xref: /linux-6.15/include/linux/fb.h (revision 4f3865fb)
1 #ifndef _LINUX_FB_H
2 #define _LINUX_FB_H
3 
4 #include <asm/types.h>
5 
6 /* Definitions of frame buffers						*/
7 
8 #define FB_MAJOR		29
9 #define FB_MAX			32	/* sufficient for now */
10 
11 /* ioctls
12    0x46 is 'F'								*/
13 #define FBIOGET_VSCREENINFO	0x4600
14 #define FBIOPUT_VSCREENINFO	0x4601
15 #define FBIOGET_FSCREENINFO	0x4602
16 #define FBIOGETCMAP		0x4604
17 #define FBIOPUTCMAP		0x4605
18 #define FBIOPAN_DISPLAY		0x4606
19 #ifdef __KERNEL__
20 #define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor_user)
21 #else
22 #define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor)
23 #endif
24 /* 0x4607-0x460B are defined below */
25 /* #define FBIOGET_MONITORSPEC	0x460C */
26 /* #define FBIOPUT_MONITORSPEC	0x460D */
27 /* #define FBIOSWITCH_MONIBIT	0x460E */
28 #define FBIOGET_CON2FBMAP	0x460F
29 #define FBIOPUT_CON2FBMAP	0x4610
30 #define FBIOBLANK		0x4611		/* arg: 0 or vesa level + 1 */
31 #define FBIOGET_VBLANK		_IOR('F', 0x12, struct fb_vblank)
32 #define FBIO_ALLOC              0x4613
33 #define FBIO_FREE               0x4614
34 #define FBIOGET_GLYPH           0x4615
35 #define FBIOGET_HWCINFO         0x4616
36 #define FBIOPUT_MODEINFO        0x4617
37 #define FBIOGET_DISPINFO        0x4618
38 
39 
40 #define FB_TYPE_PACKED_PIXELS		0	/* Packed Pixels	*/
41 #define FB_TYPE_PLANES			1	/* Non interleaved planes */
42 #define FB_TYPE_INTERLEAVED_PLANES	2	/* Interleaved planes	*/
43 #define FB_TYPE_TEXT			3	/* Text/attributes	*/
44 #define FB_TYPE_VGA_PLANES		4	/* EGA/VGA planes	*/
45 
46 #define FB_AUX_TEXT_MDA		0	/* Monochrome text */
47 #define FB_AUX_TEXT_CGA		1	/* CGA/EGA/VGA Color text */
48 #define FB_AUX_TEXT_S3_MMIO	2	/* S3 MMIO fasttext */
49 #define FB_AUX_TEXT_MGA_STEP16	3	/* MGA Millenium I: text, attr, 14 reserved bytes */
50 #define FB_AUX_TEXT_MGA_STEP8	4	/* other MGAs:      text, attr,  6 reserved bytes */
51 
52 #define FB_AUX_VGA_PLANES_VGA4		0	/* 16 color planes (EGA/VGA) */
53 #define FB_AUX_VGA_PLANES_CFB4		1	/* CFB4 in planes (VGA) */
54 #define FB_AUX_VGA_PLANES_CFB8		2	/* CFB8 in planes (VGA) */
55 
56 #define FB_VISUAL_MONO01		0	/* Monochr. 1=Black 0=White */
57 #define FB_VISUAL_MONO10		1	/* Monochr. 1=White 0=Black */
58 #define FB_VISUAL_TRUECOLOR		2	/* True color	*/
59 #define FB_VISUAL_PSEUDOCOLOR		3	/* Pseudo color (like atari) */
60 #define FB_VISUAL_DIRECTCOLOR		4	/* Direct color */
61 #define FB_VISUAL_STATIC_PSEUDOCOLOR	5	/* Pseudo color readonly */
62 
63 #define FB_ACCEL_NONE		0	/* no hardware accelerator	*/
64 #define FB_ACCEL_ATARIBLITT	1	/* Atari Blitter		*/
65 #define FB_ACCEL_AMIGABLITT	2	/* Amiga Blitter                */
66 #define FB_ACCEL_S3_TRIO64	3	/* Cybervision64 (S3 Trio64)    */
67 #define FB_ACCEL_NCR_77C32BLT	4	/* RetinaZ3 (NCR 77C32BLT)      */
68 #define FB_ACCEL_S3_VIRGE	5	/* Cybervision64/3D (S3 ViRGE)	*/
69 #define FB_ACCEL_ATI_MACH64GX	6	/* ATI Mach 64GX family		*/
70 #define FB_ACCEL_DEC_TGA	7	/* DEC 21030 TGA		*/
71 #define FB_ACCEL_ATI_MACH64CT	8	/* ATI Mach 64CT family		*/
72 #define FB_ACCEL_ATI_MACH64VT	9	/* ATI Mach 64CT family VT class */
73 #define FB_ACCEL_ATI_MACH64GT	10	/* ATI Mach 64CT family GT class */
74 #define FB_ACCEL_SUN_CREATOR	11	/* Sun Creator/Creator3D	*/
75 #define FB_ACCEL_SUN_CGSIX	12	/* Sun cg6			*/
76 #define FB_ACCEL_SUN_LEO	13	/* Sun leo/zx			*/
77 #define FB_ACCEL_IMS_TWINTURBO	14	/* IMS Twin Turbo		*/
78 #define FB_ACCEL_3DLABS_PERMEDIA2 15	/* 3Dlabs Permedia 2		*/
79 #define FB_ACCEL_MATROX_MGA2064W 16	/* Matrox MGA2064W (Millenium)	*/
80 #define FB_ACCEL_MATROX_MGA1064SG 17	/* Matrox MGA1064SG (Mystique)	*/
81 #define FB_ACCEL_MATROX_MGA2164W 18	/* Matrox MGA2164W (Millenium II) */
82 #define FB_ACCEL_MATROX_MGA2164W_AGP 19	/* Matrox MGA2164W (Millenium II) */
83 #define FB_ACCEL_MATROX_MGAG100	20	/* Matrox G100 (Productiva G100) */
84 #define FB_ACCEL_MATROX_MGAG200	21	/* Matrox G200 (Myst, Mill, ...) */
85 #define FB_ACCEL_SUN_CG14	22	/* Sun cgfourteen		 */
86 #define FB_ACCEL_SUN_BWTWO	23	/* Sun bwtwo			*/
87 #define FB_ACCEL_SUN_CGTHREE	24	/* Sun cgthree			*/
88 #define FB_ACCEL_SUN_TCX	25	/* Sun tcx			*/
89 #define FB_ACCEL_MATROX_MGAG400	26	/* Matrox G400			*/
90 #define FB_ACCEL_NV3		27	/* nVidia RIVA 128              */
91 #define FB_ACCEL_NV4		28	/* nVidia RIVA TNT		*/
92 #define FB_ACCEL_NV5		29	/* nVidia RIVA TNT2		*/
93 #define FB_ACCEL_CT_6555x	30	/* C&T 6555x			*/
94 #define FB_ACCEL_3DFX_BANSHEE	31	/* 3Dfx Banshee			*/
95 #define FB_ACCEL_ATI_RAGE128	32	/* ATI Rage128 family		*/
96 #define FB_ACCEL_IGS_CYBER2000	33	/* CyberPro 2000		*/
97 #define FB_ACCEL_IGS_CYBER2010	34	/* CyberPro 2010		*/
98 #define FB_ACCEL_IGS_CYBER5000	35	/* CyberPro 5000		*/
99 #define FB_ACCEL_SIS_GLAMOUR    36	/* SiS 300/630/540              */
100 #define FB_ACCEL_3DLABS_PERMEDIA3 37	/* 3Dlabs Permedia 3		*/
101 #define FB_ACCEL_ATI_RADEON	38	/* ATI Radeon family		*/
102 #define FB_ACCEL_I810           39      /* Intel 810/815                */
103 #define FB_ACCEL_SIS_GLAMOUR_2  40	/* SiS 315, 650, 740		*/
104 #define FB_ACCEL_SIS_XABRE      41	/* SiS 330 ("Xabre")		*/
105 #define FB_ACCEL_I830           42      /* Intel 830M/845G/85x/865G     */
106 #define FB_ACCEL_NV_10          43      /* nVidia Arch 10               */
107 #define FB_ACCEL_NV_20          44      /* nVidia Arch 20               */
108 #define FB_ACCEL_NV_30          45      /* nVidia Arch 30               */
109 #define FB_ACCEL_NV_40          46      /* nVidia Arch 40               */
110 #define FB_ACCEL_XGI_VOLARI_V	47	/* XGI Volari V3XT, V5, V8      */
111 #define FB_ACCEL_XGI_VOLARI_Z	48	/* XGI Volari Z7                */
112 #define FB_ACCEL_NEOMAGIC_NM2070 90	/* NeoMagic NM2070              */
113 #define FB_ACCEL_NEOMAGIC_NM2090 91	/* NeoMagic NM2090              */
114 #define FB_ACCEL_NEOMAGIC_NM2093 92	/* NeoMagic NM2093              */
115 #define FB_ACCEL_NEOMAGIC_NM2097 93	/* NeoMagic NM2097              */
116 #define FB_ACCEL_NEOMAGIC_NM2160 94	/* NeoMagic NM2160              */
117 #define FB_ACCEL_NEOMAGIC_NM2200 95	/* NeoMagic NM2200              */
118 #define FB_ACCEL_NEOMAGIC_NM2230 96	/* NeoMagic NM2230              */
119 #define FB_ACCEL_NEOMAGIC_NM2360 97	/* NeoMagic NM2360              */
120 #define FB_ACCEL_NEOMAGIC_NM2380 98	/* NeoMagic NM2380              */
121 
122 #define FB_ACCEL_SAVAGE4        0x80	/* S3 Savage4                   */
123 #define FB_ACCEL_SAVAGE3D       0x81	/* S3 Savage3D                  */
124 #define FB_ACCEL_SAVAGE3D_MV    0x82	/* S3 Savage3D-MV               */
125 #define FB_ACCEL_SAVAGE2000     0x83	/* S3 Savage2000                */
126 #define FB_ACCEL_SAVAGE_MX_MV   0x84	/* S3 Savage/MX-MV              */
127 #define FB_ACCEL_SAVAGE_MX      0x85	/* S3 Savage/MX                 */
128 #define FB_ACCEL_SAVAGE_IX_MV   0x86	/* S3 Savage/IX-MV              */
129 #define FB_ACCEL_SAVAGE_IX      0x87	/* S3 Savage/IX                 */
130 #define FB_ACCEL_PROSAVAGE_PM   0x88	/* S3 ProSavage PM133           */
131 #define FB_ACCEL_PROSAVAGE_KM   0x89	/* S3 ProSavage KM133           */
132 #define FB_ACCEL_S3TWISTER_P    0x8a	/* S3 Twister                   */
133 #define FB_ACCEL_S3TWISTER_K    0x8b	/* S3 TwisterK                  */
134 #define FB_ACCEL_SUPERSAVAGE    0x8c    /* S3 Supersavage               */
135 #define FB_ACCEL_PROSAVAGE_DDR  0x8d	/* S3 ProSavage DDR             */
136 #define FB_ACCEL_PROSAVAGE_DDRK 0x8e	/* S3 ProSavage DDR-K           */
137 
138 struct fb_fix_screeninfo {
139 	char id[16];			/* identification string eg "TT Builtin" */
140 	unsigned long smem_start;	/* Start of frame buffer mem */
141 					/* (physical address) */
142 	__u32 smem_len;			/* Length of frame buffer mem */
143 	__u32 type;			/* see FB_TYPE_*		*/
144 	__u32 type_aux;			/* Interleave for interleaved Planes */
145 	__u32 visual;			/* see FB_VISUAL_*		*/
146 	__u16 xpanstep;			/* zero if no hardware panning  */
147 	__u16 ypanstep;			/* zero if no hardware panning  */
148 	__u16 ywrapstep;		/* zero if no hardware ywrap    */
149 	__u32 line_length;		/* length of a line in bytes    */
150 	unsigned long mmio_start;	/* Start of Memory Mapped I/O   */
151 					/* (physical address) */
152 	__u32 mmio_len;			/* Length of Memory Mapped I/O  */
153 	__u32 accel;			/* Indicate to driver which	*/
154 					/*  specific chip/card we have	*/
155 	__u16 reserved[3];		/* Reserved for future compatibility */
156 };
157 
158 /* Interpretation of offset for color fields: All offsets are from the right,
159  * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
160  * can use the offset as right argument to <<). A pixel afterwards is a bit
161  * stream and is written to video memory as that unmodified. This implies
162  * big-endian byte order if bits_per_pixel is greater than 8.
163  */
164 struct fb_bitfield {
165 	__u32 offset;			/* beginning of bitfield	*/
166 	__u32 length;			/* length of bitfield		*/
167 	__u32 msb_right;		/* != 0 : Most significant bit is */
168 					/* right */
169 };
170 
171 #define FB_NONSTD_HAM		1	/* Hold-And-Modify (HAM)        */
172 
173 #define FB_ACTIVATE_NOW		0	/* set values immediately (or vbl)*/
174 #define FB_ACTIVATE_NXTOPEN	1	/* activate on next open	*/
175 #define FB_ACTIVATE_TEST	2	/* don't set, round up impossible */
176 #define FB_ACTIVATE_MASK       15
177 					/* values			*/
178 #define FB_ACTIVATE_VBL	       16	/* activate values on next vbl  */
179 #define FB_CHANGE_CMAP_VBL     32	/* change colormap on vbl	*/
180 #define FB_ACTIVATE_ALL	       64	/* change all VCs on this fb	*/
181 #define FB_ACTIVATE_FORCE     128	/* force apply even when no change*/
182 #define FB_ACTIVATE_INV_MODE  256       /* invalidate videomode */
183 
184 #define FB_ACCELF_TEXT		1	/* (OBSOLETE) see fb_info.flags and vc_mode */
185 
186 #define FB_SYNC_HOR_HIGH_ACT	1	/* horizontal sync high active	*/
187 #define FB_SYNC_VERT_HIGH_ACT	2	/* vertical sync high active	*/
188 #define FB_SYNC_EXT		4	/* external sync		*/
189 #define FB_SYNC_COMP_HIGH_ACT	8	/* composite sync high active   */
190 #define FB_SYNC_BROADCAST	16	/* broadcast video timings      */
191 					/* vtotal = 144d/288n/576i => PAL  */
192 					/* vtotal = 121d/242n/484i => NTSC */
193 #define FB_SYNC_ON_GREEN	32	/* sync on green */
194 
195 #define FB_VMODE_NONINTERLACED  0	/* non interlaced */
196 #define FB_VMODE_INTERLACED	1	/* interlaced	*/
197 #define FB_VMODE_DOUBLE		2	/* double scan */
198 #define FB_VMODE_MASK		255
199 
200 #define FB_VMODE_YWRAP		256	/* ywrap instead of panning     */
201 #define FB_VMODE_SMOOTH_XPAN	512	/* smooth xpan possible (internally used) */
202 #define FB_VMODE_CONUPDATE	512	/* don't update x/yoffset	*/
203 
204 /*
205  * Display rotation support
206  */
207 #define FB_ROTATE_UR      0
208 #define FB_ROTATE_CW      1
209 #define FB_ROTATE_UD      2
210 #define FB_ROTATE_CCW     3
211 
212 #define PICOS2KHZ(a) (1000000000UL/(a))
213 #define KHZ2PICOS(a) (1000000000UL/(a))
214 
215 struct fb_var_screeninfo {
216 	__u32 xres;			/* visible resolution		*/
217 	__u32 yres;
218 	__u32 xres_virtual;		/* virtual resolution		*/
219 	__u32 yres_virtual;
220 	__u32 xoffset;			/* offset from virtual to visible */
221 	__u32 yoffset;			/* resolution			*/
222 
223 	__u32 bits_per_pixel;		/* guess what			*/
224 	__u32 grayscale;		/* != 0 Graylevels instead of colors */
225 
226 	struct fb_bitfield red;		/* bitfield in fb mem if true color, */
227 	struct fb_bitfield green;	/* else only length is significant */
228 	struct fb_bitfield blue;
229 	struct fb_bitfield transp;	/* transparency			*/
230 
231 	__u32 nonstd;			/* != 0 Non standard pixel format */
232 
233 	__u32 activate;			/* see FB_ACTIVATE_*		*/
234 
235 	__u32 height;			/* height of picture in mm    */
236 	__u32 width;			/* width of picture in mm     */
237 
238 	__u32 accel_flags;		/* (OBSOLETE) see fb_info.flags */
239 
240 	/* Timing: All values in pixclocks, except pixclock (of course) */
241 	__u32 pixclock;			/* pixel clock in ps (pico seconds) */
242 	__u32 left_margin;		/* time from sync to picture	*/
243 	__u32 right_margin;		/* time from picture to sync	*/
244 	__u32 upper_margin;		/* time from sync to picture	*/
245 	__u32 lower_margin;
246 	__u32 hsync_len;		/* length of horizontal sync	*/
247 	__u32 vsync_len;		/* length of vertical sync	*/
248 	__u32 sync;			/* see FB_SYNC_*		*/
249 	__u32 vmode;			/* see FB_VMODE_*		*/
250 	__u32 rotate;			/* angle we rotate counter clockwise */
251 	__u32 reserved[5];		/* Reserved for future compatibility */
252 };
253 
254 struct fb_cmap {
255 	__u32 start;			/* First entry	*/
256 	__u32 len;			/* Number of entries */
257 	__u16 *red;			/* Red values	*/
258 	__u16 *green;
259 	__u16 *blue;
260 	__u16 *transp;			/* transparency, can be NULL */
261 };
262 
263 struct fb_con2fbmap {
264 	__u32 console;
265 	__u32 framebuffer;
266 };
267 
268 /* VESA Blanking Levels */
269 #define VESA_NO_BLANKING        0
270 #define VESA_VSYNC_SUSPEND      1
271 #define VESA_HSYNC_SUSPEND      2
272 #define VESA_POWERDOWN          3
273 
274 
275 enum {
276 	/* screen: unblanked, hsync: on,  vsync: on */
277 	FB_BLANK_UNBLANK       = VESA_NO_BLANKING,
278 
279 	/* screen: blanked,   hsync: on,  vsync: on */
280 	FB_BLANK_NORMAL        = VESA_NO_BLANKING + 1,
281 
282 	/* screen: blanked,   hsync: on,  vsync: off */
283 	FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
284 
285 	/* screen: blanked,   hsync: off, vsync: on */
286 	FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
287 
288 	/* screen: blanked,   hsync: off, vsync: off */
289 	FB_BLANK_POWERDOWN     = VESA_POWERDOWN + 1
290 };
291 
292 #define FB_VBLANK_VBLANKING	0x001	/* currently in a vertical blank */
293 #define FB_VBLANK_HBLANKING	0x002	/* currently in a horizontal blank */
294 #define FB_VBLANK_HAVE_VBLANK	0x004	/* vertical blanks can be detected */
295 #define FB_VBLANK_HAVE_HBLANK	0x008	/* horizontal blanks can be detected */
296 #define FB_VBLANK_HAVE_COUNT	0x010	/* global retrace counter is available */
297 #define FB_VBLANK_HAVE_VCOUNT	0x020	/* the vcount field is valid */
298 #define FB_VBLANK_HAVE_HCOUNT	0x040	/* the hcount field is valid */
299 #define FB_VBLANK_VSYNCING	0x080	/* currently in a vsync */
300 #define FB_VBLANK_HAVE_VSYNC	0x100	/* verical syncs can be detected */
301 
302 struct fb_vblank {
303 	__u32 flags;			/* FB_VBLANK flags */
304 	__u32 count;			/* counter of retraces since boot */
305 	__u32 vcount;			/* current scanline position */
306 	__u32 hcount;			/* current scandot position */
307 	__u32 reserved[4];		/* reserved for future compatibility */
308 };
309 
310 /* Internal HW accel */
311 #define ROP_COPY 0
312 #define ROP_XOR  1
313 
314 struct fb_copyarea {
315 	__u32 dx;
316 	__u32 dy;
317 	__u32 width;
318 	__u32 height;
319 	__u32 sx;
320 	__u32 sy;
321 };
322 
323 struct fb_fillrect {
324 	__u32 dx;	/* screen-relative */
325 	__u32 dy;
326 	__u32 width;
327 	__u32 height;
328 	__u32 color;
329 	__u32 rop;
330 };
331 
332 struct fb_image {
333 	__u32 dx;		/* Where to place image */
334 	__u32 dy;
335 	__u32 width;		/* Size of image */
336 	__u32 height;
337 	__u32 fg_color;		/* Only used when a mono bitmap */
338 	__u32 bg_color;
339 	__u8  depth;		/* Depth of the image */
340 	const char *data;	/* Pointer to image data */
341 	struct fb_cmap cmap;	/* color map info */
342 };
343 
344 /*
345  * hardware cursor control
346  */
347 
348 #define FB_CUR_SETIMAGE 0x01
349 #define FB_CUR_SETPOS   0x02
350 #define FB_CUR_SETHOT   0x04
351 #define FB_CUR_SETCMAP  0x08
352 #define FB_CUR_SETSHAPE 0x10
353 #define FB_CUR_SETSIZE	0x20
354 #define FB_CUR_SETALL   0xFF
355 
356 struct fbcurpos {
357 	__u16 x, y;
358 };
359 
360 struct fb_cursor {
361 	__u16 set;		/* what to set */
362 	__u16 enable;		/* cursor on/off */
363 	__u16 rop;		/* bitop operation */
364 	const char *mask;	/* cursor mask bits */
365 	struct fbcurpos hot;	/* cursor hot spot */
366 	struct fb_image	image;	/* Cursor image */
367 };
368 
369 #ifdef __KERNEL__
370 
371 #include <linux/fs.h>
372 #include <linux/init.h>
373 #include <linux/tty.h>
374 #include <linux/device.h>
375 #include <linux/workqueue.h>
376 #include <linux/devfs_fs_kernel.h>
377 #include <linux/notifier.h>
378 #include <linux/list.h>
379 #include <asm/io.h>
380 
381 struct vm_area_struct;
382 struct fb_info;
383 struct device;
384 struct file;
385 
386 /* Definitions below are used in the parsed monitor specs */
387 #define FB_DPMS_ACTIVE_OFF	1
388 #define FB_DPMS_SUSPEND		2
389 #define FB_DPMS_STANDBY		4
390 
391 #define FB_DISP_DDI		1
392 #define FB_DISP_ANA_700_300	2
393 #define FB_DISP_ANA_714_286	4
394 #define FB_DISP_ANA_1000_400	8
395 #define FB_DISP_ANA_700_000	16
396 
397 #define FB_DISP_MONO		32
398 #define FB_DISP_RGB		64
399 #define FB_DISP_MULTI		128
400 #define FB_DISP_UNKNOWN		256
401 
402 #define FB_SIGNAL_NONE		0
403 #define FB_SIGNAL_BLANK_BLANK	1
404 #define FB_SIGNAL_SEPARATE	2
405 #define FB_SIGNAL_COMPOSITE	4
406 #define FB_SIGNAL_SYNC_ON_GREEN	8
407 #define FB_SIGNAL_SERRATION_ON	16
408 
409 #define FB_MISC_PRIM_COLOR	1
410 #define FB_MISC_1ST_DETAIL	2	/* First Detailed Timing is preferred */
411 struct fb_chroma {
412 	__u32 redx;	/* in fraction of 1024 */
413 	__u32 greenx;
414 	__u32 bluex;
415 	__u32 whitex;
416 	__u32 redy;
417 	__u32 greeny;
418 	__u32 bluey;
419 	__u32 whitey;
420 };
421 
422 struct fb_monspecs {
423 	struct fb_chroma chroma;
424 	struct fb_videomode *modedb;	/* mode database */
425 	__u8  manufacturer[4];		/* Manufacturer */
426 	__u8  monitor[14];		/* Monitor String */
427 	__u8  serial_no[14];		/* Serial Number */
428 	__u8  ascii[14];		/* ? */
429 	__u32 modedb_len;		/* mode database length */
430 	__u32 model;			/* Monitor Model */
431 	__u32 serial;			/* Serial Number - Integer */
432 	__u32 year;			/* Year manufactured */
433 	__u32 week;			/* Week Manufactured */
434 	__u32 hfmin;			/* hfreq lower limit (Hz) */
435 	__u32 hfmax;			/* hfreq upper limit (Hz) */
436 	__u32 dclkmin;			/* pixelclock lower limit (Hz) */
437 	__u32 dclkmax;			/* pixelclock upper limit (Hz) */
438 	__u16 input;			/* display type - see FB_DISP_* */
439 	__u16 dpms;			/* DPMS support - see FB_DPMS_ */
440 	__u16 signal;			/* Signal Type - see FB_SIGNAL_* */
441 	__u16 vfmin;			/* vfreq lower limit (Hz) */
442 	__u16 vfmax;			/* vfreq upper limit (Hz) */
443 	__u16 gamma;			/* Gamma - in fractions of 100 */
444 	__u16 gtf	: 1;		/* supports GTF */
445 	__u16 misc;			/* Misc flags - see FB_MISC_* */
446 	__u8  version;			/* EDID version... */
447 	__u8  revision;			/* ...and revision */
448 	__u8  max_x;			/* Maximum horizontal size (cm) */
449 	__u8  max_y;			/* Maximum vertical size (cm) */
450 };
451 
452 struct fb_cmap_user {
453 	__u32 start;			/* First entry	*/
454 	__u32 len;			/* Number of entries */
455 	__u16 __user *red;		/* Red values	*/
456 	__u16 __user *green;
457 	__u16 __user *blue;
458 	__u16 __user *transp;		/* transparency, can be NULL */
459 };
460 
461 struct fb_image_user {
462 	__u32 dx;			/* Where to place image */
463 	__u32 dy;
464 	__u32 width;			/* Size of image */
465 	__u32 height;
466 	__u32 fg_color;			/* Only used when a mono bitmap */
467 	__u32 bg_color;
468 	__u8  depth;			/* Depth of the image */
469 	const char __user *data;	/* Pointer to image data */
470 	struct fb_cmap_user cmap;	/* color map info */
471 };
472 
473 struct fb_cursor_user {
474 	__u16 set;			/* what to set */
475 	__u16 enable;			/* cursor on/off */
476 	__u16 rop;			/* bitop operation */
477 	const char __user *mask;	/* cursor mask bits */
478 	struct fbcurpos hot;		/* cursor hot spot */
479 	struct fb_image_user image;	/* Cursor image */
480 };
481 
482 /*
483  * Register/unregister for framebuffer events
484  */
485 
486 /*	The resolution of the passed in fb_info about to change */
487 #define FB_EVENT_MODE_CHANGE		0x01
488 /*	The display on this fb_info is beeing suspended, no access to the
489  *	framebuffer is allowed any more after that call returns
490  */
491 #define FB_EVENT_SUSPEND		0x02
492 /*	The display on this fb_info was resumed, you can restore the display
493  *	if you own it
494  */
495 #define FB_EVENT_RESUME			0x03
496 /*      An entry from the modelist was removed */
497 #define FB_EVENT_MODE_DELETE            0x04
498 /*      A driver registered itself */
499 #define FB_EVENT_FB_REGISTERED          0x05
500 /*      CONSOLE-SPECIFIC: get console to framebuffer mapping */
501 #define FB_EVENT_GET_CONSOLE_MAP        0x06
502 /*      CONSOLE-SPECIFIC: set console to framebuffer mapping */
503 #define FB_EVENT_SET_CONSOLE_MAP        0x07
504 /*      A display blank is requested       */
505 #define FB_EVENT_BLANK                  0x08
506 /*      Private modelist is to be replaced */
507 #define FB_EVENT_NEW_MODELIST           0x09
508 /*	The resolution of the passed in fb_info about to change and
509         all vc's should be changed         */
510 #define FB_EVENT_MODE_CHANGE_ALL	0x0A
511 /*      CONSOLE-SPECIFIC: set console rotation */
512 #define FB_EVENT_SET_CON_ROTATE         0x0B
513 /*      CONSOLE-SPECIFIC: get console rotation */
514 #define FB_EVENT_GET_CON_ROTATE         0x0C
515 /*      CONSOLE-SPECIFIC: rotate all consoles */
516 #define FB_EVENT_SET_CON_ROTATE_ALL     0x0D
517 
518 struct fb_event {
519 	struct fb_info *info;
520 	void *data;
521 };
522 
523 
524 extern int fb_register_client(struct notifier_block *nb);
525 extern int fb_unregister_client(struct notifier_block *nb);
526 
527 /*
528  * Pixmap structure definition
529  *
530  * The purpose of this structure is to translate data
531  * from the hardware independent format of fbdev to what
532  * format the hardware needs.
533  */
534 
535 #define FB_PIXMAP_DEFAULT 1     /* used internally by fbcon */
536 #define FB_PIXMAP_SYSTEM  2     /* memory is in system RAM  */
537 #define FB_PIXMAP_IO      4     /* memory is iomapped       */
538 #define FB_PIXMAP_SYNC    256   /* set if GPU can DMA       */
539 
540 struct fb_pixmap {
541 	u8  *addr;		/* pointer to memory			*/
542 	u32 size;		/* size of buffer in bytes		*/
543 	u32 offset;		/* current offset to buffer		*/
544 	u32 buf_align;		/* byte alignment of each bitmap	*/
545 	u32 scan_align;		/* alignment per scanline		*/
546 	u32 access_align;	/* alignment per read/write (bits)	*/
547 	u32 flags;		/* see FB_PIXMAP_*			*/
548 	/* access methods */
549 	void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
550 	void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
551 };
552 
553 
554 /*
555  * Frame buffer operations
556  *
557  * LOCKING NOTE: those functions must _ALL_ be called with the console
558  * semaphore held, this is the only suitable locking mecanism we have
559  * in 2.6. Some may be called at interrupt time at this point though.
560  */
561 
562 struct fb_ops {
563 	/* open/release and usage marking */
564 	struct module *owner;
565 	int (*fb_open)(struct fb_info *info, int user);
566 	int (*fb_release)(struct fb_info *info, int user);
567 
568 	/* For framebuffers with strange non linear layouts or that do not
569 	 * work with normal memory mapped access
570 	 */
571 	ssize_t (*fb_read)(struct file *file, char __user *buf, size_t count, loff_t *ppos);
572 	ssize_t (*fb_write)(struct file *file, const char __user *buf, size_t count, loff_t *ppos);
573 
574 	/* checks var and eventually tweaks it to something supported,
575 	 * DO NOT MODIFY PAR */
576 	int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
577 
578 	/* set the video mode according to info->var */
579 	int (*fb_set_par)(struct fb_info *info);
580 
581 	/* set color register */
582 	int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
583 			    unsigned blue, unsigned transp, struct fb_info *info);
584 
585 	/* set color registers in batch */
586 	int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
587 
588 	/* blank display */
589 	int (*fb_blank)(int blank, struct fb_info *info);
590 
591 	/* pan display */
592 	int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
593 
594 	/* Draws a rectangle */
595 	void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
596 	/* Copy data from area to another */
597 	void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
598 	/* Draws a image to the display */
599 	void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
600 
601 	/* Draws cursor */
602 	int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
603 
604 	/* Rotates the display */
605 	void (*fb_rotate)(struct fb_info *info, int angle);
606 
607 	/* wait for blit idle, optional */
608 	int (*fb_sync)(struct fb_info *info);
609 
610 	/* perform fb specific ioctl (optional) */
611 	int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
612 			unsigned long arg);
613 
614 	/* Handle 32bit compat ioctl (optional) */
615 	int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
616 			unsigned long arg);
617 
618 	/* perform fb specific mmap */
619 	int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
620 
621 	/* save current hardware state */
622 	void (*fb_save_state)(struct fb_info *info);
623 
624 	/* restore saved state */
625 	void (*fb_restore_state)(struct fb_info *info);
626 };
627 
628 #ifdef CONFIG_FB_TILEBLITTING
629 
630 #define FB_TILE_CURSOR_NONE        0
631 #define FB_TILE_CURSOR_UNDERLINE   1
632 #define FB_TILE_CURSOR_LOWER_THIRD 2
633 #define FB_TILE_CURSOR_LOWER_HALF  3
634 #define FB_TILE_CURSOR_TWO_THIRDS  4
635 #define FB_TILE_CURSOR_BLOCK       5
636 
637 struct fb_tilemap {
638 	__u32 width;                /* width of each tile in pixels */
639 	__u32 height;               /* height of each tile in scanlines */
640 	__u32 depth;                /* color depth of each tile */
641 	__u32 length;               /* number of tiles in the map */
642 	const __u8 *data;           /* actual tile map: a bitmap array, packed
643 				       to the nearest byte */
644 };
645 
646 struct fb_tilerect {
647 	__u32 sx;                   /* origin in the x-axis */
648 	__u32 sy;                   /* origin in the y-axis */
649 	__u32 width;                /* number of tiles in the x-axis */
650 	__u32 height;               /* number of tiles in the y-axis */
651 	__u32 index;                /* what tile to use: index to tile map */
652 	__u32 fg;                   /* foreground color */
653 	__u32 bg;                   /* background color */
654 	__u32 rop;                  /* raster operation */
655 };
656 
657 struct fb_tilearea {
658 	__u32 sx;                   /* source origin in the x-axis */
659 	__u32 sy;                   /* source origin in the y-axis */
660 	__u32 dx;                   /* destination origin in the x-axis */
661 	__u32 dy;                   /* destination origin in the y-axis */
662 	__u32 width;                /* number of tiles in the x-axis */
663 	__u32 height;               /* number of tiles in the y-axis */
664 };
665 
666 struct fb_tileblit {
667 	__u32 sx;                   /* origin in the x-axis */
668 	__u32 sy;                   /* origin in the y-axis */
669 	__u32 width;                /* number of tiles in the x-axis */
670 	__u32 height;               /* number of tiles in the y-axis */
671 	__u32 fg;                   /* foreground color */
672 	__u32 bg;                   /* background color */
673 	__u32 length;               /* number of tiles to draw */
674 	__u32 *indices;             /* array of indices to tile map */
675 };
676 
677 struct fb_tilecursor {
678 	__u32 sx;                   /* cursor position in the x-axis */
679 	__u32 sy;                   /* cursor position in the y-axis */
680 	__u32 mode;                 /* 0 = erase, 1 = draw */
681 	__u32 shape;                /* see FB_TILE_CURSOR_* */
682 	__u32 fg;                   /* foreground color */
683 	__u32 bg;                   /* background color */
684 };
685 
686 struct fb_tile_ops {
687 	/* set tile characteristics */
688 	void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
689 
690 	/* all dimensions from hereon are in terms of tiles */
691 
692 	/* move a rectangular region of tiles from one area to another*/
693 	void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
694 	/* fill a rectangular region with a tile */
695 	void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
696 	/* copy an array of tiles */
697 	void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
698 	/* cursor */
699 	void (*fb_tilecursor)(struct fb_info *info,
700 			      struct fb_tilecursor *cursor);
701 };
702 #endif /* CONFIG_FB_TILEBLITTING */
703 
704 /* FBINFO_* = fb_info.flags bit flags */
705 #define FBINFO_MODULE		0x0001	/* Low-level driver is a module */
706 #define FBINFO_HWACCEL_DISABLED	0x0002
707 	/* When FBINFO_HWACCEL_DISABLED is set:
708 	 *  Hardware acceleration is turned off.  Software implementations
709 	 *  of required functions (copyarea(), fillrect(), and imageblit())
710 	 *  takes over; acceleration engine should be in a quiescent state */
711 
712 /* hints */
713 #define FBINFO_PARTIAL_PAN_OK	0x0040 /* otw use pan only for double-buffering */
714 #define FBINFO_READS_FAST	0x0080 /* soft-copy faster than rendering */
715 
716 /* hardware supported ops */
717 /*  semantics: when a bit is set, it indicates that the operation is
718  *   accelerated by hardware.
719  *  required functions will still work even if the bit is not set.
720  *  optional functions may not even exist if the flag bit is not set.
721  */
722 #define FBINFO_HWACCEL_NONE		0x0000
723 #define FBINFO_HWACCEL_COPYAREA		0x0100 /* required */
724 #define FBINFO_HWACCEL_FILLRECT		0x0200 /* required */
725 #define FBINFO_HWACCEL_IMAGEBLIT	0x0400 /* required */
726 #define FBINFO_HWACCEL_ROTATE		0x0800 /* optional */
727 #define FBINFO_HWACCEL_XPAN		0x1000 /* optional */
728 #define FBINFO_HWACCEL_YPAN		0x2000 /* optional */
729 #define FBINFO_HWACCEL_YWRAP		0x4000 /* optional */
730 
731 #define FBINFO_MISC_USEREVENT          0x10000 /* event request
732 						  from userspace */
733 #define FBINFO_MISC_TILEBLITTING       0x20000 /* use tile blitting */
734 
735 /* A driver may set this flag to indicate that it does want a set_par to be
736  * called every time when fbcon_switch is executed. The advantage is that with
737  * this flag set you can really be sure that set_par is always called before
738  * any of the functions dependant on the correct hardware state or altering
739  * that state, even if you are using some broken X releases. The disadvantage
740  * is that it introduces unwanted delays to every console switch if set_par
741  * is slow. It is a good idea to try this flag in the drivers initialization
742  * code whenever there is a bug report related to switching between X and the
743  * framebuffer console.
744  */
745 #define FBINFO_MISC_ALWAYS_SETPAR   0x40000
746 
747 struct fb_info {
748 	int node;
749 	int flags;
750 	struct fb_var_screeninfo var;	/* Current var */
751 	struct fb_fix_screeninfo fix;	/* Current fix */
752 	struct fb_monspecs monspecs;	/* Current Monitor specs */
753 	struct work_struct queue;	/* Framebuffer event queue */
754 	struct fb_pixmap pixmap;	/* Image hardware mapper */
755 	struct fb_pixmap sprite;	/* Cursor hardware mapper */
756 	struct fb_cmap cmap;		/* Current cmap */
757 	struct list_head modelist;      /* mode list */
758 	struct fb_videomode *mode;	/* current mode */
759 	struct fb_ops *fbops;
760 	struct device *device;
761 	struct class_device *class_device; /* sysfs per device attrs */
762 #ifdef CONFIG_FB_TILEBLITTING
763 	struct fb_tile_ops *tileops;    /* Tile Blitting */
764 #endif
765 	char __iomem *screen_base;	/* Virtual address */
766 	unsigned long screen_size;	/* Amount of ioremapped VRAM or 0 */
767 	void *pseudo_palette;		/* Fake palette of 16 colors */
768 #define FBINFO_STATE_RUNNING	0
769 #define FBINFO_STATE_SUSPENDED	1
770 	u32 state;			/* Hardware state i.e suspend */
771 	void *fbcon_par;                /* fbcon use-only private area */
772 	/* From here on everything is device dependent */
773 	void *par;
774 };
775 
776 #ifdef MODULE
777 #define FBINFO_DEFAULT	FBINFO_MODULE
778 #else
779 #define FBINFO_DEFAULT	0
780 #endif
781 
782 // This will go away
783 #define FBINFO_FLAG_MODULE	FBINFO_MODULE
784 #define FBINFO_FLAG_DEFAULT	FBINFO_DEFAULT
785 
786 /* This will go away
787  * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
788  * when it wants to turn the acceleration engine on.  This is
789  * really a separate operation, and should be modified via sysfs.
790  *  But for now, we leave it broken with the following define
791  */
792 #define STUPID_ACCELF_TEXT_SHIT
793 
794 // This will go away
795 #if defined(__sparc__)
796 
797 /* We map all of our framebuffers such that big-endian accesses
798  * are what we want, so the following is sufficient.
799  */
800 
801 // This will go away
802 #define fb_readb sbus_readb
803 #define fb_readw sbus_readw
804 #define fb_readl sbus_readl
805 #define fb_readq sbus_readq
806 #define fb_writeb sbus_writeb
807 #define fb_writew sbus_writew
808 #define fb_writel sbus_writel
809 #define fb_writeq sbus_writeq
810 #define fb_memset sbus_memset_io
811 
812 #elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || defined(__hppa__) || (defined(__sh__) && !defined(__SH5__)) || defined(__powerpc__)
813 
814 #define fb_readb __raw_readb
815 #define fb_readw __raw_readw
816 #define fb_readl __raw_readl
817 #define fb_readq __raw_readq
818 #define fb_writeb __raw_writeb
819 #define fb_writew __raw_writew
820 #define fb_writel __raw_writel
821 #define fb_writeq __raw_writeq
822 #define fb_memset memset_io
823 
824 #else
825 
826 #define fb_readb(addr) (*(volatile u8 *) (addr))
827 #define fb_readw(addr) (*(volatile u16 *) (addr))
828 #define fb_readl(addr) (*(volatile u32 *) (addr))
829 #define fb_readq(addr) (*(volatile u64 *) (addr))
830 #define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
831 #define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
832 #define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
833 #define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
834 #define fb_memset memset
835 
836 #endif
837 
838 #if defined (__BIG_ENDIAN)
839 #define FB_LEFT_POS(bpp)          (32 - bpp)
840 #define FB_SHIFT_HIGH(val, bits)  ((val) >> (bits))
841 #define FB_SHIFT_LOW(val, bits)   ((val) << (bits))
842 #else
843 #define FB_LEFT_POS(bpp)          (0)
844 #define FB_SHIFT_HIGH(val, bits)  ((val) << (bits))
845 #define FB_SHIFT_LOW(val, bits)   ((val) >> (bits))
846 #endif
847 
848     /*
849      *  `Generic' versions of the frame buffer device operations
850      */
851 
852 extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
853 extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
854 extern int fb_blank(struct fb_info *info, int blank);
855 extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
856 extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
857 extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
858 
859 /* drivers/video/fbmem.c */
860 extern int register_framebuffer(struct fb_info *fb_info);
861 extern int unregister_framebuffer(struct fb_info *fb_info);
862 extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
863 extern int fb_show_logo(struct fb_info *fb_info, int rotate);
864 extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
865 extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
866 				u32 height, u32 shift_high, u32 shift_low, u32 mod);
867 extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
868 extern void fb_set_suspend(struct fb_info *info, int state);
869 extern int fb_get_color_depth(struct fb_var_screeninfo *var,
870 			      struct fb_fix_screeninfo *fix);
871 extern int fb_get_options(char *name, char **option);
872 extern int fb_new_modelist(struct fb_info *info);
873 extern int fb_con_duit(struct fb_info *info, int event, void *data);
874 
875 extern struct fb_info *registered_fb[FB_MAX];
876 extern int num_registered_fb;
877 
878 static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
879 					   u8 *src, u32 s_pitch, u32 height)
880 {
881 	int i, j;
882 
883 	d_pitch -= s_pitch;
884 
885 	for (i = height; i--; ) {
886 		/* s_pitch is a few bytes at the most, memcpy is suboptimal */
887 		for (j = 0; j < s_pitch; j++)
888 			*dst++ = *src++;
889 		dst += d_pitch;
890 	}
891 }
892 
893 /* drivers/video/fbsysfs.c */
894 extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
895 extern void framebuffer_release(struct fb_info *info);
896 extern int fb_init_class_device(struct fb_info *fb_info);
897 extern void fb_cleanup_class_device(struct fb_info *head);
898 
899 /* drivers/video/fbmon.c */
900 #define FB_MAXTIMINGS		0
901 #define FB_VSYNCTIMINGS		1
902 #define FB_HSYNCTIMINGS		2
903 #define FB_DCLKTIMINGS		3
904 #define FB_IGNOREMON		0x100
905 
906 #define FB_MODE_IS_UNKNOWN	0
907 #define FB_MODE_IS_DETAILED	1
908 #define FB_MODE_IS_STANDARD	2
909 #define FB_MODE_IS_VESA		4
910 #define FB_MODE_IS_CALCULATED	8
911 #define FB_MODE_IS_FIRST	16
912 #define FB_MODE_IS_FROM_VAR     32
913 
914 extern int fbmon_valid_timings(u_int pixclock, u_int htotal, u_int vtotal,
915 			       const struct fb_info *fb_info);
916 extern int fbmon_dpms(const struct fb_info *fb_info);
917 extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
918 		       struct fb_info *info);
919 extern int fb_validate_mode(const struct fb_var_screeninfo *var,
920 			    struct fb_info *info);
921 extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
922 extern const unsigned char *fb_firmware_edid(struct device *device);
923 extern void fb_edid_to_monspecs(unsigned char *edid,
924 				struct fb_monspecs *specs);
925 extern void fb_destroy_modedb(struct fb_videomode *modedb);
926 extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
927 
928 /* drivers/video/modedb.c */
929 #define VESA_MODEDB_SIZE 34
930 extern void fb_var_to_videomode(struct fb_videomode *mode,
931 				struct fb_var_screeninfo *var);
932 extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
933 				struct fb_videomode *mode);
934 extern int fb_mode_is_equal(struct fb_videomode *mode1,
935 			    struct fb_videomode *mode2);
936 extern int fb_add_videomode(struct fb_videomode *mode, struct list_head *head);
937 extern void fb_delete_videomode(struct fb_videomode *mode,
938 				struct list_head *head);
939 extern struct fb_videomode *fb_match_mode(struct fb_var_screeninfo *var,
940 					  struct list_head *head);
941 extern struct fb_videomode *fb_find_best_mode(struct fb_var_screeninfo *var,
942 					      struct list_head *head);
943 extern struct fb_videomode *fb_find_nearest_mode(struct fb_videomode *mode,
944 						 struct list_head *head);
945 extern void fb_destroy_modelist(struct list_head *head);
946 extern void fb_videomode_to_modelist(struct fb_videomode *modedb, int num,
947 				     struct list_head *head);
948 extern struct fb_videomode *fb_find_best_display(struct fb_monspecs *specs,
949 						 struct list_head *head);
950 
951 /* drivers/video/fbcmap.c */
952 extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
953 extern void fb_dealloc_cmap(struct fb_cmap *cmap);
954 extern int fb_copy_cmap(struct fb_cmap *from, struct fb_cmap *to);
955 extern int fb_cmap_to_user(struct fb_cmap *from, struct fb_cmap_user *to);
956 extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
957 extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
958 extern struct fb_cmap *fb_default_cmap(int len);
959 extern void fb_invert_cmaps(void);
960 
961 struct fb_videomode {
962 	const char *name;	/* optional */
963 	u32 refresh;		/* optional */
964 	u32 xres;
965 	u32 yres;
966 	u32 pixclock;
967 	u32 left_margin;
968 	u32 right_margin;
969 	u32 upper_margin;
970 	u32 lower_margin;
971 	u32 hsync_len;
972 	u32 vsync_len;
973 	u32 sync;
974 	u32 vmode;
975 	u32 flag;
976 };
977 
978 extern const struct fb_videomode vesa_modes[];
979 
980 struct fb_modelist {
981 	struct list_head list;
982 	struct fb_videomode mode;
983 };
984 
985 extern int fb_find_mode(struct fb_var_screeninfo *var,
986 			struct fb_info *info, const char *mode_option,
987 			const struct fb_videomode *db,
988 			unsigned int dbsize,
989 			const struct fb_videomode *default_mode,
990 			unsigned int default_bpp);
991 
992 #endif /* __KERNEL__ */
993 
994 #endif /* _LINUX_FB_H */
995