1======= 2Modules 3======= 4 5.. contents:: 6 :local: 7 8Introduction 9============ 10Most software is built using a number of software libraries, including libraries supplied by the platform, internal libraries built as part of the software itself to provide structure, and third-party libraries. For each library, one needs to access both its interface (API) and its implementation. In the C family of languages, the interface to a library is accessed by including the appropriate header files(s): 11 12.. code-block:: c 13 14 #include <SomeLib.h> 15 16The implementation is handled separately by linking against the appropriate library. For example, by passing ``-lSomeLib`` to the linker. 17 18Modules provide an alternative, simpler way to use software libraries that provides better compile-time scalability and eliminates many of the problems inherent to using the C preprocessor to access the API of a library. 19 20Problems with the current model 21------------------------------- 22The ``#include`` mechanism provided by the C preprocessor is a very poor way to access the API of a library, for a number of reasons: 23 24* **Compile-time scalability**: Each time a header is included, the 25 compiler must preprocess and parse the text in that header and every 26 header it includes, transitively. This process must be repeated for 27 every translation unit in the application, which involves a huge 28 amount of redundant work. In a project with *N* translation units 29 and *M* headers included in each translation unit, the compiler is 30 performing *M x N* work even though most of the *M* headers are 31 shared among multiple translation units. C++ is particularly bad, 32 because the compilation model for templates forces a huge amount of 33 code into headers. 34 35* **Fragility**: ``#include`` directives are treated as textual 36 inclusion by the preprocessor, and are therefore subject to any 37 active macro definitions at the time of inclusion. If any of the 38 active macro definitions happens to collide with a name in the 39 library, it can break the library API or cause compilation failures 40 in the library header itself. For an extreme example, 41 ``#define std "The C++ Standard"`` and then include a standard 42 library header: the result is a horrific cascade of failures in the 43 C++ Standard Library's implementation. More subtle real-world 44 problems occur when the headers for two different libraries interact 45 due to macro collisions, and users are forced to reorder 46 ``#include`` directives or introduce ``#undef`` directives to break 47 the (unintended) dependency. 48 49* **Conventional workarounds**: C programmers have 50 adopted a number of conventions to work around the fragility of the 51 C preprocessor model. Include guards, for example, are required for 52 the vast majority of headers to ensure that multiple inclusion 53 doesn't break the compile. Macro names are written with 54 ``LONG_PREFIXED_UPPERCASE_IDENTIFIERS`` to avoid collisions, and some 55 library/framework developers even use ``__underscored`` names 56 in headers to avoid collisions with "normal" names that (by 57 convention) shouldn't even be macros. These conventions are a 58 barrier to entry for developers coming from non-C languages, are 59 boilerplate for more experienced developers, and make our headers 60 far uglier than they should be. 61 62* **Tool confusion**: In a C-based language, it is hard to build tools 63 that work well with software libraries, because the boundaries of 64 the libraries are not clear. Which headers belong to a particular 65 library, and in what order should those headers be included to 66 guarantee that they compile correctly? Are the headers C, C++, 67 Objective-C++, or one of the variants of these languages? What 68 declarations in those headers are actually meant to be part of the 69 API, and what declarations are present only because they had to be 70 written as part of the header file? 71 72Semantic import 73--------------- 74Modules improve access to the API of software libraries by replacing the textual preprocessor inclusion model with a more robust, more efficient semantic model. From the user's perspective, the code looks only slightly different, because one uses an ``import`` declaration rather than a ``#include`` preprocessor directive: 75 76.. code-block:: c 77 78 import std.io; // pseudo-code; see below for syntax discussion 79 80However, this module import behaves quite differently from the corresponding ``#include <stdio.h>``: when the compiler sees the module import above, it loads a binary representation of the ``std.io`` module and makes its API available to the application directly. Preprocessor definitions that precede the import declaration have no impact on the API provided by ``std.io``, because the module itself was compiled as a separate, standalone module. Additionally, any linker flags required to use the ``std.io`` module will automatically be provided when the module is imported [#]_ 81This semantic import model addresses many of the problems of the preprocessor inclusion model: 82 83* **Compile-time scalability**: The ``std.io`` module is only compiled once, and importing the module into a translation unit is a constant-time operation (independent of module system). Thus, the API of each software library is only parsed once, reducing the *M x N* compilation problem to an *M + N* problem. 84 85* **Fragility**: Each module is parsed as a standalone entity, so it has a consistent preprocessor environment. This completely eliminates the need for ``__underscored`` names and similarly defensive tricks. Moreover, the current preprocessor definitions when an import declaration is encountered are ignored, so one software library can not affect how another software library is compiled, eliminating include-order dependencies. 86 87* **Tool confusion**: Modules describe the API of software libraries, and tools can reason about and present a module as a representation of that API. Because modules can only be built standalone, tools can rely on the module definition to ensure that they get the complete API for the library. Moreover, modules can specify which languages they work with, so, e.g., one can not accidentally attempt to load a C++ module into a C program. 88 89Problems modules do not solve 90----------------------------- 91Many programming languages have a module or package system, and because of the variety of features provided by these languages it is important to define what modules do *not* do. In particular, all of the following are considered out-of-scope for modules: 92 93* **Rewrite the world's code**: It is not realistic to require applications or software libraries to make drastic or non-backward-compatible changes, nor is it feasible to completely eliminate headers. Modules must interoperate with existing software libraries and allow a gradual transition. 94 95* **Versioning**: Modules have no notion of version information. Programmers must still rely on the existing versioning mechanisms of the underlying language (if any exist) to version software libraries. 96 97* **Namespaces**: Unlike in some languages, modules do not imply any notion of namespaces. Thus, a struct declared in one module will still conflict with a struct of the same name declared in a different module, just as they would if declared in two different headers. This aspect is important for backward compatibility, because (for example) the mangled names of entities in software libraries must not change when introducing modules. 98 99* **Binary distribution of modules**: Headers (particularly C++ headers) expose the full complexity of the language. Maintaining a stable binary module format across architectures, compiler versions, and compiler vendors is technically infeasible. 100 101Using Modules 102============= 103To enable modules, pass the command-line flag ``-fmodules``. This will make any modules-enabled software libraries available as modules as well as introducing any modules-specific syntax. Additional `command-line parameters`_ are described in a separate section later. 104 105Objective-C Import declaration 106------------------------------ 107Objective-C provides syntax for importing a module via an *@import declaration*, which imports the named module: 108 109.. parsed-literal:: 110 111 @import std; 112 113The ``@import`` declaration above imports the entire contents of the ``std`` module (which would contain, e.g., the entire C or C++ standard library) and make its API available within the current translation unit. To import only part of a module, one may use dot syntax to specific a particular submodule, e.g., 114 115.. parsed-literal:: 116 117 @import std.io; 118 119Redundant import declarations are ignored, and one is free to import modules at any point within the translation unit, so long as the import declaration is at global scope. 120 121At present, there is no C or C++ syntax for import declarations. Clang 122will track the modules proposal in the C++ committee. See the section 123`Includes as imports`_ to see how modules get imported today. 124 125Includes as imports 126------------------- 127The primary user-level feature of modules is the import operation, which provides access to the API of software libraries. However, today's programs make extensive use of ``#include``, and it is unrealistic to assume that all of this code will change overnight. Instead, modules automatically translate ``#include`` directives into the corresponding module import. For example, the include directive 128 129.. code-block:: c 130 131 #include <stdio.h> 132 133will be automatically mapped to an import of the module ``std.io``. Even with specific ``import`` syntax in the language, this particular feature is important for both adoption and backward compatibility: automatic translation of ``#include`` to ``import`` allows an application to get the benefits of modules (for all modules-enabled libraries) without any changes to the application itself. Thus, users can easily use modules with one compiler while falling back to the preprocessor-inclusion mechanism with other compilers. 134 135.. note:: 136 137 The automatic mapping of ``#include`` to ``import`` also solves an implementation problem: importing a module with a definition of some entity (say, a ``struct Point``) and then parsing a header containing another definition of ``struct Point`` would cause a redefinition error, even if it is the same ``struct Point``. By mapping ``#include`` to ``import``, the compiler can guarantee that it always sees just the already-parsed definition from the module. 138 139While building a module, ``#include_next`` is also supported, with one caveat. 140The usual behavior of ``#include_next`` is to search for the specified filename 141in the list of include paths, starting from the path *after* the one 142in which the current file was found. 143Because files listed in module maps are not found through include paths, a 144different strategy is used for ``#include_next`` directives in such files: the 145list of include paths is searched for the specified header name, to find the 146first include path that would refer to the current file. ``#include_next`` is 147interpreted as if the current file had been found in that path. 148If this search finds a file named by a module map, the ``#include_next`` 149directive is translated into an import, just like for a ``#include`` 150directive.`` 151 152Module maps 153----------- 154The crucial link between modules and headers is described by a *module map*, which describes how a collection of existing headers maps on to the (logical) structure of a module. For example, one could imagine a module ``std`` covering the C standard library. Each of the C standard library headers (``<stdio.h>``, ``<stdlib.h>``, ``<math.h>``, etc.) would contribute to the ``std`` module, by placing their respective APIs into the corresponding submodule (``std.io``, ``std.lib``, ``std.math``, etc.). Having a list of the headers that are part of the ``std`` module allows the compiler to build the ``std`` module as a standalone entity, and having the mapping from header names to (sub)modules allows the automatic translation of ``#include`` directives to module imports. 155 156Module maps are specified as separate files (each named ``module.modulemap``) alongside the headers they describe, which allows them to be added to existing software libraries without having to change the library headers themselves (in most cases [#]_). The actual `Module map language`_ is described in a later section. 157 158.. note:: 159 160 To actually see any benefits from modules, one first has to introduce module maps for the underlying C standard library and the libraries and headers on which it depends. The section `Modularizing a Platform`_ describes the steps one must take to write these module maps. 161 162One can use module maps without modules to check the integrity of the use of header files. To do this, use the ``-fmodule-maps`` option instead of the ``-fmodules`` option. 163 164Compilation model 165----------------- 166The binary representation of modules is automatically generated by the compiler on an as-needed basis. When a module is imported (e.g., by an ``#include`` of one of the module's headers), the compiler will spawn a second instance of itself [#]_, with a fresh preprocessing context [#]_, to parse just the headers in that module. The resulting Abstract Syntax Tree (AST) is then persisted into the binary representation of the module that is then loaded into translation unit where the module import was encountered. 167 168The binary representation of modules is persisted in the *module cache*. Imports of a module will first query the module cache and, if a binary representation of the required module is already available, will load that representation directly. Thus, a module's headers will only be parsed once per language configuration, rather than once per translation unit that uses the module. 169 170Modules maintain references to each of the headers that were part of the module build. If any of those headers changes, or if any of the modules on which a module depends change, then the module will be (automatically) recompiled. The process should never require any user intervention. 171 172Command-line parameters 173----------------------- 174``-fmodules`` 175 Enable the modules feature. 176 177``-fmodule-maps`` 178 Enable interpretation of module maps. This option is implied by ``-fmodules``. 179 180``-fmodules-cache-path=<directory>`` 181 Specify the path to the modules cache. If not provided, Clang will select a system-appropriate default. 182 183``-fno-autolink`` 184 Disable automatic linking against the libraries associated with imported modules. 185 186``-fmodules-ignore-macro=macroname`` 187 Instruct modules to ignore the named macro when selecting an appropriate module variant. Use this for macros defined on the command line that don't affect how modules are built, to improve sharing of compiled module files. 188 189``-fmodules-prune-interval=seconds`` 190 Specify the minimum delay (in seconds) between attempts to prune the module cache. Module cache pruning attempts to clear out old, unused module files so that the module cache itself does not grow without bound. The default delay is large (604,800 seconds, or 7 days) because this is an expensive operation. Set this value to 0 to turn off pruning. 191 192``-fmodules-prune-after=seconds`` 193 Specify the minimum time (in seconds) for which a file in the module cache must be unused (according to access time) before module pruning will remove it. The default delay is large (2,678,400 seconds, or 31 days) to avoid excessive module rebuilding. 194 195``-module-file-info <module file name>`` 196 Debugging aid that prints information about a given module file (with a ``.pcm`` extension), including the language and preprocessor options that particular module variant was built with. 197 198``-fmodules-decluse`` 199 Enable checking of module ``use`` declarations. 200 201``-fmodule-name=module-id`` 202 Consider a source file as a part of the given module. 203 204``-fmodule-map-file=<file>`` 205 Load the given module map file if a header from its directory or one of its subdirectories is loaded. 206 207``-fmodules-search-all`` 208 If a symbol is not found, search modules referenced in the current module maps but not imported for symbols, so the error message can reference the module by name. Note that if the global module index has not been built before, this might take some time as it needs to build all the modules. Note that this option doesn't apply in module builds, to avoid the recursion. 209 210``-fno-modules-implicit-maps`` 211 Suppresses the implicit search for files called ``module.modulemap`` and similar. Instead, module files need to be explicitly specified via ``-fmodule-map-file`` or transitively used. 212 213``-fno-implicit-modules`` 214 All modules used by the build must be specified with ``-fmodule-file``. 215 216``-fmodule-file=<file>`` 217 Load the given precompiled module file. 218 219Module Semantics 220================ 221 222Modules are modeled as if each submodule were a separate translation unit, and a module import makes names from the other translation unit visible. Each submodule starts with a new preprocessor state and an empty translation unit. 223 224.. note:: 225 226 This behavior is currently only approximated when building a module with submodules. Entities within a submodule that has already been built are visible when building later submodules in that module. This can lead to fragile modules that depend on the build order used for the submodules of the module, and should not be relied upon. This behavior is subject to change. 227 228As an example, in C, this implies that if two structs are defined in different submodules with the same name, those two types are distinct types (but may be *compatible* types if their definitions match. In C++, two structs defined with the same name in different submodules are the *same* type, and must be equivalent under C++'s One Definition Rule. 229 230.. note:: 231 232 Clang currently only performs minimal checking for violations of the One Definition Rule. 233 234If any submodule of a module is imported into any part of a program, the entire top-level module is considered to be part of the program. As a consequence of this, Clang may diagnose conflicts between an entity declared in an unimported submodule and an entity declared in the current translation unit, and Clang may inline or devirtualize based on knowledge from unimported submodules. 235 236Macros 237------ 238 239The C and C++ preprocessor assumes that the input text is a single linear buffer, but with modules this is not the case. It is possible to import two modules that have conflicting definitions for a macro (or where one ``#define``\s a macro and the other ``#undef``\ines it). The rules for handling macro definitions in the presence of modules are as follows: 240 241* Each definition and undefinition of a macro is considered to be a distinct entity. 242* Such entities are *visible* if they are from the current submodule or translation unit, or if they were exported from a submodule that has been imported. 243* A ``#define X`` or ``#undef X`` directive *overrides* all definitions of ``X`` that are visible at the point of the directive. 244* A ``#define`` or ``#undef`` directive is *active* if it is visible and no visible directive overrides it. 245* A set of macro directives is *consistent* if it consists of only ``#undef`` directives, or if all ``#define`` directives in the set define the macro name to the same sequence of tokens (following the usual rules for macro redefinitions). 246* If a macro name is used and the set of active directives is not consistent, the program is ill-formed. Otherwise, the (unique) meaning of the macro name is used. 247 248For example, suppose: 249 250* ``<stdio.h>`` defines a macro ``getc`` (and exports its ``#define``) 251* ``<cstdio>`` imports the ``<stdio.h>`` module and undefines the macro (and exports its ``#undef``) 252 253The ``#undef`` overrides the ``#define``, and a source file that imports both modules *in any order* will not see ``getc`` defined as a macro. 254 255Module Map Language 256=================== 257 258.. warning:: 259 260 The module map language is not currently guaranteed to be stable between major revisions of Clang. 261 262The module map language describes the mapping from header files to the 263logical structure of modules. To enable support for using a library as 264a module, one must write a ``module.modulemap`` file for that library. The 265``module.modulemap`` file is placed alongside the header files themselves, 266and is written in the module map language described below. 267 268.. note:: 269 For compatibility with previous releases, if a module map file named 270 ``module.modulemap`` is not found, Clang will also search for a file named 271 ``module.map``. This behavior is deprecated and we plan to eventually 272 remove it. 273 274As an example, the module map file for the C standard library might look a bit like this: 275 276.. parsed-literal:: 277 278 module std [system] [extern_c] { 279 module assert { 280 textual header "assert.h" 281 header "bits/assert-decls.h" 282 export * 283 } 284 285 module complex { 286 header "complex.h" 287 export * 288 } 289 290 module ctype { 291 header "ctype.h" 292 export * 293 } 294 295 module errno { 296 header "errno.h" 297 header "sys/errno.h" 298 export * 299 } 300 301 module fenv { 302 header "fenv.h" 303 export * 304 } 305 306 // ...more headers follow... 307 } 308 309Here, the top-level module ``std`` encompasses the whole C standard library. It has a number of submodules containing different parts of the standard library: ``complex`` for complex numbers, ``ctype`` for character types, etc. Each submodule lists one of more headers that provide the contents for that submodule. Finally, the ``export *`` command specifies that anything included by that submodule will be automatically re-exported. 310 311Lexical structure 312----------------- 313Module map files use a simplified form of the C99 lexer, with the same rules for identifiers, tokens, string literals, ``/* */`` and ``//`` comments. The module map language has the following reserved words; all other C identifiers are valid identifiers. 314 315.. parsed-literal:: 316 317 ``config_macros`` ``export`` ``private`` 318 ``conflict`` ``framework`` ``requires`` 319 ``exclude`` ``header`` ``textual`` 320 ``explicit`` ``link`` ``umbrella`` 321 ``extern`` ``module`` ``use`` 322 323Module map file 324--------------- 325A module map file consists of a series of module declarations: 326 327.. parsed-literal:: 328 329 *module-map-file*: 330 *module-declaration** 331 332Within a module map file, modules are referred to by a *module-id*, which uses periods to separate each part of a module's name: 333 334.. parsed-literal:: 335 336 *module-id*: 337 *identifier* ('.' *identifier*)* 338 339Module declaration 340------------------ 341A module declaration describes a module, including the headers that contribute to that module, its submodules, and other aspects of the module. 342 343.. parsed-literal:: 344 345 *module-declaration*: 346 ``explicit``:sub:`opt` ``framework``:sub:`opt` ``module`` *module-id* *attributes*:sub:`opt` '{' *module-member** '}' 347 ``extern`` ``module`` *module-id* *string-literal* 348 349The *module-id* should consist of only a single *identifier*, which provides the name of the module being defined. Each module shall have a single definition. 350 351The ``explicit`` qualifier can only be applied to a submodule, i.e., a module that is nested within another module. The contents of explicit submodules are only made available when the submodule itself was explicitly named in an import declaration or was re-exported from an imported module. 352 353The ``framework`` qualifier specifies that this module corresponds to a Darwin-style framework. A Darwin-style framework (used primarily on Mac OS X and iOS) is contained entirely in directory ``Name.framework``, where ``Name`` is the name of the framework (and, therefore, the name of the module). That directory has the following layout: 354 355.. parsed-literal:: 356 357 Name.framework/ 358 Modules/module.modulemap Module map for the framework 359 Headers/ Subdirectory containing framework headers 360 Frameworks/ Subdirectory containing embedded frameworks 361 Resources/ Subdirectory containing additional resources 362 Name Symbolic link to the shared library for the framework 363 364The ``system`` attribute specifies that the module is a system module. When a system module is rebuilt, all of the module's headers will be considered system headers, which suppresses warnings. This is equivalent to placing ``#pragma GCC system_header`` in each of the module's headers. The form of attributes is described in the section Attributes_, below. 365 366The ``extern_c`` attribute specifies that the module contains C code that can be used from within C++. When such a module is built for use in C++ code, all of the module's headers will be treated as if they were contained within an implicit ``extern "C"`` block. An import for a module with this attribute can appear within an ``extern "C"`` block. No other restrictions are lifted, however: the module currently cannot be imported within an ``extern "C"`` block in a namespace. 367 368Modules can have a number of different kinds of members, each of which is described below: 369 370.. parsed-literal:: 371 372 *module-member*: 373 *requires-declaration* 374 *header-declaration* 375 *umbrella-dir-declaration* 376 *submodule-declaration* 377 *export-declaration* 378 *use-declaration* 379 *link-declaration* 380 *config-macros-declaration* 381 *conflict-declaration* 382 383An extern module references a module defined by the *module-id* in a file given by the *string-literal*. The file can be referenced either by an absolute path or by a path relative to the current map file. 384 385Requires declaration 386~~~~~~~~~~~~~~~~~~~~ 387A *requires-declaration* specifies the requirements that an importing translation unit must satisfy to use the module. 388 389.. parsed-literal:: 390 391 *requires-declaration*: 392 ``requires`` *feature-list* 393 394 *feature-list*: 395 *feature* (',' *feature*)* 396 397 *feature*: 398 ``!``:sub:`opt` *identifier* 399 400The requirements clause allows specific modules or submodules to specify that they are only accessible with certain language dialects or on certain platforms. The feature list is a set of identifiers, defined below. If any of the features is not available in a given translation unit, that translation unit shall not import the module. The optional ``!`` indicates that a feature is incompatible with the module. 401 402The following features are defined: 403 404altivec 405 The target supports AltiVec. 406 407blocks 408 The "blocks" language feature is available. 409 410cplusplus 411 C++ support is available. 412 413cplusplus11 414 C++11 support is available. 415 416objc 417 Objective-C support is available. 418 419objc_arc 420 Objective-C Automatic Reference Counting (ARC) is available 421 422opencl 423 OpenCL is available 424 425tls 426 Thread local storage is available. 427 428*target feature* 429 A specific target feature (e.g., ``sse4``, ``avx``, ``neon``) is available. 430 431 432**Example**: The ``std`` module can be extended to also include C++ and C++11 headers using a *requires-declaration*: 433 434.. parsed-literal:: 435 436 module std { 437 // C standard library... 438 439 module vector { 440 requires cplusplus 441 header "vector" 442 } 443 444 module type_traits { 445 requires cplusplus11 446 header "type_traits" 447 } 448 } 449 450Header declaration 451~~~~~~~~~~~~~~~~~~ 452A header declaration specifies that a particular header is associated with the enclosing module. 453 454.. parsed-literal:: 455 456 *header-declaration*: 457 ``private``:sub:`opt` ``textual``:sub:`opt` ``header`` *string-literal* 458 ``umbrella`` ``header`` *string-literal* 459 ``exclude`` ``header`` *string-literal* 460 461A header declaration that does not contain ``exclude`` nor ``textual`` specifies a header that contributes to the enclosing module. Specifically, when the module is built, the named header will be parsed and its declarations will be (logically) placed into the enclosing submodule. 462 463A header with the ``umbrella`` specifier is called an umbrella header. An umbrella header includes all of the headers within its directory (and any subdirectories), and is typically used (in the ``#include`` world) to easily access the full API provided by a particular library. With modules, an umbrella header is a convenient shortcut that eliminates the need to write out ``header`` declarations for every library header. A given directory can only contain a single umbrella header. 464 465.. note:: 466 Any headers not included by the umbrella header should have 467 explicit ``header`` declarations. Use the 468 ``-Wincomplete-umbrella`` warning option to ask Clang to complain 469 about headers not covered by the umbrella header or the module map. 470 471A header with the ``private`` specifier may not be included from outside the module itself. 472 473A header with the ``textual`` specifier will not be included when the module is built, and will be textually included if it is named by a ``#include`` directive. However, it is considered to be part of the module for the purpose of checking *use-declaration*\s. 474 475A header with the ``exclude`` specifier is excluded from the module. It will not be included when the module is built, nor will it be considered to be part of the module, even if an ``umbrella`` header or directory would otherwise make it part of the module. 476 477**Example**: The C header ``assert.h`` is an excellent candidate for a textual header, because it is meant to be included multiple times (possibly with different ``NDEBUG`` settings). However, declarations within it should typically be split into a separate modular header. 478 479.. parsed-literal:: 480 481 module std [system] { 482 textual header "assert.h" 483 } 484 485A given header shall not be referenced by more than one *header-declaration*. 486 487Umbrella directory declaration 488~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 489An umbrella directory declaration specifies that all of the headers in the specified directory should be included within the module. 490 491.. parsed-literal:: 492 493 *umbrella-dir-declaration*: 494 ``umbrella`` *string-literal* 495 496The *string-literal* refers to a directory. When the module is built, all of the header files in that directory (and its subdirectories) are included in the module. 497 498An *umbrella-dir-declaration* shall not refer to the same directory as the location of an umbrella *header-declaration*. In other words, only a single kind of umbrella can be specified for a given directory. 499 500.. note:: 501 502 Umbrella directories are useful for libraries that have a large number of headers but do not have an umbrella header. 503 504 505Submodule declaration 506~~~~~~~~~~~~~~~~~~~~~ 507Submodule declarations describe modules that are nested within their enclosing module. 508 509.. parsed-literal:: 510 511 *submodule-declaration*: 512 *module-declaration* 513 *inferred-submodule-declaration* 514 515A *submodule-declaration* that is a *module-declaration* is a nested module. If the *module-declaration* has a ``framework`` specifier, the enclosing module shall have a ``framework`` specifier; the submodule's contents shall be contained within the subdirectory ``Frameworks/SubName.framework``, where ``SubName`` is the name of the submodule. 516 517A *submodule-declaration* that is an *inferred-submodule-declaration* describes a set of submodules that correspond to any headers that are part of the module but are not explicitly described by a *header-declaration*. 518 519.. parsed-literal:: 520 521 *inferred-submodule-declaration*: 522 ``explicit``:sub:`opt` ``framework``:sub:`opt` ``module`` '*' *attributes*:sub:`opt` '{' *inferred-submodule-member** '}' 523 524 *inferred-submodule-member*: 525 ``export`` '*' 526 527A module containing an *inferred-submodule-declaration* shall have either an umbrella header or an umbrella directory. The headers to which the *inferred-submodule-declaration* applies are exactly those headers included by the umbrella header (transitively) or included in the module because they reside within the umbrella directory (or its subdirectories). 528 529For each header included by the umbrella header or in the umbrella directory that is not named by a *header-declaration*, a module declaration is implicitly generated from the *inferred-submodule-declaration*. The module will: 530 531* Have the same name as the header (without the file extension) 532* Have the ``explicit`` specifier, if the *inferred-submodule-declaration* has the ``explicit`` specifier 533* Have the ``framework`` specifier, if the 534 *inferred-submodule-declaration* has the ``framework`` specifier 535* Have the attributes specified by the \ *inferred-submodule-declaration* 536* Contain a single *header-declaration* naming that header 537* Contain a single *export-declaration* ``export *``, if the \ *inferred-submodule-declaration* contains the \ *inferred-submodule-member* ``export *`` 538 539**Example**: If the subdirectory "MyLib" contains the headers ``A.h`` and ``B.h``, then the following module map: 540 541.. parsed-literal:: 542 543 module MyLib { 544 umbrella "MyLib" 545 explicit module * { 546 export * 547 } 548 } 549 550is equivalent to the (more verbose) module map: 551 552.. parsed-literal:: 553 554 module MyLib { 555 explicit module A { 556 header "A.h" 557 export * 558 } 559 560 explicit module B { 561 header "B.h" 562 export * 563 } 564 } 565 566Export declaration 567~~~~~~~~~~~~~~~~~~ 568An *export-declaration* specifies which imported modules will automatically be re-exported as part of a given module's API. 569 570.. parsed-literal:: 571 572 *export-declaration*: 573 ``export`` *wildcard-module-id* 574 575 *wildcard-module-id*: 576 *identifier* 577 '*' 578 *identifier* '.' *wildcard-module-id* 579 580The *export-declaration* names a module or a set of modules that will be re-exported to any translation unit that imports the enclosing module. Each imported module that matches the *wildcard-module-id* up to, but not including, the first ``*`` will be re-exported. 581 582**Example**:: In the following example, importing ``MyLib.Derived`` also provides the API for ``MyLib.Base``: 583 584.. parsed-literal:: 585 586 module MyLib { 587 module Base { 588 header "Base.h" 589 } 590 591 module Derived { 592 header "Derived.h" 593 export Base 594 } 595 } 596 597Note that, if ``Derived.h`` includes ``Base.h``, one can simply use a wildcard export to re-export everything ``Derived.h`` includes: 598 599.. parsed-literal:: 600 601 module MyLib { 602 module Base { 603 header "Base.h" 604 } 605 606 module Derived { 607 header "Derived.h" 608 export * 609 } 610 } 611 612.. note:: 613 614 The wildcard export syntax ``export *`` re-exports all of the 615 modules that were imported in the actual header file. Because 616 ``#include`` directives are automatically mapped to module imports, 617 ``export *`` provides the same transitive-inclusion behavior 618 provided by the C preprocessor, e.g., importing a given module 619 implicitly imports all of the modules on which it depends. 620 Therefore, liberal use of ``export *`` provides excellent backward 621 compatibility for programs that rely on transitive inclusion (i.e., 622 all of them). 623 624Use declaration 625~~~~~~~~~~~~~~~ 626A *use-declaration* specifies one of the other modules that the module is allowed to use. An import or include not matching one of these is rejected when the option *-fmodules-decluse*. 627 628.. parsed-literal:: 629 630 *use-declaration*: 631 ``use`` *module-id* 632 633**Example**:: In the following example, use of A from C is not declared, so will trigger a warning. 634 635.. parsed-literal:: 636 637 module A { 638 header "a.h" 639 } 640 641 module B { 642 header "b.h" 643 } 644 645 module C { 646 header "c.h" 647 use B 648 } 649 650When compiling a source file that implements a module, use the option ``-fmodule-name=module-id`` to indicate that the source file is logically part of that module. 651 652The compiler at present only applies restrictions to the module directly being built. 653 654Link declaration 655~~~~~~~~~~~~~~~~ 656A *link-declaration* specifies a library or framework against which a program should be linked if the enclosing module is imported in any translation unit in that program. 657 658.. parsed-literal:: 659 660 *link-declaration*: 661 ``link`` ``framework``:sub:`opt` *string-literal* 662 663The *string-literal* specifies the name of the library or framework against which the program should be linked. For example, specifying "clangBasic" would instruct the linker to link with ``-lclangBasic`` for a Unix-style linker. 664 665A *link-declaration* with the ``framework`` specifies that the linker should link against the named framework, e.g., with ``-framework MyFramework``. 666 667.. note:: 668 669 Automatic linking with the ``link`` directive is not yet widely 670 implemented, because it requires support from both the object file 671 format and the linker. The notion is similar to Microsoft Visual 672 Studio's ``#pragma comment(lib...)``. 673 674Configuration macros declaration 675~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 676The *config-macros-declaration* specifies the set of configuration macros that have an effect on the the API of the enclosing module. 677 678.. parsed-literal:: 679 680 *config-macros-declaration*: 681 ``config_macros`` *attributes*:sub:`opt` *config-macro-list*:sub:`opt` 682 683 *config-macro-list*: 684 *identifier* (',' *identifier*)* 685 686Each *identifier* in the *config-macro-list* specifies the name of a macro. The compiler is required to maintain different variants of the given module for differing definitions of any of the named macros. 687 688A *config-macros-declaration* shall only be present on a top-level module, i.e., a module that is not nested within an enclosing module. 689 690The ``exhaustive`` attribute specifies that the list of macros in the *config-macros-declaration* is exhaustive, meaning that no other macro definition is intended to have an effect on the API of that module. 691 692.. note:: 693 694 The ``exhaustive`` attribute implies that any macro definitions 695 for macros not listed as configuration macros should be ignored 696 completely when building the module. As an optimization, the 697 compiler could reduce the number of unique module variants by not 698 considering these non-configuration macros. This optimization is not 699 yet implemented in Clang. 700 701A translation unit shall not import the same module under different definitions of the configuration macros. 702 703.. note:: 704 705 Clang implements a weak form of this requirement: the definitions 706 used for configuration macros are fixed based on the definitions 707 provided by the command line. If an import occurs and the definition 708 of any configuration macro has changed, the compiler will produce a 709 warning (under the control of ``-Wconfig-macros``). 710 711**Example:** A logging library might provide different API (e.g., in the form of different definitions for a logging macro) based on the ``NDEBUG`` macro setting: 712 713.. parsed-literal:: 714 715 module MyLogger { 716 umbrella header "MyLogger.h" 717 config_macros [exhaustive] NDEBUG 718 } 719 720Conflict declarations 721~~~~~~~~~~~~~~~~~~~~~ 722A *conflict-declaration* describes a case where the presence of two different modules in the same translation unit is likely to cause a problem. For example, two modules may provide similar-but-incompatible functionality. 723 724.. parsed-literal:: 725 726 *conflict-declaration*: 727 ``conflict`` *module-id* ',' *string-literal* 728 729The *module-id* of the *conflict-declaration* specifies the module with which the enclosing module conflicts. The specified module shall not have been imported in the translation unit when the enclosing module is imported. 730 731The *string-literal* provides a message to be provided as part of the compiler diagnostic when two modules conflict. 732 733.. note:: 734 735 Clang emits a warning (under the control of ``-Wmodule-conflict``) 736 when a module conflict is discovered. 737 738**Example:** 739 740.. parsed-literal:: 741 742 module Conflicts { 743 explicit module A { 744 header "conflict_a.h" 745 conflict B, "we just don't like B" 746 } 747 748 module B { 749 header "conflict_b.h" 750 } 751 } 752 753 754Attributes 755---------- 756Attributes are used in a number of places in the grammar to describe specific behavior of other declarations. The format of attributes is fairly simple. 757 758.. parsed-literal:: 759 760 *attributes*: 761 *attribute* *attributes*:sub:`opt` 762 763 *attribute*: 764 '[' *identifier* ']' 765 766Any *identifier* can be used as an attribute, and each declaration specifies what attributes can be applied to it. 767 768Private Module Map Files 769------------------------ 770Module map files are typically named ``module.modulemap`` and live 771either alongside the headers they describe or in a parent directory of 772the headers they describe. These module maps typically describe all of 773the API for the library. 774 775However, in some cases, the presence or absence of particular headers 776is used to distinguish between the "public" and "private" APIs of a 777particular library. For example, a library may contain the headers 778``Foo.h`` and ``Foo_Private.h``, providing public and private APIs, 779respectively. Additionally, ``Foo_Private.h`` may only be available on 780some versions of library, and absent in others. One cannot easily 781express this with a single module map file in the library: 782 783.. parsed-literal:: 784 785 module Foo { 786 header "Foo.h" 787 788 explicit module Private { 789 header "Foo_Private.h" 790 } 791 } 792 793 794because the header ``Foo_Private.h`` won't always be available. The 795module map file could be customized based on whether 796``Foo_Private.h`` is available or not, but doing so requires custom 797build machinery. 798 799Private module map files, which are named ``module.private.modulemap`` 800(or, for backward compatibility, ``module_private.map``), allow one to 801augment the primary module map file with an additional submodule. For 802example, we would split the module map file above into two module map 803files: 804 805.. code-block:: c 806 807 /* module.modulemap */ 808 module Foo { 809 header "Foo.h" 810 } 811 812 /* module.private.modulemap */ 813 explicit module Foo.Private { 814 header "Foo_Private.h" 815 } 816 817 818When a ``module.private.modulemap`` file is found alongside a 819``module.modulemap`` file, it is loaded after the ``module.modulemap`` 820file. In our example library, the ``module.private.modulemap`` file 821would be available when ``Foo_Private.h`` is available, making it 822easier to split a library's public and private APIs along header 823boundaries. 824 825Modularizing a Platform 826======================= 827To get any benefit out of modules, one needs to introduce module maps for software libraries starting at the bottom of the stack. This typically means introducing a module map covering the operating system's headers and the C standard library headers (in ``/usr/include``, for a Unix system). 828 829The module maps will be written using the `module map language`_, which provides the tools necessary to describe the mapping between headers and modules. Because the set of headers differs from one system to the next, the module map will likely have to be somewhat customized for, e.g., a particular distribution and version of the operating system. Moreover, the system headers themselves may require some modification, if they exhibit any anti-patterns that break modules. Such common patterns are described below. 830 831**Macro-guarded copy-and-pasted definitions** 832 System headers vend core types such as ``size_t`` for users. These types are often needed in a number of system headers, and are almost trivial to write. Hence, it is fairly common to see a definition such as the following copy-and-pasted throughout the headers: 833 834 .. parsed-literal:: 835 836 #ifndef _SIZE_T 837 #define _SIZE_T 838 typedef __SIZE_TYPE__ size_t; 839 #endif 840 841 Unfortunately, when modules compiles all of the C library headers together into a single module, only the first actual type definition of ``size_t`` will be visible, and then only in the submodule corresponding to the lucky first header. Any other headers that have copy-and-pasted versions of this pattern will *not* have a definition of ``size_t``. Importing the submodule corresponding to one of those headers will therefore not yield ``size_t`` as part of the API, because it wasn't there when the header was parsed. The fix for this problem is either to pull the copied declarations into a common header that gets included everywhere ``size_t`` is part of the API, or to eliminate the ``#ifndef`` and redefine the ``size_t`` type. The latter works for C++ headers and C11, but will cause an error for non-modules C90/C99, where redefinition of ``typedefs`` is not permitted. 842 843**Conflicting definitions** 844 Different system headers may provide conflicting definitions for various macros, functions, or types. These conflicting definitions don't tend to cause problems in a pre-modules world unless someone happens to include both headers in one translation unit. Since the fix is often simply "don't do that", such problems persist. Modules requires that the conflicting definitions be eliminated or that they be placed in separate modules (the former is generally the better answer). 845 846**Missing includes** 847 Headers are often missing ``#include`` directives for headers that they actually depend on. As with the problem of conflicting definitions, this only affects unlucky users who don't happen to include headers in the right order. With modules, the headers of a particular module will be parsed in isolation, so the module may fail to build if there are missing includes. 848 849**Headers that vend multiple APIs at different times** 850 Some systems have headers that contain a number of different kinds of API definitions, only some of which are made available with a given include. For example, the header may vend ``size_t`` only when the macro ``__need_size_t`` is defined before that header is included, and also vend ``wchar_t`` only when the macro ``__need_wchar_t`` is defined. Such headers are often included many times in a single translation unit, and will have no include guards. There is no sane way to map this header to a submodule. One can either eliminate the header (e.g., by splitting it into separate headers, one per actual API) or simply ``exclude`` it in the module map. 851 852To detect and help address some of these problems, the ``clang-tools-extra`` repository contains a ``modularize`` tool that parses a set of given headers and attempts to detect these problems and produce a report. See the tool's in-source documentation for information on how to check your system or library headers. 853 854Future Directions 855================= 856Modules support is under active development, and there are many opportunities remaining to improve it. Here are a few ideas: 857 858**Detect unused module imports** 859 Unlike with ``#include`` directives, it should be fairly simple to track whether a directly-imported module has ever been used. By doing so, Clang can emit ``unused import`` or ``unused #include`` diagnostics, including Fix-Its to remove the useless imports/includes. 860 861**Fix-Its for missing imports** 862 It's fairly common for one to make use of some API while writing code, only to get a compiler error about "unknown type" or "no function named" because the corresponding header has not been included. Clang can detect such cases and auto-import the required module, but should provide a Fix-It to add the import. 863 864**Improve modularize** 865 The modularize tool is both extremely important (for deployment) and extremely crude. It needs better UI, better detection of problems (especially for C++), and perhaps an assistant mode to help write module maps for you. 866 867Where To Learn More About Modules 868================================= 869The Clang source code provides additional information about modules: 870 871``clang/lib/Headers/module.modulemap`` 872 Module map for Clang's compiler-specific header files. 873 874``clang/test/Modules/`` 875 Tests specifically related to modules functionality. 876 877``clang/include/clang/Basic/Module.h`` 878 The ``Module`` class in this header describes a module, and is used throughout the compiler to implement modules. 879 880``clang/include/clang/Lex/ModuleMap.h`` 881 The ``ModuleMap`` class in this header describes the full module map, consisting of all of the module map files that have been parsed, and providing facilities for looking up module maps and mapping between modules and headers (in both directions). 882 883PCHInternals_ 884 Information about the serialized AST format used for precompiled headers and modules. The actual implementation is in the ``clangSerialization`` library. 885 886.. [#] Automatic linking against the libraries of modules requires specific linker support, which is not widely available. 887 888.. [#] There are certain anti-patterns that occur in headers, particularly system headers, that cause problems for modules. The section `Modularizing a Platform`_ describes some of them. 889 890.. [#] The second instance is actually a new thread within the current process, not a separate process. However, the original compiler instance is blocked on the execution of this thread. 891 892.. [#] The preprocessing context in which the modules are parsed is actually dependent on the command-line options provided to the compiler, including the language dialect and any ``-D`` options. However, the compiled modules for different command-line options are kept distinct, and any preprocessor directives that occur within the translation unit are ignored. See the section on the `Configuration macros declaration`_ for more information. 893 894.. _PCHInternals: PCHInternals.html 895 896