if (empty())
419       Impl = S.Impl;
420     else
421       Impl.insert(S.begin(), S.end());
422   }
423 
424   inline iterator begin() { return Impl.begin(); }
425   inline iterator end()   { return Impl.end();   }
426 
427   inline const_iterator begin() const { return Impl.begin(); }
428   inline const_iterator end()   const { return Impl.end();   }
429 };
430 
431 } // end GR namespace
432 
433 } // end clang namespace
434 
435 // GraphTraits
436 
437 namespace llvm {
438   template<> struct GraphTraits<clang::ento::ExplodedNode*> {
439     typedef clang::ento::ExplodedNode NodeType;
440     typedef NodeType::succ_iterator  ChildIteratorType;
441     typedef llvm::df_iterator<NodeType*>      nodes_iterator;
442 
443     static inline NodeType* getEntryNode(NodeType* N) {
444       return N;
445     }
446 
447     static inline ChildIteratorType child_begin(NodeType* N) {
448       return N->succ_begin();
449     }
450 
451     static inline ChildIteratorType child_end(NodeType* N) {
452       return N->succ_end();
453     }
454 
455     static inline nodes_iterator nodes_begin(NodeType* N) {
456       return df_begin(N);
457     }
458 
459     static inline nodes_iterator nodes_end(NodeType* N) {
460       return df_end(N);
461     }
462   };
463 
464   template<> struct GraphTraits<const clang::ento::ExplodedNode*> {
465     typedef const clang::ento::ExplodedNode NodeType;
466     typedef NodeType::const_succ_iterator   ChildIteratorType;
467     typedef llvm::df_iterator<NodeType*>       nodes_iterator;
468 
469     static inline NodeType* getEntryNode(NodeType* N) {
470       return N;
471     }
472 
473     static inline ChildIteratorType child_begin(NodeType* N) {
474       return N->succ_begin();
475     }
476 
477     static inline ChildIteratorType child_end(NodeType* N) {
478       return N->succ_end();
479     }
480 
481     static inline nodes_iterator nodes_begin(NodeType* N) {
482       return df_begin(N);
483     }
484 
485     static inline nodes_iterator nodes_end(NodeType* N) {
486       return df_end(N);
487     }
488   };
489 
490 } // end llvm namespace
491 
492 #endif
493