xref: /linux-6.15/include/linux/workqueue.h (revision cdb13808)
1 /*
2  * workqueue.h --- work queue handling for Linux.
3  */
4 
5 #ifndef _LINUX_WORKQUEUE_H
6 #define _LINUX_WORKQUEUE_H
7 
8 #include <linux/timer.h>
9 #include <linux/linkage.h>
10 #include <linux/bitops.h>
11 #include <linux/lockdep.h>
12 #include <linux/threads.h>
13 #include <asm/atomic.h>
14 
15 struct workqueue_struct;
16 
17 struct work_struct;
18 typedef void (*work_func_t)(struct work_struct *work);
19 
20 /*
21  * The first word is the work queue pointer and the flags rolled into
22  * one
23  */
24 #define work_data_bits(work) ((unsigned long *)(&(work)->data))
25 
26 enum {
27 	WORK_STRUCT_PENDING_BIT	= 0,	/* work item is pending execution */
28 	WORK_STRUCT_DELAYED_BIT	= 1,	/* work item is delayed */
29 	WORK_STRUCT_CWQ_BIT	= 2,	/* data points to cwq */
30 	WORK_STRUCT_LINKED_BIT	= 3,	/* next work is linked to this one */
31 #ifdef CONFIG_DEBUG_OBJECTS_WORK
32 	WORK_STRUCT_STATIC_BIT	= 4,	/* static initializer (debugobjects) */
33 	WORK_STRUCT_COLOR_SHIFT	= 5,	/* color for workqueue flushing */
34 #else
35 	WORK_STRUCT_COLOR_SHIFT	= 4,	/* color for workqueue flushing */
36 #endif
37 
38 	WORK_STRUCT_COLOR_BITS	= 4,
39 
40 	WORK_STRUCT_PENDING	= 1 << WORK_STRUCT_PENDING_BIT,
41 	WORK_STRUCT_DELAYED	= 1 << WORK_STRUCT_DELAYED_BIT,
42 	WORK_STRUCT_CWQ		= 1 << WORK_STRUCT_CWQ_BIT,
43 	WORK_STRUCT_LINKED	= 1 << WORK_STRUCT_LINKED_BIT,
44 #ifdef CONFIG_DEBUG_OBJECTS_WORK
45 	WORK_STRUCT_STATIC	= 1 << WORK_STRUCT_STATIC_BIT,
46 #else
47 	WORK_STRUCT_STATIC	= 0,
48 #endif
49 
50 	/*
51 	 * The last color is no color used for works which don't
52 	 * participate in workqueue flushing.
53 	 */
54 	WORK_NR_COLORS		= (1 << WORK_STRUCT_COLOR_BITS) - 1,
55 	WORK_NO_COLOR		= WORK_NR_COLORS,
56 
57 	/* special cpu IDs */
58 	WORK_CPU_UNBOUND	= NR_CPUS,
59 	WORK_CPU_NONE		= NR_CPUS + 1,
60 	WORK_CPU_LAST		= WORK_CPU_NONE,
61 
62 	/*
63 	 * Reserve 7 bits off of cwq pointer w/ debugobjects turned
64 	 * off.  This makes cwqs aligned to 256 bytes and allows 15
65 	 * workqueue flush colors.
66 	 */
67 	WORK_STRUCT_FLAG_BITS	= WORK_STRUCT_COLOR_SHIFT +
68 				  WORK_STRUCT_COLOR_BITS,
69 
70 	WORK_STRUCT_FLAG_MASK	= (1UL << WORK_STRUCT_FLAG_BITS) - 1,
71 	WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK,
72 	WORK_STRUCT_NO_CPU	= WORK_CPU_NONE << WORK_STRUCT_FLAG_BITS,
73 
74 	/* bit mask for work_busy() return values */
75 	WORK_BUSY_PENDING	= 1 << 0,
76 	WORK_BUSY_RUNNING	= 1 << 1,
77 };
78 
79 struct work_struct {
80 	atomic_long_t data;
81 	struct list_head entry;
82 	work_func_t func;
83 #ifdef CONFIG_LOCKDEP
84 	struct lockdep_map lockdep_map;
85 #endif
86 };
87 
88 #define WORK_DATA_INIT()	ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU)
89 #define WORK_DATA_STATIC_INIT()	\
90 	ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU | WORK_STRUCT_STATIC)
91 
92 struct delayed_work {
93 	struct work_struct work;
94 	struct timer_list timer;
95 };
96 
97 static inline struct delayed_work *to_delayed_work(struct work_struct *work)
98 {
99 	return container_of(work, struct delayed_work, work);
100 }
101 
102 struct execute_work {
103 	struct work_struct work;
104 };
105 
106 #ifdef CONFIG_LOCKDEP
107 /*
108  * NB: because we have to copy the lockdep_map, setting _key
109  * here is required, otherwise it could get initialised to the
110  * copy of the lockdep_map!
111  */
112 #define __WORK_INIT_LOCKDEP_MAP(n, k) \
113 	.lockdep_map = STATIC_LOCKDEP_MAP_INIT(n, k),
114 #else
115 #define __WORK_INIT_LOCKDEP_MAP(n, k)
116 #endif
117 
118 #define __WORK_INITIALIZER(n, f) {				\
119 	.data = WORK_DATA_STATIC_INIT(),			\
120 	.entry	= { &(n).entry, &(n).entry },			\
121 	.func = (f),						\
122 	__WORK_INIT_LOCKDEP_MAP(#n, &(n))			\
123 	}
124 
125 #define __DELAYED_WORK_INITIALIZER(n, f) {			\
126 	.work = __WORK_INITIALIZER((n).work, (f)),		\
127 	.timer = TIMER_INITIALIZER(NULL, 0, 0),			\
128 	}
129 
130 #define DECLARE_WORK(n, f)					\
131 	struct work_struct n = __WORK_INITIALIZER(n, f)
132 
133 #define DECLARE_DELAYED_WORK(n, f)				\
134 	struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f)
135 
136 /*
137  * initialize a work item's function pointer
138  */
139 #define PREPARE_WORK(_work, _func)				\
140 	do {							\
141 		(_work)->func = (_func);			\
142 	} while (0)
143 
144 #define PREPARE_DELAYED_WORK(_work, _func)			\
145 	PREPARE_WORK(&(_work)->work, (_func))
146 
147 #ifdef CONFIG_DEBUG_OBJECTS_WORK
148 extern void __init_work(struct work_struct *work, int onstack);
149 extern void destroy_work_on_stack(struct work_struct *work);
150 static inline unsigned int work_static(struct work_struct *work)
151 {
152 	return *work_data_bits(work) & WORK_STRUCT_STATIC;
153 }
154 #else
155 static inline void __init_work(struct work_struct *work, int onstack) { }
156 static inline void destroy_work_on_stack(struct work_struct *work) { }
157 static inline unsigned int work_static(struct work_struct *work) { return 0; }
158 #endif
159 
160 /*
161  * initialize all of a work item in one go
162  *
163  * NOTE! No point in using "atomic_long_set()": using a direct
164  * assignment of the work data initializer allows the compiler
165  * to generate better code.
166  */
167 #ifdef CONFIG_LOCKDEP
168 #define __INIT_WORK(_work, _func, _onstack)				\
169 	do {								\
170 		static struct lock_class_key __key;			\
171 									\
172 		__init_work((_work), _onstack);				\
173 		(_work)->data = (atomic_long_t) WORK_DATA_INIT();	\
174 		lockdep_init_map(&(_work)->lockdep_map, #_work, &__key, 0);\
175 		INIT_LIST_HEAD(&(_work)->entry);			\
176 		PREPARE_WORK((_work), (_func));				\
177 	} while (0)
178 #else
179 #define __INIT_WORK(_work, _func, _onstack)				\
180 	do {								\
181 		__init_work((_work), _onstack);				\
182 		(_work)->data = (atomic_long_t) WORK_DATA_INIT();	\
183 		INIT_LIST_HEAD(&(_work)->entry);			\
184 		PREPARE_WORK((_work), (_func));				\
185 	} while (0)
186 #endif
187 
188 #define INIT_WORK(_work, _func)					\
189 	do {							\
190 		__INIT_WORK((_work), (_func), 0);		\
191 	} while (0)
192 
193 #define INIT_WORK_ON_STACK(_work, _func)			\
194 	do {							\
195 		__INIT_WORK((_work), (_func), 1);		\
196 	} while (0)
197 
198 #define INIT_DELAYED_WORK(_work, _func)				\
199 	do {							\
200 		INIT_WORK(&(_work)->work, (_func));		\
201 		init_timer(&(_work)->timer);			\
202 	} while (0)
203 
204 #define INIT_DELAYED_WORK_ON_STACK(_work, _func)		\
205 	do {							\
206 		INIT_WORK_ON_STACK(&(_work)->work, (_func));	\
207 		init_timer_on_stack(&(_work)->timer);		\
208 	} while (0)
209 
210 #define INIT_DELAYED_WORK_DEFERRABLE(_work, _func)		\
211 	do {							\
212 		INIT_WORK(&(_work)->work, (_func));		\
213 		init_timer_deferrable(&(_work)->timer);		\
214 	} while (0)
215 
216 /**
217  * work_pending - Find out whether a work item is currently pending
218  * @work: The work item in question
219  */
220 #define work_pending(work) \
221 	test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
222 
223 /**
224  * delayed_work_pending - Find out whether a delayable work item is currently
225  * pending
226  * @work: The work item in question
227  */
228 #define delayed_work_pending(w) \
229 	work_pending(&(w)->work)
230 
231 /**
232  * work_clear_pending - for internal use only, mark a work item as not pending
233  * @work: The work item in question
234  */
235 #define work_clear_pending(work) \
236 	clear_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
237 
238 /*
239  * Workqueue flags and constants.  For details, please refer to
240  * Documentation/workqueue.txt.
241  */
242 enum {
243 	WQ_NON_REENTRANT	= 1 << 0, /* guarantee non-reentrance */
244 	WQ_UNBOUND		= 1 << 1, /* not bound to any cpu */
245 	WQ_FREEZEABLE		= 1 << 2, /* freeze during suspend */
246 	WQ_RESCUER		= 1 << 3, /* has an rescue worker */
247 	WQ_HIGHPRI		= 1 << 4, /* high priority */
248 	WQ_CPU_INTENSIVE	= 1 << 5, /* cpu instensive workqueue */
249 
250 	WQ_DYING		= 1 << 6, /* internal: workqueue is dying */
251 
252 	WQ_MAX_ACTIVE		= 512,	  /* I like 512, better ideas? */
253 	WQ_MAX_UNBOUND_PER_CPU	= 4,	  /* 4 * #cpus for unbound wq */
254 	WQ_DFL_ACTIVE		= WQ_MAX_ACTIVE / 2,
255 };
256 
257 /* unbound wq's aren't per-cpu, scale max_active according to #cpus */
258 #define WQ_UNBOUND_MAX_ACTIVE	\
259 	max_t(int, WQ_MAX_ACTIVE, num_possible_cpus() * WQ_MAX_UNBOUND_PER_CPU)
260 
261 /*
262  * System-wide workqueues which are always present.
263  *
264  * system_wq is the one used by schedule[_delayed]_work[_on]().
265  * Multi-CPU multi-threaded.  There are users which expect relatively
266  * short queue flush time.  Don't queue works which can run for too
267  * long.
268  *
269  * system_long_wq is similar to system_wq but may host long running
270  * works.  Queue flushing might take relatively long.
271  *
272  * system_nrt_wq is non-reentrant and guarantees that any given work
273  * item is never executed in parallel by multiple CPUs.  Queue
274  * flushing might take relatively long.
275  *
276  * system_unbound_wq is unbound workqueue.  Workers are not bound to
277  * any specific CPU, not concurrency managed, and all queued works are
278  * executed immediately as long as max_active limit is not reached and
279  * resources are available.
280  */
281 extern struct workqueue_struct *system_wq;
282 extern struct workqueue_struct *system_long_wq;
283 extern struct workqueue_struct *system_nrt_wq;
284 extern struct workqueue_struct *system_unbound_wq;
285 
286 extern struct workqueue_struct *
287 __alloc_workqueue_key(const char *name, unsigned int flags, int max_active,
288 		      struct lock_class_key *key, const char *lock_name);
289 
290 #ifdef CONFIG_LOCKDEP
291 #define alloc_workqueue(name, flags, max_active)		\
292 ({								\
293 	static struct lock_class_key __key;			\
294 	const char *__lock_name;				\
295 								\
296 	if (__builtin_constant_p(name))				\
297 		__lock_name = (name);				\
298 	else							\
299 		__lock_name = #name;				\
300 								\
301 	__alloc_workqueue_key((name), (flags), (max_active),	\
302 			      &__key, __lock_name);		\
303 })
304 #else
305 #define alloc_workqueue(name, flags, max_active)		\
306 	__alloc_workqueue_key((name), (flags), (max_active), NULL, NULL)
307 #endif
308 
309 #define create_workqueue(name)					\
310 	alloc_workqueue((name), WQ_RESCUER, 1)
311 #define create_freezeable_workqueue(name)			\
312 	alloc_workqueue((name), WQ_FREEZEABLE | WQ_UNBOUND | WQ_RESCUER, 1)
313 #define create_singlethread_workqueue(name)			\
314 	alloc_workqueue((name), WQ_UNBOUND | WQ_RESCUER, 1)
315 
316 extern void destroy_workqueue(struct workqueue_struct *wq);
317 
318 extern int queue_work(struct workqueue_struct *wq, struct work_struct *work);
319 extern int queue_work_on(int cpu, struct workqueue_struct *wq,
320 			struct work_struct *work);
321 extern int queue_delayed_work(struct workqueue_struct *wq,
322 			struct delayed_work *work, unsigned long delay);
323 extern int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
324 			struct delayed_work *work, unsigned long delay);
325 
326 extern void flush_workqueue(struct workqueue_struct *wq);
327 extern void flush_scheduled_work(void);
328 extern void flush_delayed_work(struct delayed_work *work);
329 
330 extern int schedule_work(struct work_struct *work);
331 extern int schedule_work_on(int cpu, struct work_struct *work);
332 extern int schedule_delayed_work(struct delayed_work *work, unsigned long delay);
333 extern int schedule_delayed_work_on(int cpu, struct delayed_work *work,
334 					unsigned long delay);
335 extern int schedule_on_each_cpu(work_func_t func);
336 extern int keventd_up(void);
337 
338 int execute_in_process_context(work_func_t fn, struct execute_work *);
339 
340 extern int flush_work(struct work_struct *work);
341 extern int cancel_work_sync(struct work_struct *work);
342 
343 extern void workqueue_set_max_active(struct workqueue_struct *wq,
344 				     int max_active);
345 extern bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq);
346 extern unsigned int work_cpu(struct work_struct *work);
347 extern unsigned int work_busy(struct work_struct *work);
348 
349 /*
350  * Kill off a pending schedule_delayed_work().  Note that the work callback
351  * function may still be running on return from cancel_delayed_work(), unless
352  * it returns 1 and the work doesn't re-arm itself. Run flush_workqueue() or
353  * cancel_work_sync() to wait on it.
354  */
355 static inline int cancel_delayed_work(struct delayed_work *work)
356 {
357 	int ret;
358 
359 	ret = del_timer_sync(&work->timer);
360 	if (ret)
361 		work_clear_pending(&work->work);
362 	return ret;
363 }
364 
365 /*
366  * Like above, but uses del_timer() instead of del_timer_sync(). This means,
367  * if it returns 0 the timer function may be running and the queueing is in
368  * progress.
369  */
370 static inline int __cancel_delayed_work(struct delayed_work *work)
371 {
372 	int ret;
373 
374 	ret = del_timer(&work->timer);
375 	if (ret)
376 		work_clear_pending(&work->work);
377 	return ret;
378 }
379 
380 extern int cancel_delayed_work_sync(struct delayed_work *work);
381 
382 /* Obsolete. use cancel_delayed_work_sync() */
383 static inline
384 void cancel_rearming_delayed_workqueue(struct workqueue_struct *wq,
385 					struct delayed_work *work)
386 {
387 	cancel_delayed_work_sync(work);
388 }
389 
390 /* Obsolete. use cancel_delayed_work_sync() */
391 static inline
392 void cancel_rearming_delayed_work(struct delayed_work *work)
393 {
394 	cancel_delayed_work_sync(work);
395 }
396 
397 #ifndef CONFIG_SMP
398 static inline long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
399 {
400 	return fn(arg);
401 }
402 #else
403 long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg);
404 #endif /* CONFIG_SMP */
405 
406 #ifdef CONFIG_FREEZER
407 extern void freeze_workqueues_begin(void);
408 extern bool freeze_workqueues_busy(void);
409 extern void thaw_workqueues(void);
410 #endif /* CONFIG_FREEZER */
411 
412 #ifdef CONFIG_LOCKDEP
413 int in_workqueue_context(struct workqueue_struct *wq);
414 #endif
415 
416 #endif
417