1 #ifndef __LINUX_NODEMASK_H 2 #define __LINUX_NODEMASK_H 3 4 /* 5 * Nodemasks provide a bitmap suitable for representing the 6 * set of Node's in a system, one bit position per Node number. 7 * 8 * See detailed comments in the file linux/bitmap.h describing the 9 * data type on which these nodemasks are based. 10 * 11 * For details of nodemask_scnprintf() and nodemask_parse_user(), 12 * see bitmap_scnprintf() and bitmap_parse_user() in lib/bitmap.c. 13 * For details of nodelist_scnprintf() and nodelist_parse(), see 14 * bitmap_scnlistprintf() and bitmap_parselist(), also in bitmap.c. 15 * For details of node_remap(), see bitmap_bitremap in lib/bitmap.c. 16 * For details of nodes_remap(), see bitmap_remap in lib/bitmap.c. 17 * For details of nodes_onto(), see bitmap_onto in lib/bitmap.c. 18 * For details of nodes_fold(), see bitmap_fold in lib/bitmap.c. 19 * 20 * The available nodemask operations are: 21 * 22 * void node_set(node, mask) turn on bit 'node' in mask 23 * void node_clear(node, mask) turn off bit 'node' in mask 24 * void nodes_setall(mask) set all bits 25 * void nodes_clear(mask) clear all bits 26 * int node_isset(node, mask) true iff bit 'node' set in mask 27 * int node_test_and_set(node, mask) test and set bit 'node' in mask 28 * 29 * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection] 30 * void nodes_or(dst, src1, src2) dst = src1 | src2 [union] 31 * void nodes_xor(dst, src1, src2) dst = src1 ^ src2 32 * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2 33 * void nodes_complement(dst, src) dst = ~src 34 * 35 * int nodes_equal(mask1, mask2) Does mask1 == mask2? 36 * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect? 37 * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2? 38 * int nodes_empty(mask) Is mask empty (no bits sets)? 39 * int nodes_full(mask) Is mask full (all bits sets)? 40 * int nodes_weight(mask) Hamming weight - number of set bits 41 * 42 * void nodes_shift_right(dst, src, n) Shift right 43 * void nodes_shift_left(dst, src, n) Shift left 44 * 45 * int first_node(mask) Number lowest set bit, or MAX_NUMNODES 46 * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES 47 * int first_unset_node(mask) First node not set in mask, or 48 * MAX_NUMNODES. 49 * 50 * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set 51 * NODE_MASK_ALL Initializer - all bits set 52 * NODE_MASK_NONE Initializer - no bits set 53 * unsigned long *nodes_addr(mask) Array of unsigned long's in mask 54 * 55 * int nodemask_scnprintf(buf, len, mask) Format nodemask for printing 56 * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask 57 * int nodelist_scnprintf(buf, len, mask) Format nodemask as list for printing 58 * int nodelist_parse(buf, map) Parse ascii string as nodelist 59 * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit) 60 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src) 61 * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap 62 * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz 63 * 64 * for_each_node_mask(node, mask) for-loop node over mask 65 * 66 * int num_online_nodes() Number of online Nodes 67 * int num_possible_nodes() Number of all possible Nodes 68 * 69 * int node_online(node) Is some node online? 70 * int node_possible(node) Is some node possible? 71 * 72 * node_set_online(node) set bit 'node' in node_online_map 73 * node_set_offline(node) clear bit 'node' in node_online_map 74 * 75 * for_each_node(node) for-loop node over node_possible_map 76 * for_each_online_node(node) for-loop node over node_online_map 77 * 78 * Subtlety: 79 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway) 80 * to generate slightly worse code. So use a simple one-line #define 81 * for node_isset(), instead of wrapping an inline inside a macro, the 82 * way we do the other calls. 83 * 84 * NODEMASK_SCRATCH 85 * When doing above logical AND, OR, XOR, Remap operations the callers tend to 86 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large, 87 * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper 88 * for such situations. See below and CPUMASK_ALLOC also. 89 */ 90 91 #include <linux/kernel.h> 92 #include <linux/threads.h> 93 #include <linux/bitmap.h> 94 #include <linux/numa.h> 95 96 typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t; 97 extern nodemask_t _unused_nodemask_arg_; 98 99 #define node_set(node, dst) __node_set((node), &(dst)) 100 static inline void __node_set(int node, volatile nodemask_t *dstp) 101 { 102 set_bit(node, dstp->bits); 103 } 104 105 #define node_clear(node, dst) __node_clear((node), &(dst)) 106 static inline void __node_clear(int node, volatile nodemask_t *dstp) 107 { 108 clear_bit(node, dstp->bits); 109 } 110 111 #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES) 112 static inline void __nodes_setall(nodemask_t *dstp, int nbits) 113 { 114 bitmap_fill(dstp->bits, nbits); 115 } 116 117 #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES) 118 static inline void __nodes_clear(nodemask_t *dstp, int nbits) 119 { 120 bitmap_zero(dstp->bits, nbits); 121 } 122 123 /* No static inline type checking - see Subtlety (1) above. */ 124 #define node_isset(node, nodemask) test_bit((node), (nodemask).bits) 125 126 #define node_test_and_set(node, nodemask) \ 127 __node_test_and_set((node), &(nodemask)) 128 static inline int __node_test_and_set(int node, nodemask_t *addr) 129 { 130 return test_and_set_bit(node, addr->bits); 131 } 132 133 #define nodes_and(dst, src1, src2) \ 134 __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES) 135 static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, 136 const nodemask_t *src2p, int nbits) 137 { 138 bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits); 139 } 140 141 #define nodes_or(dst, src1, src2) \ 142 __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES) 143 static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, 144 const nodemask_t *src2p, int nbits) 145 { 146 bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits); 147 } 148 149 #define nodes_xor(dst, src1, src2) \ 150 __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES) 151 static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, 152 const nodemask_t *src2p, int nbits) 153 { 154 bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits); 155 } 156 157 #define nodes_andnot(dst, src1, src2) \ 158 __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES) 159 static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, 160 const nodemask_t *src2p, int nbits) 161 { 162 bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits); 163 } 164 165 #define nodes_complement(dst, src) \ 166 __nodes_complement(&(dst), &(src), MAX_NUMNODES) 167 static inline void __nodes_complement(nodemask_t *dstp, 168 const nodemask_t *srcp, int nbits) 169 { 170 bitmap_complement(dstp->bits, srcp->bits, nbits); 171 } 172 173 #define nodes_equal(src1, src2) \ 174 __nodes_equal(&(src1), &(src2), MAX_NUMNODES) 175 static inline int __nodes_equal(const nodemask_t *src1p, 176 const nodemask_t *src2p, int nbits) 177 { 178 return bitmap_equal(src1p->bits, src2p->bits, nbits); 179 } 180 181 #define nodes_intersects(src1, src2) \ 182 __nodes_intersects(&(src1), &(src2), MAX_NUMNODES) 183 static inline int __nodes_intersects(const nodemask_t *src1p, 184 const nodemask_t *src2p, int nbits) 185 { 186 return bitmap_intersects(src1p->bits, src2p->bits, nbits); 187 } 188 189 #define nodes_subset(src1, src2) \ 190 __nodes_subset(&(src1), &(src2), MAX_NUMNODES) 191 static inline int __nodes_subset(const nodemask_t *src1p, 192 const nodemask_t *src2p, int nbits) 193 { 194 return bitmap_subset(src1p->bits, src2p->bits, nbits); 195 } 196 197 #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES) 198 static inline int __nodes_empty(const nodemask_t *srcp, int nbits) 199 { 200 return bitmap_empty(srcp->bits, nbits); 201 } 202 203 #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES) 204 static inline int __nodes_full(const nodemask_t *srcp, int nbits) 205 { 206 return bitmap_full(srcp->bits, nbits); 207 } 208 209 #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES) 210 static inline int __nodes_weight(const nodemask_t *srcp, int nbits) 211 { 212 return bitmap_weight(srcp->bits, nbits); 213 } 214 215 #define nodes_shift_right(dst, src, n) \ 216 __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES) 217 static inline void __nodes_shift_right(nodemask_t *dstp, 218 const nodemask_t *srcp, int n, int nbits) 219 { 220 bitmap_shift_right(dstp->bits, srcp->bits, n, nbits); 221 } 222 223 #define nodes_shift_left(dst, src, n) \ 224 __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES) 225 static inline void __nodes_shift_left(nodemask_t *dstp, 226 const nodemask_t *srcp, int n, int nbits) 227 { 228 bitmap_shift_left(dstp->bits, srcp->bits, n, nbits); 229 } 230 231 /* FIXME: better would be to fix all architectures to never return 232 > MAX_NUMNODES, then the silly min_ts could be dropped. */ 233 234 #define first_node(src) __first_node(&(src)) 235 static inline int __first_node(const nodemask_t *srcp) 236 { 237 return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES)); 238 } 239 240 #define next_node(n, src) __next_node((n), &(src)) 241 static inline int __next_node(int n, const nodemask_t *srcp) 242 { 243 return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1)); 244 } 245 246 static inline void init_nodemask_of_node(nodemask_t *mask, int node) 247 { 248 nodes_clear(*mask); 249 node_set(node, *mask); 250 } 251 252 #define nodemask_of_node(node) \ 253 ({ \ 254 typeof(_unused_nodemask_arg_) m; \ 255 if (sizeof(m) == sizeof(unsigned long)) { \ 256 m.bits[0] = 1UL << (node); \ 257 } else { \ 258 init_nodemask_of_node(&m, (node)); \ 259 } \ 260 m; \ 261 }) 262 263 #define first_unset_node(mask) __first_unset_node(&(mask)) 264 static inline int __first_unset_node(const nodemask_t *maskp) 265 { 266 return min_t(int,MAX_NUMNODES, 267 find_first_zero_bit(maskp->bits, MAX_NUMNODES)); 268 } 269 270 #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES) 271 272 #if MAX_NUMNODES <= BITS_PER_LONG 273 274 #define NODE_MASK_ALL \ 275 ((nodemask_t) { { \ 276 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ 277 } }) 278 279 #else 280 281 #define NODE_MASK_ALL \ 282 ((nodemask_t) { { \ 283 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \ 284 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ 285 } }) 286 287 #endif 288 289 #define NODE_MASK_NONE \ 290 ((nodemask_t) { { \ 291 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \ 292 } }) 293 294 #define nodes_addr(src) ((src).bits) 295 296 #define nodemask_scnprintf(buf, len, src) \ 297 __nodemask_scnprintf((buf), (len), &(src), MAX_NUMNODES) 298 static inline int __nodemask_scnprintf(char *buf, int len, 299 const nodemask_t *srcp, int nbits) 300 { 301 return bitmap_scnprintf(buf, len, srcp->bits, nbits); 302 } 303 304 #define nodemask_parse_user(ubuf, ulen, dst) \ 305 __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES) 306 static inline int __nodemask_parse_user(const char __user *buf, int len, 307 nodemask_t *dstp, int nbits) 308 { 309 return bitmap_parse_user(buf, len, dstp->bits, nbits); 310 } 311 312 #define nodelist_scnprintf(buf, len, src) \ 313 __nodelist_scnprintf((buf), (len), &(src), MAX_NUMNODES) 314 static inline int __nodelist_scnprintf(char *buf, int len, 315 const nodemask_t *srcp, int nbits) 316 { 317 return bitmap_scnlistprintf(buf, len, srcp->bits, nbits); 318 } 319 320 #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES) 321 static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits) 322 { 323 return bitmap_parselist(buf, dstp->bits, nbits); 324 } 325 326 #define node_remap(oldbit, old, new) \ 327 __node_remap((oldbit), &(old), &(new), MAX_NUMNODES) 328 static inline int __node_remap(int oldbit, 329 const nodemask_t *oldp, const nodemask_t *newp, int nbits) 330 { 331 return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits); 332 } 333 334 #define nodes_remap(dst, src, old, new) \ 335 __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES) 336 static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, 337 const nodemask_t *oldp, const nodemask_t *newp, int nbits) 338 { 339 bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits); 340 } 341 342 #define nodes_onto(dst, orig, relmap) \ 343 __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES) 344 static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, 345 const nodemask_t *relmapp, int nbits) 346 { 347 bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits); 348 } 349 350 #define nodes_fold(dst, orig, sz) \ 351 __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES) 352 static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp, 353 int sz, int nbits) 354 { 355 bitmap_fold(dstp->bits, origp->bits, sz, nbits); 356 } 357 358 #if MAX_NUMNODES > 1 359 #define for_each_node_mask(node, mask) \ 360 for ((node) = first_node(mask); \ 361 (node) < MAX_NUMNODES; \ 362 (node) = next_node((node), (mask))) 363 #else /* MAX_NUMNODES == 1 */ 364 #define for_each_node_mask(node, mask) \ 365 if (!nodes_empty(mask)) \ 366 for ((node) = 0; (node) < 1; (node)++) 367 #endif /* MAX_NUMNODES */ 368 369 /* 370 * Bitmasks that are kept for all the nodes. 371 */ 372 enum node_states { 373 N_POSSIBLE, /* The node could become online at some point */ 374 N_ONLINE, /* The node is online */ 375 N_NORMAL_MEMORY, /* The node has regular memory */ 376 #ifdef CONFIG_HIGHMEM 377 N_HIGH_MEMORY, /* The node has regular or high memory */ 378 #else 379 N_HIGH_MEMORY = N_NORMAL_MEMORY, 380 #endif 381 N_CPU, /* The node has one or more cpus */ 382 NR_NODE_STATES 383 }; 384 385 /* 386 * The following particular system nodemasks and operations 387 * on them manage all possible and online nodes. 388 */ 389 390 extern nodemask_t node_states[NR_NODE_STATES]; 391 392 #if MAX_NUMNODES > 1 393 static inline int node_state(int node, enum node_states state) 394 { 395 return node_isset(node, node_states[state]); 396 } 397 398 static inline void node_set_state(int node, enum node_states state) 399 { 400 __node_set(node, &node_states[state]); 401 } 402 403 static inline void node_clear_state(int node, enum node_states state) 404 { 405 __node_clear(node, &node_states[state]); 406 } 407 408 static inline int num_node_state(enum node_states state) 409 { 410 return nodes_weight(node_states[state]); 411 } 412 413 #define for_each_node_state(__node, __state) \ 414 for_each_node_mask((__node), node_states[__state]) 415 416 #define first_online_node first_node(node_states[N_ONLINE]) 417 #define next_online_node(nid) next_node((nid), node_states[N_ONLINE]) 418 419 extern int nr_node_ids; 420 extern int nr_online_nodes; 421 422 static inline void node_set_online(int nid) 423 { 424 node_set_state(nid, N_ONLINE); 425 nr_online_nodes = num_node_state(N_ONLINE); 426 } 427 428 static inline void node_set_offline(int nid) 429 { 430 node_clear_state(nid, N_ONLINE); 431 nr_online_nodes = num_node_state(N_ONLINE); 432 } 433 #else 434 435 static inline int node_state(int node, enum node_states state) 436 { 437 return node == 0; 438 } 439 440 static inline void node_set_state(int node, enum node_states state) 441 { 442 } 443 444 static inline void node_clear_state(int node, enum node_states state) 445 { 446 } 447 448 static inline int num_node_state(enum node_states state) 449 { 450 return 1; 451 } 452 453 #define for_each_node_state(node, __state) \ 454 for ( (node) = 0; (node) == 0; (node) = 1) 455 456 #define first_online_node 0 457 #define next_online_node(nid) (MAX_NUMNODES) 458 #define nr_node_ids 1 459 #define nr_online_nodes 1 460 461 #define node_set_online(node) node_set_state((node), N_ONLINE) 462 #define node_set_offline(node) node_clear_state((node), N_ONLINE) 463 #endif 464 465 #define node_online_map node_states[N_ONLINE] 466 #define node_possible_map node_states[N_POSSIBLE] 467 468 #define num_online_nodes() num_node_state(N_ONLINE) 469 #define num_possible_nodes() num_node_state(N_POSSIBLE) 470 #define node_online(node) node_state((node), N_ONLINE) 471 #define node_possible(node) node_state((node), N_POSSIBLE) 472 473 #define for_each_node(node) for_each_node_state(node, N_POSSIBLE) 474 #define for_each_online_node(node) for_each_node_state(node, N_ONLINE) 475 476 /* 477 * For nodemask scrach area. 478 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and 479 * name. 480 */ 481 #if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */ 482 #define NODEMASK_ALLOC(type, name, gfp_flags) \ 483 type *name = kmalloc(sizeof(*name), gfp_flags) 484 #define NODEMASK_FREE(m) kfree(m) 485 #else 486 #define NODEMASK_ALLOC(type, name, gfp_flags) type _##name, *name = &_##name 487 #define NODEMASK_FREE(m) do {} while (0) 488 #endif 489 490 /* A example struture for using NODEMASK_ALLOC, used in mempolicy. */ 491 struct nodemask_scratch { 492 nodemask_t mask1; 493 nodemask_t mask2; 494 }; 495 496 #define NODEMASK_SCRATCH(x) \ 497 NODEMASK_ALLOC(struct nodemask_scratch, x, \ 498 GFP_KERNEL | __GFP_NORETRY) 499 #define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x) 500 501 502 #endif /* __LINUX_NODEMASK_H */ 503