1 #ifndef __LINUX_NODEMASK_H 2 #define __LINUX_NODEMASK_H 3 4 /* 5 * Nodemasks provide a bitmap suitable for representing the 6 * set of Node's in a system, one bit position per Node number. 7 * 8 * See detailed comments in the file linux/bitmap.h describing the 9 * data type on which these nodemasks are based. 10 * 11 * For details of nodemask_scnprintf() and nodemask_parse_user(), 12 * see bitmap_scnprintf() and bitmap_parse_user() in lib/bitmap.c. 13 * For details of nodelist_scnprintf() and nodelist_parse(), see 14 * bitmap_scnlistprintf() and bitmap_parselist(), also in bitmap.c. 15 * For details of node_remap(), see bitmap_bitremap in lib/bitmap.c. 16 * For details of nodes_remap(), see bitmap_remap in lib/bitmap.c. 17 * For details of nodes_onto(), see bitmap_onto in lib/bitmap.c. 18 * For details of nodes_fold(), see bitmap_fold in lib/bitmap.c. 19 * 20 * The available nodemask operations are: 21 * 22 * void node_set(node, mask) turn on bit 'node' in mask 23 * void node_clear(node, mask) turn off bit 'node' in mask 24 * void nodes_setall(mask) set all bits 25 * void nodes_clear(mask) clear all bits 26 * int node_isset(node, mask) true iff bit 'node' set in mask 27 * int node_test_and_set(node, mask) test and set bit 'node' in mask 28 * 29 * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection] 30 * void nodes_or(dst, src1, src2) dst = src1 | src2 [union] 31 * void nodes_xor(dst, src1, src2) dst = src1 ^ src2 32 * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2 33 * void nodes_complement(dst, src) dst = ~src 34 * 35 * int nodes_equal(mask1, mask2) Does mask1 == mask2? 36 * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect? 37 * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2? 38 * int nodes_empty(mask) Is mask empty (no bits sets)? 39 * int nodes_full(mask) Is mask full (all bits sets)? 40 * int nodes_weight(mask) Hamming weight - number of set bits 41 * 42 * void nodes_shift_right(dst, src, n) Shift right 43 * void nodes_shift_left(dst, src, n) Shift left 44 * 45 * int first_node(mask) Number lowest set bit, or MAX_NUMNODES 46 * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES 47 * int first_unset_node(mask) First node not set in mask, or 48 * MAX_NUMNODES. 49 * 50 * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set 51 * NODE_MASK_ALL Initializer - all bits set 52 * NODE_MASK_NONE Initializer - no bits set 53 * unsigned long *nodes_addr(mask) Array of unsigned long's in mask 54 * 55 * int nodemask_scnprintf(buf, len, mask) Format nodemask for printing 56 * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask 57 * int nodelist_scnprintf(buf, len, mask) Format nodemask as list for printing 58 * int nodelist_parse(buf, map) Parse ascii string as nodelist 59 * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit) 60 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src) 61 * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap 62 * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz 63 * 64 * for_each_node_mask(node, mask) for-loop node over mask 65 * 66 * int num_online_nodes() Number of online Nodes 67 * int num_possible_nodes() Number of all possible Nodes 68 * 69 * int node_online(node) Is some node online? 70 * int node_possible(node) Is some node possible? 71 * 72 * int any_online_node(mask) First online node in mask 73 * 74 * node_set_online(node) set bit 'node' in node_online_map 75 * node_set_offline(node) clear bit 'node' in node_online_map 76 * 77 * for_each_node(node) for-loop node over node_possible_map 78 * for_each_online_node(node) for-loop node over node_online_map 79 * 80 * Subtlety: 81 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway) 82 * to generate slightly worse code. So use a simple one-line #define 83 * for node_isset(), instead of wrapping an inline inside a macro, the 84 * way we do the other calls. 85 */ 86 87 #include <linux/kernel.h> 88 #include <linux/threads.h> 89 #include <linux/bitmap.h> 90 #include <linux/numa.h> 91 92 typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t; 93 extern nodemask_t _unused_nodemask_arg_; 94 95 #define node_set(node, dst) __node_set((node), &(dst)) 96 static inline void __node_set(int node, volatile nodemask_t *dstp) 97 { 98 set_bit(node, dstp->bits); 99 } 100 101 #define node_clear(node, dst) __node_clear((node), &(dst)) 102 static inline void __node_clear(int node, volatile nodemask_t *dstp) 103 { 104 clear_bit(node, dstp->bits); 105 } 106 107 #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES) 108 static inline void __nodes_setall(nodemask_t *dstp, int nbits) 109 { 110 bitmap_fill(dstp->bits, nbits); 111 } 112 113 #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES) 114 static inline void __nodes_clear(nodemask_t *dstp, int nbits) 115 { 116 bitmap_zero(dstp->bits, nbits); 117 } 118 119 /* No static inline type checking - see Subtlety (1) above. */ 120 #define node_isset(node, nodemask) test_bit((node), (nodemask).bits) 121 122 #define node_test_and_set(node, nodemask) \ 123 __node_test_and_set((node), &(nodemask)) 124 static inline int __node_test_and_set(int node, nodemask_t *addr) 125 { 126 return test_and_set_bit(node, addr->bits); 127 } 128 129 #define nodes_and(dst, src1, src2) \ 130 __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES) 131 static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, 132 const nodemask_t *src2p, int nbits) 133 { 134 bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits); 135 } 136 137 #define nodes_or(dst, src1, src2) \ 138 __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES) 139 static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, 140 const nodemask_t *src2p, int nbits) 141 { 142 bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits); 143 } 144 145 #define nodes_xor(dst, src1, src2) \ 146 __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES) 147 static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, 148 const nodemask_t *src2p, int nbits) 149 { 150 bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits); 151 } 152 153 #define nodes_andnot(dst, src1, src2) \ 154 __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES) 155 static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, 156 const nodemask_t *src2p, int nbits) 157 { 158 bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits); 159 } 160 161 #define nodes_complement(dst, src) \ 162 __nodes_complement(&(dst), &(src), MAX_NUMNODES) 163 static inline void __nodes_complement(nodemask_t *dstp, 164 const nodemask_t *srcp, int nbits) 165 { 166 bitmap_complement(dstp->bits, srcp->bits, nbits); 167 } 168 169 #define nodes_equal(src1, src2) \ 170 __nodes_equal(&(src1), &(src2), MAX_NUMNODES) 171 static inline int __nodes_equal(const nodemask_t *src1p, 172 const nodemask_t *src2p, int nbits) 173 { 174 return bitmap_equal(src1p->bits, src2p->bits, nbits); 175 } 176 177 #define nodes_intersects(src1, src2) \ 178 __nodes_intersects(&(src1), &(src2), MAX_NUMNODES) 179 static inline int __nodes_intersects(const nodemask_t *src1p, 180 const nodemask_t *src2p, int nbits) 181 { 182 return bitmap_intersects(src1p->bits, src2p->bits, nbits); 183 } 184 185 #define nodes_subset(src1, src2) \ 186 __nodes_subset(&(src1), &(src2), MAX_NUMNODES) 187 static inline int __nodes_subset(const nodemask_t *src1p, 188 const nodemask_t *src2p, int nbits) 189 { 190 return bitmap_subset(src1p->bits, src2p->bits, nbits); 191 } 192 193 #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES) 194 static inline int __nodes_empty(const nodemask_t *srcp, int nbits) 195 { 196 return bitmap_empty(srcp->bits, nbits); 197 } 198 199 #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES) 200 static inline int __nodes_full(const nodemask_t *srcp, int nbits) 201 { 202 return bitmap_full(srcp->bits, nbits); 203 } 204 205 #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES) 206 static inline int __nodes_weight(const nodemask_t *srcp, int nbits) 207 { 208 return bitmap_weight(srcp->bits, nbits); 209 } 210 211 #define nodes_shift_right(dst, src, n) \ 212 __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES) 213 static inline void __nodes_shift_right(nodemask_t *dstp, 214 const nodemask_t *srcp, int n, int nbits) 215 { 216 bitmap_shift_right(dstp->bits, srcp->bits, n, nbits); 217 } 218 219 #define nodes_shift_left(dst, src, n) \ 220 __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES) 221 static inline void __nodes_shift_left(nodemask_t *dstp, 222 const nodemask_t *srcp, int n, int nbits) 223 { 224 bitmap_shift_left(dstp->bits, srcp->bits, n, nbits); 225 } 226 227 /* FIXME: better would be to fix all architectures to never return 228 > MAX_NUMNODES, then the silly min_ts could be dropped. */ 229 230 #define first_node(src) __first_node(&(src)) 231 static inline int __first_node(const nodemask_t *srcp) 232 { 233 return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES)); 234 } 235 236 #define next_node(n, src) __next_node((n), &(src)) 237 static inline int __next_node(int n, const nodemask_t *srcp) 238 { 239 return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1)); 240 } 241 242 #define nodemask_of_node(node) \ 243 ({ \ 244 typeof(_unused_nodemask_arg_) m; \ 245 if (sizeof(m) == sizeof(unsigned long)) { \ 246 m.bits[0] = 1UL<<(node); \ 247 } else { \ 248 nodes_clear(m); \ 249 node_set((node), m); \ 250 } \ 251 m; \ 252 }) 253 254 #define first_unset_node(mask) __first_unset_node(&(mask)) 255 static inline int __first_unset_node(const nodemask_t *maskp) 256 { 257 return min_t(int,MAX_NUMNODES, 258 find_first_zero_bit(maskp->bits, MAX_NUMNODES)); 259 } 260 261 #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES) 262 263 #if MAX_NUMNODES <= BITS_PER_LONG 264 265 #define NODE_MASK_ALL \ 266 ((nodemask_t) { { \ 267 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ 268 } }) 269 270 #else 271 272 #define NODE_MASK_ALL \ 273 ((nodemask_t) { { \ 274 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \ 275 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ 276 } }) 277 278 #endif 279 280 #define NODE_MASK_NONE \ 281 ((nodemask_t) { { \ 282 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \ 283 } }) 284 285 #define nodes_addr(src) ((src).bits) 286 287 #define nodemask_scnprintf(buf, len, src) \ 288 __nodemask_scnprintf((buf), (len), &(src), MAX_NUMNODES) 289 static inline int __nodemask_scnprintf(char *buf, int len, 290 const nodemask_t *srcp, int nbits) 291 { 292 return bitmap_scnprintf(buf, len, srcp->bits, nbits); 293 } 294 295 #define nodemask_parse_user(ubuf, ulen, dst) \ 296 __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES) 297 static inline int __nodemask_parse_user(const char __user *buf, int len, 298 nodemask_t *dstp, int nbits) 299 { 300 return bitmap_parse_user(buf, len, dstp->bits, nbits); 301 } 302 303 #define nodelist_scnprintf(buf, len, src) \ 304 __nodelist_scnprintf((buf), (len), &(src), MAX_NUMNODES) 305 static inline int __nodelist_scnprintf(char *buf, int len, 306 const nodemask_t *srcp, int nbits) 307 { 308 return bitmap_scnlistprintf(buf, len, srcp->bits, nbits); 309 } 310 311 #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES) 312 static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits) 313 { 314 return bitmap_parselist(buf, dstp->bits, nbits); 315 } 316 317 #define node_remap(oldbit, old, new) \ 318 __node_remap((oldbit), &(old), &(new), MAX_NUMNODES) 319 static inline int __node_remap(int oldbit, 320 const nodemask_t *oldp, const nodemask_t *newp, int nbits) 321 { 322 return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits); 323 } 324 325 #define nodes_remap(dst, src, old, new) \ 326 __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES) 327 static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, 328 const nodemask_t *oldp, const nodemask_t *newp, int nbits) 329 { 330 bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits); 331 } 332 333 #define nodes_onto(dst, orig, relmap) \ 334 __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES) 335 static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, 336 const nodemask_t *relmapp, int nbits) 337 { 338 bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits); 339 } 340 341 #define nodes_fold(dst, orig, sz) \ 342 __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES) 343 static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp, 344 int sz, int nbits) 345 { 346 bitmap_fold(dstp->bits, origp->bits, sz, nbits); 347 } 348 349 #if MAX_NUMNODES > 1 350 #define for_each_node_mask(node, mask) \ 351 for ((node) = first_node(mask); \ 352 (node) < MAX_NUMNODES; \ 353 (node) = next_node((node), (mask))) 354 #else /* MAX_NUMNODES == 1 */ 355 #define for_each_node_mask(node, mask) \ 356 if (!nodes_empty(mask)) \ 357 for ((node) = 0; (node) < 1; (node)++) 358 #endif /* MAX_NUMNODES */ 359 360 /* 361 * Bitmasks that are kept for all the nodes. 362 */ 363 enum node_states { 364 N_POSSIBLE, /* The node could become online at some point */ 365 N_ONLINE, /* The node is online */ 366 N_NORMAL_MEMORY, /* The node has regular memory */ 367 #ifdef CONFIG_HIGHMEM 368 N_HIGH_MEMORY, /* The node has regular or high memory */ 369 #else 370 N_HIGH_MEMORY = N_NORMAL_MEMORY, 371 #endif 372 N_CPU, /* The node has one or more cpus */ 373 NR_NODE_STATES 374 }; 375 376 /* 377 * The following particular system nodemasks and operations 378 * on them manage all possible and online nodes. 379 */ 380 381 extern nodemask_t node_states[NR_NODE_STATES]; 382 383 #if MAX_NUMNODES > 1 384 static inline int node_state(int node, enum node_states state) 385 { 386 return node_isset(node, node_states[state]); 387 } 388 389 static inline void node_set_state(int node, enum node_states state) 390 { 391 __node_set(node, &node_states[state]); 392 } 393 394 static inline void node_clear_state(int node, enum node_states state) 395 { 396 __node_clear(node, &node_states[state]); 397 } 398 399 static inline int num_node_state(enum node_states state) 400 { 401 return nodes_weight(node_states[state]); 402 } 403 404 #define for_each_node_state(__node, __state) \ 405 for_each_node_mask((__node), node_states[__state]) 406 407 #define first_online_node first_node(node_states[N_ONLINE]) 408 #define next_online_node(nid) next_node((nid), node_states[N_ONLINE]) 409 410 extern int nr_node_ids; 411 #else 412 413 static inline int node_state(int node, enum node_states state) 414 { 415 return node == 0; 416 } 417 418 static inline void node_set_state(int node, enum node_states state) 419 { 420 } 421 422 static inline void node_clear_state(int node, enum node_states state) 423 { 424 } 425 426 static inline int num_node_state(enum node_states state) 427 { 428 return 1; 429 } 430 431 #define for_each_node_state(node, __state) \ 432 for ( (node) = 0; (node) == 0; (node) = 1) 433 434 #define first_online_node 0 435 #define next_online_node(nid) (MAX_NUMNODES) 436 #define nr_node_ids 1 437 438 #endif 439 440 #define node_online_map node_states[N_ONLINE] 441 #define node_possible_map node_states[N_POSSIBLE] 442 443 #define any_online_node(mask) \ 444 ({ \ 445 int node; \ 446 for_each_node_mask(node, (mask)) \ 447 if (node_online(node)) \ 448 break; \ 449 node; \ 450 }) 451 452 #define num_online_nodes() num_node_state(N_ONLINE) 453 #define num_possible_nodes() num_node_state(N_POSSIBLE) 454 #define node_online(node) node_state((node), N_ONLINE) 455 #define node_possible(node) node_state((node), N_POSSIBLE) 456 457 #define node_set_online(node) node_set_state((node), N_ONLINE) 458 #define node_set_offline(node) node_clear_state((node), N_ONLINE) 459 460 #define for_each_node(node) for_each_node_state(node, N_POSSIBLE) 461 #define for_each_online_node(node) for_each_node_state(node, N_ONLINE) 462 463 #endif /* __LINUX_NODEMASK_H */ 464