xref: /linux-6.15/include/linux/nodemask.h (revision bb66fc67)
1 #ifndef __LINUX_NODEMASK_H
2 #define __LINUX_NODEMASK_H
3 
4 /*
5  * Nodemasks provide a bitmap suitable for representing the
6  * set of Node's in a system, one bit position per Node number.
7  *
8  * See detailed comments in the file linux/bitmap.h describing the
9  * data type on which these nodemasks are based.
10  *
11  * For details of nodemask_scnprintf() and nodemask_parse_user(),
12  * see bitmap_scnprintf() and bitmap_parse_user() in lib/bitmap.c.
13  * For details of nodelist_scnprintf() and nodelist_parse(), see
14  * bitmap_scnlistprintf() and bitmap_parselist(), also in bitmap.c.
15  * For details of node_remap(), see bitmap_bitremap in lib/bitmap.c.
16  * For details of nodes_remap(), see bitmap_remap in lib/bitmap.c.
17  * For details of nodes_onto(), see bitmap_onto in lib/bitmap.c.
18  * For details of nodes_fold(), see bitmap_fold in lib/bitmap.c.
19  *
20  * The available nodemask operations are:
21  *
22  * void node_set(node, mask)		turn on bit 'node' in mask
23  * void node_clear(node, mask)		turn off bit 'node' in mask
24  * void nodes_setall(mask)		set all bits
25  * void nodes_clear(mask)		clear all bits
26  * int node_isset(node, mask)		true iff bit 'node' set in mask
27  * int node_test_and_set(node, mask)	test and set bit 'node' in mask
28  *
29  * void nodes_and(dst, src1, src2)	dst = src1 & src2  [intersection]
30  * void nodes_or(dst, src1, src2)	dst = src1 | src2  [union]
31  * void nodes_xor(dst, src1, src2)	dst = src1 ^ src2
32  * void nodes_andnot(dst, src1, src2)	dst = src1 & ~src2
33  * void nodes_complement(dst, src)	dst = ~src
34  *
35  * int nodes_equal(mask1, mask2)	Does mask1 == mask2?
36  * int nodes_intersects(mask1, mask2)	Do mask1 and mask2 intersect?
37  * int nodes_subset(mask1, mask2)	Is mask1 a subset of mask2?
38  * int nodes_empty(mask)		Is mask empty (no bits sets)?
39  * int nodes_full(mask)			Is mask full (all bits sets)?
40  * int nodes_weight(mask)		Hamming weight - number of set bits
41  *
42  * void nodes_shift_right(dst, src, n)	Shift right
43  * void nodes_shift_left(dst, src, n)	Shift left
44  *
45  * int first_node(mask)			Number lowest set bit, or MAX_NUMNODES
46  * int next_node(node, mask)		Next node past 'node', or MAX_NUMNODES
47  * int first_unset_node(mask)		First node not set in mask, or
48  *					MAX_NUMNODES.
49  *
50  * nodemask_t nodemask_of_node(node)	Return nodemask with bit 'node' set
51  * NODE_MASK_ALL			Initializer - all bits set
52  * NODE_MASK_NONE			Initializer - no bits set
53  * unsigned long *nodes_addr(mask)	Array of unsigned long's in mask
54  *
55  * int nodemask_scnprintf(buf, len, mask) Format nodemask for printing
56  * int nodemask_parse_user(ubuf, ulen, mask)	Parse ascii string as nodemask
57  * int nodelist_scnprintf(buf, len, mask) Format nodemask as list for printing
58  * int nodelist_parse(buf, map)		Parse ascii string as nodelist
59  * int node_remap(oldbit, old, new)	newbit = map(old, new)(oldbit)
60  * void nodes_remap(dst, src, old, new)	*dst = map(old, new)(src)
61  * void nodes_onto(dst, orig, relmap)	*dst = orig relative to relmap
62  * void nodes_fold(dst, orig, sz)	dst bits = orig bits mod sz
63  *
64  * for_each_node_mask(node, mask)	for-loop node over mask
65  *
66  * int num_online_nodes()		Number of online Nodes
67  * int num_possible_nodes()		Number of all possible Nodes
68  *
69  * int node_random(mask)		Random node with set bit in mask
70  *
71  * int node_online(node)		Is some node online?
72  * int node_possible(node)		Is some node possible?
73  *
74  * node_set_online(node)		set bit 'node' in node_online_map
75  * node_set_offline(node)		clear bit 'node' in node_online_map
76  *
77  * for_each_node(node)			for-loop node over node_possible_map
78  * for_each_online_node(node)		for-loop node over node_online_map
79  *
80  * Subtlety:
81  * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway)
82  *    to generate slightly worse code.  So use a simple one-line #define
83  *    for node_isset(), instead of wrapping an inline inside a macro, the
84  *    way we do the other calls.
85  *
86  * NODEMASK_SCRATCH
87  * When doing above logical AND, OR, XOR, Remap operations the callers tend to
88  * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large,
89  * nodemask_t's consume too much stack space.  NODEMASK_SCRATCH is a helper
90  * for such situations. See below and CPUMASK_ALLOC also.
91  */
92 
93 #include <linux/kernel.h>
94 #include <linux/threads.h>
95 #include <linux/bitmap.h>
96 #include <linux/numa.h>
97 
98 typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t;
99 extern nodemask_t _unused_nodemask_arg_;
100 
101 /*
102  * The inline keyword gives the compiler room to decide to inline, or
103  * not inline a function as it sees best.  However, as these functions
104  * are called in both __init and non-__init functions, if they are not
105  * inlined we will end up with a section mis-match error (of the type of
106  * freeable items not being freed).  So we must use __always_inline here
107  * to fix the problem.  If other functions in the future also end up in
108  * this situation they will also need to be annotated as __always_inline
109  */
110 #define node_set(node, dst) __node_set((node), &(dst))
111 static __always_inline void __node_set(int node, volatile nodemask_t *dstp)
112 {
113 	set_bit(node, dstp->bits);
114 }
115 
116 #define node_clear(node, dst) __node_clear((node), &(dst))
117 static inline void __node_clear(int node, volatile nodemask_t *dstp)
118 {
119 	clear_bit(node, dstp->bits);
120 }
121 
122 #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES)
123 static inline void __nodes_setall(nodemask_t *dstp, int nbits)
124 {
125 	bitmap_fill(dstp->bits, nbits);
126 }
127 
128 #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES)
129 static inline void __nodes_clear(nodemask_t *dstp, int nbits)
130 {
131 	bitmap_zero(dstp->bits, nbits);
132 }
133 
134 /* No static inline type checking - see Subtlety (1) above. */
135 #define node_isset(node, nodemask) test_bit((node), (nodemask).bits)
136 
137 #define node_test_and_set(node, nodemask) \
138 			__node_test_and_set((node), &(nodemask))
139 static inline int __node_test_and_set(int node, nodemask_t *addr)
140 {
141 	return test_and_set_bit(node, addr->bits);
142 }
143 
144 #define nodes_and(dst, src1, src2) \
145 			__nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES)
146 static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p,
147 					const nodemask_t *src2p, int nbits)
148 {
149 	bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits);
150 }
151 
152 #define nodes_or(dst, src1, src2) \
153 			__nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES)
154 static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p,
155 					const nodemask_t *src2p, int nbits)
156 {
157 	bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits);
158 }
159 
160 #define nodes_xor(dst, src1, src2) \
161 			__nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES)
162 static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p,
163 					const nodemask_t *src2p, int nbits)
164 {
165 	bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits);
166 }
167 
168 #define nodes_andnot(dst, src1, src2) \
169 			__nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES)
170 static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p,
171 					const nodemask_t *src2p, int nbits)
172 {
173 	bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits);
174 }
175 
176 #define nodes_complement(dst, src) \
177 			__nodes_complement(&(dst), &(src), MAX_NUMNODES)
178 static inline void __nodes_complement(nodemask_t *dstp,
179 					const nodemask_t *srcp, int nbits)
180 {
181 	bitmap_complement(dstp->bits, srcp->bits, nbits);
182 }
183 
184 #define nodes_equal(src1, src2) \
185 			__nodes_equal(&(src1), &(src2), MAX_NUMNODES)
186 static inline int __nodes_equal(const nodemask_t *src1p,
187 					const nodemask_t *src2p, int nbits)
188 {
189 	return bitmap_equal(src1p->bits, src2p->bits, nbits);
190 }
191 
192 #define nodes_intersects(src1, src2) \
193 			__nodes_intersects(&(src1), &(src2), MAX_NUMNODES)
194 static inline int __nodes_intersects(const nodemask_t *src1p,
195 					const nodemask_t *src2p, int nbits)
196 {
197 	return bitmap_intersects(src1p->bits, src2p->bits, nbits);
198 }
199 
200 #define nodes_subset(src1, src2) \
201 			__nodes_subset(&(src1), &(src2), MAX_NUMNODES)
202 static inline int __nodes_subset(const nodemask_t *src1p,
203 					const nodemask_t *src2p, int nbits)
204 {
205 	return bitmap_subset(src1p->bits, src2p->bits, nbits);
206 }
207 
208 #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES)
209 static inline int __nodes_empty(const nodemask_t *srcp, int nbits)
210 {
211 	return bitmap_empty(srcp->bits, nbits);
212 }
213 
214 #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES)
215 static inline int __nodes_full(const nodemask_t *srcp, int nbits)
216 {
217 	return bitmap_full(srcp->bits, nbits);
218 }
219 
220 #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES)
221 static inline int __nodes_weight(const nodemask_t *srcp, int nbits)
222 {
223 	return bitmap_weight(srcp->bits, nbits);
224 }
225 
226 #define nodes_shift_right(dst, src, n) \
227 			__nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES)
228 static inline void __nodes_shift_right(nodemask_t *dstp,
229 					const nodemask_t *srcp, int n, int nbits)
230 {
231 	bitmap_shift_right(dstp->bits, srcp->bits, n, nbits);
232 }
233 
234 #define nodes_shift_left(dst, src, n) \
235 			__nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES)
236 static inline void __nodes_shift_left(nodemask_t *dstp,
237 					const nodemask_t *srcp, int n, int nbits)
238 {
239 	bitmap_shift_left(dstp->bits, srcp->bits, n, nbits);
240 }
241 
242 /* FIXME: better would be to fix all architectures to never return
243           > MAX_NUMNODES, then the silly min_ts could be dropped. */
244 
245 #define first_node(src) __first_node(&(src))
246 static inline int __first_node(const nodemask_t *srcp)
247 {
248 	return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES));
249 }
250 
251 #define next_node(n, src) __next_node((n), &(src))
252 static inline int __next_node(int n, const nodemask_t *srcp)
253 {
254 	return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1));
255 }
256 
257 static inline void init_nodemask_of_node(nodemask_t *mask, int node)
258 {
259 	nodes_clear(*mask);
260 	node_set(node, *mask);
261 }
262 
263 #define nodemask_of_node(node)						\
264 ({									\
265 	typeof(_unused_nodemask_arg_) m;				\
266 	if (sizeof(m) == sizeof(unsigned long)) {			\
267 		m.bits[0] = 1UL << (node);				\
268 	} else {							\
269 		init_nodemask_of_node(&m, (node));			\
270 	}								\
271 	m;								\
272 })
273 
274 #define first_unset_node(mask) __first_unset_node(&(mask))
275 static inline int __first_unset_node(const nodemask_t *maskp)
276 {
277 	return min_t(int,MAX_NUMNODES,
278 			find_first_zero_bit(maskp->bits, MAX_NUMNODES));
279 }
280 
281 #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES)
282 
283 #if MAX_NUMNODES <= BITS_PER_LONG
284 
285 #define NODE_MASK_ALL							\
286 ((nodemask_t) { {							\
287 	[BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD		\
288 } })
289 
290 #else
291 
292 #define NODE_MASK_ALL							\
293 ((nodemask_t) { {							\
294 	[0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL,			\
295 	[BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD		\
296 } })
297 
298 #endif
299 
300 #define NODE_MASK_NONE							\
301 ((nodemask_t) { {							\
302 	[0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] =  0UL			\
303 } })
304 
305 #define nodes_addr(src) ((src).bits)
306 
307 #define nodemask_scnprintf(buf, len, src) \
308 			__nodemask_scnprintf((buf), (len), &(src), MAX_NUMNODES)
309 static inline int __nodemask_scnprintf(char *buf, int len,
310 					const nodemask_t *srcp, int nbits)
311 {
312 	return bitmap_scnprintf(buf, len, srcp->bits, nbits);
313 }
314 
315 #define nodemask_parse_user(ubuf, ulen, dst) \
316 		__nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES)
317 static inline int __nodemask_parse_user(const char __user *buf, int len,
318 					nodemask_t *dstp, int nbits)
319 {
320 	return bitmap_parse_user(buf, len, dstp->bits, nbits);
321 }
322 
323 #define nodelist_scnprintf(buf, len, src) \
324 			__nodelist_scnprintf((buf), (len), &(src), MAX_NUMNODES)
325 static inline int __nodelist_scnprintf(char *buf, int len,
326 					const nodemask_t *srcp, int nbits)
327 {
328 	return bitmap_scnlistprintf(buf, len, srcp->bits, nbits);
329 }
330 
331 #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES)
332 static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits)
333 {
334 	return bitmap_parselist(buf, dstp->bits, nbits);
335 }
336 
337 #define node_remap(oldbit, old, new) \
338 		__node_remap((oldbit), &(old), &(new), MAX_NUMNODES)
339 static inline int __node_remap(int oldbit,
340 		const nodemask_t *oldp, const nodemask_t *newp, int nbits)
341 {
342 	return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits);
343 }
344 
345 #define nodes_remap(dst, src, old, new) \
346 		__nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES)
347 static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp,
348 		const nodemask_t *oldp, const nodemask_t *newp, int nbits)
349 {
350 	bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits);
351 }
352 
353 #define nodes_onto(dst, orig, relmap) \
354 		__nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES)
355 static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp,
356 		const nodemask_t *relmapp, int nbits)
357 {
358 	bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits);
359 }
360 
361 #define nodes_fold(dst, orig, sz) \
362 		__nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES)
363 static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp,
364 		int sz, int nbits)
365 {
366 	bitmap_fold(dstp->bits, origp->bits, sz, nbits);
367 }
368 
369 #if MAX_NUMNODES > 1
370 #define for_each_node_mask(node, mask)			\
371 	for ((node) = first_node(mask);			\
372 		(node) < MAX_NUMNODES;			\
373 		(node) = next_node((node), (mask)))
374 #else /* MAX_NUMNODES == 1 */
375 #define for_each_node_mask(node, mask)			\
376 	if (!nodes_empty(mask))				\
377 		for ((node) = 0; (node) < 1; (node)++)
378 #endif /* MAX_NUMNODES */
379 
380 /*
381  * Bitmasks that are kept for all the nodes.
382  */
383 enum node_states {
384 	N_POSSIBLE,		/* The node could become online at some point */
385 	N_ONLINE,		/* The node is online */
386 	N_NORMAL_MEMORY,	/* The node has regular memory */
387 #ifdef CONFIG_HIGHMEM
388 	N_HIGH_MEMORY,		/* The node has regular or high memory */
389 #else
390 	N_HIGH_MEMORY = N_NORMAL_MEMORY,
391 #endif
392 #ifdef CONFIG_MOVABLE_NODE
393 	N_MEMORY,		/* The node has memory(regular, high, movable) */
394 #else
395 	N_MEMORY = N_HIGH_MEMORY,
396 #endif
397 	N_CPU,		/* The node has one or more cpus */
398 	NR_NODE_STATES
399 };
400 
401 /*
402  * The following particular system nodemasks and operations
403  * on them manage all possible and online nodes.
404  */
405 
406 extern nodemask_t node_states[NR_NODE_STATES];
407 
408 #if MAX_NUMNODES > 1
409 static inline int node_state(int node, enum node_states state)
410 {
411 	return node_isset(node, node_states[state]);
412 }
413 
414 static inline void node_set_state(int node, enum node_states state)
415 {
416 	__node_set(node, &node_states[state]);
417 }
418 
419 static inline void node_clear_state(int node, enum node_states state)
420 {
421 	__node_clear(node, &node_states[state]);
422 }
423 
424 static inline int num_node_state(enum node_states state)
425 {
426 	return nodes_weight(node_states[state]);
427 }
428 
429 #define for_each_node_state(__node, __state) \
430 	for_each_node_mask((__node), node_states[__state])
431 
432 #define first_online_node	first_node(node_states[N_ONLINE])
433 #define next_online_node(nid)	next_node((nid), node_states[N_ONLINE])
434 
435 extern int nr_node_ids;
436 extern int nr_online_nodes;
437 
438 static inline void node_set_online(int nid)
439 {
440 	node_set_state(nid, N_ONLINE);
441 	nr_online_nodes = num_node_state(N_ONLINE);
442 }
443 
444 static inline void node_set_offline(int nid)
445 {
446 	node_clear_state(nid, N_ONLINE);
447 	nr_online_nodes = num_node_state(N_ONLINE);
448 }
449 
450 #else
451 
452 static inline int node_state(int node, enum node_states state)
453 {
454 	return node == 0;
455 }
456 
457 static inline void node_set_state(int node, enum node_states state)
458 {
459 }
460 
461 static inline void node_clear_state(int node, enum node_states state)
462 {
463 }
464 
465 static inline int num_node_state(enum node_states state)
466 {
467 	return 1;
468 }
469 
470 #define for_each_node_state(node, __state) \
471 	for ( (node) = 0; (node) == 0; (node) = 1)
472 
473 #define first_online_node	0
474 #define next_online_node(nid)	(MAX_NUMNODES)
475 #define nr_node_ids		1
476 #define nr_online_nodes		1
477 
478 #define node_set_online(node)	   node_set_state((node), N_ONLINE)
479 #define node_set_offline(node)	   node_clear_state((node), N_ONLINE)
480 
481 #endif
482 
483 #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1)
484 extern int node_random(const nodemask_t *maskp);
485 #else
486 static inline int node_random(const nodemask_t *mask)
487 {
488 	return 0;
489 }
490 #endif
491 
492 #define node_online_map 	node_states[N_ONLINE]
493 #define node_possible_map 	node_states[N_POSSIBLE]
494 
495 #define num_online_nodes()	num_node_state(N_ONLINE)
496 #define num_possible_nodes()	num_node_state(N_POSSIBLE)
497 #define node_online(node)	node_state((node), N_ONLINE)
498 #define node_possible(node)	node_state((node), N_POSSIBLE)
499 
500 #define for_each_node(node)	   for_each_node_state(node, N_POSSIBLE)
501 #define for_each_online_node(node) for_each_node_state(node, N_ONLINE)
502 
503 /*
504  * For nodemask scrach area.
505  * NODEMASK_ALLOC(type, name) allocates an object with a specified type and
506  * name.
507  */
508 #if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */
509 #define NODEMASK_ALLOC(type, name, gfp_flags)	\
510 			type *name = kmalloc(sizeof(*name), gfp_flags)
511 #define NODEMASK_FREE(m)			kfree(m)
512 #else
513 #define NODEMASK_ALLOC(type, name, gfp_flags)	type _##name, *name = &_##name
514 #define NODEMASK_FREE(m)			do {} while (0)
515 #endif
516 
517 /* A example struture for using NODEMASK_ALLOC, used in mempolicy. */
518 struct nodemask_scratch {
519 	nodemask_t	mask1;
520 	nodemask_t	mask2;
521 };
522 
523 #define NODEMASK_SCRATCH(x)						\
524 			NODEMASK_ALLOC(struct nodemask_scratch, x,	\
525 					GFP_KERNEL | __GFP_NORETRY)
526 #define NODEMASK_SCRATCH_FREE(x)	NODEMASK_FREE(x)
527 
528 
529 #endif /* __LINUX_NODEMASK_H */
530