xref: /linux-6.15/kernel/locking/mutex.c (revision c0afb0ff)
1 // SPDX-License-Identifier: GPL-2.0-only
2 /*
3  * kernel/locking/mutex.c
4  *
5  * Mutexes: blocking mutual exclusion locks
6  *
7  * Started by Ingo Molnar:
8  *
9  *  Copyright (C) 2004, 2005, 2006 Red Hat, Inc., Ingo Molnar <[email protected]>
10  *
11  * Many thanks to Arjan van de Ven, Thomas Gleixner, Steven Rostedt and
12  * David Howells for suggestions and improvements.
13  *
14  *  - Adaptive spinning for mutexes by Peter Zijlstra. (Ported to mainline
15  *    from the -rt tree, where it was originally implemented for rtmutexes
16  *    by Steven Rostedt, based on work by Gregory Haskins, Peter Morreale
17  *    and Sven Dietrich.
18  *
19  * Also see Documentation/locking/mutex-design.rst.
20  */
21 #include <linux/mutex.h>
22 #include <linux/ww_mutex.h>
23 #include <linux/sched/signal.h>
24 #include <linux/sched/rt.h>
25 #include <linux/sched/wake_q.h>
26 #include <linux/sched/debug.h>
27 #include <linux/export.h>
28 #include <linux/spinlock.h>
29 #include <linux/interrupt.h>
30 #include <linux/debug_locks.h>
31 #include <linux/osq_lock.h>
32 
33 #include "mutex.h"
34 
35 #ifdef CONFIG_DEBUG_MUTEXES
36 # define MUTEX_WARN_ON(cond) DEBUG_LOCKS_WARN_ON(cond)
37 #else
38 # define MUTEX_WARN_ON(cond)
39 #endif
40 
41 void
42 __mutex_init(struct mutex *lock, const char *name, struct lock_class_key *key)
43 {
44 	atomic_long_set(&lock->owner, 0);
45 	raw_spin_lock_init(&lock->wait_lock);
46 	INIT_LIST_HEAD(&lock->wait_list);
47 #ifdef CONFIG_MUTEX_SPIN_ON_OWNER
48 	osq_lock_init(&lock->osq);
49 #endif
50 
51 	debug_mutex_init(lock, name, key);
52 }
53 EXPORT_SYMBOL(__mutex_init);
54 
55 /*
56  * @owner: contains: 'struct task_struct *' to the current lock owner,
57  * NULL means not owned. Since task_struct pointers are aligned at
58  * at least L1_CACHE_BYTES, we have low bits to store extra state.
59  *
60  * Bit0 indicates a non-empty waiter list; unlock must issue a wakeup.
61  * Bit1 indicates unlock needs to hand the lock to the top-waiter
62  * Bit2 indicates handoff has been done and we're waiting for pickup.
63  */
64 #define MUTEX_FLAG_WAITERS	0x01
65 #define MUTEX_FLAG_HANDOFF	0x02
66 #define MUTEX_FLAG_PICKUP	0x04
67 
68 #define MUTEX_FLAGS		0x07
69 
70 /*
71  * Internal helper function; C doesn't allow us to hide it :/
72  *
73  * DO NOT USE (outside of mutex code).
74  */
75 static inline struct task_struct *__mutex_owner(struct mutex *lock)
76 {
77 	return (struct task_struct *)(atomic_long_read(&lock->owner) & ~MUTEX_FLAGS);
78 }
79 
80 static inline struct task_struct *__owner_task(unsigned long owner)
81 {
82 	return (struct task_struct *)(owner & ~MUTEX_FLAGS);
83 }
84 
85 bool mutex_is_locked(struct mutex *lock)
86 {
87 	return __mutex_owner(lock) != NULL;
88 }
89 EXPORT_SYMBOL(mutex_is_locked);
90 
91 static inline unsigned long __owner_flags(unsigned long owner)
92 {
93 	return owner & MUTEX_FLAGS;
94 }
95 
96 static inline struct task_struct *__mutex_trylock_common(struct mutex *lock, bool handoff)
97 {
98 	unsigned long owner, curr = (unsigned long)current;
99 
100 	owner = atomic_long_read(&lock->owner);
101 	for (;;) { /* must loop, can race against a flag */
102 		unsigned long flags = __owner_flags(owner);
103 		unsigned long task = owner & ~MUTEX_FLAGS;
104 
105 		if (task) {
106 			if (flags & MUTEX_FLAG_PICKUP) {
107 				if (task != curr)
108 					break;
109 				flags &= ~MUTEX_FLAG_PICKUP;
110 			} else if (handoff) {
111 				if (flags & MUTEX_FLAG_HANDOFF)
112 					break;
113 				flags |= MUTEX_FLAG_HANDOFF;
114 			} else {
115 				break;
116 			}
117 		} else {
118 			MUTEX_WARN_ON(flags & (MUTEX_FLAG_HANDOFF | MUTEX_FLAG_PICKUP));
119 			task = curr;
120 		}
121 
122 		if (atomic_long_try_cmpxchg_acquire(&lock->owner, &owner, task | flags)) {
123 			if (task == curr)
124 				return NULL;
125 			break;
126 		}
127 	}
128 
129 	return __owner_task(owner);
130 }
131 
132 /*
133  * Trylock or set HANDOFF
134  */
135 static inline bool __mutex_trylock_or_handoff(struct mutex *lock, bool handoff)
136 {
137 	return !__mutex_trylock_common(lock, handoff);
138 }
139 
140 /*
141  * Actual trylock that will work on any unlocked state.
142  */
143 static inline bool __mutex_trylock(struct mutex *lock)
144 {
145 	return !__mutex_trylock_common(lock, false);
146 }
147 
148 #ifndef CONFIG_DEBUG_LOCK_ALLOC
149 /*
150  * Lockdep annotations are contained to the slow paths for simplicity.
151  * There is nothing that would stop spreading the lockdep annotations outwards
152  * except more code.
153  */
154 
155 /*
156  * Optimistic trylock that only works in the uncontended case. Make sure to
157  * follow with a __mutex_trylock() before failing.
158  */
159 static __always_inline bool __mutex_trylock_fast(struct mutex *lock)
160 {
161 	unsigned long curr = (unsigned long)current;
162 	unsigned long zero = 0UL;
163 
164 	if (atomic_long_try_cmpxchg_acquire(&lock->owner, &zero, curr))
165 		return true;
166 
167 	return false;
168 }
169 
170 static __always_inline bool __mutex_unlock_fast(struct mutex *lock)
171 {
172 	unsigned long curr = (unsigned long)current;
173 
174 	return atomic_long_try_cmpxchg_release(&lock->owner, &curr, 0UL);
175 }
176 #endif
177 
178 static inline void __mutex_set_flag(struct mutex *lock, unsigned long flag)
179 {
180 	atomic_long_or(flag, &lock->owner);
181 }
182 
183 static inline void __mutex_clear_flag(struct mutex *lock, unsigned long flag)
184 {
185 	atomic_long_andnot(flag, &lock->owner);
186 }
187 
188 static inline bool __mutex_waiter_is_first(struct mutex *lock, struct mutex_waiter *waiter)
189 {
190 	return list_first_entry(&lock->wait_list, struct mutex_waiter, list) == waiter;
191 }
192 
193 /*
194  * Add @waiter to a given location in the lock wait_list and set the
195  * FLAG_WAITERS flag if it's the first waiter.
196  */
197 static void
198 __mutex_add_waiter(struct mutex *lock, struct mutex_waiter *waiter,
199 		   struct list_head *list)
200 {
201 	debug_mutex_add_waiter(lock, waiter, current);
202 
203 	list_add_tail(&waiter->list, list);
204 	if (__mutex_waiter_is_first(lock, waiter))
205 		__mutex_set_flag(lock, MUTEX_FLAG_WAITERS);
206 }
207 
208 static void
209 __mutex_remove_waiter(struct mutex *lock, struct mutex_waiter *waiter)
210 {
211 	list_del(&waiter->list);
212 	if (likely(list_empty(&lock->wait_list)))
213 		__mutex_clear_flag(lock, MUTEX_FLAGS);
214 
215 	debug_mutex_remove_waiter(lock, waiter, current);
216 }
217 
218 /*
219  * Give up ownership to a specific task, when @task = NULL, this is equivalent
220  * to a regular unlock. Sets PICKUP on a handoff, clears HANDOFF, preserves
221  * WAITERS. Provides RELEASE semantics like a regular unlock, the
222  * __mutex_trylock() provides a matching ACQUIRE semantics for the handoff.
223  */
224 static void __mutex_handoff(struct mutex *lock, struct task_struct *task)
225 {
226 	unsigned long owner = atomic_long_read(&lock->owner);
227 
228 	for (;;) {
229 		unsigned long new;
230 
231 		MUTEX_WARN_ON(__owner_task(owner) != current);
232 		MUTEX_WARN_ON(owner & MUTEX_FLAG_PICKUP);
233 
234 		new = (owner & MUTEX_FLAG_WAITERS);
235 		new |= (unsigned long)task;
236 		if (task)
237 			new |= MUTEX_FLAG_PICKUP;
238 
239 		if (atomic_long_try_cmpxchg_release(&lock->owner, &owner, new))
240 			break;
241 	}
242 }
243 
244 #ifndef CONFIG_DEBUG_LOCK_ALLOC
245 /*
246  * We split the mutex lock/unlock logic into separate fastpath and
247  * slowpath functions, to reduce the register pressure on the fastpath.
248  * We also put the fastpath first in the kernel image, to make sure the
249  * branch is predicted by the CPU as default-untaken.
250  */
251 static void __sched __mutex_lock_slowpath(struct mutex *lock);
252 
253 /**
254  * mutex_lock - acquire the mutex
255  * @lock: the mutex to be acquired
256  *
257  * Lock the mutex exclusively for this task. If the mutex is not
258  * available right now, it will sleep until it can get it.
259  *
260  * The mutex must later on be released by the same task that
261  * acquired it. Recursive locking is not allowed. The task
262  * may not exit without first unlocking the mutex. Also, kernel
263  * memory where the mutex resides must not be freed with
264  * the mutex still locked. The mutex must first be initialized
265  * (or statically defined) before it can be locked. memset()-ing
266  * the mutex to 0 is not allowed.
267  *
268  * (The CONFIG_DEBUG_MUTEXES .config option turns on debugging
269  * checks that will enforce the restrictions and will also do
270  * deadlock debugging)
271  *
272  * This function is similar to (but not equivalent to) down().
273  */
274 void __sched mutex_lock(struct mutex *lock)
275 {
276 	might_sleep();
277 
278 	if (!__mutex_trylock_fast(lock))
279 		__mutex_lock_slowpath(lock);
280 }
281 EXPORT_SYMBOL(mutex_lock);
282 #endif
283 
284 /*
285  * Wait-Die:
286  *   The newer transactions are killed when:
287  *     It (the new transaction) makes a request for a lock being held
288  *     by an older transaction.
289  *
290  * Wound-Wait:
291  *   The newer transactions are wounded when:
292  *     An older transaction makes a request for a lock being held by
293  *     the newer transaction.
294  */
295 
296 /*
297  * Associate the ww_mutex @ww with the context @ww_ctx under which we acquired
298  * it.
299  */
300 static __always_inline void
301 ww_mutex_lock_acquired(struct ww_mutex *ww, struct ww_acquire_ctx *ww_ctx)
302 {
303 #ifdef CONFIG_DEBUG_MUTEXES
304 	/*
305 	 * If this WARN_ON triggers, you used ww_mutex_lock to acquire,
306 	 * but released with a normal mutex_unlock in this call.
307 	 *
308 	 * This should never happen, always use ww_mutex_unlock.
309 	 */
310 	DEBUG_LOCKS_WARN_ON(ww->ctx);
311 
312 	/*
313 	 * Not quite done after calling ww_acquire_done() ?
314 	 */
315 	DEBUG_LOCKS_WARN_ON(ww_ctx->done_acquire);
316 
317 	if (ww_ctx->contending_lock) {
318 		/*
319 		 * After -EDEADLK you tried to
320 		 * acquire a different ww_mutex? Bad!
321 		 */
322 		DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock != ww);
323 
324 		/*
325 		 * You called ww_mutex_lock after receiving -EDEADLK,
326 		 * but 'forgot' to unlock everything else first?
327 		 */
328 		DEBUG_LOCKS_WARN_ON(ww_ctx->acquired > 0);
329 		ww_ctx->contending_lock = NULL;
330 	}
331 
332 	/*
333 	 * Naughty, using a different class will lead to undefined behavior!
334 	 */
335 	DEBUG_LOCKS_WARN_ON(ww_ctx->ww_class != ww->ww_class);
336 #endif
337 	ww_ctx->acquired++;
338 	ww->ctx = ww_ctx;
339 }
340 
341 /*
342  * Determine if context @a is 'after' context @b. IOW, @a is a younger
343  * transaction than @b and depending on algorithm either needs to wait for
344  * @b or die.
345  */
346 static inline bool __sched
347 __ww_ctx_stamp_after(struct ww_acquire_ctx *a, struct ww_acquire_ctx *b)
348 {
349 
350 	return (signed long)(a->stamp - b->stamp) > 0;
351 }
352 
353 /*
354  * Wait-Die; wake a younger waiter context (when locks held) such that it can
355  * die.
356  *
357  * Among waiters with context, only the first one can have other locks acquired
358  * already (ctx->acquired > 0), because __ww_mutex_add_waiter() and
359  * __ww_mutex_check_kill() wake any but the earliest context.
360  */
361 static bool __sched
362 __ww_mutex_die(struct mutex *lock, struct mutex_waiter *waiter,
363 	       struct ww_acquire_ctx *ww_ctx)
364 {
365 	if (!ww_ctx->is_wait_die)
366 		return false;
367 
368 	if (waiter->ww_ctx->acquired > 0 &&
369 			__ww_ctx_stamp_after(waiter->ww_ctx, ww_ctx)) {
370 		debug_mutex_wake_waiter(lock, waiter);
371 		wake_up_process(waiter->task);
372 	}
373 
374 	return true;
375 }
376 
377 /*
378  * Wound-Wait; wound a younger @hold_ctx if it holds the lock.
379  *
380  * Wound the lock holder if there are waiters with older transactions than
381  * the lock holders. Even if multiple waiters may wound the lock holder,
382  * it's sufficient that only one does.
383  */
384 static bool __ww_mutex_wound(struct mutex *lock,
385 			     struct ww_acquire_ctx *ww_ctx,
386 			     struct ww_acquire_ctx *hold_ctx)
387 {
388 	struct task_struct *owner = __mutex_owner(lock);
389 
390 	lockdep_assert_held(&lock->wait_lock);
391 
392 	/*
393 	 * Possible through __ww_mutex_add_waiter() when we race with
394 	 * ww_mutex_set_context_fastpath(). In that case we'll get here again
395 	 * through __ww_mutex_check_waiters().
396 	 */
397 	if (!hold_ctx)
398 		return false;
399 
400 	/*
401 	 * Can have !owner because of __mutex_unlock_slowpath(), but if owner,
402 	 * it cannot go away because we'll have FLAG_WAITERS set and hold
403 	 * wait_lock.
404 	 */
405 	if (!owner)
406 		return false;
407 
408 	if (ww_ctx->acquired > 0 && __ww_ctx_stamp_after(hold_ctx, ww_ctx)) {
409 		hold_ctx->wounded = 1;
410 
411 		/*
412 		 * wake_up_process() paired with set_current_state()
413 		 * inserts sufficient barriers to make sure @owner either sees
414 		 * it's wounded in __ww_mutex_check_kill() or has a
415 		 * wakeup pending to re-read the wounded state.
416 		 */
417 		if (owner != current)
418 			wake_up_process(owner);
419 
420 		return true;
421 	}
422 
423 	return false;
424 }
425 
426 /*
427  * We just acquired @lock under @ww_ctx, if there are later contexts waiting
428  * behind us on the wait-list, check if they need to die, or wound us.
429  *
430  * See __ww_mutex_add_waiter() for the list-order construction; basically the
431  * list is ordered by stamp, smallest (oldest) first.
432  *
433  * This relies on never mixing wait-die/wound-wait on the same wait-list;
434  * which is currently ensured by that being a ww_class property.
435  *
436  * The current task must not be on the wait list.
437  */
438 static void __sched
439 __ww_mutex_check_waiters(struct mutex *lock, struct ww_acquire_ctx *ww_ctx)
440 {
441 	struct mutex_waiter *cur;
442 
443 	lockdep_assert_held(&lock->wait_lock);
444 
445 	list_for_each_entry(cur, &lock->wait_list, list) {
446 		if (!cur->ww_ctx)
447 			continue;
448 
449 		if (__ww_mutex_die(lock, cur, ww_ctx) ||
450 		    __ww_mutex_wound(lock, cur->ww_ctx, ww_ctx))
451 			break;
452 	}
453 }
454 
455 /*
456  * After acquiring lock with fastpath, where we do not hold wait_lock, set ctx
457  * and wake up any waiters so they can recheck.
458  */
459 static __always_inline void
460 ww_mutex_set_context_fastpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
461 {
462 	ww_mutex_lock_acquired(lock, ctx);
463 
464 	/*
465 	 * The lock->ctx update should be visible on all cores before
466 	 * the WAITERS check is done, otherwise contended waiters might be
467 	 * missed. The contended waiters will either see ww_ctx == NULL
468 	 * and keep spinning, or it will acquire wait_lock, add itself
469 	 * to waiter list and sleep.
470 	 */
471 	smp_mb(); /* See comments above and below. */
472 
473 	/*
474 	 * [W] ww->ctx = ctx	    [W] MUTEX_FLAG_WAITERS
475 	 *     MB		        MB
476 	 * [R] MUTEX_FLAG_WAITERS   [R] ww->ctx
477 	 *
478 	 * The memory barrier above pairs with the memory barrier in
479 	 * __ww_mutex_add_waiter() and makes sure we either observe ww->ctx
480 	 * and/or !empty list.
481 	 */
482 	if (likely(!(atomic_long_read(&lock->base.owner) & MUTEX_FLAG_WAITERS)))
483 		return;
484 
485 	/*
486 	 * Uh oh, we raced in fastpath, check if any of the waiters need to
487 	 * die or wound us.
488 	 */
489 	raw_spin_lock(&lock->base.wait_lock);
490 	__ww_mutex_check_waiters(&lock->base, ctx);
491 	raw_spin_unlock(&lock->base.wait_lock);
492 }
493 
494 #ifdef CONFIG_MUTEX_SPIN_ON_OWNER
495 
496 /*
497  * Trylock variant that returns the owning task on failure.
498  */
499 static inline struct task_struct *__mutex_trylock_or_owner(struct mutex *lock)
500 {
501 	return __mutex_trylock_common(lock, false);
502 }
503 
504 static inline
505 bool ww_mutex_spin_on_owner(struct mutex *lock, struct ww_acquire_ctx *ww_ctx,
506 			    struct mutex_waiter *waiter)
507 {
508 	struct ww_mutex *ww;
509 
510 	ww = container_of(lock, struct ww_mutex, base);
511 
512 	/*
513 	 * If ww->ctx is set the contents are undefined, only
514 	 * by acquiring wait_lock there is a guarantee that
515 	 * they are not invalid when reading.
516 	 *
517 	 * As such, when deadlock detection needs to be
518 	 * performed the optimistic spinning cannot be done.
519 	 *
520 	 * Check this in every inner iteration because we may
521 	 * be racing against another thread's ww_mutex_lock.
522 	 */
523 	if (ww_ctx->acquired > 0 && READ_ONCE(ww->ctx))
524 		return false;
525 
526 	/*
527 	 * If we aren't on the wait list yet, cancel the spin
528 	 * if there are waiters. We want  to avoid stealing the
529 	 * lock from a waiter with an earlier stamp, since the
530 	 * other thread may already own a lock that we also
531 	 * need.
532 	 */
533 	if (!waiter && (atomic_long_read(&lock->owner) & MUTEX_FLAG_WAITERS))
534 		return false;
535 
536 	/*
537 	 * Similarly, stop spinning if we are no longer the
538 	 * first waiter.
539 	 */
540 	if (waiter && !__mutex_waiter_is_first(lock, waiter))
541 		return false;
542 
543 	return true;
544 }
545 
546 /*
547  * Look out! "owner" is an entirely speculative pointer access and not
548  * reliable.
549  *
550  * "noinline" so that this function shows up on perf profiles.
551  */
552 static noinline
553 bool mutex_spin_on_owner(struct mutex *lock, struct task_struct *owner,
554 			 struct ww_acquire_ctx *ww_ctx, struct mutex_waiter *waiter)
555 {
556 	bool ret = true;
557 
558 	rcu_read_lock();
559 	while (__mutex_owner(lock) == owner) {
560 		/*
561 		 * Ensure we emit the owner->on_cpu, dereference _after_
562 		 * checking lock->owner still matches owner. If that fails,
563 		 * owner might point to freed memory. If it still matches,
564 		 * the rcu_read_lock() ensures the memory stays valid.
565 		 */
566 		barrier();
567 
568 		/*
569 		 * Use vcpu_is_preempted to detect lock holder preemption issue.
570 		 */
571 		if (!owner->on_cpu || need_resched() ||
572 				vcpu_is_preempted(task_cpu(owner))) {
573 			ret = false;
574 			break;
575 		}
576 
577 		if (ww_ctx && !ww_mutex_spin_on_owner(lock, ww_ctx, waiter)) {
578 			ret = false;
579 			break;
580 		}
581 
582 		cpu_relax();
583 	}
584 	rcu_read_unlock();
585 
586 	return ret;
587 }
588 
589 /*
590  * Initial check for entering the mutex spinning loop
591  */
592 static inline int mutex_can_spin_on_owner(struct mutex *lock)
593 {
594 	struct task_struct *owner;
595 	int retval = 1;
596 
597 	if (need_resched())
598 		return 0;
599 
600 	rcu_read_lock();
601 	owner = __mutex_owner(lock);
602 
603 	/*
604 	 * As lock holder preemption issue, we both skip spinning if task is not
605 	 * on cpu or its cpu is preempted
606 	 */
607 	if (owner)
608 		retval = owner->on_cpu && !vcpu_is_preempted(task_cpu(owner));
609 	rcu_read_unlock();
610 
611 	/*
612 	 * If lock->owner is not set, the mutex has been released. Return true
613 	 * such that we'll trylock in the spin path, which is a faster option
614 	 * than the blocking slow path.
615 	 */
616 	return retval;
617 }
618 
619 /*
620  * Optimistic spinning.
621  *
622  * We try to spin for acquisition when we find that the lock owner
623  * is currently running on a (different) CPU and while we don't
624  * need to reschedule. The rationale is that if the lock owner is
625  * running, it is likely to release the lock soon.
626  *
627  * The mutex spinners are queued up using MCS lock so that only one
628  * spinner can compete for the mutex. However, if mutex spinning isn't
629  * going to happen, there is no point in going through the lock/unlock
630  * overhead.
631  *
632  * Returns true when the lock was taken, otherwise false, indicating
633  * that we need to jump to the slowpath and sleep.
634  *
635  * The waiter flag is set to true if the spinner is a waiter in the wait
636  * queue. The waiter-spinner will spin on the lock directly and concurrently
637  * with the spinner at the head of the OSQ, if present, until the owner is
638  * changed to itself.
639  */
640 static __always_inline bool
641 mutex_optimistic_spin(struct mutex *lock, struct ww_acquire_ctx *ww_ctx,
642 		      struct mutex_waiter *waiter)
643 {
644 	if (!waiter) {
645 		/*
646 		 * The purpose of the mutex_can_spin_on_owner() function is
647 		 * to eliminate the overhead of osq_lock() and osq_unlock()
648 		 * in case spinning isn't possible. As a waiter-spinner
649 		 * is not going to take OSQ lock anyway, there is no need
650 		 * to call mutex_can_spin_on_owner().
651 		 */
652 		if (!mutex_can_spin_on_owner(lock))
653 			goto fail;
654 
655 		/*
656 		 * In order to avoid a stampede of mutex spinners trying to
657 		 * acquire the mutex all at once, the spinners need to take a
658 		 * MCS (queued) lock first before spinning on the owner field.
659 		 */
660 		if (!osq_lock(&lock->osq))
661 			goto fail;
662 	}
663 
664 	for (;;) {
665 		struct task_struct *owner;
666 
667 		/* Try to acquire the mutex... */
668 		owner = __mutex_trylock_or_owner(lock);
669 		if (!owner)
670 			break;
671 
672 		/*
673 		 * There's an owner, wait for it to either
674 		 * release the lock or go to sleep.
675 		 */
676 		if (!mutex_spin_on_owner(lock, owner, ww_ctx, waiter))
677 			goto fail_unlock;
678 
679 		/*
680 		 * The cpu_relax() call is a compiler barrier which forces
681 		 * everything in this loop to be re-loaded. We don't need
682 		 * memory barriers as we'll eventually observe the right
683 		 * values at the cost of a few extra spins.
684 		 */
685 		cpu_relax();
686 	}
687 
688 	if (!waiter)
689 		osq_unlock(&lock->osq);
690 
691 	return true;
692 
693 
694 fail_unlock:
695 	if (!waiter)
696 		osq_unlock(&lock->osq);
697 
698 fail:
699 	/*
700 	 * If we fell out of the spin path because of need_resched(),
701 	 * reschedule now, before we try-lock the mutex. This avoids getting
702 	 * scheduled out right after we obtained the mutex.
703 	 */
704 	if (need_resched()) {
705 		/*
706 		 * We _should_ have TASK_RUNNING here, but just in case
707 		 * we do not, make it so, otherwise we might get stuck.
708 		 */
709 		__set_current_state(TASK_RUNNING);
710 		schedule_preempt_disabled();
711 	}
712 
713 	return false;
714 }
715 #else
716 static __always_inline bool
717 mutex_optimistic_spin(struct mutex *lock, struct ww_acquire_ctx *ww_ctx,
718 		      struct mutex_waiter *waiter)
719 {
720 	return false;
721 }
722 #endif
723 
724 static noinline void __sched __mutex_unlock_slowpath(struct mutex *lock, unsigned long ip);
725 
726 /**
727  * mutex_unlock - release the mutex
728  * @lock: the mutex to be released
729  *
730  * Unlock a mutex that has been locked by this task previously.
731  *
732  * This function must not be used in interrupt context. Unlocking
733  * of a not locked mutex is not allowed.
734  *
735  * This function is similar to (but not equivalent to) up().
736  */
737 void __sched mutex_unlock(struct mutex *lock)
738 {
739 #ifndef CONFIG_DEBUG_LOCK_ALLOC
740 	if (__mutex_unlock_fast(lock))
741 		return;
742 #endif
743 	__mutex_unlock_slowpath(lock, _RET_IP_);
744 }
745 EXPORT_SYMBOL(mutex_unlock);
746 
747 /**
748  * ww_mutex_unlock - release the w/w mutex
749  * @lock: the mutex to be released
750  *
751  * Unlock a mutex that has been locked by this task previously with any of the
752  * ww_mutex_lock* functions (with or without an acquire context). It is
753  * forbidden to release the locks after releasing the acquire context.
754  *
755  * This function must not be used in interrupt context. Unlocking
756  * of a unlocked mutex is not allowed.
757  */
758 void __sched ww_mutex_unlock(struct ww_mutex *lock)
759 {
760 	/*
761 	 * The unlocking fastpath is the 0->1 transition from 'locked'
762 	 * into 'unlocked' state:
763 	 */
764 	if (lock->ctx) {
765 		MUTEX_WARN_ON(!lock->ctx->acquired);
766 		if (lock->ctx->acquired > 0)
767 			lock->ctx->acquired--;
768 		lock->ctx = NULL;
769 	}
770 
771 	mutex_unlock(&lock->base);
772 }
773 EXPORT_SYMBOL(ww_mutex_unlock);
774 
775 
776 static __always_inline int __sched
777 __ww_mutex_kill(struct mutex *lock, struct ww_acquire_ctx *ww_ctx)
778 {
779 	if (ww_ctx->acquired > 0) {
780 #ifdef CONFIG_DEBUG_MUTEXES
781 		struct ww_mutex *ww;
782 
783 		ww = container_of(lock, struct ww_mutex, base);
784 		DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock);
785 		ww_ctx->contending_lock = ww;
786 #endif
787 		return -EDEADLK;
788 	}
789 
790 	return 0;
791 }
792 
793 
794 /*
795  * Check the wound condition for the current lock acquire.
796  *
797  * Wound-Wait: If we're wounded, kill ourself.
798  *
799  * Wait-Die: If we're trying to acquire a lock already held by an older
800  *           context, kill ourselves.
801  *
802  * Since __ww_mutex_add_waiter() orders the wait-list on stamp, we only have to
803  * look at waiters before us in the wait-list.
804  */
805 static inline int __sched
806 __ww_mutex_check_kill(struct mutex *lock, struct mutex_waiter *waiter,
807 		      struct ww_acquire_ctx *ctx)
808 {
809 	struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
810 	struct ww_acquire_ctx *hold_ctx = READ_ONCE(ww->ctx);
811 	struct mutex_waiter *cur;
812 
813 	if (ctx->acquired == 0)
814 		return 0;
815 
816 	if (!ctx->is_wait_die) {
817 		if (ctx->wounded)
818 			return __ww_mutex_kill(lock, ctx);
819 
820 		return 0;
821 	}
822 
823 	if (hold_ctx && __ww_ctx_stamp_after(ctx, hold_ctx))
824 		return __ww_mutex_kill(lock, ctx);
825 
826 	/*
827 	 * If there is a waiter in front of us that has a context, then its
828 	 * stamp is earlier than ours and we must kill ourself.
829 	 */
830 	cur = waiter;
831 	list_for_each_entry_continue_reverse(cur, &lock->wait_list, list) {
832 		if (!cur->ww_ctx)
833 			continue;
834 
835 		return __ww_mutex_kill(lock, ctx);
836 	}
837 
838 	return 0;
839 }
840 
841 /*
842  * Add @waiter to the wait-list, keep the wait-list ordered by stamp, smallest
843  * first. Such that older contexts are preferred to acquire the lock over
844  * younger contexts.
845  *
846  * Waiters without context are interspersed in FIFO order.
847  *
848  * Furthermore, for Wait-Die kill ourself immediately when possible (there are
849  * older contexts already waiting) to avoid unnecessary waiting and for
850  * Wound-Wait ensure we wound the owning context when it is younger.
851  */
852 static inline int __sched
853 __ww_mutex_add_waiter(struct mutex_waiter *waiter,
854 		      struct mutex *lock,
855 		      struct ww_acquire_ctx *ww_ctx)
856 {
857 	struct mutex_waiter *cur;
858 	struct list_head *pos;
859 	bool is_wait_die;
860 
861 	if (!ww_ctx) {
862 		__mutex_add_waiter(lock, waiter, &lock->wait_list);
863 		return 0;
864 	}
865 
866 	is_wait_die = ww_ctx->is_wait_die;
867 
868 	/*
869 	 * Add the waiter before the first waiter with a higher stamp.
870 	 * Waiters without a context are skipped to avoid starving
871 	 * them. Wait-Die waiters may die here. Wound-Wait waiters
872 	 * never die here, but they are sorted in stamp order and
873 	 * may wound the lock holder.
874 	 */
875 	pos = &lock->wait_list;
876 	list_for_each_entry_reverse(cur, &lock->wait_list, list) {
877 		if (!cur->ww_ctx)
878 			continue;
879 
880 		if (__ww_ctx_stamp_after(ww_ctx, cur->ww_ctx)) {
881 			/*
882 			 * Wait-Die: if we find an older context waiting, there
883 			 * is no point in queueing behind it, as we'd have to
884 			 * die the moment it would acquire the lock.
885 			 */
886 			if (is_wait_die) {
887 				int ret = __ww_mutex_kill(lock, ww_ctx);
888 
889 				if (ret)
890 					return ret;
891 			}
892 
893 			break;
894 		}
895 
896 		pos = &cur->list;
897 
898 		/* Wait-Die: ensure younger waiters die. */
899 		__ww_mutex_die(lock, cur, ww_ctx);
900 	}
901 
902 	__mutex_add_waiter(lock, waiter, pos);
903 
904 	/*
905 	 * Wound-Wait: if we're blocking on a mutex owned by a younger context,
906 	 * wound that such that we might proceed.
907 	 */
908 	if (!is_wait_die) {
909 		struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
910 
911 		/*
912 		 * See ww_mutex_set_context_fastpath(). Orders setting
913 		 * MUTEX_FLAG_WAITERS vs the ww->ctx load,
914 		 * such that either we or the fastpath will wound @ww->ctx.
915 		 */
916 		smp_mb();
917 		__ww_mutex_wound(lock, ww_ctx, ww->ctx);
918 	}
919 
920 	return 0;
921 }
922 
923 /*
924  * Lock a mutex (possibly interruptible), slowpath:
925  */
926 static __always_inline int __sched
927 __mutex_lock_common(struct mutex *lock, unsigned int state, unsigned int subclass,
928 		    struct lockdep_map *nest_lock, unsigned long ip,
929 		    struct ww_acquire_ctx *ww_ctx, const bool use_ww_ctx)
930 {
931 	struct mutex_waiter waiter;
932 	struct ww_mutex *ww;
933 	int ret;
934 
935 	if (!use_ww_ctx)
936 		ww_ctx = NULL;
937 
938 	might_sleep();
939 
940 	MUTEX_WARN_ON(lock->magic != lock);
941 
942 	ww = container_of(lock, struct ww_mutex, base);
943 	if (ww_ctx) {
944 		if (unlikely(ww_ctx == READ_ONCE(ww->ctx)))
945 			return -EALREADY;
946 
947 		/*
948 		 * Reset the wounded flag after a kill. No other process can
949 		 * race and wound us here since they can't have a valid owner
950 		 * pointer if we don't have any locks held.
951 		 */
952 		if (ww_ctx->acquired == 0)
953 			ww_ctx->wounded = 0;
954 
955 #ifdef CONFIG_DEBUG_LOCK_ALLOC
956 		nest_lock = &ww_ctx->dep_map;
957 #endif
958 	}
959 
960 	preempt_disable();
961 	mutex_acquire_nest(&lock->dep_map, subclass, 0, nest_lock, ip);
962 
963 	if (__mutex_trylock(lock) ||
964 	    mutex_optimistic_spin(lock, ww_ctx, NULL)) {
965 		/* got the lock, yay! */
966 		lock_acquired(&lock->dep_map, ip);
967 		if (ww_ctx)
968 			ww_mutex_set_context_fastpath(ww, ww_ctx);
969 		preempt_enable();
970 		return 0;
971 	}
972 
973 	raw_spin_lock(&lock->wait_lock);
974 	/*
975 	 * After waiting to acquire the wait_lock, try again.
976 	 */
977 	if (__mutex_trylock(lock)) {
978 		if (ww_ctx)
979 			__ww_mutex_check_waiters(lock, ww_ctx);
980 
981 		goto skip_wait;
982 	}
983 
984 	debug_mutex_lock_common(lock, &waiter);
985 	waiter.task = current;
986 	if (ww_ctx)
987 		waiter.ww_ctx = ww_ctx;
988 
989 	lock_contended(&lock->dep_map, ip);
990 
991 	if (!use_ww_ctx) {
992 		/* add waiting tasks to the end of the waitqueue (FIFO): */
993 		__mutex_add_waiter(lock, &waiter, &lock->wait_list);
994 	} else {
995 		/*
996 		 * Add in stamp order, waking up waiters that must kill
997 		 * themselves.
998 		 */
999 		ret = __ww_mutex_add_waiter(&waiter, lock, ww_ctx);
1000 		if (ret)
1001 			goto err_early_kill;
1002 	}
1003 
1004 	set_current_state(state);
1005 	for (;;) {
1006 		bool first;
1007 
1008 		/*
1009 		 * Once we hold wait_lock, we're serialized against
1010 		 * mutex_unlock() handing the lock off to us, do a trylock
1011 		 * before testing the error conditions to make sure we pick up
1012 		 * the handoff.
1013 		 */
1014 		if (__mutex_trylock(lock))
1015 			goto acquired;
1016 
1017 		/*
1018 		 * Check for signals and kill conditions while holding
1019 		 * wait_lock. This ensures the lock cancellation is ordered
1020 		 * against mutex_unlock() and wake-ups do not go missing.
1021 		 */
1022 		if (signal_pending_state(state, current)) {
1023 			ret = -EINTR;
1024 			goto err;
1025 		}
1026 
1027 		if (ww_ctx) {
1028 			ret = __ww_mutex_check_kill(lock, &waiter, ww_ctx);
1029 			if (ret)
1030 				goto err;
1031 		}
1032 
1033 		raw_spin_unlock(&lock->wait_lock);
1034 		schedule_preempt_disabled();
1035 
1036 		first = __mutex_waiter_is_first(lock, &waiter);
1037 
1038 		set_current_state(state);
1039 		/*
1040 		 * Here we order against unlock; we must either see it change
1041 		 * state back to RUNNING and fall through the next schedule(),
1042 		 * or we must see its unlock and acquire.
1043 		 */
1044 		if (__mutex_trylock_or_handoff(lock, first) ||
1045 		    (first && mutex_optimistic_spin(lock, ww_ctx, &waiter)))
1046 			break;
1047 
1048 		raw_spin_lock(&lock->wait_lock);
1049 	}
1050 	raw_spin_lock(&lock->wait_lock);
1051 acquired:
1052 	__set_current_state(TASK_RUNNING);
1053 
1054 	if (ww_ctx) {
1055 		/*
1056 		 * Wound-Wait; we stole the lock (!first_waiter), check the
1057 		 * waiters as anyone might want to wound us.
1058 		 */
1059 		if (!ww_ctx->is_wait_die &&
1060 		    !__mutex_waiter_is_first(lock, &waiter))
1061 			__ww_mutex_check_waiters(lock, ww_ctx);
1062 	}
1063 
1064 	__mutex_remove_waiter(lock, &waiter);
1065 
1066 	debug_mutex_free_waiter(&waiter);
1067 
1068 skip_wait:
1069 	/* got the lock - cleanup and rejoice! */
1070 	lock_acquired(&lock->dep_map, ip);
1071 
1072 	if (ww_ctx)
1073 		ww_mutex_lock_acquired(ww, ww_ctx);
1074 
1075 	raw_spin_unlock(&lock->wait_lock);
1076 	preempt_enable();
1077 	return 0;
1078 
1079 err:
1080 	__set_current_state(TASK_RUNNING);
1081 	__mutex_remove_waiter(lock, &waiter);
1082 err_early_kill:
1083 	raw_spin_unlock(&lock->wait_lock);
1084 	debug_mutex_free_waiter(&waiter);
1085 	mutex_release(&lock->dep_map, ip);
1086 	preempt_enable();
1087 	return ret;
1088 }
1089 
1090 static int __sched
1091 __mutex_lock(struct mutex *lock, unsigned int state, unsigned int subclass,
1092 	     struct lockdep_map *nest_lock, unsigned long ip)
1093 {
1094 	return __mutex_lock_common(lock, state, subclass, nest_lock, ip, NULL, false);
1095 }
1096 
1097 static int __sched
1098 __ww_mutex_lock(struct mutex *lock, unsigned int state, unsigned int subclass,
1099 		unsigned long ip, struct ww_acquire_ctx *ww_ctx)
1100 {
1101 	return __mutex_lock_common(lock, state, subclass, NULL, ip, ww_ctx, true);
1102 }
1103 
1104 #ifdef CONFIG_DEBUG_LOCK_ALLOC
1105 void __sched
1106 mutex_lock_nested(struct mutex *lock, unsigned int subclass)
1107 {
1108 	__mutex_lock(lock, TASK_UNINTERRUPTIBLE, subclass, NULL, _RET_IP_);
1109 }
1110 
1111 EXPORT_SYMBOL_GPL(mutex_lock_nested);
1112 
1113 void __sched
1114 _mutex_lock_nest_lock(struct mutex *lock, struct lockdep_map *nest)
1115 {
1116 	__mutex_lock(lock, TASK_UNINTERRUPTIBLE, 0, nest, _RET_IP_);
1117 }
1118 EXPORT_SYMBOL_GPL(_mutex_lock_nest_lock);
1119 
1120 int __sched
1121 mutex_lock_killable_nested(struct mutex *lock, unsigned int subclass)
1122 {
1123 	return __mutex_lock(lock, TASK_KILLABLE, subclass, NULL, _RET_IP_);
1124 }
1125 EXPORT_SYMBOL_GPL(mutex_lock_killable_nested);
1126 
1127 int __sched
1128 mutex_lock_interruptible_nested(struct mutex *lock, unsigned int subclass)
1129 {
1130 	return __mutex_lock(lock, TASK_INTERRUPTIBLE, subclass, NULL, _RET_IP_);
1131 }
1132 EXPORT_SYMBOL_GPL(mutex_lock_interruptible_nested);
1133 
1134 void __sched
1135 mutex_lock_io_nested(struct mutex *lock, unsigned int subclass)
1136 {
1137 	int token;
1138 
1139 	might_sleep();
1140 
1141 	token = io_schedule_prepare();
1142 	__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE,
1143 			    subclass, NULL, _RET_IP_, NULL, 0);
1144 	io_schedule_finish(token);
1145 }
1146 EXPORT_SYMBOL_GPL(mutex_lock_io_nested);
1147 
1148 static inline int
1149 ww_mutex_deadlock_injection(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
1150 {
1151 #ifdef CONFIG_DEBUG_WW_MUTEX_SLOWPATH
1152 	unsigned tmp;
1153 
1154 	if (ctx->deadlock_inject_countdown-- == 0) {
1155 		tmp = ctx->deadlock_inject_interval;
1156 		if (tmp > UINT_MAX/4)
1157 			tmp = UINT_MAX;
1158 		else
1159 			tmp = tmp*2 + tmp + tmp/2;
1160 
1161 		ctx->deadlock_inject_interval = tmp;
1162 		ctx->deadlock_inject_countdown = tmp;
1163 		ctx->contending_lock = lock;
1164 
1165 		ww_mutex_unlock(lock);
1166 
1167 		return -EDEADLK;
1168 	}
1169 #endif
1170 
1171 	return 0;
1172 }
1173 
1174 int __sched
1175 ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
1176 {
1177 	int ret;
1178 
1179 	might_sleep();
1180 	ret =  __ww_mutex_lock(&lock->base, TASK_UNINTERRUPTIBLE,
1181 			       0, _RET_IP_, ctx);
1182 	if (!ret && ctx && ctx->acquired > 1)
1183 		return ww_mutex_deadlock_injection(lock, ctx);
1184 
1185 	return ret;
1186 }
1187 EXPORT_SYMBOL_GPL(ww_mutex_lock);
1188 
1189 int __sched
1190 ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
1191 {
1192 	int ret;
1193 
1194 	might_sleep();
1195 	ret = __ww_mutex_lock(&lock->base, TASK_INTERRUPTIBLE,
1196 			      0, _RET_IP_, ctx);
1197 
1198 	if (!ret && ctx && ctx->acquired > 1)
1199 		return ww_mutex_deadlock_injection(lock, ctx);
1200 
1201 	return ret;
1202 }
1203 EXPORT_SYMBOL_GPL(ww_mutex_lock_interruptible);
1204 
1205 #endif
1206 
1207 /*
1208  * Release the lock, slowpath:
1209  */
1210 static noinline void __sched __mutex_unlock_slowpath(struct mutex *lock, unsigned long ip)
1211 {
1212 	struct task_struct *next = NULL;
1213 	DEFINE_WAKE_Q(wake_q);
1214 	unsigned long owner;
1215 
1216 	mutex_release(&lock->dep_map, ip);
1217 
1218 	/*
1219 	 * Release the lock before (potentially) taking the spinlock such that
1220 	 * other contenders can get on with things ASAP.
1221 	 *
1222 	 * Except when HANDOFF, in that case we must not clear the owner field,
1223 	 * but instead set it to the top waiter.
1224 	 */
1225 	owner = atomic_long_read(&lock->owner);
1226 	for (;;) {
1227 		MUTEX_WARN_ON(__owner_task(owner) != current);
1228 		MUTEX_WARN_ON(owner & MUTEX_FLAG_PICKUP);
1229 
1230 		if (owner & MUTEX_FLAG_HANDOFF)
1231 			break;
1232 
1233 		if (atomic_long_try_cmpxchg_release(&lock->owner, &owner, __owner_flags(owner))) {
1234 			if (owner & MUTEX_FLAG_WAITERS)
1235 				break;
1236 
1237 			return;
1238 		}
1239 	}
1240 
1241 	raw_spin_lock(&lock->wait_lock);
1242 	debug_mutex_unlock(lock);
1243 	if (!list_empty(&lock->wait_list)) {
1244 		/* get the first entry from the wait-list: */
1245 		struct mutex_waiter *waiter =
1246 			list_first_entry(&lock->wait_list,
1247 					 struct mutex_waiter, list);
1248 
1249 		next = waiter->task;
1250 
1251 		debug_mutex_wake_waiter(lock, waiter);
1252 		wake_q_add(&wake_q, next);
1253 	}
1254 
1255 	if (owner & MUTEX_FLAG_HANDOFF)
1256 		__mutex_handoff(lock, next);
1257 
1258 	raw_spin_unlock(&lock->wait_lock);
1259 
1260 	wake_up_q(&wake_q);
1261 }
1262 
1263 #ifndef CONFIG_DEBUG_LOCK_ALLOC
1264 /*
1265  * Here come the less common (and hence less performance-critical) APIs:
1266  * mutex_lock_interruptible() and mutex_trylock().
1267  */
1268 static noinline int __sched
1269 __mutex_lock_killable_slowpath(struct mutex *lock);
1270 
1271 static noinline int __sched
1272 __mutex_lock_interruptible_slowpath(struct mutex *lock);
1273 
1274 /**
1275  * mutex_lock_interruptible() - Acquire the mutex, interruptible by signals.
1276  * @lock: The mutex to be acquired.
1277  *
1278  * Lock the mutex like mutex_lock().  If a signal is delivered while the
1279  * process is sleeping, this function will return without acquiring the
1280  * mutex.
1281  *
1282  * Context: Process context.
1283  * Return: 0 if the lock was successfully acquired or %-EINTR if a
1284  * signal arrived.
1285  */
1286 int __sched mutex_lock_interruptible(struct mutex *lock)
1287 {
1288 	might_sleep();
1289 
1290 	if (__mutex_trylock_fast(lock))
1291 		return 0;
1292 
1293 	return __mutex_lock_interruptible_slowpath(lock);
1294 }
1295 
1296 EXPORT_SYMBOL(mutex_lock_interruptible);
1297 
1298 /**
1299  * mutex_lock_killable() - Acquire the mutex, interruptible by fatal signals.
1300  * @lock: The mutex to be acquired.
1301  *
1302  * Lock the mutex like mutex_lock().  If a signal which will be fatal to
1303  * the current process is delivered while the process is sleeping, this
1304  * function will return without acquiring the mutex.
1305  *
1306  * Context: Process context.
1307  * Return: 0 if the lock was successfully acquired or %-EINTR if a
1308  * fatal signal arrived.
1309  */
1310 int __sched mutex_lock_killable(struct mutex *lock)
1311 {
1312 	might_sleep();
1313 
1314 	if (__mutex_trylock_fast(lock))
1315 		return 0;
1316 
1317 	return __mutex_lock_killable_slowpath(lock);
1318 }
1319 EXPORT_SYMBOL(mutex_lock_killable);
1320 
1321 /**
1322  * mutex_lock_io() - Acquire the mutex and mark the process as waiting for I/O
1323  * @lock: The mutex to be acquired.
1324  *
1325  * Lock the mutex like mutex_lock().  While the task is waiting for this
1326  * mutex, it will be accounted as being in the IO wait state by the
1327  * scheduler.
1328  *
1329  * Context: Process context.
1330  */
1331 void __sched mutex_lock_io(struct mutex *lock)
1332 {
1333 	int token;
1334 
1335 	token = io_schedule_prepare();
1336 	mutex_lock(lock);
1337 	io_schedule_finish(token);
1338 }
1339 EXPORT_SYMBOL_GPL(mutex_lock_io);
1340 
1341 static noinline void __sched
1342 __mutex_lock_slowpath(struct mutex *lock)
1343 {
1344 	__mutex_lock(lock, TASK_UNINTERRUPTIBLE, 0, NULL, _RET_IP_);
1345 }
1346 
1347 static noinline int __sched
1348 __mutex_lock_killable_slowpath(struct mutex *lock)
1349 {
1350 	return __mutex_lock(lock, TASK_KILLABLE, 0, NULL, _RET_IP_);
1351 }
1352 
1353 static noinline int __sched
1354 __mutex_lock_interruptible_slowpath(struct mutex *lock)
1355 {
1356 	return __mutex_lock(lock, TASK_INTERRUPTIBLE, 0, NULL, _RET_IP_);
1357 }
1358 
1359 static noinline int __sched
1360 __ww_mutex_lock_slowpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
1361 {
1362 	return __ww_mutex_lock(&lock->base, TASK_UNINTERRUPTIBLE, 0,
1363 			       _RET_IP_, ctx);
1364 }
1365 
1366 static noinline int __sched
1367 __ww_mutex_lock_interruptible_slowpath(struct ww_mutex *lock,
1368 					    struct ww_acquire_ctx *ctx)
1369 {
1370 	return __ww_mutex_lock(&lock->base, TASK_INTERRUPTIBLE, 0,
1371 			       _RET_IP_, ctx);
1372 }
1373 
1374 #endif
1375 
1376 /**
1377  * mutex_trylock - try to acquire the mutex, without waiting
1378  * @lock: the mutex to be acquired
1379  *
1380  * Try to acquire the mutex atomically. Returns 1 if the mutex
1381  * has been acquired successfully, and 0 on contention.
1382  *
1383  * NOTE: this function follows the spin_trylock() convention, so
1384  * it is negated from the down_trylock() return values! Be careful
1385  * about this when converting semaphore users to mutexes.
1386  *
1387  * This function must not be used in interrupt context. The
1388  * mutex must be released by the same task that acquired it.
1389  */
1390 int __sched mutex_trylock(struct mutex *lock)
1391 {
1392 	bool locked;
1393 
1394 	MUTEX_WARN_ON(lock->magic != lock);
1395 
1396 	locked = __mutex_trylock(lock);
1397 	if (locked)
1398 		mutex_acquire(&lock->dep_map, 0, 1, _RET_IP_);
1399 
1400 	return locked;
1401 }
1402 EXPORT_SYMBOL(mutex_trylock);
1403 
1404 #ifndef CONFIG_DEBUG_LOCK_ALLOC
1405 int __sched
1406 ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
1407 {
1408 	might_sleep();
1409 
1410 	if (__mutex_trylock_fast(&lock->base)) {
1411 		if (ctx)
1412 			ww_mutex_set_context_fastpath(lock, ctx);
1413 		return 0;
1414 	}
1415 
1416 	return __ww_mutex_lock_slowpath(lock, ctx);
1417 }
1418 EXPORT_SYMBOL(ww_mutex_lock);
1419 
1420 int __sched
1421 ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
1422 {
1423 	might_sleep();
1424 
1425 	if (__mutex_trylock_fast(&lock->base)) {
1426 		if (ctx)
1427 			ww_mutex_set_context_fastpath(lock, ctx);
1428 		return 0;
1429 	}
1430 
1431 	return __ww_mutex_lock_interruptible_slowpath(lock, ctx);
1432 }
1433 EXPORT_SYMBOL(ww_mutex_lock_interruptible);
1434 
1435 #endif
1436 
1437 /**
1438  * atomic_dec_and_mutex_lock - return holding mutex if we dec to 0
1439  * @cnt: the atomic which we are to dec
1440  * @lock: the mutex to return holding if we dec to 0
1441  *
1442  * return true and hold lock if we dec to 0, return false otherwise
1443  */
1444 int atomic_dec_and_mutex_lock(atomic_t *cnt, struct mutex *lock)
1445 {
1446 	/* dec if we can't possibly hit 0 */
1447 	if (atomic_add_unless(cnt, -1, 1))
1448 		return 0;
1449 	/* we might hit 0, so take the lock */
1450 	mutex_lock(lock);
1451 	if (!atomic_dec_and_test(cnt)) {
1452 		/* when we actually did the dec, we didn't hit 0 */
1453 		mutex_unlock(lock);
1454 		return 0;
1455 	}
1456 	/* we hit 0, and we hold the lock */
1457 	return 1;
1458 }
1459 EXPORT_SYMBOL(atomic_dec_and_mutex_lock);
1460