1 // SPDX-License-Identifier: GPL-2.0-only 2 /* 3 * kernel/locking/mutex.c 4 * 5 * Mutexes: blocking mutual exclusion locks 6 * 7 * Started by Ingo Molnar: 8 * 9 * Copyright (C) 2004, 2005, 2006 Red Hat, Inc., Ingo Molnar <[email protected]> 10 * 11 * Many thanks to Arjan van de Ven, Thomas Gleixner, Steven Rostedt and 12 * David Howells for suggestions and improvements. 13 * 14 * - Adaptive spinning for mutexes by Peter Zijlstra. (Ported to mainline 15 * from the -rt tree, where it was originally implemented for rtmutexes 16 * by Steven Rostedt, based on work by Gregory Haskins, Peter Morreale 17 * and Sven Dietrich. 18 * 19 * Also see Documentation/locking/mutex-design.rst. 20 */ 21 #include <linux/mutex.h> 22 #include <linux/ww_mutex.h> 23 #include <linux/sched/signal.h> 24 #include <linux/sched/rt.h> 25 #include <linux/sched/wake_q.h> 26 #include <linux/sched/debug.h> 27 #include <linux/export.h> 28 #include <linux/spinlock.h> 29 #include <linux/interrupt.h> 30 #include <linux/debug_locks.h> 31 #include <linux/osq_lock.h> 32 33 #ifdef CONFIG_DEBUG_MUTEXES 34 # include "mutex-debug.h" 35 #else 36 # include "mutex.h" 37 #endif 38 39 void 40 __mutex_init(struct mutex *lock, const char *name, struct lock_class_key *key) 41 { 42 atomic_long_set(&lock->owner, 0); 43 spin_lock_init(&lock->wait_lock); 44 INIT_LIST_HEAD(&lock->wait_list); 45 #ifdef CONFIG_MUTEX_SPIN_ON_OWNER 46 osq_lock_init(&lock->osq); 47 #endif 48 49 debug_mutex_init(lock, name, key); 50 } 51 EXPORT_SYMBOL(__mutex_init); 52 53 /* 54 * @owner: contains: 'struct task_struct *' to the current lock owner, 55 * NULL means not owned. Since task_struct pointers are aligned at 56 * at least L1_CACHE_BYTES, we have low bits to store extra state. 57 * 58 * Bit0 indicates a non-empty waiter list; unlock must issue a wakeup. 59 * Bit1 indicates unlock needs to hand the lock to the top-waiter 60 * Bit2 indicates handoff has been done and we're waiting for pickup. 61 */ 62 #define MUTEX_FLAG_WAITERS 0x01 63 #define MUTEX_FLAG_HANDOFF 0x02 64 #define MUTEX_FLAG_PICKUP 0x04 65 66 #define MUTEX_FLAGS 0x07 67 68 /* 69 * Internal helper function; C doesn't allow us to hide it :/ 70 * 71 * DO NOT USE (outside of mutex code). 72 */ 73 static inline struct task_struct *__mutex_owner(struct mutex *lock) 74 { 75 return (struct task_struct *)(atomic_long_read(&lock->owner) & ~MUTEX_FLAGS); 76 } 77 78 static inline struct task_struct *__owner_task(unsigned long owner) 79 { 80 return (struct task_struct *)(owner & ~MUTEX_FLAGS); 81 } 82 83 bool mutex_is_locked(struct mutex *lock) 84 { 85 return __mutex_owner(lock) != NULL; 86 } 87 EXPORT_SYMBOL(mutex_is_locked); 88 89 static inline unsigned long __owner_flags(unsigned long owner) 90 { 91 return owner & MUTEX_FLAGS; 92 } 93 94 static inline struct task_struct *__mutex_trylock_common(struct mutex *lock, bool handoff) 95 { 96 unsigned long owner, curr = (unsigned long)current; 97 98 owner = atomic_long_read(&lock->owner); 99 for (;;) { /* must loop, can race against a flag */ 100 unsigned long flags = __owner_flags(owner); 101 unsigned long task = owner & ~MUTEX_FLAGS; 102 103 if (task) { 104 if (flags & MUTEX_FLAG_PICKUP) { 105 if (task != curr) 106 break; 107 flags &= ~MUTEX_FLAG_PICKUP; 108 } else if (handoff) { 109 if (flags & MUTEX_FLAG_HANDOFF) 110 break; 111 flags |= MUTEX_FLAG_HANDOFF; 112 } else { 113 break; 114 } 115 } else { 116 #ifdef CONFIG_DEBUG_MUTEXES 117 DEBUG_LOCKS_WARN_ON(flags & (MUTEX_FLAG_HANDOFF | MUTEX_FLAG_PICKUP)); 118 #endif 119 task = curr; 120 } 121 122 if (atomic_long_try_cmpxchg_acquire(&lock->owner, &owner, task | flags)) { 123 if (task == curr) 124 return NULL; 125 break; 126 } 127 } 128 129 return __owner_task(owner); 130 } 131 132 /* 133 * Trylock or set HANDOFF 134 */ 135 static inline bool __mutex_trylock_or_handoff(struct mutex *lock, bool handoff) 136 { 137 return !__mutex_trylock_common(lock, handoff); 138 } 139 140 /* 141 * Actual trylock that will work on any unlocked state. 142 */ 143 static inline bool __mutex_trylock(struct mutex *lock) 144 { 145 return !__mutex_trylock_common(lock, false); 146 } 147 148 #ifndef CONFIG_DEBUG_LOCK_ALLOC 149 /* 150 * Lockdep annotations are contained to the slow paths for simplicity. 151 * There is nothing that would stop spreading the lockdep annotations outwards 152 * except more code. 153 */ 154 155 /* 156 * Optimistic trylock that only works in the uncontended case. Make sure to 157 * follow with a __mutex_trylock() before failing. 158 */ 159 static __always_inline bool __mutex_trylock_fast(struct mutex *lock) 160 { 161 unsigned long curr = (unsigned long)current; 162 unsigned long zero = 0UL; 163 164 if (atomic_long_try_cmpxchg_acquire(&lock->owner, &zero, curr)) 165 return true; 166 167 return false; 168 } 169 170 static __always_inline bool __mutex_unlock_fast(struct mutex *lock) 171 { 172 unsigned long curr = (unsigned long)current; 173 174 return atomic_long_try_cmpxchg_release(&lock->owner, &curr, 0UL); 175 } 176 #endif 177 178 static inline void __mutex_set_flag(struct mutex *lock, unsigned long flag) 179 { 180 atomic_long_or(flag, &lock->owner); 181 } 182 183 static inline void __mutex_clear_flag(struct mutex *lock, unsigned long flag) 184 { 185 atomic_long_andnot(flag, &lock->owner); 186 } 187 188 static inline bool __mutex_waiter_is_first(struct mutex *lock, struct mutex_waiter *waiter) 189 { 190 return list_first_entry(&lock->wait_list, struct mutex_waiter, list) == waiter; 191 } 192 193 /* 194 * Add @waiter to a given location in the lock wait_list and set the 195 * FLAG_WAITERS flag if it's the first waiter. 196 */ 197 static void __sched 198 __mutex_add_waiter(struct mutex *lock, struct mutex_waiter *waiter, 199 struct list_head *list) 200 { 201 debug_mutex_add_waiter(lock, waiter, current); 202 203 list_add_tail(&waiter->list, list); 204 if (__mutex_waiter_is_first(lock, waiter)) 205 __mutex_set_flag(lock, MUTEX_FLAG_WAITERS); 206 } 207 208 /* 209 * Give up ownership to a specific task, when @task = NULL, this is equivalent 210 * to a regular unlock. Sets PICKUP on a handoff, clears HANDOFF, preserves 211 * WAITERS. Provides RELEASE semantics like a regular unlock, the 212 * __mutex_trylock() provides a matching ACQUIRE semantics for the handoff. 213 */ 214 static void __mutex_handoff(struct mutex *lock, struct task_struct *task) 215 { 216 unsigned long owner = atomic_long_read(&lock->owner); 217 218 for (;;) { 219 unsigned long new; 220 221 #ifdef CONFIG_DEBUG_MUTEXES 222 DEBUG_LOCKS_WARN_ON(__owner_task(owner) != current); 223 DEBUG_LOCKS_WARN_ON(owner & MUTEX_FLAG_PICKUP); 224 #endif 225 226 new = (owner & MUTEX_FLAG_WAITERS); 227 new |= (unsigned long)task; 228 if (task) 229 new |= MUTEX_FLAG_PICKUP; 230 231 if (atomic_long_try_cmpxchg_release(&lock->owner, &owner, new)) 232 break; 233 } 234 } 235 236 #ifndef CONFIG_DEBUG_LOCK_ALLOC 237 /* 238 * We split the mutex lock/unlock logic into separate fastpath and 239 * slowpath functions, to reduce the register pressure on the fastpath. 240 * We also put the fastpath first in the kernel image, to make sure the 241 * branch is predicted by the CPU as default-untaken. 242 */ 243 static void __sched __mutex_lock_slowpath(struct mutex *lock); 244 245 /** 246 * mutex_lock - acquire the mutex 247 * @lock: the mutex to be acquired 248 * 249 * Lock the mutex exclusively for this task. If the mutex is not 250 * available right now, it will sleep until it can get it. 251 * 252 * The mutex must later on be released by the same task that 253 * acquired it. Recursive locking is not allowed. The task 254 * may not exit without first unlocking the mutex. Also, kernel 255 * memory where the mutex resides must not be freed with 256 * the mutex still locked. The mutex must first be initialized 257 * (or statically defined) before it can be locked. memset()-ing 258 * the mutex to 0 is not allowed. 259 * 260 * (The CONFIG_DEBUG_MUTEXES .config option turns on debugging 261 * checks that will enforce the restrictions and will also do 262 * deadlock debugging) 263 * 264 * This function is similar to (but not equivalent to) down(). 265 */ 266 void __sched mutex_lock(struct mutex *lock) 267 { 268 might_sleep(); 269 270 if (!__mutex_trylock_fast(lock)) 271 __mutex_lock_slowpath(lock); 272 } 273 EXPORT_SYMBOL(mutex_lock); 274 #endif 275 276 /* 277 * Wait-Die: 278 * The newer transactions are killed when: 279 * It (the new transaction) makes a request for a lock being held 280 * by an older transaction. 281 * 282 * Wound-Wait: 283 * The newer transactions are wounded when: 284 * An older transaction makes a request for a lock being held by 285 * the newer transaction. 286 */ 287 288 /* 289 * Associate the ww_mutex @ww with the context @ww_ctx under which we acquired 290 * it. 291 */ 292 static __always_inline void 293 ww_mutex_lock_acquired(struct ww_mutex *ww, struct ww_acquire_ctx *ww_ctx) 294 { 295 #ifdef CONFIG_DEBUG_MUTEXES 296 /* 297 * If this WARN_ON triggers, you used ww_mutex_lock to acquire, 298 * but released with a normal mutex_unlock in this call. 299 * 300 * This should never happen, always use ww_mutex_unlock. 301 */ 302 DEBUG_LOCKS_WARN_ON(ww->ctx); 303 304 /* 305 * Not quite done after calling ww_acquire_done() ? 306 */ 307 DEBUG_LOCKS_WARN_ON(ww_ctx->done_acquire); 308 309 if (ww_ctx->contending_lock) { 310 /* 311 * After -EDEADLK you tried to 312 * acquire a different ww_mutex? Bad! 313 */ 314 DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock != ww); 315 316 /* 317 * You called ww_mutex_lock after receiving -EDEADLK, 318 * but 'forgot' to unlock everything else first? 319 */ 320 DEBUG_LOCKS_WARN_ON(ww_ctx->acquired > 0); 321 ww_ctx->contending_lock = NULL; 322 } 323 324 /* 325 * Naughty, using a different class will lead to undefined behavior! 326 */ 327 DEBUG_LOCKS_WARN_ON(ww_ctx->ww_class != ww->ww_class); 328 #endif 329 ww_ctx->acquired++; 330 ww->ctx = ww_ctx; 331 } 332 333 /* 334 * Determine if context @a is 'after' context @b. IOW, @a is a younger 335 * transaction than @b and depending on algorithm either needs to wait for 336 * @b or die. 337 */ 338 static inline bool __sched 339 __ww_ctx_stamp_after(struct ww_acquire_ctx *a, struct ww_acquire_ctx *b) 340 { 341 342 return (signed long)(a->stamp - b->stamp) > 0; 343 } 344 345 /* 346 * Wait-Die; wake a younger waiter context (when locks held) such that it can 347 * die. 348 * 349 * Among waiters with context, only the first one can have other locks acquired 350 * already (ctx->acquired > 0), because __ww_mutex_add_waiter() and 351 * __ww_mutex_check_kill() wake any but the earliest context. 352 */ 353 static bool __sched 354 __ww_mutex_die(struct mutex *lock, struct mutex_waiter *waiter, 355 struct ww_acquire_ctx *ww_ctx) 356 { 357 if (!ww_ctx->is_wait_die) 358 return false; 359 360 if (waiter->ww_ctx->acquired > 0 && 361 __ww_ctx_stamp_after(waiter->ww_ctx, ww_ctx)) { 362 debug_mutex_wake_waiter(lock, waiter); 363 wake_up_process(waiter->task); 364 } 365 366 return true; 367 } 368 369 /* 370 * Wound-Wait; wound a younger @hold_ctx if it holds the lock. 371 * 372 * Wound the lock holder if there are waiters with older transactions than 373 * the lock holders. Even if multiple waiters may wound the lock holder, 374 * it's sufficient that only one does. 375 */ 376 static bool __ww_mutex_wound(struct mutex *lock, 377 struct ww_acquire_ctx *ww_ctx, 378 struct ww_acquire_ctx *hold_ctx) 379 { 380 struct task_struct *owner = __mutex_owner(lock); 381 382 lockdep_assert_held(&lock->wait_lock); 383 384 /* 385 * Possible through __ww_mutex_add_waiter() when we race with 386 * ww_mutex_set_context_fastpath(). In that case we'll get here again 387 * through __ww_mutex_check_waiters(). 388 */ 389 if (!hold_ctx) 390 return false; 391 392 /* 393 * Can have !owner because of __mutex_unlock_slowpath(), but if owner, 394 * it cannot go away because we'll have FLAG_WAITERS set and hold 395 * wait_lock. 396 */ 397 if (!owner) 398 return false; 399 400 if (ww_ctx->acquired > 0 && __ww_ctx_stamp_after(hold_ctx, ww_ctx)) { 401 hold_ctx->wounded = 1; 402 403 /* 404 * wake_up_process() paired with set_current_state() 405 * inserts sufficient barriers to make sure @owner either sees 406 * it's wounded in __ww_mutex_check_kill() or has a 407 * wakeup pending to re-read the wounded state. 408 */ 409 if (owner != current) 410 wake_up_process(owner); 411 412 return true; 413 } 414 415 return false; 416 } 417 418 /* 419 * We just acquired @lock under @ww_ctx, if there are later contexts waiting 420 * behind us on the wait-list, check if they need to die, or wound us. 421 * 422 * See __ww_mutex_add_waiter() for the list-order construction; basically the 423 * list is ordered by stamp, smallest (oldest) first. 424 * 425 * This relies on never mixing wait-die/wound-wait on the same wait-list; 426 * which is currently ensured by that being a ww_class property. 427 * 428 * The current task must not be on the wait list. 429 */ 430 static void __sched 431 __ww_mutex_check_waiters(struct mutex *lock, struct ww_acquire_ctx *ww_ctx) 432 { 433 struct mutex_waiter *cur; 434 435 lockdep_assert_held(&lock->wait_lock); 436 437 list_for_each_entry(cur, &lock->wait_list, list) { 438 if (!cur->ww_ctx) 439 continue; 440 441 if (__ww_mutex_die(lock, cur, ww_ctx) || 442 __ww_mutex_wound(lock, cur->ww_ctx, ww_ctx)) 443 break; 444 } 445 } 446 447 /* 448 * After acquiring lock with fastpath, where we do not hold wait_lock, set ctx 449 * and wake up any waiters so they can recheck. 450 */ 451 static __always_inline void 452 ww_mutex_set_context_fastpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) 453 { 454 ww_mutex_lock_acquired(lock, ctx); 455 456 /* 457 * The lock->ctx update should be visible on all cores before 458 * the WAITERS check is done, otherwise contended waiters might be 459 * missed. The contended waiters will either see ww_ctx == NULL 460 * and keep spinning, or it will acquire wait_lock, add itself 461 * to waiter list and sleep. 462 */ 463 smp_mb(); /* See comments above and below. */ 464 465 /* 466 * [W] ww->ctx = ctx [W] MUTEX_FLAG_WAITERS 467 * MB MB 468 * [R] MUTEX_FLAG_WAITERS [R] ww->ctx 469 * 470 * The memory barrier above pairs with the memory barrier in 471 * __ww_mutex_add_waiter() and makes sure we either observe ww->ctx 472 * and/or !empty list. 473 */ 474 if (likely(!(atomic_long_read(&lock->base.owner) & MUTEX_FLAG_WAITERS))) 475 return; 476 477 /* 478 * Uh oh, we raced in fastpath, check if any of the waiters need to 479 * die or wound us. 480 */ 481 spin_lock(&lock->base.wait_lock); 482 __ww_mutex_check_waiters(&lock->base, ctx); 483 spin_unlock(&lock->base.wait_lock); 484 } 485 486 #ifdef CONFIG_MUTEX_SPIN_ON_OWNER 487 488 /* 489 * Trylock variant that returns the owning task on failure. 490 */ 491 static inline struct task_struct *__mutex_trylock_or_owner(struct mutex *lock) 492 { 493 return __mutex_trylock_common(lock, false); 494 } 495 496 static inline 497 bool ww_mutex_spin_on_owner(struct mutex *lock, struct ww_acquire_ctx *ww_ctx, 498 struct mutex_waiter *waiter) 499 { 500 struct ww_mutex *ww; 501 502 ww = container_of(lock, struct ww_mutex, base); 503 504 /* 505 * If ww->ctx is set the contents are undefined, only 506 * by acquiring wait_lock there is a guarantee that 507 * they are not invalid when reading. 508 * 509 * As such, when deadlock detection needs to be 510 * performed the optimistic spinning cannot be done. 511 * 512 * Check this in every inner iteration because we may 513 * be racing against another thread's ww_mutex_lock. 514 */ 515 if (ww_ctx->acquired > 0 && READ_ONCE(ww->ctx)) 516 return false; 517 518 /* 519 * If we aren't on the wait list yet, cancel the spin 520 * if there are waiters. We want to avoid stealing the 521 * lock from a waiter with an earlier stamp, since the 522 * other thread may already own a lock that we also 523 * need. 524 */ 525 if (!waiter && (atomic_long_read(&lock->owner) & MUTEX_FLAG_WAITERS)) 526 return false; 527 528 /* 529 * Similarly, stop spinning if we are no longer the 530 * first waiter. 531 */ 532 if (waiter && !__mutex_waiter_is_first(lock, waiter)) 533 return false; 534 535 return true; 536 } 537 538 /* 539 * Look out! "owner" is an entirely speculative pointer access and not 540 * reliable. 541 * 542 * "noinline" so that this function shows up on perf profiles. 543 */ 544 static noinline 545 bool mutex_spin_on_owner(struct mutex *lock, struct task_struct *owner, 546 struct ww_acquire_ctx *ww_ctx, struct mutex_waiter *waiter) 547 { 548 bool ret = true; 549 550 rcu_read_lock(); 551 while (__mutex_owner(lock) == owner) { 552 /* 553 * Ensure we emit the owner->on_cpu, dereference _after_ 554 * checking lock->owner still matches owner. If that fails, 555 * owner might point to freed memory. If it still matches, 556 * the rcu_read_lock() ensures the memory stays valid. 557 */ 558 barrier(); 559 560 /* 561 * Use vcpu_is_preempted to detect lock holder preemption issue. 562 */ 563 if (!owner->on_cpu || need_resched() || 564 vcpu_is_preempted(task_cpu(owner))) { 565 ret = false; 566 break; 567 } 568 569 if (ww_ctx && !ww_mutex_spin_on_owner(lock, ww_ctx, waiter)) { 570 ret = false; 571 break; 572 } 573 574 cpu_relax(); 575 } 576 rcu_read_unlock(); 577 578 return ret; 579 } 580 581 /* 582 * Initial check for entering the mutex spinning loop 583 */ 584 static inline int mutex_can_spin_on_owner(struct mutex *lock) 585 { 586 struct task_struct *owner; 587 int retval = 1; 588 589 if (need_resched()) 590 return 0; 591 592 rcu_read_lock(); 593 owner = __mutex_owner(lock); 594 595 /* 596 * As lock holder preemption issue, we both skip spinning if task is not 597 * on cpu or its cpu is preempted 598 */ 599 if (owner) 600 retval = owner->on_cpu && !vcpu_is_preempted(task_cpu(owner)); 601 rcu_read_unlock(); 602 603 /* 604 * If lock->owner is not set, the mutex has been released. Return true 605 * such that we'll trylock in the spin path, which is a faster option 606 * than the blocking slow path. 607 */ 608 return retval; 609 } 610 611 /* 612 * Optimistic spinning. 613 * 614 * We try to spin for acquisition when we find that the lock owner 615 * is currently running on a (different) CPU and while we don't 616 * need to reschedule. The rationale is that if the lock owner is 617 * running, it is likely to release the lock soon. 618 * 619 * The mutex spinners are queued up using MCS lock so that only one 620 * spinner can compete for the mutex. However, if mutex spinning isn't 621 * going to happen, there is no point in going through the lock/unlock 622 * overhead. 623 * 624 * Returns true when the lock was taken, otherwise false, indicating 625 * that we need to jump to the slowpath and sleep. 626 * 627 * The waiter flag is set to true if the spinner is a waiter in the wait 628 * queue. The waiter-spinner will spin on the lock directly and concurrently 629 * with the spinner at the head of the OSQ, if present, until the owner is 630 * changed to itself. 631 */ 632 static __always_inline bool 633 mutex_optimistic_spin(struct mutex *lock, struct ww_acquire_ctx *ww_ctx, 634 struct mutex_waiter *waiter) 635 { 636 if (!waiter) { 637 /* 638 * The purpose of the mutex_can_spin_on_owner() function is 639 * to eliminate the overhead of osq_lock() and osq_unlock() 640 * in case spinning isn't possible. As a waiter-spinner 641 * is not going to take OSQ lock anyway, there is no need 642 * to call mutex_can_spin_on_owner(). 643 */ 644 if (!mutex_can_spin_on_owner(lock)) 645 goto fail; 646 647 /* 648 * In order to avoid a stampede of mutex spinners trying to 649 * acquire the mutex all at once, the spinners need to take a 650 * MCS (queued) lock first before spinning on the owner field. 651 */ 652 if (!osq_lock(&lock->osq)) 653 goto fail; 654 } 655 656 for (;;) { 657 struct task_struct *owner; 658 659 /* Try to acquire the mutex... */ 660 owner = __mutex_trylock_or_owner(lock); 661 if (!owner) 662 break; 663 664 /* 665 * There's an owner, wait for it to either 666 * release the lock or go to sleep. 667 */ 668 if (!mutex_spin_on_owner(lock, owner, ww_ctx, waiter)) 669 goto fail_unlock; 670 671 /* 672 * The cpu_relax() call is a compiler barrier which forces 673 * everything in this loop to be re-loaded. We don't need 674 * memory barriers as we'll eventually observe the right 675 * values at the cost of a few extra spins. 676 */ 677 cpu_relax(); 678 } 679 680 if (!waiter) 681 osq_unlock(&lock->osq); 682 683 return true; 684 685 686 fail_unlock: 687 if (!waiter) 688 osq_unlock(&lock->osq); 689 690 fail: 691 /* 692 * If we fell out of the spin path because of need_resched(), 693 * reschedule now, before we try-lock the mutex. This avoids getting 694 * scheduled out right after we obtained the mutex. 695 */ 696 if (need_resched()) { 697 /* 698 * We _should_ have TASK_RUNNING here, but just in case 699 * we do not, make it so, otherwise we might get stuck. 700 */ 701 __set_current_state(TASK_RUNNING); 702 schedule_preempt_disabled(); 703 } 704 705 return false; 706 } 707 #else 708 static __always_inline bool 709 mutex_optimistic_spin(struct mutex *lock, struct ww_acquire_ctx *ww_ctx, 710 struct mutex_waiter *waiter) 711 { 712 return false; 713 } 714 #endif 715 716 static noinline void __sched __mutex_unlock_slowpath(struct mutex *lock, unsigned long ip); 717 718 /** 719 * mutex_unlock - release the mutex 720 * @lock: the mutex to be released 721 * 722 * Unlock a mutex that has been locked by this task previously. 723 * 724 * This function must not be used in interrupt context. Unlocking 725 * of a not locked mutex is not allowed. 726 * 727 * This function is similar to (but not equivalent to) up(). 728 */ 729 void __sched mutex_unlock(struct mutex *lock) 730 { 731 #ifndef CONFIG_DEBUG_LOCK_ALLOC 732 if (__mutex_unlock_fast(lock)) 733 return; 734 #endif 735 __mutex_unlock_slowpath(lock, _RET_IP_); 736 } 737 EXPORT_SYMBOL(mutex_unlock); 738 739 /** 740 * ww_mutex_unlock - release the w/w mutex 741 * @lock: the mutex to be released 742 * 743 * Unlock a mutex that has been locked by this task previously with any of the 744 * ww_mutex_lock* functions (with or without an acquire context). It is 745 * forbidden to release the locks after releasing the acquire context. 746 * 747 * This function must not be used in interrupt context. Unlocking 748 * of a unlocked mutex is not allowed. 749 */ 750 void __sched ww_mutex_unlock(struct ww_mutex *lock) 751 { 752 /* 753 * The unlocking fastpath is the 0->1 transition from 'locked' 754 * into 'unlocked' state: 755 */ 756 if (lock->ctx) { 757 #ifdef CONFIG_DEBUG_MUTEXES 758 DEBUG_LOCKS_WARN_ON(!lock->ctx->acquired); 759 #endif 760 if (lock->ctx->acquired > 0) 761 lock->ctx->acquired--; 762 lock->ctx = NULL; 763 } 764 765 mutex_unlock(&lock->base); 766 } 767 EXPORT_SYMBOL(ww_mutex_unlock); 768 769 770 static __always_inline int __sched 771 __ww_mutex_kill(struct mutex *lock, struct ww_acquire_ctx *ww_ctx) 772 { 773 if (ww_ctx->acquired > 0) { 774 #ifdef CONFIG_DEBUG_MUTEXES 775 struct ww_mutex *ww; 776 777 ww = container_of(lock, struct ww_mutex, base); 778 DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock); 779 ww_ctx->contending_lock = ww; 780 #endif 781 return -EDEADLK; 782 } 783 784 return 0; 785 } 786 787 788 /* 789 * Check the wound condition for the current lock acquire. 790 * 791 * Wound-Wait: If we're wounded, kill ourself. 792 * 793 * Wait-Die: If we're trying to acquire a lock already held by an older 794 * context, kill ourselves. 795 * 796 * Since __ww_mutex_add_waiter() orders the wait-list on stamp, we only have to 797 * look at waiters before us in the wait-list. 798 */ 799 static inline int __sched 800 __ww_mutex_check_kill(struct mutex *lock, struct mutex_waiter *waiter, 801 struct ww_acquire_ctx *ctx) 802 { 803 struct ww_mutex *ww = container_of(lock, struct ww_mutex, base); 804 struct ww_acquire_ctx *hold_ctx = READ_ONCE(ww->ctx); 805 struct mutex_waiter *cur; 806 807 if (ctx->acquired == 0) 808 return 0; 809 810 if (!ctx->is_wait_die) { 811 if (ctx->wounded) 812 return __ww_mutex_kill(lock, ctx); 813 814 return 0; 815 } 816 817 if (hold_ctx && __ww_ctx_stamp_after(ctx, hold_ctx)) 818 return __ww_mutex_kill(lock, ctx); 819 820 /* 821 * If there is a waiter in front of us that has a context, then its 822 * stamp is earlier than ours and we must kill ourself. 823 */ 824 cur = waiter; 825 list_for_each_entry_continue_reverse(cur, &lock->wait_list, list) { 826 if (!cur->ww_ctx) 827 continue; 828 829 return __ww_mutex_kill(lock, ctx); 830 } 831 832 return 0; 833 } 834 835 /* 836 * Add @waiter to the wait-list, keep the wait-list ordered by stamp, smallest 837 * first. Such that older contexts are preferred to acquire the lock over 838 * younger contexts. 839 * 840 * Waiters without context are interspersed in FIFO order. 841 * 842 * Furthermore, for Wait-Die kill ourself immediately when possible (there are 843 * older contexts already waiting) to avoid unnecessary waiting and for 844 * Wound-Wait ensure we wound the owning context when it is younger. 845 */ 846 static inline int __sched 847 __ww_mutex_add_waiter(struct mutex_waiter *waiter, 848 struct mutex *lock, 849 struct ww_acquire_ctx *ww_ctx) 850 { 851 struct mutex_waiter *cur; 852 struct list_head *pos; 853 bool is_wait_die; 854 855 if (!ww_ctx) { 856 __mutex_add_waiter(lock, waiter, &lock->wait_list); 857 return 0; 858 } 859 860 is_wait_die = ww_ctx->is_wait_die; 861 862 /* 863 * Add the waiter before the first waiter with a higher stamp. 864 * Waiters without a context are skipped to avoid starving 865 * them. Wait-Die waiters may die here. Wound-Wait waiters 866 * never die here, but they are sorted in stamp order and 867 * may wound the lock holder. 868 */ 869 pos = &lock->wait_list; 870 list_for_each_entry_reverse(cur, &lock->wait_list, list) { 871 if (!cur->ww_ctx) 872 continue; 873 874 if (__ww_ctx_stamp_after(ww_ctx, cur->ww_ctx)) { 875 /* 876 * Wait-Die: if we find an older context waiting, there 877 * is no point in queueing behind it, as we'd have to 878 * die the moment it would acquire the lock. 879 */ 880 if (is_wait_die) { 881 int ret = __ww_mutex_kill(lock, ww_ctx); 882 883 if (ret) 884 return ret; 885 } 886 887 break; 888 } 889 890 pos = &cur->list; 891 892 /* Wait-Die: ensure younger waiters die. */ 893 __ww_mutex_die(lock, cur, ww_ctx); 894 } 895 896 __mutex_add_waiter(lock, waiter, pos); 897 898 /* 899 * Wound-Wait: if we're blocking on a mutex owned by a younger context, 900 * wound that such that we might proceed. 901 */ 902 if (!is_wait_die) { 903 struct ww_mutex *ww = container_of(lock, struct ww_mutex, base); 904 905 /* 906 * See ww_mutex_set_context_fastpath(). Orders setting 907 * MUTEX_FLAG_WAITERS vs the ww->ctx load, 908 * such that either we or the fastpath will wound @ww->ctx. 909 */ 910 smp_mb(); 911 __ww_mutex_wound(lock, ww_ctx, ww->ctx); 912 } 913 914 return 0; 915 } 916 917 /* 918 * Lock a mutex (possibly interruptible), slowpath: 919 */ 920 static __always_inline int __sched 921 __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass, 922 struct lockdep_map *nest_lock, unsigned long ip, 923 struct ww_acquire_ctx *ww_ctx, const bool use_ww_ctx) 924 { 925 struct mutex_waiter waiter; 926 struct ww_mutex *ww; 927 int ret; 928 929 if (!use_ww_ctx) 930 ww_ctx = NULL; 931 932 might_sleep(); 933 934 #ifdef CONFIG_DEBUG_MUTEXES 935 DEBUG_LOCKS_WARN_ON(lock->magic != lock); 936 #endif 937 938 ww = container_of(lock, struct ww_mutex, base); 939 if (ww_ctx) { 940 if (unlikely(ww_ctx == READ_ONCE(ww->ctx))) 941 return -EALREADY; 942 943 /* 944 * Reset the wounded flag after a kill. No other process can 945 * race and wound us here since they can't have a valid owner 946 * pointer if we don't have any locks held. 947 */ 948 if (ww_ctx->acquired == 0) 949 ww_ctx->wounded = 0; 950 } 951 952 preempt_disable(); 953 mutex_acquire_nest(&lock->dep_map, subclass, 0, nest_lock, ip); 954 955 if (__mutex_trylock(lock) || 956 mutex_optimistic_spin(lock, ww_ctx, NULL)) { 957 /* got the lock, yay! */ 958 lock_acquired(&lock->dep_map, ip); 959 if (ww_ctx) 960 ww_mutex_set_context_fastpath(ww, ww_ctx); 961 preempt_enable(); 962 return 0; 963 } 964 965 spin_lock(&lock->wait_lock); 966 /* 967 * After waiting to acquire the wait_lock, try again. 968 */ 969 if (__mutex_trylock(lock)) { 970 if (ww_ctx) 971 __ww_mutex_check_waiters(lock, ww_ctx); 972 973 goto skip_wait; 974 } 975 976 debug_mutex_lock_common(lock, &waiter); 977 978 lock_contended(&lock->dep_map, ip); 979 980 if (!use_ww_ctx) { 981 /* add waiting tasks to the end of the waitqueue (FIFO): */ 982 __mutex_add_waiter(lock, &waiter, &lock->wait_list); 983 984 985 #ifdef CONFIG_DEBUG_MUTEXES 986 waiter.ww_ctx = MUTEX_POISON_WW_CTX; 987 #endif 988 } else { 989 /* 990 * Add in stamp order, waking up waiters that must kill 991 * themselves. 992 */ 993 ret = __ww_mutex_add_waiter(&waiter, lock, ww_ctx); 994 if (ret) 995 goto err_early_kill; 996 997 waiter.ww_ctx = ww_ctx; 998 } 999 1000 waiter.task = current; 1001 1002 set_current_state(state); 1003 for (;;) { 1004 bool first; 1005 1006 /* 1007 * Once we hold wait_lock, we're serialized against 1008 * mutex_unlock() handing the lock off to us, do a trylock 1009 * before testing the error conditions to make sure we pick up 1010 * the handoff. 1011 */ 1012 if (__mutex_trylock(lock)) 1013 goto acquired; 1014 1015 /* 1016 * Check for signals and kill conditions while holding 1017 * wait_lock. This ensures the lock cancellation is ordered 1018 * against mutex_unlock() and wake-ups do not go missing. 1019 */ 1020 if (signal_pending_state(state, current)) { 1021 ret = -EINTR; 1022 goto err; 1023 } 1024 1025 if (ww_ctx) { 1026 ret = __ww_mutex_check_kill(lock, &waiter, ww_ctx); 1027 if (ret) 1028 goto err; 1029 } 1030 1031 spin_unlock(&lock->wait_lock); 1032 schedule_preempt_disabled(); 1033 1034 first = __mutex_waiter_is_first(lock, &waiter); 1035 1036 set_current_state(state); 1037 /* 1038 * Here we order against unlock; we must either see it change 1039 * state back to RUNNING and fall through the next schedule(), 1040 * or we must see its unlock and acquire. 1041 */ 1042 if (__mutex_trylock_or_handoff(lock, first) || 1043 (first && mutex_optimistic_spin(lock, ww_ctx, &waiter))) 1044 break; 1045 1046 spin_lock(&lock->wait_lock); 1047 } 1048 spin_lock(&lock->wait_lock); 1049 acquired: 1050 __set_current_state(TASK_RUNNING); 1051 1052 if (ww_ctx) { 1053 /* 1054 * Wound-Wait; we stole the lock (!first_waiter), check the 1055 * waiters as anyone might want to wound us. 1056 */ 1057 if (!ww_ctx->is_wait_die && 1058 !__mutex_waiter_is_first(lock, &waiter)) 1059 __ww_mutex_check_waiters(lock, ww_ctx); 1060 } 1061 1062 mutex_remove_waiter(lock, &waiter, current); 1063 if (likely(list_empty(&lock->wait_list))) 1064 __mutex_clear_flag(lock, MUTEX_FLAGS); 1065 1066 debug_mutex_free_waiter(&waiter); 1067 1068 skip_wait: 1069 /* got the lock - cleanup and rejoice! */ 1070 lock_acquired(&lock->dep_map, ip); 1071 1072 if (ww_ctx) 1073 ww_mutex_lock_acquired(ww, ww_ctx); 1074 1075 spin_unlock(&lock->wait_lock); 1076 preempt_enable(); 1077 return 0; 1078 1079 err: 1080 __set_current_state(TASK_RUNNING); 1081 mutex_remove_waiter(lock, &waiter, current); 1082 err_early_kill: 1083 spin_unlock(&lock->wait_lock); 1084 debug_mutex_free_waiter(&waiter); 1085 mutex_release(&lock->dep_map, ip); 1086 preempt_enable(); 1087 return ret; 1088 } 1089 1090 static int __sched 1091 __mutex_lock(struct mutex *lock, long state, unsigned int subclass, 1092 struct lockdep_map *nest_lock, unsigned long ip) 1093 { 1094 return __mutex_lock_common(lock, state, subclass, nest_lock, ip, NULL, false); 1095 } 1096 1097 static int __sched 1098 __ww_mutex_lock(struct mutex *lock, long state, unsigned int subclass, 1099 struct lockdep_map *nest_lock, unsigned long ip, 1100 struct ww_acquire_ctx *ww_ctx) 1101 { 1102 return __mutex_lock_common(lock, state, subclass, nest_lock, ip, ww_ctx, true); 1103 } 1104 1105 #ifdef CONFIG_DEBUG_LOCK_ALLOC 1106 void __sched 1107 mutex_lock_nested(struct mutex *lock, unsigned int subclass) 1108 { 1109 __mutex_lock(lock, TASK_UNINTERRUPTIBLE, subclass, NULL, _RET_IP_); 1110 } 1111 1112 EXPORT_SYMBOL_GPL(mutex_lock_nested); 1113 1114 void __sched 1115 _mutex_lock_nest_lock(struct mutex *lock, struct lockdep_map *nest) 1116 { 1117 __mutex_lock(lock, TASK_UNINTERRUPTIBLE, 0, nest, _RET_IP_); 1118 } 1119 EXPORT_SYMBOL_GPL(_mutex_lock_nest_lock); 1120 1121 int __sched 1122 mutex_lock_killable_nested(struct mutex *lock, unsigned int subclass) 1123 { 1124 return __mutex_lock(lock, TASK_KILLABLE, subclass, NULL, _RET_IP_); 1125 } 1126 EXPORT_SYMBOL_GPL(mutex_lock_killable_nested); 1127 1128 int __sched 1129 mutex_lock_interruptible_nested(struct mutex *lock, unsigned int subclass) 1130 { 1131 return __mutex_lock(lock, TASK_INTERRUPTIBLE, subclass, NULL, _RET_IP_); 1132 } 1133 EXPORT_SYMBOL_GPL(mutex_lock_interruptible_nested); 1134 1135 void __sched 1136 mutex_lock_io_nested(struct mutex *lock, unsigned int subclass) 1137 { 1138 int token; 1139 1140 might_sleep(); 1141 1142 token = io_schedule_prepare(); 1143 __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 1144 subclass, NULL, _RET_IP_, NULL, 0); 1145 io_schedule_finish(token); 1146 } 1147 EXPORT_SYMBOL_GPL(mutex_lock_io_nested); 1148 1149 static inline int 1150 ww_mutex_deadlock_injection(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) 1151 { 1152 #ifdef CONFIG_DEBUG_WW_MUTEX_SLOWPATH 1153 unsigned tmp; 1154 1155 if (ctx->deadlock_inject_countdown-- == 0) { 1156 tmp = ctx->deadlock_inject_interval; 1157 if (tmp > UINT_MAX/4) 1158 tmp = UINT_MAX; 1159 else 1160 tmp = tmp*2 + tmp + tmp/2; 1161 1162 ctx->deadlock_inject_interval = tmp; 1163 ctx->deadlock_inject_countdown = tmp; 1164 ctx->contending_lock = lock; 1165 1166 ww_mutex_unlock(lock); 1167 1168 return -EDEADLK; 1169 } 1170 #endif 1171 1172 return 0; 1173 } 1174 1175 int __sched 1176 ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) 1177 { 1178 int ret; 1179 1180 might_sleep(); 1181 ret = __ww_mutex_lock(&lock->base, TASK_UNINTERRUPTIBLE, 1182 0, ctx ? &ctx->dep_map : NULL, _RET_IP_, 1183 ctx); 1184 if (!ret && ctx && ctx->acquired > 1) 1185 return ww_mutex_deadlock_injection(lock, ctx); 1186 1187 return ret; 1188 } 1189 EXPORT_SYMBOL_GPL(ww_mutex_lock); 1190 1191 int __sched 1192 ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) 1193 { 1194 int ret; 1195 1196 might_sleep(); 1197 ret = __ww_mutex_lock(&lock->base, TASK_INTERRUPTIBLE, 1198 0, ctx ? &ctx->dep_map : NULL, _RET_IP_, 1199 ctx); 1200 1201 if (!ret && ctx && ctx->acquired > 1) 1202 return ww_mutex_deadlock_injection(lock, ctx); 1203 1204 return ret; 1205 } 1206 EXPORT_SYMBOL_GPL(ww_mutex_lock_interruptible); 1207 1208 #endif 1209 1210 /* 1211 * Release the lock, slowpath: 1212 */ 1213 static noinline void __sched __mutex_unlock_slowpath(struct mutex *lock, unsigned long ip) 1214 { 1215 struct task_struct *next = NULL; 1216 DEFINE_WAKE_Q(wake_q); 1217 unsigned long owner; 1218 1219 mutex_release(&lock->dep_map, ip); 1220 1221 /* 1222 * Release the lock before (potentially) taking the spinlock such that 1223 * other contenders can get on with things ASAP. 1224 * 1225 * Except when HANDOFF, in that case we must not clear the owner field, 1226 * but instead set it to the top waiter. 1227 */ 1228 owner = atomic_long_read(&lock->owner); 1229 for (;;) { 1230 #ifdef CONFIG_DEBUG_MUTEXES 1231 DEBUG_LOCKS_WARN_ON(__owner_task(owner) != current); 1232 DEBUG_LOCKS_WARN_ON(owner & MUTEX_FLAG_PICKUP); 1233 #endif 1234 1235 if (owner & MUTEX_FLAG_HANDOFF) 1236 break; 1237 1238 if (atomic_long_try_cmpxchg_release(&lock->owner, &owner, __owner_flags(owner))) { 1239 if (owner & MUTEX_FLAG_WAITERS) 1240 break; 1241 1242 return; 1243 } 1244 } 1245 1246 spin_lock(&lock->wait_lock); 1247 debug_mutex_unlock(lock); 1248 if (!list_empty(&lock->wait_list)) { 1249 /* get the first entry from the wait-list: */ 1250 struct mutex_waiter *waiter = 1251 list_first_entry(&lock->wait_list, 1252 struct mutex_waiter, list); 1253 1254 next = waiter->task; 1255 1256 debug_mutex_wake_waiter(lock, waiter); 1257 wake_q_add(&wake_q, next); 1258 } 1259 1260 if (owner & MUTEX_FLAG_HANDOFF) 1261 __mutex_handoff(lock, next); 1262 1263 spin_unlock(&lock->wait_lock); 1264 1265 wake_up_q(&wake_q); 1266 } 1267 1268 #ifndef CONFIG_DEBUG_LOCK_ALLOC 1269 /* 1270 * Here come the less common (and hence less performance-critical) APIs: 1271 * mutex_lock_interruptible() and mutex_trylock(). 1272 */ 1273 static noinline int __sched 1274 __mutex_lock_killable_slowpath(struct mutex *lock); 1275 1276 static noinline int __sched 1277 __mutex_lock_interruptible_slowpath(struct mutex *lock); 1278 1279 /** 1280 * mutex_lock_interruptible() - Acquire the mutex, interruptible by signals. 1281 * @lock: The mutex to be acquired. 1282 * 1283 * Lock the mutex like mutex_lock(). If a signal is delivered while the 1284 * process is sleeping, this function will return without acquiring the 1285 * mutex. 1286 * 1287 * Context: Process context. 1288 * Return: 0 if the lock was successfully acquired or %-EINTR if a 1289 * signal arrived. 1290 */ 1291 int __sched mutex_lock_interruptible(struct mutex *lock) 1292 { 1293 might_sleep(); 1294 1295 if (__mutex_trylock_fast(lock)) 1296 return 0; 1297 1298 return __mutex_lock_interruptible_slowpath(lock); 1299 } 1300 1301 EXPORT_SYMBOL(mutex_lock_interruptible); 1302 1303 /** 1304 * mutex_lock_killable() - Acquire the mutex, interruptible by fatal signals. 1305 * @lock: The mutex to be acquired. 1306 * 1307 * Lock the mutex like mutex_lock(). If a signal which will be fatal to 1308 * the current process is delivered while the process is sleeping, this 1309 * function will return without acquiring the mutex. 1310 * 1311 * Context: Process context. 1312 * Return: 0 if the lock was successfully acquired or %-EINTR if a 1313 * fatal signal arrived. 1314 */ 1315 int __sched mutex_lock_killable(struct mutex *lock) 1316 { 1317 might_sleep(); 1318 1319 if (__mutex_trylock_fast(lock)) 1320 return 0; 1321 1322 return __mutex_lock_killable_slowpath(lock); 1323 } 1324 EXPORT_SYMBOL(mutex_lock_killable); 1325 1326 /** 1327 * mutex_lock_io() - Acquire the mutex and mark the process as waiting for I/O 1328 * @lock: The mutex to be acquired. 1329 * 1330 * Lock the mutex like mutex_lock(). While the task is waiting for this 1331 * mutex, it will be accounted as being in the IO wait state by the 1332 * scheduler. 1333 * 1334 * Context: Process context. 1335 */ 1336 void __sched mutex_lock_io(struct mutex *lock) 1337 { 1338 int token; 1339 1340 token = io_schedule_prepare(); 1341 mutex_lock(lock); 1342 io_schedule_finish(token); 1343 } 1344 EXPORT_SYMBOL_GPL(mutex_lock_io); 1345 1346 static noinline void __sched 1347 __mutex_lock_slowpath(struct mutex *lock) 1348 { 1349 __mutex_lock(lock, TASK_UNINTERRUPTIBLE, 0, NULL, _RET_IP_); 1350 } 1351 1352 static noinline int __sched 1353 __mutex_lock_killable_slowpath(struct mutex *lock) 1354 { 1355 return __mutex_lock(lock, TASK_KILLABLE, 0, NULL, _RET_IP_); 1356 } 1357 1358 static noinline int __sched 1359 __mutex_lock_interruptible_slowpath(struct mutex *lock) 1360 { 1361 return __mutex_lock(lock, TASK_INTERRUPTIBLE, 0, NULL, _RET_IP_); 1362 } 1363 1364 static noinline int __sched 1365 __ww_mutex_lock_slowpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) 1366 { 1367 return __ww_mutex_lock(&lock->base, TASK_UNINTERRUPTIBLE, 0, NULL, 1368 _RET_IP_, ctx); 1369 } 1370 1371 static noinline int __sched 1372 __ww_mutex_lock_interruptible_slowpath(struct ww_mutex *lock, 1373 struct ww_acquire_ctx *ctx) 1374 { 1375 return __ww_mutex_lock(&lock->base, TASK_INTERRUPTIBLE, 0, NULL, 1376 _RET_IP_, ctx); 1377 } 1378 1379 #endif 1380 1381 /** 1382 * mutex_trylock - try to acquire the mutex, without waiting 1383 * @lock: the mutex to be acquired 1384 * 1385 * Try to acquire the mutex atomically. Returns 1 if the mutex 1386 * has been acquired successfully, and 0 on contention. 1387 * 1388 * NOTE: this function follows the spin_trylock() convention, so 1389 * it is negated from the down_trylock() return values! Be careful 1390 * about this when converting semaphore users to mutexes. 1391 * 1392 * This function must not be used in interrupt context. The 1393 * mutex must be released by the same task that acquired it. 1394 */ 1395 int __sched mutex_trylock(struct mutex *lock) 1396 { 1397 bool locked; 1398 1399 #ifdef CONFIG_DEBUG_MUTEXES 1400 DEBUG_LOCKS_WARN_ON(lock->magic != lock); 1401 #endif 1402 1403 locked = __mutex_trylock(lock); 1404 if (locked) 1405 mutex_acquire(&lock->dep_map, 0, 1, _RET_IP_); 1406 1407 return locked; 1408 } 1409 EXPORT_SYMBOL(mutex_trylock); 1410 1411 #ifndef CONFIG_DEBUG_LOCK_ALLOC 1412 int __sched 1413 ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) 1414 { 1415 might_sleep(); 1416 1417 if (__mutex_trylock_fast(&lock->base)) { 1418 if (ctx) 1419 ww_mutex_set_context_fastpath(lock, ctx); 1420 return 0; 1421 } 1422 1423 return __ww_mutex_lock_slowpath(lock, ctx); 1424 } 1425 EXPORT_SYMBOL(ww_mutex_lock); 1426 1427 int __sched 1428 ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) 1429 { 1430 might_sleep(); 1431 1432 if (__mutex_trylock_fast(&lock->base)) { 1433 if (ctx) 1434 ww_mutex_set_context_fastpath(lock, ctx); 1435 return 0; 1436 } 1437 1438 return __ww_mutex_lock_interruptible_slowpath(lock, ctx); 1439 } 1440 EXPORT_SYMBOL(ww_mutex_lock_interruptible); 1441 1442 #endif 1443 1444 /** 1445 * atomic_dec_and_mutex_lock - return holding mutex if we dec to 0 1446 * @cnt: the atomic which we are to dec 1447 * @lock: the mutex to return holding if we dec to 0 1448 * 1449 * return true and hold lock if we dec to 0, return false otherwise 1450 */ 1451 int atomic_dec_and_mutex_lock(atomic_t *cnt, struct mutex *lock) 1452 { 1453 /* dec if we can't possibly hit 0 */ 1454 if (atomic_add_unless(cnt, -1, 1)) 1455 return 0; 1456 /* we might hit 0, so take the lock */ 1457 mutex_lock(lock); 1458 if (!atomic_dec_and_test(cnt)) { 1459 /* when we actually did the dec, we didn't hit 0 */ 1460 mutex_unlock(lock); 1461 return 0; 1462 } 1463 /* we hit 0, and we hold the lock */ 1464 return 1; 1465 } 1466 EXPORT_SYMBOL(atomic_dec_and_mutex_lock); 1467