1 /* 2 * workqueue.h --- work queue handling for Linux. 3 */ 4 5 #ifndef _LINUX_WORKQUEUE_H 6 #define _LINUX_WORKQUEUE_H 7 8 #include <linux/timer.h> 9 #include <linux/linkage.h> 10 #include <linux/bitops.h> 11 #include <linux/lockdep.h> 12 #include <linux/threads.h> 13 #include <linux/atomic.h> 14 15 struct workqueue_struct; 16 17 struct work_struct; 18 typedef void (*work_func_t)(struct work_struct *work); 19 void delayed_work_timer_fn(unsigned long __data); 20 21 /* 22 * The first word is the work queue pointer and the flags rolled into 23 * one 24 */ 25 #define work_data_bits(work) ((unsigned long *)(&(work)->data)) 26 27 enum { 28 WORK_STRUCT_PENDING_BIT = 0, /* work item is pending execution */ 29 WORK_STRUCT_DELAYED_BIT = 1, /* work item is delayed */ 30 WORK_STRUCT_CWQ_BIT = 2, /* data points to cwq */ 31 WORK_STRUCT_LINKED_BIT = 3, /* next work is linked to this one */ 32 #ifdef CONFIG_DEBUG_OBJECTS_WORK 33 WORK_STRUCT_STATIC_BIT = 4, /* static initializer (debugobjects) */ 34 WORK_STRUCT_COLOR_SHIFT = 5, /* color for workqueue flushing */ 35 #else 36 WORK_STRUCT_COLOR_SHIFT = 4, /* color for workqueue flushing */ 37 #endif 38 39 WORK_STRUCT_COLOR_BITS = 4, 40 41 WORK_STRUCT_PENDING = 1 << WORK_STRUCT_PENDING_BIT, 42 WORK_STRUCT_DELAYED = 1 << WORK_STRUCT_DELAYED_BIT, 43 WORK_STRUCT_CWQ = 1 << WORK_STRUCT_CWQ_BIT, 44 WORK_STRUCT_LINKED = 1 << WORK_STRUCT_LINKED_BIT, 45 #ifdef CONFIG_DEBUG_OBJECTS_WORK 46 WORK_STRUCT_STATIC = 1 << WORK_STRUCT_STATIC_BIT, 47 #else 48 WORK_STRUCT_STATIC = 0, 49 #endif 50 51 /* 52 * The last color is no color used for works which don't 53 * participate in workqueue flushing. 54 */ 55 WORK_NR_COLORS = (1 << WORK_STRUCT_COLOR_BITS) - 1, 56 WORK_NO_COLOR = WORK_NR_COLORS, 57 58 /* special cpu IDs */ 59 WORK_CPU_UNBOUND = NR_CPUS, 60 WORK_CPU_NONE = NR_CPUS + 1, 61 WORK_CPU_LAST = WORK_CPU_NONE, 62 63 /* 64 * Reserve 7 bits off of cwq pointer w/ debugobjects turned 65 * off. This makes cwqs aligned to 256 bytes and allows 15 66 * workqueue flush colors. 67 */ 68 WORK_STRUCT_FLAG_BITS = WORK_STRUCT_COLOR_SHIFT + 69 WORK_STRUCT_COLOR_BITS, 70 71 /* data contains off-queue information when !WORK_STRUCT_CWQ */ 72 WORK_OFFQ_FLAG_BASE = WORK_STRUCT_FLAG_BITS, 73 74 WORK_OFFQ_CANCELING = (1 << WORK_OFFQ_FLAG_BASE), 75 76 WORK_OFFQ_FLAG_BITS = 1, 77 WORK_OFFQ_CPU_SHIFT = WORK_OFFQ_FLAG_BASE + WORK_OFFQ_FLAG_BITS, 78 79 /* convenience constants */ 80 WORK_STRUCT_FLAG_MASK = (1UL << WORK_STRUCT_FLAG_BITS) - 1, 81 WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK, 82 WORK_STRUCT_NO_CPU = (unsigned long)WORK_CPU_NONE << WORK_OFFQ_CPU_SHIFT, 83 84 /* bit mask for work_busy() return values */ 85 WORK_BUSY_PENDING = 1 << 0, 86 WORK_BUSY_RUNNING = 1 << 1, 87 }; 88 89 struct work_struct { 90 atomic_long_t data; 91 struct list_head entry; 92 work_func_t func; 93 #ifdef CONFIG_LOCKDEP 94 struct lockdep_map lockdep_map; 95 #endif 96 }; 97 98 #define WORK_DATA_INIT() ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU) 99 #define WORK_DATA_STATIC_INIT() \ 100 ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU | WORK_STRUCT_STATIC) 101 102 struct delayed_work { 103 struct work_struct work; 104 struct timer_list timer; 105 int cpu; 106 }; 107 108 static inline struct delayed_work *to_delayed_work(struct work_struct *work) 109 { 110 return container_of(work, struct delayed_work, work); 111 } 112 113 struct execute_work { 114 struct work_struct work; 115 }; 116 117 #ifdef CONFIG_LOCKDEP 118 /* 119 * NB: because we have to copy the lockdep_map, setting _key 120 * here is required, otherwise it could get initialised to the 121 * copy of the lockdep_map! 122 */ 123 #define __WORK_INIT_LOCKDEP_MAP(n, k) \ 124 .lockdep_map = STATIC_LOCKDEP_MAP_INIT(n, k), 125 #else 126 #define __WORK_INIT_LOCKDEP_MAP(n, k) 127 #endif 128 129 #define __WORK_INITIALIZER(n, f) { \ 130 .data = WORK_DATA_STATIC_INIT(), \ 131 .entry = { &(n).entry, &(n).entry }, \ 132 .func = (f), \ 133 __WORK_INIT_LOCKDEP_MAP(#n, &(n)) \ 134 } 135 136 #define __DELAYED_WORK_INITIALIZER(n, f, tflags) { \ 137 .work = __WORK_INITIALIZER((n).work, (f)), \ 138 .timer = __TIMER_INITIALIZER(delayed_work_timer_fn, \ 139 0, (unsigned long)&(n), \ 140 (tflags) | TIMER_IRQSAFE), \ 141 } 142 143 #define DECLARE_WORK(n, f) \ 144 struct work_struct n = __WORK_INITIALIZER(n, f) 145 146 #define DECLARE_DELAYED_WORK(n, f) \ 147 struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f, 0) 148 149 #define DECLARE_DEFERRABLE_WORK(n, f) \ 150 struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f, TIMER_DEFERRABLE) 151 152 /* 153 * initialize a work item's function pointer 154 */ 155 #define PREPARE_WORK(_work, _func) \ 156 do { \ 157 (_work)->func = (_func); \ 158 } while (0) 159 160 #define PREPARE_DELAYED_WORK(_work, _func) \ 161 PREPARE_WORK(&(_work)->work, (_func)) 162 163 #ifdef CONFIG_DEBUG_OBJECTS_WORK 164 extern void __init_work(struct work_struct *work, int onstack); 165 extern void destroy_work_on_stack(struct work_struct *work); 166 static inline unsigned int work_static(struct work_struct *work) 167 { 168 return *work_data_bits(work) & WORK_STRUCT_STATIC; 169 } 170 #else 171 static inline void __init_work(struct work_struct *work, int onstack) { } 172 static inline void destroy_work_on_stack(struct work_struct *work) { } 173 static inline unsigned int work_static(struct work_struct *work) { return 0; } 174 #endif 175 176 /* 177 * initialize all of a work item in one go 178 * 179 * NOTE! No point in using "atomic_long_set()": using a direct 180 * assignment of the work data initializer allows the compiler 181 * to generate better code. 182 */ 183 #ifdef CONFIG_LOCKDEP 184 #define __INIT_WORK(_work, _func, _onstack) \ 185 do { \ 186 static struct lock_class_key __key; \ 187 \ 188 __init_work((_work), _onstack); \ 189 (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \ 190 lockdep_init_map(&(_work)->lockdep_map, #_work, &__key, 0); \ 191 INIT_LIST_HEAD(&(_work)->entry); \ 192 PREPARE_WORK((_work), (_func)); \ 193 } while (0) 194 #else 195 #define __INIT_WORK(_work, _func, _onstack) \ 196 do { \ 197 __init_work((_work), _onstack); \ 198 (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \ 199 INIT_LIST_HEAD(&(_work)->entry); \ 200 PREPARE_WORK((_work), (_func)); \ 201 } while (0) 202 #endif 203 204 #define INIT_WORK(_work, _func) \ 205 do { \ 206 __INIT_WORK((_work), (_func), 0); \ 207 } while (0) 208 209 #define INIT_WORK_ONSTACK(_work, _func) \ 210 do { \ 211 __INIT_WORK((_work), (_func), 1); \ 212 } while (0) 213 214 #define __INIT_DELAYED_WORK(_work, _func, _tflags) \ 215 do { \ 216 INIT_WORK(&(_work)->work, (_func)); \ 217 __setup_timer(&(_work)->timer, delayed_work_timer_fn, \ 218 (unsigned long)(_work), \ 219 (_tflags) | TIMER_IRQSAFE); \ 220 } while (0) 221 222 #define __INIT_DELAYED_WORK_ONSTACK(_work, _func, _tflags) \ 223 do { \ 224 INIT_WORK_ONSTACK(&(_work)->work, (_func)); \ 225 __setup_timer_on_stack(&(_work)->timer, \ 226 delayed_work_timer_fn, \ 227 (unsigned long)(_work), \ 228 (_tflags) | TIMER_IRQSAFE); \ 229 } while (0) 230 231 #define INIT_DELAYED_WORK(_work, _func) \ 232 __INIT_DELAYED_WORK(_work, _func, 0) 233 234 #define INIT_DELAYED_WORK_ONSTACK(_work, _func) \ 235 __INIT_DELAYED_WORK_ONSTACK(_work, _func, 0) 236 237 #define INIT_DEFERRABLE_WORK(_work, _func) \ 238 __INIT_DELAYED_WORK(_work, _func, TIMER_DEFERRABLE) 239 240 #define INIT_DEFERRABLE_WORK_ONSTACK(_work, _func) \ 241 __INIT_DELAYED_WORK_ONSTACK(_work, _func, TIMER_DEFERRABLE) 242 243 /** 244 * work_pending - Find out whether a work item is currently pending 245 * @work: The work item in question 246 */ 247 #define work_pending(work) \ 248 test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)) 249 250 /** 251 * delayed_work_pending - Find out whether a delayable work item is currently 252 * pending 253 * @work: The work item in question 254 */ 255 #define delayed_work_pending(w) \ 256 work_pending(&(w)->work) 257 258 /** 259 * work_clear_pending - for internal use only, mark a work item as not pending 260 * @work: The work item in question 261 */ 262 #define work_clear_pending(work) \ 263 clear_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work)) 264 265 /* 266 * Workqueue flags and constants. For details, please refer to 267 * Documentation/workqueue.txt. 268 */ 269 enum { 270 WQ_NON_REENTRANT = 1 << 0, /* guarantee non-reentrance */ 271 WQ_UNBOUND = 1 << 1, /* not bound to any cpu */ 272 WQ_FREEZABLE = 1 << 2, /* freeze during suspend */ 273 WQ_MEM_RECLAIM = 1 << 3, /* may be used for memory reclaim */ 274 WQ_HIGHPRI = 1 << 4, /* high priority */ 275 WQ_CPU_INTENSIVE = 1 << 5, /* cpu instensive workqueue */ 276 277 WQ_DRAINING = 1 << 6, /* internal: workqueue is draining */ 278 WQ_RESCUER = 1 << 7, /* internal: workqueue has rescuer */ 279 280 WQ_MAX_ACTIVE = 512, /* I like 512, better ideas? */ 281 WQ_MAX_UNBOUND_PER_CPU = 4, /* 4 * #cpus for unbound wq */ 282 WQ_DFL_ACTIVE = WQ_MAX_ACTIVE / 2, 283 }; 284 285 /* unbound wq's aren't per-cpu, scale max_active according to #cpus */ 286 #define WQ_UNBOUND_MAX_ACTIVE \ 287 max_t(int, WQ_MAX_ACTIVE, num_possible_cpus() * WQ_MAX_UNBOUND_PER_CPU) 288 289 /* 290 * System-wide workqueues which are always present. 291 * 292 * system_wq is the one used by schedule[_delayed]_work[_on](). 293 * Multi-CPU multi-threaded. There are users which expect relatively 294 * short queue flush time. Don't queue works which can run for too 295 * long. 296 * 297 * system_long_wq is similar to system_wq but may host long running 298 * works. Queue flushing might take relatively long. 299 * 300 * system_unbound_wq is unbound workqueue. Workers are not bound to 301 * any specific CPU, not concurrency managed, and all queued works are 302 * executed immediately as long as max_active limit is not reached and 303 * resources are available. 304 * 305 * system_freezable_wq is equivalent to system_wq except that it's 306 * freezable. 307 */ 308 extern struct workqueue_struct *system_wq; 309 extern struct workqueue_struct *system_long_wq; 310 extern struct workqueue_struct *system_unbound_wq; 311 extern struct workqueue_struct *system_freezable_wq; 312 313 static inline struct workqueue_struct * __deprecated __system_nrt_wq(void) 314 { 315 return system_wq; 316 } 317 318 static inline struct workqueue_struct * __deprecated __system_nrt_freezable_wq(void) 319 { 320 return system_freezable_wq; 321 } 322 323 /* equivlalent to system_wq and system_freezable_wq, deprecated */ 324 #define system_nrt_wq __system_nrt_wq() 325 #define system_nrt_freezable_wq __system_nrt_freezable_wq() 326 327 extern struct workqueue_struct * 328 __alloc_workqueue_key(const char *fmt, unsigned int flags, int max_active, 329 struct lock_class_key *key, const char *lock_name, ...) __printf(1, 6); 330 331 /** 332 * alloc_workqueue - allocate a workqueue 333 * @fmt: printf format for the name of the workqueue 334 * @flags: WQ_* flags 335 * @max_active: max in-flight work items, 0 for default 336 * @args: args for @fmt 337 * 338 * Allocate a workqueue with the specified parameters. For detailed 339 * information on WQ_* flags, please refer to Documentation/workqueue.txt. 340 * 341 * The __lock_name macro dance is to guarantee that single lock_class_key 342 * doesn't end up with different namesm, which isn't allowed by lockdep. 343 * 344 * RETURNS: 345 * Pointer to the allocated workqueue on success, %NULL on failure. 346 */ 347 #ifdef CONFIG_LOCKDEP 348 #define alloc_workqueue(fmt, flags, max_active, args...) \ 349 ({ \ 350 static struct lock_class_key __key; \ 351 const char *__lock_name; \ 352 \ 353 if (__builtin_constant_p(fmt)) \ 354 __lock_name = (fmt); \ 355 else \ 356 __lock_name = #fmt; \ 357 \ 358 __alloc_workqueue_key((fmt), (flags), (max_active), \ 359 &__key, __lock_name, ##args); \ 360 }) 361 #else 362 #define alloc_workqueue(fmt, flags, max_active, args...) \ 363 __alloc_workqueue_key((fmt), (flags), (max_active), \ 364 NULL, NULL, ##args) 365 #endif 366 367 /** 368 * alloc_ordered_workqueue - allocate an ordered workqueue 369 * @fmt: printf format for the name of the workqueue 370 * @flags: WQ_* flags (only WQ_FREEZABLE and WQ_MEM_RECLAIM are meaningful) 371 * @args: args for @fmt 372 * 373 * Allocate an ordered workqueue. An ordered workqueue executes at 374 * most one work item at any given time in the queued order. They are 375 * implemented as unbound workqueues with @max_active of one. 376 * 377 * RETURNS: 378 * Pointer to the allocated workqueue on success, %NULL on failure. 379 */ 380 #define alloc_ordered_workqueue(fmt, flags, args...) \ 381 alloc_workqueue(fmt, WQ_UNBOUND | (flags), 1, ##args) 382 383 #define create_workqueue(name) \ 384 alloc_workqueue((name), WQ_MEM_RECLAIM, 1) 385 #define create_freezable_workqueue(name) \ 386 alloc_workqueue((name), WQ_FREEZABLE | WQ_UNBOUND | WQ_MEM_RECLAIM, 1) 387 #define create_singlethread_workqueue(name) \ 388 alloc_workqueue((name), WQ_UNBOUND | WQ_MEM_RECLAIM, 1) 389 390 extern void destroy_workqueue(struct workqueue_struct *wq); 391 392 extern bool queue_work_on(int cpu, struct workqueue_struct *wq, 393 struct work_struct *work); 394 extern bool queue_work(struct workqueue_struct *wq, struct work_struct *work); 395 extern bool queue_delayed_work_on(int cpu, struct workqueue_struct *wq, 396 struct delayed_work *work, unsigned long delay); 397 extern bool queue_delayed_work(struct workqueue_struct *wq, 398 struct delayed_work *work, unsigned long delay); 399 extern bool mod_delayed_work_on(int cpu, struct workqueue_struct *wq, 400 struct delayed_work *dwork, unsigned long delay); 401 extern bool mod_delayed_work(struct workqueue_struct *wq, 402 struct delayed_work *dwork, unsigned long delay); 403 404 extern void flush_workqueue(struct workqueue_struct *wq); 405 extern void drain_workqueue(struct workqueue_struct *wq); 406 extern void flush_scheduled_work(void); 407 408 extern bool schedule_work_on(int cpu, struct work_struct *work); 409 extern bool schedule_work(struct work_struct *work); 410 extern bool schedule_delayed_work_on(int cpu, struct delayed_work *work, 411 unsigned long delay); 412 extern bool schedule_delayed_work(struct delayed_work *work, 413 unsigned long delay); 414 extern int schedule_on_each_cpu(work_func_t func); 415 extern int keventd_up(void); 416 417 int execute_in_process_context(work_func_t fn, struct execute_work *); 418 419 extern bool flush_work(struct work_struct *work); 420 extern bool cancel_work_sync(struct work_struct *work); 421 422 extern bool flush_delayed_work(struct delayed_work *dwork); 423 extern bool cancel_delayed_work(struct delayed_work *dwork); 424 extern bool cancel_delayed_work_sync(struct delayed_work *dwork); 425 426 extern void workqueue_set_max_active(struct workqueue_struct *wq, 427 int max_active); 428 extern bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq); 429 extern unsigned int work_cpu(struct work_struct *work); 430 extern unsigned int work_busy(struct work_struct *work); 431 432 /* 433 * Like above, but uses del_timer() instead of del_timer_sync(). This means, 434 * if it returns 0 the timer function may be running and the queueing is in 435 * progress. 436 */ 437 static inline bool __deprecated __cancel_delayed_work(struct delayed_work *work) 438 { 439 bool ret; 440 441 ret = del_timer(&work->timer); 442 if (ret) 443 work_clear_pending(&work->work); 444 return ret; 445 } 446 447 /* used to be different but now identical to flush_work(), deprecated */ 448 static inline bool __deprecated flush_work_sync(struct work_struct *work) 449 { 450 return flush_work(work); 451 } 452 453 /* used to be different but now identical to flush_delayed_work(), deprecated */ 454 static inline bool __deprecated flush_delayed_work_sync(struct delayed_work *dwork) 455 { 456 return flush_delayed_work(dwork); 457 } 458 459 #ifndef CONFIG_SMP 460 static inline long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg) 461 { 462 return fn(arg); 463 } 464 #else 465 long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg); 466 #endif /* CONFIG_SMP */ 467 468 #ifdef CONFIG_FREEZER 469 extern void freeze_workqueues_begin(void); 470 extern bool freeze_workqueues_busy(void); 471 extern void thaw_workqueues(void); 472 #endif /* CONFIG_FREEZER */ 473 474 #endif 475