xref: /linux-6.15/include/linux/workqueue.h (revision 5bf2b193)
1 /*
2  * workqueue.h --- work queue handling for Linux.
3  */
4 
5 #ifndef _LINUX_WORKQUEUE_H
6 #define _LINUX_WORKQUEUE_H
7 
8 #include <linux/timer.h>
9 #include <linux/linkage.h>
10 #include <linux/bitops.h>
11 #include <linux/lockdep.h>
12 #include <linux/threads.h>
13 #include <asm/atomic.h>
14 
15 struct workqueue_struct;
16 
17 struct work_struct;
18 typedef void (*work_func_t)(struct work_struct *work);
19 
20 /*
21  * The first word is the work queue pointer and the flags rolled into
22  * one
23  */
24 #define work_data_bits(work) ((unsigned long *)(&(work)->data))
25 
26 enum {
27 	WORK_STRUCT_PENDING_BIT	= 0,	/* work item is pending execution */
28 	WORK_STRUCT_CWQ_BIT	= 1,	/* data points to cwq */
29 	WORK_STRUCT_LINKED_BIT	= 2,	/* next work is linked to this one */
30 #ifdef CONFIG_DEBUG_OBJECTS_WORK
31 	WORK_STRUCT_STATIC_BIT	= 3,	/* static initializer (debugobjects) */
32 	WORK_STRUCT_COLOR_SHIFT	= 4,	/* color for workqueue flushing */
33 #else
34 	WORK_STRUCT_COLOR_SHIFT	= 3,	/* color for workqueue flushing */
35 #endif
36 
37 	WORK_STRUCT_COLOR_BITS	= 4,
38 
39 	WORK_STRUCT_PENDING	= 1 << WORK_STRUCT_PENDING_BIT,
40 	WORK_STRUCT_CWQ		= 1 << WORK_STRUCT_CWQ_BIT,
41 	WORK_STRUCT_LINKED	= 1 << WORK_STRUCT_LINKED_BIT,
42 #ifdef CONFIG_DEBUG_OBJECTS_WORK
43 	WORK_STRUCT_STATIC	= 1 << WORK_STRUCT_STATIC_BIT,
44 #else
45 	WORK_STRUCT_STATIC	= 0,
46 #endif
47 
48 	/*
49 	 * The last color is no color used for works which don't
50 	 * participate in workqueue flushing.
51 	 */
52 	WORK_NR_COLORS		= (1 << WORK_STRUCT_COLOR_BITS) - 1,
53 	WORK_NO_COLOR		= WORK_NR_COLORS,
54 
55 	/* special cpu IDs */
56 	WORK_CPU_UNBOUND	= NR_CPUS,
57 	WORK_CPU_NONE		= NR_CPUS + 1,
58 	WORK_CPU_LAST		= WORK_CPU_NONE,
59 
60 	/*
61 	 * Reserve 7 bits off of cwq pointer w/ debugobjects turned
62 	 * off.  This makes cwqs aligned to 128 bytes which isn't too
63 	 * excessive while allowing 15 workqueue flush colors.
64 	 */
65 	WORK_STRUCT_FLAG_BITS	= WORK_STRUCT_COLOR_SHIFT +
66 				  WORK_STRUCT_COLOR_BITS,
67 
68 	WORK_STRUCT_FLAG_MASK	= (1UL << WORK_STRUCT_FLAG_BITS) - 1,
69 	WORK_STRUCT_WQ_DATA_MASK = ~WORK_STRUCT_FLAG_MASK,
70 	WORK_STRUCT_NO_CPU	= WORK_CPU_NONE << WORK_STRUCT_FLAG_BITS,
71 
72 	/* bit mask for work_busy() return values */
73 	WORK_BUSY_PENDING	= 1 << 0,
74 	WORK_BUSY_RUNNING	= 1 << 1,
75 };
76 
77 struct work_struct {
78 	atomic_long_t data;
79 	struct list_head entry;
80 	work_func_t func;
81 #ifdef CONFIG_LOCKDEP
82 	struct lockdep_map lockdep_map;
83 #endif
84 };
85 
86 #define WORK_DATA_INIT()	ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU)
87 #define WORK_DATA_STATIC_INIT()	\
88 	ATOMIC_LONG_INIT(WORK_STRUCT_NO_CPU | WORK_STRUCT_STATIC)
89 
90 struct delayed_work {
91 	struct work_struct work;
92 	struct timer_list timer;
93 };
94 
95 static inline struct delayed_work *to_delayed_work(struct work_struct *work)
96 {
97 	return container_of(work, struct delayed_work, work);
98 }
99 
100 struct execute_work {
101 	struct work_struct work;
102 };
103 
104 #ifdef CONFIG_LOCKDEP
105 /*
106  * NB: because we have to copy the lockdep_map, setting _key
107  * here is required, otherwise it could get initialised to the
108  * copy of the lockdep_map!
109  */
110 #define __WORK_INIT_LOCKDEP_MAP(n, k) \
111 	.lockdep_map = STATIC_LOCKDEP_MAP_INIT(n, k),
112 #else
113 #define __WORK_INIT_LOCKDEP_MAP(n, k)
114 #endif
115 
116 #define __WORK_INITIALIZER(n, f) {				\
117 	.data = WORK_DATA_STATIC_INIT(),			\
118 	.entry	= { &(n).entry, &(n).entry },			\
119 	.func = (f),						\
120 	__WORK_INIT_LOCKDEP_MAP(#n, &(n))			\
121 	}
122 
123 #define __DELAYED_WORK_INITIALIZER(n, f) {			\
124 	.work = __WORK_INITIALIZER((n).work, (f)),		\
125 	.timer = TIMER_INITIALIZER(NULL, 0, 0),			\
126 	}
127 
128 #define DECLARE_WORK(n, f)					\
129 	struct work_struct n = __WORK_INITIALIZER(n, f)
130 
131 #define DECLARE_DELAYED_WORK(n, f)				\
132 	struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f)
133 
134 /*
135  * initialize a work item's function pointer
136  */
137 #define PREPARE_WORK(_work, _func)				\
138 	do {							\
139 		(_work)->func = (_func);			\
140 	} while (0)
141 
142 #define PREPARE_DELAYED_WORK(_work, _func)			\
143 	PREPARE_WORK(&(_work)->work, (_func))
144 
145 #ifdef CONFIG_DEBUG_OBJECTS_WORK
146 extern void __init_work(struct work_struct *work, int onstack);
147 extern void destroy_work_on_stack(struct work_struct *work);
148 static inline unsigned int work_static(struct work_struct *work)
149 {
150 	return *work_data_bits(work) & WORK_STRUCT_STATIC;
151 }
152 #else
153 static inline void __init_work(struct work_struct *work, int onstack) { }
154 static inline void destroy_work_on_stack(struct work_struct *work) { }
155 static inline unsigned int work_static(struct work_struct *work) { return 0; }
156 #endif
157 
158 /*
159  * initialize all of a work item in one go
160  *
161  * NOTE! No point in using "atomic_long_set()": using a direct
162  * assignment of the work data initializer allows the compiler
163  * to generate better code.
164  */
165 #ifdef CONFIG_LOCKDEP
166 #define __INIT_WORK(_work, _func, _onstack)				\
167 	do {								\
168 		static struct lock_class_key __key;			\
169 									\
170 		__init_work((_work), _onstack);				\
171 		(_work)->data = (atomic_long_t) WORK_DATA_INIT();	\
172 		lockdep_init_map(&(_work)->lockdep_map, #_work, &__key, 0);\
173 		INIT_LIST_HEAD(&(_work)->entry);			\
174 		PREPARE_WORK((_work), (_func));				\
175 	} while (0)
176 #else
177 #define __INIT_WORK(_work, _func, _onstack)				\
178 	do {								\
179 		__init_work((_work), _onstack);				\
180 		(_work)->data = (atomic_long_t) WORK_DATA_INIT();	\
181 		INIT_LIST_HEAD(&(_work)->entry);			\
182 		PREPARE_WORK((_work), (_func));				\
183 	} while (0)
184 #endif
185 
186 #define INIT_WORK(_work, _func)					\
187 	do {							\
188 		__INIT_WORK((_work), (_func), 0);		\
189 	} while (0)
190 
191 #define INIT_WORK_ON_STACK(_work, _func)			\
192 	do {							\
193 		__INIT_WORK((_work), (_func), 1);		\
194 	} while (0)
195 
196 #define INIT_DELAYED_WORK(_work, _func)				\
197 	do {							\
198 		INIT_WORK(&(_work)->work, (_func));		\
199 		init_timer(&(_work)->timer);			\
200 	} while (0)
201 
202 #define INIT_DELAYED_WORK_ON_STACK(_work, _func)		\
203 	do {							\
204 		INIT_WORK_ON_STACK(&(_work)->work, (_func));	\
205 		init_timer_on_stack(&(_work)->timer);		\
206 	} while (0)
207 
208 #define INIT_DELAYED_WORK_DEFERRABLE(_work, _func)		\
209 	do {							\
210 		INIT_WORK(&(_work)->work, (_func));		\
211 		init_timer_deferrable(&(_work)->timer);		\
212 	} while (0)
213 
214 /**
215  * work_pending - Find out whether a work item is currently pending
216  * @work: The work item in question
217  */
218 #define work_pending(work) \
219 	test_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
220 
221 /**
222  * delayed_work_pending - Find out whether a delayable work item is currently
223  * pending
224  * @work: The work item in question
225  */
226 #define delayed_work_pending(w) \
227 	work_pending(&(w)->work)
228 
229 /**
230  * work_clear_pending - for internal use only, mark a work item as not pending
231  * @work: The work item in question
232  */
233 #define work_clear_pending(work) \
234 	clear_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(work))
235 
236 enum {
237 	WQ_NON_REENTRANT	= 1 << 0, /* guarantee non-reentrance */
238 	WQ_UNBOUND		= 1 << 1, /* not bound to any cpu */
239 	WQ_FREEZEABLE		= 1 << 2, /* freeze during suspend */
240 	WQ_RESCUER		= 1 << 3, /* has an rescue worker */
241 	WQ_HIGHPRI		= 1 << 4, /* high priority */
242 	WQ_CPU_INTENSIVE	= 1 << 5, /* cpu instensive workqueue */
243 
244 	WQ_MAX_ACTIVE		= 512,	  /* I like 512, better ideas? */
245 	WQ_MAX_UNBOUND_PER_CPU	= 4,	  /* 4 * #cpus for unbound wq */
246 	WQ_DFL_ACTIVE		= WQ_MAX_ACTIVE / 2,
247 };
248 
249 /* unbound wq's aren't per-cpu, scale max_active according to #cpus */
250 #define WQ_UNBOUND_MAX_ACTIVE	\
251 	max_t(int, WQ_MAX_ACTIVE, num_possible_cpus() * WQ_MAX_UNBOUND_PER_CPU)
252 
253 /*
254  * System-wide workqueues which are always present.
255  *
256  * system_wq is the one used by schedule[_delayed]_work[_on]().
257  * Multi-CPU multi-threaded.  There are users which expect relatively
258  * short queue flush time.  Don't queue works which can run for too
259  * long.
260  *
261  * system_long_wq is similar to system_wq but may host long running
262  * works.  Queue flushing might take relatively long.
263  *
264  * system_nrt_wq is non-reentrant and guarantees that any given work
265  * item is never executed in parallel by multiple CPUs.  Queue
266  * flushing might take relatively long.
267  *
268  * system_unbound_wq is unbound workqueue.  Workers are not bound to
269  * any specific CPU, not concurrency managed, and all queued works are
270  * executed immediately as long as max_active limit is not reached and
271  * resources are available.
272  */
273 extern struct workqueue_struct *system_wq;
274 extern struct workqueue_struct *system_long_wq;
275 extern struct workqueue_struct *system_nrt_wq;
276 extern struct workqueue_struct *system_unbound_wq;
277 
278 extern struct workqueue_struct *
279 __alloc_workqueue_key(const char *name, unsigned int flags, int max_active,
280 		      struct lock_class_key *key, const char *lock_name);
281 
282 #ifdef CONFIG_LOCKDEP
283 #define alloc_workqueue(name, flags, max_active)		\
284 ({								\
285 	static struct lock_class_key __key;			\
286 	const char *__lock_name;				\
287 								\
288 	if (__builtin_constant_p(name))				\
289 		__lock_name = (name);				\
290 	else							\
291 		__lock_name = #name;				\
292 								\
293 	__alloc_workqueue_key((name), (flags), (max_active),	\
294 			      &__key, __lock_name);		\
295 })
296 #else
297 #define alloc_workqueue(name, flags, max_active)		\
298 	__alloc_workqueue_key((name), (flags), (max_active), NULL, NULL)
299 #endif
300 
301 #define create_workqueue(name)					\
302 	alloc_workqueue((name), WQ_RESCUER, 1)
303 #define create_freezeable_workqueue(name)			\
304 	alloc_workqueue((name), WQ_FREEZEABLE | WQ_UNBOUND | WQ_RESCUER, 1)
305 #define create_singlethread_workqueue(name)			\
306 	alloc_workqueue((name), WQ_UNBOUND | WQ_RESCUER, 1)
307 
308 extern void destroy_workqueue(struct workqueue_struct *wq);
309 
310 extern int queue_work(struct workqueue_struct *wq, struct work_struct *work);
311 extern int queue_work_on(int cpu, struct workqueue_struct *wq,
312 			struct work_struct *work);
313 extern int queue_delayed_work(struct workqueue_struct *wq,
314 			struct delayed_work *work, unsigned long delay);
315 extern int queue_delayed_work_on(int cpu, struct workqueue_struct *wq,
316 			struct delayed_work *work, unsigned long delay);
317 
318 extern void flush_workqueue(struct workqueue_struct *wq);
319 extern void flush_scheduled_work(void);
320 extern void flush_delayed_work(struct delayed_work *work);
321 
322 extern int schedule_work(struct work_struct *work);
323 extern int schedule_work_on(int cpu, struct work_struct *work);
324 extern int schedule_delayed_work(struct delayed_work *work, unsigned long delay);
325 extern int schedule_delayed_work_on(int cpu, struct delayed_work *work,
326 					unsigned long delay);
327 extern int schedule_on_each_cpu(work_func_t func);
328 extern int keventd_up(void);
329 
330 int execute_in_process_context(work_func_t fn, struct execute_work *);
331 
332 extern int flush_work(struct work_struct *work);
333 extern int cancel_work_sync(struct work_struct *work);
334 
335 extern void workqueue_set_max_active(struct workqueue_struct *wq,
336 				     int max_active);
337 extern bool workqueue_congested(unsigned int cpu, struct workqueue_struct *wq);
338 extern unsigned int work_cpu(struct work_struct *work);
339 extern unsigned int work_busy(struct work_struct *work);
340 
341 /*
342  * Kill off a pending schedule_delayed_work().  Note that the work callback
343  * function may still be running on return from cancel_delayed_work(), unless
344  * it returns 1 and the work doesn't re-arm itself. Run flush_workqueue() or
345  * cancel_work_sync() to wait on it.
346  */
347 static inline int cancel_delayed_work(struct delayed_work *work)
348 {
349 	int ret;
350 
351 	ret = del_timer_sync(&work->timer);
352 	if (ret)
353 		work_clear_pending(&work->work);
354 	return ret;
355 }
356 
357 /*
358  * Like above, but uses del_timer() instead of del_timer_sync(). This means,
359  * if it returns 0 the timer function may be running and the queueing is in
360  * progress.
361  */
362 static inline int __cancel_delayed_work(struct delayed_work *work)
363 {
364 	int ret;
365 
366 	ret = del_timer(&work->timer);
367 	if (ret)
368 		work_clear_pending(&work->work);
369 	return ret;
370 }
371 
372 extern int cancel_delayed_work_sync(struct delayed_work *work);
373 
374 /* Obsolete. use cancel_delayed_work_sync() */
375 static inline
376 void cancel_rearming_delayed_workqueue(struct workqueue_struct *wq,
377 					struct delayed_work *work)
378 {
379 	cancel_delayed_work_sync(work);
380 }
381 
382 /* Obsolete. use cancel_delayed_work_sync() */
383 static inline
384 void cancel_rearming_delayed_work(struct delayed_work *work)
385 {
386 	cancel_delayed_work_sync(work);
387 }
388 
389 #ifndef CONFIG_SMP
390 static inline long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg)
391 {
392 	return fn(arg);
393 }
394 #else
395 long work_on_cpu(unsigned int cpu, long (*fn)(void *), void *arg);
396 #endif /* CONFIG_SMP */
397 
398 #ifdef CONFIG_FREEZER
399 extern void freeze_workqueues_begin(void);
400 extern bool freeze_workqueues_busy(void);
401 extern void thaw_workqueues(void);
402 #endif /* CONFIG_FREEZER */
403 
404 #ifdef CONFIG_LOCKDEP
405 int in_workqueue_context(struct workqueue_struct *wq);
406 #endif
407 
408 #endif
409