1 #ifndef __LINUX_NODEMASK_H 2 #define __LINUX_NODEMASK_H 3 4 /* 5 * Nodemasks provide a bitmap suitable for representing the 6 * set of Node's in a system, one bit position per Node number. 7 * 8 * See detailed comments in the file linux/bitmap.h describing the 9 * data type on which these nodemasks are based. 10 * 11 * For details of nodemask_scnprintf() and nodemask_parse_user(), 12 * see bitmap_scnprintf() and bitmap_parse_user() in lib/bitmap.c. 13 * For details of nodelist_scnprintf() and nodelist_parse(), see 14 * bitmap_scnlistprintf() and bitmap_parselist(), also in bitmap.c. 15 * For details of node_remap(), see bitmap_bitremap in lib/bitmap.c. 16 * For details of nodes_remap(), see bitmap_remap in lib/bitmap.c. 17 * For details of nodes_onto(), see bitmap_onto in lib/bitmap.c. 18 * For details of nodes_fold(), see bitmap_fold in lib/bitmap.c. 19 * 20 * The available nodemask operations are: 21 * 22 * void node_set(node, mask) turn on bit 'node' in mask 23 * void node_clear(node, mask) turn off bit 'node' in mask 24 * void nodes_setall(mask) set all bits 25 * void nodes_clear(mask) clear all bits 26 * int node_isset(node, mask) true iff bit 'node' set in mask 27 * int node_test_and_set(node, mask) test and set bit 'node' in mask 28 * 29 * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection] 30 * void nodes_or(dst, src1, src2) dst = src1 | src2 [union] 31 * void nodes_xor(dst, src1, src2) dst = src1 ^ src2 32 * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2 33 * void nodes_complement(dst, src) dst = ~src 34 * 35 * int nodes_equal(mask1, mask2) Does mask1 == mask2? 36 * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect? 37 * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2? 38 * int nodes_empty(mask) Is mask empty (no bits sets)? 39 * int nodes_full(mask) Is mask full (all bits sets)? 40 * int nodes_weight(mask) Hamming weight - number of set bits 41 * 42 * void nodes_shift_right(dst, src, n) Shift right 43 * void nodes_shift_left(dst, src, n) Shift left 44 * 45 * int first_node(mask) Number lowest set bit, or MAX_NUMNODES 46 * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES 47 * int first_unset_node(mask) First node not set in mask, or 48 * MAX_NUMNODES. 49 * 50 * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set 51 * NODE_MASK_ALL Initializer - all bits set 52 * NODE_MASK_NONE Initializer - no bits set 53 * unsigned long *nodes_addr(mask) Array of unsigned long's in mask 54 * 55 * int nodemask_scnprintf(buf, len, mask) Format nodemask for printing 56 * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask 57 * int nodelist_scnprintf(buf, len, mask) Format nodemask as list for printing 58 * int nodelist_parse(buf, map) Parse ascii string as nodelist 59 * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit) 60 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src) 61 * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap 62 * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz 63 * 64 * for_each_node_mask(node, mask) for-loop node over mask 65 * 66 * int num_online_nodes() Number of online Nodes 67 * int num_possible_nodes() Number of all possible Nodes 68 * 69 * int node_random(mask) Random node with set bit in mask 70 * 71 * int node_online(node) Is some node online? 72 * int node_possible(node) Is some node possible? 73 * 74 * node_set_online(node) set bit 'node' in node_online_map 75 * node_set_offline(node) clear bit 'node' in node_online_map 76 * 77 * for_each_node(node) for-loop node over node_possible_map 78 * for_each_online_node(node) for-loop node over node_online_map 79 * 80 * Subtlety: 81 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway) 82 * to generate slightly worse code. So use a simple one-line #define 83 * for node_isset(), instead of wrapping an inline inside a macro, the 84 * way we do the other calls. 85 * 86 * NODEMASK_SCRATCH 87 * When doing above logical AND, OR, XOR, Remap operations the callers tend to 88 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large, 89 * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper 90 * for such situations. See below and CPUMASK_ALLOC also. 91 */ 92 93 #include <linux/kernel.h> 94 #include <linux/threads.h> 95 #include <linux/bitmap.h> 96 #include <linux/numa.h> 97 98 typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t; 99 extern nodemask_t _unused_nodemask_arg_; 100 101 /* 102 * The inline keyword gives the compiler room to decide to inline, or 103 * not inline a function as it sees best. However, as these functions 104 * are called in both __init and non-__init functions, if they are not 105 * inlined we will end up with a section mis-match error (of the type of 106 * freeable items not being freed). So we must use __always_inline here 107 * to fix the problem. If other functions in the future also end up in 108 * this situation they will also need to be annotated as __always_inline 109 */ 110 #define node_set(node, dst) __node_set((node), &(dst)) 111 static __always_inline void __node_set(int node, volatile nodemask_t *dstp) 112 { 113 set_bit(node, dstp->bits); 114 } 115 116 #define node_clear(node, dst) __node_clear((node), &(dst)) 117 static inline void __node_clear(int node, volatile nodemask_t *dstp) 118 { 119 clear_bit(node, dstp->bits); 120 } 121 122 #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES) 123 static inline void __nodes_setall(nodemask_t *dstp, int nbits) 124 { 125 bitmap_fill(dstp->bits, nbits); 126 } 127 128 #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES) 129 static inline void __nodes_clear(nodemask_t *dstp, int nbits) 130 { 131 bitmap_zero(dstp->bits, nbits); 132 } 133 134 /* No static inline type checking - see Subtlety (1) above. */ 135 #define node_isset(node, nodemask) test_bit((node), (nodemask).bits) 136 137 #define node_test_and_set(node, nodemask) \ 138 __node_test_and_set((node), &(nodemask)) 139 static inline int __node_test_and_set(int node, nodemask_t *addr) 140 { 141 return test_and_set_bit(node, addr->bits); 142 } 143 144 #define nodes_and(dst, src1, src2) \ 145 __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES) 146 static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, 147 const nodemask_t *src2p, int nbits) 148 { 149 bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits); 150 } 151 152 #define nodes_or(dst, src1, src2) \ 153 __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES) 154 static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, 155 const nodemask_t *src2p, int nbits) 156 { 157 bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits); 158 } 159 160 #define nodes_xor(dst, src1, src2) \ 161 __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES) 162 static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, 163 const nodemask_t *src2p, int nbits) 164 { 165 bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits); 166 } 167 168 #define nodes_andnot(dst, src1, src2) \ 169 __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES) 170 static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, 171 const nodemask_t *src2p, int nbits) 172 { 173 bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits); 174 } 175 176 #define nodes_complement(dst, src) \ 177 __nodes_complement(&(dst), &(src), MAX_NUMNODES) 178 static inline void __nodes_complement(nodemask_t *dstp, 179 const nodemask_t *srcp, int nbits) 180 { 181 bitmap_complement(dstp->bits, srcp->bits, nbits); 182 } 183 184 #define nodes_equal(src1, src2) \ 185 __nodes_equal(&(src1), &(src2), MAX_NUMNODES) 186 static inline int __nodes_equal(const nodemask_t *src1p, 187 const nodemask_t *src2p, int nbits) 188 { 189 return bitmap_equal(src1p->bits, src2p->bits, nbits); 190 } 191 192 #define nodes_intersects(src1, src2) \ 193 __nodes_intersects(&(src1), &(src2), MAX_NUMNODES) 194 static inline int __nodes_intersects(const nodemask_t *src1p, 195 const nodemask_t *src2p, int nbits) 196 { 197 return bitmap_intersects(src1p->bits, src2p->bits, nbits); 198 } 199 200 #define nodes_subset(src1, src2) \ 201 __nodes_subset(&(src1), &(src2), MAX_NUMNODES) 202 static inline int __nodes_subset(const nodemask_t *src1p, 203 const nodemask_t *src2p, int nbits) 204 { 205 return bitmap_subset(src1p->bits, src2p->bits, nbits); 206 } 207 208 #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES) 209 static inline int __nodes_empty(const nodemask_t *srcp, int nbits) 210 { 211 return bitmap_empty(srcp->bits, nbits); 212 } 213 214 #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES) 215 static inline int __nodes_full(const nodemask_t *srcp, int nbits) 216 { 217 return bitmap_full(srcp->bits, nbits); 218 } 219 220 #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES) 221 static inline int __nodes_weight(const nodemask_t *srcp, int nbits) 222 { 223 return bitmap_weight(srcp->bits, nbits); 224 } 225 226 #define nodes_shift_right(dst, src, n) \ 227 __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES) 228 static inline void __nodes_shift_right(nodemask_t *dstp, 229 const nodemask_t *srcp, int n, int nbits) 230 { 231 bitmap_shift_right(dstp->bits, srcp->bits, n, nbits); 232 } 233 234 #define nodes_shift_left(dst, src, n) \ 235 __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES) 236 static inline void __nodes_shift_left(nodemask_t *dstp, 237 const nodemask_t *srcp, int n, int nbits) 238 { 239 bitmap_shift_left(dstp->bits, srcp->bits, n, nbits); 240 } 241 242 /* FIXME: better would be to fix all architectures to never return 243 > MAX_NUMNODES, then the silly min_ts could be dropped. */ 244 245 #define first_node(src) __first_node(&(src)) 246 static inline int __first_node(const nodemask_t *srcp) 247 { 248 return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES)); 249 } 250 251 #define next_node(n, src) __next_node((n), &(src)) 252 static inline int __next_node(int n, const nodemask_t *srcp) 253 { 254 return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1)); 255 } 256 257 static inline void init_nodemask_of_node(nodemask_t *mask, int node) 258 { 259 nodes_clear(*mask); 260 node_set(node, *mask); 261 } 262 263 #define nodemask_of_node(node) \ 264 ({ \ 265 typeof(_unused_nodemask_arg_) m; \ 266 if (sizeof(m) == sizeof(unsigned long)) { \ 267 m.bits[0] = 1UL << (node); \ 268 } else { \ 269 init_nodemask_of_node(&m, (node)); \ 270 } \ 271 m; \ 272 }) 273 274 #define first_unset_node(mask) __first_unset_node(&(mask)) 275 static inline int __first_unset_node(const nodemask_t *maskp) 276 { 277 return min_t(int,MAX_NUMNODES, 278 find_first_zero_bit(maskp->bits, MAX_NUMNODES)); 279 } 280 281 #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES) 282 283 #if MAX_NUMNODES <= BITS_PER_LONG 284 285 #define NODE_MASK_ALL \ 286 ((nodemask_t) { { \ 287 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ 288 } }) 289 290 #else 291 292 #define NODE_MASK_ALL \ 293 ((nodemask_t) { { \ 294 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \ 295 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ 296 } }) 297 298 #endif 299 300 #define NODE_MASK_NONE \ 301 ((nodemask_t) { { \ 302 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \ 303 } }) 304 305 #define nodes_addr(src) ((src).bits) 306 307 #define nodemask_scnprintf(buf, len, src) \ 308 __nodemask_scnprintf((buf), (len), &(src), MAX_NUMNODES) 309 static inline int __nodemask_scnprintf(char *buf, int len, 310 const nodemask_t *srcp, int nbits) 311 { 312 return bitmap_scnprintf(buf, len, srcp->bits, nbits); 313 } 314 315 #define nodemask_parse_user(ubuf, ulen, dst) \ 316 __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES) 317 static inline int __nodemask_parse_user(const char __user *buf, int len, 318 nodemask_t *dstp, int nbits) 319 { 320 return bitmap_parse_user(buf, len, dstp->bits, nbits); 321 } 322 323 #define nodelist_scnprintf(buf, len, src) \ 324 __nodelist_scnprintf((buf), (len), &(src), MAX_NUMNODES) 325 static inline int __nodelist_scnprintf(char *buf, int len, 326 const nodemask_t *srcp, int nbits) 327 { 328 return bitmap_scnlistprintf(buf, len, srcp->bits, nbits); 329 } 330 331 #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES) 332 static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits) 333 { 334 return bitmap_parselist(buf, dstp->bits, nbits); 335 } 336 337 #define node_remap(oldbit, old, new) \ 338 __node_remap((oldbit), &(old), &(new), MAX_NUMNODES) 339 static inline int __node_remap(int oldbit, 340 const nodemask_t *oldp, const nodemask_t *newp, int nbits) 341 { 342 return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits); 343 } 344 345 #define nodes_remap(dst, src, old, new) \ 346 __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES) 347 static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, 348 const nodemask_t *oldp, const nodemask_t *newp, int nbits) 349 { 350 bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits); 351 } 352 353 #define nodes_onto(dst, orig, relmap) \ 354 __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES) 355 static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, 356 const nodemask_t *relmapp, int nbits) 357 { 358 bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits); 359 } 360 361 #define nodes_fold(dst, orig, sz) \ 362 __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES) 363 static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp, 364 int sz, int nbits) 365 { 366 bitmap_fold(dstp->bits, origp->bits, sz, nbits); 367 } 368 369 #if MAX_NUMNODES > 1 370 #define for_each_node_mask(node, mask) \ 371 for ((node) = first_node(mask); \ 372 (node) < MAX_NUMNODES; \ 373 (node) = next_node((node), (mask))) 374 #else /* MAX_NUMNODES == 1 */ 375 #define for_each_node_mask(node, mask) \ 376 if (!nodes_empty(mask)) \ 377 for ((node) = 0; (node) < 1; (node)++) 378 #endif /* MAX_NUMNODES */ 379 380 /* 381 * Bitmasks that are kept for all the nodes. 382 */ 383 enum node_states { 384 N_POSSIBLE, /* The node could become online at some point */ 385 N_ONLINE, /* The node is online */ 386 N_NORMAL_MEMORY, /* The node has regular memory */ 387 #ifdef CONFIG_HIGHMEM 388 N_HIGH_MEMORY, /* The node has regular or high memory */ 389 #else 390 N_HIGH_MEMORY = N_NORMAL_MEMORY, 391 #endif 392 #ifdef CONFIG_MOVABLE_NODE 393 N_MEMORY, /* The node has memory(regular, high, movable) */ 394 #else 395 N_MEMORY = N_HIGH_MEMORY, 396 #endif 397 N_CPU, /* The node has one or more cpus */ 398 NR_NODE_STATES 399 }; 400 401 /* 402 * The following particular system nodemasks and operations 403 * on them manage all possible and online nodes. 404 */ 405 406 extern nodemask_t node_states[NR_NODE_STATES]; 407 408 #if MAX_NUMNODES > 1 409 static inline int node_state(int node, enum node_states state) 410 { 411 return node_isset(node, node_states[state]); 412 } 413 414 static inline void node_set_state(int node, enum node_states state) 415 { 416 __node_set(node, &node_states[state]); 417 } 418 419 static inline void node_clear_state(int node, enum node_states state) 420 { 421 __node_clear(node, &node_states[state]); 422 } 423 424 static inline int num_node_state(enum node_states state) 425 { 426 return nodes_weight(node_states[state]); 427 } 428 429 #define for_each_node_state(__node, __state) \ 430 for_each_node_mask((__node), node_states[__state]) 431 432 #define first_online_node first_node(node_states[N_ONLINE]) 433 #define next_online_node(nid) next_node((nid), node_states[N_ONLINE]) 434 435 extern int nr_node_ids; 436 extern int nr_online_nodes; 437 438 static inline void node_set_online(int nid) 439 { 440 node_set_state(nid, N_ONLINE); 441 nr_online_nodes = num_node_state(N_ONLINE); 442 } 443 444 static inline void node_set_offline(int nid) 445 { 446 node_clear_state(nid, N_ONLINE); 447 nr_online_nodes = num_node_state(N_ONLINE); 448 } 449 450 #else 451 452 static inline int node_state(int node, enum node_states state) 453 { 454 return node == 0; 455 } 456 457 static inline void node_set_state(int node, enum node_states state) 458 { 459 } 460 461 static inline void node_clear_state(int node, enum node_states state) 462 { 463 } 464 465 static inline int num_node_state(enum node_states state) 466 { 467 return 1; 468 } 469 470 #define for_each_node_state(node, __state) \ 471 for ( (node) = 0; (node) == 0; (node) = 1) 472 473 #define first_online_node 0 474 #define next_online_node(nid) (MAX_NUMNODES) 475 #define nr_node_ids 1 476 #define nr_online_nodes 1 477 478 #define node_set_online(node) node_set_state((node), N_ONLINE) 479 #define node_set_offline(node) node_clear_state((node), N_ONLINE) 480 481 #endif 482 483 #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1) 484 extern int node_random(const nodemask_t *maskp); 485 #else 486 static inline int node_random(const nodemask_t *mask) 487 { 488 return 0; 489 } 490 #endif 491 492 #define node_online_map node_states[N_ONLINE] 493 #define node_possible_map node_states[N_POSSIBLE] 494 495 #define num_online_nodes() num_node_state(N_ONLINE) 496 #define num_possible_nodes() num_node_state(N_POSSIBLE) 497 #define node_online(node) node_state((node), N_ONLINE) 498 #define node_possible(node) node_state((node), N_POSSIBLE) 499 500 #define for_each_node(node) for_each_node_state(node, N_POSSIBLE) 501 #define for_each_online_node(node) for_each_node_state(node, N_ONLINE) 502 503 /* 504 * For nodemask scrach area. 505 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and 506 * name. 507 */ 508 #if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */ 509 #define NODEMASK_ALLOC(type, name, gfp_flags) \ 510 type *name = kmalloc(sizeof(*name), gfp_flags) 511 #define NODEMASK_FREE(m) kfree(m) 512 #else 513 #define NODEMASK_ALLOC(type, name, gfp_flags) type _##name, *name = &_##name 514 #define NODEMASK_FREE(m) do {} while (0) 515 #endif 516 517 /* A example struture for using NODEMASK_ALLOC, used in mempolicy. */ 518 struct nodemask_scratch { 519 nodemask_t mask1; 520 nodemask_t mask2; 521 }; 522 523 #define NODEMASK_SCRATCH(x) \ 524 NODEMASK_ALLOC(struct nodemask_scratch, x, \ 525 GFP_KERNEL | __GFP_NORETRY) 526 #define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x) 527 528 529 #endif /* __LINUX_NODEMASK_H */ 530