1 #ifndef __LINUX_NODEMASK_H 2 #define __LINUX_NODEMASK_H 3 4 /* 5 * Nodemasks provide a bitmap suitable for representing the 6 * set of Node's in a system, one bit position per Node number. 7 * 8 * See detailed comments in the file linux/bitmap.h describing the 9 * data type on which these nodemasks are based. 10 * 11 * For details of nodemask_parse_user(), see bitmap_parse_user() in 12 * lib/bitmap.c. For details of nodelist_parse(), see bitmap_parselist(), 13 * also in bitmap.c. For details of node_remap(), see bitmap_bitremap in 14 * lib/bitmap.c. For details of nodes_remap(), see bitmap_remap in 15 * lib/bitmap.c. For details of nodes_onto(), see bitmap_onto in 16 * lib/bitmap.c. For details of nodes_fold(), see bitmap_fold in 17 * lib/bitmap.c. 18 * 19 * The available nodemask operations are: 20 * 21 * void node_set(node, mask) turn on bit 'node' in mask 22 * void node_clear(node, mask) turn off bit 'node' in mask 23 * void nodes_setall(mask) set all bits 24 * void nodes_clear(mask) clear all bits 25 * int node_isset(node, mask) true iff bit 'node' set in mask 26 * int node_test_and_set(node, mask) test and set bit 'node' in mask 27 * 28 * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection] 29 * void nodes_or(dst, src1, src2) dst = src1 | src2 [union] 30 * void nodes_xor(dst, src1, src2) dst = src1 ^ src2 31 * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2 32 * void nodes_complement(dst, src) dst = ~src 33 * 34 * int nodes_equal(mask1, mask2) Does mask1 == mask2? 35 * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect? 36 * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2? 37 * int nodes_empty(mask) Is mask empty (no bits sets)? 38 * int nodes_full(mask) Is mask full (all bits sets)? 39 * int nodes_weight(mask) Hamming weight - number of set bits 40 * 41 * void nodes_shift_right(dst, src, n) Shift right 42 * void nodes_shift_left(dst, src, n) Shift left 43 * 44 * int first_node(mask) Number lowest set bit, or MAX_NUMNODES 45 * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES 46 * int first_unset_node(mask) First node not set in mask, or 47 * MAX_NUMNODES. 48 * 49 * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set 50 * NODE_MASK_ALL Initializer - all bits set 51 * NODE_MASK_NONE Initializer - no bits set 52 * unsigned long *nodes_addr(mask) Array of unsigned long's in mask 53 * 54 * int nodemask_parse_user(ubuf, ulen, mask) Parse ascii string as nodemask 55 * int nodelist_parse(buf, map) Parse ascii string as nodelist 56 * int node_remap(oldbit, old, new) newbit = map(old, new)(oldbit) 57 * void nodes_remap(dst, src, old, new) *dst = map(old, new)(src) 58 * void nodes_onto(dst, orig, relmap) *dst = orig relative to relmap 59 * void nodes_fold(dst, orig, sz) dst bits = orig bits mod sz 60 * 61 * for_each_node_mask(node, mask) for-loop node over mask 62 * 63 * int num_online_nodes() Number of online Nodes 64 * int num_possible_nodes() Number of all possible Nodes 65 * 66 * int node_random(mask) Random node with set bit in mask 67 * 68 * int node_online(node) Is some node online? 69 * int node_possible(node) Is some node possible? 70 * 71 * node_set_online(node) set bit 'node' in node_online_map 72 * node_set_offline(node) clear bit 'node' in node_online_map 73 * 74 * for_each_node(node) for-loop node over node_possible_map 75 * for_each_online_node(node) for-loop node over node_online_map 76 * 77 * Subtlety: 78 * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway) 79 * to generate slightly worse code. So use a simple one-line #define 80 * for node_isset(), instead of wrapping an inline inside a macro, the 81 * way we do the other calls. 82 * 83 * NODEMASK_SCRATCH 84 * When doing above logical AND, OR, XOR, Remap operations the callers tend to 85 * need temporary nodemask_t's on the stack. But if NODES_SHIFT is large, 86 * nodemask_t's consume too much stack space. NODEMASK_SCRATCH is a helper 87 * for such situations. See below and CPUMASK_ALLOC also. 88 */ 89 90 #include <linux/kernel.h> 91 #include <linux/threads.h> 92 #include <linux/bitmap.h> 93 #include <linux/numa.h> 94 95 typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t; 96 extern nodemask_t _unused_nodemask_arg_; 97 98 /** 99 * nodemask_pr_args - printf args to output a nodemask 100 * @maskp: nodemask to be printed 101 * 102 * Can be used to provide arguments for '%*pb[l]' when printing a nodemask. 103 */ 104 #define nodemask_pr_args(maskp) MAX_NUMNODES, (maskp)->bits 105 106 /* 107 * The inline keyword gives the compiler room to decide to inline, or 108 * not inline a function as it sees best. However, as these functions 109 * are called in both __init and non-__init functions, if they are not 110 * inlined we will end up with a section mis-match error (of the type of 111 * freeable items not being freed). So we must use __always_inline here 112 * to fix the problem. If other functions in the future also end up in 113 * this situation they will also need to be annotated as __always_inline 114 */ 115 #define node_set(node, dst) __node_set((node), &(dst)) 116 static __always_inline void __node_set(int node, volatile nodemask_t *dstp) 117 { 118 set_bit(node, dstp->bits); 119 } 120 121 #define node_clear(node, dst) __node_clear((node), &(dst)) 122 static inline void __node_clear(int node, volatile nodemask_t *dstp) 123 { 124 clear_bit(node, dstp->bits); 125 } 126 127 #define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES) 128 static inline void __nodes_setall(nodemask_t *dstp, unsigned int nbits) 129 { 130 bitmap_fill(dstp->bits, nbits); 131 } 132 133 #define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES) 134 static inline void __nodes_clear(nodemask_t *dstp, unsigned int nbits) 135 { 136 bitmap_zero(dstp->bits, nbits); 137 } 138 139 /* No static inline type checking - see Subtlety (1) above. */ 140 #define node_isset(node, nodemask) test_bit((node), (nodemask).bits) 141 142 #define node_test_and_set(node, nodemask) \ 143 __node_test_and_set((node), &(nodemask)) 144 static inline int __node_test_and_set(int node, nodemask_t *addr) 145 { 146 return test_and_set_bit(node, addr->bits); 147 } 148 149 #define nodes_and(dst, src1, src2) \ 150 __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES) 151 static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, 152 const nodemask_t *src2p, unsigned int nbits) 153 { 154 bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits); 155 } 156 157 #define nodes_or(dst, src1, src2) \ 158 __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES) 159 static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, 160 const nodemask_t *src2p, unsigned int nbits) 161 { 162 bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits); 163 } 164 165 #define nodes_xor(dst, src1, src2) \ 166 __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES) 167 static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, 168 const nodemask_t *src2p, unsigned int nbits) 169 { 170 bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits); 171 } 172 173 #define nodes_andnot(dst, src1, src2) \ 174 __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES) 175 static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, 176 const nodemask_t *src2p, unsigned int nbits) 177 { 178 bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits); 179 } 180 181 #define nodes_complement(dst, src) \ 182 __nodes_complement(&(dst), &(src), MAX_NUMNODES) 183 static inline void __nodes_complement(nodemask_t *dstp, 184 const nodemask_t *srcp, unsigned int nbits) 185 { 186 bitmap_complement(dstp->bits, srcp->bits, nbits); 187 } 188 189 #define nodes_equal(src1, src2) \ 190 __nodes_equal(&(src1), &(src2), MAX_NUMNODES) 191 static inline int __nodes_equal(const nodemask_t *src1p, 192 const nodemask_t *src2p, unsigned int nbits) 193 { 194 return bitmap_equal(src1p->bits, src2p->bits, nbits); 195 } 196 197 #define nodes_intersects(src1, src2) \ 198 __nodes_intersects(&(src1), &(src2), MAX_NUMNODES) 199 static inline int __nodes_intersects(const nodemask_t *src1p, 200 const nodemask_t *src2p, unsigned int nbits) 201 { 202 return bitmap_intersects(src1p->bits, src2p->bits, nbits); 203 } 204 205 #define nodes_subset(src1, src2) \ 206 __nodes_subset(&(src1), &(src2), MAX_NUMNODES) 207 static inline int __nodes_subset(const nodemask_t *src1p, 208 const nodemask_t *src2p, unsigned int nbits) 209 { 210 return bitmap_subset(src1p->bits, src2p->bits, nbits); 211 } 212 213 #define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES) 214 static inline int __nodes_empty(const nodemask_t *srcp, unsigned int nbits) 215 { 216 return bitmap_empty(srcp->bits, nbits); 217 } 218 219 #define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES) 220 static inline int __nodes_full(const nodemask_t *srcp, unsigned int nbits) 221 { 222 return bitmap_full(srcp->bits, nbits); 223 } 224 225 #define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES) 226 static inline int __nodes_weight(const nodemask_t *srcp, unsigned int nbits) 227 { 228 return bitmap_weight(srcp->bits, nbits); 229 } 230 231 #define nodes_shift_right(dst, src, n) \ 232 __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES) 233 static inline void __nodes_shift_right(nodemask_t *dstp, 234 const nodemask_t *srcp, int n, int nbits) 235 { 236 bitmap_shift_right(dstp->bits, srcp->bits, n, nbits); 237 } 238 239 #define nodes_shift_left(dst, src, n) \ 240 __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES) 241 static inline void __nodes_shift_left(nodemask_t *dstp, 242 const nodemask_t *srcp, int n, int nbits) 243 { 244 bitmap_shift_left(dstp->bits, srcp->bits, n, nbits); 245 } 246 247 /* FIXME: better would be to fix all architectures to never return 248 > MAX_NUMNODES, then the silly min_ts could be dropped. */ 249 250 #define first_node(src) __first_node(&(src)) 251 static inline int __first_node(const nodemask_t *srcp) 252 { 253 return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES)); 254 } 255 256 #define next_node(n, src) __next_node((n), &(src)) 257 static inline int __next_node(int n, const nodemask_t *srcp) 258 { 259 return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1)); 260 } 261 262 static inline void init_nodemask_of_node(nodemask_t *mask, int node) 263 { 264 nodes_clear(*mask); 265 node_set(node, *mask); 266 } 267 268 #define nodemask_of_node(node) \ 269 ({ \ 270 typeof(_unused_nodemask_arg_) m; \ 271 if (sizeof(m) == sizeof(unsigned long)) { \ 272 m.bits[0] = 1UL << (node); \ 273 } else { \ 274 init_nodemask_of_node(&m, (node)); \ 275 } \ 276 m; \ 277 }) 278 279 #define first_unset_node(mask) __first_unset_node(&(mask)) 280 static inline int __first_unset_node(const nodemask_t *maskp) 281 { 282 return min_t(int,MAX_NUMNODES, 283 find_first_zero_bit(maskp->bits, MAX_NUMNODES)); 284 } 285 286 #define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES) 287 288 #if MAX_NUMNODES <= BITS_PER_LONG 289 290 #define NODE_MASK_ALL \ 291 ((nodemask_t) { { \ 292 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ 293 } }) 294 295 #else 296 297 #define NODE_MASK_ALL \ 298 ((nodemask_t) { { \ 299 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \ 300 [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ 301 } }) 302 303 #endif 304 305 #define NODE_MASK_NONE \ 306 ((nodemask_t) { { \ 307 [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \ 308 } }) 309 310 #define nodes_addr(src) ((src).bits) 311 312 #define nodemask_parse_user(ubuf, ulen, dst) \ 313 __nodemask_parse_user((ubuf), (ulen), &(dst), MAX_NUMNODES) 314 static inline int __nodemask_parse_user(const char __user *buf, int len, 315 nodemask_t *dstp, int nbits) 316 { 317 return bitmap_parse_user(buf, len, dstp->bits, nbits); 318 } 319 320 #define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES) 321 static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits) 322 { 323 return bitmap_parselist(buf, dstp->bits, nbits); 324 } 325 326 #define node_remap(oldbit, old, new) \ 327 __node_remap((oldbit), &(old), &(new), MAX_NUMNODES) 328 static inline int __node_remap(int oldbit, 329 const nodemask_t *oldp, const nodemask_t *newp, int nbits) 330 { 331 return bitmap_bitremap(oldbit, oldp->bits, newp->bits, nbits); 332 } 333 334 #define nodes_remap(dst, src, old, new) \ 335 __nodes_remap(&(dst), &(src), &(old), &(new), MAX_NUMNODES) 336 static inline void __nodes_remap(nodemask_t *dstp, const nodemask_t *srcp, 337 const nodemask_t *oldp, const nodemask_t *newp, int nbits) 338 { 339 bitmap_remap(dstp->bits, srcp->bits, oldp->bits, newp->bits, nbits); 340 } 341 342 #define nodes_onto(dst, orig, relmap) \ 343 __nodes_onto(&(dst), &(orig), &(relmap), MAX_NUMNODES) 344 static inline void __nodes_onto(nodemask_t *dstp, const nodemask_t *origp, 345 const nodemask_t *relmapp, int nbits) 346 { 347 bitmap_onto(dstp->bits, origp->bits, relmapp->bits, nbits); 348 } 349 350 #define nodes_fold(dst, orig, sz) \ 351 __nodes_fold(&(dst), &(orig), sz, MAX_NUMNODES) 352 static inline void __nodes_fold(nodemask_t *dstp, const nodemask_t *origp, 353 int sz, int nbits) 354 { 355 bitmap_fold(dstp->bits, origp->bits, sz, nbits); 356 } 357 358 #if MAX_NUMNODES > 1 359 #define for_each_node_mask(node, mask) \ 360 for ((node) = first_node(mask); \ 361 (node) < MAX_NUMNODES; \ 362 (node) = next_node((node), (mask))) 363 #else /* MAX_NUMNODES == 1 */ 364 #define for_each_node_mask(node, mask) \ 365 if (!nodes_empty(mask)) \ 366 for ((node) = 0; (node) < 1; (node)++) 367 #endif /* MAX_NUMNODES */ 368 369 /* 370 * Bitmasks that are kept for all the nodes. 371 */ 372 enum node_states { 373 N_POSSIBLE, /* The node could become online at some point */ 374 N_ONLINE, /* The node is online */ 375 N_NORMAL_MEMORY, /* The node has regular memory */ 376 #ifdef CONFIG_HIGHMEM 377 N_HIGH_MEMORY, /* The node has regular or high memory */ 378 #else 379 N_HIGH_MEMORY = N_NORMAL_MEMORY, 380 #endif 381 #ifdef CONFIG_MOVABLE_NODE 382 N_MEMORY, /* The node has memory(regular, high, movable) */ 383 #else 384 N_MEMORY = N_HIGH_MEMORY, 385 #endif 386 N_CPU, /* The node has one or more cpus */ 387 NR_NODE_STATES 388 }; 389 390 /* 391 * The following particular system nodemasks and operations 392 * on them manage all possible and online nodes. 393 */ 394 395 extern nodemask_t node_states[NR_NODE_STATES]; 396 397 #if MAX_NUMNODES > 1 398 static inline int node_state(int node, enum node_states state) 399 { 400 return node_isset(node, node_states[state]); 401 } 402 403 static inline void node_set_state(int node, enum node_states state) 404 { 405 __node_set(node, &node_states[state]); 406 } 407 408 static inline void node_clear_state(int node, enum node_states state) 409 { 410 __node_clear(node, &node_states[state]); 411 } 412 413 static inline int num_node_state(enum node_states state) 414 { 415 return nodes_weight(node_states[state]); 416 } 417 418 #define for_each_node_state(__node, __state) \ 419 for_each_node_mask((__node), node_states[__state]) 420 421 #define first_online_node first_node(node_states[N_ONLINE]) 422 #define first_memory_node first_node(node_states[N_MEMORY]) 423 static inline int next_online_node(int nid) 424 { 425 return next_node(nid, node_states[N_ONLINE]); 426 } 427 static inline int next_memory_node(int nid) 428 { 429 return next_node(nid, node_states[N_MEMORY]); 430 } 431 432 extern int nr_node_ids; 433 extern int nr_online_nodes; 434 435 static inline void node_set_online(int nid) 436 { 437 node_set_state(nid, N_ONLINE); 438 nr_online_nodes = num_node_state(N_ONLINE); 439 } 440 441 static inline void node_set_offline(int nid) 442 { 443 node_clear_state(nid, N_ONLINE); 444 nr_online_nodes = num_node_state(N_ONLINE); 445 } 446 447 #else 448 449 static inline int node_state(int node, enum node_states state) 450 { 451 return node == 0; 452 } 453 454 static inline void node_set_state(int node, enum node_states state) 455 { 456 } 457 458 static inline void node_clear_state(int node, enum node_states state) 459 { 460 } 461 462 static inline int num_node_state(enum node_states state) 463 { 464 return 1; 465 } 466 467 #define for_each_node_state(node, __state) \ 468 for ( (node) = 0; (node) == 0; (node) = 1) 469 470 #define first_online_node 0 471 #define first_memory_node 0 472 #define next_online_node(nid) (MAX_NUMNODES) 473 #define nr_node_ids 1 474 #define nr_online_nodes 1 475 476 #define node_set_online(node) node_set_state((node), N_ONLINE) 477 #define node_set_offline(node) node_clear_state((node), N_ONLINE) 478 479 #endif 480 481 #if defined(CONFIG_NUMA) && (MAX_NUMNODES > 1) 482 extern int node_random(const nodemask_t *maskp); 483 #else 484 static inline int node_random(const nodemask_t *mask) 485 { 486 return 0; 487 } 488 #endif 489 490 #define node_online_map node_states[N_ONLINE] 491 #define node_possible_map node_states[N_POSSIBLE] 492 493 #define num_online_nodes() num_node_state(N_ONLINE) 494 #define num_possible_nodes() num_node_state(N_POSSIBLE) 495 #define node_online(node) node_state((node), N_ONLINE) 496 #define node_possible(node) node_state((node), N_POSSIBLE) 497 498 #define for_each_node(node) for_each_node_state(node, N_POSSIBLE) 499 #define for_each_online_node(node) for_each_node_state(node, N_ONLINE) 500 501 /* 502 * For nodemask scrach area. 503 * NODEMASK_ALLOC(type, name) allocates an object with a specified type and 504 * name. 505 */ 506 #if NODES_SHIFT > 8 /* nodemask_t > 256 bytes */ 507 #define NODEMASK_ALLOC(type, name, gfp_flags) \ 508 type *name = kmalloc(sizeof(*name), gfp_flags) 509 #define NODEMASK_FREE(m) kfree(m) 510 #else 511 #define NODEMASK_ALLOC(type, name, gfp_flags) type _##name, *name = &_##name 512 #define NODEMASK_FREE(m) do {} while (0) 513 #endif 514 515 /* A example struture for using NODEMASK_ALLOC, used in mempolicy. */ 516 struct nodemask_scratch { 517 nodemask_t mask1; 518 nodemask_t mask2; 519 }; 520 521 #define NODEMASK_SCRATCH(x) \ 522 NODEMASK_ALLOC(struct nodemask_scratch, x, \ 523 GFP_KERNEL | __GFP_NORETRY) 524 #define NODEMASK_SCRATCH_FREE(x) NODEMASK_FREE(x) 525 526 527 #endif /* __LINUX_NODEMASK_H */ 528