xref: /linux-6.15/include/linux/fb.h (revision facb4edc)
1 #ifndef _LINUX_FB_H
2 #define _LINUX_FB_H
3 
4 #include <linux/types.h>
5 #include <linux/i2c.h>
6 #ifdef __KERNEL__
7 #include <linux/kgdb.h>
8 #endif /* __KERNEL__ */
9 
10 /* Definitions of frame buffers						*/
11 
12 #define FB_MAX			32	/* sufficient for now */
13 
14 /* ioctls
15    0x46 is 'F'								*/
16 #define FBIOGET_VSCREENINFO	0x4600
17 #define FBIOPUT_VSCREENINFO	0x4601
18 #define FBIOGET_FSCREENINFO	0x4602
19 #define FBIOGETCMAP		0x4604
20 #define FBIOPUTCMAP		0x4605
21 #define FBIOPAN_DISPLAY		0x4606
22 #ifdef __KERNEL__
23 #define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor_user)
24 #else
25 #define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor)
26 #endif
27 /* 0x4607-0x460B are defined below */
28 /* #define FBIOGET_MONITORSPEC	0x460C */
29 /* #define FBIOPUT_MONITORSPEC	0x460D */
30 /* #define FBIOSWITCH_MONIBIT	0x460E */
31 #define FBIOGET_CON2FBMAP	0x460F
32 #define FBIOPUT_CON2FBMAP	0x4610
33 #define FBIOBLANK		0x4611		/* arg: 0 or vesa level + 1 */
34 #define FBIOGET_VBLANK		_IOR('F', 0x12, struct fb_vblank)
35 #define FBIO_ALLOC              0x4613
36 #define FBIO_FREE               0x4614
37 #define FBIOGET_GLYPH           0x4615
38 #define FBIOGET_HWCINFO         0x4616
39 #define FBIOPUT_MODEINFO        0x4617
40 #define FBIOGET_DISPINFO        0x4618
41 #define FBIO_WAITFORVSYNC	_IOW('F', 0x20, __u32)
42 
43 #define FB_TYPE_PACKED_PIXELS		0	/* Packed Pixels	*/
44 #define FB_TYPE_PLANES			1	/* Non interleaved planes */
45 #define FB_TYPE_INTERLEAVED_PLANES	2	/* Interleaved planes	*/
46 #define FB_TYPE_TEXT			3	/* Text/attributes	*/
47 #define FB_TYPE_VGA_PLANES		4	/* EGA/VGA planes	*/
48 
49 #define FB_AUX_TEXT_MDA		0	/* Monochrome text */
50 #define FB_AUX_TEXT_CGA		1	/* CGA/EGA/VGA Color text */
51 #define FB_AUX_TEXT_S3_MMIO	2	/* S3 MMIO fasttext */
52 #define FB_AUX_TEXT_MGA_STEP16	3	/* MGA Millenium I: text, attr, 14 reserved bytes */
53 #define FB_AUX_TEXT_MGA_STEP8	4	/* other MGAs:      text, attr,  6 reserved bytes */
54 #define FB_AUX_TEXT_SVGA_GROUP	8	/* 8-15: SVGA tileblit compatible modes */
55 #define FB_AUX_TEXT_SVGA_MASK	7	/* lower three bits says step */
56 #define FB_AUX_TEXT_SVGA_STEP2	8	/* SVGA text mode:  text, attr */
57 #define FB_AUX_TEXT_SVGA_STEP4	9	/* SVGA text mode:  text, attr,  2 reserved bytes */
58 #define FB_AUX_TEXT_SVGA_STEP8	10	/* SVGA text mode:  text, attr,  6 reserved bytes */
59 #define FB_AUX_TEXT_SVGA_STEP16	11	/* SVGA text mode:  text, attr, 14 reserved bytes */
60 #define FB_AUX_TEXT_SVGA_LAST	15	/* reserved up to 15 */
61 
62 #define FB_AUX_VGA_PLANES_VGA4		0	/* 16 color planes (EGA/VGA) */
63 #define FB_AUX_VGA_PLANES_CFB4		1	/* CFB4 in planes (VGA) */
64 #define FB_AUX_VGA_PLANES_CFB8		2	/* CFB8 in planes (VGA) */
65 
66 #define FB_VISUAL_MONO01		0	/* Monochr. 1=Black 0=White */
67 #define FB_VISUAL_MONO10		1	/* Monochr. 1=White 0=Black */
68 #define FB_VISUAL_TRUECOLOR		2	/* True color	*/
69 #define FB_VISUAL_PSEUDOCOLOR		3	/* Pseudo color (like atari) */
70 #define FB_VISUAL_DIRECTCOLOR		4	/* Direct color */
71 #define FB_VISUAL_STATIC_PSEUDOCOLOR	5	/* Pseudo color readonly */
72 
73 #define FB_ACCEL_NONE		0	/* no hardware accelerator	*/
74 #define FB_ACCEL_ATARIBLITT	1	/* Atari Blitter		*/
75 #define FB_ACCEL_AMIGABLITT	2	/* Amiga Blitter                */
76 #define FB_ACCEL_S3_TRIO64	3	/* Cybervision64 (S3 Trio64)    */
77 #define FB_ACCEL_NCR_77C32BLT	4	/* RetinaZ3 (NCR 77C32BLT)      */
78 #define FB_ACCEL_S3_VIRGE	5	/* Cybervision64/3D (S3 ViRGE)	*/
79 #define FB_ACCEL_ATI_MACH64GX	6	/* ATI Mach 64GX family		*/
80 #define FB_ACCEL_DEC_TGA	7	/* DEC 21030 TGA		*/
81 #define FB_ACCEL_ATI_MACH64CT	8	/* ATI Mach 64CT family		*/
82 #define FB_ACCEL_ATI_MACH64VT	9	/* ATI Mach 64CT family VT class */
83 #define FB_ACCEL_ATI_MACH64GT	10	/* ATI Mach 64CT family GT class */
84 #define FB_ACCEL_SUN_CREATOR	11	/* Sun Creator/Creator3D	*/
85 #define FB_ACCEL_SUN_CGSIX	12	/* Sun cg6			*/
86 #define FB_ACCEL_SUN_LEO	13	/* Sun leo/zx			*/
87 #define FB_ACCEL_IMS_TWINTURBO	14	/* IMS Twin Turbo		*/
88 #define FB_ACCEL_3DLABS_PERMEDIA2 15	/* 3Dlabs Permedia 2		*/
89 #define FB_ACCEL_MATROX_MGA2064W 16	/* Matrox MGA2064W (Millenium)	*/
90 #define FB_ACCEL_MATROX_MGA1064SG 17	/* Matrox MGA1064SG (Mystique)	*/
91 #define FB_ACCEL_MATROX_MGA2164W 18	/* Matrox MGA2164W (Millenium II) */
92 #define FB_ACCEL_MATROX_MGA2164W_AGP 19	/* Matrox MGA2164W (Millenium II) */
93 #define FB_ACCEL_MATROX_MGAG100	20	/* Matrox G100 (Productiva G100) */
94 #define FB_ACCEL_MATROX_MGAG200	21	/* Matrox G200 (Myst, Mill, ...) */
95 #define FB_ACCEL_SUN_CG14	22	/* Sun cgfourteen		 */
96 #define FB_ACCEL_SUN_BWTWO	23	/* Sun bwtwo			*/
97 #define FB_ACCEL_SUN_CGTHREE	24	/* Sun cgthree			*/
98 #define FB_ACCEL_SUN_TCX	25	/* Sun tcx			*/
99 #define FB_ACCEL_MATROX_MGAG400	26	/* Matrox G400			*/
100 #define FB_ACCEL_NV3		27	/* nVidia RIVA 128              */
101 #define FB_ACCEL_NV4		28	/* nVidia RIVA TNT		*/
102 #define FB_ACCEL_NV5		29	/* nVidia RIVA TNT2		*/
103 #define FB_ACCEL_CT_6555x	30	/* C&T 6555x			*/
104 #define FB_ACCEL_3DFX_BANSHEE	31	/* 3Dfx Banshee			*/
105 #define FB_ACCEL_ATI_RAGE128	32	/* ATI Rage128 family		*/
106 #define FB_ACCEL_IGS_CYBER2000	33	/* CyberPro 2000		*/
107 #define FB_ACCEL_IGS_CYBER2010	34	/* CyberPro 2010		*/
108 #define FB_ACCEL_IGS_CYBER5000	35	/* CyberPro 5000		*/
109 #define FB_ACCEL_SIS_GLAMOUR    36	/* SiS 300/630/540              */
110 #define FB_ACCEL_3DLABS_PERMEDIA3 37	/* 3Dlabs Permedia 3		*/
111 #define FB_ACCEL_ATI_RADEON	38	/* ATI Radeon family		*/
112 #define FB_ACCEL_I810           39      /* Intel 810/815                */
113 #define FB_ACCEL_SIS_GLAMOUR_2  40	/* SiS 315, 650, 740		*/
114 #define FB_ACCEL_SIS_XABRE      41	/* SiS 330 ("Xabre")		*/
115 #define FB_ACCEL_I830           42      /* Intel 830M/845G/85x/865G     */
116 #define FB_ACCEL_NV_10          43      /* nVidia Arch 10               */
117 #define FB_ACCEL_NV_20          44      /* nVidia Arch 20               */
118 #define FB_ACCEL_NV_30          45      /* nVidia Arch 30               */
119 #define FB_ACCEL_NV_40          46      /* nVidia Arch 40               */
120 #define FB_ACCEL_XGI_VOLARI_V	47	/* XGI Volari V3XT, V5, V8      */
121 #define FB_ACCEL_XGI_VOLARI_Z	48	/* XGI Volari Z7                */
122 #define FB_ACCEL_OMAP1610	49	/* TI OMAP16xx                  */
123 #define FB_ACCEL_TRIDENT_TGUI	50	/* Trident TGUI			*/
124 #define FB_ACCEL_TRIDENT_3DIMAGE 51	/* Trident 3DImage		*/
125 #define FB_ACCEL_TRIDENT_BLADE3D 52	/* Trident Blade3D		*/
126 #define FB_ACCEL_TRIDENT_BLADEXP 53	/* Trident BladeXP		*/
127 #define FB_ACCEL_CIRRUS_ALPINE   53	/* Cirrus Logic 543x/544x/5480	*/
128 #define FB_ACCEL_NEOMAGIC_NM2070 90	/* NeoMagic NM2070              */
129 #define FB_ACCEL_NEOMAGIC_NM2090 91	/* NeoMagic NM2090              */
130 #define FB_ACCEL_NEOMAGIC_NM2093 92	/* NeoMagic NM2093              */
131 #define FB_ACCEL_NEOMAGIC_NM2097 93	/* NeoMagic NM2097              */
132 #define FB_ACCEL_NEOMAGIC_NM2160 94	/* NeoMagic NM2160              */
133 #define FB_ACCEL_NEOMAGIC_NM2200 95	/* NeoMagic NM2200              */
134 #define FB_ACCEL_NEOMAGIC_NM2230 96	/* NeoMagic NM2230              */
135 #define FB_ACCEL_NEOMAGIC_NM2360 97	/* NeoMagic NM2360              */
136 #define FB_ACCEL_NEOMAGIC_NM2380 98	/* NeoMagic NM2380              */
137 #define FB_ACCEL_PXA3XX		 99	/* PXA3xx			*/
138 
139 #define FB_ACCEL_SAVAGE4        0x80	/* S3 Savage4                   */
140 #define FB_ACCEL_SAVAGE3D       0x81	/* S3 Savage3D                  */
141 #define FB_ACCEL_SAVAGE3D_MV    0x82	/* S3 Savage3D-MV               */
142 #define FB_ACCEL_SAVAGE2000     0x83	/* S3 Savage2000                */
143 #define FB_ACCEL_SAVAGE_MX_MV   0x84	/* S3 Savage/MX-MV              */
144 #define FB_ACCEL_SAVAGE_MX      0x85	/* S3 Savage/MX                 */
145 #define FB_ACCEL_SAVAGE_IX_MV   0x86	/* S3 Savage/IX-MV              */
146 #define FB_ACCEL_SAVAGE_IX      0x87	/* S3 Savage/IX                 */
147 #define FB_ACCEL_PROSAVAGE_PM   0x88	/* S3 ProSavage PM133           */
148 #define FB_ACCEL_PROSAVAGE_KM   0x89	/* S3 ProSavage KM133           */
149 #define FB_ACCEL_S3TWISTER_P    0x8a	/* S3 Twister                   */
150 #define FB_ACCEL_S3TWISTER_K    0x8b	/* S3 TwisterK                  */
151 #define FB_ACCEL_SUPERSAVAGE    0x8c    /* S3 Supersavage               */
152 #define FB_ACCEL_PROSAVAGE_DDR  0x8d	/* S3 ProSavage DDR             */
153 #define FB_ACCEL_PROSAVAGE_DDRK 0x8e	/* S3 ProSavage DDR-K           */
154 
155 struct fb_fix_screeninfo {
156 	char id[16];			/* identification string eg "TT Builtin" */
157 	unsigned long smem_start;	/* Start of frame buffer mem */
158 					/* (physical address) */
159 	__u32 smem_len;			/* Length of frame buffer mem */
160 	__u32 type;			/* see FB_TYPE_*		*/
161 	__u32 type_aux;			/* Interleave for interleaved Planes */
162 	__u32 visual;			/* see FB_VISUAL_*		*/
163 	__u16 xpanstep;			/* zero if no hardware panning  */
164 	__u16 ypanstep;			/* zero if no hardware panning  */
165 	__u16 ywrapstep;		/* zero if no hardware ywrap    */
166 	__u32 line_length;		/* length of a line in bytes    */
167 	unsigned long mmio_start;	/* Start of Memory Mapped I/O   */
168 					/* (physical address) */
169 	__u32 mmio_len;			/* Length of Memory Mapped I/O  */
170 	__u32 accel;			/* Indicate to driver which	*/
171 					/*  specific chip/card we have	*/
172 	__u16 reserved[3];		/* Reserved for future compatibility */
173 };
174 
175 /* Interpretation of offset for color fields: All offsets are from the right,
176  * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
177  * can use the offset as right argument to <<). A pixel afterwards is a bit
178  * stream and is written to video memory as that unmodified.
179  *
180  * For pseudocolor: offset and length should be the same for all color
181  * components. Offset specifies the position of the least significant bit
182  * of the pallette index in a pixel value. Length indicates the number
183  * of available palette entries (i.e. # of entries = 1 << length).
184  */
185 struct fb_bitfield {
186 	__u32 offset;			/* beginning of bitfield	*/
187 	__u32 length;			/* length of bitfield		*/
188 	__u32 msb_right;		/* != 0 : Most significant bit is */
189 					/* right */
190 };
191 
192 #define FB_NONSTD_HAM		1	/* Hold-And-Modify (HAM)        */
193 #define FB_NONSTD_REV_PIX_IN_B	2	/* order of pixels in each byte is reversed */
194 
195 #define FB_ACTIVATE_NOW		0	/* set values immediately (or vbl)*/
196 #define FB_ACTIVATE_NXTOPEN	1	/* activate on next open	*/
197 #define FB_ACTIVATE_TEST	2	/* don't set, round up impossible */
198 #define FB_ACTIVATE_MASK       15
199 					/* values			*/
200 #define FB_ACTIVATE_VBL	       16	/* activate values on next vbl  */
201 #define FB_CHANGE_CMAP_VBL     32	/* change colormap on vbl	*/
202 #define FB_ACTIVATE_ALL	       64	/* change all VCs on this fb	*/
203 #define FB_ACTIVATE_FORCE     128	/* force apply even when no change*/
204 #define FB_ACTIVATE_INV_MODE  256       /* invalidate videomode */
205 
206 #define FB_ACCELF_TEXT		1	/* (OBSOLETE) see fb_info.flags and vc_mode */
207 
208 #define FB_SYNC_HOR_HIGH_ACT	1	/* horizontal sync high active	*/
209 #define FB_SYNC_VERT_HIGH_ACT	2	/* vertical sync high active	*/
210 #define FB_SYNC_EXT		4	/* external sync		*/
211 #define FB_SYNC_COMP_HIGH_ACT	8	/* composite sync high active   */
212 #define FB_SYNC_BROADCAST	16	/* broadcast video timings      */
213 					/* vtotal = 144d/288n/576i => PAL  */
214 					/* vtotal = 121d/242n/484i => NTSC */
215 #define FB_SYNC_ON_GREEN	32	/* sync on green */
216 
217 #define FB_VMODE_NONINTERLACED  0	/* non interlaced */
218 #define FB_VMODE_INTERLACED	1	/* interlaced	*/
219 #define FB_VMODE_DOUBLE		2	/* double scan */
220 #define FB_VMODE_ODD_FLD_FIRST	4	/* interlaced: top line first */
221 #define FB_VMODE_MASK		255
222 
223 #define FB_VMODE_YWRAP		256	/* ywrap instead of panning     */
224 #define FB_VMODE_SMOOTH_XPAN	512	/* smooth xpan possible (internally used) */
225 #define FB_VMODE_CONUPDATE	512	/* don't update x/yoffset	*/
226 
227 /*
228  * Display rotation support
229  */
230 #define FB_ROTATE_UR      0
231 #define FB_ROTATE_CW      1
232 #define FB_ROTATE_UD      2
233 #define FB_ROTATE_CCW     3
234 
235 #define PICOS2KHZ(a) (1000000000UL/(a))
236 #define KHZ2PICOS(a) (1000000000UL/(a))
237 
238 struct fb_var_screeninfo {
239 	__u32 xres;			/* visible resolution		*/
240 	__u32 yres;
241 	__u32 xres_virtual;		/* virtual resolution		*/
242 	__u32 yres_virtual;
243 	__u32 xoffset;			/* offset from virtual to visible */
244 	__u32 yoffset;			/* resolution			*/
245 
246 	__u32 bits_per_pixel;		/* guess what			*/
247 	__u32 grayscale;		/* != 0 Graylevels instead of colors */
248 
249 	struct fb_bitfield red;		/* bitfield in fb mem if true color, */
250 	struct fb_bitfield green;	/* else only length is significant */
251 	struct fb_bitfield blue;
252 	struct fb_bitfield transp;	/* transparency			*/
253 
254 	__u32 nonstd;			/* != 0 Non standard pixel format */
255 
256 	__u32 activate;			/* see FB_ACTIVATE_*		*/
257 
258 	__u32 height;			/* height of picture in mm    */
259 	__u32 width;			/* width of picture in mm     */
260 
261 	__u32 accel_flags;		/* (OBSOLETE) see fb_info.flags */
262 
263 	/* Timing: All values in pixclocks, except pixclock (of course) */
264 	__u32 pixclock;			/* pixel clock in ps (pico seconds) */
265 	__u32 left_margin;		/* time from sync to picture	*/
266 	__u32 right_margin;		/* time from picture to sync	*/
267 	__u32 upper_margin;		/* time from sync to picture	*/
268 	__u32 lower_margin;
269 	__u32 hsync_len;		/* length of horizontal sync	*/
270 	__u32 vsync_len;		/* length of vertical sync	*/
271 	__u32 sync;			/* see FB_SYNC_*		*/
272 	__u32 vmode;			/* see FB_VMODE_*		*/
273 	__u32 rotate;			/* angle we rotate counter clockwise */
274 	__u32 reserved[5];		/* Reserved for future compatibility */
275 };
276 
277 struct fb_cmap {
278 	__u32 start;			/* First entry	*/
279 	__u32 len;			/* Number of entries */
280 	__u16 *red;			/* Red values	*/
281 	__u16 *green;
282 	__u16 *blue;
283 	__u16 *transp;			/* transparency, can be NULL */
284 };
285 
286 struct fb_con2fbmap {
287 	__u32 console;
288 	__u32 framebuffer;
289 };
290 
291 /* VESA Blanking Levels */
292 #define VESA_NO_BLANKING        0
293 #define VESA_VSYNC_SUSPEND      1
294 #define VESA_HSYNC_SUSPEND      2
295 #define VESA_POWERDOWN          3
296 
297 
298 enum {
299 	/* screen: unblanked, hsync: on,  vsync: on */
300 	FB_BLANK_UNBLANK       = VESA_NO_BLANKING,
301 
302 	/* screen: blanked,   hsync: on,  vsync: on */
303 	FB_BLANK_NORMAL        = VESA_NO_BLANKING + 1,
304 
305 	/* screen: blanked,   hsync: on,  vsync: off */
306 	FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
307 
308 	/* screen: blanked,   hsync: off, vsync: on */
309 	FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
310 
311 	/* screen: blanked,   hsync: off, vsync: off */
312 	FB_BLANK_POWERDOWN     = VESA_POWERDOWN + 1
313 };
314 
315 #define FB_VBLANK_VBLANKING	0x001	/* currently in a vertical blank */
316 #define FB_VBLANK_HBLANKING	0x002	/* currently in a horizontal blank */
317 #define FB_VBLANK_HAVE_VBLANK	0x004	/* vertical blanks can be detected */
318 #define FB_VBLANK_HAVE_HBLANK	0x008	/* horizontal blanks can be detected */
319 #define FB_VBLANK_HAVE_COUNT	0x010	/* global retrace counter is available */
320 #define FB_VBLANK_HAVE_VCOUNT	0x020	/* the vcount field is valid */
321 #define FB_VBLANK_HAVE_HCOUNT	0x040	/* the hcount field is valid */
322 #define FB_VBLANK_VSYNCING	0x080	/* currently in a vsync */
323 #define FB_VBLANK_HAVE_VSYNC	0x100	/* verical syncs can be detected */
324 
325 struct fb_vblank {
326 	__u32 flags;			/* FB_VBLANK flags */
327 	__u32 count;			/* counter of retraces since boot */
328 	__u32 vcount;			/* current scanline position */
329 	__u32 hcount;			/* current scandot position */
330 	__u32 reserved[4];		/* reserved for future compatibility */
331 };
332 
333 /* Internal HW accel */
334 #define ROP_COPY 0
335 #define ROP_XOR  1
336 
337 struct fb_copyarea {
338 	__u32 dx;
339 	__u32 dy;
340 	__u32 width;
341 	__u32 height;
342 	__u32 sx;
343 	__u32 sy;
344 };
345 
346 struct fb_fillrect {
347 	__u32 dx;	/* screen-relative */
348 	__u32 dy;
349 	__u32 width;
350 	__u32 height;
351 	__u32 color;
352 	__u32 rop;
353 };
354 
355 struct fb_image {
356 	__u32 dx;		/* Where to place image */
357 	__u32 dy;
358 	__u32 width;		/* Size of image */
359 	__u32 height;
360 	__u32 fg_color;		/* Only used when a mono bitmap */
361 	__u32 bg_color;
362 	__u8  depth;		/* Depth of the image */
363 	const char *data;	/* Pointer to image data */
364 	struct fb_cmap cmap;	/* color map info */
365 };
366 
367 /*
368  * hardware cursor control
369  */
370 
371 #define FB_CUR_SETIMAGE 0x01
372 #define FB_CUR_SETPOS   0x02
373 #define FB_CUR_SETHOT   0x04
374 #define FB_CUR_SETCMAP  0x08
375 #define FB_CUR_SETSHAPE 0x10
376 #define FB_CUR_SETSIZE	0x20
377 #define FB_CUR_SETALL   0xFF
378 
379 struct fbcurpos {
380 	__u16 x, y;
381 };
382 
383 struct fb_cursor {
384 	__u16 set;		/* what to set */
385 	__u16 enable;		/* cursor on/off */
386 	__u16 rop;		/* bitop operation */
387 	const char *mask;	/* cursor mask bits */
388 	struct fbcurpos hot;	/* cursor hot spot */
389 	struct fb_image	image;	/* Cursor image */
390 };
391 
392 #ifdef CONFIG_FB_BACKLIGHT
393 /* Settings for the generic backlight code */
394 #define FB_BACKLIGHT_LEVELS	128
395 #define FB_BACKLIGHT_MAX	0xFF
396 #endif
397 
398 #ifdef __KERNEL__
399 
400 #include <linux/fs.h>
401 #include <linux/init.h>
402 #include <linux/device.h>
403 #include <linux/workqueue.h>
404 #include <linux/notifier.h>
405 #include <linux/list.h>
406 #include <linux/backlight.h>
407 #include <linux/slab.h>
408 #include <asm/io.h>
409 
410 struct vm_area_struct;
411 struct fb_info;
412 struct device;
413 struct file;
414 
415 /* Definitions below are used in the parsed monitor specs */
416 #define FB_DPMS_ACTIVE_OFF	1
417 #define FB_DPMS_SUSPEND		2
418 #define FB_DPMS_STANDBY		4
419 
420 #define FB_DISP_DDI		1
421 #define FB_DISP_ANA_700_300	2
422 #define FB_DISP_ANA_714_286	4
423 #define FB_DISP_ANA_1000_400	8
424 #define FB_DISP_ANA_700_000	16
425 
426 #define FB_DISP_MONO		32
427 #define FB_DISP_RGB		64
428 #define FB_DISP_MULTI		128
429 #define FB_DISP_UNKNOWN		256
430 
431 #define FB_SIGNAL_NONE		0
432 #define FB_SIGNAL_BLANK_BLANK	1
433 #define FB_SIGNAL_SEPARATE	2
434 #define FB_SIGNAL_COMPOSITE	4
435 #define FB_SIGNAL_SYNC_ON_GREEN	8
436 #define FB_SIGNAL_SERRATION_ON	16
437 
438 #define FB_MISC_PRIM_COLOR	1
439 #define FB_MISC_1ST_DETAIL	2	/* First Detailed Timing is preferred */
440 struct fb_chroma {
441 	__u32 redx;	/* in fraction of 1024 */
442 	__u32 greenx;
443 	__u32 bluex;
444 	__u32 whitex;
445 	__u32 redy;
446 	__u32 greeny;
447 	__u32 bluey;
448 	__u32 whitey;
449 };
450 
451 struct fb_monspecs {
452 	struct fb_chroma chroma;
453 	struct fb_videomode *modedb;	/* mode database */
454 	__u8  manufacturer[4];		/* Manufacturer */
455 	__u8  monitor[14];		/* Monitor String */
456 	__u8  serial_no[14];		/* Serial Number */
457 	__u8  ascii[14];		/* ? */
458 	__u32 modedb_len;		/* mode database length */
459 	__u32 model;			/* Monitor Model */
460 	__u32 serial;			/* Serial Number - Integer */
461 	__u32 year;			/* Year manufactured */
462 	__u32 week;			/* Week Manufactured */
463 	__u32 hfmin;			/* hfreq lower limit (Hz) */
464 	__u32 hfmax;			/* hfreq upper limit (Hz) */
465 	__u32 dclkmin;			/* pixelclock lower limit (Hz) */
466 	__u32 dclkmax;			/* pixelclock upper limit (Hz) */
467 	__u16 input;			/* display type - see FB_DISP_* */
468 	__u16 dpms;			/* DPMS support - see FB_DPMS_ */
469 	__u16 signal;			/* Signal Type - see FB_SIGNAL_* */
470 	__u16 vfmin;			/* vfreq lower limit (Hz) */
471 	__u16 vfmax;			/* vfreq upper limit (Hz) */
472 	__u16 gamma;			/* Gamma - in fractions of 100 */
473 	__u16 gtf	: 1;		/* supports GTF */
474 	__u16 misc;			/* Misc flags - see FB_MISC_* */
475 	__u8  version;			/* EDID version... */
476 	__u8  revision;			/* ...and revision */
477 	__u8  max_x;			/* Maximum horizontal size (cm) */
478 	__u8  max_y;			/* Maximum vertical size (cm) */
479 };
480 
481 struct fb_cmap_user {
482 	__u32 start;			/* First entry	*/
483 	__u32 len;			/* Number of entries */
484 	__u16 __user *red;		/* Red values	*/
485 	__u16 __user *green;
486 	__u16 __user *blue;
487 	__u16 __user *transp;		/* transparency, can be NULL */
488 };
489 
490 struct fb_image_user {
491 	__u32 dx;			/* Where to place image */
492 	__u32 dy;
493 	__u32 width;			/* Size of image */
494 	__u32 height;
495 	__u32 fg_color;			/* Only used when a mono bitmap */
496 	__u32 bg_color;
497 	__u8  depth;			/* Depth of the image */
498 	const char __user *data;	/* Pointer to image data */
499 	struct fb_cmap_user cmap;	/* color map info */
500 };
501 
502 struct fb_cursor_user {
503 	__u16 set;			/* what to set */
504 	__u16 enable;			/* cursor on/off */
505 	__u16 rop;			/* bitop operation */
506 	const char __user *mask;	/* cursor mask bits */
507 	struct fbcurpos hot;		/* cursor hot spot */
508 	struct fb_image_user image;	/* Cursor image */
509 };
510 
511 /*
512  * Register/unregister for framebuffer events
513  */
514 
515 /*	The resolution of the passed in fb_info about to change */
516 #define FB_EVENT_MODE_CHANGE		0x01
517 /*	The display on this fb_info is beeing suspended, no access to the
518  *	framebuffer is allowed any more after that call returns
519  */
520 #define FB_EVENT_SUSPEND		0x02
521 /*	The display on this fb_info was resumed, you can restore the display
522  *	if you own it
523  */
524 #define FB_EVENT_RESUME			0x03
525 /*      An entry from the modelist was removed */
526 #define FB_EVENT_MODE_DELETE            0x04
527 /*      A driver registered itself */
528 #define FB_EVENT_FB_REGISTERED          0x05
529 /*      A driver unregistered itself */
530 #define FB_EVENT_FB_UNREGISTERED        0x06
531 /*      CONSOLE-SPECIFIC: get console to framebuffer mapping */
532 #define FB_EVENT_GET_CONSOLE_MAP        0x07
533 /*      CONSOLE-SPECIFIC: set console to framebuffer mapping */
534 #define FB_EVENT_SET_CONSOLE_MAP        0x08
535 /*      A hardware display blank change occured */
536 #define FB_EVENT_BLANK                  0x09
537 /*      Private modelist is to be replaced */
538 #define FB_EVENT_NEW_MODELIST           0x0A
539 /*	The resolution of the passed in fb_info about to change and
540         all vc's should be changed         */
541 #define FB_EVENT_MODE_CHANGE_ALL	0x0B
542 /*	A software display blank change occured */
543 #define FB_EVENT_CONBLANK               0x0C
544 /*      Get drawing requirements        */
545 #define FB_EVENT_GET_REQ                0x0D
546 /*      Unbind from the console if possible */
547 #define FB_EVENT_FB_UNBIND              0x0E
548 /*      CONSOLE-SPECIFIC: remap all consoles to new fb - for vga switcheroo */
549 #define FB_EVENT_REMAP_ALL_CONSOLE      0x0F
550 
551 struct fb_event {
552 	struct fb_info *info;
553 	void *data;
554 };
555 
556 struct fb_blit_caps {
557 	u32 x;
558 	u32 y;
559 	u32 len;
560 	u32 flags;
561 };
562 
563 extern int fb_register_client(struct notifier_block *nb);
564 extern int fb_unregister_client(struct notifier_block *nb);
565 extern int fb_notifier_call_chain(unsigned long val, void *v);
566 /*
567  * Pixmap structure definition
568  *
569  * The purpose of this structure is to translate data
570  * from the hardware independent format of fbdev to what
571  * format the hardware needs.
572  */
573 
574 #define FB_PIXMAP_DEFAULT 1     /* used internally by fbcon */
575 #define FB_PIXMAP_SYSTEM  2     /* memory is in system RAM  */
576 #define FB_PIXMAP_IO      4     /* memory is iomapped       */
577 #define FB_PIXMAP_SYNC    256   /* set if GPU can DMA       */
578 
579 struct fb_pixmap {
580 	u8  *addr;		/* pointer to memory			*/
581 	u32 size;		/* size of buffer in bytes		*/
582 	u32 offset;		/* current offset to buffer		*/
583 	u32 buf_align;		/* byte alignment of each bitmap	*/
584 	u32 scan_align;		/* alignment per scanline		*/
585 	u32 access_align;	/* alignment per read/write (bits)	*/
586 	u32 flags;		/* see FB_PIXMAP_*			*/
587 	u32 blit_x;             /* supported bit block dimensions (1-32)*/
588 	u32 blit_y;             /* Format: blit_x = 1 << (width - 1)    */
589 	                        /*         blit_y = 1 << (height - 1)   */
590 	                        /* if 0, will be set to 0xffffffff (all)*/
591 	/* access methods */
592 	void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
593 	void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
594 };
595 
596 #ifdef CONFIG_FB_DEFERRED_IO
597 struct fb_deferred_io {
598 	/* delay between mkwrite and deferred handler */
599 	unsigned long delay;
600 	struct mutex lock; /* mutex that protects the page list */
601 	struct list_head pagelist; /* list of touched pages */
602 	/* callback */
603 	void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
604 };
605 #endif
606 
607 /*
608  * Frame buffer operations
609  *
610  * LOCKING NOTE: those functions must _ALL_ be called with the console
611  * semaphore held, this is the only suitable locking mechanism we have
612  * in 2.6. Some may be called at interrupt time at this point though.
613  *
614  * The exception to this is the debug related hooks.  Putting the fb
615  * into a debug state (e.g. flipping to the kernel console) and restoring
616  * it must be done in a lock-free manner, so low level drivers should
617  * keep track of the initial console (if applicable) and may need to
618  * perform direct, unlocked hardware writes in these hooks.
619  */
620 
621 struct fb_ops {
622 	/* open/release and usage marking */
623 	struct module *owner;
624 	int (*fb_open)(struct fb_info *info, int user);
625 	int (*fb_release)(struct fb_info *info, int user);
626 
627 	/* For framebuffers with strange non linear layouts or that do not
628 	 * work with normal memory mapped access
629 	 */
630 	ssize_t (*fb_read)(struct fb_info *info, char __user *buf,
631 			   size_t count, loff_t *ppos);
632 	ssize_t (*fb_write)(struct fb_info *info, const char __user *buf,
633 			    size_t count, loff_t *ppos);
634 
635 	/* checks var and eventually tweaks it to something supported,
636 	 * DO NOT MODIFY PAR */
637 	int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
638 
639 	/* set the video mode according to info->var */
640 	int (*fb_set_par)(struct fb_info *info);
641 
642 	/* set color register */
643 	int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
644 			    unsigned blue, unsigned transp, struct fb_info *info);
645 
646 	/* set color registers in batch */
647 	int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
648 
649 	/* blank display */
650 	int (*fb_blank)(int blank, struct fb_info *info);
651 
652 	/* pan display */
653 	int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
654 
655 	/* Draws a rectangle */
656 	void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
657 	/* Copy data from area to another */
658 	void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
659 	/* Draws a image to the display */
660 	void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
661 
662 	/* Draws cursor */
663 	int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
664 
665 	/* Rotates the display */
666 	void (*fb_rotate)(struct fb_info *info, int angle);
667 
668 	/* wait for blit idle, optional */
669 	int (*fb_sync)(struct fb_info *info);
670 
671 	/* perform fb specific ioctl (optional) */
672 	int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
673 			unsigned long arg);
674 
675 	/* Handle 32bit compat ioctl (optional) */
676 	int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
677 			unsigned long arg);
678 
679 	/* perform fb specific mmap */
680 	int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
681 
682 	/* get capability given var */
683 	void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,
684 			    struct fb_var_screeninfo *var);
685 
686 	/* teardown any resources to do with this framebuffer */
687 	void (*fb_destroy)(struct fb_info *info);
688 
689 	/* called at KDB enter and leave time to prepare the console */
690 	int (*fb_debug_enter)(struct fb_info *info);
691 	int (*fb_debug_leave)(struct fb_info *info);
692 };
693 
694 #ifdef CONFIG_FB_TILEBLITTING
695 #define FB_TILE_CURSOR_NONE        0
696 #define FB_TILE_CURSOR_UNDERLINE   1
697 #define FB_TILE_CURSOR_LOWER_THIRD 2
698 #define FB_TILE_CURSOR_LOWER_HALF  3
699 #define FB_TILE_CURSOR_TWO_THIRDS  4
700 #define FB_TILE_CURSOR_BLOCK       5
701 
702 struct fb_tilemap {
703 	__u32 width;                /* width of each tile in pixels */
704 	__u32 height;               /* height of each tile in scanlines */
705 	__u32 depth;                /* color depth of each tile */
706 	__u32 length;               /* number of tiles in the map */
707 	const __u8 *data;           /* actual tile map: a bitmap array, packed
708 				       to the nearest byte */
709 };
710 
711 struct fb_tilerect {
712 	__u32 sx;                   /* origin in the x-axis */
713 	__u32 sy;                   /* origin in the y-axis */
714 	__u32 width;                /* number of tiles in the x-axis */
715 	__u32 height;               /* number of tiles in the y-axis */
716 	__u32 index;                /* what tile to use: index to tile map */
717 	__u32 fg;                   /* foreground color */
718 	__u32 bg;                   /* background color */
719 	__u32 rop;                  /* raster operation */
720 };
721 
722 struct fb_tilearea {
723 	__u32 sx;                   /* source origin in the x-axis */
724 	__u32 sy;                   /* source origin in the y-axis */
725 	__u32 dx;                   /* destination origin in the x-axis */
726 	__u32 dy;                   /* destination origin in the y-axis */
727 	__u32 width;                /* number of tiles in the x-axis */
728 	__u32 height;               /* number of tiles in the y-axis */
729 };
730 
731 struct fb_tileblit {
732 	__u32 sx;                   /* origin in the x-axis */
733 	__u32 sy;                   /* origin in the y-axis */
734 	__u32 width;                /* number of tiles in the x-axis */
735 	__u32 height;               /* number of tiles in the y-axis */
736 	__u32 fg;                   /* foreground color */
737 	__u32 bg;                   /* background color */
738 	__u32 length;               /* number of tiles to draw */
739 	__u32 *indices;             /* array of indices to tile map */
740 };
741 
742 struct fb_tilecursor {
743 	__u32 sx;                   /* cursor position in the x-axis */
744 	__u32 sy;                   /* cursor position in the y-axis */
745 	__u32 mode;                 /* 0 = erase, 1 = draw */
746 	__u32 shape;                /* see FB_TILE_CURSOR_* */
747 	__u32 fg;                   /* foreground color */
748 	__u32 bg;                   /* background color */
749 };
750 
751 struct fb_tile_ops {
752 	/* set tile characteristics */
753 	void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
754 
755 	/* all dimensions from hereon are in terms of tiles */
756 
757 	/* move a rectangular region of tiles from one area to another*/
758 	void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
759 	/* fill a rectangular region with a tile */
760 	void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
761 	/* copy an array of tiles */
762 	void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
763 	/* cursor */
764 	void (*fb_tilecursor)(struct fb_info *info,
765 			      struct fb_tilecursor *cursor);
766 	/* get maximum length of the tile map */
767 	int (*fb_get_tilemax)(struct fb_info *info);
768 };
769 #endif /* CONFIG_FB_TILEBLITTING */
770 
771 /* FBINFO_* = fb_info.flags bit flags */
772 #define FBINFO_MODULE		0x0001	/* Low-level driver is a module */
773 #define FBINFO_HWACCEL_DISABLED	0x0002
774 	/* When FBINFO_HWACCEL_DISABLED is set:
775 	 *  Hardware acceleration is turned off.  Software implementations
776 	 *  of required functions (copyarea(), fillrect(), and imageblit())
777 	 *  takes over; acceleration engine should be in a quiescent state */
778 
779 /* hints */
780 #define FBINFO_VIRTFB		0x0004 /* FB is System RAM, not device. */
781 #define FBINFO_PARTIAL_PAN_OK	0x0040 /* otw use pan only for double-buffering */
782 #define FBINFO_READS_FAST	0x0080 /* soft-copy faster than rendering */
783 
784 /* hardware supported ops */
785 /*  semantics: when a bit is set, it indicates that the operation is
786  *   accelerated by hardware.
787  *  required functions will still work even if the bit is not set.
788  *  optional functions may not even exist if the flag bit is not set.
789  */
790 #define FBINFO_HWACCEL_NONE		0x0000
791 #define FBINFO_HWACCEL_COPYAREA		0x0100 /* required */
792 #define FBINFO_HWACCEL_FILLRECT		0x0200 /* required */
793 #define FBINFO_HWACCEL_IMAGEBLIT	0x0400 /* required */
794 #define FBINFO_HWACCEL_ROTATE		0x0800 /* optional */
795 #define FBINFO_HWACCEL_XPAN		0x1000 /* optional */
796 #define FBINFO_HWACCEL_YPAN		0x2000 /* optional */
797 #define FBINFO_HWACCEL_YWRAP		0x4000 /* optional */
798 
799 #define FBINFO_MISC_USEREVENT          0x10000 /* event request
800 						  from userspace */
801 #define FBINFO_MISC_TILEBLITTING       0x20000 /* use tile blitting */
802 
803 /* A driver may set this flag to indicate that it does want a set_par to be
804  * called every time when fbcon_switch is executed. The advantage is that with
805  * this flag set you can really be sure that set_par is always called before
806  * any of the functions dependant on the correct hardware state or altering
807  * that state, even if you are using some broken X releases. The disadvantage
808  * is that it introduces unwanted delays to every console switch if set_par
809  * is slow. It is a good idea to try this flag in the drivers initialization
810  * code whenever there is a bug report related to switching between X and the
811  * framebuffer console.
812  */
813 #define FBINFO_MISC_ALWAYS_SETPAR   0x40000
814 
815 /* where the fb is a firmware driver, and can be replaced with a proper one */
816 #define FBINFO_MISC_FIRMWARE        0x80000
817 /*
818  * Host and GPU endianness differ.
819  */
820 #define FBINFO_FOREIGN_ENDIAN	0x100000
821 /*
822  * Big endian math. This is the same flags as above, but with different
823  * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag
824  * and host endianness. Drivers should not use this flag.
825  */
826 #define FBINFO_BE_MATH  0x100000
827 
828 /* report to the VT layer that this fb driver can accept forced console
829    output like oopses */
830 #define FBINFO_CAN_FORCE_OUTPUT     0x200000
831 
832 struct fb_info {
833 	int node;
834 	int flags;
835 	struct mutex lock;		/* Lock for open/release/ioctl funcs */
836 	struct mutex mm_lock;		/* Lock for fb_mmap and smem_* fields */
837 	struct fb_var_screeninfo var;	/* Current var */
838 	struct fb_fix_screeninfo fix;	/* Current fix */
839 	struct fb_monspecs monspecs;	/* Current Monitor specs */
840 	struct work_struct queue;	/* Framebuffer event queue */
841 	struct fb_pixmap pixmap;	/* Image hardware mapper */
842 	struct fb_pixmap sprite;	/* Cursor hardware mapper */
843 	struct fb_cmap cmap;		/* Current cmap */
844 	struct list_head modelist;      /* mode list */
845 	struct fb_videomode *mode;	/* current mode */
846 
847 #ifdef CONFIG_FB_BACKLIGHT
848 	/* assigned backlight device */
849 	/* set before framebuffer registration,
850 	   remove after unregister */
851 	struct backlight_device *bl_dev;
852 
853 	/* Backlight level curve */
854 	struct mutex bl_curve_mutex;
855 	u8 bl_curve[FB_BACKLIGHT_LEVELS];
856 #endif
857 #ifdef CONFIG_FB_DEFERRED_IO
858 	struct delayed_work deferred_work;
859 	struct fb_deferred_io *fbdefio;
860 #endif
861 
862 	struct fb_ops *fbops;
863 	struct device *device;		/* This is the parent */
864 	struct device *dev;		/* This is this fb device */
865 	int class_flag;                    /* private sysfs flags */
866 #ifdef CONFIG_FB_TILEBLITTING
867 	struct fb_tile_ops *tileops;    /* Tile Blitting */
868 #endif
869 	char __iomem *screen_base;	/* Virtual address */
870 	unsigned long screen_size;	/* Amount of ioremapped VRAM or 0 */
871 	void *pseudo_palette;		/* Fake palette of 16 colors */
872 #define FBINFO_STATE_RUNNING	0
873 #define FBINFO_STATE_SUSPENDED	1
874 	u32 state;			/* Hardware state i.e suspend */
875 	void *fbcon_par;                /* fbcon use-only private area */
876 	/* From here on everything is device dependent */
877 	void *par;
878 	/* we need the PCI or similiar aperture base/size not
879 	   smem_start/size as smem_start may just be an object
880 	   allocated inside the aperture so may not actually overlap */
881 	struct apertures_struct {
882 		unsigned int count;
883 		struct aperture {
884 			resource_size_t base;
885 			resource_size_t size;
886 		} ranges[0];
887 	} *apertures;
888 };
889 
890 static inline struct apertures_struct *alloc_apertures(unsigned int max_num) {
891 	struct apertures_struct *a = kzalloc(sizeof(struct apertures_struct)
892 			+ max_num * sizeof(struct aperture), GFP_KERNEL);
893 	if (!a)
894 		return NULL;
895 	a->count = max_num;
896 	return a;
897 }
898 
899 #ifdef MODULE
900 #define FBINFO_DEFAULT	FBINFO_MODULE
901 #else
902 #define FBINFO_DEFAULT	0
903 #endif
904 
905 // This will go away
906 #define FBINFO_FLAG_MODULE	FBINFO_MODULE
907 #define FBINFO_FLAG_DEFAULT	FBINFO_DEFAULT
908 
909 /* This will go away
910  * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
911  * when it wants to turn the acceleration engine on.  This is
912  * really a separate operation, and should be modified via sysfs.
913  *  But for now, we leave it broken with the following define
914  */
915 #define STUPID_ACCELF_TEXT_SHIT
916 
917 // This will go away
918 #if defined(__sparc__)
919 
920 /* We map all of our framebuffers such that big-endian accesses
921  * are what we want, so the following is sufficient.
922  */
923 
924 // This will go away
925 #define fb_readb sbus_readb
926 #define fb_readw sbus_readw
927 #define fb_readl sbus_readl
928 #define fb_readq sbus_readq
929 #define fb_writeb sbus_writeb
930 #define fb_writew sbus_writew
931 #define fb_writel sbus_writel
932 #define fb_writeq sbus_writeq
933 #define fb_memset sbus_memset_io
934 #define fb_memcpy_fromfb sbus_memcpy_fromio
935 #define fb_memcpy_tofb sbus_memcpy_toio
936 
937 #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || defined(__bfin__)
938 
939 #define fb_readb __raw_readb
940 #define fb_readw __raw_readw
941 #define fb_readl __raw_readl
942 #define fb_readq __raw_readq
943 #define fb_writeb __raw_writeb
944 #define fb_writew __raw_writew
945 #define fb_writel __raw_writel
946 #define fb_writeq __raw_writeq
947 #define fb_memset memset_io
948 #define fb_memcpy_fromfb memcpy_fromio
949 #define fb_memcpy_tofb memcpy_toio
950 
951 #else
952 
953 #define fb_readb(addr) (*(volatile u8 *) (addr))
954 #define fb_readw(addr) (*(volatile u16 *) (addr))
955 #define fb_readl(addr) (*(volatile u32 *) (addr))
956 #define fb_readq(addr) (*(volatile u64 *) (addr))
957 #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
958 #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
959 #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
960 #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
961 #define fb_memset memset
962 #define fb_memcpy_fromfb memcpy
963 #define fb_memcpy_tofb memcpy
964 
965 #endif
966 
967 #define FB_LEFT_POS(p, bpp)          (fb_be_math(p) ? (32 - (bpp)) : 0)
968 #define FB_SHIFT_HIGH(p, val, bits)  (fb_be_math(p) ? (val) >> (bits) : \
969 						      (val) << (bits))
970 #define FB_SHIFT_LOW(p, val, bits)   (fb_be_math(p) ? (val) << (bits) : \
971 						      (val) >> (bits))
972 
973     /*
974      *  `Generic' versions of the frame buffer device operations
975      */
976 
977 extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
978 extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
979 extern int fb_blank(struct fb_info *info, int blank);
980 extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
981 extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
982 extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
983 /*
984  * Drawing operations where framebuffer is in system RAM
985  */
986 extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
987 extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
988 extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
989 extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
990 			   size_t count, loff_t *ppos);
991 extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
992 			    size_t count, loff_t *ppos);
993 
994 /* drivers/video/fbmem.c */
995 extern int register_framebuffer(struct fb_info *fb_info);
996 extern int unregister_framebuffer(struct fb_info *fb_info);
997 extern void remove_conflicting_framebuffers(struct apertures_struct *a,
998 				const char *name, bool primary);
999 extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
1000 extern int fb_show_logo(struct fb_info *fb_info, int rotate);
1001 extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
1002 extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
1003 				u32 height, u32 shift_high, u32 shift_low, u32 mod);
1004 extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
1005 extern void fb_set_suspend(struct fb_info *info, int state);
1006 extern int fb_get_color_depth(struct fb_var_screeninfo *var,
1007 			      struct fb_fix_screeninfo *fix);
1008 extern int fb_get_options(char *name, char **option);
1009 extern int fb_new_modelist(struct fb_info *info);
1010 
1011 extern struct fb_info *registered_fb[FB_MAX];
1012 extern int num_registered_fb;
1013 extern struct class *fb_class;
1014 
1015 extern int lock_fb_info(struct fb_info *info);
1016 
1017 static inline void unlock_fb_info(struct fb_info *info)
1018 {
1019 	mutex_unlock(&info->lock);
1020 }
1021 
1022 static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
1023 					   u8 *src, u32 s_pitch, u32 height)
1024 {
1025 	int i, j;
1026 
1027 	d_pitch -= s_pitch;
1028 
1029 	for (i = height; i--; ) {
1030 		/* s_pitch is a few bytes at the most, memcpy is suboptimal */
1031 		for (j = 0; j < s_pitch; j++)
1032 			*dst++ = *src++;
1033 		dst += d_pitch;
1034 	}
1035 }
1036 
1037 /* drivers/video/fb_defio.c */
1038 extern void fb_deferred_io_init(struct fb_info *info);
1039 extern void fb_deferred_io_open(struct fb_info *info,
1040 				struct inode *inode,
1041 				struct file *file);
1042 extern void fb_deferred_io_cleanup(struct fb_info *info);
1043 extern int fb_deferred_io_fsync(struct file *file, int datasync);
1044 
1045 static inline bool fb_be_math(struct fb_info *info)
1046 {
1047 #ifdef CONFIG_FB_FOREIGN_ENDIAN
1048 #if defined(CONFIG_FB_BOTH_ENDIAN)
1049 	return info->flags & FBINFO_BE_MATH;
1050 #elif defined(CONFIG_FB_BIG_ENDIAN)
1051 	return true;
1052 #elif defined(CONFIG_FB_LITTLE_ENDIAN)
1053 	return false;
1054 #endif /* CONFIG_FB_BOTH_ENDIAN */
1055 #else
1056 #ifdef __BIG_ENDIAN
1057 	return true;
1058 #else
1059 	return false;
1060 #endif /* __BIG_ENDIAN */
1061 #endif /* CONFIG_FB_FOREIGN_ENDIAN */
1062 }
1063 
1064 /* drivers/video/fbsysfs.c */
1065 extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
1066 extern void framebuffer_release(struct fb_info *info);
1067 extern int fb_init_device(struct fb_info *fb_info);
1068 extern void fb_cleanup_device(struct fb_info *head);
1069 extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
1070 
1071 /* drivers/video/fbmon.c */
1072 #define FB_MAXTIMINGS		0
1073 #define FB_VSYNCTIMINGS		1
1074 #define FB_HSYNCTIMINGS		2
1075 #define FB_DCLKTIMINGS		3
1076 #define FB_IGNOREMON		0x100
1077 
1078 #define FB_MODE_IS_UNKNOWN	0
1079 #define FB_MODE_IS_DETAILED	1
1080 #define FB_MODE_IS_STANDARD	2
1081 #define FB_MODE_IS_VESA		4
1082 #define FB_MODE_IS_CALCULATED	8
1083 #define FB_MODE_IS_FIRST	16
1084 #define FB_MODE_IS_FROM_VAR     32
1085 
1086 extern int fbmon_dpms(const struct fb_info *fb_info);
1087 extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
1088 		       struct fb_info *info);
1089 extern int fb_validate_mode(const struct fb_var_screeninfo *var,
1090 			    struct fb_info *info);
1091 extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
1092 extern const unsigned char *fb_firmware_edid(struct device *device);
1093 extern void fb_edid_to_monspecs(unsigned char *edid,
1094 				struct fb_monspecs *specs);
1095 extern void fb_edid_add_monspecs(unsigned char *edid,
1096 				 struct fb_monspecs *specs);
1097 extern void fb_destroy_modedb(struct fb_videomode *modedb);
1098 extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
1099 extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
1100 
1101 /* drivers/video/modedb.c */
1102 #define VESA_MODEDB_SIZE 34
1103 extern void fb_var_to_videomode(struct fb_videomode *mode,
1104 				const struct fb_var_screeninfo *var);
1105 extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
1106 				const struct fb_videomode *mode);
1107 extern int fb_mode_is_equal(const struct fb_videomode *mode1,
1108 			    const struct fb_videomode *mode2);
1109 extern int fb_add_videomode(const struct fb_videomode *mode,
1110 			    struct list_head *head);
1111 extern void fb_delete_videomode(const struct fb_videomode *mode,
1112 				struct list_head *head);
1113 extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
1114 						struct list_head *head);
1115 extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
1116 						    struct list_head *head);
1117 extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
1118 						       struct list_head *head);
1119 extern void fb_destroy_modelist(struct list_head *head);
1120 extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
1121 				     struct list_head *head);
1122 extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
1123 						       struct list_head *head);
1124 
1125 /* drivers/video/fbcmap.c */
1126 extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
1127 extern int fb_alloc_cmap_gfp(struct fb_cmap *cmap, int len, int transp, gfp_t flags);
1128 extern void fb_dealloc_cmap(struct fb_cmap *cmap);
1129 extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
1130 extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
1131 extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
1132 extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
1133 extern const struct fb_cmap *fb_default_cmap(int len);
1134 extern void fb_invert_cmaps(void);
1135 
1136 struct fb_videomode {
1137 	const char *name;	/* optional */
1138 	u32 refresh;		/* optional */
1139 	u32 xres;
1140 	u32 yres;
1141 	u32 pixclock;
1142 	u32 left_margin;
1143 	u32 right_margin;
1144 	u32 upper_margin;
1145 	u32 lower_margin;
1146 	u32 hsync_len;
1147 	u32 vsync_len;
1148 	u32 sync;
1149 	u32 vmode;
1150 	u32 flag;
1151 };
1152 
1153 extern const char *fb_mode_option;
1154 extern const struct fb_videomode vesa_modes[];
1155 extern const struct fb_videomode cea_modes[64];
1156 
1157 struct fb_modelist {
1158 	struct list_head list;
1159 	struct fb_videomode mode;
1160 };
1161 
1162 extern int fb_find_mode(struct fb_var_screeninfo *var,
1163 			struct fb_info *info, const char *mode_option,
1164 			const struct fb_videomode *db,
1165 			unsigned int dbsize,
1166 			const struct fb_videomode *default_mode,
1167 			unsigned int default_bpp);
1168 
1169 #endif /* __KERNEL__ */
1170 
1171 #endif /* _LINUX_FB_H */
1172