1 #ifndef __LINUX_NODEMASK_H 2 #define __LINUX_NODEMASK_H 3 4 /* 5 * Nodemasks provide a bitmap suitable for representing the 6 * set of Node's in a system, one bit position per Node number. 7 * 8 * See detailed comments in the file linux/bitmap.h describing the 9 * data type on which these nodemasks are based. 10 * 11 * For details of nodemask_scnprintf() and nodemask_parse_user(), 12 * see bitmap_scnprintf() and bitmap_parse_user() in lib/bitmap.c. 13 * For details of nodelist_scnprintf() and nodelist_parse(), see 14 * bitmap_scnlistprintf() and bitmap_parselist(), also in bitmap.c. 15 * For details of node_remap(), see bitmap_bitremap in lib/bitmap.c. 16 * For details of nodes_remap(), see bitmap_remap in lib/bitmap.c. 17 * For details of nodes_onto(), see bitmap_onto in lib/bitmap.c. 18 * For details of nodes_fold(), see bitmap_fold in lib/bitmap.c. 19 * 20 * The available nodemask operations are: 21 * 22 * void node_set(node, mask) turn on bit 'node' in mask 23 * void node_clear(node, mask) turn off bit 'node' in mask 24 * void nodes_setall(mask) set all bits 25 * void nodes_clear(mask) clear all bits 26 * int node_isset(node, mask) true iff bit 'node' set in mask 27 * int node_test_and_set(node, mask) test and set bit 'node' in mask 28 * 29 * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection] 30 * void nodes_or(dst, src1, src2) dst = src1 | src2 [union] 31 * void nodes_xor(dst, src1, src2) dst = src1 ^ src2 32 * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2 33 * void nodes_complement(dst, src) dst = ~src 34 * 35 * int nodes_equal(mask1, mask2) Does mask1 == mask2? 36 * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect? 37 * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2? 38 * int nodes_empty(mask) Is mask empty (no bits sets)? 39 * int nodes_full(mask) Is mask full (all bits sets)? 40 * int nodes_weight(mask) Hamming weight - number of set bits 41 * 42 * void nodes_shift_right(dst, src, n) Shift right 43 * void nodes_shift_left(dst, src, n) Shift left 44 * 45 * int first_node(mask) Number lowest set bit, or MAX_NUMNODES 46 * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES 47 * int first_unset_node(mask) First node not set in mask, or 48 * MAX_NUMNODES. 49 * 50 * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set 51 * NODE_MASK_ALL Initializer - all bits set 52 * NODE_MASK_NONE Initializer - no bits set 53 * unsigned long *nodes_addr(mask) Array of unsigned long's in mask 54 * 55 * int nodemask_scnprintf(buf, len, mask) Format nodemask for printing 56 * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask 57 * int nodelist_scnprintf(buf, len, mask) Format nodemask as list for printing 58 * int nodelist_parse(buf, map) Parse ascii string as nodelist 59 * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit) 60 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src) 61 * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap 62 * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz 63 * 64 * for_each_node_mask(node, mask) for-loop node over mask 65 * 66 * int num_online_nodes() Number of online Nodes 67 * int num_possible_nodes() Number of all possible Nodes 68 * 69 * int node_random(mask) Random node with set bit in mask 70 * 71 * int node_online(node) Is some node online? 72 * int node_possible(node) Is some node possible? 73 * 74 * node_set_online(node) set bit 'node' in node_online_map 75 * node_set_offline(node) clear bit 'node' in node_online_map 76 * 77 * for_each_node(node) for-loop node over node_possible_map 78 * for_each_online_node(node) for-loop node over node_online_map 79 * 80 * Subtlety: 81 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway) 82 * to generate slightly worse code. So use a simple one-line #define 83 * for node_isset(), instead of wrapping an inline inside a macro, the 84 * way we do the other calls. 85 * 86 * NODEMASK_SCRATCH 87 * When doing above logical AND, OR, XOR, Remap operations the callers tend to 88 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large, 89 * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper 90 * for such situations. See below and CPUMASK_ALLOC also. 91 */ 92 93 #include <linux/kernel.h> 94 #include <linux/threads.h> 95 #include <linux/bitmap.h> 96 #include <linux/numa.h> 97 98 typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t; 99 extern nodemask_t _unused_nodemask_arg_; 100 101 #define node_set(node, dst) __node_set((node), &(dst)) 102 static inline void __node_set(int node, volatile nodemask_t *dstp) 103 { 104 set_bit(node, dstp->bits); 105 } 106 107 #define node_clear(node, dst) __node_clear((node), &(dst)) 108 static inline void __node_clear(int node, volatile nodemask_t *dstp) 109 { 110 clear_bit(node, dstp->bits); 111 } 112 113 #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES) 114 static inline void __nodes_setall(nodemask_t *dstp, int nbits) 115 { 116 bitmap_fill(dstp->bits, nbits); 117 } 118 119 #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES) 120 static inline void __nodes_clear(nodemask_t *dstp, int nbits) 121 { 122 bitmap_zero(dstp->bits, nbits); 123 } 124 125 /* No static inline type checking - see Subtlety (1) above. */ 126 #define node_isset(node, nodemask) test_bit((node), (nodemask).bits) 127 128 #define node_test_and_set(node, nodemask) \ 129 __node_test_and_set((node), &(nodemask)) 130 static inline int __node_test_and_set(int node, nodemask_t *addr) 131 { 132 return test_and_set_bit(node, addr->bits); 133 } 134 135 #define nodes_and(dst, src1, src2) \ 136 __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES) 137 static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, 138 const nodemask_t *src2p, int nbits) 139 { 140 bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits); 141 } 142 143 #define nodes_or(dst, src1, src2) \ 144 __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES) 145 static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, 146 const nodemask_t *src2p, int nbits) 147 { 148 bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits); 149 } 150 151 #define nodes_xor(dst, src1, src2) \ 152 __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES) 153 static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, 154 const nodemask_t *src2p, int nbits) 155 { 156 bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits); 157 } 158 159 #define nodes_andnot(dst, src1, src2) \ 160 __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES) 161 static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, 162 const nodemask_t *src2p, int nbits) 163 { 164 bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits); 165 } 166 167 #define nodes_complement(dst, src) \ 168 __nodes_complement(&(dst), &(src), MAX_NUMNODES) 169 static inline void __nodes_complement(nodemask_t *dstp, 170 const nodemask_t *srcp, int nbits) 171 { 172 bitmap_complement(dstp->bits, srcp->bits, nbits); 173 } 174 175 #define nodes_equal(src1, src2) \ 176 __nodes_equal(&(src1), &(src2), MAX_NUMNODES) 177 static inline int __nodes_equal(const nodemask_t *src1p, 178 const nodemask_t *src2p, int nbits) 179 { 180 return bitmap_equal(src1p->bits, src2p->bits, nbits); 181 } 182 183 #define nodes_intersects(src1, src2) \ 184 __nodes_intersects(&(src1), &(src2), MAX_NUMNODES) 185 static inline int __nodes_intersects(const nodemask_t *src1p, 186 const nodemask_t *src2p, int nbits) 187 { 188 return bitmap_intersects(src1p->bits, src2p->bits, nbits); 189 } 190 191 #define nodes_subset(src1, src2) \ 192 __nodes_subset(&(src1), &(src2), MAX_NUMNODES) 193 static inline int __nodes_subset(const nodemask_t *src1p, 194 const nodemask_t *src2p, int nbits) 195 { 196 return bitmap_subset(src1p->bits, src2p->bits, nbits); 197 } 198 199 #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES) 200 static inline int __nodes_empty(const nodemask_t *srcp, int nbits) 201 { 202 return bitmap_empty(srcp->bits, nbits); 203 } 204 205 #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES) 206 static inline int __nodes_full(const nodemask_t *srcp, int nbits) 207 { 208 return bitmap_full(srcp->bits, nbits); 209 } 210 211 #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES) 212 static inline int __nodes_weight(const nodemask_t *srcp, int nbits) 213 { 214 return bitmap_weight(srcp->bits, nbits); 215 } 216 217 #define nodes_shift_right(dst, src, n) \ 218 __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES) 219 static inline void __nodes_shift_right(nodemask_t *dstp, 220 const nodemask_t *srcp, int n, int nbits) 221 { 222 bitmap_shift_right(dstp->bits, srcp->bits, n, nbits); 223 } 224 225 #define nodes_shift_left(dst, src, n) \ 226 __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES) 227 static inline void __nodes_shift_left(nodemask_t *dstp, 228 const nodemask_t *srcp, int n, int nbits) 229 { 230 bitmap_shift_left(dstp->bits, srcp->bits, n, nbits); 231 } 232 233 /* FIXME: better would be to fix all architectures to never return 234 > MAX_NUMNODES, then the silly min_ts could be dropped. */ 235 236 #define first_node(src) __first_node(&(src)) 237 static inline int __first_node(const nodemask_t *srcp) 238 { 239 return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES)); 240 } 241 242 #define next_node(n, src) __next_node((n), &(src)) 243 static inline int __next_node(int n, const nodemask_t *srcp) 244 { 245 return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1)); 246 } 247 248 static inline void init_nodemask_of_node(nodemask_t *mask, int node) 249 { 250 nodes_clear(*mask); 251 node_set(node, *mask); 252 } 253 254 #define nodemask_of_node(node) \ 255 ({ \ 256 typeof(_unused_nodemask_arg_) m; \ 257 if (sizeof(m) == sizeof(unsigned long)) { \ 258 m.bits[0] = 1UL << (node); \ 259 } else { \ 260 init_nodemask_of_node(&m, (node)); \ 261 } \ 262 m; \ 263 }) 264 265 #define first_unset_node(mask) __first_unset_node(&(mask)) 266 static inline int __first_unset_node(const nodemask_t *maskp) 267 { 268 return min_t(int,MAX_NUMNODES, 269 find_first_zero_bit(maskp->bits, MAX_NUMNODES)); 270 } 271 272 #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES) 273 274 #if MAX_NUMNODES <= BITS_PER_LONG 275 276 #define NODE_MASK_ALL \ 277 ((nodemask_t) { { \ 278 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ 279 } }) 280 281 #else 282 283 #define NODE_MASK_ALL \ 284 ((nodemask_t) { { \ 285 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \ 286 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ 287 } }) 288 289 #endif 290 291 #define NODE_MASK_NONE \ 292 ((nodemask_t) { { \ 293 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \ 294 } }) 295 296 #define nodes_addr(src) ((src).bits) 297 298 #define nodemask_scnprintf(buf, len, src) \ 299 __nodemask_scnprintf((buf), (len), &(src), MAX_NUMNODES) 300 static inline int __nodemask_scnprintf(char *buf, int len, 301 const nodemask_t *srcp, int nbits) 302 { 303 return bitmap_scnprintf(buf, len, srcp->bits, nbits); 304 } 305 306 #define nodemask_parse_user(ubuf, ulen, dst) \ 307 __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES) 308 static inline int __nodemask_parse_user(const char __user *buf, int len, 309 nodemask_t *dstp, int nbits) 310 { 311 return bitmap_parse_user(buf, len, dstp->bits, nbits); 312 } 313 314 #define nodelist_scnprintf(buf, len, src) \ 315 __nodelist_scnprintf((buf), (len), &(src), MAX_NUMNODES) 316 static inline int __nodelist_scnprintf(char *buf, int len, 317 const nodemask_t *srcp, int nbits) 318 { 319 return bitmap_scnlistprintf(buf, len, srcp->bits, nbits); 320 } 321 322 #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES) 323 static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits) 324 { 325 return bitmap_parselist(buf, dstp->bits, nbits); 326 } 327 328 #define node_remap(oldbit, old, new) \ 329 __node_remap((oldbit), &(old), &(new), MAX_NUMNODES) 330 static inline int __node_remap(int oldbit, 331 const nodemask_t *oldp, const nodemask_t *newp, int nbits) 332 { 333 return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits); 334 } 335 336 #define nodes_remap(dst, src, old, new) \ 337 __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES) 338 static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, 339 const nodemask_t *oldp, const nodemask_t *newp, int nbits) 340 { 341 bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits); 342 } 343 344 #define nodes_onto(dst, orig, relmap) \ 345 __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES) 346 static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, 347 const nodemask_t *relmapp, int nbits) 348 { 349 bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits); 350 } 351 352 #define nodes_fold(dst, orig, sz) \ 353 __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES) 354 static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp, 355 int sz, int nbits) 356 { 357 bitmap_fold(dstp->bits, origp->bits, sz, nbits); 358 } 359 360 #if MAX_NUMNODES > 1 361 #define for_each_node_mask(node, mask) \ 362 for ((node) = first_node(mask); \ 363 (node) < MAX_NUMNODES; \ 364 (node) = next_node((node), (mask))) 365 #else /* MAX_NUMNODES == 1 */ 366 #define for_each_node_mask(node, mask) \ 367 if (!nodes_empty(mask)) \ 368 for ((node) = 0; (node) < 1; (node)++) 369 #endif /* MAX_NUMNODES */ 370 371 /* 372 * Bitmasks that are kept for all the nodes. 373 */ 374 enum node_states { 375 N_POSSIBLE, /* The node could become online at some point */ 376 N_ONLINE, /* The node is online */ 377 N_NORMAL_MEMORY, /* The node has regular memory */ 378 #ifdef CONFIG_HIGHMEM 379 N_HIGH_MEMORY, /* The node has regular or high memory */ 380 #else 381 N_HIGH_MEMORY = N_NORMAL_MEMORY, 382 #endif 383 #ifdef CONFIG_MOVABLE_NODE 384 N_MEMORY, /* The node has memory(regular, high, movable) */ 385 #else 386 N_MEMORY = N_HIGH_MEMORY, 387 #endif 388 N_CPU, /* The node has one or more cpus */ 389 NR_NODE_STATES 390 }; 391 392 /* 393 * The following particular system nodemasks and operations 394 * on them manage all possible and online nodes. 395 */ 396 397 extern nodemask_t node_states[NR_NODE_STATES]; 398 399 #if MAX_NUMNODES > 1 400 static inline int node_state(int node, enum node_states state) 401 { 402 return node_isset(node, node_states[state]); 403 } 404 405 static inline void node_set_state(int node, enum node_states state) 406 { 407 __node_set(node, &node_states[state]); 408 } 409 410 static inline void node_clear_state(int node, enum node_states state) 411 { 412 __node_clear(node, &node_states[state]); 413 } 414 415 static inline int num_node_state(enum node_states state) 416 { 417 return nodes_weight(node_states[state]); 418 } 419 420 #define for_each_node_state(__node, __state) \ 421 for_each_node_mask((__node), node_states[__state]) 422 423 #define first_online_node first_node(node_states[N_ONLINE]) 424 #define next_online_node(nid) next_node((nid), node_states[N_ONLINE]) 425 426 extern int nr_node_ids; 427 extern int nr_online_nodes; 428 429 static inline void node_set_online(int nid) 430 { 431 node_set_state(nid, N_ONLINE); 432 nr_online_nodes = num_node_state(N_ONLINE); 433 } 434 435 static inline void node_set_offline(int nid) 436 { 437 node_clear_state(nid, N_ONLINE); 438 nr_online_nodes = num_node_state(N_ONLINE); 439 } 440 441 #else 442 443 static inline int node_state(int node, enum node_states state) 444 { 445 return node == 0; 446 } 447 448 static inline void node_set_state(int node, enum node_states state) 449 { 450 } 451 452 static inline void node_clear_state(int node, enum node_states state) 453 { 454 } 455 456 static inline int num_node_state(enum node_states state) 457 { 458 return 1; 459 } 460 461 #define for_each_node_state(node, __state) \ 462 for ( (node) = 0; (node) == 0; (node) = 1) 463 464 #define first_online_node 0 465 #define next_online_node(nid) (MAX_NUMNODES) 466 #define nr_node_ids 1 467 #define nr_online_nodes 1 468 469 #define node_set_online(node) node_set_state((node), N_ONLINE) 470 #define node_set_offline(node) node_clear_state((node), N_ONLINE) 471 472 #endif 473 474 #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1) 475 extern int node_random(const nodemask_t *maskp); 476 #else 477 static inline int node_random(const nodemask_t *mask) 478 { 479 return 0; 480 } 481 #endif 482 483 #define node_online_map node_states[N_ONLINE] 484 #define node_possible_map node_states[N_POSSIBLE] 485 486 #define num_online_nodes() num_node_state(N_ONLINE) 487 #define num_possible_nodes() num_node_state(N_POSSIBLE) 488 #define node_online(node) node_state((node), N_ONLINE) 489 #define node_possible(node) node_state((node), N_POSSIBLE) 490 491 #define for_each_node(node) for_each_node_state(node, N_POSSIBLE) 492 #define for_each_online_node(node) for_each_node_state(node, N_ONLINE) 493 494 /* 495 * For nodemask scrach area. 496 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and 497 * name. 498 */ 499 #if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */ 500 #define NODEMASK_ALLOC(type, name, gfp_flags) \ 501 type *name = kmalloc(sizeof(*name), gfp_flags) 502 #define NODEMASK_FREE(m) kfree(m) 503 #else 504 #define NODEMASK_ALLOC(type, name, gfp_flags) type _##name, *name = &_##name 505 #define NODEMASK_FREE(m) do {} while (0) 506 #endif 507 508 /* A example struture for using NODEMASK_ALLOC, used in mempolicy. */ 509 struct nodemask_scratch { 510 nodemask_t mask1; 511 nodemask_t mask2; 512 }; 513 514 #define NODEMASK_SCRATCH(x) \ 515 NODEMASK_ALLOC(struct nodemask_scratch, x, \ 516 GFP_KERNEL | __GFP_NORETRY) 517 #define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x) 518 519 520 #endif /* __LINUX_NODEMASK_H */ 521