xref: /linux-6.15/include/linux/fb.h (revision cd354f1a)
1 #ifndef _LINUX_FB_H
2 #define _LINUX_FB_H
3 
4 #include <asm/types.h>
5 #include <linux/i2c.h>
6 
7 /* Definitions of frame buffers						*/
8 
9 #define FB_MAJOR		29
10 #define FB_MAX			32	/* sufficient for now */
11 
12 /* ioctls
13    0x46 is 'F'								*/
14 #define FBIOGET_VSCREENINFO	0x4600
15 #define FBIOPUT_VSCREENINFO	0x4601
16 #define FBIOGET_FSCREENINFO	0x4602
17 #define FBIOGETCMAP		0x4604
18 #define FBIOPUTCMAP		0x4605
19 #define FBIOPAN_DISPLAY		0x4606
20 #ifdef __KERNEL__
21 #define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor_user)
22 #else
23 #define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor)
24 #endif
25 /* 0x4607-0x460B are defined below */
26 /* #define FBIOGET_MONITORSPEC	0x460C */
27 /* #define FBIOPUT_MONITORSPEC	0x460D */
28 /* #define FBIOSWITCH_MONIBIT	0x460E */
29 #define FBIOGET_CON2FBMAP	0x460F
30 #define FBIOPUT_CON2FBMAP	0x4610
31 #define FBIOBLANK		0x4611		/* arg: 0 or vesa level + 1 */
32 #define FBIOGET_VBLANK		_IOR('F', 0x12, struct fb_vblank)
33 #define FBIO_ALLOC              0x4613
34 #define FBIO_FREE               0x4614
35 #define FBIOGET_GLYPH           0x4615
36 #define FBIOGET_HWCINFO         0x4616
37 #define FBIOPUT_MODEINFO        0x4617
38 #define FBIOGET_DISPINFO        0x4618
39 
40 
41 #define FB_TYPE_PACKED_PIXELS		0	/* Packed Pixels	*/
42 #define FB_TYPE_PLANES			1	/* Non interleaved planes */
43 #define FB_TYPE_INTERLEAVED_PLANES	2	/* Interleaved planes	*/
44 #define FB_TYPE_TEXT			3	/* Text/attributes	*/
45 #define FB_TYPE_VGA_PLANES		4	/* EGA/VGA planes	*/
46 
47 #define FB_AUX_TEXT_MDA		0	/* Monochrome text */
48 #define FB_AUX_TEXT_CGA		1	/* CGA/EGA/VGA Color text */
49 #define FB_AUX_TEXT_S3_MMIO	2	/* S3 MMIO fasttext */
50 #define FB_AUX_TEXT_MGA_STEP16	3	/* MGA Millenium I: text, attr, 14 reserved bytes */
51 #define FB_AUX_TEXT_MGA_STEP8	4	/* other MGAs:      text, attr,  6 reserved bytes */
52 #define FB_AUX_TEXT_SVGA_GROUP	8	/* 8-15: SVGA tileblit compatible modes */
53 #define FB_AUX_TEXT_SVGA_MASK	7	/* lower three bits says step */
54 #define FB_AUX_TEXT_SVGA_STEP2	8	/* SVGA text mode:  text, attr */
55 #define FB_AUX_TEXT_SVGA_STEP4	9	/* SVGA text mode:  text, attr,  2 reserved bytes */
56 #define FB_AUX_TEXT_SVGA_STEP8	10	/* SVGA text mode:  text, attr,  6 reserved bytes */
57 #define FB_AUX_TEXT_SVGA_STEP16	11	/* SVGA text mode:  text, attr, 14 reserved bytes */
58 #define FB_AUX_TEXT_SVGA_LAST	15	/* reserved up to 15 */
59 
60 #define FB_AUX_VGA_PLANES_VGA4		0	/* 16 color planes (EGA/VGA) */
61 #define FB_AUX_VGA_PLANES_CFB4		1	/* CFB4 in planes (VGA) */
62 #define FB_AUX_VGA_PLANES_CFB8		2	/* CFB8 in planes (VGA) */
63 
64 #define FB_VISUAL_MONO01		0	/* Monochr. 1=Black 0=White */
65 #define FB_VISUAL_MONO10		1	/* Monochr. 1=White 0=Black */
66 #define FB_VISUAL_TRUECOLOR		2	/* True color	*/
67 #define FB_VISUAL_PSEUDOCOLOR		3	/* Pseudo color (like atari) */
68 #define FB_VISUAL_DIRECTCOLOR		4	/* Direct color */
69 #define FB_VISUAL_STATIC_PSEUDOCOLOR	5	/* Pseudo color readonly */
70 
71 #define FB_ACCEL_NONE		0	/* no hardware accelerator	*/
72 #define FB_ACCEL_ATARIBLITT	1	/* Atari Blitter		*/
73 #define FB_ACCEL_AMIGABLITT	2	/* Amiga Blitter                */
74 #define FB_ACCEL_S3_TRIO64	3	/* Cybervision64 (S3 Trio64)    */
75 #define FB_ACCEL_NCR_77C32BLT	4	/* RetinaZ3 (NCR 77C32BLT)      */
76 #define FB_ACCEL_S3_VIRGE	5	/* Cybervision64/3D (S3 ViRGE)	*/
77 #define FB_ACCEL_ATI_MACH64GX	6	/* ATI Mach 64GX family		*/
78 #define FB_ACCEL_DEC_TGA	7	/* DEC 21030 TGA		*/
79 #define FB_ACCEL_ATI_MACH64CT	8	/* ATI Mach 64CT family		*/
80 #define FB_ACCEL_ATI_MACH64VT	9	/* ATI Mach 64CT family VT class */
81 #define FB_ACCEL_ATI_MACH64GT	10	/* ATI Mach 64CT family GT class */
82 #define FB_ACCEL_SUN_CREATOR	11	/* Sun Creator/Creator3D	*/
83 #define FB_ACCEL_SUN_CGSIX	12	/* Sun cg6			*/
84 #define FB_ACCEL_SUN_LEO	13	/* Sun leo/zx			*/
85 #define FB_ACCEL_IMS_TWINTURBO	14	/* IMS Twin Turbo		*/
86 #define FB_ACCEL_3DLABS_PERMEDIA2 15	/* 3Dlabs Permedia 2		*/
87 #define FB_ACCEL_MATROX_MGA2064W 16	/* Matrox MGA2064W (Millenium)	*/
88 #define FB_ACCEL_MATROX_MGA1064SG 17	/* Matrox MGA1064SG (Mystique)	*/
89 #define FB_ACCEL_MATROX_MGA2164W 18	/* Matrox MGA2164W (Millenium II) */
90 #define FB_ACCEL_MATROX_MGA2164W_AGP 19	/* Matrox MGA2164W (Millenium II) */
91 #define FB_ACCEL_MATROX_MGAG100	20	/* Matrox G100 (Productiva G100) */
92 #define FB_ACCEL_MATROX_MGAG200	21	/* Matrox G200 (Myst, Mill, ...) */
93 #define FB_ACCEL_SUN_CG14	22	/* Sun cgfourteen		 */
94 #define FB_ACCEL_SUN_BWTWO	23	/* Sun bwtwo			*/
95 #define FB_ACCEL_SUN_CGTHREE	24	/* Sun cgthree			*/
96 #define FB_ACCEL_SUN_TCX	25	/* Sun tcx			*/
97 #define FB_ACCEL_MATROX_MGAG400	26	/* Matrox G400			*/
98 #define FB_ACCEL_NV3		27	/* nVidia RIVA 128              */
99 #define FB_ACCEL_NV4		28	/* nVidia RIVA TNT		*/
100 #define FB_ACCEL_NV5		29	/* nVidia RIVA TNT2		*/
101 #define FB_ACCEL_CT_6555x	30	/* C&T 6555x			*/
102 #define FB_ACCEL_3DFX_BANSHEE	31	/* 3Dfx Banshee			*/
103 #define FB_ACCEL_ATI_RAGE128	32	/* ATI Rage128 family		*/
104 #define FB_ACCEL_IGS_CYBER2000	33	/* CyberPro 2000		*/
105 #define FB_ACCEL_IGS_CYBER2010	34	/* CyberPro 2010		*/
106 #define FB_ACCEL_IGS_CYBER5000	35	/* CyberPro 5000		*/
107 #define FB_ACCEL_SIS_GLAMOUR    36	/* SiS 300/630/540              */
108 #define FB_ACCEL_3DLABS_PERMEDIA3 37	/* 3Dlabs Permedia 3		*/
109 #define FB_ACCEL_ATI_RADEON	38	/* ATI Radeon family		*/
110 #define FB_ACCEL_I810           39      /* Intel 810/815                */
111 #define FB_ACCEL_SIS_GLAMOUR_2  40	/* SiS 315, 650, 740		*/
112 #define FB_ACCEL_SIS_XABRE      41	/* SiS 330 ("Xabre")		*/
113 #define FB_ACCEL_I830           42      /* Intel 830M/845G/85x/865G     */
114 #define FB_ACCEL_NV_10          43      /* nVidia Arch 10               */
115 #define FB_ACCEL_NV_20          44      /* nVidia Arch 20               */
116 #define FB_ACCEL_NV_30          45      /* nVidia Arch 30               */
117 #define FB_ACCEL_NV_40          46      /* nVidia Arch 40               */
118 #define FB_ACCEL_XGI_VOLARI_V	47	/* XGI Volari V3XT, V5, V8      */
119 #define FB_ACCEL_XGI_VOLARI_Z	48	/* XGI Volari Z7                */
120 #define FB_ACCEL_NEOMAGIC_NM2070 90	/* NeoMagic NM2070              */
121 #define FB_ACCEL_NEOMAGIC_NM2090 91	/* NeoMagic NM2090              */
122 #define FB_ACCEL_NEOMAGIC_NM2093 92	/* NeoMagic NM2093              */
123 #define FB_ACCEL_NEOMAGIC_NM2097 93	/* NeoMagic NM2097              */
124 #define FB_ACCEL_NEOMAGIC_NM2160 94	/* NeoMagic NM2160              */
125 #define FB_ACCEL_NEOMAGIC_NM2200 95	/* NeoMagic NM2200              */
126 #define FB_ACCEL_NEOMAGIC_NM2230 96	/* NeoMagic NM2230              */
127 #define FB_ACCEL_NEOMAGIC_NM2360 97	/* NeoMagic NM2360              */
128 #define FB_ACCEL_NEOMAGIC_NM2380 98	/* NeoMagic NM2380              */
129 
130 #define FB_ACCEL_SAVAGE4        0x80	/* S3 Savage4                   */
131 #define FB_ACCEL_SAVAGE3D       0x81	/* S3 Savage3D                  */
132 #define FB_ACCEL_SAVAGE3D_MV    0x82	/* S3 Savage3D-MV               */
133 #define FB_ACCEL_SAVAGE2000     0x83	/* S3 Savage2000                */
134 #define FB_ACCEL_SAVAGE_MX_MV   0x84	/* S3 Savage/MX-MV              */
135 #define FB_ACCEL_SAVAGE_MX      0x85	/* S3 Savage/MX                 */
136 #define FB_ACCEL_SAVAGE_IX_MV   0x86	/* S3 Savage/IX-MV              */
137 #define FB_ACCEL_SAVAGE_IX      0x87	/* S3 Savage/IX                 */
138 #define FB_ACCEL_PROSAVAGE_PM   0x88	/* S3 ProSavage PM133           */
139 #define FB_ACCEL_PROSAVAGE_KM   0x89	/* S3 ProSavage KM133           */
140 #define FB_ACCEL_S3TWISTER_P    0x8a	/* S3 Twister                   */
141 #define FB_ACCEL_S3TWISTER_K    0x8b	/* S3 TwisterK                  */
142 #define FB_ACCEL_SUPERSAVAGE    0x8c    /* S3 Supersavage               */
143 #define FB_ACCEL_PROSAVAGE_DDR  0x8d	/* S3 ProSavage DDR             */
144 #define FB_ACCEL_PROSAVAGE_DDRK 0x8e	/* S3 ProSavage DDR-K           */
145 
146 struct fb_fix_screeninfo {
147 	char id[16];			/* identification string eg "TT Builtin" */
148 	unsigned long smem_start;	/* Start of frame buffer mem */
149 					/* (physical address) */
150 	__u32 smem_len;			/* Length of frame buffer mem */
151 	__u32 type;			/* see FB_TYPE_*		*/
152 	__u32 type_aux;			/* Interleave for interleaved Planes */
153 	__u32 visual;			/* see FB_VISUAL_*		*/
154 	__u16 xpanstep;			/* zero if no hardware panning  */
155 	__u16 ypanstep;			/* zero if no hardware panning  */
156 	__u16 ywrapstep;		/* zero if no hardware ywrap    */
157 	__u32 line_length;		/* length of a line in bytes    */
158 	unsigned long mmio_start;	/* Start of Memory Mapped I/O   */
159 					/* (physical address) */
160 	__u32 mmio_len;			/* Length of Memory Mapped I/O  */
161 	__u32 accel;			/* Indicate to driver which	*/
162 					/*  specific chip/card we have	*/
163 	__u16 reserved[3];		/* Reserved for future compatibility */
164 };
165 
166 /* Interpretation of offset for color fields: All offsets are from the right,
167  * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
168  * can use the offset as right argument to <<). A pixel afterwards is a bit
169  * stream and is written to video memory as that unmodified. This implies
170  * big-endian byte order if bits_per_pixel is greater than 8.
171  */
172 struct fb_bitfield {
173 	__u32 offset;			/* beginning of bitfield	*/
174 	__u32 length;			/* length of bitfield		*/
175 	__u32 msb_right;		/* != 0 : Most significant bit is */
176 					/* right */
177 };
178 
179 #define FB_NONSTD_HAM		1	/* Hold-And-Modify (HAM)        */
180 
181 #define FB_ACTIVATE_NOW		0	/* set values immediately (or vbl)*/
182 #define FB_ACTIVATE_NXTOPEN	1	/* activate on next open	*/
183 #define FB_ACTIVATE_TEST	2	/* don't set, round up impossible */
184 #define FB_ACTIVATE_MASK       15
185 					/* values			*/
186 #define FB_ACTIVATE_VBL	       16	/* activate values on next vbl  */
187 #define FB_CHANGE_CMAP_VBL     32	/* change colormap on vbl	*/
188 #define FB_ACTIVATE_ALL	       64	/* change all VCs on this fb	*/
189 #define FB_ACTIVATE_FORCE     128	/* force apply even when no change*/
190 #define FB_ACTIVATE_INV_MODE  256       /* invalidate videomode */
191 
192 #define FB_ACCELF_TEXT		1	/* (OBSOLETE) see fb_info.flags and vc_mode */
193 
194 #define FB_SYNC_HOR_HIGH_ACT	1	/* horizontal sync high active	*/
195 #define FB_SYNC_VERT_HIGH_ACT	2	/* vertical sync high active	*/
196 #define FB_SYNC_EXT		4	/* external sync		*/
197 #define FB_SYNC_COMP_HIGH_ACT	8	/* composite sync high active   */
198 #define FB_SYNC_BROADCAST	16	/* broadcast video timings      */
199 					/* vtotal = 144d/288n/576i => PAL  */
200 					/* vtotal = 121d/242n/484i => NTSC */
201 #define FB_SYNC_ON_GREEN	32	/* sync on green */
202 
203 #define FB_VMODE_NONINTERLACED  0	/* non interlaced */
204 #define FB_VMODE_INTERLACED	1	/* interlaced	*/
205 #define FB_VMODE_DOUBLE		2	/* double scan */
206 #define FB_VMODE_MASK		255
207 
208 #define FB_VMODE_YWRAP		256	/* ywrap instead of panning     */
209 #define FB_VMODE_SMOOTH_XPAN	512	/* smooth xpan possible (internally used) */
210 #define FB_VMODE_CONUPDATE	512	/* don't update x/yoffset	*/
211 
212 /*
213  * Display rotation support
214  */
215 #define FB_ROTATE_UR      0
216 #define FB_ROTATE_CW      1
217 #define FB_ROTATE_UD      2
218 #define FB_ROTATE_CCW     3
219 
220 #define PICOS2KHZ(a) (1000000000UL/(a))
221 #define KHZ2PICOS(a) (1000000000UL/(a))
222 
223 struct fb_var_screeninfo {
224 	__u32 xres;			/* visible resolution		*/
225 	__u32 yres;
226 	__u32 xres_virtual;		/* virtual resolution		*/
227 	__u32 yres_virtual;
228 	__u32 xoffset;			/* offset from virtual to visible */
229 	__u32 yoffset;			/* resolution			*/
230 
231 	__u32 bits_per_pixel;		/* guess what			*/
232 	__u32 grayscale;		/* != 0 Graylevels instead of colors */
233 
234 	struct fb_bitfield red;		/* bitfield in fb mem if true color, */
235 	struct fb_bitfield green;	/* else only length is significant */
236 	struct fb_bitfield blue;
237 	struct fb_bitfield transp;	/* transparency			*/
238 
239 	__u32 nonstd;			/* != 0 Non standard pixel format */
240 
241 	__u32 activate;			/* see FB_ACTIVATE_*		*/
242 
243 	__u32 height;			/* height of picture in mm    */
244 	__u32 width;			/* width of picture in mm     */
245 
246 	__u32 accel_flags;		/* (OBSOLETE) see fb_info.flags */
247 
248 	/* Timing: All values in pixclocks, except pixclock (of course) */
249 	__u32 pixclock;			/* pixel clock in ps (pico seconds) */
250 	__u32 left_margin;		/* time from sync to picture	*/
251 	__u32 right_margin;		/* time from picture to sync	*/
252 	__u32 upper_margin;		/* time from sync to picture	*/
253 	__u32 lower_margin;
254 	__u32 hsync_len;		/* length of horizontal sync	*/
255 	__u32 vsync_len;		/* length of vertical sync	*/
256 	__u32 sync;			/* see FB_SYNC_*		*/
257 	__u32 vmode;			/* see FB_VMODE_*		*/
258 	__u32 rotate;			/* angle we rotate counter clockwise */
259 	__u32 reserved[5];		/* Reserved for future compatibility */
260 };
261 
262 struct fb_cmap {
263 	__u32 start;			/* First entry	*/
264 	__u32 len;			/* Number of entries */
265 	__u16 *red;			/* Red values	*/
266 	__u16 *green;
267 	__u16 *blue;
268 	__u16 *transp;			/* transparency, can be NULL */
269 };
270 
271 struct fb_con2fbmap {
272 	__u32 console;
273 	__u32 framebuffer;
274 };
275 
276 /* VESA Blanking Levels */
277 #define VESA_NO_BLANKING        0
278 #define VESA_VSYNC_SUSPEND      1
279 #define VESA_HSYNC_SUSPEND      2
280 #define VESA_POWERDOWN          3
281 
282 
283 enum {
284 	/* screen: unblanked, hsync: on,  vsync: on */
285 	FB_BLANK_UNBLANK       = VESA_NO_BLANKING,
286 
287 	/* screen: blanked,   hsync: on,  vsync: on */
288 	FB_BLANK_NORMAL        = VESA_NO_BLANKING + 1,
289 
290 	/* screen: blanked,   hsync: on,  vsync: off */
291 	FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
292 
293 	/* screen: blanked,   hsync: off, vsync: on */
294 	FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
295 
296 	/* screen: blanked,   hsync: off, vsync: off */
297 	FB_BLANK_POWERDOWN     = VESA_POWERDOWN + 1
298 };
299 
300 #define FB_VBLANK_VBLANKING	0x001	/* currently in a vertical blank */
301 #define FB_VBLANK_HBLANKING	0x002	/* currently in a horizontal blank */
302 #define FB_VBLANK_HAVE_VBLANK	0x004	/* vertical blanks can be detected */
303 #define FB_VBLANK_HAVE_HBLANK	0x008	/* horizontal blanks can be detected */
304 #define FB_VBLANK_HAVE_COUNT	0x010	/* global retrace counter is available */
305 #define FB_VBLANK_HAVE_VCOUNT	0x020	/* the vcount field is valid */
306 #define FB_VBLANK_HAVE_HCOUNT	0x040	/* the hcount field is valid */
307 #define FB_VBLANK_VSYNCING	0x080	/* currently in a vsync */
308 #define FB_VBLANK_HAVE_VSYNC	0x100	/* verical syncs can be detected */
309 
310 struct fb_vblank {
311 	__u32 flags;			/* FB_VBLANK flags */
312 	__u32 count;			/* counter of retraces since boot */
313 	__u32 vcount;			/* current scanline position */
314 	__u32 hcount;			/* current scandot position */
315 	__u32 reserved[4];		/* reserved for future compatibility */
316 };
317 
318 /* Internal HW accel */
319 #define ROP_COPY 0
320 #define ROP_XOR  1
321 
322 struct fb_copyarea {
323 	__u32 dx;
324 	__u32 dy;
325 	__u32 width;
326 	__u32 height;
327 	__u32 sx;
328 	__u32 sy;
329 };
330 
331 struct fb_fillrect {
332 	__u32 dx;	/* screen-relative */
333 	__u32 dy;
334 	__u32 width;
335 	__u32 height;
336 	__u32 color;
337 	__u32 rop;
338 };
339 
340 struct fb_image {
341 	__u32 dx;		/* Where to place image */
342 	__u32 dy;
343 	__u32 width;		/* Size of image */
344 	__u32 height;
345 	__u32 fg_color;		/* Only used when a mono bitmap */
346 	__u32 bg_color;
347 	__u8  depth;		/* Depth of the image */
348 	const char *data;	/* Pointer to image data */
349 	struct fb_cmap cmap;	/* color map info */
350 };
351 
352 /*
353  * hardware cursor control
354  */
355 
356 #define FB_CUR_SETIMAGE 0x01
357 #define FB_CUR_SETPOS   0x02
358 #define FB_CUR_SETHOT   0x04
359 #define FB_CUR_SETCMAP  0x08
360 #define FB_CUR_SETSHAPE 0x10
361 #define FB_CUR_SETSIZE	0x20
362 #define FB_CUR_SETALL   0xFF
363 
364 struct fbcurpos {
365 	__u16 x, y;
366 };
367 
368 struct fb_cursor {
369 	__u16 set;		/* what to set */
370 	__u16 enable;		/* cursor on/off */
371 	__u16 rop;		/* bitop operation */
372 	const char *mask;	/* cursor mask bits */
373 	struct fbcurpos hot;	/* cursor hot spot */
374 	struct fb_image	image;	/* Cursor image */
375 };
376 
377 #ifdef CONFIG_FB_BACKLIGHT
378 /* Settings for the generic backlight code */
379 #define FB_BACKLIGHT_LEVELS	128
380 #define FB_BACKLIGHT_MAX	0xFF
381 #endif
382 
383 #ifdef __KERNEL__
384 
385 #include <linux/fs.h>
386 #include <linux/init.h>
387 #include <linux/device.h>
388 #include <linux/workqueue.h>
389 #include <linux/notifier.h>
390 #include <linux/list.h>
391 #include <linux/backlight.h>
392 #include <asm/io.h>
393 
394 struct vm_area_struct;
395 struct fb_info;
396 struct device;
397 struct file;
398 
399 /* Definitions below are used in the parsed monitor specs */
400 #define FB_DPMS_ACTIVE_OFF	1
401 #define FB_DPMS_SUSPEND		2
402 #define FB_DPMS_STANDBY		4
403 
404 #define FB_DISP_DDI		1
405 #define FB_DISP_ANA_700_300	2
406 #define FB_DISP_ANA_714_286	4
407 #define FB_DISP_ANA_1000_400	8
408 #define FB_DISP_ANA_700_000	16
409 
410 #define FB_DISP_MONO		32
411 #define FB_DISP_RGB		64
412 #define FB_DISP_MULTI		128
413 #define FB_DISP_UNKNOWN		256
414 
415 #define FB_SIGNAL_NONE		0
416 #define FB_SIGNAL_BLANK_BLANK	1
417 #define FB_SIGNAL_SEPARATE	2
418 #define FB_SIGNAL_COMPOSITE	4
419 #define FB_SIGNAL_SYNC_ON_GREEN	8
420 #define FB_SIGNAL_SERRATION_ON	16
421 
422 #define FB_MISC_PRIM_COLOR	1
423 #define FB_MISC_1ST_DETAIL	2	/* First Detailed Timing is preferred */
424 struct fb_chroma {
425 	__u32 redx;	/* in fraction of 1024 */
426 	__u32 greenx;
427 	__u32 bluex;
428 	__u32 whitex;
429 	__u32 redy;
430 	__u32 greeny;
431 	__u32 bluey;
432 	__u32 whitey;
433 };
434 
435 struct fb_monspecs {
436 	struct fb_chroma chroma;
437 	struct fb_videomode *modedb;	/* mode database */
438 	__u8  manufacturer[4];		/* Manufacturer */
439 	__u8  monitor[14];		/* Monitor String */
440 	__u8  serial_no[14];		/* Serial Number */
441 	__u8  ascii[14];		/* ? */
442 	__u32 modedb_len;		/* mode database length */
443 	__u32 model;			/* Monitor Model */
444 	__u32 serial;			/* Serial Number - Integer */
445 	__u32 year;			/* Year manufactured */
446 	__u32 week;			/* Week Manufactured */
447 	__u32 hfmin;			/* hfreq lower limit (Hz) */
448 	__u32 hfmax;			/* hfreq upper limit (Hz) */
449 	__u32 dclkmin;			/* pixelclock lower limit (Hz) */
450 	__u32 dclkmax;			/* pixelclock upper limit (Hz) */
451 	__u16 input;			/* display type - see FB_DISP_* */
452 	__u16 dpms;			/* DPMS support - see FB_DPMS_ */
453 	__u16 signal;			/* Signal Type - see FB_SIGNAL_* */
454 	__u16 vfmin;			/* vfreq lower limit (Hz) */
455 	__u16 vfmax;			/* vfreq upper limit (Hz) */
456 	__u16 gamma;			/* Gamma - in fractions of 100 */
457 	__u16 gtf	: 1;		/* supports GTF */
458 	__u16 misc;			/* Misc flags - see FB_MISC_* */
459 	__u8  version;			/* EDID version... */
460 	__u8  revision;			/* ...and revision */
461 	__u8  max_x;			/* Maximum horizontal size (cm) */
462 	__u8  max_y;			/* Maximum vertical size (cm) */
463 };
464 
465 struct fb_cmap_user {
466 	__u32 start;			/* First entry	*/
467 	__u32 len;			/* Number of entries */
468 	__u16 __user *red;		/* Red values	*/
469 	__u16 __user *green;
470 	__u16 __user *blue;
471 	__u16 __user *transp;		/* transparency, can be NULL */
472 };
473 
474 struct fb_image_user {
475 	__u32 dx;			/* Where to place image */
476 	__u32 dy;
477 	__u32 width;			/* Size of image */
478 	__u32 height;
479 	__u32 fg_color;			/* Only used when a mono bitmap */
480 	__u32 bg_color;
481 	__u8  depth;			/* Depth of the image */
482 	const char __user *data;	/* Pointer to image data */
483 	struct fb_cmap_user cmap;	/* color map info */
484 };
485 
486 struct fb_cursor_user {
487 	__u16 set;			/* what to set */
488 	__u16 enable;			/* cursor on/off */
489 	__u16 rop;			/* bitop operation */
490 	const char __user *mask;	/* cursor mask bits */
491 	struct fbcurpos hot;		/* cursor hot spot */
492 	struct fb_image_user image;	/* Cursor image */
493 };
494 
495 /*
496  * Register/unregister for framebuffer events
497  */
498 
499 /*	The resolution of the passed in fb_info about to change */
500 #define FB_EVENT_MODE_CHANGE		0x01
501 /*	The display on this fb_info is beeing suspended, no access to the
502  *	framebuffer is allowed any more after that call returns
503  */
504 #define FB_EVENT_SUSPEND		0x02
505 /*	The display on this fb_info was resumed, you can restore the display
506  *	if you own it
507  */
508 #define FB_EVENT_RESUME			0x03
509 /*      An entry from the modelist was removed */
510 #define FB_EVENT_MODE_DELETE            0x04
511 /*      A driver registered itself */
512 #define FB_EVENT_FB_REGISTERED          0x05
513 /*      A driver unregistered itself */
514 #define FB_EVENT_FB_UNREGISTERED        0x06
515 /*      CONSOLE-SPECIFIC: get console to framebuffer mapping */
516 #define FB_EVENT_GET_CONSOLE_MAP        0x07
517 /*      CONSOLE-SPECIFIC: set console to framebuffer mapping */
518 #define FB_EVENT_SET_CONSOLE_MAP        0x08
519 /*      A display blank is requested       */
520 #define FB_EVENT_BLANK                  0x09
521 /*      Private modelist is to be replaced */
522 #define FB_EVENT_NEW_MODELIST           0x0A
523 /*	The resolution of the passed in fb_info about to change and
524         all vc's should be changed         */
525 #define FB_EVENT_MODE_CHANGE_ALL	0x0B
526 
527 struct fb_event {
528 	struct fb_info *info;
529 	void *data;
530 };
531 
532 
533 extern int fb_register_client(struct notifier_block *nb);
534 extern int fb_unregister_client(struct notifier_block *nb);
535 extern int fb_notifier_call_chain(unsigned long val, void *v);
536 /*
537  * Pixmap structure definition
538  *
539  * The purpose of this structure is to translate data
540  * from the hardware independent format of fbdev to what
541  * format the hardware needs.
542  */
543 
544 #define FB_PIXMAP_DEFAULT 1     /* used internally by fbcon */
545 #define FB_PIXMAP_SYSTEM  2     /* memory is in system RAM  */
546 #define FB_PIXMAP_IO      4     /* memory is iomapped       */
547 #define FB_PIXMAP_SYNC    256   /* set if GPU can DMA       */
548 
549 struct fb_pixmap {
550 	u8  *addr;		/* pointer to memory			*/
551 	u32 size;		/* size of buffer in bytes		*/
552 	u32 offset;		/* current offset to buffer		*/
553 	u32 buf_align;		/* byte alignment of each bitmap	*/
554 	u32 scan_align;		/* alignment per scanline		*/
555 	u32 access_align;	/* alignment per read/write (bits)	*/
556 	u32 flags;		/* see FB_PIXMAP_*			*/
557 	/* access methods */
558 	void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
559 	void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
560 };
561 
562 
563 /*
564  * Frame buffer operations
565  *
566  * LOCKING NOTE: those functions must _ALL_ be called with the console
567  * semaphore held, this is the only suitable locking mechanism we have
568  * in 2.6. Some may be called at interrupt time at this point though.
569  */
570 
571 struct fb_ops {
572 	/* open/release and usage marking */
573 	struct module *owner;
574 	int (*fb_open)(struct fb_info *info, int user);
575 	int (*fb_release)(struct fb_info *info, int user);
576 
577 	/* For framebuffers with strange non linear layouts or that do not
578 	 * work with normal memory mapped access
579 	 */
580 	ssize_t (*fb_read)(struct file *file, char __user *buf, size_t count, loff_t *ppos);
581 	ssize_t (*fb_write)(struct file *file, const char __user *buf, size_t count, loff_t *ppos);
582 
583 	/* checks var and eventually tweaks it to something supported,
584 	 * DO NOT MODIFY PAR */
585 	int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
586 
587 	/* set the video mode according to info->var */
588 	int (*fb_set_par)(struct fb_info *info);
589 
590 	/* set color register */
591 	int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
592 			    unsigned blue, unsigned transp, struct fb_info *info);
593 
594 	/* set color registers in batch */
595 	int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
596 
597 	/* blank display */
598 	int (*fb_blank)(int blank, struct fb_info *info);
599 
600 	/* pan display */
601 	int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
602 
603 	/* Draws a rectangle */
604 	void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
605 	/* Copy data from area to another */
606 	void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
607 	/* Draws a image to the display */
608 	void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
609 
610 	/* Draws cursor */
611 	int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
612 
613 	/* Rotates the display */
614 	void (*fb_rotate)(struct fb_info *info, int angle);
615 
616 	/* wait for blit idle, optional */
617 	int (*fb_sync)(struct fb_info *info);
618 
619 	/* perform fb specific ioctl (optional) */
620 	int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
621 			unsigned long arg);
622 
623 	/* Handle 32bit compat ioctl (optional) */
624 	int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
625 			unsigned long arg);
626 
627 	/* perform fb specific mmap */
628 	int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
629 
630 	/* save current hardware state */
631 	void (*fb_save_state)(struct fb_info *info);
632 
633 	/* restore saved state */
634 	void (*fb_restore_state)(struct fb_info *info);
635 };
636 
637 #ifdef CONFIG_FB_TILEBLITTING
638 
639 #define FB_TILE_CURSOR_NONE        0
640 #define FB_TILE_CURSOR_UNDERLINE   1
641 #define FB_TILE_CURSOR_LOWER_THIRD 2
642 #define FB_TILE_CURSOR_LOWER_HALF  3
643 #define FB_TILE_CURSOR_TWO_THIRDS  4
644 #define FB_TILE_CURSOR_BLOCK       5
645 
646 struct fb_tilemap {
647 	__u32 width;                /* width of each tile in pixels */
648 	__u32 height;               /* height of each tile in scanlines */
649 	__u32 depth;                /* color depth of each tile */
650 	__u32 length;               /* number of tiles in the map */
651 	const __u8 *data;           /* actual tile map: a bitmap array, packed
652 				       to the nearest byte */
653 };
654 
655 struct fb_tilerect {
656 	__u32 sx;                   /* origin in the x-axis */
657 	__u32 sy;                   /* origin in the y-axis */
658 	__u32 width;                /* number of tiles in the x-axis */
659 	__u32 height;               /* number of tiles in the y-axis */
660 	__u32 index;                /* what tile to use: index to tile map */
661 	__u32 fg;                   /* foreground color */
662 	__u32 bg;                   /* background color */
663 	__u32 rop;                  /* raster operation */
664 };
665 
666 struct fb_tilearea {
667 	__u32 sx;                   /* source origin in the x-axis */
668 	__u32 sy;                   /* source origin in the y-axis */
669 	__u32 dx;                   /* destination origin in the x-axis */
670 	__u32 dy;                   /* destination origin in the y-axis */
671 	__u32 width;                /* number of tiles in the x-axis */
672 	__u32 height;               /* number of tiles in the y-axis */
673 };
674 
675 struct fb_tileblit {
676 	__u32 sx;                   /* origin in the x-axis */
677 	__u32 sy;                   /* origin in the y-axis */
678 	__u32 width;                /* number of tiles in the x-axis */
679 	__u32 height;               /* number of tiles in the y-axis */
680 	__u32 fg;                   /* foreground color */
681 	__u32 bg;                   /* background color */
682 	__u32 length;               /* number of tiles to draw */
683 	__u32 *indices;             /* array of indices to tile map */
684 };
685 
686 struct fb_tilecursor {
687 	__u32 sx;                   /* cursor position in the x-axis */
688 	__u32 sy;                   /* cursor position in the y-axis */
689 	__u32 mode;                 /* 0 = erase, 1 = draw */
690 	__u32 shape;                /* see FB_TILE_CURSOR_* */
691 	__u32 fg;                   /* foreground color */
692 	__u32 bg;                   /* background color */
693 };
694 
695 struct fb_tile_ops {
696 	/* set tile characteristics */
697 	void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
698 
699 	/* all dimensions from hereon are in terms of tiles */
700 
701 	/* move a rectangular region of tiles from one area to another*/
702 	void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
703 	/* fill a rectangular region with a tile */
704 	void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
705 	/* copy an array of tiles */
706 	void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
707 	/* cursor */
708 	void (*fb_tilecursor)(struct fb_info *info,
709 			      struct fb_tilecursor *cursor);
710 };
711 #endif /* CONFIG_FB_TILEBLITTING */
712 
713 /* FBINFO_* = fb_info.flags bit flags */
714 #define FBINFO_MODULE		0x0001	/* Low-level driver is a module */
715 #define FBINFO_HWACCEL_DISABLED	0x0002
716 	/* When FBINFO_HWACCEL_DISABLED is set:
717 	 *  Hardware acceleration is turned off.  Software implementations
718 	 *  of required functions (copyarea(), fillrect(), and imageblit())
719 	 *  takes over; acceleration engine should be in a quiescent state */
720 
721 /* hints */
722 #define FBINFO_PARTIAL_PAN_OK	0x0040 /* otw use pan only for double-buffering */
723 #define FBINFO_READS_FAST	0x0080 /* soft-copy faster than rendering */
724 
725 /* hardware supported ops */
726 /*  semantics: when a bit is set, it indicates that the operation is
727  *   accelerated by hardware.
728  *  required functions will still work even if the bit is not set.
729  *  optional functions may not even exist if the flag bit is not set.
730  */
731 #define FBINFO_HWACCEL_NONE		0x0000
732 #define FBINFO_HWACCEL_COPYAREA		0x0100 /* required */
733 #define FBINFO_HWACCEL_FILLRECT		0x0200 /* required */
734 #define FBINFO_HWACCEL_IMAGEBLIT	0x0400 /* required */
735 #define FBINFO_HWACCEL_ROTATE		0x0800 /* optional */
736 #define FBINFO_HWACCEL_XPAN		0x1000 /* optional */
737 #define FBINFO_HWACCEL_YPAN		0x2000 /* optional */
738 #define FBINFO_HWACCEL_YWRAP		0x4000 /* optional */
739 
740 #define FBINFO_MISC_USEREVENT          0x10000 /* event request
741 						  from userspace */
742 #define FBINFO_MISC_TILEBLITTING       0x20000 /* use tile blitting */
743 
744 /* A driver may set this flag to indicate that it does want a set_par to be
745  * called every time when fbcon_switch is executed. The advantage is that with
746  * this flag set you can really be sure that set_par is always called before
747  * any of the functions dependant on the correct hardware state or altering
748  * that state, even if you are using some broken X releases. The disadvantage
749  * is that it introduces unwanted delays to every console switch if set_par
750  * is slow. It is a good idea to try this flag in the drivers initialization
751  * code whenever there is a bug report related to switching between X and the
752  * framebuffer console.
753  */
754 #define FBINFO_MISC_ALWAYS_SETPAR   0x40000
755 
756 struct fb_info {
757 	int node;
758 	int flags;
759 	struct fb_var_screeninfo var;	/* Current var */
760 	struct fb_fix_screeninfo fix;	/* Current fix */
761 	struct fb_monspecs monspecs;	/* Current Monitor specs */
762 	struct work_struct queue;	/* Framebuffer event queue */
763 	struct fb_pixmap pixmap;	/* Image hardware mapper */
764 	struct fb_pixmap sprite;	/* Cursor hardware mapper */
765 	struct fb_cmap cmap;		/* Current cmap */
766 	struct list_head modelist;      /* mode list */
767 	struct fb_videomode *mode;	/* current mode */
768 
769 #ifdef CONFIG_FB_BACKLIGHT
770 	/* Lock ordering:
771 	 * bl_mutex (protects bl_dev and bl_curve)
772 	 *   bl_dev->sem (backlight class)
773 	 */
774 	struct mutex bl_mutex;
775 
776 	/* assigned backlight device */
777 	struct backlight_device *bl_dev;
778 
779 	/* Backlight level curve */
780 	u8 bl_curve[FB_BACKLIGHT_LEVELS];
781 #endif
782 
783 	struct fb_ops *fbops;
784 	struct device *device;		/* This is the parent */
785 	struct device *dev;		/* This is this fb device */
786 	int class_flag;                    /* private sysfs flags */
787 #ifdef CONFIG_FB_TILEBLITTING
788 	struct fb_tile_ops *tileops;    /* Tile Blitting */
789 #endif
790 	char __iomem *screen_base;	/* Virtual address */
791 	unsigned long screen_size;	/* Amount of ioremapped VRAM or 0 */
792 	void *pseudo_palette;		/* Fake palette of 16 colors */
793 #define FBINFO_STATE_RUNNING	0
794 #define FBINFO_STATE_SUSPENDED	1
795 	u32 state;			/* Hardware state i.e suspend */
796 	void *fbcon_par;                /* fbcon use-only private area */
797 	/* From here on everything is device dependent */
798 	void *par;
799 };
800 
801 #ifdef MODULE
802 #define FBINFO_DEFAULT	FBINFO_MODULE
803 #else
804 #define FBINFO_DEFAULT	0
805 #endif
806 
807 // This will go away
808 #define FBINFO_FLAG_MODULE	FBINFO_MODULE
809 #define FBINFO_FLAG_DEFAULT	FBINFO_DEFAULT
810 
811 /* This will go away
812  * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
813  * when it wants to turn the acceleration engine on.  This is
814  * really a separate operation, and should be modified via sysfs.
815  *  But for now, we leave it broken with the following define
816  */
817 #define STUPID_ACCELF_TEXT_SHIT
818 
819 // This will go away
820 #if defined(__sparc__)
821 
822 /* We map all of our framebuffers such that big-endian accesses
823  * are what we want, so the following is sufficient.
824  */
825 
826 // This will go away
827 #define fb_readb sbus_readb
828 #define fb_readw sbus_readw
829 #define fb_readl sbus_readl
830 #define fb_readq sbus_readq
831 #define fb_writeb sbus_writeb
832 #define fb_writew sbus_writew
833 #define fb_writel sbus_writel
834 #define fb_writeq sbus_writeq
835 #define fb_memset sbus_memset_io
836 
837 #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || (defined(__sh__) && !defined(__SH5__)) || defined(__powerpc__)
838 
839 #define fb_readb __raw_readb
840 #define fb_readw __raw_readw
841 #define fb_readl __raw_readl
842 #define fb_readq __raw_readq
843 #define fb_writeb __raw_writeb
844 #define fb_writew __raw_writew
845 #define fb_writel __raw_writel
846 #define fb_writeq __raw_writeq
847 #define fb_memset memset_io
848 
849 #else
850 
851 #define fb_readb(addr) (*(volatile u8 *) (addr))
852 #define fb_readw(addr) (*(volatile u16 *) (addr))
853 #define fb_readl(addr) (*(volatile u32 *) (addr))
854 #define fb_readq(addr) (*(volatile u64 *) (addr))
855 #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
856 #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
857 #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
858 #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
859 #define fb_memset memset
860 
861 #endif
862 
863 #if defined (__BIG_ENDIAN)
864 #define FB_LEFT_POS(bpp)          (32 - bpp)
865 #define FB_SHIFT_HIGH(val, bits)  ((val) >> (bits))
866 #define FB_SHIFT_LOW(val, bits)   ((val) << (bits))
867 #else
868 #define FB_LEFT_POS(bpp)          (0)
869 #define FB_SHIFT_HIGH(val, bits)  ((val) << (bits))
870 #define FB_SHIFT_LOW(val, bits)   ((val) >> (bits))
871 #endif
872 
873     /*
874      *  `Generic' versions of the frame buffer device operations
875      */
876 
877 extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
878 extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
879 extern int fb_blank(struct fb_info *info, int blank);
880 extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
881 extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
882 extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
883 
884 /* drivers/video/fbmem.c */
885 extern int register_framebuffer(struct fb_info *fb_info);
886 extern int unregister_framebuffer(struct fb_info *fb_info);
887 extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
888 extern int fb_show_logo(struct fb_info *fb_info, int rotate);
889 extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
890 extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
891 				u32 height, u32 shift_high, u32 shift_low, u32 mod);
892 extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
893 extern void fb_set_suspend(struct fb_info *info, int state);
894 extern int fb_get_color_depth(struct fb_var_screeninfo *var,
895 			      struct fb_fix_screeninfo *fix);
896 extern int fb_get_options(char *name, char **option);
897 extern int fb_new_modelist(struct fb_info *info);
898 
899 extern struct fb_info *registered_fb[FB_MAX];
900 extern int num_registered_fb;
901 
902 static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
903 					   u8 *src, u32 s_pitch, u32 height)
904 {
905 	int i, j;
906 
907 	d_pitch -= s_pitch;
908 
909 	for (i = height; i--; ) {
910 		/* s_pitch is a few bytes at the most, memcpy is suboptimal */
911 		for (j = 0; j < s_pitch; j++)
912 			*dst++ = *src++;
913 		dst += d_pitch;
914 	}
915 }
916 
917 /* drivers/video/fbsysfs.c */
918 extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
919 extern void framebuffer_release(struct fb_info *info);
920 extern int fb_init_device(struct fb_info *fb_info);
921 extern void fb_cleanup_device(struct fb_info *head);
922 extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
923 
924 /* drivers/video/fbmon.c */
925 #define FB_MAXTIMINGS		0
926 #define FB_VSYNCTIMINGS		1
927 #define FB_HSYNCTIMINGS		2
928 #define FB_DCLKTIMINGS		3
929 #define FB_IGNOREMON		0x100
930 
931 #define FB_MODE_IS_UNKNOWN	0
932 #define FB_MODE_IS_DETAILED	1
933 #define FB_MODE_IS_STANDARD	2
934 #define FB_MODE_IS_VESA		4
935 #define FB_MODE_IS_CALCULATED	8
936 #define FB_MODE_IS_FIRST	16
937 #define FB_MODE_IS_FROM_VAR     32
938 
939 extern int fbmon_dpms(const struct fb_info *fb_info);
940 extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
941 		       struct fb_info *info);
942 extern int fb_validate_mode(const struct fb_var_screeninfo *var,
943 			    struct fb_info *info);
944 extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
945 extern const unsigned char *fb_firmware_edid(struct device *device);
946 extern void fb_edid_to_monspecs(unsigned char *edid,
947 				struct fb_monspecs *specs);
948 extern void fb_destroy_modedb(struct fb_videomode *modedb);
949 extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
950 extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
951 
952 /* drivers/video/modedb.c */
953 #define VESA_MODEDB_SIZE 34
954 extern void fb_var_to_videomode(struct fb_videomode *mode,
955 				const struct fb_var_screeninfo *var);
956 extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
957 				const struct fb_videomode *mode);
958 extern int fb_mode_is_equal(const struct fb_videomode *mode1,
959 			    const struct fb_videomode *mode2);
960 extern int fb_add_videomode(const struct fb_videomode *mode,
961 			    struct list_head *head);
962 extern void fb_delete_videomode(const struct fb_videomode *mode,
963 				struct list_head *head);
964 extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
965 						struct list_head *head);
966 extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
967 						    struct list_head *head);
968 extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
969 						       struct list_head *head);
970 extern void fb_destroy_modelist(struct list_head *head);
971 extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
972 				     struct list_head *head);
973 extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
974 						       struct list_head *head);
975 
976 /* drivers/video/fbcmap.c */
977 extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
978 extern void fb_dealloc_cmap(struct fb_cmap *cmap);
979 extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
980 extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
981 extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
982 extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
983 extern const struct fb_cmap *fb_default_cmap(int len);
984 extern void fb_invert_cmaps(void);
985 
986 struct fb_videomode {
987 	const char *name;	/* optional */
988 	u32 refresh;		/* optional */
989 	u32 xres;
990 	u32 yres;
991 	u32 pixclock;
992 	u32 left_margin;
993 	u32 right_margin;
994 	u32 upper_margin;
995 	u32 lower_margin;
996 	u32 hsync_len;
997 	u32 vsync_len;
998 	u32 sync;
999 	u32 vmode;
1000 	u32 flag;
1001 };
1002 
1003 extern const struct fb_videomode vesa_modes[];
1004 
1005 struct fb_modelist {
1006 	struct list_head list;
1007 	struct fb_videomode mode;
1008 };
1009 
1010 extern int fb_find_mode(struct fb_var_screeninfo *var,
1011 			struct fb_info *info, const char *mode_option,
1012 			const struct fb_videomode *db,
1013 			unsigned int dbsize,
1014 			const struct fb_videomode *default_mode,
1015 			unsigned int default_bpp);
1016 
1017 #endif /* __KERNEL__ */
1018 
1019 #endif /* _LINUX_FB_H */
1020